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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local DBypass = false
- local ScreenGui = Instance.new("ScreenGui")
- local LoadingGUI = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- local LoadingBar = Instance.new("Frame")
- local LoadingStatusBar = Instance.new("Frame")
- local ImageLabel_2 = Instance.new("ImageLabel")
- local LoadingStatus = Instance.new("TextLabel")
- local Frame_2 = Instance.new("Frame")
- local MainGUI = Instance.new("Frame")
- local Frame_3 = Instance.new("Frame")
- local Frame_4 = Instance.new("Frame")
- local Frame_5 = Instance.new("Frame")
- local Frame_6 = Instance.new("Frame")
- local Frame_7 = Instance.new("Frame")
- local TopBarMainGUI = Instance.new("Frame")
- local Topbardownmaingui = Instance.new("Frame")
- local DownBarmaingui = Instance.new("Frame")
- local DownUpBarMainGUI = Instance.new("Frame")
- local Frame_8 = Instance.new("Frame")
- local UnderLineStripemainguidown = Instance.new("Frame")
- local Frame_9 = Instance.new("Frame")
- local Frame_10 = Instance.new("Frame")
- local Frame_11 = Instance.new("Frame")
- local Frame_12 = Instance.new("Frame")
- local ImageLabel_3 = Instance.new("ImageLabel")
- local ImageLabel_4 = Instance.new("ImageLabel")
- local Frame_13 = Instance.new("Frame")
- local UnderLineStripemainguitop = Instance.new("Frame")
- local FunctionsGUI = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Keycard = Instance.new("TextButton")
- local InfAmmo = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local DestroyGUI = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local Cells = Instance.new("TextButton")
- local Buildings = Instance.new("TextButton")
- local LaserBank = Instance.new("TextButton")
- local LaserJewelry = Instance.new("TextButton")
- local Vault = Instance.new("TextButton")
- local Doors = Instance.new("TextButton")
- local splodewall = Instance.new("TextButton")
- local secretbasepolice = Instance.new("TextButton")
- local secretbasecrim = Instance.new("TextButton")
- local Doors_2 = Instance.new("TextButton")
- local SettingsGUI = Instance.new("Frame")
- local TextLabel_3 = Instance.new("TextLabel")
- local ChangeColor = Instance.new("TextButton")
- local robstatushideshow = Instance.new("TextButton")
- local VehicleGUI = Instance.new("Frame")
- local TextLabel_4 = Instance.new("TextLabel")
- local InfNitro = Instance.new("TextButton")
- local CarSpeed = Instance.new("TextButton")
- local CarBhop = Instance.new("TextButton")
- local LocalPlayerGUI = Instance.new("Frame")
- local TextLabel_5 = Instance.new("TextLabel")
- local Speed = Instance.new("TextButton")
- local InfJump = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local MiscGUI = Instance.new("Frame")
- local TextLabel_6 = Instance.new("TextLabel")
- local CasesOpen = Instance.new("TextButton")
- local Platform = Instance.new("TextButton")
- local TeleportsGUI = Instance.new("Frame")
- local TextLabel_7 = Instance.new("TextLabel")
- local TpToAirdrop = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local Crimbase = Instance.new("TextButton")
- local Prison = Instance.new("TextButton")
- local polbase1 = Instance.new("TextButton")
- local polbase2 = Instance.new("TextButton")
- local BankTP = Instance.new("TextButton")
- local jewtp = Instance.new("TextButton")
- local Bugatti = Instance.new("TextButton")
- local Lambo = Instance.new("TextButton")
- local GunsItems = Instance.new("Frame")
- local TextLabel_8 = Instance.new("TextLabel")
- local Pistol = Instance.new("TextButton")
- local Shotgun = Instance.new("TextButton")
- local AK = Instance.new("TextButton")
- local m4 = Instance.new("TextButton")
- local InfDonuts = Instance.new("TextButton")
- local GUIoptions = Instance.new("Frame")
- local Frame_14 = Instance.new("Frame")
- local Frame_15 = Instance.new("Frame")
- local Frame_16 = Instance.new("Frame")
- local darkbackgroundbarguioptions = Instance.new("Frame")
- local lightbackgroundbaroptions = Instance.new("Frame")
- local UpBaroptionsgui = Instance.new("Frame")
- local upbardownoptionsgui = Instance.new("Frame")
- local downupbaroptionsgui = Instance.new("Frame")
- local downbaroptionsgui = Instance.new("Frame")
- local Functions = Instance.new("TextButton")
- local Teleports = Instance.new("TextButton")
- local LocalPlayer = Instance.new("TextButton")
- local Misc = Instance.new("TextButton")
- local Delete = Instance.new("TextButton")
- local Vehicle = Instance.new("TextButton")
- local Settings = Instance.new("TextButton")
- local GunsItems_2 = Instance.new("TextButton")
- local TPPlayers = Instance.new("Frame")
- local Frame_17 = Instance.new("Frame")
- local Frame_18 = Instance.new("Frame")
- local lightbackgroundbarTpplayer = Instance.new("Frame")
- local darkbackgroundbarTPplayer = Instance.new("Frame")
- local UpBarTPPlayers = Instance.new("Frame")
- local upbardownTpPlayers = Instance.new("Frame")
- local downbarTPPlayers = Instance.new("Frame")
- local downupbarTPPlayers = Instance.new("Frame")
- local TextLabel_9 = Instance.new("TextLabel")
- local UnderLineStripetpplayers = Instance.new("Frame")
- local PlayerTP_Input = Instance.new("TextBox")
- local PlayerTP_Teleport = Instance.new("TextButton")
- local Robberystatus = Instance.new("Frame")
- local trainstatusss = Instance.new("TextLabel")
- local BankStatusss = Instance.new("TextLabel")
- local JewelryStatusss = Instance.new("TextLabel")
- local openclosed = Instance.new("Frame")
- local traingoingyesno = Instance.new("Frame")
- local bankgoingyesno = Instance.new("Frame")
- local jewelrygoingyesno = Instance.new("Frame")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- LoadingGUI.Name = "LoadingGUI"
- LoadingGUI.Parent = ScreenGui
- LoadingGUI.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- LoadingGUI.Position = UDim2.new(0.36500001, 0, -0.400000006, 0)
- LoadingGUI.Size = UDim2.new(0, 437, 0, 260)
- Frame.Parent = LoadingGUI
- Frame.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.0205949657, 0, 0.0307692308, 0)
- Frame.Size = UDim2.new(0, 417, 0, 243)
- ImageLabel.Parent = LoadingGUI
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0.0205949657, 0, 0.0307692308, 0)
- ImageLabel.Size = UDim2.new(0, 417, 0, 243)
- ImageLabel.Image = "rbxassetid://2288876270"
- ImageLabel.ImageColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- LoadingBar.Name = "LoadingBar"
- LoadingBar.Parent = LoadingGUI
- LoadingBar.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- LoadingBar.BorderColor3 = Color3.new(0.0862745, 0.0862745, 0.0862745)
- LoadingBar.BorderSizePixel = 5
- LoadingBar.Position = UDim2.new(0.0640732273, 0, 0.761538446, 0)
- LoadingBar.Size = UDim2.new(0, 378, 0, 22)
- LoadingStatusBar.Name = "LoadingStatusBar"
- LoadingStatusBar.Parent = LoadingBar
- LoadingStatusBar.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- LoadingStatusBar.BorderSizePixel = 0
- LoadingStatusBar.Size = UDim2.new(0, 6, 0, 22)
- ImageLabel_2.Parent = LoadingGUI
- ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.Position = UDim2.new(0.276887864, 0, 0.0307692308, 0)
- ImageLabel_2.Size = UDim2.new(0, 195, 0, 75)
- ImageLabel_2.Image = "rbxassetid://2741809022"
- LoadingStatus.Name = "LoadingStatus"
- LoadingStatus.Parent = LoadingGUI
- LoadingStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- LoadingStatus.BackgroundTransparency = 1
- LoadingStatus.Position = UDim2.new(0.226544604, 0, 0.476923078, 0)
- LoadingStatus.Size = UDim2.new(0, 240, 0, 56)
- LoadingStatus.Font = Enum.Font.SourceSansBold
- LoadingStatus.Text = "Loading"
- LoadingStatus.TextColor3 = Color3.new(0, 0, 0)
- LoadingStatus.TextSize = 25
- Frame_2.Parent = LoadingStatus
- Frame_2.BackgroundColor3 = Color3.new(0.0862745, 0.0862745, 0.0862745)
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0.291666657, 0, 0.75, 0)
- Frame_2.Size = UDim2.new(0, 100, 0, 6)
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = ScreenGui
- MainGUI.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- MainGUI.BorderSizePixel = 0
- MainGUI.Position = UDim2.new(0.152999997, 0, 2, 0)
- MainGUI.Size = UDim2.new(0, 806, 0, 417)
- Frame_3.Parent = MainGUI
- Frame_3.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
- Frame_3.BorderSizePixel = 0
- Frame_3.Size = UDim2.new(0, 805, 0, 50)
- Frame_4.Parent = MainGUI
- Frame_4.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Frame_4.BorderSizePixel = 0
- Frame_4.Size = UDim2.new(0, 34, 0, 417)
- Frame_5.Parent = MainGUI
- Frame_5.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Frame_5.BorderSizePixel = 0
