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- user@betlogbeast:~$ mpv --no-config -v -v /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
- [cplayer] Command line options: '--no-config' '-v' '-v' '/media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv'
- [cplayer] mpv 0.32.0 Copyright © 2000-2020 mpv/MPlayer/mplayer2 projects
- [cplayer] built on UNKNOWN
- [cplayer] ffmpeg library versions:
- [cplayer] libavutil 56.31.100
- [cplayer] libavcodec 58.54.100
- [cplayer] libavformat 58.29.100
- [cplayer] libswscale 5.5.100
- [cplayer] libavfilter 7.57.100
- [cplayer] libswresample 3.5.100
- [cplayer] ffmpeg version: 4.2.4-1ubuntu0.1
- [cplayer]
- [cplayer] Configuration: ./waf configure --prefix=/usr --libdir=/usr/lib/x86_64-linux-gnu --confdir=/etc/mpv --zshdir=/usr/share/zsh/vendor-completions --enable-cdda --enable-dvdnav --enable-libmpv-shared --enable-libsmbclient --enable-sdl2 --enable-sndio --disable-build-date --enable-dvbin
- [cplayer] List of enabled features: 52arch aligned_alloc alsa asm atomics caca cdda cplayer cplugins debug-build drm drmprime dvbin dvdnav egl egl-drm egl-helpers egl-x11 fchmod ffmpeg gbm gbm.h gl gl-wayland gl-x11 glibc-thread-name glob glob-posix gnuc gpl iconv jack jpeg lcms2 libarchive libass libass-osd libav-any libavcodec libavdevice libavutil libbluray libdl libm libmpv-shared librt libsmbclient linux-fstatfs lua memfd_create optimize oss-audio plain-gl posix posix-or-mingw posix-spawn posix-spawn-native pthreads pulse rubberband sdl2 sdl2-audio sdl2-gamepad sdl2-video sndio stdatomic uchardet vaapi vaapi-drm vaapi-egl vaapi-wayland vaapi-x-egl vaapi-x11 vdpau vdpau-gl-x11 vt.h wayland wayland-protocols x11 xv zlib
- [global] config path: '' -> '-'
- [cplayer] Setting option 'config' = 'no' (flags = 8)
- [cplayer] Setting option 'v' = '' (flags = 8)
- [cplayer] Setting option 'v' = '' (flags = 8)
- [osc] Loading lua script @osc.lua...
- [ytdl_hook] Loading lua script @ytdl_hook.lua...
- [stats] Loading lua script @stats.lua...
- [console] Loading lua script @console.lua...
- [cplayer] Waiting for scripts...
- [stats] loading mp.defaults
- [stats] loading @stats.lua
- [console] loading mp.defaults
- [stats] reading options for stats
- [stats] script-opts/stats.conf not found.
- [stats] lua-settings/stats.conf not found.
- [ytdl_hook] loading mp.defaults
- [console] loading @console.lua
- [osc] loading mp.defaults
- [ytdl_hook] loading @ytdl_hook.lua
- [console] reading options for console
- [console] script-opts/console.conf not found.
- [console] lua-settings/console.conf not found.
- [osc] loading @osc.lua
- [ytdl_hook] reading options for ytdl_hook
- [ytdl_hook] script-opts/ytdl_hook.conf not found.
- [ytdl_hook] lua-settings/ytdl_hook.conf not found.
- [cplayer] Run command: define-section, flags=64, args=["input_stats", "i script-binding stats/display-stats\nI script-binding stats/display-stats-toggle\n", "default"]
- [cplayer] Run command: enable-section, flags=64, args=["input_stats", "allow-hide-cursor+allow-vo-dragging"]
- [cplayer] Run command: define-section, flags=64, args=["input_forced_stats", "", "force"]
- [cplayer] Run command: enable-section, flags=64, args=["input_forced_stats", "allow-hide-cursor+allow-vo-dragging"]
- [osc] reading options for osc
- [osc] script-opts/osc.conf not found.
- [osc] lua-settings/osc.conf not found.
- [cplayer] Run command: define-section, flags=64, args=["showhide", "mouse_move script-binding osc/__keybinding1\nmouse_leave script-binding osc/__keybinding2\n", "force"]
- [cplayer] Run command: define-section, flags=64, args=["showhide_wc", "mouse_move script-binding osc/__keybinding3\nmouse_leave script-binding osc/__keybinding4\n", "force"]
- [cplayer] Run command: enable-section, flags=64, args=["showhide", "allow-hide-cursor+allow-vo-dragging"]
- [cplayer] Run command: enable-section, flags=64, args=["showhide_wc", "allow-hide-cursor+allow-vo-dragging"]
- [cplayer] Run command: define-section, flags=64, args=["input", "mbtn_left script-binding osc/__keybinding5\nshift+mbtn_left script-binding osc/__keybinding6\nmbtn_right script-binding osc/__keybinding7\nmbtn_mid script-binding osc/__keybinding8\nwheel_up script-binding osc/__keybinding9\nwheel_down script-binding osc/__keybinding10\nmbtn_left_dbl ignore\nshift+mbtn_left_dbl ignore\nmbtn_right_dbl ignore\n", "force"]
- [cplayer] Run command: enable-section, flags=64, args=["input", ""]
- [cplayer] Run command: define-section, flags=64, args=["window-controls", "mbtn_left script-binding osc/__keybinding11\n", "force"]
- [cplayer] Run command: enable-section, flags=64, args=["window-controls", ""]
- [cplayer] Run command: disable-section, flags=64, args=["input"]
- [cplayer] Run command: disable-section, flags=64, args=["window-controls"]
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [cplayer] Done loading scripts.
- [global] config path: 'watch_later' -> '-'
- [global] config path: 'watch_later' -> '-'
- [cplayer] Running hook: ytdl_hook/on_load
- [ytdl_hook] ytdl:// hook
- [ytdl_hook] not a ytdl:// url
- [osd/libass] Shaper: FriBidi 0.19.7 (SIMPLE) HarfBuzz-ng 2.6.4 (COMPLEX)
- [osd/libass] Setting up fonts...
- [osd/libass] Using font provider fontconfig
- [osd/libass] Done.
