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LA Noire Mods, editor, etc.txt

Jun 16th, 2013
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  1. Notes on LA Noire mods and such. CHECK OUT XENTAX.COM !
  2.  
  3. Additional startup commands for lanoire.exe. Found some of these by cross referencing the un-packed lanoire.exe file entries with *known* switches for the app - like -ignorefocus
  4. Apparently regular switches have a single "-". Perhaps extended switches use "--"?
  5. ===========================
  6. --str ( Run the game in single-threaded DirectX rendering mode ( e.g. usage --str ) )
  7. --dmtf Disable the D3D D3DCREATE_MULTITHREADED flag, may improve perf at cost of stability ( e.g. usage --dmtf )
  8. forcejapanesesku - Force the game to think it is the Japanese SKU. (not sure about -- requirements)
  9. PartitionsSettingsPCDX9Low
  10. PartitionsSettingsPCDX9Med
  11. PartitionsSettingsPCDX9High
  12. SunLensFlareData
  13. Enabled profiler - "profile"
  14. streaminggraphs - Start the game with streaming graphs enabled.
  15. Disable the DirectX Pure device ( e.g. usage --npd )
  16. GodMode - If true, this actor cannot be harmed.
  17. --pcres 1920 1080
  18. ==============================
  19.  
  20. From xentax.com - ( http://forum.xentax.com/viewtopic.php?f=10&t=6623&start=165 )
  21.  
  22. =================
  23. i found also some other stuff in lanoire.exe, -dx11 starts the game in dx11 mode, but crashs ^^
  24. and i think it has an hidden editor,
  25.  
  26. editorui/interesting_location.dae
  27. editorui/traffic_light_indicator.dae
  28. models/designers_tools/invisible_prop_indicator.dae
  29. editorui/portalroom.dae
  30. editorui/spawnedglobalactor.dae
  31. editorui/game_location.dae
  32. =================
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