Advertisement
Guest User

Untitled

a guest
Feb 7th, 2019
203
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.25 KB | None | 0 0
  1. 48 8B 05 ? ? ? ? 38 98 ? ? ? ? 75 0F 48 8B 05 ? ? ? ? 8B 88 ? ? ? ? EB 02 33 C9//GameRenderer
  2. 48 8B 05 ? ? ? ? 48 85 C0 74 09 48 8B 88 ? ? ? ? EB 03 48 8B CE 49 8B D7 //IndexModule
  3. F3 0F 10 0D ? ? ? ? 0F 28 C7 F3 41 0F 5C C0 //View
  4. F3 0F 10 05 ? ? ? ? 48 8D 54 24 ? F3 0F 59 C7 //Recoil
  5. 48 8B 0D ? ? ? ? E8 ? ? ? ? 80 BF ? ? ? ? ? //Client
  6. E8 ? ? ? ? 8B 95 ? ? ? ? 4C 8D 4C 24 ? //GetLocalPlayer
  7. 48 89 5C 24 ? 56 48 81 EC ? ? ? ? 48 8B DA 48 8B F1 48 3B CA //IsAgentVisible
  8.  
  9. {
  10. public:
  11. struct Indexer
  12. {
  13. uintptr_t GetOffset();
  14. std::string GetName();
  15. bool IsPointerName();
  16.  
  17. char unknown[0x50];
  18. unsigned int index; // 0x50
  19. unsigned int unk; // 0x54
  20. char* namePtr; // 0x58
  21. unsigned int restOfName;
  22. unsigned int flags; // 0x64;
  23. };
  24.  
  25. enum
  26. {
  27. //Spread
  28. AimSpreadMaxFinal = 3,
  29. AimSpreadMinFinal = 4,
  30. CoverAimSpreadMaxFinal = 27,
  31. CoverAimSpreadMinFinal = 28,
  32. CoverSpreadMaxFinal = 29,
  33. CoverSpreadMinFinal = 30,
  34.  
  35. //Recoil
  36. HorizontalRecoilBorderLeftFinal = 71,
  37. HorizontalRecoilBorderRightFinal = 72,
  38. HorizontalRecoilLeftFinal = 73,
  39. HorizontalRecoilRecoveryTimeMSFinal = 74,
  40. HorizontalRecoilRightFinal = 75,
  41. HorizontalRecoilTimeMSFinal = 76,
  42.  
  43. //RPM
  44. RPMFinal = 110,
  45.  
  46. //Recoil
  47. RecoilBaseFinal = 119,
  48. RecoilClimbTimeMSFinal = 120,
  49. RecoilIncreasePerBulletFinal = 121,
  50. RecoilMaxFinal = 122,
  51. RecoilMinFinal = 123,
  52. RecoilRecoveryPerSecondFinal = 124,
  53. RecoilRecoveryTimeMSFinal = 125,
  54. RecoilResetTimeMSFinal = 126,
  55.  
  56. //Reload
  57. ReloadTimeMSFinal = 127,
  58. EmptyClipFirstRoundReloadTimeMSFinal = 128,
  59. InitialShellReloadTimeMSFinal = 129,
  60. ReloadEndTimeMSFinal = 130,
  61.  
  62. //Spread
  63. SpreadIncreaseSpeedFinal = 146,
  64. SpreadIncreaseTimeMSFinal = 147,
  65. SpreadMaxFinal = 148,
  66. SpreadMinFinal = 149,
  67. SpreadMovementModFinal = 150,
  68. SpreadReductionSpeedFinal = 151,
  69.  
  70. //Sway
  71. AimSwayMinHorizontalFinal = 255,
  72. AimSwayMaxHorizontalFinal = 256,
  73. AimSwayMinVerticalFinal = 257,
  74. AimSwayMaxVerticalFinal = 258,
  75. AimSwaySpeedModifierFinal = 259,
  76. };
  77.  
  78. char pad_0x0000[0x98]; //0x0000
  79. IndexModule::Indexer** pList; //0x0098
  80. public:
  81. static IndexModule* Get();
  82.  
  83. public:
  84. Indexer* GetIndexer(int index);
  85. private:
  86. };
  87.  
  88. Source: sycore
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement