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MiraiTsukiZ

jesus

Feb 28th, 2018
1,397
0
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  1. --THA POWAR OF CHRIST CAMPALZ YU!!!!!!
  2. mouse = game.Players.LocalPlayer:GetMouse()
  3. rig = game.Players.LocalPlayer.Character.Torso
  4. timestop = false
  5. SCREAM = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  6. SCREAM.SoundId = "rbxassetid://270657517"
  7. SCREAM.Volume = 10
  8. SCREAM.Looped = true
  9. wait(2)
  10. print(rig["Left Shoulder"].C0)
  11. print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0)
  12. cross = Instance.new("Part", rig)
  13. cross.CanCollide = false
  14. weld = Instance.new("Weld", cross)
  15. weld.Part0 = cross
  16. weld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  17. mesh = Instance.new("SpecialMesh", cross)
  18. mesh.MeshId = "rbxassetid://491287963"
  19. mesh.Scale = Vector3.new(0.005,0.004,0.002)
  20. weld.C0 = weld.C0 * CFrame.Angles(1.5,0,0) * CFrame.new(0,1.05,0)
  21. shake = true
  22. function key(lol)
  23. lol = lol:lower()
  24. if lol == "q" then
  25. shake = true
  26. if shake == true then
  27. SCREAM:Stop()
  28. SCREAM.Volume = 10
  29. for i = 1,5 do
  30. wait()
  31. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.32)
  32. end
  33. wait(3)
  34. SCREAM:Play()
  35. while shake == true do
  36. for i = 1,2 do
  37. wait()
  38. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  39. end
  40. for i = 1,3 do
  41. wait()
  42. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.5,0,0)
  43. end
  44. for i = 1,2 do
  45. wait()
  46. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  47. end
  48. ------------------------
  49. for i = 1,2 do
  50. wait()
  51. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  52. end
  53. for i = 1,3 do
  54. wait()
  55. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.5,0,0)
  56. end
  57. for i = 1,2 do
  58. wait()
  59. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  60. end
  61. end
  62. end
  63. end
  64. end
  65. mouse.KeyDown:connect(key)
  66. function nah(lol)
  67. lol = lol:lower()
  68. if lol == "q" then
  69. shake = false
  70. SCREAM.Volume = 0
  71. SCREAM:Stop()
  72. wait()
  73. for i = 1,35 do
  74. wait()
  75. rig["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  76. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  77. end
  78. end
  79. end
  80. mouse.KeyUp:connect(nah)
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