- Frame_5.Position = UDim2.new(0.957325459, 0, 0, 0)
- Frame_5.Size = UDim2.new(0, 34, 0, 417)
- Frame_6.Parent = MainGUI
- Frame_6.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725)
- Frame_6.BorderSizePixel = 0
- Frame_6.Position = UDim2.new(0.858005941, 0, 0, 0)
- Frame_6.Size = UDim2.new(0, 18, 0, 417)
- Frame_7.Parent = MainGUI
- Frame_7.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725)
- Frame_7.BorderSizePixel = 0
- Frame_7.Position = UDim2.new(0.805619478, 0, 0, 0)
- Frame_7.Size = UDim2.new(0, 27, 0, 417)
- TopBarMainGUI.Name = "TopBarMainGUI"
- TopBarMainGUI.Parent = MainGUI
- TopBarMainGUI.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- TopBarMainGUI.BorderSizePixel = 0
- TopBarMainGUI.Position = UDim2.new(0, 0, 0.0326409265, 0)
- TopBarMainGUI.Size = UDim2.new(0, 805, 0, 15)
- Topbardownmaingui.Name = "Topbardownmaingui"
- Topbardownmaingui.Parent = MainGUI
- Topbardownmaingui.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- Topbardownmaingui.BorderSizePixel = 0
- Topbardownmaingui.Position = UDim2.new(0, 0, 0.10385754, 0)
- Topbardownmaingui.Size = UDim2.new(0, 805, 0, 4)
- DownBarmaingui.Name = "DownBarmaingui"
- DownBarmaingui.Parent = MainGUI
- DownBarmaingui.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- DownBarmaingui.BorderSizePixel = 0
- DownBarmaingui.Position = UDim2.new(0, 0, 0.922848642, 0)
- DownBarmaingui.Size = UDim2.new(0, 806, 0, 15)
- DownUpBarMainGUI.Name = "DownUpBarMainGUI"
- DownUpBarMainGUI.Parent = MainGUI
- DownUpBarMainGUI.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- DownUpBarMainGUI.BorderSizePixel = 0
- DownUpBarMainGUI.Position = UDim2.new(0, 0, 0.88724041, 0)
- DownUpBarMainGUI.Size = UDim2.new(0, 806, 0, 4)
- Frame_8.Parent = MainGUI
- Frame_8.BackgroundColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- Frame_8.BorderSizePixel = 0
- Frame_8.Position = UDim2.new(0.436878234, 0, 0.0421123058, 0)
- Frame_8.Size = UDim2.new(0, 100, 0, 6)
- UnderLineStripemainguidown.Name = "UnderLineStripemainguidown"
- UnderLineStripemainguidown.Parent = MainGUI
- UnderLineStripemainguidown.BackgroundColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- UnderLineStripemainguidown.BorderSizePixel = 0
- UnderLineStripemainguidown.Position = UDim2.new(0.436878234, 0, 0.929921925, 0)
- UnderLineStripemainguidown.Size = UDim2.new(0, 100, 0, 6)
- Frame_9.Parent = MainGUI
- Frame_9.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
- Frame_9.BorderSizePixel = 0
- Frame_9.Position = UDim2.new(0.785172403, 0, -0.166378468, 0)
- Frame_9.Size = UDim2.new(0, 173, 0, 80)
- Frame_10.Parent = MainGUI
- Frame_10.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725)
- Frame_10.BorderSizePixel = 0
- Frame_10.Position = UDim2.new(0.805619478, 0, -0.166378468, 0)
- Frame_10.Size = UDim2.new(0, 27, 0, 80)
- Frame_11.Parent = MainGUI
- Frame_11.BackgroundColor3 = Color3.new(0.113725, 0.113725, 0.113725)
- Frame_11.BorderSizePixel = 0
- Frame_11.Position = UDim2.new(0.858006001, 0, -0.166378468, 0)
- Frame_11.Size = UDim2.new(0, 18, 0, 80)
- Frame_12.Parent = MainGUI
- Frame_12.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Frame_12.BorderSizePixel = 0
- Frame_12.Position = UDim2.new(0.95732528, 0, -0.166378468, 0)
- Frame_12.Size = UDim2.new(0, 34, 0, 80)
- ImageLabel_3.Parent = MainGUI
- ImageLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_3.BackgroundTransparency = 1
- ImageLabel_3.Position = UDim2.new(0.900661469, 0, -0.166378468, 0)
- ImageLabel_3.Size = UDim2.new(0, 80, 0, 80)
- ImageLabel_3.Image = "rbxassetid://2803600178"
- ImageLabel_4.Parent = MainGUI
- ImageLabel_4.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
- ImageLabel_4.BackgroundTransparency = 1
- ImageLabel_4.Position = UDim2.new(0.686658978, 0, -0.166378468, 0)
- ImageLabel_4.Rotation = 270
- ImageLabel_4.Size = UDim2.new(0, 80, 0, 80)
- ImageLabel_4.Image = "rbxassetid://268259229"
- ImageLabel_4.ImageColor3 = Color3.new(0.184314, 0.184314, 0.184314)
- Frame_13.Parent = MainGUI
- Frame_13.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
- Frame_13.BorderSizePixel = 0
- Frame_13.Position = UDim2.new(0.611782491, 0, 0, 0)
- Frame_13.Size = UDim2.new(0, 100, 0, 11)
- UnderLineStripemainguitop.Name = "UnderLineStripemainguitop"
- UnderLineStripemainguitop.Parent = MainGUI
- UnderLineStripemainguitop.BackgroundColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- UnderLineStripemainguitop.BorderSizePixel = 0
- UnderLineStripemainguitop.Position = UDim2.new(0.436878234, 0, 0.0421123058, 0)
- UnderLineStripemainguitop.Size = UDim2.new(0, 100, 0, 6)
- FunctionsGUI.Name = "FunctionsGUI"
- FunctionsGUI.Parent = MainGUI
- FunctionsGUI.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- FunctionsGUI.BorderSizePixel = 0
- FunctionsGUI.Position = UDim2.new(0.0657568201, 0, 0.158273384, 0)
- FunctionsGUI.Size = UDim2.new(0, 580, 0, 293)
- FunctionsGUI.Visible = false
- TextLabel.Parent = FunctionsGUI
- TextLabel.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TextLabel.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- TextLabel.BorderSizePixel = 3
- TextLabel.Position = UDim2.new(0.429862231, 0, -0.0681775287, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "Functions"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 20
- Keycard.Name = "Keycard"
- Keycard.Parent = FunctionsGUI
- Keycard.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Keycard.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Keycard.BorderSizePixel = 3
- Keycard.Position = UDim2.new(0.470689654, 0, 0.160196245, 0)
- Keycard.Size = UDim2.new(0, 154, 0, 33)
- Keycard.Font = Enum.Font.SourceSansBold
- Keycard.Text = "Keycard"
- Keycard.TextColor3 = Color3.new(0, 0, 0)
- Keycard.TextSize = 14
- InfAmmo.Name = "InfAmmo"
- InfAmmo.Parent = FunctionsGUI
- InfAmmo.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- InfAmmo.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- InfAmmo.BorderSizePixel = 3
- InfAmmo.Position = UDim2.new(0.470689654, 0, 0.306953907, 0)
- InfAmmo.Size = UDim2.new(0, 154, 0, 33)
- InfAmmo.Font = Enum.Font.SourceSansBold
- InfAmmo.Text = "Inf Ammo"
- InfAmmo.TextColor3 = Color3.new(0, 0, 0)
- InfAmmo.TextSize = 14
- Btools.Name = "Btools"
- Btools.Parent = FunctionsGUI
- Btools.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Btools.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Btools.BorderSizePixel = 3
- Btools.Position = UDim2.new(0.470689654, 0, 0.467363477, 0)
- Btools.Size = UDim2.new(0, 154, 0, 33)
- Btools.Font = Enum.Font.SourceSansBold
- Btools.Text = "Btools"
- Btools.TextColor3 = Color3.new(0, 0, 0)
- Btools.TextSize = 14
- DestroyGUI.Name = "DestroyGUI"
- DestroyGUI.Parent = MainGUI
- DestroyGUI.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- DestroyGUI.BorderSizePixel = 0
- DestroyGUI.Position = UDim2.new(0.0657568201, 0, 0.158273384, 0)
- DestroyGUI.Size = UDim2.new(0, 580, 0, 293)
- DestroyGUI.Visible = false
- TextLabel_2.Parent = DestroyGUI
- TextLabel_2.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TextLabel_2.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- TextLabel_2.BorderSizePixel = 3
- TextLabel_2.Position = UDim2.new(0.429862231, 0, -0.0784164369, 0)
- TextLabel_2.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.Text = "Destroy"
- TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.TextSize = 20
- Cells.Name = "Cells"
- Cells.Parent = DestroyGUI
- Cells.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Cells.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Cells.BorderSizePixel = 3
- Cells.Position = UDim2.new(0.665517211, 0, 0.160196245, 0)
- Cells.Size = UDim2.new(0, 154, 0, 33)
- Cells.Font = Enum.Font.SourceSansBold
- Cells.Text = "Cells"
- Cells.TextColor3 = Color3.new(0, 0, 0)
- Cells.TextSize = 14
- Buildings.Name = "Buildings"
- Buildings.Parent = DestroyGUI
- Buildings.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Buildings.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Buildings.BorderSizePixel = 3
- Buildings.Position = UDim2.new(0.665517211, 0, 0.306953907, 0)
- Buildings.Size = UDim2.new(0, 154, 0, 33)
- Buildings.Font = Enum.Font.SourceSansBold
- Buildings.Text = "Buildings"
- Buildings.TextColor3 = Color3.new(0, 0, 0)
- Buildings.TextSize = 14
- LaserBank.Name = "LaserBank"
- LaserBank.Parent = DestroyGUI
- LaserBank.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- LaserBank.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- LaserBank.BorderSizePixel = 3
- LaserBank.Position = UDim2.new(0.665517211, 0, 0.467363477, 0)
- LaserBank.Size = UDim2.new(0, 154, 0, 33)
