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- Politoed @ Damp Rock
- Ability: Drizzle
- EVs: 248 HP / 252 Def / 8 SpD
- Bold Nature
- IVs: 0 Atk
- - Scald
- - Rest
- - Sleep Talk
- - Toxic
- Seismitoad @ Leftovers
- Ability: Swift Swim
- EVs: 224 HP / 200 SpA / 84 Spe
- Timid Nature
- IVs: 0 Atk
- - Stealth Rock
- - Hydro Pump
- - Earth Power
- - Sludge Wave
- Zapdos @ Leftovers
- Ability: Pressure
- EVs: 248 HP / 232 Def / 28 Spe
- Bold Nature
- IVs: 0 Atk / 30 Def
- - Volt Switch
- - Roost
- - Defog
- - Hidden Power [Ice]
- Clefable @ Leftovers
- Ability: Unaware
- EVs: 252 HP / 112 Def / 144 SpD
- Calm Nature
- - Wish
- - Protect
- - Moonblast
- - Aromatherapy
- Scizor @ Scizorite
- Ability: Light Metal
- EVs: 248 HP / 60 Def / 200 SpD
- Impish Nature
- - Swords Dance
- - Bullet Punch
- - Roost
- - U-turn
- Tangrowth @ Assault Vest
- Ability: Regenerator
- EVs: 252 HP / 40 Def / 216 SpD
- Relaxed Nature
- - Sludge Bomb
- - Earthquake
- - Knock Off
- - Giga Drain
- rain bo--my fav. simple playstyle: wall earlygame, play toed more aggressively midgame, and try to clean with seis / zor late. weak to annoying waters like cune, so you can run encore on toed if that's ur cup of tea. been using that tang spread forever, but everyone's jizzing over abr's spread that has 56 def instead of 40. the extra spdef means you tank keld's icy wind after sr + burn damage, eff making this tang an enternal check. don't fuck with keldeo tho because it blows this squad away under rain.
- Zapdos @ Leftovers
- Ability: Pressure
- EVs: 248 HP / 96 Def / 136 SpD / 28 Spe
- Calm Nature
- IVs: 0 Atk
- - Volt Switch
- - Roost
- - Defog
- - Heat Wave
- Altaria @ Altarianite
- Ability: Natural Cure
- EVs: 252 HP / 136 Def / 120 SpD
- Impish Nature
- - Earthquake
- - Heal Bell
- - Body Slam
- - Roost
- Suicune @ Leftovers
- Ability: Pressure
- EVs: 252 HP / 252 Def / 4 SpD
- Bold Nature
- IVs: 0 Atk
- - Scald
- - Calm Mind
- - Rest
- - Roar
- Cobalion @ Leftovers
- Ability: Justified
- EVs: 24 HP / 224 SpA / 8 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Calm Mind
- - Substitute
- - Flash Cannon
- - Focus Blast
- Heatran @ Leftovers
- Ability: Flash Fire
- EVs: 252 HP / 4 Def / 252 SpD
- Calm Nature
- IVs: 0 Atk
- - Stealth Rock
- - Lava Plume
- - Protect
- - Toxic
- Tangrowth @ Assault Vest
- Ability: Regenerator
- EVs: 252 HP / 40 Def / 216 SpD
- Relaxed Nature
- - Leaf Storm
- - Earthquake
- - Knock Off
- - Giga Drain
- sub cm cobal is a cool threat. basically, you use zap to pivot around stuff like amooon / av tang / ttar to get cobal in mid-lategame. don't reveal the set if you don't have to bc flash cannon is weak as shit without a boost (i.e, sub first).
- Reuniclus @ Colbur Berry
- Ability: Magic Guard
- EVs: 252 HP / 200 Def / 56 SpD
- Bold Nature
- IVs: 0 Atk
- - Calm Mind
- - Psyshock
- - Focus Blast
- - Recover
- Skarmory @ Rocky Helmet
- Ability: Sturdy
- EVs: 252 HP / 232 Def / 24 Spe
- Impish Nature
- - Iron Head
- - Roost
- - Whirlwind
- - Defog
- Venusaur @ Venusaurite
- Ability: Chlorophyll
- EVs: 248 HP / 152 SpA / 108 Spe
- Modest Nature
- IVs: 0 Atk
- - Sleep Powder
- - Giga Drain
- - Sludge Bomb
- - Synthesis
- Clefable @ Leftovers
- Ability: Magic Guard
- EVs: 252 HP / 112 Def / 144 SpD
- Calm Nature
- IVs: 0 Atk
- - Stealth Rock
- - Moonblast
- - Soft-Boiled
- - Thunder Wave
- Suicune @ Leftovers
- Ability: Pressure
- EVs: 252 HP / 252 Def / 4 SpD
- Bold Nature
- IVs: 0 Atk
- - Scald
- - Calm Mind
- - Rest
- - Roar
- Magneton @ Choice Scarf
- Ability: Magnet Pull
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk / 30 SpA / 30 Spe
- - Volt Switch
- - Hidden Power [Fire]
- - Flash Cannon
- - Thunderbolt
- not exactly the hottest of flames, but it's cool. the meta is still kind to rank + mag, but unfort this team is a little too slow for zone. this just means you have to play ton a lot more convervatively so it doesn't take too much damage before it traps something. colbur rank lures ttar / vile / sharp so you don't have to put pressure on skarm / cune (esp cune).
