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AmazingAggron

Subaru Sheet RP

Nov 13th, 2016
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  1. CHARACTER OVERVIEW
  2.  
  3. Name: Suburu Mitejima
  4. Age: 25
  5. Birthplace: Kanto
  6. Date of Birth: December 25th
  7. Height: 5"8 / 172cm
  8. Natural Hair Colour: Blonde
  9. Natural Eye colour: Light Blue
  10. Favourite Colour: Pink
  11. Favourite Food: Ramen
  12. Favourite Number: 12
  13.  
  14. STATISTICS: base stats
  15. Level:200
  16. HP/Aura: 8,000
  17. Physical Strength (weapon damage): 3 Physical Strength: 198
  18. Magical Strength (spell damage/potency): 9 Magical Strength: 519
  19. Physical Defence (HP, how well you take a melee/weapon attack): 8 Physical Defence: 340
  20. Magical Defence (how many spells you can take): 7 Magical Defence: 202
  21. Mana Power: 5000 Mana Power: 5000
  22. Wisdom (How well you are with plans and weapon-wielding): 10 Wisdom: 328
  23. Stamina (How long you can battle without tiring): 6 Stamina: 201
  24. Movement Speed (How fast are you and your reflexes): 1 Movement Speed: 196
  25. Stealth (How good you are when you need to get around without being noticed): 2 Stealth: 197
  26.  
  27. Strengths: Very powerful and can take hits well
  28. Weaknesses: Slow and not very stealthy
  29. Hobbies/Professions/Likes: Eating, Going to the gym, eating at fancy restaurants, joking around, Decorating
  30. Dislikes: Evil
  31.  
  32. Personality: Subaru is a calm, cheerful, elegant, and friendly person and is rarely seen serious or angry. She also enjoys teasing people. Subaru is shown to be very huge eater, she can eat 10 cups of ramen without effort however despite this she actually in dieting.
  33.  
  34. Close Friends: Arima, Eduardo
  35.  
  36. Possible Relationships: Eduardo, Arima, Anyone tbh
  37.  
  38. Physical Appearance: Subaru appears to be a young and gorgeous woman with long blonde hair with pink side-locks, ending with ringlets and blue eyes. She is always seen with both hers eyes closed, but sometimes her eyes are opened. She usually wears a white frilly gown with pink lining, black gloves and a matching large white sun hat decorated with a large pink bow. Giving her an image of a high-class lady.
  39.  
  40. MAGIC: Guns
  41.  
  42. PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
  43.  
  44. Passive- Magic Shot
  45. E(Effect): The user closes their eyes and focuses their mind meaning their attacks never miss whilst their eyes are closed. When her eyes are closed her speed is at -75% and her stealth is at 0
  46.  
  47.  
  48. BASIC SPELLS: Five if you do not wield weapons, four if you do.
  49.  
  50. Basic Spell One- "Magic Revolver"
  51. E(Effect): The user summons a small pistol that can shoot magic powered bullets at a target
  52. D(Damage): Mid
  53. C(Cost): 50
  54. R(Recoil/Drawback): the gun can only shoot 12 bullets before it needs a 5 minute recharge
  55.  
  56. Basic Spell Two- "Call of a Guardian"
  57. E(Effect): The user calls for help summoning other members of the twelve guardians
  58. D(Damage):-
  59. C(Cost): 1000
  60. R(Recoil/Drawback): the guardians take 30 seconds to arrive
  61.  
  62. Basic Spell Three- "Weaponry Upgrade"
  63. E(Effect): The user upgrades their current weapon boosting the damage output by 50%
  64. D(Damage):-
  65. C(Cost): 300
  66. R(Recoil/Drawback): the boost is not permanent and wears off after battle
  67.  
  68. Basic Spell Four- "Light Shield"
  69. E(Effect): the user fires a shot above them with explodes with light cloaking them from damage
  70. D(Damage):-
  71. C(Cost): 400
  72. R(Recoil/Drawback): can only be used 6 times in battle, doesn't work for ultimate's/overdrives
  73.  
  74. Basic Spell Five (Only w/o weapon)- "Mana Gun"
  75. E(Effect): The user makes a gun out of their mana and uses it to fight with
  76. D(Damage): High
  77. C(Cost): 600
  78. R(Recoil/Drawback):can only be used if the user has no other weapons left
  79. SECRET ARTS: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
  80.  