- LaserBank.Font = Enum.Font.SourceSansBold
- LaserBank.Text = "Lasers Bank"
- LaserBank.TextColor3 = Color3.new(0, 0, 0)
- LaserBank.TextSize = 14
- LaserJewelry.Name = "LaserJewelry"
- LaserJewelry.Parent = DestroyGUI
- LaserJewelry.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- LaserJewelry.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- LaserJewelry.BorderSizePixel = 3
- LaserJewelry.Position = UDim2.new(0.665517211, 0, 0.620947123, 0)
- LaserJewelry.Size = UDim2.new(0, 154, 0, 33)
- LaserJewelry.Font = Enum.Font.SourceSansBold
- LaserJewelry.Text = "Lasers Jewelry"
- LaserJewelry.TextColor3 = Color3.new(0, 0, 0)
- LaserJewelry.TextSize = 14
- Vault.Name = "Vault"
- Vault.Parent = DestroyGUI
- Vault.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Vault.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Vault.BorderSizePixel = 3
- Vault.Position = UDim2.new(0.665517211, 0, 0.781356752, 0)
- Vault.Size = UDim2.new(0, 154, 0, 33)
- Vault.Font = Enum.Font.SourceSansBold
- Vault.Text = "Bank Vault"
- Vault.TextColor3 = Color3.new(0, 0, 0)
- Vault.TextSize = 14
- Doors.Name = "Doors"
- Doors.Parent = DestroyGUI
- Doors.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Doors.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Doors.BorderSizePixel = 3
- Doors.Position = UDim2.new(0.289655209, 0, 0.620947182, 0)
- Doors.Size = UDim2.new(0, 154, 0, 33)
- Doors.Font = Enum.Font.SourceSansBold
- Doors.Text = "Doors"
- Doors.TextColor3 = Color3.new(0, 0, 0)
- Doors.TextSize = 14
- splodewall.Name = "splodewall"
- splodewall.Parent = DestroyGUI
- splodewall.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- splodewall.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- splodewall.BorderSizePixel = 3
- splodewall.Position = UDim2.new(0.289655179, 0, 0.160196245, 0)
- splodewall.Size = UDim2.new(0, 154, 0, 33)
- splodewall.Font = Enum.Font.SourceSansBold
- splodewall.Text = "Explode Wall"
- splodewall.TextColor3 = Color3.new(0, 0, 0)
- splodewall.TextSize = 14
- secretbasepolice.Name = "secretbasepolice"
- secretbasepolice.Parent = DestroyGUI
- secretbasepolice.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- secretbasepolice.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- secretbasepolice.BorderSizePixel = 3
- secretbasepolice.Position = UDim2.new(0.287931085, 0, 0.306953907, 0)
- secretbasepolice.Size = UDim2.new(0, 154, 0, 33)
- secretbasepolice.Font = Enum.Font.SourceSansBold
- secretbasepolice.Text = "Secret Police Base Doors"
- secretbasepolice.TextColor3 = Color3.new(0, 0, 0)
- secretbasepolice.TextSize = 14
- secretbasecrim.Name = "secretbasecrim"
- secretbasecrim.Parent = DestroyGUI
- secretbasecrim.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- secretbasecrim.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- secretbasecrim.BorderSizePixel = 3
- secretbasecrim.Position = UDim2.new(0.289655238, 0, 0.467363477, 0)
- secretbasecrim.Size = UDim2.new(0, 154, 0, 33)
- secretbasecrim.Font = Enum.Font.SourceSansBold
- secretbasecrim.Text = "Secret Crim Base Doors"
- secretbasecrim.TextColor3 = Color3.new(0, 0, 0)
- secretbasecrim.TextSize = 14
- Doors_2.Name = "Doors"
- Doors_2.Parent = DestroyGUI
- Doors_2.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Doors_2.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Doors_2.BorderSizePixel = 3
- Doors_2.Position = UDim2.new(0.287931085, 0, 0.781356752, 0)
- Doors_2.Size = UDim2.new(0, 154, 0, 33)
- Doors_2.Font = Enum.Font.SourceSansBold
- Doors_2.Text = "Museum Doors"
- Doors_2.TextColor3 = Color3.new(0, 0, 0)
- Doors_2.TextSize = 14
- SettingsGUI.Name = "SettingsGUI"
- SettingsGUI.Parent = MainGUI
- SettingsGUI.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- SettingsGUI.BorderSizePixel = 0
- SettingsGUI.Position = UDim2.new(0.0657568201, 0, 0.158273384, 0)
- SettingsGUI.Size = UDim2.new(0, 580, 0, 293)
- SettingsGUI.Visible = false
- TextLabel_3.Parent = SettingsGUI
- TextLabel_3.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TextLabel_3.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- TextLabel_3.BorderSizePixel = 3
- TextLabel_3.Position = UDim2.new(0.429862231, 0, -0.0681775287, 0)
- TextLabel_3.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_3.Font = Enum.Font.SourceSansBold
- TextLabel_3.Text = "Settings"
- TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_3.TextSize = 20
- ChangeColor.Name = "ChangeColor"
- ChangeColor.Parent = SettingsGUI
- ChangeColor.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- ChangeColor.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- ChangeColor.BorderSizePixel = 3
- ChangeColor.Position = UDim2.new(0.470689654, 0, 0.160196245, 0)
- ChangeColor.Size = UDim2.new(0, 154, 0, 33)
- ChangeColor.Font = Enum.Font.SourceSansBold
- ChangeColor.Text = "Change Color"
- ChangeColor.TextColor3 = Color3.new(0, 0, 0)
- ChangeColor.TextSize = 14
- robstatushideshow.Name = "robstatushide/show"
- robstatushideshow.Parent = SettingsGUI
- robstatushideshow.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- robstatushideshow.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- robstatushideshow.BorderSizePixel = 3
- robstatushideshow.Position = UDim2.new(0.470689654, 0, 0.306953907, 0)
- robstatushideshow.Size = UDim2.new(0, 154, 0, 33)
- robstatushideshow.Font = Enum.Font.SourceSansBold
- robstatushideshow.Text = "Hide/Show Rob Status"
- robstatushideshow.TextColor3 = Color3.new(0, 0, 0)
- robstatushideshow.TextSize = 14
- VehicleGUI.Name = "VehicleGUI"
- VehicleGUI.Parent = MainGUI
- VehicleGUI.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- VehicleGUI.BorderSizePixel = 0
- VehicleGUI.Position = UDim2.new(0.0657568201, 0, 0.158273384, 0)
- VehicleGUI.Size = UDim2.new(0, 580, 0, 293)
- VehicleGUI.Visible = false
- TextLabel_4.Parent = VehicleGUI
- TextLabel_4.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TextLabel_4.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- TextLabel_4.BorderSizePixel = 3
- TextLabel_4.Position = UDim2.new(0.429862231, 0, -0.0681775287, 0)
- TextLabel_4.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.Text = "Vehicle"
- TextLabel_4.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_4.TextSize = 20
- InfNitro.Name = "InfNitro"
- InfNitro.Parent = VehicleGUI
- InfNitro.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- InfNitro.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- InfNitro.BorderSizePixel = 3
- InfNitro.Position = UDim2.new(0.470689654, 0, 0.160196245, 0)
- InfNitro.Size = UDim2.new(0, 154, 0, 33)
- InfNitro.Font = Enum.Font.SourceSansBold
- InfNitro.Text = "Inf Nitro"
- InfNitro.TextColor3 = Color3.new(0, 0, 0)
- InfNitro.TextSize = 14
- CarSpeed.Name = "Car Speed"
- CarSpeed.Parent = VehicleGUI
- CarSpeed.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- CarSpeed.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- CarSpeed.BorderSizePixel = 3
- CarSpeed.Position = UDim2.new(0.470689654, 0, 0.306953907, 0)
- CarSpeed.Size = UDim2.new(0, 154, 0, 33)
- CarSpeed.Font = Enum.Font.SourceSansBold
- CarSpeed.Text = "Car Speed"
- CarSpeed.TextColor3 = Color3.new(0, 0, 0)
- CarSpeed.TextSize = 14
- CarBhop.Name = "Car Bhop"
- CarBhop.Parent = VehicleGUI
- CarBhop.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- CarBhop.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- CarBhop.BorderSizePixel = 3
- CarBhop.Position = UDim2.new(0.470689654, 0, 0.467363477, 0)
- CarBhop.Size = UDim2.new(0, 154, 0, 33)
- CarBhop.Font = Enum.Font.SourceSansBold
- CarBhop.Text = "Car Bhop(B)"
- CarBhop.TextColor3 = Color3.new(0, 0, 0)
- CarBhop.TextSize = 14
- LocalPlayerGUI.Name = "LocalPlayerGUI"
- LocalPlayerGUI.Parent = MainGUI
- LocalPlayerGUI.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- LocalPlayerGUI.BorderSizePixel = 0
- LocalPlayerGUI.Position = UDim2.new(0.0657568201, 0, 0.158273384, 0)
- LocalPlayerGUI.Size = UDim2.new(0, 580, 0, 293)
- LocalPlayerGUI.Visible = false
- TextLabel_5.Parent = LocalPlayerGUI
- TextLabel_5.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TextLabel_5.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- TextLabel_5.BorderSizePixel = 3
- TextLabel_5.Position = UDim2.new(0.429862231, 0, -0.0681775287, 0)
- TextLabel_5.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_5.Font = Enum.Font.SourceSansBold
- TextLabel_5.Text = "Local Player"
- TextLabel_5.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_5.TextSize = 20
- Speed.Name = "Speed"
- Speed.Parent = LocalPlayerGUI
- Speed.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Speed.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Speed.BorderSizePixel = 3
