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- $modelname "player/custom_player/legacy/biker.mdl"
- $scale 0.46
- $bodygroup "studio"
- {
- studio "biker2.smd"
- }
- $bodygroup "head"
- {
- studio "biker_head.smd"
- }
- /*
- $bodygroup "Basketball"
- {
- blank
- studio "Basketball.smd"
- }
- */
- $surfaceprop "flesh"
- $contents "solid"
- $illumposition 0 0 35
- $eyeposition 0 0 73
- $opaque
- $cdmaterials "models\player\custom_player\biker\"
- $cbox 0 0 0 0 0 0
- $bbox -13 -13 0 13 13 72
- $renamebone "Root" "bip_root"
- $renamebone "pelvis" "bip_pelvis"
- $renamebone "Spine_01" "bip_spine_0"
- $renamebone "Spine_02" "bip_spine_1"
- $renamebone "Spine_03" "bip_spine_2"
- $renamebone "spine_05" "bip_spine_3"
- $renamebone "clavicle_l" "bip_collar_L"
- $renamebone "upperarm_l" "bip_upperArm_L"
- $renamebone "lowerarm_l" "bip_lowerArm_L"
- $renamebone "hand_l" "bip_hand_L"
- $renamebone "clavicle_r" "bip_collar_R"
- $renamebone "upperarm_r" "bip_upperArm_R"
- $renamebone "lowerarm_r" "bip_lowerArm_R"
- $renamebone "hand_r" "bip_hand_R"
- //$renamebone "weapon_r" "weapon_bone"
- $renamebone "neck_01" "bip_neck"
- $renamebone "head" "bip_head"
- $renamebone "thigh_l" "bip_hip_L"
- $renamebone "calf_l" "bip_knee_L"
- $renamebone "foot_l" "bip_foot_L"
- $renamebone "ball_l" "bip_toe_L"
- $renamebone "thigh_r" "bip_hip_R"
- $renamebone "calf_r" "bip_knee_R"
- $renamebone "foot_r" "bip_foot_R"
- $renamebone "ball_r" "bip_toe_R"
- //Hand Left
- $renamebone "index_01_l" "bip_index_0_L"
- $renamebone "index_02_l" "bip_index_1_L"
- $renamebone "index_03_l" "bip_index_2_L"
- $renamebone "middle_01_l" "bip_middle_0_L"
- $renamebone "middle_02_l" "bip_middle_1_L"
- $renamebone "middle_03_l" "bip_middle_2_L"
- $renamebone "pinky_01_l" "bip_pinky_0_L"
- $renamebone "pinky_02_l" "bip_pinky_1_L"
- $renamebone "pinky_03_l" "bip_pinky_2_L"
- $renamebone "ring_01_l" "bip_ring_0_L"
- $renamebone "ring_02_l" "bip_ring_1_L"
- $renamebone "ring_03_l" "bip_ring_2_L"
- $renamebone "thumb_01_l" "bip_thumb_0_L"
- $renamebone "thumb_02_l" "bip_thumb_1_L"
- $renamebone "thumb_03_l" "bip_thumb_2_L"
- //Hand Right
- $renamebone "index_01_r" "bip_index_0_R"
- $renamebone "index_02_r" "bip_index_1_R"
- $renamebone "index_03_r" "bip_index_2_R"
- $renamebone "middle_01_r" "bip_middle_0_R"
- $renamebone "middle_02_r" "bip_middle_1_R"
- $renamebone "middle_03_r" "bip_middle_2_R"
- $renamebone "pinky_01_r" "bip_pinky_0_R"
- $renamebone "pinky_02_r" "bip_pinky_1_R"
- $renamebone "pinky_03_r" "bip_pinky_2_R"
- $renamebone "ring_01_r" "bip_ring_0_R"
- $renamebone "ring_02_r" "bip_ring_1_R"
- $renamebone "ring_03_r" "bip_ring_2_R"
- $renamebone "thumb_01_r" "bip_thumb_0_R"
- $renamebone "thumb_02_r" "bip_thumb_1_R"
- $renamebone "thumb_03_r" "bip_thumb_2_R"
- $sequence "reference" {
- "anims\reference.smd"
- fps 1
- }
- $sequence "idle" {
- "anims\idle.smd"
- fps 1
- }
- $sequence "Emote_AerobicChamp" {
- "anims\Emote_AerobicChamp_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_BandOfTheFort" {
- "anims\Emote_BandOfTheFort_Idle.smd"
- fps 30
- loop
- }
- $sequence "Emote_Bendy" {
- "anims\Emote_Bendy_CMM.smd"
- fps 30
- //loop
- }
- /*
- $sequence "Basketball" {
- "anims\Basketball_Loop_CMM_30fps.smd"
- fps 30
- loop
- }
- */
- $sequence "Emote_BlowKiss" {
- "anims\Emote_BlowKiss_Male.smd"
- fps 30
- loop
- }
- $sequence "Emote_Boogie_Down" {
- "anims\Emote_Boogie_Down_Loop_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Bring_It_On" {
- "anims\Emote_Bring_It_On_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Capoeira" {
- "anims\Emote_Capoeira_CMM.smd"
- fps 30
- }
- $sequence "Emote_Calculated" {
- "anims\Emote_Calculated_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Chicken" {
- "anims\Emote_Chicken_CMM.smd"
- fps 30
- loop
- }
- /*
- $sequence "Cowbell" {
- "anims\Cowbell_CMM_Loop.smd"
- fps 30
- loop
- }
- */
- $sequence "Emote_Chug" {
- "anims\Emote_Chug_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Cry" {
- "anims\Emote_Cry_CMM.smd"
- fps 30
