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Cybs interview

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May 31st, 2021
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  1. Mel — Today at 06:51
  2. Alright. So before I get too far into this, are you alright with this interview being posted on the forums?
  3. Cyberspy — Today at 06:51
  4. I don't mind.
  5. Mel — Today at 06:52
  6. Awesome. Now, you've mentioned being a Baymod before. I'm unsure of the list of powers you guys got there, but would you like a rundown of the powers you'll have as a moderator for Aurora?
  7. Cyberspy — Today at 06:52
  8. Sure, I've been told a bit about the differences but, might be some things I've missed.
  9. Mel — Today at 06:52
  10. o7
  11. - Admin PM's ("BWOINK!")
  12. - Aghosting, which allows you to pop out of your body, check something out, then click it or Reenter corpse to get back into your body. It'll show up as your character asleep on their feet the entire time you're aghosted.
  13. - Check AI laws.
  14. - Check Antagonists.
  15. - Checking the date when players joined the server.
  16. - De-Admin, which turns you back into a normal player for a round/however long you need. Hit it again to remod.
  17. - Check player notes, warnings, bans, so on.
  18. - Show player skills.
  19. - Staffwho will now show a lot more
  20. - Wind
  21. - The ability to go into someones player panel and give notes, warnings, tempbans and permabans (once your trial is done)
  22. - Defuse welder tanks by clicking on them.
  23. - You will be able to see ALL LOOCs. A little R will be in brackets for remote ones. You will also have a permanent AOOC as well as being able to read ghostchat at any time.
  24. - Access to MSAY, the Mod/Admin channel.
  25. - Viewing Variables (VV), though you probably won't use this past checking attack logs and such.
  26. I'll give you a moment to go through those.
  27. Cyberspy — Today at 06:54
  28. Alright, things I didn't have here when I was mod on bay was welder tank defusing and the ability to do more than note/kick people.
  29. Mel — Today at 06:54
  30. Alrighty. Any questions about any of those?
  31. If not, we'll jump right into situations.
  32. Cyberspy — Today at 06:55
  33. No questions.
  34. Mel — Today at 06:55
  35. Here we go then! :smile:
  36. A ticket comes in about a bald man in a grey jumpsuit dragging a welding tank around. The person making the ticket is a little bit worried by this. What do you do?
  37. Cyberspy — Today at 06:58
  38. If I have the time to do so, I would take the ticket and then ask if they caught a name. Afterward, aghost and track it. See if they have the usual implements for welderbombing.
  39. If I do think it's suspicious, I would then ask the assistant what's up, or wind them if it seems like they're about to grief with it.
  40. Cargo gets stuff like welder tank bounties so its not always going to be for grief, ideally.
  41. But, let's say they were trying to grief. On bay I would escalate this to an admin after noting and reprimanding them, but on Aurora I suppose a few days ban would be more appropriate from myself so they can take the time to brush up on the rules.
  42. Mel — Today at 07:03
  43. Ok! Good response. Keep in mind that for these questions, you are considered a full mod meaning you can permaban. Apologies for not mentioning it before. Does this change your answer?
  44. Cyberspy — Today at 07:05
  45. Permaban with a message to appeal on the forums is probably appropriate then.
  46. Mel — Today at 07:05
  47. ok! You can't really do anything else in that regard, so moving onto the next question!
  48. You're observing a lowpop extended round when suddenly a bunch of logs come in from two people beating the poopy out of each other. What do you do?
  49. You are the only one on
  50. Cyberspy — Today at 07:06
  51. Aghost, observe the pair, check how recent they are to the server. Context matters a lot here.
  52. Mel — Today at 07:07
  53. Both 0 day old accounts.
  54. Cyberspy — Today at 07:12
  55. So one of the more common situations. If this isn't at the holodeck's ring I'm going to assume they're friends who are trying out the server together. They'd be winded, reminded about the policy regarding metacomming and to not beat the shit out of each other randomly. If they seem understanding it could be left with a note that states their relation to each other and what they did. If they aren't understanding, then would ban and tell them to appeal.
  56.  
  57. Assuming they were understanding, would keep a slight eye on them and see how their behaviour changes.
  58. Maybe in this case a warning should also be issued though I'm not sure about the policy regarding how above a note those are, never applied those on Bay.
  59. Mel — Today at 07:14
  60. Pretty open and shut one huh.
  61. Cyberspy — Today at 07:14
  62. There could be cases of no relation but, honestly. It's almost always guys who know each other.
  63. Mel — Today at 07:15
  64. Normally if they weren't so receptive and DC, we'd perma ban if they DC'd during the middle of the ticket. If they tried to argue you, tell them they can appeal on the forums. And yes, it is.
  65. Cyberspy — Today at 07:15
  66. Thought so.
  67. Mel — Today at 07:15
  68. Ok, one last situation question!
  69. Its a highpop merc round. Suddenly, a ticket comes in from a security player that an antag randomly ghosted.
  70. Cyberspy — Today at 07:16
  71. Would ask them if this happened on capture or later.
  72. Though either way, will be seeing how the situation looks by aghosting.
  73. So I can see the context as well, hopefully
  74. Mel — Today at 07:17
  75. Happened the moment they were captured.
  76. Cyberspy — Today at 07:18
  77. I'd tell the one who made the ticket that I'd take a look then, and then initiate a talk with the mercenary assuming they didn't also close the game.
  78. Mel — Today at 07:19
  79. Alright. The mercenary is actually a regular player, some eight hundred days old. They have notes but nothing regarding this.
  80. Cyberspy — Today at 07:20
  81. Would tell them it's not exactly sporting to instantly ghost on anyone when they get the upper-hand. Better choices would be giving it a bit to see if anything new was going to happen, like an interrogation or potential rescue from their comrades. They can also ask security to allow them to cryo afterward if it seems like there won't be much development.
  82. Would expect some frustration but ultimately it wouldn't change the verdict, there. Would add a note regarding the incident.
  83. Mel — Today at 07:22
  84. Ok! Coolio. That's it for the scenarios. Now then..
  85. You mentioned burnout on your application. As a trial moderator, you will be expected to get as many tickets as you can, sort of like a stress test of sorts. If needed, you can call for help over MSAY or the trial mod discord. Is this acceptable to you?
  86. Cyberspy — Today at 07:27
  87. Yes, though if I'm busy with something I'm probably not going to go out of the way to handle things that seem more involved, leaving it to others if a lot of staff are on. I'm generally also playing the game when I'm on, in roles like sec. Would call that out in msay.
  88. Obviously, if there is a break in what I'm doing, would take what I can though.
  89. Or make time, if its critical
  90. Mel — Today at 07:28
  91. Cool! One last question! If you could change one thing about the server, what would it be?
  92. Cyberspy — Today at 07:32
  93. Hard to answer. I think more in terms of mechanics and lore here. More languages to humanity/skrell. Stuff like Elryan Common, Morozi. Partial understanding. Giving more of a feel to the server that the locale is multicultural and diverse instead of the weird, everyone perfectly understanding Dominia's variant of tradeband. Languages feel a bit generic right now to me.
  94. Accents were a step in the right direction but language is still an element I don't see as being properly capitalized on.
  95. It instead seems a lot more restricted arbitrarily.
  96. Mel — Today at 07:34
  97. Understandable, yeah. Anything else you'd like to add? :smile:
  98. Cyberspy — Today at 07:34
  99. That's all I think. Thanks for your time.
  100.  
  101. Mel — Today at 07:35
  102. Awesomesauce. Interview over, I'll post it up on the forums now! :smile:
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