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MrLetsplay2003

CrazyMaze - default config.yml (v1.1)

Jan 10th, 2018
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  1. countdown:
  2.   max-players: 0
  3.   min-players: 60
  4.  
  5. # The drop interval in which powerups should be dropped. (Higher = Slower)
  6. # The final interval will be calculated as dropInterval/numFields. This way, the drops per time per area will stay approximately constant
  7. # E.g.: dropInterval = 1000.0 => On a 10x10 (numFields = 10x10 = 100) a powerup will be dropped every 10 seconds
  8. drop-interval: 100.0
  9.  
  10. generation:
  11.   field-chance-percent: 1.5
  12.  
  13.   # Higher = Faster. Default: 1.0
  14.   # Note that increasing this value might result in server lags for bigger maps
  15.   speed: 1.0
  16.  
  17.  
  18. # When this option is enabled, players that are not in the same game as you will be hidden from the tablist
  19. hide-tablist: true
  20.  
  21.  
  22. # Remember that the inventory prefix shouldn't be too long as inv names cannot be longer than 32 characters (including color codes)
  23. inventory-prefix: §8[§6C§5M§8]
  24.  
  25. language: en
  26. powerups:
  27.  
  28.   # The time it takes before a wall placed by the "Barrier" powerup disappears
  29.   wall-time: 3
  30.  
  31. prefix: §8[§6Crazy§5Maze§8]
  32. update-check:
  33.   enable: true
  34.   on-command: true
  35.   on-join: true
  36. world: CrazyMaze
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