- [osc] osc_init
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [osd/libass] Shaper: FriBidi 0.19.7 (SIMPLE) HarfBuzz-ng 2.6.4 (COMPLEX)
- [osd/libass] Setting up fonts...
- [osd/libass] Using font provider fontconfig
- [osd/libass] Done.
- [cplayer] Run command: define-section, flags=64, args=["input_osc", "", "default"]
- [cplayer] Run command: enable-section, flags=64, args=["input_osc", "allow-hide-cursor+allow-vo-dragging"]
- [cplayer] Run command: define-section, flags=64, args=["input_forced_osc", "", "force"]
- [cplayer] Run command: enable-section, flags=64, args=["input_forced_osc", "allow-hide-cursor+allow-vo-dragging"]
- [cplayer] Run command: disable-section, flags=64, args=["input"]
- [cplayer] Run command: disable-section, flags=64, args=["window-controls"]
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [cplayer] Run command: define-section, flags=64, args=["input_console", "", "default"]
- [cplayer] Run command: enable-section, flags=64, args=["input_console", "allow-hide-cursor+allow-vo-dragging"]
- [cplayer] Run command: define-section, flags=64, args=["input_forced_console", "", "force"]
- [cplayer] Run command: enable-section, flags=64, args=["input_forced_console", "allow-hide-cursor+allow-vo-dragging"]
- [osc] osc_init
- [ifo_dvdnav] Opening /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
- [bdmv/bluray] Opening /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
- [file] Opening /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
- [file] resize stream to 131072 bytes
- [file] Stream opened successfully.
- [demux] Trying demuxers for level=normal.
- [demux] Trying demuxer: disc (force-level: normal)
- [demux] Trying demuxer: edl (force-level: normal)
- [demux] Trying demuxer: cue (force-level: normal)
- [demux] Trying demuxer: rawaudio (force-level: normal)
- [demux] Trying demuxer: rawvideo (force-level: normal)
- [demux] Trying demuxer: mkv (force-level: normal)
- [mkv] Found the head...
- [mkv] + a segment...
- [mkv] Parsing seek head...
- [mkv] |+ segment information...
- [mkv] float 1308808.000000
- [mkv] | + muxing app: Lavf58.29.100
- [mkv] | + writing app: Lavf58.29.100
- [mkv] | + timecode scale: 1000000
- [mkv] | + duration: 1308.808s
- [mkv] | + segment uid 6d 4d 1c 83 0b 6e c5 f3 ec 7f cb 85 e5 7d 22 49
- [mkv] |+ segment tracks...
- [mkv] float 48000.000000
- [mkv] float 48000.000000
- [mkv] float 48000.000000
- [mkv] float 48000.000000
- [mkv] float 48000.000000
- [mkv] | + a track...
- [mkv] | + Track number: 1
- [mkv] | + Track type: Video
- [mkv] | + Video track
- [mkv] | + Pixel width: 1920
- [mkv] | + Pixel height: 1080
- [mkv] | + Codec ID: V_MPEG4/ISO/AVC
- [mkv] | + CodecPrivate, length 48
- [mkv] | + Language: v0
- [mkv] | + Default duration: 16.667ms ( = 60.000 fps)
- [mkv] | + a track...
- [mkv] | + Track number: 2
- [mkv] | + Track type: Video
- [mkv] | + Video track
- [mkv] | + Pixel width: 1920
- [mkv] | + Pixel height: 1080
- [mkv] | + Codec ID: V_MPEG4/ISO/AVC
- [mkv] | + CodecPrivate, length 48
- [mkv] | + Language: v1
- [mkv] | + Default duration: 16.667ms ( = 60.000 fps)
- [mkv] | + a track...
- [mkv] | + Track number: 3
- [mkv] | + Track type: Audio
- [mkv] | + Audio track
- [mkv] | + Sampling frequency: 48000.000000
- [mkv] | + Bit depth: 32
- [mkv] | + Channels: 2
- [mkv] | + Codec ID: A_AAC
- [mkv] | + CodecPrivate, length 5
- [mkv] | + Language: gam
- [mkv] | + a track...
- [mkv] | + Track number: 4
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [mkv] | + Track type: Audio
- [mkv] | + Audio track
- [mkv] | + Sampling frequency: 48000.000000
- [mkv] | + Bit depth: 32
- [mkv] | + Channels: 2
- [mkv] | + Codec ID: A_AAC
- [mkv] | + CodecPrivate, length 5
- [mkv] | + Language: com
- [mkv] | + a track...
- [mkv] | + Track number: 5
- [mkv] | + Track type: Audio
- [mkv] | + Audio track
- [mkv] | + Sampling frequency: 48000.000000
- [mkv] | + Bit depth: 32
- [mkv] | + Channels: 2
- [mkv] | + Codec ID: A_AAC
- [mkv] | + CodecPrivate, length 5
- [mkv] | + Language: out
- [mkv] | + a track...
- [mkv] | + Track number: 6
- [mkv] | + Track type: Audio
- [mkv] | + Audio track
- [mkv] | + Sampling frequency: 48000.000000
- [mkv] | + Bit depth: 32
- [mkv] | + Channels: 2
- [mkv] | + Codec ID: A_AAC
- [mkv] | + CodecPrivate, length 5
- [mkv] | + Language: mic
- [mkv] | + a track...
- [mkv] | + Track number: 7
- [mkv] | + Track type: Audio
- [mkv] | + Audio track
- [mkv] | + Sampling frequency: 48000.000000
- [mkv] | + Bit depth: 32
- [mkv] | + Channels: 2
- [mkv] | + Codec ID: A_AAC
- [mkv] | + CodecPrivate, length 5
- [mkv] | + Language: voi
- [mkv] |+ found cluster
- [mkv] Deferring reading cues.
- [mkv] All headers are parsed!
