AllemdarMapping69

Spedometar TD

Feb 3rd, 2018
95
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.73 KB | None | 0 0
  1. //Speedometar by Johny Alemdar
  2.  
  3. new Text:Textdraw0;
  4. new Text:Textdraw1;
  5. new Text:Textdraw2;
  6. new Text:Textdraw3;
  7. new Text:Textdraw4;
  8. new Text:Textdraw5;
  9. new Text:Textdraw6;
  10. new Text:Textdraw7;
  11. new Text:Textdraw8;
  12.  
  13.  
  14. Textdraw0 = TextDrawCreate(503.888946, 292.962982, "LD_SPAC:white");
  15. TextDrawLetterSize(Textdraw0, 0.000000, 0.000000);
  16. TextDrawTextSize(Textdraw0, 128.888854, 96.444442);
  17. TextDrawAlignment(Textdraw0, 1);
  18. TextDrawColor(Textdraw0, 8454143);
  19. TextDrawSetShadow(Textdraw0, 0);
  20. TextDrawSetOutline(Textdraw0, 0);
  21. TextDrawFont(Textdraw0, 4);
  22.  
  23. Textdraw1 = TextDrawCreate(504.888946, 293.962982, "LD_SPAC:white");
  24. TextDrawLetterSize(Textdraw1, 0.000000, 0.000000);
  25. TextDrawTextSize(Textdraw1, 126.666625, 94.370399);
  26. TextDrawAlignment(Textdraw1, 1);
  27. TextDrawColor(Textdraw1, 255);
  28. TextDrawSetShadow(Textdraw1, 0);
  29. TextDrawSetOutline(Textdraw1, 0);
  30. TextDrawFont(Textdraw1, 4);
  31.  
  32. Textdraw2 = TextDrawCreate(543.888916, 316.814788, "LD_SPAC:white");
  33. TextDrawLetterSize(Textdraw2, 0.000000, 0.000000);
  34. TextDrawTextSize(Textdraw2, 78.333374, 1.037017);
  35. TextDrawAlignment(Textdraw2, 1);
  36. TextDrawColor(Textdraw2, 8454143);
  37. TextDrawSetShadow(Textdraw2, 0);
  38. TextDrawSetOutline(Textdraw2, 0);
  39. TextDrawFont(Textdraw2, 4);
  40.  
  41. Textdraw3 = TextDrawCreate(495.555664, 289.333282, "LD_Pool:Ball");
  42. TextDrawLetterSize(Textdraw3, 0.000000, 0.000000);
  43. TextDrawTextSize(Textdraw3, 41.666702, 30.592597);
  44. TextDrawAlignment(Textdraw3, 1);
  45. TextDrawColor(Textdraw3, 8454143);
  46. TextDrawSetShadow(Textdraw3, 0);
  47. TextDrawSetOutline(Textdraw3, 0);
  48. TextDrawFont(Textdraw3, 4);
  49.  
  50. Textdraw4 = TextDrawCreate(512.666564, 303.296295, "km/h");
  51. TextDrawLetterSize(Textdraw4, 0.218333, 0.982964);
  52. TextDrawAlignment(Textdraw4, 1);
  53. TextDrawColor(Textdraw4, -1);
  54. TextDrawSetShadow(Textdraw4, 0);
  55. TextDrawSetOutline(Textdraw4, 1);
  56. TextDrawBackgroundColor(Textdraw4, 51);
  57. TextDrawFont(Textdraw4, 2);
  58. TextDrawSetProportional(Textdraw4, 1);
  59.  
  60. Textdraw5 = TextDrawCreate(496.555664, 290.333282, "LD_Pool:Ball");
  61. TextDrawLetterSize(Textdraw5, -0.006666, -0.077777);
  62. TextDrawTextSize(Textdraw5, 43.333381, 32.148155);
  63. TextDrawAlignment(Textdraw5, 1);
  64. TextDrawColor(Textdraw5, 255);
  65. TextDrawSetShadow(Textdraw5, 0);
  66. TextDrawSetOutline(Textdraw5, 0);
  67. TextDrawFont(Textdraw5, 4);
  68.  