- Speed.Position = UDim2.new(0.470689654, 0, 0.160196245, 0)
- Speed.Size = UDim2.new(0, 154, 0, 33)
- Speed.Font = Enum.Font.SourceSansBold
- Speed.Text = "Speed(X)"
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 14
- InfJump.Name = "Inf Jump"
- InfJump.Parent = LocalPlayerGUI
- InfJump.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- InfJump.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- InfJump.BorderSizePixel = 3
- InfJump.Position = UDim2.new(0.470689654, 0, 0.306953907, 0)
- InfJump.Size = UDim2.new(0, 154, 0, 33)
- InfJump.Font = Enum.Font.SourceSansBold
- InfJump.Text = "Inf Jump"
- InfJump.TextColor3 = Color3.new(0, 0, 0)
- InfJump.TextSize = 14
- Fly.Name = "Fly"
- Fly.Parent = LocalPlayerGUI
- Fly.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Fly.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Fly.BorderSizePixel = 3
- Fly.Position = UDim2.new(0.470689654, 0, 0.467363477, 0)
- Fly.Size = UDim2.new(0, 154, 0, 33)
- Fly.Font = Enum.Font.SourceSansBold
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.new(0, 0, 0)
- Fly.TextSize = 14
- MiscGUI.Name = "MiscGUI"
- MiscGUI.Parent = MainGUI
- MiscGUI.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- MiscGUI.BorderSizePixel = 0
- MiscGUI.Position = UDim2.new(0.0657568201, 0, 0.158273384, 0)
- MiscGUI.Size = UDim2.new(0, 580, 0, 293)
- MiscGUI.Visible = false
- TextLabel_6.Parent = MiscGUI
- TextLabel_6.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TextLabel_6.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- TextLabel_6.BorderSizePixel = 3
- TextLabel_6.Position = UDim2.new(0.429862231, 0, -0.0681775287, 0)
- TextLabel_6.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_6.Font = Enum.Font.SourceSansBold
- TextLabel_6.Text = "Miscellaneous"
- TextLabel_6.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_6.TextSize = 20
- CasesOpen.Name = "CasesOpen"
- CasesOpen.Parent = MiscGUI
- CasesOpen.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- CasesOpen.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- CasesOpen.BorderSizePixel = 3
- CasesOpen.Position = UDim2.new(0.470689654, 0, 0.160196245, 0)
- CasesOpen.Size = UDim2.new(0, 154, 0, 33)
- CasesOpen.Font = Enum.Font.SourceSansBold
- CasesOpen.Text = "Open All Cases"
- CasesOpen.TextColor3 = Color3.new(0, 0, 0)
- CasesOpen.TextSize = 14
- Platform.Name = "Platform"
- Platform.Parent = MiscGUI
- Platform.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Platform.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Platform.BorderSizePixel = 3
- Platform.Position = UDim2.new(0.470689654, 0, 0.306953907, 0)
- Platform.Size = UDim2.new(0, 154, 0, 33)
- Platform.Font = Enum.Font.SourceSansBold
- Platform.Text = "Platform"
- Platform.TextColor3 = Color3.new(0, 0, 0)
- Platform.TextSize = 14
- TeleportsGUI.Name = "TeleportsGUI"
- TeleportsGUI.Parent = MainGUI
- TeleportsGUI.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TeleportsGUI.BorderSizePixel = 0
- TeleportsGUI.Position = UDim2.new(0.0657568201, 0, 0.158273384, 0)
- TeleportsGUI.Size = UDim2.new(0, 580, 0, 293)
- TeleportsGUI.Visible = false
- TextLabel_7.Parent = TeleportsGUI
- TextLabel_7.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TextLabel_7.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- TextLabel_7.BorderSizePixel = 3
- TextLabel_7.Position = UDim2.new(0.429862231, 0, -0.0681775287, 0)
- TextLabel_7.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_7.Font = Enum.Font.SourceSansBold
- TextLabel_7.Text = "Teleports"
- TextLabel_7.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_7.TextSize = 20
- TpToAirdrop.Name = "TpToAirdrop"
- TpToAirdrop.Parent = TeleportsGUI
- TpToAirdrop.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TpToAirdrop.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- TpToAirdrop.BorderSizePixel = 3
- TpToAirdrop.Position = UDim2.new(0.458620697, 0, 0.184087008, 0)
- TpToAirdrop.Size = UDim2.new(0, 154, 0, 33)
- TpToAirdrop.Font = Enum.Font.SourceSansBold
- TpToAirdrop.Text = "TP To Airdrop"
- TpToAirdrop.TextColor3 = Color3.new(0, 0, 0)
- TpToAirdrop.TextSize = 14
- ScrollingFrame.Parent = TeleportsGUI
- ScrollingFrame.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- ScrollingFrame.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- ScrollingFrame.Position = UDim2.new(0, 0, 0.180887371, 0)
- ScrollingFrame.Size = UDim2.new(0, 225, 0, 240)
- ScrollingFrame.ScrollBarThickness = 10
- ScrollingFrame.VerticalScrollBarPosition = Enum.VerticalScrollBarPosition.Left
- Crimbase.Name = "Crimbase"
- Crimbase.Parent = ScrollingFrame
- Crimbase.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Crimbase.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Crimbase.BorderSizePixel = 3
- Crimbase.Position = UDim2.new(0.153409988, 0, 0.0287969224, 0)
- Crimbase.Size = UDim2.new(0, 154, 0, 33)
- Crimbase.Font = Enum.Font.SourceSansBold
- Crimbase.Text = "Crim Base"
- Crimbase.TextColor3 = Color3.new(0, 0, 0)
- Crimbase.TextSize = 14
- Prison.Name = "Prison"
- Prison.Parent = ScrollingFrame
- Prison.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Prison.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Prison.BorderSizePixel = 3
- Prison.Position = UDim2.new(0.153409988, 0, 0.107295215, 0)
- Prison.Size = UDim2.new(0, 154, 0, 33)
- Prison.Font = Enum.Font.SourceSansBold
- Prison.Text = "Prison"
- Prison.TextColor3 = Color3.new(0, 0, 0)
- Prison.TextSize = 14
- polbase1.Name = "polbase1"
- polbase1.Parent = ScrollingFrame
- polbase1.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- polbase1.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- polbase1.BorderSizePixel = 3
- polbase1.Position = UDim2.new(0.153409988, 0, 0.185793519, 0)
- polbase1.Size = UDim2.new(0, 154, 0, 33)
- polbase1.Font = Enum.Font.SourceSansBold
- polbase1.Text = "Police Base 1"
- polbase1.TextColor3 = Color3.new(0, 0, 0)
- polbase1.TextSize = 14
- polbase2.Name = "polbase2"
- polbase2.Parent = ScrollingFrame
- polbase2.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- polbase2.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- polbase2.BorderSizePixel = 3
- polbase2.Position = UDim2.new(0.153409988, 0, 0.262585312, 0)
- polbase2.Size = UDim2.new(0, 154, 0, 33)
- polbase2.Font = Enum.Font.SourceSansBold
- polbase2.Text = "Police Base 2"
- polbase2.TextColor3 = Color3.new(0, 0, 0)
- polbase2.TextSize = 14
- BankTP.Name = "BankTP"
- BankTP.Parent = ScrollingFrame
- BankTP.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- BankTP.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- BankTP.BorderSizePixel = 3
- BankTP.Position = UDim2.new(0.153409988, 0, 0.339377105, 0)
- BankTP.Size = UDim2.new(0, 154, 0, 33)
- BankTP.Font = Enum.Font.SourceSansBold
- BankTP.Text = "Bank"
- BankTP.TextColor3 = Color3.new(0, 0, 0)
- BankTP.TextSize = 14
- jewtp.Name = "jewtp"
- jewtp.Parent = ScrollingFrame
- jewtp.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- jewtp.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- jewtp.BorderSizePixel = 3
- jewtp.Position = UDim2.new(0.153409988, 0, 0.411049455, 0)
- jewtp.Size = UDim2.new(0, 154, 0, 33)
- jewtp.Font = Enum.Font.SourceSansBold
- jewtp.Text = "Jewelry"
- jewtp.TextColor3 = Color3.new(0, 0, 0)
- jewtp.TextSize = 14
- Bugatti.Name = "Bugatti"
- Bugatti.Parent = ScrollingFrame
- Bugatti.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Bugatti.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Bugatti.BorderSizePixel = 3
- Bugatti.Position = UDim2.new(0.153409988, 0, 0.487841249, 0)
- Bugatti.Size = UDim2.new(0, 154, 0, 33)
- Bugatti.Font = Enum.Font.SourceSansBold
- Bugatti.Text = "Bugatti"
- Bugatti.TextColor3 = Color3.new(0, 0, 0)
- Bugatti.TextSize = 14
- Lambo.Name = "Lambo"
- Lambo.Parent = ScrollingFrame
- Lambo.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Lambo.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Lambo.BorderSizePixel = 3
- Lambo.Position = UDim2.new(0.153409988, 0, 0.566339493, 0)
- Lambo.Size = UDim2.new(0, 154, 0, 33)
- Lambo.Font = Enum.Font.SourceSansBold
- Lambo.Text = "Lamborghini"
- Lambo.TextColor3 = Color3.new(0, 0, 0)
- Lambo.TextSize = 14
- GunsItems.Name = "Guns/Items"
- GunsItems.Parent = MainGUI
- GunsItems.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- GunsItems.BorderSizePixel = 0
- GunsItems.Position = UDim2.new(0.0657568201, 0, 0.158273384, 0)
- GunsItems.Size = UDim2.new(0, 580, 0, 293)
- GunsItems.Visible = false
- TextLabel_8.Parent = GunsItems
