Advertisement
Ater

Roll20 - Macros

Mar 22nd, 2019
202
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.20 KB | None | 0 0
  1. >>>Initiative<<<
  2.  
  3. &{template:default}{{name=Initiative}}{{Result=[[1d20 + @{initiative_bonus} &{tracker}]]}}
  4.  
  5. >>>Saving Throw<<<
  6.  
  7. &{template:default}{{name=Save Throw}}{{Result=[[?{Mode|Standart, 1d20|Advantage, 2d20dl1|Disadvantage, 2d20kl1}+?{Ability|STR, @{strength_save_bonus}[STR SAVE]|DEX, @{dexterity_save_bonus}[DEX SAVE]|CON, @{constitution_save_bonus}[CON SAVE]|INT, @{intelligence_save_bonus}[INT SAVE]|WIS, @{wisdom_save_bonus}[WIS SAVE]|CHA, @{charisma_save_bonus}[CHA SAVE]} ]]}}
  8.  
  9. >>>Ability Check<<<
  10.  
  11. &{template:default}{{name=Ability Check}}{{Result=[[?{Mode|Standart, 1d20|Advantage, 2d20dl1|Disadvantage, 2d20kl1}+?{Ability|STR, @{strength_mod}[STR]|DEX, @{dexterity_mod}[DEX]|CON, @{constitution_mod}[CON]|INT, @{intelligence_mod}[INT]|WIS, @{wisdom_mod}[WIS]|CHA, @{charisma_mod}[CHA]} ]]}}
  12.  
  13. >>>Skills<<<
  14.  
  15. &{template:default}{{name=SkillCheck}}{{Result=[[?{Mode|Normal,1d20|Advantage,2d20kh1|Disadvantage,2d20kl1}+(?{Ability|Acrobatics,@{acrobatics_bonus} [ACRO] |AnimalHandling,@{animal_handling_bonus} [ANIM] |Arcana,@{arcana_bonus} [ARCA] |Athletics,@{athletics_bonus} [ATHL] |Deception,@{deception_bonus} [DECE] |History,@{history_bonus} [HIST] |Insight,@{insight_bonus} [INSI] |Intimidation,@{intimidation_bonus} [INTI] |Investigation,@{investigation_bonus} [INVE] |Medicine,@{medicine_bonus} [MEDI] |Nature,@{nature_bonus} [NATU] |Perception,@{perception_bonus} [PERC] |Performance,@{performance_bonus} [PERF] |Persuasion,@{persuasion_bonus} [PERS] |Religion,@{religion_bonus} [RELI] |SleightofHand,@{sleight_of_hand_bonus} [SLEI] |Stealth,@{stealth_bonus} [STEA] |Survival,@{survival_bonus} [SURV]})]]}}
  16.  
  17. >>>Cantrip<<<
  18.  
  19. &{template:default}{{name=Cantrip}}{{Attack=[[?{Attack Type|Standard, 1d20|Advantage, 2d20kh1|Disadvantage, 2d20kl1} +@{pb}+@{intelligence_mod} ]]}}{{Damage=[[[[(1+{floor((@{level})/5),1}kl1+{floor((@{level})/11),1}kl1+{floor((@{level})/17),1}kl1)]]d8]]}}{{If Crit Add=[[[[(1+{floor((@{level})/5),1}kl1+{floor((@{level})/11),1}kl1+{floor((@{level})/17),1}kl1)]]d8]]}}
  20.  
  21. >>>Fire Ball<<<
  22.  
  23. &{template:default}{{name=Fire Ball}}{{Level=?{Level|3|4|5|6|7|8|9}}}{{VS DC=[[8+@{pb}+@{intelligence_mod}]] DEX}}{{Damage=[[5d6+?{Level}d6]] Fire}}{{Or half damage}}
  24.  
  25. >>>Magic Missiles<<<
  26.  
  27. &{template:default}{{name=Magic Missiles}}{{Level=?{Level|1|2|3|4|5|6|7|8|9}}}{{Damage=[[ [[?{Level}+2]]d4+[[?{Level}+2]] ]] Force}}
  28.  
  29. OR
  30.  
  31. &{template:default}{{name=Magic Missiles}}{{Level = ?{Level|1|2|3|4|5|6|7|8|9}}}{{Damage= ?{LevelR|1,[[1d4+1]] [[1d4+1]] [[1d4+1]]|2,[[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]]|3,[[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]]|4,[[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]]|5,[[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]]|6,[[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]]|7,[[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]]|8,[[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]]|9,[[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]] [[1d4+1]]} }}
  32.  
  33. >>>Fast GM whisper<<<
  34.  
  35. /w gm ?{Text}
  36.  
  37. >>>Whisper from token to token<<<
  38.  
  39. /em speaks low.
  40. /w @{target|token_name} ?{"What"|um}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement