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Dec 8th, 2021
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  1. user@betlogbeast:~$ mpv --no-config -v -v /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
  2. [cplayer] Command line options: '--no-config' '-v' '-v' '/media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv'
  3. [cplayer] mpv 0.32.0 Copyright © 2000-2020 mpv/MPlayer/mplayer2 projects
  4. [cplayer] built on UNKNOWN
  5. [cplayer] ffmpeg library versions:
  6. [cplayer] libavutil 56.31.100
  7. [cplayer] libavcodec 58.54.100
  8. [cplayer] libavformat 58.29.100
  9. [cplayer] libswscale 5.5.100
  10. [cplayer] libavfilter 7.57.100
  11. [cplayer] libswresample 3.5.100
  12. [cplayer] ffmpeg version: 4.2.4-1ubuntu0.1
  13. [cplayer]
  14. [cplayer] Configuration: ./waf configure --prefix=/usr --libdir=/usr/lib/x86_64-linux-gnu --confdir=/etc/mpv --zshdir=/usr/share/zsh/vendor-completions --enable-cdda --enable-dvdnav --enable-libmpv-shared --enable-libsmbclient --enable-sdl2 --enable-sndio --disable-build-date --enable-dvbin
  15. [cplayer] List of enabled features: 52arch aligned_alloc alsa asm atomics caca cdda cplayer cplugins debug-build drm drmprime dvbin dvdnav egl egl-drm egl-helpers egl-x11 fchmod ffmpeg gbm gbm.h gl gl-wayland gl-x11 glibc-thread-name glob glob-posix gnuc gpl iconv jack jpeg lcms2 libarchive libass libass-osd libav-any libavcodec libavdevice libavutil libbluray libdl libm libmpv-shared librt libsmbclient linux-fstatfs lua memfd_create optimize oss-audio plain-gl posix posix-or-mingw posix-spawn posix-spawn-native pthreads pulse rubberband sdl2 sdl2-audio sdl2-gamepad sdl2-video sndio stdatomic uchardet vaapi vaapi-drm vaapi-egl vaapi-wayland vaapi-x-egl vaapi-x11 vdpau vdpau-gl-x11 vt.h wayland wayland-protocols x11 xv zlib
  16. [global] config path: '' -> '-'
  17. [cplayer] Setting option 'config' = 'no' (flags = 8)
  18. [cplayer] Setting option 'v' = '' (flags = 8)
  19. [cplayer] Setting option 'v' = '' (flags = 8)
  20. [osc] Loading lua script @osc.lua...
  21. [ytdl_hook] Loading lua script @ytdl_hook.lua...
  22. [stats] Loading lua script @stats.lua...
  23. [console] Loading lua script @console.lua...
  24. [cplayer] Waiting for scripts...
  25. [stats] loading mp.defaults
  26. [stats] loading @stats.lua
  27. [console] loading mp.defaults
  28. [stats] reading options for stats
  29. [stats] script-opts/stats.conf not found.
  30. [stats] lua-settings/stats.conf not found.
  31. [ytdl_hook] loading mp.defaults
  32. [console] loading @console.lua
  33. [osc] loading mp.defaults
  34. [ytdl_hook] loading @ytdl_hook.lua
  35. [console] reading options for console
  36. [console] script-opts/console.conf not found.
  37. [console] lua-settings/console.conf not found.
  38. [osc] loading @osc.lua
  39. [ytdl_hook] reading options for ytdl_hook
  40. [ytdl_hook] script-opts/ytdl_hook.conf not found.
  41. [ytdl_hook] lua-settings/ytdl_hook.conf not found.
  42. [cplayer] Run command: define-section, flags=64, args=["input_stats", "i script-binding stats/display-stats\nI script-binding stats/display-stats-toggle\n", "default"]
  43. [cplayer] Run command: enable-section, flags=64, args=["input_stats", "allow-hide-cursor+allow-vo-dragging"]
  44. [cplayer] Run command: define-section, flags=64, args=["input_forced_stats", "", "force"]
  45. [cplayer] Run command: enable-section, flags=64, args=["input_forced_stats", "allow-hide-cursor+allow-vo-dragging"]
  46. [osc] reading options for osc
  47. [osc] script-opts/osc.conf not found.
  48. [osc] lua-settings/osc.conf not found.
  49. [cplayer] Run command: define-section, flags=64, args=["showhide", "mouse_move script-binding osc/__keybinding1\nmouse_leave script-binding osc/__keybinding2\n", "force"]
  50. [cplayer] Run command: define-section, flags=64, args=["showhide_wc", "mouse_move script-binding osc/__keybinding3\nmouse_leave script-binding osc/__keybinding4\n", "force"]
  51. [cplayer] Run command: enable-section, flags=64, args=["showhide", "allow-hide-cursor+allow-vo-dragging"]
  52. [cplayer] Run command: enable-section, flags=64, args=["showhide_wc", "allow-hide-cursor+allow-vo-dragging"]
  53. [cplayer] Run command: define-section, flags=64, args=["input", "mbtn_left script-binding osc/__keybinding5\nshift+mbtn_left script-binding osc/__keybinding6\nmbtn_right script-binding osc/__keybinding7\nmbtn_mid script-binding osc/__keybinding8\nwheel_up script-binding osc/__keybinding9\nwheel_down script-binding osc/__keybinding10\nmbtn_left_dbl ignore\nshift+mbtn_left_dbl ignore\nmbtn_right_dbl ignore\n", "force"]
  54. [cplayer] Run command: enable-section, flags=64, args=["input", ""]
  55. [cplayer] Run command: define-section, flags=64, args=["window-controls", "mbtn_left script-binding osc/__keybinding11\n", "force"]
  56. [cplayer] Run command: enable-section, flags=64, args=["window-controls", ""]
  57. [cplayer] Run command: disable-section, flags=64, args=["input"]
  58. [cplayer] Run command: disable-section, flags=64, args=["window-controls"]
  59. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  60. [cplayer] Set property: shared-script-properties -> 1
  61. [cplayer] Done loading scripts.
  62. [global] config path: 'watch_later' -> '-'
  63. [global] config path: 'watch_later' -> '-'
  64. [cplayer] Running hook: ytdl_hook/on_load
  65. [ytdl_hook] ytdl:// hook
  66. [ytdl_hook] not a ytdl:// url
  67. [osd/libass] Shaper: FriBidi 0.19.7 (SIMPLE) HarfBuzz-ng 2.6.4 (COMPLEX)
  68. [osd/libass] Setting up fonts...
  69. [osd/libass] Using font provider fontconfig
  70. [osd/libass] Done.
  71. [osc] osc_init
  72. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  73. [cplayer] Set property: shared-script-properties -> 1
  74. [osd/libass] Shaper: FriBidi 0.19.7 (SIMPLE) HarfBuzz-ng 2.6.4 (COMPLEX)
  75. [osd/libass] Setting up fonts...
  76. [osd/libass] Using font provider fontconfig
  77. [osd/libass] Done.
