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- Castlevania Aria of Sorrow Leaderboard Notes
- Julius Speedrun
- Beat the game on Julius Mode (Normal)
- -------------------------------------
- Start - 0xh1b279=h01_0xh0080a1=h00_0xM01b31c=0_d0xh1b279!=h01
- 0xh1b279=h01 - Player Level. Julius is only Lv 1. Used to indicate player is in-game.
- 0xh0080a1=h00 - Normal difficulty. Will NOT work on a clear file.
- 0_d0xh1b279!=h01 - Used to prevent bad triggers when the player dies.
- Alternate Version (Until Timer issue is fixed on emulator)
- 0x1b282<hD7_0xh0080a1=h00_0x008088=hFD70_0x00808c=h0199_d0x00808c!=h0199
- 0x1b282=hD7_0xh0080a1=h00_0x008088=hFD70_0x00808c=h0199_d0x00808c!=h0199 (All Bosses Variance)
- 0x1b282<hD7 - Not Full Strength (Less than 8 bosses beat)
- 0x1b282=hD7 - Full Strength (All 8 bosses beat)
- 0xh0080a1=h00 - Normal difficulty. Will NOT work on a clear file.
- 0x008088=hFD70 - Player has entered Graham's Room
- 0x00808c=h0199 - Player has entered Graham's Room
- d0x00808c!=h0199 - Used to prevent bad triggers when the player dies.
- Cancel - 0x01b27a=h0000_d0x01b27a!=h0000
- 0x01b27a=h0000 - Player is dead. RIP Julius.
- d0x01b27a!=h0000 - Used to prevent bad triggers when the player dies.
- Submit - 0x008088=h2C54_0x00808c=h120E_d0x00808c!=h120E
- 0x008088=h2C54 - Ending "room"
- 0x00808c=h120E - Ending "room"
- d0x00808c!=h120E - Used to prevent multiple submissions
- Value - 0x0080ac*1_0x0080ae*65536
- 0x0080ae is FFFF+1, hence the need to multiply by 65536.
- --------------------------------------------------------------------------------------------
- Julius Hardrun
- Beat the game on Julius Mode (Hard)
- -------------------------------------
- Start - 0xh1b279=h01_0xh0080a1=h10_0xM01b31c=0_d0xh1b279!=h01
- 0xh1b279=h01 - Player Level. Julius is only Lv 1. Used to indicate player is in-game.
- 0xh0080a1=h10 - Hard difficulty. Will NOT work on a clear file.
- 0_d0xh1b279!=h01 - Used to prevent bad triggers when the player dies.
- Alternate Version (Until Timer issue is fixed on emulator)
- 0x1b282<hD7_0xh0080a1=h10_0x008088=hFD70_0x00808c=h0199_d0x00808c!=h0199
- 0x1b282=hD7_0xh0080a1=h10_0x008088=hFD70_0x00808c=h0199_d0x00808c!=h0199 (All Bosses Variance)
- 0x1b282<hD7 - Not Full Strength (Less than 8 bosses beat)
- 0x1b282=hD7 - Full Strength (All 8 bosses beat)
- 0xh0080a1=h10 - Hard difficulty. Will NOT work on a clear file.
- 0x008088=hFD70 - Player has entered Graham's Room
- 0x00808c=h0199 - Player has entered Graham's Room
- d0x00808c!=h0199 - Used to prevent bad triggers when the player dies.
- Cancel - 0x01b27a=h0000_d0x01b27a!=h0000
- 0x01b27a=h0000 - Player is dead. RIP Julius.
- d0x01b27a!=h0000 - Used to prevent bad triggers when the player dies.
- Submit - 0x008088=h2C54_0x00808c=h120E_d0x00808c!=h120E
- 0x008088=h2C54 - Ending "room"
- 0x00808c=h120E - Ending "room"
- d0x00808c!=h120E - Used to prevent multiple submissions
- Value - 0x0080ac*1_0x0080ae*65536
- 0x0080ae is FFFF+1, hence the need to multiply by 65536.
- --------------------------------------------------------------------------------------------
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