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- General~
- Occult Training
- Prerequisites: Novice Occult Education
- Static
- Effect: You may use Occult Weapons.
- Note: Occult Weapon Moves deal Damage of the same type as your Elemental Connection, if you have it, and do Normal-Type Damage otherwise.
- ~~~~~
- Occultist
- Prerequisites: Occult Training
- 1 AP - Swift Action
- Trigger: You use a Special Move
- Effect: You may apply Rank 1 Power Manipulations to your attack.
- Focused Power
- Prerequisites: Occultist
- Bind 2 AP - Free Action
- Effect: While this Feature is bound, the Effect Range of Special Attack Moves you perform is increased by +2.
- Empowered Attacks
- Prerequisites: Power Manipulation, Expert Occult Education
- Scene x2 - Swift Action
- Effect: You may apply Rank 2 Power Manipulations to your Special Attacks.
- High Sorcery
- Prerequisites: Empowered Attacks, Master Occult Education
- Daily x2 - Swift Action
- Effect: You may apply Rank 3 Power Manipulations to your Special Attacks.
- Signature Manipulations
- [Ranked 3]
- Rank 1 Prerequisites: Occultist
- Rank 2 Prerequisites: Empowered Attacks
- Rank 3 Prerequisites: High Sorcery
- Static
- Effect: Each Rank, select a Power Manipulation of the same Signature Manipulation Rank you are taking or lower.
- - For Rank 1 Manipulations, this Manipulation costs 0 AP to activate.
- - For Rank 2 Manipulations, this Manipulation may be used once per Scene without activating Empowered Attack's Frequency.
- - For Rank 3 Manipulations, this Manipulation may be activated once per Day without activating High Sorcery's Frequency.
- ~ ~ ~ ~ ~
- Warp Energy - Rank 1
- Trigger: You use a Cone, Line, Burst, or Blast
- Effect: Instead of its usual range, you may use the Move as if it had a range of Burst 1, Cone 2, Close Blast 2, Line 4, or 1-Target with a range of 6.
- Enlarged Power - Rank 1
- Trigger: You use any Special Move
- Effect: The move gains the keyword Burst 1 if Melee 1-Target, or Blast 2 if ranged 1-Target. If the move is already a Burst, Blast, Cone, or Line, increase the size of the Move’s Range by 1.
- Spirit Strike - Rank 1
- 1 Mana - Free Action
- Trigger: You use a ranged 1-target attack against an adjacent foe
- Effect: You deal additional damage equal to half of your Attack Stat.
- Lock of Fate - Rank 2
- Trigger: You use any Special Move
- Effect: The Move cannot be Intercepted, and targets may not activate Moves or Features in response to the attack.
- Inescapable Storm - Rank 2
- Trigger: You use a Cone, Line, Burst, or Blast
- Effect: The attack cannot miss, but cannot Critically Strike or trigger Effect-Ranges, and takes a -10 Damage Penalty.
- Vicious Energy - Rank 2
- Trigger: You use an attack with a Damage Base of 6 or lower
- Effect: The attack is automatically a Critical Hit.
- Energy Shield - Rank 3
- Trigger: You use any Special Attack
- Effect: The triggering Attack takes a -10 Damage Penalty, and you lose a Tick of Hit Points. However, you gain an Energy Shield of the same Type as the Triggering Move, with Hit Points equal to 10 a Tick of your Hit Points. While the Energy Shield is up, if any damaging attack would hit you, it hits the Energy Shield instead. Apply Weakness, Resistance, and Immunity to attacks against the Energy Shield.
- Power Spike - Rank 3
- Trigger: You use a 1-Target Special Attack
- Effect: Make an Occult Education Check. You
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