- TextLabel_8.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TextLabel_8.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- TextLabel_8.BorderSizePixel = 3
- TextLabel_8.Position = UDim2.new(0.429862231, 0, -0.0681775287, 0)
- TextLabel_8.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_8.Font = Enum.Font.SourceSansBold
- TextLabel_8.Text = "Guns/Items"
- TextLabel_8.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_8.TextSize = 20
- Pistol.Name = "Pistol"
- Pistol.Parent = GunsItems
- Pistol.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Pistol.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Pistol.BorderSizePixel = 3
- Pistol.Position = UDim2.new(0.470689654, 0, 0.160196245, 0)
- Pistol.Size = UDim2.new(0, 154, 0, 33)
- Pistol.Font = Enum.Font.SourceSansBold
- Pistol.Text = "Pistol"
- Pistol.TextColor3 = Color3.new(0, 0, 0)
- Pistol.TextSize = 14
- Shotgun.Name = "Shotgun"
- Shotgun.Parent = GunsItems
- Shotgun.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Shotgun.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Shotgun.BorderSizePixel = 3
- Shotgun.Position = UDim2.new(0.470689654, 0, 0.306953907, 0)
- Shotgun.Size = UDim2.new(0, 154, 0, 33)
- Shotgun.Font = Enum.Font.SourceSansBold
- Shotgun.Text = "Shotgun"
- Shotgun.TextColor3 = Color3.new(0, 0, 0)
- Shotgun.TextSize = 14
- AK.Name = "AK"
- AK.Parent = GunsItems
- AK.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- AK.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- AK.BorderSizePixel = 3
- AK.Position = UDim2.new(0.46896553, 0, 0.467363477, 0)
- AK.Size = UDim2.new(0, 154, 0, 33)
- AK.Font = Enum.Font.SourceSansBold
- AK.Text = "AK-47"
- AK.TextColor3 = Color3.new(0, 0, 0)
- AK.TextSize = 14
- m4.Name = "m4"
- m4.Parent = GunsItems
- m4.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- m4.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- m4.BorderSizePixel = 3
- m4.Position = UDim2.new(0.46896553, 0, 0.627772987, 0)
- m4.Size = UDim2.new(0, 154, 0, 33)
- m4.Font = Enum.Font.SourceSansBold
- m4.Text = "M4A4"
- m4.TextColor3 = Color3.new(0, 0, 0)
- m4.TextSize = 14
- InfDonuts.Name = "Inf Donuts"
- InfDonuts.Parent = GunsItems
- InfDonuts.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- InfDonuts.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- InfDonuts.BorderSizePixel = 3
- InfDonuts.Position = UDim2.new(0.46896553, 0, 0.777943611, 0)
- InfDonuts.Size = UDim2.new(0, 154, 0, 33)
- InfDonuts.Font = Enum.Font.SourceSansBold
- InfDonuts.Text = "Inf Donuts"
- InfDonuts.TextColor3 = Color3.new(0, 0, 0)
- InfDonuts.TextSize = 14
- GUIoptions.Name = "GUIoptions"
- GUIoptions.Parent = ScreenGui
- GUIoptions.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- GUIoptions.Position = UDim2.new(0.00999999978, 0, 2, 0)
- GUIoptions.Size = UDim2.new(0, 211, 0, 417)
- Frame_14.Parent = GUIoptions
- Frame_14.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
- Frame_14.BorderSizePixel = 0
- Frame_14.Size = UDim2.new(0, 211, 0, 50)
- Frame_15.Parent = GUIoptions
- Frame_15.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Frame_15.BorderSizePixel = 0
- Frame_15.Size = UDim2.new(0, 34, 0, 417)
- Frame_16.Parent = Frame_15
- Frame_16.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Frame_16.BorderSizePixel = 0
- Frame_16.Position = UDim2.new(5.20308113, 0, -0.00263175624, 0)
- Frame_16.Size = UDim2.new(0, 34, 0, 418)
- darkbackgroundbarguioptions.Name = "darkbackgroundbarguioptions"
- darkbackgroundbarguioptions.Parent = Frame_15
- darkbackgroundbarguioptions.BackgroundColor3 = Color3.new(0.243137, 0.101961, 0.576471)
- darkbackgroundbarguioptions.BorderSizePixel = 0
- darkbackgroundbarguioptions.Position = UDim2.new(4.11764717, 0, 0, 0)
- darkbackgroundbarguioptions.Size = UDim2.new(0, 10, 0, 417)
- lightbackgroundbaroptions.Name = "lightbackgroundbaroptions"
- lightbackgroundbaroptions.Parent = Frame_15
- lightbackgroundbaroptions.BackgroundColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- lightbackgroundbaroptions.BorderSizePixel = 0
- lightbackgroundbaroptions.Position = UDim2.new(4.67647076, 0, 0, 0)
- lightbackgroundbaroptions.Size = UDim2.new(0, 10, 0, 417)
- UpBaroptionsgui.Name = "UpBaroptionsgui"
- UpBaroptionsgui.Parent = GUIoptions
- UpBaroptionsgui.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- UpBaroptionsgui.BorderSizePixel = 0
- UpBaroptionsgui.Position = UDim2.new(-0.00473933667, 0, 0.0326409265, 0)
- UpBaroptionsgui.Size = UDim2.new(0, 211, 0, 15)
- upbardownoptionsgui.Name = "upbardownoptionsgui"
- upbardownoptionsgui.Parent = GUIoptions
- upbardownoptionsgui.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- upbardownoptionsgui.BorderSizePixel = 0
- upbardownoptionsgui.Position = UDim2.new(0, 0, 0.101459533, 0)
- upbardownoptionsgui.Size = UDim2.new(0, 211, 0, 4)
- downupbaroptionsgui.Name = "downupbaroptionsgui"
- downupbaroptionsgui.Parent = GUIoptions
- downupbaroptionsgui.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- downupbaroptionsgui.BorderSizePixel = 0
- downupbaroptionsgui.Position = UDim2.new(0, 0, 0.895181656, 0)
- downupbaroptionsgui.Size = UDim2.new(0, 211, 0, 4)
- downbaroptionsgui.Name = "downbaroptionsgui"
- downbaroptionsgui.Parent = GUIoptions
- downbaroptionsgui.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- downbaroptionsgui.BorderSizePixel = 0
- downbaroptionsgui.Position = UDim2.new(-0.00473933853, 0, 0.922286332, 0)
- downbaroptionsgui.Size = UDim2.new(0, 211, 0, 15)
- Functions.Name = "Functions"
- Functions.Parent = GUIoptions
- Functions.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Functions.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- Functions.BorderSizePixel = 2
- Functions.Position = UDim2.new(0.17061612, 0, 0.133093521, 0)
- Functions.Size = UDim2.new(0, 140, 0, 30)
- Functions.Font = Enum.Font.GothamBold
- Functions.Text = "Functions"
- Functions.TextColor3 = Color3.new(0, 0, 0)
- Functions.TextSize = 14
- Teleports.Name = "Teleports"
- Teleports.Parent = GUIoptions
- Teleports.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Teleports.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- Teleports.BorderSizePixel = 2
- Teleports.Position = UDim2.new(0.17061612, 0, 0.230065957, 0)
- Teleports.Size = UDim2.new(0, 140, 0, 29)
- Teleports.Font = Enum.Font.GothamBold
- Teleports.Text = "Teleports"
- Teleports.TextColor3 = Color3.new(0, 0, 0)
- Teleports.TextSize = 14
- LocalPlayer.Name = "LocalPlayer"
- LocalPlayer.Parent = GUIoptions
- LocalPlayer.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- LocalPlayer.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- LocalPlayer.BorderSizePixel = 2
- LocalPlayer.Position = UDim2.new(0.17061612, 0, 0.325218439, 0)
- LocalPlayer.Size = UDim2.new(0, 140, 0, 29)
- LocalPlayer.Font = Enum.Font.GothamBold
- LocalPlayer.Text = "Local Player"
- LocalPlayer.TextColor3 = Color3.new(0, 0, 0)
- LocalPlayer.TextSize = 14
- Misc.Name = "Misc"
- Misc.Parent = GUIoptions
- Misc.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Misc.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- Misc.BorderSizePixel = 2
- Misc.Position = UDim2.new(0.17061612, 0, 0.416730911, 0)
- Misc.Size = UDim2.new(0, 140, 0, 29)
- Misc.Font = Enum.Font.GothamBold
- Misc.Text = "Misc"
- Misc.TextColor3 = Color3.new(0, 0, 0)
- Misc.TextSize = 14
- Delete.Name = "Delete"
- Delete.Parent = GUIoptions
- Delete.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Delete.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- Delete.BorderSizePixel = 2
- Delete.Position = UDim2.new(0.17061612, 0, 0.512375832, 0)
- Delete.Size = UDim2.new(0, 140, 0, 29)
- Delete.Font = Enum.Font.GothamBold
- Delete.Text = "Delete"
- Delete.TextColor3 = Color3.new(0, 0, 0)
- Delete.TextSize = 14
- Vehicle.Name = "Vehicle"
- Vehicle.Parent = GUIoptions
- Vehicle.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Vehicle.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- Vehicle.BorderSizePixel = 2
- Vehicle.Position = UDim2.new(0.165876776, 0, 0.60350287, 0)
- Vehicle.Size = UDim2.new(0, 140, 0, 29)
- Vehicle.Font = Enum.Font.GothamBold
- Vehicle.Text = "Vehicle"
- Vehicle.TextColor3 = Color3.new(0, 0, 0)
- Vehicle.TextSize = 14
- Settings.Name = "Settings"
- Settings.Parent = GUIoptions
- Settings.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Settings.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- Settings.BorderSizePixel = 2
- Settings.Position = UDim2.new(0.17061612, 0, 0.790553272, 0)
- Settings.Size = UDim2.new(0, 140, 0, 29)
- Settings.Font = Enum.Font.GothamBold
- Settings.Text = "Settings"
- Settings.TextColor3 = Color3.new(0, 0, 0)
- Settings.TextSize = 14