- Manectric @ Manectite
- Ability: Lightning Rod
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk / 30 Def
- - Volt Switch
- - Thunderbolt
- - Flamethrower
- - Hidden Power [Ice]
- Dragonite @ Lum Berry
- Ability: Multiscale
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Outrage
- - Earthquake
- - Extreme Speed
- - Dragon Dance
- Starmie @ Life Orb
- Ability: Analytic
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Hydro Pump
- - Ice Beam
- - Thunderbolt
- - Rapid Spin
- Azelf @ Focus Sash
- Ability: Levitate
- EVs: 28 Atk / 228 Def / 252 Spe
- Jolly Nature
- - Stealth Rock
- - Skill Swap
- - Explosion
- - Taunt
- Breloom @ Life Orb
- Ability: Technician
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Mach Punch
- - Spore
- - Focus Punch
- - Bullet Seed
- Jirachi @ Choice Scarf
- Ability: Serene Grace
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - U-turn
- - Healing Wish
- - Iron Head
- - Trick
- easy offense dude. you literally just decide on a wincon, go for rocks and sac a bunch of stuff until you can clean.
- Nidoking @ Life Orb
- Ability: Sheer Force
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- IVs: 0 Atk
- - Sludge Wave
- - Fire Blast
- - Ice Beam
- - Earth Power
- Skarmory @ Rocky Helmet
- Ability: Sturdy
- EVs: 252 HP / 228 Def / 28 Spe
- Impish Nature
- - Taunt
- - Roost
- - Counter
- - Defog
- Heatran @ Leftovers
- Ability: Flash Fire
- EVs: 252 HP / 4 Def / 252 SpD
- Calm Nature
- IVs: 0 Atk
- - Stealth Rock
- - Lava Plume
- - Protect
- - Toxic
- Slowking @ Leftovers
- Ability: Regenerator
- EVs: 252 HP / 180 Def / 76 SpD
- Calm Nature
- IVs: 0 Atk
- - Slack Off
- - Psyshock
- - Calm Mind
- - Fire Blast
- Altaria @ Altarianite
- Ability: Natural Cure
- EVs: 252 HP / 136 Def / 92 SpD / 28 Spe
- Impish Nature
- - Dragon Dance
- - Heal Bell
- - Body Slam
- - Roost
- Bisharp @ Black Glasses
- Ability: Defiant
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Pursuit
- - Sucker Punch
- - Iron Head
- - Knock Off
- another fav: nido balance. uses nido's wallbreaking power to clear up an alt sweep. no pivots, so you'll have to be realllllyyyyy careful getting nido in. shed shell is an option > rocky helm if ur too much of a pussy and can't play around mag, but punish azu is really important here.
- Crawdaunt @ Focus Sash
- Ability: Adaptability
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Swords Dance
- - Crabhammer
- - Knock Off
- - Aqua Jet
- Landorus-Therian @ Leftovers
- Ability: Intimidate
- EVs: 252 HP / 232 Def / 24 Spe
- Relaxed Nature
- - Stealth Rock
- - Earthquake
- - Hidden Power [Ice]
- - U-turn
- Latias @ Life Orb
- Ability: Levitate
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Psyshock
- - Surf
- - Defog
- - Healing Wish
- Aerodactyl @ Aerodactylite
- Ability: Rock Head
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Stone Edge
- - Aqua Tail
- - Aerial Ace
- - Roost
- Heatran @ Choice Scarf
- Ability: Flash Fire
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Overheat
- - Earth Power
- - Flash Cannon
- - Dark Pulse
- Weavile @ Life Orb
- Ability: Pressure
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Swords Dance
- - Icicle Crash
- - Knock Off
- - Ice Shard
- dark spam. really simple stuff (and it's probably super outdated) but it's really fun. fire blast > dark pulse on tran works but i don't like giving starmie and easy time countering me.
- Lopunny @ Lopunnite
- Ability: Limber
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Substitute
- - Drain Punch
- - Encore
- - Return
- Sylveon @ Choice Specs
- Ability: Pixilate
- EVs: 152 HP / 252 SpA / 104 Spe
- Modest Nature
- - Hyper Voice
- - Baton Pass
- - Shadow Ball
- - Hidden Power [Fire]
- Skarmory @ Leftovers
- Ability: Sturdy
- EVs: 252 HP / 232 SpD / 24 Spe
- Careful Nature
- - Iron Head
- - Roost
- - Whirlwind
- - Spikes
- Starmie @ Leftovers
- Ability: Natural Cure
- EVs: 252 HP / 4 SpA / 252 Spe
- Timid Nature
- - Reflect Type
- - Scald
- - Recover
- - Rapid Spin
- Dragonite @ Leftovers
- Ability: Multiscale
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Dragon Dance
- - Earthquake
- - Dragon Claw
- - Roost
- Rhyperior @ Leftovers
- Ability: Solid Rock
- EVs: 252 HP / 64 Def / 192 SpD
- Impish Nature
- - Stealth Rock
- - Earthquake
- - Rock Slide
- - Dragon Tail
- not sure what i was attempting here, but fuck it looks cool. i guess watch out for vile earlygame.
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