  78. [cplayer] Run command: define-section, flags=64, args=["input_osc", "", "default"]
  79. [cplayer] Run command: enable-section, flags=64, args=["input_osc", "allow-hide-cursor+allow-vo-dragging"]
  80. [cplayer] Run command: define-section, flags=64, args=["input_forced_osc", "", "force"]
  81. [cplayer] Run command: enable-section, flags=64, args=["input_forced_osc", "allow-hide-cursor+allow-vo-dragging"]
  82. [cplayer] Run command: disable-section, flags=64, args=["input"]
  83. [cplayer] Run command: disable-section, flags=64, args=["window-controls"]
  84. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  85. [cplayer] Set property: shared-script-properties -> 1
  86. [cplayer] Run command: define-section, flags=64, args=["input_console", "", "default"]
  87. [cplayer] Run command: enable-section, flags=64, args=["input_console", "allow-hide-cursor+allow-vo-dragging"]
  88. [cplayer] Run command: define-section, flags=64, args=["input_forced_console", "", "force"]
  89. [cplayer] Run command: enable-section, flags=64, args=["input_forced_console", "allow-hide-cursor+allow-vo-dragging"]
  90. [osc] osc_init
  91. [ifo_dvdnav] Opening /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
  92. [bdmv/bluray] Opening /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
  93. [file] Opening /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
  94. [file] resize stream to 131072 bytes
  95. [file] Stream opened successfully.
  96. [demux] Trying demuxers for level=normal.
  97. [demux] Trying demuxer: disc (force-level: normal)
  98. [demux] Trying demuxer: edl (force-level: normal)
  99. [demux] Trying demuxer: cue (force-level: normal)
  100. [demux] Trying demuxer: rawaudio (force-level: normal)
  101. [demux] Trying demuxer: rawvideo (force-level: normal)
  102. [demux] Trying demuxer: mkv (force-level: normal)
  103. [mkv] Found the head...
  104. [mkv] + a segment...
  105. [mkv] Parsing seek head...
  106. [mkv] |+ segment information...
  107. [mkv] float 1308808.000000
  108. [mkv] | + muxing app: Lavf58.29.100
  109. [mkv] | + writing app: Lavf58.29.100
  110. [mkv] | + timecode scale: 1000000
  111. [mkv] | + duration: 1308.808s
  112. [mkv] | + segment uid 6d 4d 1c 83 0b 6e c5 f3 ec 7f cb 85 e5 7d 22 49
  113. [mkv] |+ segment tracks...
  114. [mkv] float 48000.000000
  115. [mkv] float 48000.000000
  116. [mkv] float 48000.000000
  117. [mkv] float 48000.000000
  118. [mkv] float 48000.000000
  119. [mkv] | + a track...
  120. [mkv] | + Track number: 1
  121. [mkv] | + Track type: Video
  122. [mkv] | + Video track
  123. [mkv] | + Pixel width: 1920
  124. [mkv] | + Pixel height: 1080
  125. [mkv] | + Codec ID: V_MPEG4/ISO/AVC
  126. [mkv] | + CodecPrivate, length 48
  127. [mkv] | + Language: v0
  128. [mkv] | + Default duration: 16.667ms ( = 60.000 fps)
  129. [mkv] | + a track...
  130. [mkv] | + Track number: 2
  131. [mkv] | + Track type: Video
  132. [mkv] | + Video track
  133. [mkv] | + Pixel width: 1920
  134. [mkv] | + Pixel height: 1080
  135. [mkv] | + Codec ID: V_MPEG4/ISO/AVC
  136. [mkv] | + CodecPrivate, length 48
  137. [mkv] | + Language: v1
  138. [mkv] | + Default duration: 16.667ms ( = 60.000 fps)
  139. [mkv] | + a track...
  140. [mkv] | + Track number: 3
  141. [mkv] | + Track type: Audio
  142. [mkv] | + Audio track
  143. [mkv] | + Sampling frequency: 48000.000000
  144. [mkv] | + Bit depth: 32
  145. [mkv] | + Channels: 2
  146. [mkv] | + Codec ID: A_AAC
  147. [mkv] | + CodecPrivate, length 5
  148. [mkv] | + Language: gam
  149. [mkv] | + a track...
  150. [mkv] | + Track number: 4
  151. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  152. [cplayer] Set property: shared-script-properties -> 1
  153. [mkv] | + Track type: Audio
  154. [mkv] | + Audio track
  155. [mkv] | + Sampling frequency: 48000.000000
  156. [mkv] | + Bit depth: 32
  157. [mkv] | + Channels: 2
  158. [mkv] | + Codec ID: A_AAC
  159. [mkv] | + CodecPrivate, length 5
  160. [mkv] | + Language: com
  161. [mkv] | + a track...
  162. [mkv] | + Track number: 5
  163. [mkv] | + Track type: Audio
  164. [mkv] | + Audio track
  165. [mkv] | + Sampling frequency: 48000.000000
  166. [mkv] | + Bit depth: 32
  167. [mkv] | + Channels: 2
  168. [mkv] | + Codec ID: A_AAC
  169. [mkv] | + CodecPrivate, length 5
  170. [mkv] | + Language: out
  171. [mkv] | + a track...
  172. [mkv] | + Track number: 6
  173. [mkv] | + Track type: Audio
  174. [mkv] | + Audio track
  175. [mkv] | + Sampling frequency: 48000.000000
  176. [mkv] | + Bit depth: 32
  177. [mkv] | + Channels: 2
  178. [mkv] | + Codec ID: A_AAC
  179. [mkv] | + CodecPrivate, length 5
  180. [mkv] | + Language: mic
  181. [mkv] | + a track...
  182. [mkv] | + Track number: 7
  183. [mkv] | + Track type: Audio
  184. [mkv] | + Audio track
  185. [mkv] | + Sampling frequency: 48000.000000
  186. [mkv] | + Bit depth: 32
  187. [mkv] | + Channels: 2
  188. [mkv] | + Codec ID: A_AAC
  189. [mkv] | + CodecPrivate, length 5
  190. [mkv] | + Language: voi
  191. [mkv] |+ found cluster
  192. [mkv] Deferring reading cues.
  193. [mkv] All headers are parsed!
  194. [demux] Detected file format: Matroska
  195. [cplayer] Opening done: /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
  196. [find_files] Loading external files in /media/user/video9/
  197. [cplayer] Running hook: ytdl_hook/on_preloaded
  198. [mkv] select track 0
  199. [mkv] select track 2
  200. [cplayer] (+) Video --vid=1 (*) (h264 1920x1080 60.000fps)
  201. [cplayer] Video --vid=2 (*) (h264 1920x1080 60.000fps)
  202. [cplayer] (+) Audio --aid=1 --alang=gam (*) (aac 2ch 48000Hz)
  203. [cplayer] Audio --aid=2 --alang=com (*) (aac 2ch 48000Hz)
  204. [cplayer] Audio --aid=3 --alang=out (*) (aac 2ch 48000Hz)
  205. [cplayer] Audio --aid=4 --alang=mic (*) (aac 2ch 48000Hz)
  206. [cplayer] Audio --aid=5 --alang=voi (*) (aac 2ch 48000Hz)
  207. [vo/gpu] Probing for best GPU context.