- //loop
- }
- $sequence "Emote_EasternBloc_Start" {
- "anims\Emote_EasternBloc_Start_CMM.smd"
- fps 30
- //loop
- }
- $sequence "Emote_EasternBloc" {
- "anims\Emote_EasternBloc_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_DustOffShoulders" {
- "anims\Emote_DustOffShoulders_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_DustingOffHands" {
- "anims\Emote_DustingOffHands.smd"
- fps 30
- loop
- }
- $sequence "Emote_Dance_SwipeIt" {
- "anims\Emote_Dance_SwipeIt_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Dance_Shoot" {
- "anims\Emote_Dance_Shoot_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Dance_NoBones" {
- "anims\Emote_Dance_NoBones_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_FancyFeet" {
- "anims\Emote_FancyFeet_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_FlippnSexy" {
- "anims\Emote_FlippnSexy.smd"
- fps 30
- loop
- }
- $sequence "Emote_Fresh" {
- "anims\Emote_Fresh_CMM.smd"
- fps 60
- loop
- }
- $sequence "Emote_GrooveJam" {
- "anims\Emote_GrooveJam_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_HandSignals" {
- "anims\Emote_HandSignals_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_HeelClick" {
- "anims\Emote_HeelClick_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Hillbilly_Shuffle" {
- "anims\Emote_Hillbilly_Shuffle_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Hillbilly_Shuffle_Intro" {
- "anims\Emote_Hillbilly_Shuffle_Intro_CMM.smd"
- fps 30
- }
- $sequence "Emote_Hip_Hop" {
- "anims\Emote_Hip_Hop_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Hiphop_01" {
- "anims\Emote_Hiphop_01_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Fishing" {
- "anims\Emote_Fishing_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Hotstuff" {
- "anims\Emote_Hotstuff_CMM.smd"
- fps 30
- }
- $sequence "Emote_Hula_Start" {
- "anims\Emote_Hula_Start_CMM.smd"
- fps 30
- }
- $sequence "Emote_Hula" {
- "anims\Emote_Hula_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_IBreakYou" {
- "anims\Emote_IBreakYou_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_InfiniDab_Intro" {
- "anims\Emote_InfiniDab_CMM_Intro.smd"
- fps 30
- }
- $sequence "Emote_InfiniDab_Loop" {
- "anims\Emote_InfiniDab_CMM_Loop.smd"
- fps 30
- loop
- }
- $sequence "Emote_KoreanEagle" {
- "anims\Emote_KoreanEagle_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Kpop_02" {
- "anims\Emote_Kpop_02_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Laugh" {
- "anims\Emote_Laugh_CMM.smd"
- fps 30
- }
- $sequence "Emote_LivingLarge" {
- "anims\Emote_LivingLarge_CMM.smd"
- fps 120
- loop
- }
- $sequence "Emote_Dance_Loser" {
- "anims\Emote_Dance_Loser_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Luchador" {
- "anims\Emote_Luchador_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Maracas" {
- "anims\Emote_Maracas_CMM.smd"
- fps 120
- loop
- }
- $sequence "Emote_Mask_Off_Loop" {
- "anims\Emote_Mask_Off_Loop_CMM_30fps.smd"
- fps 30
- loop
- }
- $sequence "Emote_Mask_Off_Intro" {
- "anims\Emote_Mask_Off_Intro_CMM_30fps.smd"
- fps 30
- }
- $sequence "Emote_PopLock" {
- "anims\Emote_PopLock.smd"
- fps 30
- }
- $sequence "Emote_PopRock" {
- "anims\Emote_PopRock_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_PraiseTheTomato" {
- "anims\Emote_PraiseTheTomato_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Dance_Pump" {
- "anims\Emote_Dance_Pump_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_RedCard" {
- "anims\Emote_RedCard.smd"
- fps 30
- loop
- }
- $sequence "Emote_Dance_RideThePony" {
- "anims\Emote_Dance_RideThePony.smd"
- fps 30
- loop
- }
- $sequence "Emote_guitar" {
- "anims\Emote_guitar_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Rocket_Rodeo" {
- "anims\Emote_Rocket_Rodeo_CMM.smd"
- fps 30
- }
- $sequence "Emote_RockPaperScissor_Paper" {
- "anims\Emote_RockPaperScissor_Paper_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_RockPaperScissor_Rock" {
- "anims\Emote_RockPaperScissor_Rock_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_RockPaperScissor_Scissor" {