- GunsItems_2.Name = "GunsItems"
- GunsItems_2.Parent = GUIoptions
- GunsItems_2.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- GunsItems_2.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- GunsItems_2.BorderSizePixel = 2
- GunsItems_2.Position = UDim2.new(0.165876776, 0, 0.694629967, 0)
- GunsItems_2.Size = UDim2.new(0, 140, 0, 29)
- GunsItems_2.Font = Enum.Font.GothamBold
- GunsItems_2.Text = "Items/Guns"
- GunsItems_2.TextColor3 = Color3.new(0, 0, 0)
- GunsItems_2.TextSize = 14
- TPPlayers.Name = "TPPlayers"
- TPPlayers.Parent = ScreenGui
- TPPlayers.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TPPlayers.BorderSizePixel = 0
- TPPlayers.Position = UDim2.new(0.69599998, 0, 2, 0)
- TPPlayers.Size = UDim2.new(0, 263, 0, 487)
- Frame_17.Parent = TPPlayers
- Frame_17.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Frame_17.BorderSizePixel = 0
- Frame_17.Position = UDim2.new(0.869040906, 0, 0, 0)
- Frame_17.Size = UDim2.new(0, 34, 0, 487)
- Frame_18.Parent = TPPlayers
- Frame_18.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Frame_18.BorderSizePixel = 0
- Frame_18.Position = UDim2.new(-0.00168159977, 0, 0, 0)
- Frame_18.Size = UDim2.new(0, 34, 0, 486)
- lightbackgroundbarTpplayer.Name = "lightbackgroundbarTpplayer"
- lightbackgroundbarTpplayer.Parent = Frame_18
- lightbackgroundbarTpplayer.BackgroundColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- lightbackgroundbarTpplayer.BorderSizePixel = 0
- lightbackgroundbarTpplayer.Position = UDim2.new(1.79411769, 0, 0, 0)
- lightbackgroundbarTpplayer.Size = UDim2.new(0, 10, 0, 487)
- darkbackgroundbarTPplayer.Name = "darkbackgroundbarTPplayer"
- darkbackgroundbarTPplayer.Parent = Frame_18
- darkbackgroundbarTPplayer.BackgroundColor3 = Color3.new(0.243137, 0.101961, 0.576471)
- darkbackgroundbarTPplayer.BorderSizePixel = 0
- darkbackgroundbarTPplayer.Position = UDim2.new(1.2352941, 0, 0, 0)
- darkbackgroundbarTPplayer.Size = UDim2.new(0, 10, 0, 487)
- UpBarTPPlayers.Name = "UpBarTPPlayers"
- UpBarTPPlayers.Parent = TPPlayers
- UpBarTPPlayers.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- UpBarTPPlayers.BorderSizePixel = 0
- UpBarTPPlayers.Position = UDim2.new(-0.00473939162, 0, 0.164057732, 0)
- UpBarTPPlayers.Size = UDim2.new(0, 264, 0, 15)
- upbardownTpPlayers.Name = "upbardownTpPlayers"
- upbardownTpPlayers.Parent = TPPlayers
- upbardownTpPlayers.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- upbardownTpPlayers.BorderSizePixel = 0
- upbardownTpPlayers.Position = UDim2.new(-0.00760456268, 0, 0.2287696, 0)
- upbardownTpPlayers.Size = UDim2.new(0, 265, 0, 4)
- downbarTPPlayers.Name = "downbarTPPlayers"
- downbarTPPlayers.Parent = TPPlayers
- downbarTPPlayers.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- downbarTPPlayers.BorderSizePixel = 0
- downbarTPPlayers.Position = UDim2.new(-0.00473939162, 0, 0.932553291, 0)
- downbarTPPlayers.Size = UDim2.new(0, 262, 0, 15)
- downupbarTPPlayers.Name = "downupbarTPPlayers"
- downupbarTPPlayers.Parent = TPPlayers
- downupbarTPPlayers.BackgroundColor3 = Color3.new(0.439216, 0.180392, 1)
- downupbarTPPlayers.BorderSizePixel = 0
- downupbarTPPlayers.Position = UDim2.new(0.00115108129, 0, 0.905448675, 0)
- downupbarTPPlayers.Size = UDim2.new(0, 262, 0, 4)
- TextLabel_9.Parent = TPPlayers
- TextLabel_9.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_9.BackgroundTransparency = 1
- TextLabel_9.Position = UDim2.new(0.110266156, 0, 0.00410677865, 0)
- TextLabel_9.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_9.Font = Enum.Font.GothamBold
- TextLabel_9.Text = "TP To Players"
- TextLabel_9.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_9.TextSize = 20
- UnderLineStripetpplayers.Name = "UnderLineStripetpplayers"
- UnderLineStripetpplayers.Parent = TPPlayers
- UnderLineStripetpplayers.BackgroundColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- UnderLineStripetpplayers.BorderSizePixel = 0
- UnderLineStripetpplayers.Position = UDim2.new(0.299996108, 0, 0.107820719, 0)
- UnderLineStripetpplayers.Size = UDim2.new(0, 100, 0, 6)
- PlayerTP_Input.Name = "PlayerTP_Input"
- PlayerTP_Input.Parent = TPPlayers
- PlayerTP_Input.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- PlayerTP_Input.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- PlayerTP_Input.BorderSizePixel = 2
- PlayerTP_Input.Position = UDim2.new(0.125475287, 0, 0.308008224, 0)
- PlayerTP_Input.Size = UDim2.new(0, 200, 0, 50)
- PlayerTP_Input.Font = Enum.Font.SourceSansBold
- PlayerTP_Input.Text = "Player"
- PlayerTP_Input.TextColor3 = Color3.new(0, 0, 0)
- PlayerTP_Input.TextSize = 20
- PlayerTP_Teleport.Parent = TPPlayers
- PlayerTP_Teleport.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- PlayerTP_Teleport.BorderColor3 = Color3.new(0.278431, 0.117647, 0.65098)
- PlayerTP_Teleport.BorderSizePixel = 2
- PlayerTP_Teleport.Position = UDim2.new(0.177025631, 0, 0.783705711, 0)
- PlayerTP_Teleport.Size = UDim2.new(0, 172, 0, 37)
- PlayerTP_Teleport.Font = Enum.Font.SourceSansBold
- PlayerTP_Teleport.Text = "Teleport"
- PlayerTP_Teleport.TextColor3 = Color3.new(0, 0, 0)
- PlayerTP_Teleport.TextSize = 20
- Robberystatus.Name = "Robbery status"
- Robberystatus.Parent = ScreenGui
- Robberystatus.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- Robberystatus.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- Robberystatus.BorderSizePixel = 5
- Robberystatus.Position = UDim2.new(0.0120000001, 0, -0.200000003, 0)
- Robberystatus.Size = UDim2.new(0, 106, 0, 96)
- trainstatusss.Name = "trainstatusss"
- trainstatusss.Parent = Robberystatus
- trainstatusss.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- trainstatusss.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- trainstatusss.Position = UDim2.new(-0.00124111772, 0, -0.000516057014, 0)
- trainstatusss.Size = UDim2.new(0, 105, 0, 32)
- trainstatusss.Font = Enum.Font.SourceSansBold
- trainstatusss.Text = "Train"
- trainstatusss.TextColor3 = Color3.new(0, 0, 0)
- trainstatusss.TextSize = 15
- BankStatusss.Name = "BankStatusss"
- BankStatusss.Parent = Robberystatus
- BankStatusss.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- BankStatusss.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- BankStatusss.Position = UDim2.new(0.00195056945, 0, 0.329697609, 0)
- BankStatusss.Size = UDim2.new(0, 105, 0, 32)
- BankStatusss.Font = Enum.Font.SourceSansBold
- BankStatusss.Text = "Bank"
- BankStatusss.TextColor3 = Color3.new(0, 0, 0)
- BankStatusss.TextSize = 15
- JewelryStatusss.Name = "JewelryStatusss"
- JewelryStatusss.Parent = Robberystatus
- JewelryStatusss.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- JewelryStatusss.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- JewelryStatusss.Position = UDim2.new(0.000479221344, 0, 0.657010734, 0)
- JewelryStatusss.Size = UDim2.new(0, 105, 0, 32)
- JewelryStatusss.Font = Enum.Font.SourceSansBold
- JewelryStatusss.Text = "Jewelry"
- JewelryStatusss.TextColor3 = Color3.new(0, 0, 0)
- JewelryStatusss.TextSize = 15
- openclosed.Name = "open/closed"
- openclosed.Parent = Robberystatus
- openclosed.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- openclosed.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- openclosed.BorderSizePixel = 5
- openclosed.Position = UDim2.new(1, 0, 0, 0)
- openclosed.Size = UDim2.new(0, 44, 0, 96)
- traingoingyesno.Name = "traingoingyesno"
- traingoingyesno.Parent = openclosed
- traingoingyesno.BackgroundColor3 = Color3.new(1, 0, 0)
- traingoingyesno.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- traingoingyesno.Size = UDim2.new(0, 44, 0, 32)
- bankgoingyesno.Name = "bankgoingyesno"
- bankgoingyesno.Parent = openclosed
- bankgoingyesno.BackgroundColor3 = Color3.new(1, 0, 0)
- bankgoingyesno.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- bankgoingyesno.Position = UDim2.new(0, 0, 0.333333343, 0)
- bankgoingyesno.Size = UDim2.new(0, 44, 0, 32)
- jewelrygoingyesno.Name = "jewelrygoingyesno"
- jewelrygoingyesno.Parent = openclosed
- jewelrygoingyesno.BackgroundColor3 = Color3.new(1, 0, 0)
- jewelrygoingyesno.BorderColor3 = Color3.new(0.439216, 0.180392, 1)
- jewelrygoingyesno.Position = UDim2.new(0, 0, 0.666666687, 0)
- jewelrygoingyesno.Size = UDim2.new(0, 44, 0, 32)
- -- Scripts:
- Robberystatus.Visible = false
- LoadingGUI.Visible = false
- MainGUI.Visible = false
- GUIoptions.Visible = false
- TPPlayers.Visible = false
- wait(1)
- LoadingGUI.Visible = true
- LoadingGUI:TweenPosition(UDim2.new(0.365, 0,0.34, 0),'Out', 'Bounce',2)
- wait(1)
- LoadingStatusBar:TweenSize(UDim2.new(1, 1,1, 0), 'Out', 'Sine',17.5)
- wait(0.5)
- LoadingStatus.Text = 'Loading.'