  69. Textdraw6 = TextDrawCreate(504.889556, 332.851867, "LD_SPAC:white");
  70. TextDrawLetterSize(Textdraw6, 0.000000, 0.000000);
  71. TextDrawTextSize(Textdraw6, 127.222351, 1.037017);
  72. TextDrawAlignment(Textdraw6, 1);
  73. TextDrawColor(Textdraw6, 8454143);
  74. TextDrawSetShadow(Textdraw6, 0);
  75. TextDrawSetOutline(Textdraw6, 0);
  76. TextDrawFont(Textdraw6, 4);
  77.  
  78. Textdraw7 = TextDrawCreate(503.667388, 349.407501, "LD_SPAC:white");
  79. TextDrawLetterSize(Textdraw7, 0.000000, 0.000000);
  80. TextDrawTextSize(Textdraw7, 127.222351, 1.037017);
  81. TextDrawAlignment(Textdraw7, 1);
  82. TextDrawColor(Textdraw7, 8454143);
  83. TextDrawSetShadow(Textdraw7, 0);
  84. TextDrawSetOutline(Textdraw7, 0);
  85. TextDrawFont(Textdraw7, 4);
  86.  
  87. Textdraw8 = TextDrawCreate(503.556304, 364.926086, "LD_SPAC:white");
  88. TextDrawLetterSize(Textdraw8, 0.000000, 0.000000);
  89. TextDrawTextSize(Textdraw8, 127.222351, 1.037017);
  90. TextDrawAlignment(Textdraw8, 1);
  91. TextDrawColor(Textdraw8, 8454143);
  92. TextDrawSetShadow(Textdraw8, 0);
  93. TextDrawSetOutline(Textdraw8, 0);
  94. TextDrawFont(Textdraw8, 4);
  95.  
  96.  
  97. //Player Textdraws:
  98.  
  99. new PlayerText:Textdraw0[MAX_PLAYERS];
  100. new PlayerText:Textdraw1[MAX_PLAYERS];
  101. new PlayerText:Textdraw2[MAX_PLAYERS];
  102. new PlayerText:Textdraw3[MAX_PLAYERS];
  103. new PlayerText:Textdraw4[MAX_PLAYERS];
  104. new PlayerText:Textdraw5[MAX_PLAYERS];
  105. new PlayerText:Textdraw6[MAX_PLAYERS];
  106.  
  107.  
  108. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 556.666564, 304.888854, "SULTAN");
  109. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.304444, 1.268149);
  110. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  111. PlayerTextDrawColor(playerid, Textdraw0[playerid], -1);
  112. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  113. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 1);
  114. PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 51);
  115. PlayerTextDrawFont(playerid, Textdraw0[playerid], 2);
  116. PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);
  117.  
  118. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 508.333282, 262.370391, "LD_SPAC:white");
  119. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
  120. PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 136.111114, 59.111145);
  121. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  122. PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
  123. PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
  124. PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 0);
  125. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  126. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  127. PlayerTextDrawFont(playerid, Textdraw1[playerid], 5);
  128.  
  129. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 506.111053, 295.555541, "100");
  130. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.322222, 1.164445);
  131. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  132. PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
  133. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  134. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
  135. PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
  136. PlayerTextDrawFont(playerid, Textdraw2[playerid], 2);
  137. PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
  138.  
  139. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 533.333251, 320.962951, "Registrirano ~r~Ne");
  140. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.185555, 1.226667);
  141. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  142. PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
  143. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  144. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
  145. PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
  146. PlayerTextDrawFont(playerid, Textdraw3[playerid], 2);
  147. PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
  148.  
  149. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 548.777465, 336.481536, "10000~r~km");
  150. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.198333, 1.154074);
  151. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  152. PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
  153. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  154. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
  155. PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
  156. PlayerTextDrawFont(playerid, Textdraw4[playerid], 2);
  157. PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
  158.  
  159. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 545.332885, 352.518585, "Tip:~g~Benzin");
  160. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.198333, 1.154074);
  161. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  162. PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
  163. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  164. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
  165. PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
  166. PlayerTextDrawFont(playerid, Textdraw5[playerid], 2);
  167. PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
  168.  
  169. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 517.777832, 369.185089, "llllllllllll~b~lllllllllll");
  170. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.431666, 1.237038);
  171. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  172. PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
  173. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  174. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
  175. PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
  176. PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
  177. PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
Add Comment
Please, Sign In to add comment