biljana675

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May 6th, 2020
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  1. if script == nil then return end
  2.  
  3.  
  4. Player = game:GetService("Players"):FindFirstChild(owner.Name)
  5. Name = "Artillery Beacon"
  6. selected = false
  7. Button1Down = false
  8. thrown = false
  9.  
  10.  
  11. function makeParts(format)
  12. local beacon = Instance.new("Model")
  13. beacon.Name = Name
  14. beacon.Parent = Player.Character
  15. local pm = Instance.new("Part")
  16. pm.Name = "Handle"
  17. pm.FormFactor = "Custom"
  18. pm.Size = Vector3.new(1, 1, 1)
  19. pm.BrickColor = BrickColor.new("Really black")
  20. pm.Locked = true
  21. pm.TopSurface = 0
  22. pm.BottomSurface = 0
  23. pm.Parent = beacon
  24. local m = Instance.new("SpecialMesh")
  25. m.MeshType = "Brick"
  26. m.Scale = Vector3.new(0.5, 1.25, 0.2)
  27. m.Parent = pm
  28. local w = Instance.new("Weld")
  29. w.Part0 = pm
  30. if format == "hand" then
  31. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  32. w.C0 = CFrame.new(-1.2, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, math.rad(90))
  33. w.C1 = CFrame.new()
  34. elseif format == "holster" then
  35. w.Part1 = Player.Character:FindFirstChild("Torso")
  36. w.C0 = CFrame.new(0.7, 0.25, 0.6)
  37. w.C1 = CFrame.new()
  38. beacon.Name = Name.. " (Holstered)"
  39. end
  40. w.Parent = pm
  41. local s = Instance.new("Sound")
  42. s.Name = "Explode"
  43. s.SoundId = "http://www.roblox.com/Asset/?id=2101148"
  44. s.Volume = 1
  45. s.Pitch = 1
  46. s.Looped = false
  47. s.Parent = pm
  48. local s = Instance.new("Sound")
  49. s.Name = "Beep"
  50. s.SoundId = "http://www.roblox.com/Asset/?id=15666462"
  51. s.Volume = 1
  52. s.Pitch = 0.75
  53. s.Looped = true
  54. s.Parent = pm
  55. local p = Instance.new("Part")
  56. p.Name = "Antenna"
  57. p.FormFactor = "Custom"
  58. p.Size = Vector3.new(1, 1, 1)
  59. p.BrickColor = BrickColor.new("Dark stone grey")
  60. p.Transparency = 0
  61. p.Locked = true
  62. p.TopSurface = 0
  63. p.BottomSurface = 0
  64. p.Parent = beacon
  65. local m = Instance.new("CylinderMesh")
  66. m.Scale = Vector3.new(0.1, 0.5, 0.1)
  67. m.Parent = p
  68. local w = Instance.new("Weld")
  69. w.Part0 = p
  70. w.Part1 = pm
  71. w.C0 = CFrame.new(0.1, -0.85, 0)
  72. w.C1 = CFrame.new()
  73. w.Parent = p
  74. local p = Instance.new("Part")
  75. p.Name = "Light"
  76. p.FormFactor = "Custom"
  77. p.Size = Vector3.new(1, 1, 1)
  78. p.BrickColor = BrickColor.new("Bright green")
  79. p.Transparency = 1
  80. p.Locked = true
  81. p.TopSurface = 0
  82. p.BottomSurface = 0
  83. p.Parent = beacon
  84. local m = Instance.new("SpecialMesh")
  85. m.MeshType = "Sphere"
  86. m.Scale = Vector3.new(0.1, 0.1, 0.1)
  87. m.Parent = p
  88. local w = Instance.new("Weld")
  89. w.Part0 = p
  90. w.Part1 = pm
  91. w.C0 = CFrame.new(-0.175, -0.64, 0)
  92. w.C1 = CFrame.new()
  93. w.Parent = p
  94. end
  95.  
  96.  
  97. function removeParts(format)
  98. if format == "hand" then
  99. if Player.Character:FindFirstChild(Name) ~= nil then
  100. Player.Character[Name]:Remove()
  101. end
  102. elseif format == "holster" then
  103. if Player.Character:FindFirstChild(Name.. " (Holstered)") ~= nil then
  104. Player.Character[Name.. " (Holstered)"]:Remove()
  105. end
  106. end
  107. end
  108.  
  109.  