- [demux] Detected file format: Matroska
- [cplayer] Opening done: /media/user/video9/2021-12-08--13-07-34.721_BattlefieldBadCompany2_h264-qp18_multiVid.mkv
- [find_files] Loading external files in /media/user/video9/
- [cplayer] Running hook: ytdl_hook/on_preloaded
- [mkv] select track 0
- [mkv] select track 2
- [cplayer] (+) Video --vid=1 (*) (h264 1920x1080 60.000fps)
- [cplayer] Video --vid=2 (*) (h264 1920x1080 60.000fps)
- [cplayer] (+) Audio --aid=1 --alang=gam (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=2 --alang=com (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=3 --alang=out (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=4 --alang=mic (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=5 --alang=voi (*) (aac 2ch 48000Hz)
- [vo/gpu] Probing for best GPU context.
- [vo/gpu/opengl] Initializing GPU context 'wayland'
- [vo/gpu/opengl] Initializing GPU context 'x11egl'
- [vo/gpu/x11] X11 opening display: :0
- [vo/gpu/x11] X11 running at 1920x2160 (":0" => local display)
- [vo/gpu/x11] Detected wm supports NetWM.
- [vo/gpu/x11] Detected wm supports FULLSCREEN state.
- [vo/gpu/x11] Detected wm supports ABOVE state.
- [vo/gpu/x11] Detected wm supports STAYS_ON_TOP state.
- [vo/gpu/x11] Detected wm supports BELOW state.
- [vo/gpu/x11] Display 0 (HDMI-0): [0, 0, 1920, 1080] @ 60.000000 FPS
- [vo/gpu/x11] Display 1 (HDMI-1): [0, 1080, 1920, 2160] @ 60.000000 FPS
- [vo/gpu/x11] Current display FPS: 60.000000
- [vo/gpu/opengl] EGL_VERSION=1.5
- [vo/gpu/opengl] EGL_VENDOR=NVIDIA
- [vo/gpu/opengl] EGL_CLIENT_APIS=OpenGL_ES OpenGL
- [vo/gpu/opengl] Trying to create Desktop OpenGL context.
- [vo/gpu/opengl] Chosen EGLConfig:
- [vo/gpu/opengl] EGL_CONFIG_ID=40
- [vo/gpu/opengl] EGL_RED_SIZE=8
- [vo/gpu/opengl] EGL_GREEN_SIZE=8
- [vo/gpu/opengl] EGL_BLUE_SIZE=8
- [vo/gpu/opengl] EGL_ALPHA_SIZE=0
- [vo/gpu/opengl] EGL_COLOR_BUFFER_TYPE=12430
- [vo/gpu/opengl] EGL_CONFIG_CAVEAT=12344
- [vo/gpu/opengl] EGL_CONFORMANT=77
- [vo/gpu/opengl] Choosing visual EGL config 0x28, visual ID 0x2b
- [vo/gpu/opengl] GL_VERSION='4.4.0 NVIDIA 460.91.03'
- [vo/gpu/opengl] Detected desktop OpenGL 4.4.
- [vo/gpu/opengl] GL_VENDOR='NVIDIA Corporation'
- [vo/gpu/opengl] GL_RENDERER='GeForce RTX 2060/PCIe/SSE2'
- [vo/gpu/opengl] GL_SHADING_LANGUAGE_VERSION='4.40 NVIDIA via Cg compiler'
- [vo/gpu/opengl] Combined OpenGL extensions string:
- [vo/gpu/opengl] EGL_EXT_buffer_age EGL_EXT_client_sync EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_MESA_image_dma_buf_export EGL_EXT_output_base EGL_EXT_stream_acquire_mode EGL_EXT_sync_reuse EGL_IMG_context_priority EGL_KHR_config_attribs EGL_KHR_create_context_no_error EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_partial_update EGL_KHR_swap_buffers_with_damage EGL_KHR_no_config_context EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_reusable_sync EGL_KHR_stream EGL_KHR_stream_attrib EGL_KHR_stream_consumer_gltexture EGL_KHR_stream_cross_process_fd EGL_KHR_stream_fifo EGL_KHR_stream_producer_eglsurface EGL_KHR_surfaceless_context EGL_KHR_wait_sync EGL_NV_nvrm_fence_sync EGL_NV_post_sub_buffer EGL_NV_quadruple_buffer EGL_NV_stream_consumer_eglimage EGL_NV_stream_cross_display EGL_NV_stream_cross_object EGL_NV_stream_cross_process EGL_NV_stream_cross_system EGL_NV_stream_dma EGL_NV_stream_flush EGL_NV_stream_metadata EGL_NV_stream_remote EGL_NV_stream_reset EGL_NV_stream_socket EGL_NV_stream_socket_inet EGL_NV_stream_socket_unix EGL_NV_stream_sync EGL_NV_stream_fifo_next EGL_NV_stream_fifo_synchronous EGL_NV_stream_consumer_gltexture_yuv EGL_NV_stream_attrib EGL_NV_stream_origin EGL_NV_system_time EGL_NV_output_drm_flip_event EGL_NV_triple_buffer GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_EGL_image_storage GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- [vo/gpu/opengl] Texture formats:
- [vo/gpu/opengl] NAME COMP*TYPE SIZE DEPTH PER COMP.
