MinkQ

CSGO-Nade_position_script-de_Mirage

Oct 19th, 2017
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  1. // Create 3 separate "PracPosMirage" cfg files (i.e. "PracPosMirage01"/"PracPosMirage02"/"PracPosMirage03" from this single pastebin.
  2. //
  3. // Utilizes all keybinds available on the numpad. Backup your personal config files in case it overwrites your usual keybinds on the numpad.
  4. //
  5. //
  6. // Guideline:
  7. // Temporarily binds modifier keys on keyboard and numpad for grenade memorization practice
  8. //
  9. // keybind order (numpad):
  10. //
  11. //kp_ins
  12. //kp_end
  13. //kp_downarrow
  14. //kp_pgdn
  15. //kp_leftarrow
  16. //kp_5
  17. //kp_rightarrow
  18. //kp_home
  19. //kp_uparrow
  20. //kp_pgup
  21. //kp_slash
  22. //kp_multiply
  23. //kp_minus
  24. //kp_plus
  25. //kp_enter
  26. //kp_del
  27. //
  28. // keybind order (modifier):
  29. //ins del home end pgup pgdn scrolllock numlock
  30.  
  31. // Desciption (naming categorization) guideline:
  32. // "1/2/3/4/5/6/7"
  33. //1 MapName/
  34. //2 General target area (e.g. "Mid," or "B" for bombsite B)
  35. //3 Grenade type (s=smoke, v=vodka fire molly incendiary, F=flashpopflash, h=high explosive grenade, WB=wallbang, sc=shortcut strafe jump, fs=fake smoke)
  36. //4 Throw technique/Th=throw, WT=walk throw RT=run throw, JT=jump throw perfect JT bind, RJT=run jt, BPF=Box pop flash, L=Lob light throw or right click throw, SJ=strafe jump, Sniper=SSG08/AWP/G3SG1/SCAR20, Rifle=AK/M4/SG553/AUG
  37. //5 Specific Target
  38. //6 Specific Throwing spot, throwing from
  39. //7 Misc details or optional
  40. //BPF=crouch walk backwards and throw towards ground to popflash over a box that's big enough for players to hide behind.
  41.  
  42. //
  43. //
  44. //
  45. // exec PracPosMirage01:
  46. //
  47. //
  48. //
  49. //
  50.  
  51.  
  52. // Mirage/A/s/Th/Connector/Mid/ Karrigan 01, Smoke used by Karrigan from top Mid behind boxes and cart to smoke Connector side to A Bombsite, does not smoke in the connector it self so check no one in connector before going towards cat or underpass. Crouch to lineup bottom crosshair to barcode's first black vertical bar. Stand then just throw
  53.  
  54. //128tick
  55. //bind "kp_ins" "setpos_exact 354.348450 -694.731079 -161.795624;setang_exact -44.596367 -153.881485 0.000000"
  56.  
  57. //64tick
  58. bind "kp_ins" "setpos_exact 354.348450 -694.731079 -161.795624;setang_exact -42.678741 -153.742233 0.000000"
  59.  
  60. // Mirage/A/V/Th/Danger_Box/A_Ramp/Molly just throw to clear danger box area at A
  61.  
  62. bind "kp_end" "setpos_exact 282.139771 -1432.031250 -175.968750;setang_exact -11.166095 -133.864044 0.000000"
  63.  
  64. // Mirage/A/s/Th/Stair/T_Spawn/Smoke bombsite A's stair. Just Throw
  65.  
  66. bind "kp_downarrow" "setpos_exact 1147.597046 -1183.999878 -205.571732;setang_exact -41.018578 -164.826309 0.000000"
  67.  
  68. // Mirage/A/s/Th/Jungle_Connector/T_roof/Just Throw smoke but may leave gap palm side or stair side
  69.  
  70. bind "kp_pgdn" "setpos_exact 815.999756 -1416.312988 -108.968750;setang_exact -28.309412 -172.343201 0.000000"
  71.  
  72. // Mirage/A/s/JT/CT_ramp/CT_spawn/May leave gap bottom right corner of smoke (trash area) use perfect jump throw bind
  73.  
  74. bind "kp_leftarrow" "setpos_exact 907.714905 -1036.000854 -251.968750;setang_exact -12.693657 -142.393082 0.000000"
  75.  
  76. // Mirage/A/s/Th/Bombsite_A/T_roof_T_spawn/Just Throw smoke to quick plant smoke A. Also partially blinds CT_ramp and Connector and Jungle
  77.  
