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Girls Band Party (GBP) Mechanics

Mar 18th, 2017
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  1. http://tweet-search-stream.gimite.net/search?q=%23%E3%82%AC%E3%83%AB%E3%83%91%E5%8D%94%E5%8A%9B&hl=en
  2. http://tweet-search-stream.gimite.net/search?q=%23ガルパ協力&hl=en
  3.  
  4. Search the following tags on Twitter for rooms.
  5. #バンドリ協力
  6. #ガルパ協力
  7. #バンドリ
  8. #ガルパ
  9. レギュラー is Regular Rank, ベテラン Veteran Rank.
  10. S狙い means aiming for S Score.
  11. 主16万 requests a Main (Band Power) of 160000 (万 = 10000). This just is an example, so look out for 主#万.
  12. 100万 otherwise means 1000000+ Score only.
  13. 曲 denotes the song played. 自由 is "freedom", either "Any" or "Omakase", (效率曲) is (Efficiency Song).
  14.  
  15. Sample Tweet Format
  16.  
  17. 88888
  18. ベテランS狙い
  19. 曲自由
  20. #バンドリ協力 #ガルパ協力 #バンドリ #ガルパ
  21.  
  22. ?tag twitter in BanG Dream! Discord
  23. ======================================================================================================================================
  24. Table of Contents
  25. ======================================================================================================================================
  26. i. Required Reading, UI Tutorial
  27. ii. Card Info Dump
  28. iii. Priorities & General Tips
  29. iv. Multi Live, EXP
  30. v. Events, Team Composition
  31. vi. Material Usage
  32. vii. Miscellaneous
  33. ======================================================================================================================================
  34. i. Required Reading, UI Tutorial
  35. ======================================================================================================================================
  36. [!] Official GBP Twitter
  37. https://twitter.com/bang_dream_gbp
  38. [!] Latest BanDori News
  39. https://twitter.com/bandori_updates
  40. [!] In-Game News (Google Translate Friendly)
  41. https://web.star.craftegg.jp/information/index.html
  42. --------------------------------------------------------------------------------------------------------------------------------------
  43. [!] The BanG Dream! Discord has a #gbp-faq-and-tips channel.
  44. https://discordapp.com/invite/YqSyzPp
  45. [!] XiantheMiguel from said Discord translated the GBP Beginner Guide as well.
  46. https://docs.google.com/document/d/1Q-xk43eTJh8eDUucn46MENXgt34gwDwLFTs5hl0Jm38/edit?usp=sharing
  47. [!] The Discord has also created an editable guide.
  48. https://docs.google.com/document/d/1_QFn5Cbj7fifICigAYyRolsOvMVxMX9OlVXcQimOAsA/edit
  49. [!] The following are 2 two other guides you should check out.
  50. https://www.reddit.com/r/BanGDream/comments/604sti/links_guides_that_are_easier_to_maneuver/
  51. https://www.reddit.com/r/BanGDream/comments/5zolpd/guide_a_simple_guide_for_new_players/
  52. https://www.reddit.com/r/BanGDream/comments/5zphwy/a_simple_and_incomplete_guide_for_farming_stars/
  53. --------------------------------------------------------------------------------------------------------------------------------------
  54. [!] Day Reset @ 4 AM JST (12 PM PDT / 2 PM CDT / 3 PM EDT / 7 PM UTC)
  55. [!] Event Start @ 3 PM JST (11 PM PDT / 1 AM CDT / 2 AM EDT / 7 AM UTC)
  56. [!] Event End @ 9 PM JST (5 AM PDT / 7 AM CDT / 8 AM EDT / 1 PM UTC)
  57. [!] Home Screen
  58. Top Left = Move (To a new area)
  59. Top Right = Settings
  60. https://cdn.discordapp.com/attachments/282205574463094786/294681933215039488/image.png
  61. 3 Below = News, Presents, Area Item
  62. Bottom Right 4, Left to Right = Gacha (Scout), Band (Member), Story, Live
  63. [!] Menu (Story, Top Right)
  64. Hide, [Skip], Auto, Fast Forward, Log, Hide Window
  65. [!] GBP Settings
  66. https://twitter.com/caraxian/status/842238034380705792/photo/1
  67. http://i.imgur.com/mrFjUTW.jpg
  68. Important correction: “Colourblind support” is wrongly translated. It should be “Rhythm Colour Support” instead. Its function is to colour notes that represent durations of 1/16th or shorter using a different colour (gray, instead of the usual blue), in order to make the rhythm clearer for players.
  69. [!] Live Screenshots
  70. http://imgur.com/a/NYxdr
  71. WHEN PRESSING PAUSE, THE LEFT BLUE BUTTON QUITS THE LIVE, THE RIGHT RED BUTTON CONTINUES.
  72. [!] Sorting
  73. https://cdn.discordapp.com/attachments/282205574463094786/293463344508043266/Sorting_menu.png
  74. [!] Lag Reduction
  75. https://www.reddit.com/r/BanGDream/comments/61h1op/small_tip_for_the_players_who_have_laggy_phone/
  76. --------------------------------------------------------------------------------------------------------------------------------------
  77. [!] BanG Dream! Character Names
  78. https://twitter.com/_hojoka/status/842410814241943557
  79. [!] Translated BanDori Char Info - @XiantheMiguel
  80. https://docs.google.com/spreadsheets/d/1cW35jtJ8-acttVRJpOtFwQaVC5Sy_zxM5b1HEH5EdpE/edit#gid=0
  81. --------------------------------------------------------------------------------------------------------------------------------------
  82. [!] Translations
  83. Just check the subreddit frequently.
  84. https://www.reddit.com/r/BanGDream/
  85. https://www.reddit.com/r/BanGDream/comments/60h4i9/translated_1st_chapter_of_pastel_palettes_band/
  86. https://www.reddit.com/r/BanGDream/comments/61a9ct/synopses_pastelpalettes_band_story_alongwith/
  87. https://www.reddit.com/r/BanGDream/comments/61dxkn/translation_completed_for_event_story_prologue/
  88. https://www.reddit.com/r/BanGDream/comments/61o1op/the_growing_list_of_translation_pages/
  89. https://hpgunshot.wixsite.com/hptranslations
  90. https://bangdreaming.tumblr.com/translations
  91. https://www.reddit.com/r/BanGDream/comments/62c9wu/translation_update_sakura_blooming_party_event/
  92. https://www.reddit.com/r/BanGDream/comments/621vjm/girlsbandparty_im_translating_some_of_the/
  93. https://www.reddit.com/r/BanGDream/comments/62ksdg/translated_event_3_kasumi_1st_story/
  94. ======================================================================================================================================
  95. ii. Card Info Dump
  96. ======================================================================================================================================
  97. [!] Card Database a la School Idol Tomodachi
  98. bandori.party
  99.  
  100. [!] Card Level Tables
  101. https://rubycry.online/gbp/cardlist.cgi
  102. [!] Requisite Card EXP
  103. https://cdn.discordapp.com/attachments/282205574463094786/293246121588031488/Screen_Shot_2017-03-19_at_21.54.56.png
  104. [!] Card Info
  105. https://www.reddit.com/r/BanGDream/comments/606at9/current_list_of_cards_in_the_game_and_their_skills/
  106. [!] Card List
  107. https://docs.google.com/spreadsheets/d/1GqB3ohuWfCYzufSsHYMHOmvTCWASMF1yWdUyAnsHQbw/edit#gid=0
  108. [!] Card Art
  109. https://www.reddit.com/r/BanGDream/comments/5ztq85/cards_art_post/
  110. [!] Leaked Gacha, Event Cards
  111. http://imgur.com/a/7kOLO
  112. http://imgur.com/a/TAmHo
  113. https://bangdreaming.tumblr.com/post/158751924089/upcoming-cards-for-bang-dream-girls-band-party
  114. [!] Minor TLs
  115. https://www.reddit.com/r/BanGDream/comments/61g2gh/card_names_skills_and_episode_titles/
  116. ======================================================================================================================================
  117. iii. Priorities & General Tips
  118. ======================================================================================================================================
  119. [!] Understand that flicks, which are introduced in Hard and Expert along with Hold Slides, can be moved in any direction, as long as you start in that lane. Flicking left or right is much easier to do than up.
  120. [!] Play Multi-Live (with the 5X reward Flame Boost). There's a #gbp-multiplayer channel in the Discord to organize rooms (see iv. Multi Live, EXP for a how to).
  121. [!] Optimize your team for events.
  122. [!] Idolize your 3* and 4* first with your materials.
  123. [1] A 2* has white glowsticks, 3* yellow, 4* rainbow.
  124. [!] If you get stuck on the song entry loading before a Live (the cover art does not fade and zoom in to the chibis), close your game (don't use the restart to title option) after every Live. Typically, you can do 1 Live before this error occurs, so 1 Live every time you reopen the app.
  125. --------------------------------------------------------------------------------------------------------------------------------------
  126. [!] How Stamina Works:
  127. https://twitter.com/bandori_updates/status/842279482996092928
  128. You waste a Flame Boost by failing, quitting, or D/Cing a song.
  129. [!] Every card is tied to an Attribute: Powerful (Red Fire), Cool (Blue Moon), Happy (Orange =D), or Pure (Green Star). In events, you'll want to use members of the specified Attribute for bonus points.
  130. [!] After (1) clearing a Live, (2) restarting the game/returning to the title screen, or (3) changing an area item, move to every area to eavesdrop. For (2), there's a button that lets you return to the title screen (Settings, click the bottom right button with the >* (Arrow > Star)).
  131. You'll eventually start to run out of conversations when your Rank is at the mid 30s.
  132. [!] "Equipping an instrument, flyers, and poster will add a conversation at that area item, PLUS every upgrade done to that equippable will add one more conversation to it. So for example, having all 5 of Poppin Party's instruments, poster, and handout at level 4 (The highest I can see currently) is 21 conversations, and that's across all 5 bands." - /u/Koaster777, SVKV / #1 Sayo Fanboy
  133. [!] Dupes are absolutely worthless. Their primary purpose is to be used in the Exchange Shop, which lets you redeem Michelle Seals for materials, EXP, Gold, or Gacha Tickets (90/10 3*/4* rates > 90/8.5/1.5 2*/3*/4*).
  134. 2* = 5 Michelle Seals
  135. 3* = 25
  136. 4* = 100
  137. Only the Initial cards are available, the five 4* Poppin'Party and 3* for all five bands.
  138. [!] Material drops are completely random.
  139. [!] Stick to one band (you start with Poppin'Party) to get your Band Rank high enough to unlock all the other area items for more score, which will eventually lead to a B rank in Free Live. By eavesdropping, the other bands will catch up in no time and give you 1* of them. This when you make switch to your favorite or stick with Poppin'Party until you scout. Preferably, make a Hello, Happy World! > P'P one.
  140. ======================================================================================================================================
  141. iv. Multi Live, EXP
  142. ======================================================================================================================================
  143. [!] You can join an Any room, Regular Rank room (70000+ team strength), a Veteran Rank room (120000+) or a Private room.
  144. [!] The difference between Free Live and Multi Live is that only your center procs skills in the latter.
  145. Score Up > Play Hard > Healer > Absolutely Useless > Perfect Lock
  146.  
  147. Score Up Healer Perfect Lock Japanese
  148. スコアが小UPする N/A N/A 1*
  149. スコアが中UPする ライフが中回復する 5秒間GREAT以上がすべてPERFECTになる 2*
  150. スコアが大UPする ライフが大回復する 5秒間GOOD以上がすべてPERFECTになる 3*
  151. スコアが特大UPする ライフが特大回復する 5秒間BAD以上がすべてPERFECTになる 4*
  152.  
  153. Skill 1* 2* 3* 4* Notes
  154. Score Up 110% 130% 160% 200% Affects Score on Tap for 5 (?) seconds.
  155. Healer N/A 200 HP 300 HP 500 HP 1 Bad = -60 HP, 1 Miss = -100 HP (-50 HP for Slide Hold).
  156. Perfect Lock N/A Great+ Good+ Bad+ Affects notes to that degree for 5 (?) seconds.
  157.  
  158. [!] Multi Live procs everyone's center twice at max, so you'll heal 1000 HP from one 5* Healer at most (19 Miss maximum). Just take a Score Up and play songs you can actually pass, as you contribute an insignificant amount of score (10%) after you reach 0/1000 Stamina. When you run out of Live Boosts/stop playing Multi, use those sub 30 minutes to get some practice in via Free Live.
  159. Do not be concerned by "dragging the team down" when you're the only one playing Hard and everyone else is playing EX.
  160. Getting 500k+ from a Hard FC compared to 100k from an EX failure is undeniably better.
  161. [!] Granted, everyone is capable of mistakes, and some Expert combo strings could fuck you up, which is why Healers are second.
  162. [!] PL's uptime and bonus is awful. You simply don't break the +1% from maintaining a combo of 25, every multiple of 50 after that (50, 100, 150, 200, 250, 300), and every multiple of 100 after that (400, 500, ...?) for 5 seconds unless you miss. The meta songs aside from Louder only reach 500, so a +9% bonus by the time you're near the end of the song is actually worse than 1* Score Up center.
  163. [!] Fever Mode doubles the score your party makes for a certain period of time, but each player must contribute a certain amount individually during Fever Chance before it'll proc. Even if you fail the song, you can contribute towards Fever Chance.
  164. [!] Healers only matter in Free Live when practicing.
  165. --------------------------------------------------------------------------------------------------------------------------------------
  166. [!] If you're joining a Discord Private room, enter the passcode.
  167. [!] If you're making one, type the room number and update the chat of how many players you need with "(room number) +#" once you get more people. The top option above the room number is the room name (pointless), while the dropdown underneath is the room type: from top to bottom, "Any", "Regular", "Veteran".
  168. [!] If there's no messages since your previous, you can omit the room number, since it'll show up as...
  169.  
  170. "[Your Name]"
  171. "#####"
  172. "+2"
  173.  
  174. or edit your message to denote the lobby like
  175.  
  176. "[Your Name]"
  177. "##### +1 (edited)"
  178. [!] Otherwise, feel free to Copy & Paste and repost if there's too many messages.
  179. [!] Feel free to add in requests as well, such as...
