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- function BarberShop_OnLoad(self)
- BarberShop_UpdateHairCustomization();
- BarberShop_UpdateFacialHairCustomization();
- self:RegisterEvent("BARBER_SHOP_APPEARANCE_APPLIED");
- self:RegisterEvent("BARBER_SHOP_SUCCESS");
- if ( CanAlterSkin() ) then
- BarberShop_ToFourAttributeFormat();
- end
- end
- function BarberShop_OnShow(self)
- CloseAllBags();
- BarberShop_ResetLabelColors();
- BarberShop_UpdateCost();
- if ( BarberShopBannerFrame ) then
- BarberShopBannerFrame:Show();
- BarberShopBannerFrame.caption:SetText(BARBERSHOP);
- end
- self:ClearAllPoints();
- self:SetPoint("RIGHT", min(-50, -CONTAINER_OFFSET_X), -50);
- PlaySound("BarberShop_Sit");
- WatchFrame:Hide();
- --load the texture
- BarberShopFrameBackground:SetTexture("Interface\\Barbershop\\UI-Barbershop");
- end
- function BarberShop_OnHide(self)
- BarberShopBannerFrame:Hide();
- WatchFrame:Show();
- --unload the texture to save memory
- BarberShopFrameBackground:SetTexture(nil);
- end
- function BarberShop_OnEvent(self, event, ...)
- if(event == "BARBER_SHOP_SUCCESS") then
- PlaySound("Barbershop_Haircut");
- end
- BarberShop_Update(self);
- end
- function BarberShop_UpdateCost()
- MoneyFrame_Update(BarberShopFrameMoneyFrame:GetName(), GetBarberShopTotalCost());
- -- The 4th return from GetBarberShopStyleInfo is whether the selected style is the active character style
- if ( select(4, GetBarberShopStyleInfo(1)) and select(4, GetBarberShopStyleInfo(2)) and select(4, GetBarberShopStyleInfo(3)) and ( not BarberShopFrameSelector4:IsShown() or select(4, GetBarberShopStyleInfo(4)) ) ) then
- BarberShopFrameOkayButton:Disable();
- BarberShopFrameResetButton:Disable();
- else
- BarberShopFrameOkayButton:Enable();
- BarberShopFrameResetButton:Enable();
- end
- end
- function BarberShop_UpdateBanner(name)
- if ( name ) then
- BarberShopBannerFrameCaption:SetText(name);
- end
- end
- function BarberShop_Update(self)
- BarberShop_UpdateCost();
- BarberShop_UpdateSelector(BarberShopFrameSelector4);
- BarberShop_UpdateSelector(BarberShopFrameSelector3);
- BarberShop_UpdateSelector(BarberShopFrameSelector2);
- BarberShop_UpdateSelector(BarberShopFrameSelector1);
- end
- function BarberShop_UpdateSelector(self)
- local name, _, _, isCurrent = GetBarberShopStyleInfo(self:GetID());
- BarberShop_UpdateBanner(name);
- local frameName = self:GetName();
- BarberShop_SetLabelColor(_G[frameName.."Category"], isCurrent);
- end
- function BarberShop_UpdateHairCustomization()
- local hairCustomization = GetHairCustomization();
- BarberShopFrameSelector1Category:SetText(_G["HAIR_"..hairCustomization.."_STYLE"]);
- BarberShopFrameSelector2Category:SetText(_G["HAIR_"..hairCustomization.."_COLOR"]);
- end
- function BarberShop_UpdateFacialHairCustomization()
- BarberShopFrameSelector3Category:SetText(_G["FACIAL_HAIR_"..GetFacialHairCustomization()]);
- end
- function BarberShop_SetLabelColor(label, isCurrent)
- if ( isCurrent ) then
- label:SetTextColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
- else
- label:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
- end
- end
- function BarberShop_ResetLabelColors()
- BarberShop_SetLabelColor(BarberShopFrameSelector1Category, 1);
- BarberShop_SetLabelColor(BarberShopFrameSelector2Category, 1);
- BarberShop_SetLabelColor(BarberShopFrameSelector3Category, 1);
- BarberShop_SetLabelColor(BarberShopFrameSelector4Category, 1);
- end
- function BarberShop_ToFourAttributeFormat()
- BarberShopFrameSelector2:SetPoint("TOPLEFT", BarberShopFrameSelector1, "BOTTOMLEFT", 0, 3);
- BarberShopFrameSelector3:SetPoint("TOPLEFT", BarberShopFrameSelector2, "BOTTOMLEFT", 0, 3);
- BarberShopFrameSelector4:Show();
- BarberShopFrameMoneyFrame:SetPoint("TOP", BarberShopFrameSelector4, "BOTTOM", 7, -7);
- BarberShopFrameOkayButton:SetPoint("RIGHT", BarberShopFrameSelector4, "BOTTOM", -2, -36);
- end
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