Hugo1234cool

Untitled

Jan 16th, 2019
105
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.67 KB | None | 0 0
  1. --[[-- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player =owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. Jump in the CAAC
  87. by EthanHong0407
  88.  
  89. why the hell did i make this
  90. i dont even know anymore
  91. ]]
  92.  
  93. local plr = game.Players.LocalPlayer
  94. local char = plr.Character
  95. local hum = char:FindFirstChildOfClass("Humanoid")
  96. local t = tick()
  97. local action = ""
  98. local torsorot = 0
  99. if hum:FindFirstChild("Animator") then
  100. hum.Animator:Destroy()
  101. end
  102.  
  103. hum.WalkSpeed = 0
  104.  
  105.  
  106. local song = Instance.new("Sound", char)
  107. song.SoundId = "rbxassetid://1883633498"
  108. song.Volume = 1
  109. song.TimePosition = 3
  110. song:Play()
  111. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  112. local joint = Instance.new("Motor6D", wp0)
  113. joint.Part0 = wp0
  114. joint.Part1 = wp1
  115. joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  116. joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  117. joint.Name = name
  118. return joint
  119. end
  120.  
  121. local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
  122. local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
  123. local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
  124. local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
  125. local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
  126. local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
  127.  
  128. local rsc0 = RS.C0
  129. local lsc0 = LS.C0
  130. local tsc0 = TS.C0
  131. local rhc0 = RH.C0
  132. local lhc0 = LH.C0
  133. local nkc0 = NK.C0
  134.  
  135. local gun = Instance.new("Part", char)
  136. gun.Size = Vector3.new(1, 1, 1)
  137. gun.Anchored = false
  138. gun.CFrame = CFrame.new(0, 10, 0)
  139. gun.BrickColor = BrickColor.new("Black")
  140. gun:BreakJoints()
  141. local gunMesh = Instance.new("SpecialMesh", gun)
  142. gunMesh.MeshId = "rbxassetid://430697201"
  143. gunMesh.Scale = Vector3.new(1, 1, 1)
  144.  
  145. local gunWeld = Instance.new("Weld", gun)
  146. gunWeld.Part0 = char["Right Arm"]
  147. gunWeld.Part1 = gun
  148. gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
  149. * CFrame.Angles(math.rad(-90), 0, 0)
  150. * CFrame.Angles(0, math.rad(180), 0)
  151.  
  152.  
  153. TS.C0 = CFrame.new(0, 10000, 0)
  154. game:GetService("RunService").RenderStepped:connect(function()
  155. t = t + 0.5
  156. if action == "IGotAGun" then
  157. local speed = 0.3
  158. torsorot = torsorot + 45
  159. NK.C0 = NK.C0:lerp(nkc0, speed)
  160. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
  161. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  162. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  163. * CFrame.Angles(math.rad(90), 0, 0), speed)
  164. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  165. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  166. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  167. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  168. elseif action == "IGotAGun2" then
  169. local speed = 0.3
  170.  
