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- <h1>Snake Game</h1>
- <canvas id="gameCanvas" width="400" height="400"></canvas>
- <style>
- body {
- text-align: center;
- }
- canvas {
- border: 4px solid black;
- margin: auto;
- }
- </style>
- <script>
- const canvas = document.getElementById("gameCanvas");
- const ctx = canvas.getContext("2d");
- let box = 20;
- let snake = [];
- snake[0] = { x: 10 * box, y: 10 * box };
- let food = {
- x: Math.floor(Math.random() * 20) * box,
- y: Math.floor(Math.random() * 20) * box
- };
- let d;
- let score = 0;
- document.addEventListener("keydown", direction);
- function direction(event) {
- if (event.keyCode === 37 && d !== "RIGHT") {
- d = "LEFT";
- } else if (event.keyCode === 38 && d !== "DOWN") {
- d = "UP";
- } else if (event.keyCode === 39 && d !== "LEFT") {
- d = "RIGHT";
- } else if (event.keyCode === 40 && d !== "UP") {
- d = "DOWN";
- }
- }
- function draw() {
- ctx.clearRect(0, 0, canvas.width, canvas.height);
- for (let i = 0; i < snake.length; i++) {
- ctx.fillStyle = i === 0 ? "green" : "white";
- ctx.fillRect(snake[i].x, snake[i].y, box, box);
- ctx.strokeStyle = "black";
- ctx.strokeRect(snake[i].x, snake[i].y, box, box);
- }
- ctx.fillStyle = "red";
- ctx.fillRect(food.x, food.y, box, box);
- let snakeX = snake[0].x;
- let snakeY = snake[0].y;
- if (d === "LEFT") snakeX -= box;
- if (d === "UP") snakeY -= box;
- if (d === "RIGHT") snakeX += box;
- if (d === "DOWN") snakeY += box;
- if (snakeX === food.x && snakeY === food.y) {
- score++;
- food = {
- x: Math.floor(Math.random() * 20) * box,
- y: Math.floor(Math.random() * 20) * box
- };
- } else {
- snake.pop();
- }
- let newHead = {
- x: snakeX,
- y: snakeY
- };
- if (
- snakeX < 0 ||
- snakeY < 0 ||
- snakeX >= canvas.width ||
- snakeY >= canvas.height ||
- collision(newHead, snake)
- ) {
- clearInterval(game);
- }
- snake.unshift(newHead);
- }
- function collision(head, array) {
- for (let i = 0; i < array.length; i++) {
- if (head.x === array[i].x && head.y === array[i].y) {
- return true;
- }
- }
- return false;
- }
- let game = setInterval(draw, 100);
- </script>
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