  78. bind "kp_5" "setpos_exact 908.430664 -1036.000488 -251.968750;setang_exact -35.616268 -142.866913 0.000000"
  79.  
  80. // Mirage/Mid/s/Th/Window/Top_mid/Just through. To smoke cat aim at the top of dark crease on the right
  81.  
  82. bind "kp_rightarrow" "setpos_exact 341.836243 -620.153931 -163.345093;setang_exact -33.661476 -179.354507 0.000000"
  83.  
  84. // Cat from top mid
  85. // bind "kp_rightarrow" "setpos_exact 341.836243 -620.153931 -163.345093;setang_exact -23.031347 164.966415 0.000000"
  86.  
  87. // Mirage/Mid/s/Th/Window/B_apts/Stand direct above perpendicularly to the corner of the shadow
  88.  
  89. bind "kp_home" "setpos_exact -292.486694 600.566284 -80.067337;setang_exact -43.423470 -121.761604 0.000000"
  90.  
  91. // Mirage/B/smoke_molly/B_apts/Trash_bin_Market_Door/releases closer to bookcase. aim a bit to the right to release closer to van in B apts
  92.  
  93. bind "kp_uparrow" "setpos_exact -2415.969482 -115.757309 -157.970932;setang_exact -24.766485 44.027225 0.000000"
  94.  
  95. // Mirage/B/s/Th/Bombsite_B/B_apts_back_alley_stairs area/Just throw for quick plant at B
  96.  
  97. bind "kp_pgup" "setpos_exact -642.211304 615.998169 -79.261047;setang_exact -42.624580 -171.374771 0.000000"
  98.  
  99. // Mirage/B/s/Th/Market_Window/B_apts_back_alley_stairs area/Just throw to smoke off market window from B_apts
  100.  
  101. bind "kp_slash" "setpos_exact -815.406311 615.564392 -79.152115;setang_exact -62.094677 -150.051193 0.000000"
  102.  
  103. // Mirage/B/s/Th/Bench/B_apts_back_alley_stairs area/Just throw to smoke off BENCH from B_apts
  104.  
  105. bind "kp_multiply" "setpos_exact -539.735718 520.000244 -81.321968;setang_exact -41.348915 -178.986023 0.000000"
  106.  
  107. // Mirage/A/pf/WalkThrow/Connector_Jungle/Sandwich/Walk until crosshair hits top of tetris brick, flash grenade should bounce on top of stairs once, blinds opponents in jungle and connector
  108.  
  109. // bind "kp_multiply" "setpos_exact -313.302490 -1504.001953 -163.968796;setang_exact -33.280483 -16.804619 0.000000"
  110.  
  111. // Mirage/A/pf/Th/Bombsite_A everywhere at A but sandwhich/A_ramp_T_ramp/Blinds pretty well left of sandwhich & stairs, even blinds CT ramp peeker.
  112. //Can adjust cross hair little more to the top right to blind stairs or sandwhich but that is not recommended.
  113. //The flash bounces off of the vase
  114.  
  115. //bind "kp_multiply" "setpos_exact 743.968750 -1478.478516 -263.968750;setang_exact -7.392989 -155.445313 0.000000"
  116.  
  117. // Mirage/A/HE_pf_V/Th/A_Ramp/Jungle/Torch, pop flash, frag grenade Tetris A ramp area
  118.  
  119. bind "kp_minus" "setpos_exact -1026.184692 -1526.969116 -163.912781;setang_exact -14.465029 -0.209515 0.000000"
  120.  
  121. // Mirage/A/pf/Th_CROUCH/Palace_Most A site/Jungle_Vent_Window/Crouch walk until horizontal crosshair touches halfway of top of chimney. Also good angle to torch Connector from Jungle, line up with end of arch (left end) then run and throw
  122.  
  123. bind "kp_plus" "setpos_exact -1311.968750 -1129.066162 -167.968750;setang_exact -25.446651 -51.991787 0.000000"
  124.  
  125. // Mirage/A/RJT/CT_ramp/B_apts/Fake A smoke from out side of B Apts, Release in 1sec or top of neopolitan line-bottom of darker line
  126.  
  127. bind "kp_del" "setpos_exact -369.903259 887.999878 -79.968750;setang_exact -24.569582 -92.766640 0.000000"
  128.  
  129. // Mirage/A/s/JT/Connector/Mid/ Karrigan 02,
  130. //bind "kp_del" "setpos_exact 341.834473 -620.152161 -163.344910;setang_exact 0.000000 184.927368 0.000000"
  131.  
  132. // Mirage/B/s/JT/B_apts/Market_Window/ Karrigan 03,
  133.  