- "anims\Emote_RockPaperScissor_Scissor_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_SmoothDrive" {
- "anims\Emote_SmoothDrive_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Snap" {
- "anims\Emote_Snap_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_StageBow" {
- "anims\Emote_StageBow_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_TechnoZombie" {
- "anims\Emote_TechnoZombie_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_ThumbsDown" {
- "anims\Emote_ThumbsDown_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_ThumbsUp" {
- "anims\Emote_ThumbsUp_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_T-Rex" {
- "anims\Emote_T-Rex_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Twist" {
- "anims\Emote_Twist_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_WarehouseDance_Loop" {
- "anims\Emote_WarehouseDance_Loop_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_WarehouseDance_Start" {
- "anims\Emote_WarehouseDance_Start_CMM.smd"
- fps 30
- }
- $sequence "Emote_Wiggle" {
- "anims\Emote_Wiggle_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Yeet" {
- "anims\Emote_Yeet_CMM.smd"
- fps 60
- loop
- }
- $sequence "Emote_Youre_Awesome" {
- "anims\Emote_Youre_Awesome_CMM.smd"
- fps 30
- }
- $sequence "Emote_Zippy_Dance" {
- "anims\Emote_Zippy_Dance.smd"
- fps 30
- loop
- }
- $sequence "DanceMoves" {
- "anims\DanceMoves.smd"
- fps 30
- loop
- }
- $sequence "Emote_Celebration_End" {
- "anims\Emote_Celebration_End.smd"
- fps 30
- loop
- }
- $sequence "Emote_Celebration_Loop" {
- "anims\Emote_Celebration_Loop.smd"
- fps 30
- loop
- }
- $sequence "Emote_Celebration_Start" {
- "anims\Emote_Celebration_Start.smd"
- fps 30
- loop
- }
- $sequence "Emote_Charleston" {
- "anims\Emote_Charleston.smd"
- fps 30
- loop
- }
- $sequence "Emote_Confused" {
- "anims\Emote_Confused_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Dance_Breakdance" {
- "anims\Emote_Dance_Breakdance.smd"
- fps 30
- loop
- }
- $sequence "Emote_Dance_Disco_T3" {
- "anims\Emote_Dance_Disco_T3.smd"
- fps 30
- }
- $sequence "Emote_Dance_Worm" {
- "anims\Emote_Dance_Worm.smd"
- fps 30
- loop
- }
- $sequence "Emote_DG_Disco" {
- "anims\Emote_DG_Disco.smd"
- fps 30
- loop
- }
- $sequence "Emote_Facepalm" {
- "anims\Emote_Facepalm.smd"
- fps 30
- }
- $sequence "Emote_Flex_CMM" {
- "anims\Emote_Flex_CMM.smd"
- fps 30
- }
- $sequence "Emote_FlossDance" {
- "anims\Emote_FlossDance_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Fonzie_Pistol" {
- "anims\Emote_Fonzie_Pistol.smd"
- fps 30
- loop
- }
- $sequence "Emote_golfclap" {
- "anims\Emote_golfclap_Male.smd"
- fps 30
- loop
- }
- $sequence "Emote_IHeartYou" {
- "anims\Emote_IHeartYou_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_Intensity_Loop" {
- "anims\Emote_Intensity_Loop.smd"
- fps 30
- loop
- }
- $sequence "Emote_Intensity_Start" {
- "anims\Emote_Intensity_Start.smd"
- fps 30
- }
- $sequence "Emote_IrishJig" {
- "anims\Emote_IrishJig.smd"
- fps 30
- loop
- }
- $sequence "Emote_IrishJig_Start" {
- "anims\Emote_IrishJig_Start.smd"
- fps 30
- }
- $sequence "Emote_Kung-Fu_Salute" {
- "anims\Emote_Kung-Fu_Salute.smd"
- fps 30
- loop
- }
- $sequence "Emote_Make_It_Rain" {
- "anims\Emote_Make_It_Rain.smd"
- fps 30
- loop
- }
- $sequence "Emote_NotToday" {
- "anims\Emote_NotToday_CMM.smd"
- fps 30
- loop
- }
- $sequence "Emote_RobotDance" {
- "anims\Emote_RobotDance.smd"
- fps 30
- loop
- }
- $sequence "Emote_Salt" {
- "anims\Emote_Salt.smd"
- fps 30
- loop
- }
- $sequence "Emote_Salute" {
- "anims\Emote_Salute_Male.smd"
- fps 30
- loop
- }
- $sequence "Emote_Wave2" {
- "anims\Emote_Wave2_CMM.smd"
- fps 30
- loop
- }
- $sequence "ElectroShuffle" {
- "anims\ElectroShuffle_CMF.smd"
- fps 30
- loop
- }
- $sequence "Emote_Dab" {
- "anims\Emote_Dab.smd"
- fps 30
- loop
- }
- $sequence "Emote_Boogie_Down_Intro" {
- "anims\Emote_Boogie_Down_Intro_CMM.smd"
- fps 30
- }
- /*
- $sequence "" {
- "anims\.smd"
- fps 30
- loop
- }
- */
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