- wait(0.5)
- LoadingStatus.Text = 'Loading..'
- wait(0.5)
- LoadingStatus.Text = 'Loading...'
- wait(0.5)
- LoadingStatus.Text = 'Loading.'
- wait(0.5)
- LoadingStatus.Text = 'Loading..'
- wait(1)
- LoadingStatus.Text = 'Loaded'
- wait(2)
- LoadingStatus.Text = 'Patching.'
- wait(0.5)
- LoadingStatus.Text = 'Patching..'
- wait(0.5)
- LoadingStatus.Text = 'Patching...'
- wait(0.5)
- LoadingStatus.Text = 'Patching.'
- wait(0.5)
- LoadingStatus.Text = 'Patched'
- wait(2)
- LoadingStatus.Text = 'Initializing'
- wait(1)
- LoadingStatus.Text = 'Initializing.'
- wait(3)
- LoadingStatus.Text = 'Loading Complete.'
- wait(2)
- LoadingGUI:TweenPosition(UDim2.new(0.365, 0,-0.4, 0),'Out','Bounce',2)
- wait(3)
- LoadingGUI.Visible = false
- MainGUI.Visible = true
- GUIoptions.Visible = true
- TPPlayers.Visible = true
- Robberystatus.Visible = true
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Aurora V1 Started",
- Text = "Press - To Open/Close",
- Duration = 10,
- })
- local blur = Instance.new('BlurEffect')
- local debounce = false
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- Robberystatus:TweenPosition(UDim2.new(0.012, 0,0.018, 0),'Out','Quart',2)
- Mouse.KeyDown:Connect(function(Key)
- if (Key == "-") then
- if (debounce == false) then
- debounce = true
- MainGUI:TweenPosition(UDim2.new(0.403, 0,0.463, 0),'Out','Quart',2)
- GUIoptions:TweenPosition(UDim2.new(0.28, 0,0.463, 0),'Out','Quart',1)
- TPPlayers:TweenPosition(UDim2.new(0.835, 0,0.3925, 0),'Out','Quart',3)
- FunctionsGUI.Visible = false
- MiscGUI.Visible = false
- SettingsGUI.Visible = false
- DestroyGUI.Visible = false
- GunsItems.Visible = false
- TeleportsGUI.Visible = false
- LocalPlayerGUI.Visible = false
- VehicleGUI.Visible = false
- Functions.MouseButton1Click:connect(function()
- FunctionsGUI.Visible = true
- MiscGUI.Visible = false
- SettingsGUI.Visible = false
- DestroyGUI.Visible = false
- GunsItems.Visible = false
- TeleportsGUI.Visible = false
- LocalPlayerGUI.Visible = false
- VehicleGUI.Visible = false
- end)
- Delete.MouseButton1Click:connect(function()
- FunctionsGUI.Visible = false
- MiscGUI.Visible = false
- SettingsGUI.Visible = false
- DestroyGUI.Visible = true
- GunsItems.Visible = false
- TeleportsGUI.Visible = false
- LocalPlayerGUI.Visible = false
- VehicleGUI.Visible = false
- end)
- Misc.MouseButton1Click:connect(function()
- FunctionsGUI.Visible = false
- MiscGUI.Visible = true
- SettingsGUI.Visible = false
- DestroyGUI.Visible = false
- GunsItems.Visible = false
- TeleportsGUI.Visible = false
- LocalPlayerGUI.Visible = false
- VehicleGUI.Visible = false
- end)
- Vehicle.MouseButton1Click:connect(function()
- FunctionsGUI.Visible = false
- MiscGUI.Visible = false
- SettingsGUI.Visible = false
- DestroyGUI.Visible = false
- GunsItems.Visible = false
- TeleportsGUI.Visible = false
- LocalPlayerGUI.Visible = false
- VehicleGUI.Visible = true
- end)
- GunsItems_2.MouseButton1Click:connect(function()
- FunctionsGUI.Visible = false
- MiscGUI.Visible = false
- SettingsGUI.Visible = false
- DestroyGUI.Visible = false
- GunsItems.Visible = true
- TeleportsGUI.Visible = false
- LocalPlayerGUI.Visible = false
- VehicleGUI.Visible = false
- end)
- Settings.MouseButton1Click:connect(function()
- FunctionsGUI.Visible = false
- MiscGUI.Visible = false
- SettingsGUI.Visible = true
- DestroyGUI.Visible = false
- GunsItems.Visible = false
- TeleportsGUI.Visible = false
- LocalPlayerGUI.Visible = false
- VehicleGUI.Visible = false
- end)
- Teleports.MouseButton1Click:connect(function()
- FunctionsGUI.Visible = false
- MiscGUI.Visible = false
- SettingsGUI.Visible = false
- DestroyGUI.Visible = false
- GunsItems.Visible = false
- TeleportsGUI.Visible = true
- LocalPlayerGUI.Visible = false
- VehicleGUI.Visible = false
- end)
- LocalPlayer.MouseButton1Click:connect(function()
- FunctionsGUI.Visible = false
- MiscGUI.Visible = false
- SettingsGUI.Visible = false
- DestroyGUI.Visible = false
- GunsItems.Visible = false
- TeleportsGUI.Visible = false
- LocalPlayerGUI.Visible = true
- VehicleGUI.Visible = false
- Keycard.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.TeamValue.Value = "Police"
- end)
- InfAmmo.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/nXqMKykU'),true))()
- end)
- Btools.MouseButton1Click:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- LaserBank.MouseButton1Click:connect(function()
- local banklasers = game:GetService("Workspace").Banks:GetChildren()
- banklasers[1].Lasers:Destroy()
- end)
- Buildings.MouseButton1Click:connect(function()
- game:GetService("Workspace").Buildings:Destroy()
- end)
- splodewall.MouseButton1Click:connect(function()
- game.Workspace.EscapeRoutes.ExplodeWall:Destroy()
- end)
- Cells.MouseButton1Click:connect(function()
- game.Workspace.Cells:Remove()
- end)
- Doors.MouseButton1Click:connect(function()
- game.Workspace.Doors:Remove()
- end)
- LaserJewelry.MouseButton1Click:connect(function()
- local jewelry = game:GetService("Workspace").Jewelrys:GetChildren()
- for i = 1,4 do
- local xd = jewelry[1].Model.BarbedWire
- xd:Destroy()
- end
- end)
- Vault.MouseButton1Click:connect(function()
- local banklasers = game:GetService("Workspace").Banks:GetChildren()
- banklasers[1].Door.Model:Destroy()
- end)
- Doors_2.MouseButton1Click:connect(function()
- game.workspace.Museum.Doors:Destroy()
- end)
- secretbasepolice.MouseButton1Click:connect(function()
- game.workspace.SecretBasePolice.Doors:Destroy()
- end)
- secretbasecrim.MouseButton1Click:connect(function()
- game.workspace.SecretBaseCriminal.Doors:Destroy()
- end)
- m4.MouseButton1Click:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "RifleSWAT" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- AK.MouseButton1Click:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "ShootingRange" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "AK47" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- Pistol.MouseButton1Click:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "Pistol" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- InfDonuts.MouseButton1Click:connect(function()
- while wait(2) do game:GetService('Workspace').TouchTrigger.Donut.Position = game:GetService('Players').LocalPlayer.Character.Head.Position end
- end)
- Shotgun.MouseButton1Click:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "Shotgun" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- Bugatti.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(245.938766, 17.6064777, 1372.15076) + Vector3.new(1,0,0)
- end)
- jewtp.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(137.325, 17.878, 1320.123) + Vector3.new(1,0,0)
- end)
- BankTP.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(32.214, 2.67609, 818.648926) + Vector3.new(1,0,0)
- end)
- Crimbase.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-222.339157, 17.9125443, 1575.82336) + Vector3.new(1,0,0)
- end)
- Lambo.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(144.794067, 17.6189003, 768.572693) + Vector3.new(1,0,0)
- end)
- polbase1.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1130.11426, 17.950058, -1593.09766) + Vector3.new(1,0,0)
- end)
- polbase2.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(736.232239, 38.1125107, 1130.04456) + Vector3.new(1,0,0)
- end)
- Prison.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1138.66, 18.009, -1430.01) + Vector3.new(1,0,0)
- end)
- TpToAirdrop.MouseButton1Click:connect(function()
- local lp = game:GetService("Players").LocalPlayer
- local char = lp.Character
- local pos = Instance.new("CFrameValue")
- if char then
- pos.Value = char.HumanoidRootPart.CFrame
- char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,19,0)
- wait(.2)
- char.HumanoidRootPart.CFrame = pos.Value
- char.HumanoidRootPart.CFrame = workspace.Drop.Briefcase.CFrame
- end
- end)
- Platform.MouseButton1Click:connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local p = Instance.new("Part", workspace)
- p.Size = Vector3.new(30,0.5,30)
- p.Anchored = true
- p.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0)
- plr.Character:MoveTo(p.Position + Vector3.new(0,1,0))
- spawn(function()
- while p.Parent do
- wait(1)
- if (plr.Character.HumanoidRootPart.Position - p.Position).magnitude > 20 then
- p:Destroy()
- end
- end
- end)
- end)
- CasesOpen.MouseButton1Click:connect(function()
- --by sirelKilla (v3rm)
- --pastebin link incase patched n maybe upd8; https://pastebin.com/raw/icNbh2vs
- local pgui = game:GetService("Players").LocalPlayer.PlayerGui
- local safeBtns = pgui.ProductGui.Safe.Sidebar.Buy
- local function doOpenAllBtn()
- if safeBtns:FindFirstChild("OpenAll")==nil and safeBtns.Open.Visible and debug.getupvalues and debug.setupvalue and (debug.getregistry or getreg) then