- [vo/gpu/opengl] r8 1*unorm 1B LF CR ST {8}
- [vo/gpu/opengl] rg8 2*unorm 2B LF CR ST {8 8}
- [vo/gpu/opengl] rgb8 3*unorm 3B LF CR ST {8 8 8}
- [vo/gpu/opengl] rgba8 4*unorm 4B LF CR ST {8 8 8 8}
- [vo/gpu/opengl] r16 1*unorm 2B LF CR ST {16}
- [vo/gpu/opengl] rg16 2*unorm 4B LF CR ST {16 16}
- [vo/gpu/opengl] rgb16 3*unorm 6B LF CR ST {16 16 16}
- [vo/gpu/opengl] rgba16 4*unorm 8B LF CR ST {16 16 16 16}
- [vo/gpu/opengl] r8ui 1*uint 1B CR ST {8}
- [vo/gpu/opengl] rg8ui 2*uint 2B CR ST {8 8}
- [vo/gpu/opengl] rgb8ui 3*uint 3B ST {8 8 8}
- [vo/gpu/opengl] rgba8ui 4*uint 4B CR ST {8 8 8 8}
- [vo/gpu/opengl] r16ui 1*uint 2B CR ST {16}
- [vo/gpu/opengl] rg16ui 2*uint 4B CR ST {16 16}
- [vo/gpu/opengl] rgb16ui 3*uint 6B ST {16 16 16}
- [vo/gpu/opengl] rgba16ui 4*uint 8B CR ST {16 16 16 16}
- [vo/gpu/opengl] r16f 1*float 4B LF CR ST {32/16}
- [vo/gpu/opengl] rg16f 2*float 8B LF CR ST {32/16 32/16}
- [vo/gpu/opengl] rgb16f 3*float 12B LF CR ST {32/16 32/16 32/16}
- [vo/gpu/opengl] rgba16f 4*float 16B LF CR ST {32/16 32/16 32/16 32/16}
- [vo/gpu/opengl] r32f 1*float 4B LF CR ST {32}
- [vo/gpu/opengl] rg32f 2*float 8B LF CR ST {32 32}
- [vo/gpu/opengl] rgb32f 3*float 12B LF CR ST {32 32 32}
- [vo/gpu/opengl] rgba32f 4*float 16B LF CR ST {32 32 32 32}
- [vo/gpu/opengl] rgb10_a2 4*unorm 4B LF CR ST {0/10 0/10 0/10 0/2}
- [vo/gpu/opengl] rgba12 4*unorm 8B LF CR ST {16 16 16 16}
- [vo/gpu/opengl] rgb10 3*unorm 6B LF CR ST {16/10 16/10 16/10}
- [vo/gpu/opengl] rgb565 3*unorm 2B LF ST {0/8 0/8 0/8}
- [vo/gpu/opengl] LA = LUMINANCE_ALPHA hack format
- [vo/gpu/opengl] LF = linear filterable
- [vo/gpu/opengl] CR = can be used for render targets
- [vo/gpu/opengl] ST = can be used for storable images
- [vo/gpu/opengl] Image formats:
- [vo/gpu/opengl] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b)
- [vo/gpu/opengl] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b)
- [vo/gpu/opengl] gray => 1 planes 1x1 8/0 [r8] (r)
- [vo/gpu/opengl] gray16 => 1 planes 1x1 16/0 [r16] (r)
- [vo/gpu/opengl] uyvy422
- [vo/gpu/opengl] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb)
- [vo/gpu/opengl] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb)
- [vo/gpu/opengl] nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb)
- [vo/gpu/opengl] argb => 1 planes 1x1 8/0 [rgba8] (argb)
- [vo/gpu/opengl] bgra => 1 planes 1x1 8/0 [rgba8] (bgra)
- [vo/gpu/opengl] abgr => 1 planes 1x1 8/0 [rgba8] (abgr)
- [vo/gpu/opengl] rgba => 1 planes 1x1 8/0 [rgba8] (rgba)
- [vo/gpu/opengl] bgr24 => 1 planes 1x1 8/0 [rgb8] (bgr)
- [vo/gpu/opengl] rgb24 => 1 planes 1x1 8/0 [rgb8] (rgb)
- [vo/gpu/opengl] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb)
- [vo/gpu/opengl] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr)
- [vo/gpu/opengl] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr)
- [vo/gpu/opengl] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb)
- [vo/gpu/opengl] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba)
- [vo/gpu/opengl] rgb565 => 1 planes 1x1 0/0 [rgb565] (rgb)
- [vo/gpu/opengl] rgb30 => 1 planes 1x1 10/0 [rgb10_a2] (rgb)
- [vo/gpu/opengl] vdpau
- [vo/gpu/opengl] vdpau_output
- [vo/gpu/opengl] vaapi
- [vo/gpu/opengl] dxva2_vld
- [vo/gpu/opengl] mmal
- [vo/gpu/opengl] videotoolbox
- [vo/gpu/opengl] drm_prime
- [vo/gpu/opengl] yuyv422
- [vo/gpu/opengl] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b)
- [vo/gpu/opengl] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b)
- [vo/gpu/opengl] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b)
- [vo/gpu/opengl] monow
- [vo/gpu/opengl] monob
- [vo/gpu/opengl] pal8
- [vo/gpu/opengl] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b)
- [vo/gpu/opengl] uyyvyy411
- [vo/gpu/opengl] bgr8
- [vo/gpu/opengl] bgr4
- [vo/gpu/opengl] bgr4_byte
- [vo/gpu/opengl] rgb8
- [vo/gpu/opengl] rgb4
- [vo/gpu/opengl] rgb4_byte
- [vo/gpu/opengl] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg)
- [vo/gpu/opengl] gray16be
- [vo/gpu/opengl] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b)
- [vo/gpu/opengl] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b)
- [vo/gpu/opengl] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a)
- [vo/gpu/opengl] rgb48be
- [vo/gpu/opengl] rgb48 => 1 planes 1x1 16/0 [rgb16] (rgb)
- [vo/gpu/opengl] rgb565be
- [vo/gpu/opengl] rgb555be
- [vo/gpu/opengl] rgb555
- [vo/gpu/opengl] bgr565be
- [vo/gpu/opengl] bgr565
- [vo/gpu/opengl] bgr555be
- [vo/gpu/opengl] bgr555
- [vo/gpu/opengl] vaapi_moco
- [vo/gpu/opengl] vaapi_idct
- [vo/gpu/opengl] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv420p16be
- [vo/gpu/opengl] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv422p16be
- [vo/gpu/opengl] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv444p16be
- [vo/gpu/opengl] rgb444
- [vo/gpu/opengl] rgb444be
- [vo/gpu/opengl] bgr444
- [vo/gpu/opengl] bgr444be
- [vo/gpu/opengl] ya8 => 1 planes 1x1 8/0 [rg8] (ra)
- [vo/gpu/opengl] bgr48be
- [vo/gpu/opengl] bgr48 => 1 planes 1x1 16/0 [rgb16] (bgr)
- [vo/gpu/opengl] yuv420p9be
- [vo/gpu/opengl] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv420p10be
- [vo/gpu/opengl] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv422p10be
- [vo/gpu/opengl] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv444p9be
- [vo/gpu/opengl] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv444p10be
- [vo/gpu/opengl] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv422p9be
- [vo/gpu/opengl] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r)
- [vo/gpu/opengl] gbrp9be