  171. NK.C0 = NK.C0:lerp(nkc0, speed)
  172. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  173. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  174. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  175. * CFrame.Angles(math.rad(90), 0, 0), speed)
  176. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  177. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  178. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  179. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  180. elseif action == "CoufCouf" then
  181. local speed = 1
  182. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  183. math.rad(math.random(-360, 360)),
  184. math.rad(math.random(-360, 360))), speed)
  185. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  186. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  187. math.rad(math.random(-360, 360)),
  188. math.rad(math.random(-360, 360))), speed)
  189. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  190. math.rad(math.random(-360, 360)),
  191. math.rad(math.random(-360, 360))), speed)
  192. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  193. math.rad(math.random(-360, 360)),
  194. math.rad(math.random(-360, 360))), speed)
  195. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  196. math.rad(math.random(-360, 360)),
  197. math.rad(math.random(-360, 360))), speed)
  198. elseif action == "Sleep" then
  199. local speed = 1
  200. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
  201. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1)
  202. * CFrame.Angles(math.rad(90), 0, 0), speed)
  203. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
  204. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
  205. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  206. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
  207. elseif action == "WakeUp" then
  208. local speed = 0.3
  209. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
  210. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  211. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
  212. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  213. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  214. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  215. elseif action == "Whehw" then
  216. local speed = 1
  217. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  218. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  219. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  220. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  221. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  222. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  223. elseif action == "Julioliolio" then
  224. local speed = 1
  225. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  226. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  227. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  228. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  229. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  230. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  231. elseif action == "ICan" then
  232. local speed = 1
  233. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  234. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  235. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  236. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  237. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  238. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  239. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  240. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  241. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  242. elseif action == "ICan2" then
  243. local speed = 0.4
  244. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  245. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  246. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  247. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  248. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  249. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  250. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  251. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  252. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  253. elseif action == "ICant" then
  254. local speed = 0.4
  255. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  256. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  257. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  258. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  259. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  260. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  261. * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
  262. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  263. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  264. elseif action == "BabyJeans" then
  265. NK.C0 = nkc0
  266. TS.C0 = tsc0 * CFrame.new(0, 8, 0)
  267. LS.C0 = lsc0
  268. RS.C0 = rsc0
  269. LH.C0 = lhc0
  270. RH.C0 = rhc0
  271. elseif action == "YouAndYour" then
  272. local speed = 1
  273. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
  274. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
  275. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  276. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  277. * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  278. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
  279. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  280. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  281. elseif action == "Painis" then
  282. local speed = 0.4
  283. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
  284. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  285. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  286. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
  287. * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
  288. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
  289. * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
  290. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  291. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  292. elseif action == "Impoopments" then
  293. local speed = 1
  294. NK.C0 = NK.C0:lerp(nkc0, speed)
  295. TS.C0 = TS.C0:lerp(tsc0, speed)
  296. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  297. math.rad(math.random(-360, 360)),
  298. math.rad(math.random(-360, 360))), speed)
  299. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  300. math.rad(math.random(-360, 360)),
  301. math.rad(math.random(-360, 360))), speed)
  302. RH.C0 = RH.C0:lerp(rhc0, speed)
  303. LH.C0 = LH.C0:lerp(lhc0, speed)
  304. elseif action == "Normal" then
  305. local speed = 1
  306. NK.C0 = nkc0
  307. TS.C0 = tsc0
  308. LS.C0 = lsc0
  309. RS.C0 = rsc0
  310. LH.C0 = lhc0
  311. RH.C0 = rhc0
  312. elseif action == "Jooj" then
  313. NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  314. TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  315. LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  316. LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  317. RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  318. RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  319. elseif action == "Upsidedown" then
  320. local speed = 1
  321. NK.C0 = nkc0
  322. TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
  323. LS.C0 = lsc0
  324. RS.C0 = rsc0
  325. LH.C0 = lhc0
  326. RH.C0 = rhc0
  327. elseif action == "CAAC" then
  328. local speed = 0.1
  329. NK.C0 = nkc0
  330. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
  331. LS.C0 = lsc0
  332. RS.C0 = rsc0
  333. LH.C0 = lhc0
  334. RH.C0 = rhc0
  335. end
  336. end)
  337.  
  338.  
  339. action = "IGotAGun"
  340. wait(0.5)
  341. action = "IGotAGun2"
  342. wait(2.9)
  343. action = "CoufCouf"
  344. local part = Instance.new("Part", char)
  345. part.Anchored = true
  346. part.Material = "Neon"
  347. part.BrickColor = BrickColor.new("New Yeller")
  348. part.CanCollide = false
  349. part.Size = Vector3.new(0.1, 0.1, 10000)
  350. for i = 1, 16 do
  351.  
  352.  
  353. part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100)))
  354. wait(0.5/16)
  355.  