  110. function SetAngle(Joint, Angle, Character)
  111. if Character == nil then return false end
  112. local Joints = {
  113. Character.Torso:FindFirstChild("Right Shoulder 2"),
  114. Character.Torso:FindFirstChild("Left Shoulder 2"),
  115. Character.Torso:FindFirstChild("Right Hip 2"),
  116. Character.Torso:FindFirstChild("Left Hip 2")
  117. }
  118. if Joints[Joint] == nil then return false end
  119. if Joint == 1 or Joint == 3 then
  120. Joints[Joint].DesiredAngle = Angle
  121. end
  122. if Joint == 2 or Joint == 4 then
  123. Joints[Joint].DesiredAngle = -Angle
  124. end
  125. end
  126.  
  127.  
  128. function ForceAngle(Joint, Angle, Character)
  129. if Character == nil then return false end
  130. local Joints = {
  131. Character.Torso:FindFirstChild("Right Shoulder 2"),
  132. Character.Torso:FindFirstChild("Left Shoulder 2"),
  133. Character.Torso:FindFirstChild("Right Hip 2"),
  134. Character.Torso:FindFirstChild("Left Hip 2")
  135. }
  136. if Joints[Joint] == nil then return false end
  137. if Joint == 1 or Joint == 3 then
  138. Joints[Joint].DesiredAngle = Angle
  139. Joints[Joint].CurrentAngle = Angle
  140. end
  141. if Joint == 2 or Joint == 4 then
  142. Joints[Joint].DesiredAngle = -Angle
  143. Joints[Joint].CurrentAngle = -Angle
  144. end
  145. end
  146.  
  147.  
  148. function SetSpeed(Joint, Speed, Character)
  149. if Character == nil then return false end
  150. local Joints = {
  151. Character.Torso:FindFirstChild("Right Shoulder 2"),
  152. Character.Torso:FindFirstChild("Left Shoulder 2"),
  153. Character.Torso:FindFirstChild("Right Hip 2"),
  154. Character.Torso:FindFirstChild("Left Hip 2")
  155. }
  156. if Joints[Joint] == nil then return false end
  157. Joints[Joint].MaxVelocity = Speed
  158. end
  159.  
  160.  
  161. function DisableLimb(Limb, Character)
  162. if Character == nil then return false end
  163. if Character:FindFirstChild("Torso") == nil then return false end
  164. local Joints = {
  165. Character.Torso:FindFirstChild("Right Shoulder"),
  166. Character.Torso:FindFirstChild("Left Shoulder"),
  167. Character.Torso:FindFirstChild("Right Hip"),
  168. Character.Torso:FindFirstChild("Left Hip")
  169. }
  170. local Limbs = {
  171. Character:FindFirstChild("Right Arm"),
  172. Character:FindFirstChild("Left Arm"),
  173. Character:FindFirstChild("Right Leg"),
  174. Character:FindFirstChild("Left Leg")
  175. }
  176. if Joints[Limb] == nil then return false end
  177. if Limbs[Limb] == nil then return false end
  178. local Joint = Instance.new("Motor")
  179. Joint.Parent = Character.Torso
  180. Joint.Part0 = Character.Torso
  181. Joint.Part1 = Limbs[Limb]
  182. if Limb == 1 then
  183. Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  184. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  185. Joint.Name = "Right Shoulder 2"
  186. elseif Limb == 2 then
  187. Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  188. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  189. Joint.Name = "Left Shoulder 2"
  190. elseif Limb == 3 then
  191. Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  192. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  193. Joint.Name = "Right Hip 2"
  194. elseif Limb == 4 then
  195. Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  196. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  197. Joint.Name = "Left Hip 2"
  198. end
  199. Joint.MaxVelocity = Joints[Limb].MaxVelocity
  200. Joint.CurrentAngle = Joints[Limb].CurrentAngle
  201. Joint.DesiredAngle = Joints[Limb].DesiredAngle
  202. Joints[Limb]:Remove()
  203. end
  204.  
  205.  
  206. function ResetLimbCFrame(Limb, Character)
  207. if Character == nil then return false end
  208. if Character.Parent == nil then return false end
  209. if Character:FindFirstChild("Torso") == nil then return false end
  210. local Joints = {
  211. Character.Torso:FindFirstChild("Right Shoulder 2"),
  212. Character.Torso:FindFirstChild("Left Shoulder 2"),
  213. Character.Torso:FindFirstChild("Right Hip 2"),
  214. Character.Torso:FindFirstChild("Left Hip 2")
  215. }
  216. local Limbs = {
  217. Character:FindFirstChild("Right Arm"),
  218. Character:FindFirstChild("Left Arm"),
  219. Character:FindFirstChild("Right Leg"),
  220. Character:FindFirstChild("Left Leg")
  221. }
  222. if Joints[Limb] == nil then return false end
  223. if Limbs[Limb] == nil then return false end
  224. if Limb == 1 then
  225. Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  226. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  227. elseif Limb == 2 then
  228. Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  229. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  230. elseif Limb == 3 then
  231. Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  232. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  233. elseif Limb == 4 then
  234. Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  235. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  236. end
  237. end
  238.  
  239.  
  240. function EnableLimb(Limb, Character)
  241. if Character == nil then return false end
  242. if Character:FindFirstChild("Torso") == nil then return false end
  243. local Joints = {
  244. Character.Torso:FindFirstChild("Right Shoulder 2"),
  245. Character.Torso:FindFirstChild("Left Shoulder 2"),
  246. Character.Torso:FindFirstChild("Right Hip 2"),
  247. Character.Torso:FindFirstChild("Left Hip 2")
  248. }
  249. local Limbs = {
  250. Character:FindFirstChild("Right Arm"),
  251. Character:FindFirstChild("Left Arm"),
  252. Character:FindFirstChild("Right Leg"),
  253. Character:FindFirstChild("Left Leg")
  254. }
  255. if Joints[Limb] == nil then return false end
  256. if Limbs[Limb] == nil then return false end
  257. if Limb == 1 then
  258. Joints[Limb].Name = "Right Shoulder"
  259. elseif Limb == 2 then
  260. Joints[Limb].Name = "Left Shoulder"
  261. elseif Limb == 3 then
  262. Joints[Limb].Name = "Right Hip"
  263. elseif Limb == 4 then
  264. Joints[Limb].Name = "Left Hip"
  265. end
  266. Animate = Character:FindFirstChild("Animate")
  267. if Animate == nil then return false end
  268. Animate = Animate:Clone()
  269. Character.Animate:Remove()
  270. Animate.Parent = Character
  271. end
  272.  
  273.  
  274. function Weld(x, y)
  275. local weld = Instance.new("Weld")
  276. weld.Part0 = x
  277. weld.Part1 = y
  278. CJ = CFrame.new(x.Position)
  279. C0 = x.CFrame:inverse() * CJ
  280. C1 = y.CFrame:inverse() * CJ
  281. weld.C0 = C0
  282. weld.C1 = C1
  283. weld.Parent = x
  284. end
  285.  
  286.  
  287. function tagHumanoid(humanoid)
  288. local tag = Instance.new("ObjectValue")
  289. tag.Name = "creator"
  290. tag.Value = Player
  291. tag.Parent = humanoid
  292. local tag = Instance.new("StringValue")
  293. tag.Name = "creatorType1"
  294. tag.Value = Name
  295. tag.Parent = humanoid
  296. local tag = Instance.new("StringValue")
  297. tag.Name = "creatorType2"
  298. tag.Value = "blown to pieces"
  299. tag.Parent = humanoid
  300. end
  301.  
  302.  
  303. function untagHumanoid(humanoid)
  304. if humanoid ~= nil then
  305. local tag = humanoid:FindFirstChild("creator")
  306. if tag ~= nil then
  307. tag:Remove()
  308. end
  309. local tag = humanoid:FindFirstChild("creatorType1")
  310. if tag ~= nil then
  311. tag:Remove()
  312. end
  313. local tag = humanoid:FindFirstChild("creatorType2")
  314. if tag ~= nil then
  315. tag:Remove()
  316. end
  317. end
  318. end
  319.  
  320.  
  321. function fire(v)
  322. if Player.Character:FindFirstChild(Name) == nil then makeParts("hand") end
  323. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  324. if Player.Character[Name].Handle:FindFirstChild("Weld") ~= nil then Player.Character[Name].Handle.Weld:Remove() end
  325. local bodyVelocity = Instance.new("BodyVelocity")
  326. bodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  327. bodyVelocity.velocity = v * 75
  328. bodyVelocity.Parent = Player.Character[Name].Handle
  329. wait(0.1)
  330. bodyVelocity:Remove()
  331. end
  332.  
  333.  