- [vo/gpu/opengl] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r)
- [vo/gpu/opengl] gbrp10be
- [vo/gpu/opengl] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r)
- [vo/gpu/opengl] gbrp16be
- [vo/gpu/opengl] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r)
- [vo/gpu/opengl] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a)
- [vo/gpu/opengl] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a)
- [vo/gpu/opengl] yuva420p9be
- [vo/gpu/opengl] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] yuva422p9be
- [vo/gpu/opengl] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] yuva444p9be
- [vo/gpu/opengl] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] yuva420p10be
- [vo/gpu/opengl] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] yuva422p10be
- [vo/gpu/opengl] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] yuva444p10be
- [vo/gpu/opengl] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] yuva420p16be
- [vo/gpu/opengl] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] yuva422p16be
- [vo/gpu/opengl] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] yuva444p16be
- [vo/gpu/opengl] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] xyz12 => 1 planes 1x1 16/4 [rgb16] (rgb)
- [vo/gpu/opengl] xyz12be
- [vo/gpu/opengl] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb)
- [vo/gpu/opengl] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb)
- [vo/gpu/opengl] nv20be
- [vo/gpu/opengl] rgba64be
- [vo/gpu/opengl] bgra64be
- [vo/gpu/opengl] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra)
- [vo/gpu/opengl] yvyu422
- [vo/gpu/opengl] ya16be
- [vo/gpu/opengl] ya16 => 1 planes 1x1 16/0 [rg16] (ra)
- [vo/gpu/opengl] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a)
- [vo/gpu/opengl] gbrap16be
- [vo/gpu/opengl] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a)
- [vo/gpu/opengl] qsv
- [vo/gpu/opengl] d3d11va_vld
- [vo/gpu/opengl] cuda
- [vo/gpu/opengl] yuv420p12be
- [vo/gpu/opengl] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv420p14be
- [vo/gpu/opengl] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv422p12be
- [vo/gpu/opengl] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv422p14be
- [vo/gpu/opengl] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv444p12be
- [vo/gpu/opengl] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv444p14be
- [vo/gpu/opengl] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] gbrp12be
- [vo/gpu/opengl] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r)
- [vo/gpu/opengl] gbrp14be
- [vo/gpu/opengl] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r)
- [vo/gpu/opengl] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b)
- [vo/gpu/opengl] bayer_bggr8
- [vo/gpu/opengl] bayer_rggb8
- [vo/gpu/opengl] bayer_gbrg8
- [vo/gpu/opengl] bayer_grbg8
- [vo/gpu/opengl] bayer_bggr16
- [vo/gpu/opengl] bayer_bggr16be
- [vo/gpu/opengl] bayer_rggb16
- [vo/gpu/opengl] bayer_rggb16be
- [vo/gpu/opengl] bayer_gbrg16
- [vo/gpu/opengl] bayer_gbrg16be
- [vo/gpu/opengl] bayer_grbg16
- [vo/gpu/opengl] bayer_grbg16be
- [vo/gpu/opengl] xvmc
- [vo/gpu/opengl] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv440p10be
- [vo/gpu/opengl] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b)
- [vo/gpu/opengl] yuv440p12be
- [vo/gpu/opengl] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb)
- [vo/gpu/opengl] ayuv64be
- [vo/gpu/opengl] videotoolbox_vl
- [vo/gpu/opengl] p010be
- [vo/gpu/opengl] gbrap12be
- [vo/gpu/opengl] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a)
- [vo/gpu/opengl] gbrap10be
- [vo/gpu/opengl] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a)
- [vo/gpu/opengl] mediacodec
- [vo/gpu/opengl] gray12be
- [vo/gpu/opengl] gray12 => 1 planes 1x1 16/-4 [r16] (r)
- [vo/gpu/opengl] gray10be
- [vo/gpu/opengl] gray10 => 1 planes 1x1 16/-6 [r16] (r)
- [vo/gpu/opengl] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb)
- [vo/gpu/opengl] p016be
- [vo/gpu/opengl] d3d11
- [vo/gpu/opengl] gray9be
- [vo/gpu/opengl] gray9 => 1 planes 1x1 16/-7 [r16] (r)
- [vo/gpu/opengl] gbrpf32be
- [vo/gpu/opengl] gbrpf32 => 3 planes 1x1 32/0 [r16f/r16f/r16f] (g/b/r)
- [vo/gpu/opengl] gbrapf32be
- [vo/gpu/opengl] gbrapf32 => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (g/b/r/a)
- [vo/gpu/opengl] opencl
- [vo/gpu/opengl] gray14be
- [vo/gpu/opengl] gray14 => 1 planes 1x1 16/-2 [r16] (r)
- [vo/gpu/opengl] grayf32be
- [vo/gpu/opengl] grayf32 => 1 planes 1x1 32/0 [r16f] (r)
- [vo/gpu/opengl] yuva422p12be
- [vo/gpu/opengl] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] yuva444p12be
- [vo/gpu/opengl] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a)
- [vo/gpu/opengl] nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg)
- [vo/gpu] Testing FBO format rgba16f
- [vo/gpu] Resizing texture: 16x16
- [vo/gpu] Using FBO format rgba16f.
- [vo/gpu] No advanced processing required. Enabling dumb mode.
- [vo/gpu] Assuming 60.000000 FPS for display sync.
- [vd] Container reported FPS: 60.000004
- [vd] Codec list:
- [vd] h264 - H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10
- [vd] h264_v4l2m2m (h264) - V4L2 mem2mem H.264 decoder wrapper
- [vd] h264_cuvid (h264) - Nvidia CUVID H264 decoder
- [vd] Opening decoder h264
- [vd] No hardware decoding requested.
- [vd] Using software decoding.
- [vd] Detected 16 logical cores.
- [vd] Requesting 16 threads for decoding.
- [ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p
- [vd] DR parameter change to 1920x1090 yuv420p align=64
- [vd] Allocating new DR image...