  208. [vo/gpu/opengl] Initializing GPU context 'wayland'
  209. [vo/gpu/opengl] Initializing GPU context 'x11egl'
  210. [vo/gpu/x11] X11 opening display: :0
  211. [vo/gpu/x11] X11 running at 1920x2160 (":0" => local display)
  212. [vo/gpu/x11] Detected wm supports NetWM.
  213. [vo/gpu/x11] Detected wm supports FULLSCREEN state.
  214. [vo/gpu/x11] Detected wm supports ABOVE state.
  215. [vo/gpu/x11] Detected wm supports STAYS_ON_TOP state.
  216. [vo/gpu/x11] Detected wm supports BELOW state.
  217. [vo/gpu/x11] Display 0 (HDMI-0): [0, 0, 1920, 1080] @ 60.000000 FPS
  218. [vo/gpu/x11] Display 1 (HDMI-1): [0, 1080, 1920, 2160] @ 60.000000 FPS
  219. [vo/gpu/x11] Current display FPS: 60.000000
  220. [vo/gpu/opengl] EGL_VERSION=1.5
  221. [vo/gpu/opengl] EGL_VENDOR=NVIDIA
  222. [vo/gpu/opengl] EGL_CLIENT_APIS=OpenGL_ES OpenGL
  223. [vo/gpu/opengl] Trying to create Desktop OpenGL context.
  224. [vo/gpu/opengl] Chosen EGLConfig:
  225. [vo/gpu/opengl] EGL_CONFIG_ID=40
  226. [vo/gpu/opengl] EGL_RED_SIZE=8
  227. [vo/gpu/opengl] EGL_GREEN_SIZE=8
  228. [vo/gpu/opengl] EGL_BLUE_SIZE=8
  229. [vo/gpu/opengl] EGL_ALPHA_SIZE=0
  230. [vo/gpu/opengl] EGL_COLOR_BUFFER_TYPE=12430
  231. [vo/gpu/opengl] EGL_CONFIG_CAVEAT=12344
  232. [vo/gpu/opengl] EGL_CONFORMANT=77
  233. [vo/gpu/opengl] Choosing visual EGL config 0x28, visual ID 0x2b
  234. [vo/gpu/opengl] GL_VERSION='4.4.0 NVIDIA 460.91.03'
  235. [vo/gpu/opengl] Detected desktop OpenGL 4.4.
  236. [vo/gpu/opengl] GL_VENDOR='NVIDIA Corporation'
  237. [vo/gpu/opengl] GL_RENDERER='GeForce RTX 2060/PCIe/SSE2'
  238. [vo/gpu/opengl] GL_SHADING_LANGUAGE_VERSION='4.40 NVIDIA via Cg compiler'
  239. [vo/gpu/opengl] Combined OpenGL extensions string:
  240. [vo/gpu/opengl] EGL_EXT_buffer_age EGL_EXT_client_sync EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_MESA_image_dma_buf_export EGL_EXT_output_base EGL_EXT_stream_acquire_mode EGL_EXT_sync_reuse EGL_IMG_context_priority EGL_KHR_config_attribs EGL_KHR_create_context_no_error EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_partial_update EGL_KHR_swap_buffers_with_damage EGL_KHR_no_config_context EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_reusable_sync EGL_KHR_stream EGL_KHR_stream_attrib EGL_KHR_stream_consumer_gltexture EGL_KHR_stream_cross_process_fd EGL_KHR_stream_fifo EGL_KHR_stream_producer_eglsurface EGL_KHR_surfaceless_context EGL_KHR_wait_sync EGL_NV_nvrm_fence_sync EGL_NV_post_sub_buffer EGL_NV_quadruple_buffer EGL_NV_stream_consumer_eglimage EGL_NV_stream_cross_display EGL_NV_stream_cross_object EGL_NV_stream_cross_process EGL_NV_stream_cross_system EGL_NV_stream_dma EGL_NV_stream_flush EGL_NV_stream_metadata EGL_NV_stream_remote EGL_NV_stream_reset EGL_NV_stream_socket EGL_NV_stream_socket_inet EGL_NV_stream_socket_unix EGL_NV_stream_sync EGL_NV_stream_fifo_next EGL_NV_stream_fifo_synchronous EGL_NV_stream_consumer_gltexture_yuv EGL_NV_stream_attrib EGL_NV_stream_origin EGL_NV_system_time EGL_NV_output_drm_flip_event EGL_NV_triple_buffer GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_EGL_image_storage GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  241. [vo/gpu/opengl] Texture formats:
  242. [vo/gpu/opengl] NAME COMP*TYPE SIZE DEPTH PER COMP.
  243. [vo/gpu/opengl] r8 1*unorm 1B LF CR ST {8}
  244. [vo/gpu/opengl] rg8 2*unorm 2B LF CR ST {8 8}
  245. [vo/gpu/opengl] rgb8 3*unorm 3B LF CR ST {8 8 8}
  246. [vo/gpu/opengl] rgba8 4*unorm 4B LF CR ST {8 8 8 8}
  247. [vo/gpu/opengl] r16 1*unorm 2B LF CR ST {16}
  248. [vo/gpu/opengl] rg16 2*unorm 4B LF CR ST {16 16}
  249. [vo/gpu/opengl] rgb16 3*unorm 6B LF CR ST {16 16 16}
  250. [vo/gpu/opengl] rgba16 4*unorm 8B LF CR ST {16 16 16 16}
  251. [vo/gpu/opengl] r8ui 1*uint 1B CR ST {8}
  252. [vo/gpu/opengl] rg8ui 2*uint 2B CR ST {8 8}
  253. [vo/gpu/opengl] rgb8ui 3*uint 3B ST {8 8 8}
  254. [vo/gpu/opengl] rgba8ui 4*uint 4B CR ST {8 8 8 8}
  255. [vo/gpu/opengl] r16ui 1*uint 2B CR ST {16}
  256. [vo/gpu/opengl] rg16ui 2*uint 4B CR ST {16 16}
  257. [vo/gpu/opengl] rgb16ui 3*uint 6B ST {16 16 16}
  258. [vo/gpu/opengl] rgba16ui 4*uint 8B CR ST {16 16 16 16}
  259. [vo/gpu/opengl] r16f 1*float 4B LF CR ST {32/16}
  260. [vo/gpu/opengl] rg16f 2*float 8B LF CR ST {32/16 32/16}
  261. [vo/gpu/opengl] rgb16f 3*float 12B LF CR ST {32/16 32/16 32/16}
  262. [vo/gpu/opengl] rgba16f 4*float 16B LF CR ST {32/16 32/16 32/16 32/16}
  263. [vo/gpu/opengl] r32f 1*float 4B LF CR ST {32}
  264. [vo/gpu/opengl] rg32f 2*float 8B LF CR ST {32 32}
  265. [vo/gpu/opengl] rgb32f 3*float 12B LF CR ST {32 32 32}
  266. [vo/gpu/opengl] rgba32f 4*float 16B LF CR ST {32 32 32 32}
  267. [vo/gpu/opengl] rgb10_a2 4*unorm 4B LF CR ST {0/10 0/10 0/10 0/2}
  268. [vo/gpu/opengl] rgba12 4*unorm 8B LF CR ST {16 16 16 16}
  269. [vo/gpu/opengl] rgb10 3*unorm 6B LF CR ST {16/10 16/10 16/10}
  270. [vo/gpu/opengl] rgb565 3*unorm 2B LF ST {0/8 0/8 0/8}
  271. [vo/gpu/opengl] LA = LUMINANCE_ALPHA hack format
  272. [vo/gpu/opengl] LF = linear filterable
  273. [vo/gpu/opengl] CR = can be used for render targets
  274. [vo/gpu/opengl] ST = can be used for storable images
  275. [vo/gpu/opengl] Image formats:
  276. [vo/gpu/opengl] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b)
  277. [vo/gpu/opengl] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b)
  278. [vo/gpu/opengl] gray => 1 planes 1x1 8/0 [r8] (r)
  279. [vo/gpu/opengl] gray16 => 1 planes 1x1 16/0 [r16] (r)
  280. [vo/gpu/opengl] uyvy422
  281. [vo/gpu/opengl] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb)
  282. [vo/gpu/opengl] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb)
  283. [vo/gpu/opengl] nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb)
