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- Handguns
- Skill: Guns
- Jobs: Archer, Fencer, Chemist, Engineer, Gambler, Mediator, Thief, Blue Mage, Ninja.
- Notes: Ammo, AGI
- Code:
- Name Cost Availability Damage Abilities
- Altair 100 95% 2 x AGI + 1d6 ---
- Vega 640 89% 3 x AGI + 1d6 ---
- Sirius 1450 83% 5 x AGI + 2d6 ---
- Betelgeuse 2800 73% 6 x AGI + 2d6 ---
- Aldebaran 4450 64% 7 x AGI + 3d6 ---
- Spica 6700 55% 9 x AGI + 3d6 ---
- Antares 9100 44% 10 x AGI + 4d6 ---
- Fomalhaut 11900 34% 11 x AGI + 4d6 ---
- Polaris --- Artifact 13 x AGI + 5d6 Piercing
- Sol --- Unique 14 x AGI + 5d6 Holy Strike
- Piercing
- Bullets
- Code:
- Name Cost Availability Abilities
- Toxic Bullet 100 88% Bio Strike
- Frozen Bullet 100 88% Ice Strike
- Hazy Bullet 100 88% Blind Touch
- Tracer Bullet 250 84% Lock Touch
- Explosive Bullet 500 78% +2 DS
- Rainbow Bullet 150 74% Holy Strike
- Thorn Bullet 500 69% Piercing
- Silent Bullet 250 65% Silence Touch
- Stun Bullet 250 65% Immobilize Touch
- Shatter Bullet 1250 44% Meltdown Touch
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