- [vd] Selected codec: h264 (H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10)
- [vf] User filter list:
- [vf] (empty)
- [ad] Codec list:
- [ad] aac - AAC (Advanced Audio Coding)
- [ad] aac_fixed (aac) - AAC (Advanced Audio Coding)
- [ad] Opening decoder aac
- [ad] Requesting 1 threads for decoding.
- [ad] Selected codec: aac (AAC (Advanced Audio Coding))
- [af] User filter list:
- [af] (empty)
- [cplayer] Starting playback...
- [osc] osc_init
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Decoder format: 1920x1080 yuv420p auto/auto/auto/auto/auto CL=mpeg2/4/h264
- [vd] Using container aspect ratio.
- [vf] [in] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vf] [userdeint] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vf] [userdeint] (disabled)
- [vf] [autorotate] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vf] [autorotate] (disabled)
- [vf] [convert] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vf] [convert] (disabled)
- [vf] [out] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vd] Allocating new DR image...
- [af] [in] 48000Hz stereo 2ch floatp
- [af] [userspeed] 48000Hz stereo 2ch floatp
- [af] [userspeed] (disabled)
- [af] [convert] 48000Hz stereo 2ch floatp
- [ao] Trying audio driver 'pulse'
- [ao/pulse] requested format: 48000 Hz, stereo channels, floatp
- [ao/pulse] Library version: 13.99.0
- [ao/pulse] Proto: 33
- [ao/pulse] Server proto: 4294967295
- [ao/pulse] Channel layouts:
- [ao/pulse] - #fl
- [ao/pulse] - #fr
- [ao/pulse] - #fc
- [ao/pulse] - #lfe
- [ao/pulse] - #bl
- [ao/pulse] - #br
- [ao/pulse] - #flc
- [ao/pulse] - #frc
- [ao/pulse] - #bc
- [ao/pulse] - #sl
- [ao/pulse] - #sr
- [ao/pulse] - #tc
- [ao/pulse] - #tfl
- [ao/pulse] - #tfc
- [ao/pulse] - #tfr
- [ao/pulse] - #tbl
- [ao/pulse] - #tbc
- [ao/pulse] - #tbr
- [ao/pulse] result: stereo
- [ao/pulse] device buffer: 4800 samples.
- [ao/pulse] using soft-buffer of 9600 samples.
- [cplayer] AO: [pulse] 48000Hz stereo 2ch float
- [cplayer] AO: Description: PulseAudio audio output
- [autoconvert] inserting resampler
- [swresample] format change, reinitializing resampler
- [swresample] 48000Hz stereo floatp -> 48000Hz stereo float
- [af] [out] 48000Hz stereo 2ch float
- [osc] osc_init
- [cplayer] VO: [gpu] 1920x1080 yuv420p
- [cplayer] VO: Description: Shader-based GPU Renderer
- [vo/gpu] reconfig to 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vd] Allocating new DR image...
- [vo/gpu] screen size: 1920x1080
- [vo/gpu] Resize: 1920x1080
- [vo/gpu] Window size: 1920x1080 (Borders: l=0 t=0 r=0 b=0)
- [vo/gpu] Video source: 1920x1080 (1:1)
- [vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 1920x1080
- [vo/gpu] Video scale: 1.000000/1.000000
- [vo/gpu] OSD borders: l=0 t=0 r=0 b=0
- [vo/gpu] Video borders: l=0 t=0 r=0 b=0
- [vo/gpu] Reported display depth: 8
- [vo/gpu] Texture for plane 0: 1920x1080
- [vo/gpu] Texture for plane 1: 960x540
- [vo/gpu] Texture for plane 2: 960x540
- [vo/gpu] Testing FBO format rgba16f
- [vo/gpu] Resizing texture: 16x16
- [vo/gpu] Using FBO format rgba16f.
- [vo/gpu] No advanced processing required. Enabling dumb mode.
- [vo/gpu] Resize: 1920x1080
- [vo/gpu] Window size: 1920x1080 (Borders: l=0 t=0 r=0 b=0)
- [vo/gpu] Video source: 1920x1080 (1:1)
- [vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 1920x1080
- [vo/gpu] Video scale: 1.000000/1.000000
- [vo/gpu] OSD borders: l=0 t=0 r=0 b=0
- [vo/gpu] Video borders: l=0 t=0 r=0 b=0
- [vo/gpu] Reported display depth: 8
- [vo/gpu] Resize: 1759x989
- [vo/gpu] Window size: 1759x989 (Borders: l=0 t=0 r=0 b=0)
- [vo/gpu] Video source: 1920x1080 (1:1)
- [vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 1758x989
- [vo/gpu] Video scale: 0.915625/0.915741
- [vo/gpu] OSD borders: l=0 t=0 r=1 b=0
- [vo/gpu] Video borders: l=0 t=0 r=1 b=0
- [vo/gpu] Reported display depth: 8
- [vo/gpu] DR enabled: yes
- [vo/gpu/opengl] vertex shader source:
- [vo/gpu/opengl] [ 1] #version 440
- [vo/gpu/opengl] [ 2] #define tex1D texture
- [vo/gpu/opengl] [ 3] #define tex3D texture
- [vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [vo/gpu/opengl] [ 5] in vec2 vertex_position;
- [vo/gpu/opengl] [ 6] in vec2 vertex_texcoord0;
- [vo/gpu/opengl] [ 7] out vec2 texcoord0;
- [vo/gpu/opengl] [ 8] in vec2 vertex_texcoord1;
- [vo/gpu/opengl] [ 9] out vec2 texcoord1;
- [vo/gpu/opengl] [ 10] in vec2 vertex_texcoord2;
- [vo/gpu/opengl] [ 11] out vec2 texcoord2;
- [vo/gpu/opengl] [ 12] void main() {
- [vo/gpu/opengl] [ 13] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [vo/gpu/opengl] [ 14] texcoord0 = vertex_texcoord0;
- [vo/gpu/opengl] [ 15] texcoord1 = vertex_texcoord1;
- [vo/gpu/opengl] [ 16] texcoord2 = vertex_texcoord2;
- [vo/gpu/opengl] [ 17] }
- [vo/gpu/opengl] fragment shader source:
- [vo/gpu/opengl] [ 1] #version 440
- [vo/gpu/opengl] [ 2] #define tex1D texture
- [vo/gpu/opengl] [ 3] #define tex3D texture
- [vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [vo/gpu/opengl] [ 5] out vec4 out_color;
- [vo/gpu/opengl] [ 6] in vec2 texcoord0;
- [vo/gpu/opengl] [ 7] in vec2 texcoord1;
- [vo/gpu/opengl] [ 8] in vec2 texcoord2;
- [vo/gpu/opengl] [ 9] layout(std140, binding=0) uniform UBO {
- [vo/gpu/opengl] [ 10] layout(offset=0) mat3 colormatrix;
- [vo/gpu/opengl] [ 11] layout(offset=48) vec3 colormatrix_c;
- [vo/gpu/opengl] [ 12] layout(offset=64) vec3 src_luma;
- [vo/gpu/opengl] [ 13] layout(offset=80) vec3 dst_luma;
- [vo/gpu/opengl] [ 14] layout(offset=96) vec2 texture_size0;
- [vo/gpu/opengl] [ 15] layout(offset=112) mat2 texture_rot0;
- [vo/gpu/opengl] [ 16] layout(offset=144) vec2 texture_off0;
- [vo/gpu/opengl] [ 17] layout(offset=152) vec2 pixel_size0;
- [vo/gpu/opengl] [ 18] layout(offset=160) vec2 texture_size1;
- [vo/gpu/opengl] [ 19] layout(offset=176) mat2 texture_rot1;
- [vo/gpu/opengl] [ 20] layout(offset=208) vec2 texture_off1;
- [vo/gpu/opengl] [ 21] layout(offset=216) vec2 pixel_size1;
- [vo/gpu/opengl] [ 22] layout(offset=224) vec2 texture_size2;
- [vo/gpu/opengl] [ 23] layout(offset=240) mat2 texture_rot2;
- [vo/gpu/opengl] [ 24] layout(offset=272) vec2 texture_off2;
- [vo/gpu/opengl] [ 25] layout(offset=280) vec2 pixel_size2;
- [vo/gpu/opengl] [ 26] };
- [vo/gpu/opengl] [ 27] uniform sampler2D texture0;
- [vo/gpu/opengl] [ 28] uniform sampler2D texture1;
- [vo/gpu/opengl] [ 29] uniform sampler2D texture2;
- [vo/gpu/opengl] [ 30] void main() {
- [vo/gpu/opengl] [ 31] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [vo/gpu/opengl] [ 32] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
- [vo/gpu/opengl] [ 33] color.g = 1.000000 * vec4(texture(texture1, texcoord1)).r;
- [vo/gpu/opengl] [ 34] color.b = 1.000000 * vec4(texture(texture2, texcoord2)).r;
- [vo/gpu/opengl] [ 35] color = color.rgbr;
- [vo/gpu/opengl] [ 36] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
- [vo/gpu/opengl] [ 37] color.a = 1.0;
- [vo/gpu/opengl] [ 38] // color mapping
- [vo/gpu/opengl] [ 39] color.rgb *= vec3(1.000000);
- [vo/gpu/opengl] [ 40] color.rgb *= vec3(1.000000);
- [vo/gpu/opengl] [ 41] out_color = color;
- [vo/gpu/opengl] [ 42] }
- [vo/gpu/opengl] shader link log (status=1):
- [cplayer] first video frame after restart shown
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [osc] osc_init
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [cplayer] audio sync: sync_to_video=1, offset=0.005000
- [cplayer] starting audio playback
- [cplayer] playback restart complete @ 0.021000
- [vd] Allocating new DR image...
- [statusline] AV: 00:00:00 / 00:21:48 (0%) A-V: 0.000
- [osc] osc_init
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [vo/gpu/x11] Disabling screensaver.
- [statusline] AV: 00:00:00 / 00:21:48 (0%) A-V: 0.009
- [vd] Allocating new DR image...
- [statusline] AV: 00:00:00 / 00:21:48 (0%) A-V: 0.018
- [vd] Allocating new DR image...
- [statusline] AV: 00:00:00 / 00:21:48 (0%) A-V: 0.018
- [vd] Allocating new DR image...
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: -0.000 Dropped: 1
- [cplayer] Run command: cycle, flags=73, args=["video", "1.000000"]
- [vd] Uninit decoder.
- [mkv] deselect track 0
- [mkv] select track 1
- [mkv] refresh seek to 4.021000
- [mkv] execute seek (to 4.021000 flags 32)
- [mkv] Seeking to 13602748233 to read header element 0x1c53bb6b.
- [file] stream level seek from 10083175 to 13602748233
- [mkv] Parsing cues...
- [file] stream level seek from 13602800916 to 5090138
- [mkv] seek done
- [vd] Container reported FPS: 60.000004
- [vd] Codec list:
- [vd] h264 - H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10
- [vd] h264_v4l2m2m (h264) - V4L2 mem2mem H.264 decoder wrapper
- [vd] h264_cuvid (h264) - Nvidia CUVID H264 decoder
- [vd] Opening decoder h264
- [vd] No hardware decoding requested.
- [vd] Using software decoding.
- [vd] Detected 16 logical cores.
- [vd] Requesting 16 threads for decoding.
- [ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p
- [vd] DR parameter change to 1920x1090 yuv420p align=64
- [vd] Allocating new DR image...
- [vd] Selected codec: h264 (H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10)
- [vf] User filter list:
- [vf] (empty)
- [cplayer] Track switched:
- [cplayer] Video --vid=1 (*) (h264 1920x1080 60.000fps)
- [cplayer] (+) Video --vid=2 (*) (h264 1920x1080 60.000fps)
- [cplayer] (+) Audio --aid=1 --alang=gam (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=2 --alang=com (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=3 --alang=out (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=4 --alang=mic (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=5 --alang=voi (*) (aac 2ch 48000Hz)
- [cplayer] Set property: vid -> 1
- [cplayer] Set property: video -> 1
- [ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Decoder format: 1920x1080 yuv420p auto/auto/auto/auto/auto CL=mpeg2/4/h264
- [vd] Using container aspect ratio.
- [vf] [in] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vd] Allocating new DR image...