  284. [vo/gpu/opengl] argb => 1 planes 1x1 8/0 [rgba8] (argb)
  285. [vo/gpu/opengl] bgra => 1 planes 1x1 8/0 [rgba8] (bgra)
  286. [vo/gpu/opengl] abgr => 1 planes 1x1 8/0 [rgba8] (abgr)
  287. [vo/gpu/opengl] rgba => 1 planes 1x1 8/0 [rgba8] (rgba)
  288. [vo/gpu/opengl] bgr24 => 1 planes 1x1 8/0 [rgb8] (bgr)
  289. [vo/gpu/opengl] rgb24 => 1 planes 1x1 8/0 [rgb8] (rgb)
  290. [vo/gpu/opengl] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb)
  291. [vo/gpu/opengl] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr)
  292. [vo/gpu/opengl] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr)
  293. [vo/gpu/opengl] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb)
  294. [vo/gpu/opengl] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba)
  295. [vo/gpu/opengl] rgb565 => 1 planes 1x1 0/0 [rgb565] (rgb)
  296. [vo/gpu/opengl] rgb30 => 1 planes 1x1 10/0 [rgb10_a2] (rgb)
  297. [vo/gpu/opengl] vdpau
  298. [vo/gpu/opengl] vdpau_output
  299. [vo/gpu/opengl] vaapi
  300. [vo/gpu/opengl] dxva2_vld
  301. [vo/gpu/opengl] mmal
  302. [vo/gpu/opengl] videotoolbox
  303. [vo/gpu/opengl] drm_prime
  304. [vo/gpu/opengl] yuyv422
  305. [vo/gpu/opengl] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b)
  306. [vo/gpu/opengl] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b)
  307. [vo/gpu/opengl] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b)
  308. [vo/gpu/opengl] monow
  309. [vo/gpu/opengl] monob
  310. [vo/gpu/opengl] pal8
  311. [vo/gpu/opengl] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b)
  312. [vo/gpu/opengl] uyyvyy411
  313. [vo/gpu/opengl] bgr8
  314. [vo/gpu/opengl] bgr4
  315. [vo/gpu/opengl] bgr4_byte
  316. [vo/gpu/opengl] rgb8
  317. [vo/gpu/opengl] rgb4
  318. [vo/gpu/opengl] rgb4_byte
  319. [vo/gpu/opengl] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg)
  320. [vo/gpu/opengl] gray16be
  321. [vo/gpu/opengl] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b)
  322. [vo/gpu/opengl] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b)
  323. [vo/gpu/opengl] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a)
  324. [vo/gpu/opengl] rgb48be
  325. [vo/gpu/opengl] rgb48 => 1 planes 1x1 16/0 [rgb16] (rgb)
  326. [vo/gpu/opengl] rgb565be
  327. [vo/gpu/opengl] rgb555be
  328. [vo/gpu/opengl] rgb555
  329. [vo/gpu/opengl] bgr565be
  330. [vo/gpu/opengl] bgr565
  331. [vo/gpu/opengl] bgr555be
  332. [vo/gpu/opengl] bgr555
  333. [vo/gpu/opengl] vaapi_moco
  334. [vo/gpu/opengl] vaapi_idct
  335. [vo/gpu/opengl] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b)
  336. [vo/gpu/opengl] yuv420p16be
  337. [vo/gpu/opengl] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b)
  338. [vo/gpu/opengl] yuv422p16be
  339. [vo/gpu/opengl] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b)
  340. [vo/gpu/opengl] yuv444p16be
  341. [vo/gpu/opengl] rgb444
  342. [vo/gpu/opengl] rgb444be
  343. [vo/gpu/opengl] bgr444
  344. [vo/gpu/opengl] bgr444be
  345. [vo/gpu/opengl] ya8 => 1 planes 1x1 8/0 [rg8] (ra)
  346. [vo/gpu/opengl] bgr48be
  347. [vo/gpu/opengl] bgr48 => 1 planes 1x1 16/0 [rgb16] (bgr)
  348. [vo/gpu/opengl] yuv420p9be
  349. [vo/gpu/opengl] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b)
  350. [vo/gpu/opengl] yuv420p10be
  351. [vo/gpu/opengl] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b)
  352. [vo/gpu/opengl] yuv422p10be
  353. [vo/gpu/opengl] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b)
  354. [vo/gpu/opengl] yuv444p9be
  355. [vo/gpu/opengl] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b)
  356. [vo/gpu/opengl] yuv444p10be
  357. [vo/gpu/opengl] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b)
  358. [vo/gpu/opengl] yuv422p9be
  359. [vo/gpu/opengl] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b)
  360. [vo/gpu/opengl] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r)
  361. [vo/gpu/opengl] gbrp9be
  362. [vo/gpu/opengl] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r)
  363. [vo/gpu/opengl] gbrp10be
  364. [vo/gpu/opengl] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r)
  365. [vo/gpu/opengl] gbrp16be
  366. [vo/gpu/opengl] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r)
  367. [vo/gpu/opengl] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a)
  368. [vo/gpu/opengl] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a)
  369. [vo/gpu/opengl] yuva420p9be
  370. [vo/gpu/opengl] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a)
  371. [vo/gpu/opengl] yuva422p9be
  372. [vo/gpu/opengl] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a)
  373. [vo/gpu/opengl] yuva444p9be
  374. [vo/gpu/opengl] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a)
  375. [vo/gpu/opengl] yuva420p10be
  376. [vo/gpu/opengl] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a)
  377. [vo/gpu/opengl] yuva422p10be
  378. [vo/gpu/opengl] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a)
  379. [vo/gpu/opengl] yuva444p10be
  380. [vo/gpu/opengl] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a)
  381. [vo/gpu/opengl] yuva420p16be
  382. [vo/gpu/opengl] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a)
  383. [vo/gpu/opengl] yuva422p16be
  384. [vo/gpu/opengl] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a)
  385. [vo/gpu/opengl] yuva444p16be
  386. [vo/gpu/opengl] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a)
  387. [vo/gpu/opengl] xyz12 => 1 planes 1x1 16/4 [rgb16] (rgb)
  388. [vo/gpu/opengl] xyz12be
  389. [vo/gpu/opengl] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb)
  390. [vo/gpu/opengl] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb)
  391. [vo/gpu/opengl] nv20be
  392. [vo/gpu/opengl] rgba64be
  393. [vo/gpu/opengl] bgra64be
  394. [vo/gpu/opengl] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra)
  395. [vo/gpu/opengl] yvyu422
  396. [vo/gpu/opengl] ya16be
  397. [vo/gpu/opengl] ya16 => 1 planes 1x1 16/0 [rg16] (ra)
  398. [vo/gpu/opengl] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a)
  399. [vo/gpu/opengl] gbrap16be
  400. [vo/gpu/opengl] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a)
  401. [vo/gpu/opengl] qsv
  402. [vo/gpu/opengl] d3d11va_vld
  403. [vo/gpu/opengl] cuda
  404. [vo/gpu/opengl] yuv420p12be
  405. [vo/gpu/opengl] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b)
  406. [vo/gpu/opengl] yuv420p14be
  407. [vo/gpu/opengl] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b)
  408. [vo/gpu/opengl] yuv422p12be
  409. [vo/gpu/opengl] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b)
  410. [vo/gpu/opengl] yuv422p14be
  411. [vo/gpu/opengl] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b)
  412. [vo/gpu/opengl] yuv444p12be
  413. [vo/gpu/opengl] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b)
  414. [vo/gpu/opengl] yuv444p14be
  415. [vo/gpu/opengl] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b)
  416. [vo/gpu/opengl] gbrp12be
  417. [vo/gpu/opengl] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r)
  418. [vo/gpu/opengl] gbrp14be
  419. [vo/gpu/opengl] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r)
  420. [vo/gpu/opengl] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b)
  421. [vo/gpu/opengl] bayer_bggr8
  422. [vo/gpu/opengl] bayer_rggb8
  423. [vo/gpu/opengl] bayer_gbrg8
  424. [vo/gpu/opengl] bayer_grbg8
  425. [vo/gpu/opengl] bayer_bggr16
  426. [vo/gpu/opengl] bayer_bggr16be
  427. [vo/gpu/opengl] bayer_rggb16
  428. [vo/gpu/opengl] bayer_rggb16be
  429. [vo/gpu/opengl] bayer_gbrg16
  430. [vo/gpu/opengl] bayer_gbrg16be
  431. [vo/gpu/opengl] bayer_grbg16
  432. [vo/gpu/opengl] bayer_grbg16be
  433. [vo/gpu/opengl] xvmc
  434. [vo/gpu/opengl] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b)
  435. [vo/gpu/opengl] yuv440p10be
  436. [vo/gpu/opengl] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b)
  437. [vo/gpu/opengl] yuv440p12be
  438. [vo/gpu/opengl] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb)
  439. [vo/gpu/opengl] ayuv64be
  440. [vo/gpu/opengl] videotoolbox_vl
  441. [vo/gpu/opengl] p010be
  442. [vo/gpu/opengl] gbrap12be
  443. [vo/gpu/opengl] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a)
  444. [vo/gpu/opengl] gbrap10be
  445. [vo/gpu/opengl] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a)
  446. [vo/gpu/opengl] mediacodec
  447. [vo/gpu/opengl] gray12be
  448. [vo/gpu/opengl] gray12 => 1 planes 1x1 16/-4 [r16] (r)
  449. [vo/gpu/opengl] gray10be
  450. [vo/gpu/opengl] gray10 => 1 planes 1x1 16/-6 [r16] (r)
  451. [vo/gpu/opengl] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb)
  452. [vo/gpu/opengl] p016be
  453. [vo/gpu/opengl] d3d11
  454. [vo/gpu/opengl] gray9be
  455. [vo/gpu/opengl] gray9 => 1 planes 1x1 16/-7 [r16] (r)
  456. [vo/gpu/opengl] gbrpf32be
  457. [vo/gpu/opengl] gbrpf32 => 3 planes 1x1 32/0 [r16f/r16f/r16f] (g/b/r)
  458. [vo/gpu/opengl] gbrapf32be
  459. [vo/gpu/opengl] gbrapf32 => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (g/b/r/a)
  460. [vo/gpu/opengl] opencl
  461. [vo/gpu/opengl] gray14be
  462. [vo/gpu/opengl] gray14 => 1 planes 1x1 16/-2 [r16] (r)
  463. [vo/gpu/opengl] grayf32be
  464. [vo/gpu/opengl] grayf32 => 1 planes 1x1 32/0 [r16f] (r)
  465. [vo/gpu/opengl] yuva422p12be
  466. [vo/gpu/opengl] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a)
  467. [vo/gpu/opengl] yuva444p12be
  468. [vo/gpu/opengl] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a)
  469. [vo/gpu/opengl] nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg)
  470. [vo/gpu] Testing FBO format rgba16f
  471. [vo/gpu] Resizing texture: 16x16
  472. [vo/gpu] Using FBO format rgba16f.
  473. [vo/gpu] No advanced processing required. Enabling dumb mode.
  474. [vo/gpu] Assuming 60.000000 FPS for display sync.
  475. [vd] Container reported FPS: 60.000004
  476. [vd] Codec list:
  477. [vd] h264 - H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10
  478. [vd] h264_v4l2m2m (h264) - V4L2 mem2mem H.264 decoder wrapper
  479. [vd] h264_cuvid (h264) - Nvidia CUVID H264 decoder
  480. [vd] Opening decoder h264
  481. [vd] No hardware decoding requested.
  482. [vd] Using software decoding.
  483. [vd] Detected 16 logical cores.
  484. [vd] Requesting 16 threads for decoding.
  485. [ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p
  486. [vd] DR parameter change to 1920x1090 yuv420p align=64
  487. [vd] Allocating new DR image...
  488. [vd] Selected codec: h264 (H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10)
  489. [vf] User filter list:
  490. [vf] (empty)
  491. [ad] Codec list:
  492. [ad] aac - AAC (Advanced Audio Coding)
  493. [ad] aac_fixed (aac) - AAC (Advanced Audio Coding)
  494. [ad] Opening decoder aac
  495. [ad] Requesting 1 threads for decoding.
  496. [ad] Selected codec: aac (AAC (Advanced Audio Coding))
  497. [af] User filter list:
  498. [af] (empty)
  499. [cplayer] Starting playback...
  500. [osc] osc_init
  501. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  502. [cplayer] Set property: shared-script-properties -> 1
  503. [ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p
  504. [vd] Allocating new DR image...
  505. [vd] Allocating new DR image...
  506. [vd] Allocating new DR image...
  507. [vd] Allocating new DR image...
  508. [vd] Allocating new DR image...
  509. [vd] Allocating new DR image...
  510. [vd] Allocating new DR image...
  511. [vd] Allocating new DR image...
  512. [vd] Allocating new DR image...