  334. function onButton1Down(mouse)
  335. if selected == false then return end
  336. if Player.Character:FindFirstChild(Name) ~= nil and Button1Down ~= true and thrown ~= true then
  337. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  338. if Player.Character[Name]:FindFirstChild("Antenna") == nil then return end
  339. if Player.Character[Name]:FindFirstChild("Light") == nil then return end
  340. Button1Down = true
  341. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  342. Player.Character[Name].Light.Transparency = 0.4
  343. coroutine.resume(coroutine.create(function(target)
  344. local pos1 = target.Position
  345. local pos2 = pos1
  346. while true do
  347. if target == nil then return end
  348. if target.Parent == nil then return end
  349. pos2 = pos1
  350. pos1 = target.Position
  351. local trail = Instance.new("Part")
  352. trail.BrickColor = target.BrickColor
  353. trail.TopSurface = 0
  354. trail.BottomSurface = 0
  355. trail.FormFactor = target.FormFactor
  356. trail.Size = Vector3.new(1, 1, 1)
  357. trail.Reflectance = 0
  358. trail.Transparency = 0.3
  359. trail.Anchored = true
  360. trail.CanCollide = false
  361. trail.CFrame = CFrame.new((pos1 + pos2) / 2, pos2)
  362. trail.Parent = Workspace
  363. local mesh = Instance.new("SpecialMesh")
  364. mesh.MeshType = "Brick"
  365. mesh.Scale = Vector3.new(0.2, 0.2, (pos2 - pos1).magnitude)
  366. mesh.Parent = trail
  367. coroutine.resume(coroutine.create(function(part) for i = 3, 10, 1 do part.Transparency = i / 10 wait(0.1) end part:Remove() end), trail)
  368. wait()
  369. end
  370. end), Player.Character[Name].Light)
  371. wait(0.5)
  372. Player.Character[Name].Handle.Beep:Play()
  373. Player.Character[Name].Light.BrickColor = BrickColor.new("Bright orange")
  374. coroutine.resume(coroutine.create(function()
  375. wait(3)
  376. if Player.Character:FindFirstChild(Name) ~= nil then
  377. if Player.Character[Name]:FindFirstChild("Light") ~= nil then Player.Character[Name].Light.BrickColor = BrickColor.new("Really red") end
  378. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then Player.Character[Name].Handle.Beep.Pitch = 1.25 end
  379. local position = Player.Character[Name].Handle.Position
  380. local s = Player.Character[Name].Handle.Explode:Clone()
  381. coroutine.resume(coroutine.create(function()
  382. local weld1 = Player.Character[Name].Light:FindFirstChild("Weld")
  383. local weld2 = Player.Character[Name].Antenna:FindFirstChild("Weld")
  384. if weld1 == nil then return end
  385. if weld2 == nil then return end
  386. local weld1c = weld1:Clone()
  387. local weld2c = weld2:Clone()
  388. while true do
  389. if Player.Character ~= nil then
  390. if Player.Character:FindFirstChild(Name) ~= nil then
  391. if weld1.Parent == nil then
  392. if Player.Character[Name]:FindFirstChild("Light") ~= nil then
  393. weld1c:Clone().Parent = Player.Character[Name].Light
  394. Player.Character[Name]:MakeJoints()
  395. end
  396. end
  397. if weld2.Parent == nil then
  398. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  399. weld2c:Clone().Parent = Player.Character[Name].Antenna
  400. Player.Character[Name]:MakeJoints()
  401. end
  402. end
  403. end
  404. end
  405. wait()
  406. end
  407. end))
  408. for i = 0, math.random(30, 50) do
  409. if Player.Character:FindFirstChild("Humanoid") ~= nil then
  410. if Player.Character.Humanoid.Health <= 0 then break end
  411. local shell = Instance.new("Part")
  412. shell.Name = "Artillery Shell"
  413. shell.Anchored = true
  414. shell.BrickColor = BrickColor.new("Medium stone grey")
  415. shell.FormFactor = "Custom"
  416. shell.Size = Vector3.new(2, 5, 2)
  417. shell.TopSurface = 0
  418. shell.BottomSurface = 0
  419. shell.Parent = Workspace
  420. coroutine.resume(coroutine.create(function(part)
  421. local offset = Vector3.new(math.random(-50, 50), math.random(-10, 10), math.random(-50, 50))
  422. for i = 1000, 0, -25 do
  423. part.CFrame = CFrame.new((position + offset) + Vector3.new(0, i, 0))
  424. wait()
  425. end
  426. local e = Instance.new("Explosion")
  427. e.Position = part.Position
  428. e.BlastPressure = 500000
  429. e.BlastRadius = 25
  430. e.Parent = Workspace
