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- MissingComponentException: There is no 'Rigidbody2D' attached to the "Turtle(Clone)" game object, but a script is trying to access it.
- You probably need to add a Rigidbody2D to the game object "Turtle(Clone)". Or your script needs to check if the component is attached before using it.
- Assets.Core.Bullet.ConvertToBubble () (at Assets/Core/Bullet.cs:43)
- Assets.Core.Playground.HexGrid.OnRoofCollision (Assets.Core.Bullet bullet) (at Assets/Core/Playground/HexGrid.cs:355)
- Assets.Core.Events+RaiseIt.RoofCollision (Assets.Core.Bullet bullet) (at Assets/Core/Events.cs:171)
- Assets.Core.Bullet.MoveAlongTargetLine (UnityEngine.Collision2D collision, UnityEngine.Vector2& newTouch) (at Assets/Core/Bullet.cs:171)
- Assets.Core.Bullet.OnCollisionEnter2D (UnityEngine.Collision2D collision) (at Assets/Core/Bullet.cs:80)
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