  180. "needs carry" (my team strength is really weak, get me to A or S Score please)
  181. "will carry" (my team strength is fucking jacked and I'm using my non-event main team, let me get you to A or S Score)
  182. "(song title(s)) only" (notify if you lack it and need someone to queue it)
  183. "no (song title(s))"
  184. "reg" (Regular Rank)
  185. No one's going to bother making the room 70000+, it's actually "Any". Any was Regular Rank before an update.
  186. "vet" (Veteran Rank)
  187. [!] When you have a full queue, please type "full" so people don't waste their time trying to enter your room. Deleting your room is also a thing, I guess.
  188. [!] If you're hosting, at least put a song so you don't get an Omakase room. If you recognize someone who's queueing the most efficient songs (see v. Event, Team Composition), you can leave it up to them if you lack them.
  189. [!] Prioritize filling out rooms before making your own, unless you don't need Reg/Vet.
  190. [!] If you want to guarantee S Score Vet, request your team strength to be 170k+.
  191. --------------------------------------------------------------------------------------------------------------------------------------
  192. [!] Stickers
  193. http://imgur.com/a/ew3z6
  194. [!] Stickers TLs
  195. https://cdn.discordapp.com/attachments/282205574463094786/295382286235336706/image.png
  196. https://cdn.discordapp.com/attachments/282205574463094786/295382300563079178/image.png
  197. https://cdn.discordapp.com/attachments/282205574463094786/295383745802797056/C7wGCDXV4AATD3m.png
  198. --------------------------------------------------------------------------------------------------------------------------------------
  199. [!] Free Live EXP Table
  200. Score Rank Member Band Gold Tickets 5X Rank Member Band Gold Tickets
  201. C 100 200 30 100 1 C 500 1000 150 500 5
  202. B 150 300 45 150 1 B 750 1500 225 750 5
  203. A 200 400 60 200 2 A 1000 2000 300 1000 10
  204. S 250 500 75 250 2 S 1250 2500 375 1250 10
  205. [!] Multi Live EXP Table
  206. DOUBLES the EXP, Gold, and materials you get, meaning you can get up to 10X. Also the most feasible way to get A or S Score.
  207. Score Rank Member Band Gold Tickets 5X Rank Member Band Gold Tickets
  208. C 200 400 60 200 2 C 1000 2000 300 1000 10
  209. B 300 600 90 300 2 B 1500 3000 450 1500 10
  210. A 400 800 120 400 4 A 2000 4000 600 2000 20
  211. S 500 1000 150 500 4 S 2500 5000 750 2500 20
  212.  
  213. [!] I think Score is song dependent.
  214. [!] Member EXP isn't distributed; each member gets the displayed EXP value. Anyone at LvMax is wasting EXP.
  215. [!] 20% of Band Rank EXP is distributed for each member's band.
  216.  
  217. Studio Ticket (Single) = 500 EXP
  218. Studio Ticket (Double) = 2000 EXP
  219. Studio Ticket (Triple) = 5000 EXP
  220. Studio Ticket (Premium) = 10000 EXP (20 Michelle Seals)
  221.  
  222. [!] The maximum Player Rank is 100.
  223. It was changed to 200 as of 4/6.
  224. [!] The maximum Band Rank is 20.
  225. [!] Required Member EXP
  226. LV01 > LV10 = +4500 (4500) = 9 Studio Ticket (Single) (9 Total)
  227. LV10 > LV20 = +19000 (23500) = 38 Studio Ticket (Single) (47 Total)
  228. LV20 > LV30 = +43500 (67000) = 87 Studio Ticket (Single) (134 Total)
  229. LV30 > LV40 = +78000 (145000) = 156 Studio Ticket (Single) (290 Total)
  230. LV40 > LV50 = +136000 (281000) = 272 Studio Ticket (Single) (562 Total)
  231. LV50 > LV60 = +225000 (506000) = 450 Studio Ticket (Single) (1012 Total)
  232. 1* has a LV20 cap. 2* has a LV30 cap. 3* has a LV40 cap. 4* and Idolized 3* have a LV50 cap. Idolized 4* has a LV60 cap.
  233. Convert 4 Studio Tickets (Single) for 1 Studio Ticket (Double).
  234. Convert 10 Studio Tickets (Single) for 1 Studio Ticket (Triple).
  235. Convert 20 Studio Tickets (Single) for 1 Studio Ticket (Premium).
  236. --------------------------------------------------------------------------------------------------------------------------------------
  237. [!] Daily Member EXP
  238. Assuming 8 hours of sleep and optimal play (every half hour with Live Boost on Multi Live),
  239. >3 Live Boost when you wake up
  240. >16 x 2 = 32 instances of Live Boost via natural regen (30 minutes)
  241. >3 + 32 = 35 Daily Live Boosts
  242. x1 EXP Tickets EXP/Live x35 EXP Tickets EXP/Live
  243. C Rank 2000 10 (5000) 7000 C Rank 70000 350 (175000) 245000
  244. B Rank 3000 10 (5000) 8000 B Rank 105000 350 (175000) 280000
  245. A Rank 4000 20 (10000) 14000 A Rank 140000 700 (350000) 490000
  246. S Rank 5000 20 (10000) 15000 S Rank 175000 700 (350000) 525000
  247.  
  248. [!] If you're just starting out, don't waste EXP and grind an underleveled party during break times or the event (3*+ > 2*).
  249. [!] I've been playing since launch, and just splurged my Studio Tickets on 1* and my event team, right before the 1st event, for Stars and more event points via team strength. I imagine you can keep a rhythm of...
  250. 1. Grinding event points with a LvMax team and reaping 20 Studio Tickets per Multi Live (A+ Score).
  251. 2. Level grinding the event cards/any 3*+ during downtime for the next event, assuming the members and attribute required are datamined.
  252. Might need to level grind during the event for the new cards you scout, which is fine.
  253. 3. With Studio Tickets stockpiled over the course of an event, ensure you have a LvMax team for maximum event points for said event prior its start time.
  254. Then I maxed my 2* post-event and finished grinding my 3*+. Now I have everything at LvMax with nearly 5500 tickets and nothing to spend it on.
  255. [!] tl;dr Ticket your 1* and 2* and grind up your 3*+, since they take too many resources. Ticket 3*+ only if you need them for events if you're lacking; otherwise, dump them all until they're LVMAX.
  256. ======================================================================================================================================
  257. v. Events, Team Composition
  258. This is assuming the first event's system has been tossed out for the second's.
  259. ======================================================================================================================================
  260. [!] Guides
  261. https://twitter.com/bandori_updates/status/845162230823862272
  262. https://twitter.com/n_triangle_dev/status/845146589047939074
  263. https://www.reddit.com/r/BanGDream/comments/617hsn/the_bonus_system_in_a_nutshell/
  264. https://www.reddit.com/r/BanGDream/comments/61ray8/the_most_efficient_way_to_tier_for_events/
  265. --------------------------------------------------------------------------------------------------------------------------------------
  266. [!] Be sure to set your event team as your main team. While team strength is important, you can get carried in Multi Live with your 1* team for more Event Points.
  267. [!] Event Points Formula
  268. Base = 100P
  269. Bonus = +(Score/50000)P [Max = +100P @ 5000000 Score (Play Multi Live)]
  270. +% = +20% Attribute Bonus, +10% Band Bonus [Max = +150%]
  271. Live Boost = 5x P [Max = 2500P]
  272. = (100 + (Score/50000)) * (100% + x%) * 5
  273. [!] Prioritize the +20% Attribute Bonus over everything, preferably with 3*+.
  274. On average, a 1* has 7000 ~ 8000 Power, a 2* 14000 ~ 15000, a 3* 26000 ~ 28000, 4* 29000 ~ 31000.
  275. A full team of 3* On Attribute = 130000 ~ 140000, disregarding Side Story unlocks.
  276. 2% ~ 20% from your Area Items affecting Attribute = +2600 ~ +26000 / +2800 ~ +28000.
  277. Afterwards, just one 3* matching your area items gains 22% ~ 40% = +5720 ~ +10400 / +6160 ~ +11200.
  278. [!] There is absolutely no way for a 2* +10% Band Bonus to beat a 3* without, even with Lv5 instruments, poster, and flier, as 14000 ~ 15000 x 1.4 (assuming both are same attribute, that difference is negligible) = 19600 ~ 21000. Likewise, a 1* +10% Band Bonus can't beat a 2* without, as 7000 ~ 8000 x 1.4 = ~ 9800 ~ 11200.
  279. [!] GaRuPa Attribute Sorter
  280. https://docs.google.com/spreadsheets/d/1CfusObSZ0bghpKv_QhMHWMKl-0sgtRP5sTZg3iFJO14/edit?usp=sharing
  281. Your center should be a Score Up for the featured Attribute, preferably a high rarity and/or from that band, assuming you're playing Multi Live. The other member's skills mean nothing.
  282. [!] It's up to your discretion whether you want to gimp your team strength with 1* and 2* for more Event Points, or earn less with 3*+ to contribute more Score.
  283. A +100% team caps at 2000P/Live @ 5000000 Score.
  284. A +110% team caps at 2100P/Live @ 5000000 Score, and only needs 4500000 Score to reach 1995P/Live.
  285. A +120% team caps at 2200P/Live @ 5000000 Score, and only needs 4100000 Score to reach 2002P/Live.
  286. To reach 2101P/Live, 4550000 Score is required.
  287. A +130% team caps at 2300P/Live @ 5000000 Score, and only needs 3700000 Score to reach 2001P/Live.
  288. To reach 2105P/Live, 4150000 Score is required.
  289. To reach 2208P/Live, 4600000 Score is required.
  290. A +140% team caps at 2400P/Live @ 5000000 Score, and only needs 3350000 Score to reach 2004P/Live.
  291. To reach 2100P/Live, 3750000 Score is required.
  292. To reach 2196P/Live, 4150000 Score is required.
  293. To reach 2300P/Live, 4600000 Score is required.
  294. A +150% team caps at 2500P/Live @ 5000000 Score, and only needs 3000000 Score to reach 2000P/Live.
  295. To reach 2100P/Live, 3400000 Score is required.
  296. To reach 2200P/Live, 3800000 Score is required.
  297. To reach 2300P/Live, 4200000 Score is required.
  298. To reach 2400P/Live, 4600000 Score is required.
  299. Score ~2000P ~2100P ~2200P ~2300P ~2400P ~2500P
  300. +100% 5000000
  301. +110% 4500000 5000000
  302. +120% 4100000 4550000 5000000
  303. +130% 3700000 4150000 4600000 5000000
  304. +140% 3350000 3750000 4150000 4600000 5000000
  305. +150% 3000000 3400000 3800000 4200000 4600000 5000000
  306. [!] Outside events? Personally, I have Band 1 = Main, 2 - 5 = Powerful/Cool/Happy/Pure, 6 = EXP (Main), 6 - 10 Event Points.
  307. 1 is the strongest team I can muster with a 3*+ Score Up center, focusing primarily on matching band (not necessarily event band).
  308. 2 - 5 is the strongest team I can muster for that attribute with a 3* Score Up center, which is +100% minimum.
  309. 6 is Band 1 with the weakest members replaced with members who need EXP.
  310. 7 - 10 replaces the weakest members of the event attribute team for +110% to +150%. I use Band 6 if I have nothing to level.
  311. Your center is literally the only card that matters: whether it's a Score Up or not, preferably at higher rarity.
  312. The rest won't matter aside from highest attribute + area item bonus %, assuming you are playing Multi Live.
  313. --------------------------------------------------------------------------------------------------------------------------------------
  314. [!] Song Efficiency List
  315. Check the Discord's #gbp-tips, it updates with every song. I'll at least list the meta songs you'll run into often.
  316.  
  317. Even though HHP is ranked higher than HHM and LOUDER, the two songs are shorter (HHM shortest) and maintain top 3 Fever %.
  318. In 4 hours, 20 minutes, and 18 seconds, you can clear HHM 137 times compared to HHP 114 times. Even if you're just burning three flames every 1.5 hours, you're grinding for 5 minutes and 42 seconds instead 6 minutes and 51 seconds. If you're going for Top 100 or 2000, the time save is crucial (23 Lives x 2500 Event Points/Live = 57500 Event Points), assuming you whaled for a +150% and can score 5 million consistently (party with other whales gunning for Top 100, recruit people with enough team strength to pull 1+ million Score). Louder EX is too difficult for people to clear.
  319.  
  320. [!] Efficient Event Song Play (Highest Score Potential/Easiest 5000000 Score - Event Points Grinding)
  321. 1. [ハロー、ハッピーワールド!] ハピネスっ!ハピィーマジカルっ♪ | Happiness! Happy Magical ♪, HHM (ハロー、ハッピーワールド! Band Rank 18)
  322. 2. [Roselia______________] LOUDER (Event Login Bonus)
  323. 3. [Poppin'Party_________] Happy Happy Party! | HHP (Poppin'Party Band Rank 19)
  324. 3. [Poppin'Party_________] 光るなら | Hikaru Nara (10 Song Fragments)
  325. 5. [Pastel*Palettes______] しゅわりん☆どり〜みん | Shuwarin ☆ dori~min, Shuwa Shuwa (Initial)
  326. ?. おまかせ | Omakase, "I'll leave it up to you"
  327.  
  328. T H I S M E T A I S K I L L
  329.  
  330. [!] Efficient Non-Event Song Play (Low S Score Floor/Easiest S Score - Material/EXP Grinding)
  331. 1. [ハロー、ハッピーワールド!] シルエット | Silhouette (10 Song Fragments)
  332. ?. おまかせ | Omakase, "I'll leave it up to you"
  333.  
  334. [!] If you join a Regular Rank Multi Live room, I imagine people will leave if your center is not 3*+/high leveled (they don't want to held back by low team strength shitters trying to getting carried) or you didn't select any of the above options. Veteran Rank will make these songs the norm.
  335. https://www.reddit.com/r/BanGDream/comments/621wsy/why_peeople_quit_rooms/
  336. If you've yet to unlock some songs, play songs you have access to in Regular Rank, or Omakase in private; someone from the Discord should have the rest.
  337. [!] You might want to refrain from Veteran Rank rooms in the beginning of an event, as people want to level grind the new Gacha units.
  338. [!] If you're on mobile, you probably won't be able to update the room number without D/Cing, so let others (on a PC) know so they can do so for you.
  339. [!] Like for other rhythm mobage, make sure your battery is not low and notifications are muted so they won't obstruct your play/make you fail the song. Increasing the time before your phone goes to sleep mode to 10 minutes can prevent lobby D/Cs when waiting a long time for a lobby.
  340. [!] Until there is a solution, there will be people considered "leechers", who AFK during a Live and reap the benefits of the hard work of others, barely contributing Score aside from Fever Chance on occasion. You can differentiate between a D/C and leecher by 0 or ### misses, and can tell if their Score contribution (from left to right, Red, Blue, Orange, Green, Purple) is absent and their chibi center shows them at low HP.
  341. [!] Song Length
  342. https://twitter.com/Nmnxty/status/842997198451220484
  343. --------------------------------------------------------------------------------------------------------------------------------------
  344. 3* @ 150000
  345. Sticker @ 50000
  346. 2* @ 30000
  347. 6 Pink Teardrops@ 22000, 60000, 180000, 230000, 330000, 380000
  348. 12 Cookies @ 10000 (1), 40000 (1), 90000 (2), 140000 (2), 200000 (2), 300000 (2), 400000 (2)
  349. 7 x 50 Stars @ 1000, 15000, 55000, 110000, 220000, 260000, 360000
  350. Event Story @ 3000, 8000, 18000, 35000, 50000, 70000 (Intro, Unlock 5 Chapters & Ending = 350 Stars, 7 Song Fragments)
  351. 251000 Gold @ 2000 (3000), 5000 (3000), 35000 (5000), 65000 (10000), 130000 (30000), 250000 (50000), 350000 (50000), 450000 (100000)
  352.  
  353. [!] Tiers
  354. Tier 1 = Rank [1] ~ [100] [Exclusive Title]
  355. Tier 2 = Rank 101 ~ 2000
  356. Tier 3 = Rank 2001 ~ 10000
  357. Tier 4 = Rank 10001 ~ 20000
  358. Tier 5 = Rank 20001 ~ 50000
  359. Tier 6 = Rank 50001 ~ 100000
  360. Tier 7 = Rank 100001 ~ 300000
  361. Tier 8 = Rank 300001 ~ 500000
  362. Tier 9 = Rank 500001 ~ 1000000
  363.  
  364. [!] Tier Rewards
  365. 9 8 7 6 5 4 3 2 1 Tier Reward
  366. 1 Top 100 Title
  367. 1 1 2 3 4 5 7 10 10 Cookies
  368. 1 2 3 4 5 6 7 7 Studio Ticket (Premium)
  369. 1 Studio Ticket (Triple)
  370. 50 100 150 200 200 250 250 500 500 Stars
  371.  
  372. ??? Stars via Weekly Login Bonus
  373. 100 ~ 150 Stars via Event 2* and 3* Side Stories
  374. 350 Stars via Event Points
  375. 350 Stars via Event Story
  376. 250 ~ 500 Stars via Tier 4 to 1
  377. = 1050 ~ 1350 Stars/Event
  378.  
  379. [Via Arisa's Grandmother, Event Currency Only]
  380. Cookies Gold 1 Area Item: Pool (Cool), Michelle Statue (Happy), Fountain (Pure), Palm Tree (Powerful)
  381. 5 2000 Lv1 1%
  382. 7 50000 Lv2 3%
  383. 10 100000 Lv3 5%
  384. 15 300000 Lv4 7%
  385. 20 500000? Lv5 10% (?)
  386. 57 952000? Total
  387. --------------------------------------------------------------------------------------------------------------------------------------
  388. GBP Login Bonus
  389. 10000 Gold, 50 Stars, 5 Studio Tickets (Single), 50 Stars, 5 Studio Tickets (Single), 10000 Gold, 50 Stars
  390. --------------------------------------------------------------------------------------------------------------------------------------
  391. [!] Events are 6 days and 6 hours. Now 7 days and 6 hours since the Powerful Popping'Party event.
  392. 3/24 15:00 ~ 3/30 20:59 JST
  393. 4/5 15:00 - 4/11 20:59 JST
  394. 4/13 15:00 ~ 4/19 20:59 JST
  395. 4/21 15:00 ~ 4/28 20:59 JST
  396. 4/30 15:00 JST ~
  397. For those who did not know, the clock in the event page auto adjusts to your time zone. That is when the event ends. -SJS
  398. [!] Quit playing at 9:30 PDT / 5:30 UTC / 13:30 JST the day of so you'll start the event with 3 Live Boosts, more if you've been sitting on a level up.
  399. [!] Let's assume you're west coast, like I am.
  400. >3 Live Boosts at the start of the event
  401. >Sleep for 8 hours
  402. >3 Live Boosts when you wake up
  403. >16 hours = 32 instances of Live Boost via natural regeneration (30 minutes)
  404. >5 more days of 35 daily Live Boosts
  405. >6 hours remaining = 12 - 1 = 11 instances of Live Boost via natural regen
  406. The latest you can play is 20:29 JST; you won't recover a Live Boost in time before the event ends. This is also 5 AM.
  407. = 3 + (35 x 6) + 11
  408. = 3 + 210 + 11
  409. = 224 Live Boosts, excluding Level Up bonuses and refills via Stars
  410. [!] Assuming 3000000 Score and +100%, that's
  411. (100 + (3000000/50000)) x 2 x 5 = 1600 Event Points/Live
  412. 1600 x 224 Lives = 358400 Event Points
  413. 150000/1600 = 93.75 Lives (For the 3*)
  414. Let's take out 8 x 6 hours for work/school.
  415. 1600 x (224 - 48 = 176) = 281600 Event Points
  416. [!] Lives Required for Event 3*
  417. 100 + (Score/50000) = Pts
  418. Value = ROUNDUP(150000/(Pts*(100%+x%)*5))
  419. This assumes Live Boost and that you're playing Multi. Replace 150000 with (150000 - Current Event Points) to see what's left.