  513. [vd] Allocating new DR image...
  514. [vd] Allocating new DR image...
  515. [vd] Allocating new DR image...
  516. [vd] Allocating new DR image...
  517. [vd] Allocating new DR image...
  518. [vd] Decoder format: 1920x1080 yuv420p auto/auto/auto/auto/auto CL=mpeg2/4/h264
  519. [vd] Using container aspect ratio.
  520. [vf] [in] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  521. [vf] [userdeint] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  522. [vf] [userdeint] (disabled)
  523. [vf] [autorotate] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  524. [vf] [autorotate] (disabled)
  525. [vf] [convert] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  526. [vf] [convert] (disabled)
  527. [vf] [out] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  528. [vd] Allocating new DR image...
  529. [af] [in] 48000Hz stereo 2ch floatp
  530. [af] [userspeed] 48000Hz stereo 2ch floatp
  531. [af] [userspeed] (disabled)
  532. [af] [convert] 48000Hz stereo 2ch floatp
  533. [ao] Trying audio driver 'pulse'
  534. [ao/pulse] requested format: 48000 Hz, stereo channels, floatp
  535. [ao/pulse] Library version: 13.99.0
  536. [ao/pulse] Proto: 33
  537. [ao/pulse] Server proto: 4294967295
  538. [ao/pulse] Channel layouts:
  539. [ao/pulse] - #fl
  540. [ao/pulse] - #fr
  541. [ao/pulse] - #fc
  542. [ao/pulse] - #lfe
  543. [ao/pulse] - #bl
  544. [ao/pulse] - #br
  545. [ao/pulse] - #flc
  546. [ao/pulse] - #frc
  547. [ao/pulse] - #bc
  548. [ao/pulse] - #sl
  549. [ao/pulse] - #sr
  550. [ao/pulse] - #tc
  551. [ao/pulse] - #tfl
  552. [ao/pulse] - #tfc
  553. [ao/pulse] - #tfr
  554. [ao/pulse] - #tbl
  555. [ao/pulse] - #tbc
  556. [ao/pulse] - #tbr
  557. [ao/pulse] result: stereo
  558. [ao/pulse] device buffer: 4800 samples.
  559. [ao/pulse] using soft-buffer of 9600 samples.
  560. [cplayer] AO: [pulse] 48000Hz stereo 2ch float
  561. [cplayer] AO: Description: PulseAudio audio output
  562. [autoconvert] inserting resampler
  563. [swresample] format change, reinitializing resampler
  564. [swresample] 48000Hz stereo floatp -> 48000Hz stereo float
  565. [af] [out] 48000Hz stereo 2ch float
  566. [osc] osc_init
  567. [cplayer] VO: [gpu] 1920x1080 yuv420p
  568. [cplayer] VO: Description: Shader-based GPU Renderer
  569. [vo/gpu] reconfig to 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  570. [vd] Allocating new DR image...
  571. [vo/gpu] screen size: 1920x1080
  572. [vo/gpu] Resize: 1920x1080
  573. [vo/gpu] Window size: 1920x1080 (Borders: l=0 t=0 r=0 b=0)
  574. [vo/gpu] Video source: 1920x1080 (1:1)
  575. [vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 1920x1080
  576. [vo/gpu] Video scale: 1.000000/1.000000
  577. [vo/gpu] OSD borders: l=0 t=0 r=0 b=0
  578. [vo/gpu] Video borders: l=0 t=0 r=0 b=0
  579. [vo/gpu] Reported display depth: 8
  580. [vo/gpu] Texture for plane 0: 1920x1080
  581. [vo/gpu] Texture for plane 1: 960x540
  582. [vo/gpu] Texture for plane 2: 960x540
  583. [vo/gpu] Testing FBO format rgba16f
  584. [vo/gpu] Resizing texture: 16x16
  585. [vo/gpu] Using FBO format rgba16f.
  586. [vo/gpu] No advanced processing required. Enabling dumb mode.
  587. [vo/gpu] Resize: 1920x1080
  588. [vo/gpu] Window size: 1920x1080 (Borders: l=0 t=0 r=0 b=0)
  589. [vo/gpu] Video source: 1920x1080 (1:1)
  590. [vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 1920x1080
  591. [vo/gpu] Video scale: 1.000000/1.000000
  592. [vo/gpu] OSD borders: l=0 t=0 r=0 b=0
  593. [vo/gpu] Video borders: l=0 t=0 r=0 b=0
  594. [vo/gpu] Reported display depth: 8
  595. [vo/gpu] Resize: 1759x989
  596. [vo/gpu] Window size: 1759x989 (Borders: l=0 t=0 r=0 b=0)
  597. [vo/gpu] Video source: 1920x1080 (1:1)
  598. [vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 1758x989
  599. [vo/gpu] Video scale: 0.915625/0.915741
  600. [vo/gpu] OSD borders: l=0 t=0 r=1 b=0
  601. [vo/gpu] Video borders: l=0 t=0 r=1 b=0
  602. [vo/gpu] Reported display depth: 8
  603. [vo/gpu] DR enabled: yes
  604. [vo/gpu/opengl] vertex shader source:
  605. [vo/gpu/opengl] [ 1] #version 440
  606. [vo/gpu/opengl] [ 2] #define tex1D texture
  607. [vo/gpu/opengl] [ 3] #define tex3D texture
  608. [vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  609. [vo/gpu/opengl] [ 5] in vec2 vertex_position;
  610. [vo/gpu/opengl] [ 6] in vec2 vertex_texcoord0;
  611. [vo/gpu/opengl] [ 7] out vec2 texcoord0;
  612. [vo/gpu/opengl] [ 8] in vec2 vertex_texcoord1;
  613. [vo/gpu/opengl] [ 9] out vec2 texcoord1;
  614. [vo/gpu/opengl] [ 10] in vec2 vertex_texcoord2;
  615. [vo/gpu/opengl] [ 11] out vec2 texcoord2;
  616. [vo/gpu/opengl] [ 12] void main() {
  617. [vo/gpu/opengl] [ 13] gl_Position = vec4(vertex_position, 1.0, 1.0);
  618. [vo/gpu/opengl] [ 14] texcoord0 = vertex_texcoord0;
  619. [vo/gpu/opengl] [ 15] texcoord1 = vertex_texcoord1;
  620. [vo/gpu/opengl] [ 16] texcoord2 = vertex_texcoord2;
  621. [vo/gpu/opengl] [ 17] }
  622. [vo/gpu/opengl] fragment shader source:
  623. [vo/gpu/opengl] [ 1] #version 440
  624. [vo/gpu/opengl] [ 2] #define tex1D texture
  625. [vo/gpu/opengl] [ 3] #define tex3D texture
  626. [vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  627. [vo/gpu/opengl] [ 5] out vec4 out_color;
  628. [vo/gpu/opengl] [ 6] in vec2 texcoord0;
  629. [vo/gpu/opengl] [ 7] in vec2 texcoord1;
  630. [vo/gpu/opengl] [ 8] in vec2 texcoord2;
  631. [vo/gpu/opengl] [ 9] layout(std140, binding=0) uniform UBO {
  632. [vo/gpu/opengl] [ 10] layout(offset=0) mat3 colormatrix;
  633. [vo/gpu/opengl] [ 11] layout(offset=48) vec3 colormatrix_c;
  634. [vo/gpu/opengl] [ 12] layout(offset=64) vec3 src_luma;