- local reg = (debug.getregistry or getreg)()
- local openSafeKey,remote = (function()
- for i=1,#reg do
- local f = reg[i]
- if type(f)=="function" then
- local upvalues = debug.getupvalues(f)
- local k1,v1 = next(upvalues)
- if k1 then
- local k2,v2 = next(upvalues,k1)
- if k2 then
- if next(upvalues,k2)==nil and type(v1)=="table" and type(v2)=="table" and (v1.OnClientEvent or v2.OnClientEvent) and (v1.i or v2.i) and (v1.Type or v2.Type) then
- local rem = ((v1.OnClientEvent~=nil) and v1) or v2
- local oldfs = rem.FireServer
- local key
- rem.FireServer = function(t,x)
- key = x
- error()
- end
- pcall(f)
- rem.FireServer = oldfs
- return key,rem
- end
- end
- end
- end
- end
- end)()
- assert(openSafeKey and remote,"failed to find remote vars")
- local safesArray = {}
- local function refreshSafesArray()
- for i=1,#reg do
- local f = reg[i]
- if type(f)=="function" then
- for _,f2 in next,debug.getupvalues(f) do
- if type(f2)=="function" then
- for _,v in next,debug.getupvalues(f2) do
- if type(v)=="table" and type(v[1])=="table" and v[1].i and v[1].Type then
- safesArray = {}
- for i=1,#v do
- safesArray[i] = v[i]
- end
- return safesArray
- end
- end
- end
- end
- end
- end
- end
- local function skipSlider()
- for i=1,#reg do
- local f = reg[i]
- if type(f)=="function" then
- local upvalues = debug.getupvalues(f)
- local k1,v1 = next(upvalues)
- if v1==0.12 and next(upvalues,k1)==nil then
- debug.setupvalue(f,k1,10000)
- break
- end
- end
- end
- end
- local openingSafes=false
- local function openAllSafes()
- if openingSafes then return end
- openingSafes=true
- refreshSafesArray()
- if #safesArray>0 then
- pgui.ProductGui.Safe.Visible=false
- local visibleconn1 = pgui.ProductGui.Safe:GetPropertyChangedSignal("Visible"):Connect(function()
- pgui.ProductGui.Safe.Visible=false
- end)
- local visibleconn2 = pgui.ProductGui.SafeSlider:GetPropertyChangedSignal("Visible"):Connect(function()
- if pgui.ProductGui.SafeSlider.Visible then
- pgui.ProductGui.SafeSlider.Visible=false
- wait()
- skipSlider()
- end
- end)
- remote:FireServer(openSafeKey,table.remove(safesArray,1))
- wait(1)
- for i=1,#safesArray-3 do
- remote:FireServer(openSafeKey,table.remove(safesArray,1))
- wait(0.5)
- end
- for i=1,math.min(3,#safesArray) do
- wait(3)
- remote:FireServer(openSafeKey,table.remove(safesArray,1))
- end
- wait(0.5)
- visibleconn1:Disconnect()
- visibleconn2:Disconnect()
- end
- openingSafes=false
- end
- local new = safeBtns.Buy:Clone()
- new.Visible = not safeBtns.Buy.Visible
- new.Name = "OpenAll"
- new.Text = (tonumber(pgui.MainGui.Sidebar.ToggleSafes.Label.Amount.Text)>100 and "Open 100") or "Open All"
- safeBtns.Buy:GetPropertyChangedSignal("Visible"):Connect(function()
- new.Visible = not safeBtns.Buy.Visible
- end)
- new.MouseButton1Down:Connect(openAllSafes)
- new.Parent = safeBtns
- end
- end
- doOpenAllBtn()
- safeBtns.Open:GetPropertyChangedSignal("Visible"):Connect(doOpenAllBtn)
- pgui.MainGui.Sidebar.ToggleSafes.Label.Amount:GetPropertyChangedSignal("Text"):Connect(function()
- if safeBtns:FindFirstChild("OpenAll") then
- safeBtns.OpenAll.Text = (tonumber(pgui.MainGui.Sidebar.ToggleSafes.Label.Amount.Text)>100 and "Open 100") or "Open All"
- end
- end)
- end)
- InfJump.MouseButton1Click:connect(function()
- game:GetService("UserInputService").JumpRequest:connect(function()
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end)
- end)
- Fly.MouseButton1Click:connect(function()
- game:GetService('Players').LocalPlayer.Character.Humanoid.Name = "Humanoida"
- repeat wait()
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Aurora",
- Text = "Press E To Stop/Start Flying",
- Duration = 10,
- })
- until game:GetService"Players".LocalPlayer and game:GetService"Players".LocalPlayer.Character and game:GetService"Players".LocalPlayer.Character:findFirstChild("UpperTorso") and game:GetService"Players".LocalPlayer.Character:findFirstChild("Humanoida")
- local mouse = game:GetService"Players".LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game:GetService"Players".LocalPlayer
- local torso = plr.Character.UpperTorso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 100
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoida.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game:GetService("Workspace").CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game:GetService("Workspace").CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game:GetService("Workspace").CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game:GetService("Workspace").CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game:GetService("Workspace").CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game:GetService("Workspace").CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game:GetService("Workspace").CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoida.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- Speed.MouseButton1Click:connect(function()
- local walkspeedplayer = game:GetService("Players").LocalPlayer
- local walkspeedmouse = walkspeedplayer:GetMouse()
- local walkspeedenabled = false
- function x_walkspeed(key)
- if (key == "x") then
- if walkspeedenabled == false then
- _G.WS = 200;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = true
- elseif walkspeedenabled == true then
- _G.WS = 20;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = false
- end
- end
- end
- walkspeedmouse.KeyDown:connect(x_walkspeed)
- end)
- CarBhop.MouseButton1Click:connect(function()
- local plr = game:GetService"Players".LocalPlayer
- local m = plr:GetMouse()
- m.KeyDown:connect(function(k)
- if k == "b" then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- wait()
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
- end
- end)
- end)
- InfNitro.MouseButton1Click:connect(function()
- game:GetService('Players').LocalPlayer.PlayerGui.MainGui.Nitro.Name = "666666"
- game:GetService('Players').LocalPlayer.PlayerGui.ProductGui.Nitro:ClearAllChildren()
- end)
- CarSpeed.MouseButton1Click:connect(function()
- dir = 0
- gs = game.GetService
- gs(game,"RunService").RenderStepped:connect(function()
- for i,v in next,workspace.Vehicles:children() do
- if v.Name ~= "Heli" then
- if v:FindFirstChild("Engine") then
- local bf,cf = v.Engine:FindFirstChild("NewForce"),v:GetPrimaryPartCFrame().lookVector
- if not bf then
- bf = v.Engine:FindFirstChild("BodyForce") or v.Engine:FindFirstChild("VectorForce")
- if bf then
- bf = bf:Clone()
- bf.Parent = v.Engine
- bf.Name = "NewForce"
- end
- end
- if bf then
- local fa = 1
- if v.Name:lower():find("bike") then fa = .3 elseif v.Name:lower():find("bugg") then fa = .5 end
- if v.Seat.PlayerName.Value ~= game:GetService("Players").LocalPlayer.Name then fa = 0 end
- bf.Force = Vector3.new(cf.X*300000*dir*fa,0,cf.Z*300000*dir*fa)
- end
- end
- end
- end
- end)
- val = {
- {Enum.KeyCode.W,1};
- {Enum.KeyCode.S,-1};
- }
- uis = gs(game,"UserInputService")
- chk = function(k)
- for i,v in next,val do
- if v[1]==k.KeyCode then
- return v[2]
- end
- end
- end
- uis.InputBegan:connect(function(k)
- dir = chk(k) or dir
- end)
- uis.InputEnded:connect(function(k)
- if chk(k) == dir then
- dir = 0
- end
- end)
- end)
- end)
- PlayerTP_Teleport.MouseButton1Click:connect(function()
- local tp_namedplayer = PlayerTP_Input.Text
- local tp_player = game:GetService("Players")[tp_namedplayer]
- local PLR = game:GetService("Players").LocalPlayer
- local p = PlayerTP_Input.Text
- if tp_player then
- for i = 1,20 do
- wait()
- PLR.Character.HumanoidRootPart.CFrame = tp_player.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0)
- end
- end
- end)
- local blur = Instance.new('BlurEffect')
- blur.Parent = workspace.CurrentCamera
- blur.Enabled = true
- blur.Size = 30
- elseif
- (debounce == true) then
- MainGUI:TweenPosition(UDim2.new(0.365, 0,2, 0),'Out','Quart',2)
- GUIoptions:TweenPosition(UDim2.new(0.01, 0,2, 0),'Out','Quart',1)
- TPPlayers:TweenPosition(UDim2.new(0.696, 0,2, 0),'Out','Quart',3)
- local blur = Instance.new('BlurEffect')
- workspace.CurrentCamera.Blur:Destroy()
- debounce = false
- end
- end
- end)
- --fun things
- local pleyr = game:getService("Players")
- while wait() do
- pleyr.LocalPlayer.PlayerGui.MainGui.Schedule.Text = ' '
- game.Players.LocalPlayer.PlayerGui.MainGui.Twitter.asimo3089.Text = 'jailbreak AC bad'
- game.Players.LocalPlayer.PlayerGui.MainGui.Twitter.badcc.Text = 'marcel is a cool guy'
- end
- while wait(3) do
- if Workspace.Trains:FindFirstChild("BoxCar") then
- traingoingyesno.BackgroundColor3 = Color3.new(0,255,0)
- else
- traingoingyesno.BackgroundColor3 = Color3.new(255,0,0)
- end
- end
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