  420. Score Pts 150%140%130%120%110%100%90% 80% 70% 60% 50%
  421. 2500000 150 80 84 87 91 96 100 106 112 118 125 134
  422. 2550000 151 80 83 87 91 95 100 105 111 117 125 133
  423. 2600000 152 79 83 86 90 94 99 104 110 117 124 132
  424. 2650000 153 79 82 86 90 94 99 104 109 116 123 131
  425. 2700000 154 78 82 85 89 93 98 103 109 115 122 130
  426. 2750000 155 78 81 85 88 93 97 102 108 114 121 130
  427. 2800000 156 77 81 84 88 92 97 102 107 114 121 129
  428. 2850000 157 77 80 84 87 91 96 101 107 113 120 128
  429. 2900000 158 76 80 83 87 91 95 100 106 112 119 127
  430. 2950000 159 76 79 83 86 90 95 100 105 111 118 126
  431. Score Pts 150%140%130%120%110%100%90% 80% 70% 60% 50%
  432. 3000000 160 75 79 82 86 90 94 99 105 111 118 125
  433. 3050000 161 75 78 82 85 89 94 99 104 110 117 125
  434. 3100000 162 75 78 81 85 89 93 98 103 109 116 124
  435. 3150000 163 74 77 81 84 88 93 97 103 109 116 123
  436. 3200000 164 74 77 80 84 88 92 97 102 108 115 122
  437. 3250000 165 73 76 80 83 87 91 96 102 107 114 122
  438. 3300000 166 73 76 79 83 87 91 96 101 107 113 121
  439. 3350000 167 72 75 79 82 86 90 95 100 106 113 120
  440. 3400000 168 72 75 78 82 86 90 94 100 106 112 120
  441. 3450000 169 72 74 78 81 85 89 94 99 105 111 119
  442. Score Pts 150%140%130%120%110%100%90% 80% 70% 60% 50%
  443. 3500000 170 71 74 77 81 85 89 93 99 104 111 118
  444. 3550000 171 71 74 77 80 84 88 93 98 104 110 117
  445. 3600000 172 70 73 76 80 84 88 92 97 103 110 117
  446. 3650000 173 70 73 76 79 83 87 92 97 103 109 116
  447. 3700000 174 69 72 75 79 83 87 91 96 102 108 115
  448. 3750000 175 69 72 75 78 82 86 91 96 101 108 115
  449. 3800000 176 69 72 75 78 82 86 90 95 101 107 114
  450. 3850000 177 68 71 74 78 81 85 90 95 100 106 113
  451. 3900000 178 68 71 74 77 81 85 89 94 100 106 113
  452. 3950000 179 68 70 73 77 80 84 89 94 99 105 112
  453. Score Pts 150%140%130%120%110%100%90% 80% 70% 60% 50%
  454. 4000000 180 67 70 73 76 80 84 88 93 99 105 112
  455. 4050000 181 67 70 73 76 79 83 88 93 98 104 111
  456. 4100000 182 66 69 72 75 79 83 87 92 97 104 110
  457. 4150000 183 66 69 72 75 79 82 87 92 97 103 110
  458. 4200000 184 66 68 71 75 78 82 86 91 96 102 109
  459. 4250000 185 65 68 71 74 78 82 86 91 96 102 109
  460. 4300000 186 65 68 71 74 77 81 85 90 95 101 108
  461. 4350000 187 65 67 70 73 77 81 85 90 95 101 107
  462. 4400000 188 64 67 70 73 76 80 84 89 94 100 107
  463. 4450000 189 64 67 70 73 76 80 84 89 94 100 106
  464. Score Pts 150%140%130%120%110%100%90% 80% 70% 60% 50%
  465. 4500000 190 64 66 69 72 76 79 84 88 93 99 106
  466. 4550000 191 63 66 69 72 75 79 83 88 93 99 105
  467. 4600000 192 63 66 68 72 75 79 83 87 92 98 105
  468. 4650000 193 63 65 68 71 75 78 82 87 92 98 104
  469. 4700000 194 62 65 68 71 74 78 82 86 91 97 104
  470. 4750000 195 62 65 67 70 74 77 81 86 91 97 103
  471. 4800000 196 62 64 67 70 73 77 81 86 91 96 103
  472. 4850000 197 61 64 67 70 73 77 81 85 90 96 102
  473. 4900000 198 61 64 66 69 73 76 80 85 90 95 102
  474. 4950000 199 61 63 66 69 72 76 80 84 89 95 101
  475. 5000000 200 60 63 66 69 72 75 79 84 89 94 100
  476. Score Pts 150%140%130%120%110%100%90% 80% 70% 60% 50%
  477. --------------------------------------------------------------------------------------------------------------------------------------
  478. Score on Tap Formula = (Team Power x (3 + (Difficulty - 5)*0.03)/Note Count) Rounded Down
  479. Score on Tap (0 Stamina) = Team Power / Note Count
  480.  
  481. [HHM Hard__________] 1472 = (166848 x (3 + 13*0.03)/384)
  482. [HHM Expert________] 1055 = (166848 x (3 + 20*0.03)/569)
  483. [LOUDER Hard_______] 1050 = (166848 x (3 + 14*0.03)/543?)
  484. [LOUDER Expert_____] 737 = (166848 x (3 + 22*0.03)/828)
  485. [HHP Hard__________] 1319 = (166848 x (3 + 12*0.03)/425?)
  486. [HHP Expert________] 1075 = (166848 x (3 + 18*0.03)/549)
  487. [Hikaru Nara Hard__] 1593 = (166848 x (3 + 13*0.03)/355?)
  488. [Hikaru Nara Expert] 1112 = (166848 x (3 + 18*0.03)/531)
  489. [Shuwa Hard________] 1610 = (166848 x (3 + 12*0.03)/348?)
  490. [Shuwa Expert______] 1145 = (166848 x (3 + 19*0.03)/520)
  491.  
  492.  
  493. Combo +1% 25, 50, 100, 150, 200, 250, 300, 400, 500, 600?, 700?, 800?
  494.  
  495. NoteCombo
  496. 0 24 x 1.00
  497. 24 25 x 1.01
  498. 49 50 x 1.02
  499. 99 50 x 1.03
  500. 149 50 x 1.04
  501. 199 50 x 1.05
  502. 249 50 x 1.06
  503. 299 100 x 1.07
  504. 399 100 x 1.08
  505. 499 ?? x 1.09 (50 HHP, 100 LOUDER, 70 HHM, 32 Hikaru Nara, 21 Shuwa)
  506. 599 100 x 1.1 (100 LOUDER)
  507. 699 100 x 1.11 (100 LOUDER)
  508. 799 29 x 1.12 (29 LOUDER)
  509.  
  510. Note F Begin F End F Total
  511. 2:17 EX HHP 549 307 535 227
  512. 2:02 EX LOUDER 828 479 820 341
  513. 1:54 EX HHM 569 340 567 227
  514. 2:07 EX Hikaru Nara 531 265 463 192
  515. 1:57 EX Shuwa 520 310 497 187
  516.  
  517. 2:17 Hard HHP
  518. 2:02 Hard LOUDER
  519. 1:54 Hard HHM
  520. 2:07 Hard Hikaru Nara
  521. 1:57 Hard Shuwa
  522.  
  523. When do skill procs occur?
  524. ======================================================================================================================================
  525. vi. Material Usage
  526. ======================================================================================================================================
  527. Idolization Materials (LvMax Requisite)
  528. 3* = https://twitter.com/caraxian/status/842797278490312706
  529. 4* = https://cdn.discordapp.com/attachments/282205574463094786/292620476361080832/image.png
  530.  
  531. Material Priority
  532. 1. Band > Training - Idolize your 3* and 4* to increase their level cap by 10.
  533. 2. Band > Member List - Unlock the Side Stories at Lv1 and LvMax (LvMax only if they're 1* or 2*; LvMax for a 3*+ is post-idolization, and is way too many materials) for a stat bonus and Stars. 1* cost very few materials for 75 Stars, but you primarily want the bonuses on your main team.
  534. 3. Area/Food Item - Passive boosts to your score. Up to Lv3 instruments and Lv 2 food is manageable.
  535. 4. WHAT THE ACTUAL FUCK IS THIS GRIND? SO THIS IS WHY GBP'S A NO STAMINA GAME? - Use Veteran Rank Multi Live first to farm the Large materials required to unlock the Side Stories for 3*+ and get your Area/Food Items beyond Lv3, then clean up with Regular Rank Multi Live afterwards for the remaining Small and Medium materials.
  536.  
  537. Small Medium Large Pink Side Story, Idolization (3*+ requires Idolization for their second Side Story)
  538. ? ? 1* Lv01 Side Story +100 Performance/Technique/Visual (Net = +300)
  539. ? ? 1* Lv20 Side Story +200 Performance/Technique/Visual (Net = +600)
  540. ? ? Total
  541.  