  134. // Mirage/B/pf/RT/Market_Window/CT_Spawn around vent/Aim lower right of wooden sconce then trow when crosshair meets bottom of top door frame
  135. // MOVED to PracPosMirage03 kp_leftarrow
  136. // bind "ins" "setpos_exact -1488.012085 -1173.968750 -247.430344;setang_exact -17.553448 103.959900 0.000000"
  137.  
  138. // Mirage/A/WB/Tetris/Balcony_under/2 spots
  139. // setang_exact -7.756323 108.611488 0.000000
  140. // setang_exact -4.174050 104.389328 0.000000
  141. // MOVED to PracPosMirage03 kp_downarrow kp_pgdn
  142. // bind "del" "setpos_exact 87.980171 -2092.848145 -167.968750;setang_exact -7.756323 108.611488 0.000000"
  143.  
  144. // Mirage/A/pf/Th/Palace/Stairs/Just throw "Th"
  145. // MOVED to PracPosMirage03 kp_end
  146. // bind "end" "setpos_exact -496.028046 -1391.949829 -115.200142;setang_exact -45.140865 100.321182 0.000000"
  147. // bind "end" "setpos_exact -496.028046 -1391.949829 -115.200142;setang_exact -45.140865 100.321182 0.000000"
  148.  
  149.  
  150. // Mirage/A/pf/Th/A_general area/Tetris/Just throw "Th"
  151. // MOVED to PracPosMirage03 kp_ins
  152. // bind "pgup" "setpos_exact -142.968750 -1418.016846 -72.132698;setang_exact -71.338890 95.961052 0.000000"
  153.  
  154. //
  155. //
  156. //
  157. // exec PracPosMirage02
  158. //
  159. //
  160. //
  161.  
  162. // use TAB or shift TAB to cycle through console command history
  163.  
  164. // Mirage/A/s/JT/Connector/Mid/ Karrigan 01, Smoke used by Karrigan from top Mid behind boxes and cart to smoke Connector side to A Bombsite, does not smoke in the connector it self so check no one in connector before going towards cat or underpass
  165.  
  166. bind "kp_ins" "setpos_exact 354.348450 -694.731079 -161.795624;setang_exact -24.188990 -157.402954 0.000000"
  167.  
  168. // Mirage/A/WB/Sniper/CT Spawn Wallbang HS to Palace
  169.  
  170. bind "kp_end" "setpos_exact -1711.968750 -835.968994 -165.968750;setang_exact -3.127243 -38.131092 0.000000"
  171.  
  172. // Mirage/Mid/v/JT/Chair/Stairs/Molly stair to chair mid
  173.  
  174. bind "kp_downarrow" "setpos_exact -533.924988 -1513.229004 -39.971962;setang_exact -46.777534 71.129448 0.000000"
  175.  
  176. // Mirage/A/s/JT/CT_ramp/Cat/Mid cat ish smoke to CT ramp on A bombsite, Aim at bottom right corner of beam
  177.  
  178. bind "kp_pgdn" "setpos_exact -197.376251 -344.033203 -163.968750;setang_exact -26.779480 -104.447807 0.000000"
  179.  
  180. // Mirage/B/s/JT/Market_Window/CT_spawn/
  181.  
  182. bind "kp_leftarrow" "setpos_exact -1512.626099 -1548.762085 -259.968750;setang_exact -36.222916 107.715309 0.000000"
  183.  
  184. // Mirage/Mid/sc/SJ/Vent_Cat/Window/ShortCut Strafe Jump to vent or cat
  185.  
  186. bind "kp_5" "setpos_exact -1097.789429 -683.980896 -134.968750;setang_exact 0.000000 89.417725 0.000000"
  187.  
  188. // Mirage/Mid/s/JT/Connector/Cart_T_Spawn/lands perfectly on 5th tread
  189.  
  190. bind "kp_rightarrow" "setpos_exact 1135.992065 647.999451 -261.384125;setang_exact -32.945087 -140.400482 0.000000"
  191.  
  192. // Mirage/Mid/s/JT/Window/T_spawn/64 tick only may need to shoot rightside of the window for 1-way smoke
  193.  
  194. bind "kp_home" "setpos_exact -1520.030396 805.248169 -47.968750;setang_exact -2.528606 -137.049789 0.000000"
  195.  
  196. // Mirage B apts looking at cat test spot
  197.  
  198. bind "kp_uparrow" "setpos_exact 1423.968750 -248.031250 -167.968750;setang_exact -25.732735 -170.623367 0.000000"
  199.  
