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- Frozen threads found (potential deadlock)
- It seems that the following threads have not changed their stack for more than 10 seconds.
- These threads are possibly (but not necessarily!) in a deadlock or hung.
- Server thread <--- Frozen for at least 2m 9s
- com.mysql.jdbc.PreparedStatement.executeQuery()
- me.tehbeard.BeardStat.DataProviders.MysqlStatDataProvider.pullPlayerStatBlob(String, boolean)
- me.tehbeard.BeardStat.DataProviders.MysqlStatDataProvider.pullPlayerStatBlob(String)
- me.tehbeard.BeardStat.containers.PlayerStatManager.getPlayerBlob(String)
- me.tehbeard.BeardStat.listeners.StatPlayerListener.onPlayerJoin(PlayerJoinEvent)
- sun.reflect.GeneratedMethodAccessor98.invoke(Object, Object[])
- sun.reflect.DelegatingMethodAccessorImpl.invoke(Object, Object[])
- java.lang.reflect.Method.invoke(Object, Object[])
- org.bukkit.plugin.java.JavaPluginLoader$1.execute(Listener, Event)
- org.bukkit.plugin.RegisteredListener.callEvent(Event)
- org.bukkit.plugin.SimplePluginManager.callEvent(Event)
- net.minecraft.server.ServerConfigurationManager.c(EntityPlayer)
- net.minecraft.server.NetLoginHandler.b(Packet1Login)
- net.minecraft.server.NetLoginHandler.a()
- net.minecraft.server.NetworkListenThread.a()
- net.minecraft.server.MinecraftServer.w()
- net.minecraft.server.MinecraftServer.run()
- net.minecraft.server.ThreadServerApplication.run()
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