  542. 100 2* Lv01 Side Story +150 Performance/Technique/Visual (Net = +450)
  543. 400 150 2* Lv30 Side Story +300 Performance/Technique/Visual (Net = +900)
  544. 500 150 Total
  545.  
  546. 300 100 3* Lv01 Side Story +200 Performance/Technique/Visual (Net = +600)
  547. 1000 300 3 3* LV40 [Idolization] +300 Performance/Technique/Visual (Net = +900), LvMax = 40 > 50
  548. 1800 1200 300 3* Lv50 Side Story +500 Performance/Technique/Visual (Net = +1500)
  549. 3100 1600 300 3 Total
  550.  
  551. 500 300 4* Lv01 Side Story +250 Performance/Technique/Visual (Net = +750)
  552. 500 50 10 4* Lv50 [Idolization] +400 Performance/Technique/Visual (Net = +1200), LvMax = 50 > 60
  553. 2400 1600 400 4* Lv60 Side Story +600 Performance/Technique/Visual (Net = +1800)
  554. 2900 2400 450 10 Total
  555. Idolizations are accounted for in max Attribute on bandori.party.
  556.  
  557. Small Medium Large Gold 5 Area Items: Microphone, Guitar, Bass, Drums, Keyboard [Clear Band Stories]
  558. 10 1000 Lv1 2% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  559. 100 30 30000 Lv2 2.5% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  560. 300 100 50000 Lv3 3% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  561. 500 300 100 100000 Lv4 3.5% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  562. 1000 500 300 300000 Lv5 4% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  563. 1910 930 400 481000 Total
  564.  
  565. Small Medium Large Gold 2 Area Items: Posters, Fliers [Clear Band Stories]
  566. 10 2000 Lv1 6% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  567. 300 90 50000 Lv2 7% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  568. 900 300 100000 Lv3 8% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  569. 1500 900 300 300000 Lv4 9% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  570. 3000 1500 900 500000 Lv5 10% Poppin'Party, Afterglow, Pastel*Palettes, Roselia, ハロー、ハッピーワールド!
  571. 5710 2790 1200 952000 Total
  572.  
  573. Small Medium Large Gold 4 Food Items: Spaghetti (Powerful), Fruits Bowl (Cool), Macron Tower (Happy), Fruit Tart (Pure)
  574. 10 2000 Lv1 1% Powerful/Cool/Happy/Pure
  575. 300 90 50000 Lv2 3% Powerful/Cool/Happy/Pure
  576. 900 300 100000 Lv3 5% Powerful/Cool/Happy/Pure
  577. 1500 900 300 300000 Lv4 7% Powerful/Cool/Happy/Pure
  578. 3000 1500 900 500000 Lv5 10% Powerful/Cool/Happy/Pure
  579. 5710 2790 1200 952000 Total
  580.  
  581. Gold Food Item/Public Wonder: Bonsai Set, Coronet (All Attribute)
  582. Lv1 0.5% All Attribute
  583. 50000 Lv2 1% All Attribute
  584. 100000 Lv3 1.5% All Attribute
  585. 300000 Lv4 2% All Attribute
  586. 500000 Lv5 2.5% All Attribute
  587. 950000 Total
  588. You can not level the Bonsai Tree yet. Honestly a waste of Gold, to be honest.
  589. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  590. Mic Guitar Bass Drums Keyboard Poster Flier Attribute
  591. Happy Cool Powerful Pure Happy Powerful Cool Poppin'Party
  592. Cool Powerful Pure Happy Cool Pure Powerful Afterglow
  593. Powerful Pure Happy Cool Powerful Happy Pure Pastel*Palettes
  594. Pure Happy Cool Powerful Pure Cool Happy Roselia
  595. Happy Cool Powerful Pure Happy Powerful Cool ハロー、ハッピーワールド!
  596.  
  597. Small Medium Large Gold Materials Powerful Cool Happy Pure
  598. 1910 930 400 481000 Total 6 6 7 6
  599. 5710 2790 1200 952000 Total 3 +1 3 +1 2 +1 2 +1 (+1 via Food Items)
  600.  
  601. Small Medium Large Gold Materials (LV0 > LV5)
  602. 34300 16740 7200 6694000 Powerful
  603. 34300 16740 7200 6694000 Cool
  604. 30500 14880 6400 6223000 Happy
  605. 28590 13950 6000 5742000 Pure
  606. 950000 All
  607. 26303000Total
  608.  
  609. -10 -1000 LV1 Microphone, Guitar, Bass, Drums, Keyboard
  610. -110 -30 -31000 LV2 Microphone, Guitar, Bass, Drums, Keyboard
  611. -410 -130 -81000 LV3 Microphone, Guitar, Bass, Drums, Keyboard
  612. -910 -430 -100 -181000 LV4 Microphone, Guitar, Bass, Drums, Keyboard
  613. -1910 -930 -400 -481000 LV5 Microphone, Guitar, Bass, Drums, Keyboard
  614.  
  615. -10 -2000 LV1 Posters, Fliers, Food Item
  616. -310 -90 -52000 LV2 Posters, Fliers, Food Item
  617. -1210 -390 -152000 LV3 Posters, Fliers, Food Item
  618. -2710 -1290 -300 -452000 LV4 Posters, Fliers, Food Item
  619. -5719 -2790 -1200 -952000 LV5 Posters, Fliers, Food Item
  620. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  621. [!] Whether you should focus on the second 3*+ Side Stories or instruments first?
  622. Side stories, then instrument, because procuring gold gets hard later on.
  623. 3* = +1500 x Band Bonus (22% ~ 40%) = +1830 ~ +2100
  624. 4* = +1800 x Band Bonus (22% ~ 40%) = +2196 ~ +2520
  625. Instrument = 0.5% = +150 ~ +750 (1 to 5, assuming 3*+ team)
  626. Poster/Flier = 1% = +300 ~ +1500 (1 to 5, assuming 3*+ team)
  627. You only have to decide when it reaches the point of them requiring the same materials (100, 300, 400 Large).
  628. LV3 Instruments, Posters, and Fliers, even LV4 instruments to a lesser extent, are easy to come by.
  629. Side stories should definitely be prioritized over LV5 Posters and Fliers.
  630.  
  631. Multi Live (Regular Rank) + Flame Boost
  632. C = ..., 10 Studio Tickets (50 Small, 30 Medium (?))
  633. B = 60 Small, 40 Medium, 50 Small, 10 Studio Tickets (110 Small, 40 Medium)
  634. A = 70 Small, 40 Medium, 60 Small, 40 Medium, 20 Studio Tickets (130 Small, 80 Medium)
  635. S = 70 Small, 40 Medium, 60 Small, 40 Medium, 60 Small, 20 Studio Tickets (190 Small, 80 Medium)
  636. Multi Live (Veteran Rank) + Flame Boost
  637. C = 5 Large, 25 Small, 15 Medium (5 Large, 25 Small, 15 Medium)
  638. B = 10 Large, 30 Small, 20 Medium, 25 Small (10 Large, 55 Small, 20 Medium)
  639. A = 10 Large, 5 Large, 35 Small, 20 Medium, 30 Small, 20 Medium (15 Large, 65 Small, 40 Medium)
  640. S = 10 Large, 10 Large, 35 Small, 20 Medium, 30 Small, 20 Medium, 30 Small (20 Large, 95 Small, 40 Medium)
  641. Both excluding the random Large and Pink Teardrop drops.
  642.  