  635. [vo/gpu/opengl] [ 13] layout(offset=80) vec3 dst_luma;
  636. [vo/gpu/opengl] [ 14] layout(offset=96) vec2 texture_size0;
  637. [vo/gpu/opengl] [ 15] layout(offset=112) mat2 texture_rot0;
  638. [vo/gpu/opengl] [ 16] layout(offset=144) vec2 texture_off0;
  639. [vo/gpu/opengl] [ 17] layout(offset=152) vec2 pixel_size0;
  640. [vo/gpu/opengl] [ 18] layout(offset=160) vec2 texture_size1;
  641. [vo/gpu/opengl] [ 19] layout(offset=176) mat2 texture_rot1;
  642. [vo/gpu/opengl] [ 20] layout(offset=208) vec2 texture_off1;
  643. [vo/gpu/opengl] [ 21] layout(offset=216) vec2 pixel_size1;
  644. [vo/gpu/opengl] [ 22] layout(offset=224) vec2 texture_size2;
  645. [vo/gpu/opengl] [ 23] layout(offset=240) mat2 texture_rot2;
  646. [vo/gpu/opengl] [ 24] layout(offset=272) vec2 texture_off2;
  647. [vo/gpu/opengl] [ 25] layout(offset=280) vec2 pixel_size2;
  648. [vo/gpu/opengl] [ 26] };
  649. [vo/gpu/opengl] [ 27] uniform sampler2D texture0;
  650. [vo/gpu/opengl] [ 28] uniform sampler2D texture1;
  651. [vo/gpu/opengl] [ 29] uniform sampler2D texture2;
  652. [vo/gpu/opengl] [ 30] void main() {
  653. [vo/gpu/opengl] [ 31] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  654. [vo/gpu/opengl] [ 32] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
  655. [vo/gpu/opengl] [ 33] color.g = 1.000000 * vec4(texture(texture1, texcoord1)).r;
  656. [vo/gpu/opengl] [ 34] color.b = 1.000000 * vec4(texture(texture2, texcoord2)).r;
  657. [vo/gpu/opengl] [ 35] color = color.rgbr;
  658. [vo/gpu/opengl] [ 36] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
  659. [vo/gpu/opengl] [ 37] color.a = 1.0;
  660. [vo/gpu/opengl] [ 38] // color mapping
  661. [vo/gpu/opengl] [ 39] color.rgb *= vec3(1.000000);
  662. [vo/gpu/opengl] [ 40] color.rgb *= vec3(1.000000);
  663. [vo/gpu/opengl] [ 41] out_color = color;
  664. [vo/gpu/opengl] [ 42] }
  665. [vo/gpu/opengl] shader link log (status=1):
  666. [cplayer] first video frame after restart shown
  667. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  668. [cplayer] Set property: shared-script-properties -> 1
  669. [osc] osc_init
  670. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  671. [cplayer] Set property: shared-script-properties -> 1
  672. [cplayer] audio sync: sync_to_video=1, offset=0.005000
  673. [cplayer] starting audio playback
  674. [cplayer] playback restart complete @ 0.021000
  675. [vd] Allocating new DR image...
  676. [statusline] AV: 00:00:00 / 00:21:48 (0%) A-V: 0.000
  677. [osc] osc_init
  678. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  679. [cplayer] Set property: shared-script-properties -> 1
  680. [vo/gpu/x11] Disabling screensaver.
  681. [statusline] AV: 00:00:00 / 00:21:48 (0%) A-V: 0.009
  682. [vd] Allocating new DR image...
  683. [statusline] AV: 00:00:00 / 00:21:48 (0%) A-V: 0.018
  684. [vd] Allocating new DR image...
  685. [statusline] AV: 00:00:00 / 00:21:48 (0%) A-V: 0.018
  686. [vd] Allocating new DR image...
  687. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: -0.000 Dropped: 1
  688. [cplayer] Run command: cycle, flags=73, args=["video", "1.000000"]
  689. [vd] Uninit decoder.
  690. [mkv] deselect track 0
  691. [mkv] select track 1
  692. [mkv] refresh seek to 4.021000
  693. [mkv] execute seek (to 4.021000 flags 32)
  694. [mkv] Seeking to 13602748233 to read header element 0x1c53bb6b.
  695. [file] stream level seek from 10083175 to 13602748233
  696. [mkv] Parsing cues...
  697. [file] stream level seek from 13602800916 to 5090138
  698. [mkv] seek done
  699. [vd] Container reported FPS: 60.000004
  700. [vd] Codec list:
  701. [vd] h264 - H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10
  702. [vd] h264_v4l2m2m (h264) - V4L2 mem2mem H.264 decoder wrapper
  703. [vd] h264_cuvid (h264) - Nvidia CUVID H264 decoder
  704. [vd] Opening decoder h264
  705. [vd] No hardware decoding requested.
  706. [vd] Using software decoding.
  707. [vd] Detected 16 logical cores.
  708. [vd] Requesting 16 threads for decoding.
  709. [ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p
  710. [vd] DR parameter change to 1920x1090 yuv420p align=64
  711. [vd] Allocating new DR image...
  712. [vd] Selected codec: h264 (H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10)
  713. [vf] User filter list:
  714. [vf] (empty)
  715. [cplayer] Track switched:
  716. [cplayer] Video --vid=1 (*) (h264 1920x1080 60.000fps)
  717. [cplayer] (+) Video --vid=2 (*) (h264 1920x1080 60.000fps)
  718. [cplayer] (+) Audio --aid=1 --alang=gam (*) (aac 2ch 48000Hz)
  719. [cplayer] Audio --aid=2 --alang=com (*) (aac 2ch 48000Hz)
  720. [cplayer] Audio --aid=3 --alang=out (*) (aac 2ch 48000Hz)
  721. [cplayer] Audio --aid=4 --alang=mic (*) (aac 2ch 48000Hz)
  722. [cplayer] Audio --aid=5 --alang=voi (*) (aac 2ch 48000Hz)
  723. [cplayer] Set property: vid -> 1
  724. [cplayer] Set property: video -> 1
  725. [ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p
  726. [vd] Allocating new DR image...
  727. [vd] Allocating new DR image...
  728. [vd] Allocating new DR image...
  729. [vd] Allocating new DR image...
  730. [vd] Allocating new DR image...
  731. [vd] Allocating new DR image...
  732. [vd] Allocating new DR image...
  733. [vd] Allocating new DR image...
  734. [vd] Allocating new DR image...
  735. [vd] Allocating new DR image...
  736. [vd] Allocating new DR image...
  737. [vd] Allocating new DR image...
  738. [vd] Allocating new DR image...
  739. [vd] Allocating new DR image...
  740. [vd] Decoder format: 1920x1080 yuv420p auto/auto/auto/auto/auto CL=mpeg2/4/h264
  741. [vd] Using container aspect ratio.