  356. end
  357. part:Destroy()
  358. gun:Destroy()
  359. local bed = Instance.new("Part", char)
  360. bed.Anchored = false
  361. bed.CanCollide = false
  362. bed.Size = Vector3.new(4, 8, 2)
  363. bed:BreakJoints()
  364. local bedmesh = Instance.new("SpecialMesh", bed)
  365. bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
  366. bedmesh.MeshId = "rbxassetid://473508427"
  367. bedmesh.TextureId = "rbxassetid://473508936"
  368. local bedweld = Instance.new("Weld", bed)
  369. bedweld.Part0 = char.HumanoidRootPart
  370. bedweld.Part1 = bed
  371. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  372. * CFrame.Angles(math.rad(-90), 0, 0)
  373. action = "Sleep"
  374. wait(0.25)
  375. action = "WakeUp"
  376. wait(0.5)
  377. action = "Whehw"
  378. wait(0.7)
  379. action = "Julioliolio"
  380. for i = 1, 16 do
  381. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  382. * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
  383. wait(1/16)
  384. end
  385. bed:Destroy()
  386. action = "ICan"
  387. wait(0.2)
  388. action = "ICant"
  389. wait(0.25)
  390. action = "ICan2"
  391. wait(0.2)
  392. action = "ICant"
  393. wait(0.35)
  394. action = "BabyJeans"
  395. local baby = Instance.new("Part", char)
  396. baby.Size = Vector3.new(2, 2, 1)
  397. baby.Anchored = false
  398. baby.CanCollide = false
  399. baby:BreakJoints()
  400.  
  401. local baby2 = Instance.new("SpecialMesh", baby)
  402. baby2.MeshId = "rbxassetid://430300723"
  403. baby2.Scale = Vector3.new(5, 5, 5)
  404. baby2.TextureId = "rbxassetid://430300725"
  405.  
  406. local babyweld = Instance.new("Weld", baby)
  407. babyweld.Part0 = char.Torso
  408. babyweld.Part1 = baby
  409. babyweld.C0 = CFrame.new(0, -1, 0)
  410. * CFrame.Angles(0, math.rad(180), 0)
  411. wait(0.5)
  412. baby2.TextureId = "rbxassetid://140688857"
  413. wait(1.1)
  414. baby:Destroy()
  415. action = "YouAndYour"
  416. wait(0.5)
  417. action = "Painis"
  418. wait(0.4)
  419. action = "Impoopments"
  420. wait(1)
  421.  
  422. local pp = Instance.new("Part", char)
  423. pp.Size = Vector3.new(1, 1, 1)
  424. pp.Anchored = true
  425. pp.CanCollide = false
  426. pp.BrickColor = char.Torso.BrickColor
  427. pp:BreakJoints()
  428. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  429.  
  430. for i = 1, 20 do
  431. pp.Size = pp.Size + Vector3.new(0, 0, 2)
  432. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
  433. wait(0.5/20)
  434. end
  435. pp:Destroy()
  436. action = "Jooj"
  437. wait(1.7)
  438. action = "Normal"
  439. wait(0.5)
  440. action = "Upsidedown"
  441. wait(0.5)
  442. action = "Normal"
  443. TS.C0 = tsc0 * CFrame.new(0, 10, 0)
  444. local caac = Instance.new("Part", char)
  445. caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  446. caac.Anchored = true
  447. caac.CanCollide = true
  448. caac.Size = Vector3.new(8, 4, 1)
  449. caac:BreakJoints()
  450. local caactext = Instance.new("SurfaceGui", caac)
  451. caactext.Adornee = caac
  452. local caactext2 = Instance.new("TextLabel", caactext)
  453. caactext2.Size = UDim2.new(1, 0, 1, 0)
  454. caactext2.TextScaled = true
  455. caactext2.Text = "CAAC"
  456. caactext2.Font = "Legacy"
  457. action = "CAAC"
  458. wait(1.7)
  459. coroutine.resume(coroutine.create(function()
  460. for i = 1, 100 do
  461. if char.Head ~= nil then
  462. char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
  463. end
  464. wait(0.5/100)
  465. end
  466. end))
  467. wait(1)
  468. caac.Anchored = false
  469. char.Head:Destroy()
  470. local sound = Instance.new("Sound", char.Torso)
  471. sound.SoundId = "rbxassetid://440431180"
  472. sound.Volume = 1
  473. sound:Play()
  474.  
  475. local explosion = Instance.new("Explosion", char)
  476. explosion.BlastRadius = 1
  477. explosion.BlastPressure = 9000
  478. explosion.Position = char.Torso.Position
Advertisement
Add Comment
Please, Sign In to add comment