  200. // Mirage/Mid/s/WT/Connector/Chair/perfect smoke Connector from Chair/walk until bottom edge of fascia then release
  201.  
  202. bind "kp_pgup" "setpos_exact -341.163177 -934.996460 -165.392899;setang_exact -19.200514 104.690262 0.000000"
  203.  
  204. // Mirage/A/pf/RT/A_ramp/Balcony_under/Popflash from under balcony to A ramp, release before diagonal beam
  205.  
  206. bind "kp_slash" "setpos_exact 151.329361 -1912.018677 -167.968750;setang_exact -46.089989 -104.730583 0.000000"
  207.  
  208. // Mirage popflash from under balcony to A ramp through slit
  209.  
  210. // bind "kp_multiply" "setpos_exact 61.219593 -2086.798096 -167.968750;setang_exact 0.000000 90.137329 0.000000"
  211.  
  212. // Mirage/A/pf/WalkThrow/Connector_Jungle/Sandwich/Walk until crosshair hits top of tetris brick, flash grenade should bounce on top of stairs once, blinds opponents in jungle and connector
  213.  
  214. bind "kp_multiply" "setpos_exact -313.302490 -1504.001953 -163.968796;setang_exact -33.280483 -16.804619 0.000000"
  215.  
  216.  
  217. // Mirage/B/fs/RJT/CatArch/T_spawn/Bake smoke at B from T spawn, release before crosshair horizontally meets the immediately right balustrade ball
  218.  
  219. bind "kp_minus" "setpos_exact 1399.968750 -1255.968750 -167.968750;setang_exact -20.349983 149.441833 0.000000"
  220.  
  221. // Mirage/Mid/s/RT/Window/T_spawn/Mid window smoke from T spawn for PUG where they don't allow perfect JT script/ Release when crosshair meets half of the 2 verticle antenna line
  222.  
  223. bind "kp_plus" "setpos_exact 1391.968750 -1012.682861 -167.968750;setang_exact -43.394993 171.682220 0.000000"
  224.  
  225.  
  226. // Mirage kp_slash kp_multiply kp_minus kp_plus kp_enter
  227.  
  228. // Mirage/Mid/s/Th/Window/B apts/Stand direct above perpendicularly to the corner of the shadow
  229.  
  230. //bind "kp_enter" "setpos_exact -292.486694 600.566284 -80.067337;setang_exact -43.423470 -121.761604 0.000000"
  231.  
  232. // Mirage/B/Th/Cat/B_apts_back_alley/Doesn't smoke off cart arches
  233.  
  234. bind "kp_del" "setpos_exact -160.031250 887.968750 -135.328125;setang_exact -44.365452 -134.557037 0.000000"
  235.  
  236. //
  237. //
  238. //
  239. // exec PracPosMirage03
  240. //
  241. //
  242. //
  243.  
  244. // use TAB or shift TAB to cycle through console command history
  245.  
  246. // Mirage/A/smoke_molly/Th/Palace_Balcony/Ticket_Booth/Torches or smokes off palace from A
  247.  
  248. bind "kp_ins" "setpos_exact -963.946533 -2490.064209 -167.972076;setang_exact -20.249184 19.731981 0.000000"
  249.  
  250. // Mirage/A/pf/Th/Palace/Stairs/Just throw "Th"
  251.  
  252. bind "kp_end" "setpos_exact -496.028046 -1391.949829 -115.200142;setang_exact -45.140865 100.321182 0.000000"
  253.  
  254. // Mirage/A/WB/Tetris/Balcony_under/2 spots/1st
  255.  
  256. bind "kp_downarrow" "setpos_exact 87.980171 -2092.848145 -167.968750;setang_exact -7.756323 108.611488 0.000000"
  257.  
  258. // Mirage/A/WB/Tetris/Balcony_under/2 spots/2nd
  259.  
  260. bind "kp_pgdn" "setpos_exact 87.980171 -2092.848145 -167.968750;setang_exact -4.174050 104.389328 0.000000"
  261.  
  262. // Mirage/A/pf/Th/Bombsite_A everywhere at A but sandwhich/A_ramp_T_ramp/Blinds pretty well left of sandwhich & stairs, even blinds CT ramp peeker.
  263. //Can adjust cross hair little more to the top right to blind stairs or sandwhich but that is not recommended.
  264. //The flash bounces off of the vase
  265.  
  266. bind "kp_leftarrow" "setpos_exact 743.968750 -1478.478516 -263.968750;setang_exact -7.392989 -155.445313 0.000000"
  267.  
  268. // Mirage/A/pf/Th/A_ramp/T_roof_below/Aim mid-upper 2nd riser from top, bounces off from the slope CROUCH
  269.  