  431. e.Hit:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil then tagHumanoid(hit.Parent.Humanoid) delay(1, function() untagHumanoid(hit.Parent.Humanoid) end) end end)
  432. local s2 = s:Clone()
  433. s2.Pitch = math.random(70, 90) / 100
  434. s2.Parent = Workspace
  435. s2:Play()
  436. part:Remove()
  437. end), shell)
  438. end
  439. wait(math.random(1, 5) / 10)
  440. end
  441. if Player.Character:FindFirstChild(Name) ~= nil then if Player.Character[Name]:FindFirstChild("Handle") ~= nil then Player.Character[Name].Handle.Beep:Stop() end end
  442. end
  443. wait(1)
  444. removeParts("hand")
  445. wait(1)
  446. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  447. Player.Character.WeaponActivated:Remove()
  448. end
  449. thrown = false
  450. Button1Down = false
  451. selected = true
  452. onDeselected(mouse)
  453. removeParts("holster")
  454. script.Parent:Remove()
  455. end))
  456. end
  457. end
  458.  
  459.  
  460. function onButton1Up(mouse)
  461. if selected == false then return end
  462. if Button1Down == true and thrown ~= true then
  463. thrown = true
  464. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  465. SetSpeed(1, 0.75, Player.Character)
  466. SetAngle(1, 0, Player.Character)
  467. EnableLimb(1, Player.Character)
  468. fire((mouse.Hit.p - Player.Character[Name].Handle.Position).unit)
  469. end
  470. Button1Down = false
  471. end
  472.  
  473.  
  474. function onKeyDown(key, mouse)
  475. if selected == false then return end
  476. key = key:lower()
  477. if key == "q" and Button1Down == false and thrown ~= true then
  478. if mouse.Target == nil then return end
  479. if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  480. onDeselected(mouse)
  481. removeParts("holster")
  482. script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
  483. end
  484. end
  485. end
  486.  
  487.  
  488. function onSelected(mouse)
  489. if selected == true then return end
  490. selected = true
  491. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  492. while Player.Character:FindFirstChild("WeaponActivated") ~= nil or thrown == true do
  493. if Player.Character.WeaponActivated.Value == nil then break end
  494. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  495. wait()
  496. end
  497. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  498. removeParts("holster")
  499. makeParts("hand")
  500. local weapon = Instance.new("ObjectValue")
  501. weapon.Name = "WeaponActivated"
  502. weapon.Value = script.Parent
  503. weapon.Parent = Player.Character
  504. DisableLimb(1, Player.Character)
  505. SetAngle(1, math.rad(200), Player.Character)
  506. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  507. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  508. mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
  509. end
  510.  
  511.  
  512. function onDeselected(mouse)
  513. if selected == false then return end
  514. selected = false
  515. while Button1Down == true or thrown == true do
  516. wait()
  517. end
  518. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  519. if Player.Character.WeaponActivated.Value == script.Parent then
  520. Player.Character.WeaponActivated:Remove()
  521. end
  522. end
  523. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  524. if Player.Character.WeaponActivated.Value == nil then break end
  525. if pcall(function() if Player.Character.WeaponActivated.Value.Parent == nil then return true end end) then break end
  526. wait()
  527. end
  528. removeParts("hand")
  529. makeParts("holster")
  530. SetAngle(1, 0, Player.Character)
  531. EnableLimb(1, Player.Character)
  532. end
  533.  
  534.  
  535. if script.Parent.ClassName ~= "HopperBin" then
  536. if Player == nil then print("Error: Player not found!") return end
  537. Tool = Instance.new("HopperBin")
  538. Tool.Name = Name
  539. Tool.Parent = Player.Backpack
  540. script.Name = "Main"
  541. script.Parent = Tool
  542. elseif script.Parent.ClassName == "HopperBin" then
  543. while script.Parent.Parent.ClassName ~= "Backpack" do
  544. wait()
  545. end
  546. Player = script.Parent.Parent.Parent
  547. makeParts("holster")
  548. script.Parent.Selected:connect(onSelected)
  549. script.Parent.Deselected:connect(onDeselected)
  550. end
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