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Shaky Manes Changeling Gangster for MLP DND

Feb 12th, 2014
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  1. Name: XcccKHhckkzzs -----------Main Disguise: Shaky Manes
  2. Gender: Bugs are hermaphrodites -Main Disguise: Male
  3. Race: Changleing --------------Main Disguise: Earth Pony
  4. Class: Tracker
  5. Age: ?? ----------------------Main Disguise 22
  6. Deity: N/A
  7. Alignment: Chaotic Evil
  8.  
  9. H/W: 5/5
  10.  
  11. Racials:
  12. CHANGLEING FLIGHT: You have thin gossamer wings which allow you to fly unencumbered but somewhat slower than other races. This is about as taxing as running at full speed.
  13. SHAPESHIFTING: recharge 3; A Changeling can imitate almost anything the same size as itself. This acts as disguise, but can copy any specific person/object on success, with higher success rolls giving better quality to the shapeshift. The disguise is removed when knocked helpless, rolling a critical failure when attacking, or when dispelled by magic. Purchasing the disguise skill causes this ability to autocrit , but you cannot benefit from it otherwise. Changelings can tell each other apart via pheromones and can automatically see through any disguise you use.
  14. ADAPTABILITY: On a successful roll, this racial is replaced until the end of the session by a chosen racial of the race you’re currently imitating.
  15. -Workhorse: passive; Many Earth Ponies are bred for physical labor and other daunting tasks that exhaust others quickly. You can catch your breath faster, work harder and work longer. Tends to be pretty useful in combat. When not taking a normal or instant action you automatically regain a hit.
  16.  
  17. Skills:
  18. CLEAVE: weapon; attack multiple targets within range that are close to each other. Every additional target increases the chance of a critical miss (attacking 2 targets crit fails on 2-; attacking 5 targets crit fails on 5-; etc)
  19. MARKSMAN SHOT: recharge 3, requires ranged weapon, weapon; autocrits (any success is critical), benefits from Trick Ammo
  20. TRICK AMMO: Instant Automatic, recharge 1; Adds an additional effect to a skill that can benefit from it (Marksman Shot, Custom Job, Repeating Fire or Barrage). This effect can be any of the following, but they all share the same recharge.
  21. -Silence: On hit, the enemy cannot cast a spell next two turns
  22. -Knockout: On hit, the enemy is unable to counterattack next turn, and is considered helpless, but does not lose a wound. He instantly and automatically gets up on the turn after that.
  23. -Split: Hits 2 targets at once
  24. BARRAGE: Ranged, Recharge 5; Hits all enemies within range, even if they are behind cover or not directly in your view. Benefits from Trick Ammo.
  25.  
  26. Talent: Shaky shots; Treat main ranged weapon with the Great Weapon mechanic.
  27. Disguise-Cutiemark: Due to XcccKHhckkzzs's prevailing ignorance of Equestrian culture his cutiemark features a milkshake.
  28.  
  29. Inventory:
  30. (Equipped)
  31. Thompson Submachine Gun [counts as Great Weapon]
  32. Brown gray striped Fedora
  33. Plain white Dress shirt
  34. Black vest
  35. Brown tie
  36. Dark brown Overcoat
  37. (Within Vest)
  38. Stiletto dagger
  39. Bullet Canister
  40. (Within coat pockets)
  41. 20 bits
  42. A Bag of peanuts
  43. Lockpick and Tension Wrench
  44. Picture of his mother
  45.  
  46. Backstory:
  47. At the call of freedom this changeling couldn't resist the urge to explore beyond his hive world. Although now a registered citizen of Equestria this changleing prefers to always be disguised as Shaky Manes to avoid stigma.
  48.  
  49. Appearance:
  50. When without a disguise XcccKHhckkzzs looks much like a typical changling. The only features individualizing him from other changleings are his clothes and a pattern of small bumps on his cranium. XcccKHhckkzzs has grown very fond of a one disguise.
  51. His Main Disguise is of a young male Earth Pony with a disheveled blonde mane and tail and a shady brown coat with a blonde spot of fur surrounding his right eye. As well as for a sparse amount of blonde freckles upon his cheeks. This disguise has feisty bright green eyes. A juvenile looking brown fedora with thin gray stripes loosely sits on his head. The rest of his attire is a dapper combination of a white dress shirt, a brown tie laying under a black vest, all under an unbuttoned Dark brown overcoat. When without his coat it is visible that the sleeves of his shirt are folded back up.
  52. This fine young Stallion XcccKHhckkzzs transforms into is named Shaky Manes. And due to an ignorance of Equestrian culture his cutiemark is an image of a Milkshake.
  53. Shaky Manes is typically in a high energy mood and always quick to start action, although it isn't rare for him to be seen hanging about the sidelines, watching turmoil unfold or longingly staring at a picture of his BroodMother.
  54. The photograph of his mother is a horrendously grotesque image of a Changeling BroodMother being worked as a baby factory. Spewing forth Chrysalie while also fornicating with dozens of its children. Indescrible unknown fluids lather about the putrid hive. While many would be repulsed or even scarred by the image. XcccKHhckkzzs enjoys reminiscing quality time with his family as he cherishes his one memento.
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