  81. Secret Art One- “Twin Revolver”
  82. E(Effect): the user creates 2 new guns to fire at a target with, each shot does very high damage
  83. D(Damage): High
  84. C(Cost): 300
  85. R(Recoil/Drawback): the user has a limit of 12 bullets
  86.  
  87. Secret Art Two- “Fan Slash”
  88. E(Effect): the user slashes at the target with their fan
  89. D(Damage): low
  90. C(Cost): 50
  91. R(Recoil/Drawback): doesn't do too much damage
  92.  
  93. Secret Art Three- “Relaxation”
  94. E(Effect): heals 50% of HP
  95. D(Damage):-
  96. C(Cost): 500
  97. R(Recoil/Drawback): lowers speed and stamina by 10%
  98.  
  99. Secret Art Four (Only w/o weapon)- “Eye Open”
  100. E(Effect): when in danger or important situations the user opens their eyes
  101. D(Damage):-
  102. C(Cost):-
  103. R(Recoil/Drawback): it doesn't do anything
  104.  
  105. FORBIDDEN ARTS: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
  106.  
  107. Forbidden Art One- “Relentless Fire”
  108. E(Effect): The user creates 2 guns and fires relentlessly at the targets
  109. D(Damage): Extreme
  110. C(Cost): 500
  111. R(Recoil/Drawback): takes 10 seconds to charge
  112.  
  113. Forbidden Art Two- “Gun defence”
  114. E(Effect): The user channels a wave of bullets to fly around them at fast speed raising both defences by x1.5
  115. D(Damage):-
  116. C(Cost): 200
  117. R(Recoil/Drawback): if the bullets get destroyed then defences are halved
  118.  
  119. Forbidden Art Three- “Shotgun Spray”
  120. E(Effect): the user creates a magic shotgun which allows her to spray the targets with bullets, fires around 3 bullets every 1 seconds
  121. D(Damage): Mid-High
  122. C(Cost):200
  123. R(Recoil/Drawback): only direct hits do high damage and there is a 50/50 chance
  124.  
  125. Forbidden Art Four- “Shotgun Blast”
  126. E(Effect): The user creates a magic shotgun which allows her to shoot at the target with her 2nd most powerful weapon which does insane amounts of damage, however a direct hit will automatically take 50% of the targets Hp due to the sheer power of it.
  127. D(Damage):Extreme / 50% of targets health
  128. C(Cost): 600
  129. R(Recoil/Drawback): the user has only 6 shots for the whole battle and cannot get anymore, as well as this the chance to get a direct hit is 10%
  130.  
  131.  
  132. ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and damage and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
  133. BANNED-As of normal fights, only story line fights may use Ultimate arts.
  134.  
  135. Ultimate Move- “Exorcise”
  136. E(Effect): a yellow star appears on the chest of a target/targets and all of the users remaining magic energy is channelled into that destroying them.
  137. D(Damage): KO
  138. C(Cost): 2000
  139. R(Recoil/Drawback): stats are lowered by 10%
  140.  
  141. TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
  142.  
  143. Takeover- “Silver Revolver”
  144. E(Effect): The user channels their energy into creating a new weapon which does twice as much damage as a normal revolver
  145. D(Damage): Extreme
  146. C(Cost): 50
  147. R(Recoil/Drawback): takes 10 seconds to make the weapon, only has 36 shots before the takeover stops
  148.  
  149.  
  150. Overdrive - “Scatter”
  151. E: The user scatters hundreds of bullet shells around the battlefield
  152. R: takes 10 seconds to scatter them
  153.  
  154. Overdrive Art - “Scatter Endless Rhapsody”
  155. E: the user explodes the bullet shells doing insane amounts of damage to everyone on the field near the shells
  156. D: Extreme
  157. R: all stats lowered by 25%
  158. C: 2000
  159.  
  160. Weapon:
  161. E:
  162. Power-ups:
  163.  
  164. UPGRADES: They are made by TGN and you can have up to three that boost you in battle, you can have as many as you want that dont boost you.
  165.  
  166. Upgrades:
  167. E:
  168. Power-Ups:
  169.  
  170. Equipment: They can be related to your character or just what they pick up over time.
  171.  
  172. Equipment:
  173. E:
  174. Power-Ups:
  175.  
  176. Extra Spells(Optional)
  177. ~~~~~~~~~~~~~~~~~~~~~~
  178.  
  179. When your sheet is finished, send it to TGN to enter the RP
  180. ~~~~~~~~~~~~~~~~~~~~~~~~
  181. |Original Sheet by LowRes|
  182. ~~~~~~~~~~~~~~~~~~~~~~~~
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