  643. You earn half the Small & Medium materials and lose all Studio Tickets compared to Regular Rank, but Veteran Rank guarantees Large materials. Assuming you S Score Veteran Rank consistently,
  644. 7200/20 = 360 Veteran Rank Lives, 95 x 360 = 34200 Small, 40 x 360 = 14400 Medium
  645. 6400/20 = 320 Veteran Rank Lives, 95 x 320 = 30400 Small, 40 x 320 = 12800 Medium
  646. 6000/20 = 300 Veteran Rank Lives, 95 x 300 = 28500 Small, 40 x 300 = 12000 Medium
  647. If you just play Regular Rank, you get
  648. 0 Large, 68400 Small, 28800 Medium, 7200 Studio Ticket (Single) (3600000 EXP)
  649. 0 Large, 60800 Small, 25600 Medium, 6400 Studio Ticket (Single) (3200000 EXP)
  650. 0 Large, 57000 Small, 24000 Medium, 6000 Studio Ticket (Single) (3000000 EXP)
  651. ======================================================================================================================================
  652. vii. Miscellaneous
  653. ======================================================================================================================================
  654. [!] Colored Names
  655. Add [6-digit color hexcode] before your name. Note that you'll only have 2 characters left to put.
  656. [FF0000]香澄 would make your name a red 香澄.
  657. [2-digit hexcode] can make your name transparent.
  658. [!] Font Style
  659. https://cdn.discordapp.com/attachments/291847662544617473/296764846341619723/unknown.png
  660. [b] = Bold
  661. [i] = Italics
  662. [s] = Strike-through
  663. [u] = Underline
  664. 7 characters remaining. You can stack these.
  665. [sub] = Subscript
  666. [sup] = Superscript
  667. 5 characters remaining.
  668. --------------------------------------------------------------------------------------------------------------------------------------
  669. https://bang-dream.bushimo.jp/music/
  670. If you want practice, Free Live, or queue with 1 other person in Private Multi Live and fail until you get it right.
  671. You won't be booted out and require 50 Stars to continue, like in Free Live.
  672.  
  673. https://www.youtube.com/user/sorairo0821sf/videos
  674.  
  675. [!] BanG Dream!
  676. [Poppin'Party_________] ときめきエクスペリエンス! | [BanG Dream! OP] Tokimeki Experience
  677. [Poppin'Party_________] キラキラだとか夢だとか ~Sing Girls~ | [BanG Dream! ED] kira kira da to ka Yume da to ka ~Sing Girls~
  678. [Poppin'Party_________] Yes! BanG_Dream!
  679. [Poppin'Party_________] ティアドロップス | Teardrops
  680. [Poppin'Party_________] ぽっぴん’しゃっふる | Poppin' Shuffle
  681. [Poppin'Party_________] STAR BEAT!〜ホシノコドウ〜 | STAR BEAT! ~Hoshi no Kodou~
  682. [Poppin'Party_________] 夏空 SUN! SUN! SEVEN! | Natsu Sora SUN! SUN! SEVEN!
  683. [Poppin'Party_________] 走り始めたばかりのキミに | Hashiri Hajimeta Bakari no Kimi ni
  684. [Poppin'Party_________] 1000回潤んだ空 | 1000 kai Urunda Sora
  685. [Poppin'Party_________] 前へススメ! | Mae e Susume
  686. [Poppin'Party_________] 夢みるSunflower | ???
  687. [Poppin'Party_________] キミにもらったもの | ???
  688. [Glitter*Green________] Don’t be afraid
  689. [Poppin'Party_________] Happy Happy Party!
  690. [Afterglow____________] That Is How I Roll!
  691. [Afterglow____________] True color
  692. [Pastel*Palettes______] しゅわりん☆どり〜みん | Shuwarin ☆ dori~min
  693. [Pastel*Palettes______] パスパレボリューションず☆ | Pasuparevolution ☆
  694. [Roselia______________] BLACK SHOUT
  695. [Roselia______________] Re:birth day
  696. [Roselia______________] LOUDER
  697. https://www.youtube.com/watch?v=ypJejXt9DyA
  698. [ハロー、ハッピーワールド!] えがおのオーケストラっ! | Egao no Extra
  699. [ハロー、ハッピーワールド!] ハピネスっ!ハピィーマジカルっ♪ | Happiness! Happy Magical ♪
  700. [ハロー、ハッピーワールド!] ゴーカ!ごーかい!?ファントムシーフ! | ??? (GGPT)
  701.  
  702. [!] Covers
  703. [Poppin'Party_________] 空色デイズ | Sorairo Days (Tengen Toppa Gurren Lagaan OP01)
  704. [Poppin'Party_________] Alchemy (Angel Beats)
  705. [Poppin'Party_________] 光るなら | Hikaru Nara (KimiUso OP01)
  706. [Poppin'Party_________] Little Busters! (Little Busters! OP01)
  707. [Afterglow____________] カルマ | Karma (Tales of the Abyss OP)
  708. [Afterglow____________] Don't say "lazy" (K-ON! ED01)
  709. https://www.youtube.com/watch?v=1_8bkphxYbw
  710. [Afterglow____________] Butter-Fly (Digimon Adventure OP)
  711. [Pastel*Palettes______] secret base 〜君がくれたもの〜 | secret base ~What You Gave Me~ (AnoHana)
  712. [Pastel*Palettes______] ドリームパレード | Dream Parade (PriPara S2 OP01)
  713. [Pastel*Palettes______] そばかす | Sobakasu (Rurouni Kenshin OP01)
  714. [Roselia______________] 魂のルフラン | Soul's Refrain (Evangelion)
  715. [Roselia______________] Hacking to the Gate (Steins;Gate OP)
  716. [Roselia______________] ETERNAL BLAZE (Nanoha A's OP01)
  717. [ハロー、ハッピーワールド!] シュガーソングとビターステップ | Sugar Song to Bitter Step (Kekkai Sensen ED)
  718. [ハロー、ハッピーワールド!] いーあるふぁんくらぶ | 1, 2 Fanclub (Kagamine Rin and GUMI)
  719. [ハロー、ハッピーワールド!] シルエット | Silhouette (Naruto Shippuden OP16)
  720.  
  721. 正解はひとつ!じゃない!! seikai wa hitotsu! ja nai!!
  722.  
  723. Tentai Kansoku
  724. Milky Homes OP
  725.  
  726. 5/2(火)「天体観測」
  727. 5/21(日)「MOON PRIDE」
  728. --------------------------------------------------------------------------------------------------------------------------------------
  729. [!] Parameters (We don't know what this will be used for as of now.)
  730. Red = Performance
  731. Blue = Technique
  732. Orange = Visual
  733. --------------------------------------------------------------------------------------------------------------------------------------
  734. [!] Datamining
  735. https://www.reddit.com/r/BanGDream/comments/61o8bb/some_assets_from_the_game/
  736. http://imgur.com/a/nN4Gt
  737. http://imgur.com/a/wbKcO
  738. http://imgur.com/a/DolOZ
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