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- Coward’s Gear
- 2 - Maximum Health
- 3 - Stamina Recovery
- 4 - Stamina Recovery
- 5 - While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.
- Knight Slayer
- 2 - Maximum Magicka
- 3 - Spell Damage
- 4 - Maximum Health
- 5 - Your fully-charged Heavy Attacks against Players deal and additional 10% of their Max Health as Oblivion Damage.
- Impregnable Armor
- 2 - Maximum Health
- 3 - Maximum Stamina
- 4 - Maximum Magicka
- 5 - 2500? Critical Resistance
- Vanguard’s Challenge
- 2 - Maximum Health
- 3 - Maximum Health
- 4 - Healing Taken
- 5 - When you taunt an enemy Player, they deal 50% less damage to all other Players but 100% more damage to you for 15 seconds.
- Wizard’s Riposte
- 2 - Maximum Health
- 3 - Spell Damage
- 4 - Magicka Recovery
- 5 - When you take Critical Damage, you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%.
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