  742. [vf] [in] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  743. [vd] Allocating new DR image...
  744. [vf] [userdeint] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  745. [vf] [userdeint] (disabled)
  746. [vf] [autorotate] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  747. [vf] [autorotate] (disabled)
  748. [vf] [convert] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  749. [vf] [convert] (disabled)
  750. [vf] [out] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
  751. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  752. [osd/libass] Shaper: FriBidi 0.19.7 (SIMPLE) HarfBuzz-ng 2.6.4 (COMPLEX)
  753. [osd/libass] Setting up fonts...
  754. [osd/libass] Using font provider fontconfig
  755. [osd/libass] Done.
  756. [osd/libass] fontselect: (sans-serif, 400, 0) -> /usr/share/fonts/truetype/noto/NotoSans-Regular.ttf, 0, NotoSans-Regular
  757. [vo/gpu] Reallocating OSD texture to 512x256.
  758. [vo/gpu/opengl] vertex shader source:
  759. [vo/gpu/opengl] [ 1] #version 440
  760. [vo/gpu/opengl] [ 2] #define tex1D texture
  761. [vo/gpu/opengl] [ 3] #define tex3D texture
  762. [vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  763. [vo/gpu/opengl] [ 5] in vec2 vertex_position;
  764. [vo/gpu/opengl] [ 6] in vec2 vertex_texcoord;
  765. [vo/gpu/opengl] [ 7] out vec2 texcoord;
  766. [vo/gpu/opengl] [ 8] in vec4 vertex_ass_color;
  767. [vo/gpu/opengl] [ 9] out vec4 ass_color;
  768. [vo/gpu/opengl] [ 10] void main() {
  769. [vo/gpu/opengl] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
  770. [vo/gpu/opengl] [ 12] texcoord = vertex_texcoord;
  771. [vo/gpu/opengl] [ 13] ass_color = vertex_ass_color;
  772. [vo/gpu/opengl] [ 14] }
  773. [vo/gpu/opengl] fragment shader source:
  774. [vo/gpu/opengl] [ 1] #version 440
  775. [vo/gpu/opengl] [ 2] #define tex1D texture
  776. [vo/gpu/opengl] [ 3] #define tex3D texture
  777. [vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  778. [vo/gpu/opengl] [ 5] out vec4 out_color;
  779. [vo/gpu/opengl] [ 6] in vec2 texcoord;
  780. [vo/gpu/opengl] [ 7] in vec4 ass_color;
  781. [vo/gpu/opengl] [ 8] layout(std140, binding=0) uniform UBO {
  782. [vo/gpu/opengl] [ 9] layout(offset=0) vec3 src_luma;
  783. [vo/gpu/opengl] [ 10] layout(offset=16) vec3 dst_luma;
  784. [vo/gpu/opengl] [ 11] };
  785. [vo/gpu/opengl] [ 12] uniform sampler2D osdtex;
  786. [vo/gpu/opengl] [ 13] void main() {
  787. [vo/gpu/opengl] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  788. [vo/gpu/opengl] [ 15] color = vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);
  789. [vo/gpu/opengl] [ 16] // color mapping
  790. [vo/gpu/opengl] [ 17] color.rgb *= vec3(1.000000);
  791. [vo/gpu/opengl] [ 18] color.rgb *= vec3(1.000000);
  792. [vo/gpu/opengl] [ 19] out_color = color;
  793. [vo/gpu/opengl] [ 20] }
  794. [vo/gpu/opengl] shader link log (status=1):
  795. [vd] Allocating new DR image...
  796. [vd] Allocating new DR image...
  797. [vd] Allocating new DR image...
  798. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  799. [cplayer] first video frame after restart shown
  800. [cplayer] audio sync: sync_to_video=1, offset=0.220438
  801. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  802. [cplayer] audio sync: sync_to_video=1, offset=0.203438
  803. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  804. [vd] Allocating new DR image...
  805. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  806. [cplayer] audio sync: sync_to_video=1, offset=0.170438
  807. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  808. [cplayer] audio sync: sync_to_video=1, offset=0.153438
  809. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  810. [cplayer] audio sync: sync_to_video=1, offset=0.137438
  811. [cplayer] audio sync: sync_to_video=1, offset=0.137438
  812. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  813. [cplayer] audio sync: sync_to_video=1, offset=0.120438
  814. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  815. [cplayer] audio sync: sync_to_video=1, offset=0.103438
  816. [cplayer] audio sync: sync_to_video=1, offset=0.103438
  817. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  818. [cplayer] audio sync: sync_to_video=1, offset=0.087438
  819. [cplayer] starting audio playback
  820. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
  821. [vd] Allocating new DR image...
  822. [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.001
  823. [vd] Allocating new DR image...
  824. [statusline] AV: 00:00:06 / 00:21:48 (0%) A-V: 0.000 Dropped: 2
  825. [cplayer] Run command: cycle, flags=73, args=["video", "1.000000"]
  826. [vd] Uninit decoder.
  827. [vo/gpu] flushing shader cache
  828. [vo/gpu/x11] Enabling screensaver.
  829. [vo/gpu/x11] uninit ...
  830. [mkv] deselect track 1
  831. [cplayer] Track switched:
  832. [cplayer] Video --vid=1 (*) (h264 1920x1080 60.000fps)
  833. [cplayer] Video --vid=2 (*) (h264 1920x1080 60.000fps)
  834. [cplayer] (+) Audio --aid=1 --alang=gam (*) (aac 2ch 48000Hz)
  835. [cplayer] Audio --aid=2 --alang=com (*) (aac 2ch 48000Hz)
  836. [cplayer] Audio --aid=3 --alang=out (*) (aac 2ch 48000Hz)
  837. [cplayer] Audio --aid=4 --alang=mic (*) (aac 2ch 48000Hz)
  838. [cplayer] Audio --aid=5 --alang=voi (*) (aac 2ch 48000Hz)
  839. [cplayer] Set property: vid -> 1
  840. [cplayer] Set property: video -> 1
  841. [statusline] video: no
  842. [statusline] A: 00:00:06 / 00:21:48 (0%)
  843. [osc] osc_init
  844. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  845. [cplayer] Set property: shared-script-properties -> 1
  846. [osc] osc_init
  847. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
  848. [cplayer] Set property: shared-script-properties -> 1
  849.  
  850. [statusline] A: 00:00:28 / 00:21:48 (2%)
  851. [cplayer] Run command: quit, flags=73, args=["4"]
  852. [cplayer] EOF code: 5
  853. [ad] Uninit decoder.
  854. [cplayer] Terminating demuxers...
  855. [cplayer] Done terminating demuxers.
  856. [cplayer] finished playback, success (reason 3)
  857. [cplayer]
  858. [cplayer]
  859. [cplayer] Exiting... (Quit)
  860. [ytdl_hook] Exiting...
  861. [stats] Exiting...
  862. [console] Exiting...
  863. [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "remove", "osc-margins"]
  864. [cplayer] Set property: shared-script-properties -> 1
  865. [osc] Exiting...
  866. [ao/pulse] draining...
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