- [vf] [userdeint] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vf] [userdeint] (disabled)
- [vf] [autorotate] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vf] [autorotate] (disabled)
- [vf] [convert] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [vf] [convert] (disabled)
- [vf] [out] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [osd/libass] Shaper: FriBidi 0.19.7 (SIMPLE) HarfBuzz-ng 2.6.4 (COMPLEX)
- [osd/libass] Setting up fonts...
- [osd/libass] Using font provider fontconfig
- [osd/libass] Done.
- [osd/libass] fontselect: (sans-serif, 400, 0) -> /usr/share/fonts/truetype/noto/NotoSans-Regular.ttf, 0, NotoSans-Regular
- [vo/gpu] Reallocating OSD texture to 512x256.
- [vo/gpu/opengl] vertex shader source:
- [vo/gpu/opengl] [ 1] #version 440
- [vo/gpu/opengl] [ 2] #define tex1D texture
- [vo/gpu/opengl] [ 3] #define tex3D texture
- [vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [vo/gpu/opengl] [ 5] in vec2 vertex_position;
- [vo/gpu/opengl] [ 6] in vec2 vertex_texcoord;
- [vo/gpu/opengl] [ 7] out vec2 texcoord;
- [vo/gpu/opengl] [ 8] in vec4 vertex_ass_color;
- [vo/gpu/opengl] [ 9] out vec4 ass_color;
- [vo/gpu/opengl] [ 10] void main() {
- [vo/gpu/opengl] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [vo/gpu/opengl] [ 12] texcoord = vertex_texcoord;
- [vo/gpu/opengl] [ 13] ass_color = vertex_ass_color;
- [vo/gpu/opengl] [ 14] }
- [vo/gpu/opengl] fragment shader source:
- [vo/gpu/opengl] [ 1] #version 440
- [vo/gpu/opengl] [ 2] #define tex1D texture
- [vo/gpu/opengl] [ 3] #define tex3D texture
- [vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [vo/gpu/opengl] [ 5] out vec4 out_color;
- [vo/gpu/opengl] [ 6] in vec2 texcoord;
- [vo/gpu/opengl] [ 7] in vec4 ass_color;
- [vo/gpu/opengl] [ 8] layout(std140, binding=0) uniform UBO {
- [vo/gpu/opengl] [ 9] layout(offset=0) vec3 src_luma;
- [vo/gpu/opengl] [ 10] layout(offset=16) vec3 dst_luma;
- [vo/gpu/opengl] [ 11] };
- [vo/gpu/opengl] [ 12] uniform sampler2D osdtex;
- [vo/gpu/opengl] [ 13] void main() {
- [vo/gpu/opengl] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [vo/gpu/opengl] [ 15] color = vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);
- [vo/gpu/opengl] [ 16] // color mapping
- [vo/gpu/opengl] [ 17] color.rgb *= vec3(1.000000);
- [vo/gpu/opengl] [ 18] color.rgb *= vec3(1.000000);
- [vo/gpu/opengl] [ 19] out_color = color;
- [vo/gpu/opengl] [ 20] }
- [vo/gpu/opengl] shader link log (status=1):
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [vd] Allocating new DR image...
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [cplayer] first video frame after restart shown
- [cplayer] audio sync: sync_to_video=1, offset=0.220438
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [cplayer] audio sync: sync_to_video=1, offset=0.203438
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [vd] Allocating new DR image...
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [cplayer] audio sync: sync_to_video=1, offset=0.170438
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [cplayer] audio sync: sync_to_video=1, offset=0.153438
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [cplayer] audio sync: sync_to_video=1, offset=0.137438
- [cplayer] audio sync: sync_to_video=1, offset=0.137438
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [cplayer] audio sync: sync_to_video=1, offset=0.120438
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [cplayer] audio sync: sync_to_video=1, offset=0.103438
- [cplayer] audio sync: sync_to_video=1, offset=0.103438
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [cplayer] audio sync: sync_to_video=1, offset=0.087438
- [cplayer] starting audio playback
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.000
- [vd] Allocating new DR image...
- [statusline] AV: 00:00:05 / 00:21:48 (0%) A-V: 0.001
- [vd] Allocating new DR image...
- [statusline] AV: 00:00:06 / 00:21:48 (0%) A-V: 0.000 Dropped: 2
- [cplayer] Run command: cycle, flags=73, args=["video", "1.000000"]
- [vd] Uninit decoder.
- [vo/gpu] flushing shader cache
- [vo/gpu/x11] Enabling screensaver.
- [vo/gpu/x11] uninit ...
- [mkv] deselect track 1
- [cplayer] Track switched:
- [cplayer] Video --vid=1 (*) (h264 1920x1080 60.000fps)
- [cplayer] Video --vid=2 (*) (h264 1920x1080 60.000fps)
- [cplayer] (+) Audio --aid=1 --alang=gam (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=2 --alang=com (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=3 --alang=out (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=4 --alang=mic (*) (aac 2ch 48000Hz)
- [cplayer] Audio --aid=5 --alang=voi (*) (aac 2ch 48000Hz)
- [cplayer] Set property: vid -> 1
- [cplayer] Set property: video -> 1
- [statusline] video: no
- [statusline] A: 00:00:06 / 00:21:48 (0%)
- [osc] osc_init
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [osc] osc_init
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "append", "osc-margins=0.000000,0.000000,0.000000,0.000000"]
- [cplayer] Set property: shared-script-properties -> 1
- [statusline] A: 00:00:28 / 00:21:48 (2%)
- [cplayer] Run command: quit, flags=73, args=["4"]
- [cplayer] EOF code: 5
- [ad] Uninit decoder.
- [cplayer] Terminating demuxers...
- [cplayer] Done terminating demuxers.
- [cplayer] finished playback, success (reason 3)
- [cplayer]
- [cplayer]
- [cplayer] Exiting... (Quit)
- [ytdl_hook] Exiting...
- [stats] Exiting...
- [console] Exiting...
- [cplayer] Run command: change-list, flags=64, args=["shared-script-properties", "remove", "osc-margins"]
- [cplayer] Set property: shared-script-properties -> 1
- [osc] Exiting...
- [ao/pulse] draining...
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