  270. bind "kp_5" "setpos_exact 743.999146 -1719.280640 -249.584824;setang_exact -2.162689 166.515167 0.000000"
  271.  
  272. // Mirage/A/pf/Th/A_ramp/T_roof_below/Aim mid-upper 3rd riser from top, bounces off from the slope STAND
  273.  
  274. bind "kp_rightarrow" "setpos_exact 743.999146 -1719.254517 -249.584808;setang_exact 1.467313 167.154953 0.000000"
  275.  
  276. // Mirage/B/pf/Th/cat to B bombsite smoke and popflash
  277. // Smoke
  278. // setang_exact -25.096529 137.901169 0.000000
  279. // PF
  280. // setang_exact -21.081505 114.652702 0.000000
  281.  
  282. // Mirage/B/pf/Th/cat to B bombsite smoke and popflash
  283. // Smoke
  284.  
  285. bind "kp_home" "setpos_exact -752.011169 -58.223660 -162.376923;setang_exact -25.096529 137.901169 0.000000"
  286.  
  287. // Mirage/B/pf/Th/cat to B bombsite smoke and popflash
  288. // PF blinds AWPer at B apts scoped towards cat
  289.  
  290. bind "kp_uparrow" "setpos_exact -752.011169 -58.223660 -162.376923;setang_exact -21.081505 114.652702 0.000000"
  291.  
  292. // Mirage B apts looking at cat test spot
  293.  
  294. bind "kp_pgup" "setpos_exact -1865.828003 703.112549 -47.968750;setang_exact 0.000000 326.447754 0.000000"
  295.  
  296. // Mirage/Mid/s/WT/Connector/Chair/perfect smoke Connector from Chair/walk until bottom edge of fascia then release
  297.  
  298. //bind "kp_pgup" "setpos_exact -341.163177 -934.996460 -165.392899;setang_exact -19.200514 104.690262 0.000000"
  299.  
  300. // Mirage/B/pf/RT/Market_Window/CT_Spawn around vent/Aim lower right of wooden sconce then trow when crosshair meets bottom of top door frame
  301.  
  302. bind "kp_slash" "setpos_exact -1488.012085 -1173.968750 -247.430344;setang_exact -17.553448 103.959900 0.000000"
  303.  
  304. // Mirage popflash from under balcony to A ramp through slit
  305.  
  306. // bind "kp_multiply" "setpos_exact 61.219593 -2086.798096 -167.968750;setang_exact 0.000000 90.137329 0.000000"
  307.  
  308. // Mirage/A/pf/WalkThrow/Connector_Jungle/Sandwich/Walk until crosshair hits top of tetris brick, flash grenade should bounce on top of stairs once, blinds opponents in jungle and connector
  309.  
  310. bind "kp_multiply" "setpos_exact -313.302490 -1504.001953 -163.968796;setang_exact -33.280483 -16.804619 0.000000"
  311.  
  312. // Mirage/a/s/JT/Palace_Balcony/Mid_Cat/Perfect Jumpthrow bind
  313.  
  314. bind "kp_minus" "setpos_exact -911.241638 -309.968750 -167.968750;setang_exact -15.002145 -61.318996 0.000000"
  315.  
  316. // Mirage/A/RT/Palace_Balcony/Mid_Cat/Release at next wooden beam on the left
  317.  
  318. bind "kp_plus" "setpos_exact -911.277649 -30.031250 -167.968750;setang_exact -46.220169 -64.512512 0.000000"
  319.  
  320. // Mirage/A/RT/Palace_Balcony/Mid/Release at next wooden beam on the right
  321.  
  322. bind "kp_del" "setpos_exact -867.989929 -536.018799 -262.662048;setang_exact -73.346138 -58.948288 0.000000"
  323.  
  324. // Mirage/A/s/JT/Connector/Mid/ Karrigan 02,
  325. //bind "kp_del" "setpos_exact 341.834473 -620.152161 -163.344910;setang_exact 0.000000 184.927368 0.000000"
  326.  
  327. // Mirage/B/s/JT/B_apts/Market_Window/ Karrigan 03,
  328.  
  329. // Mirage/B/pf/RT/Market_Window/CT_Spawn around vent/Aim lower right of wooden sconce then trow when crosshair meets bottom of top door frame
  330.  
  331. //bind "ins" "setpos_exact -1488.012085 -1173.968750 -247.430344;setang_exact -17.553448 103.959900 0.000000"
  332.  
  333. // Mirage/A/WB/Tetris/Balcony_under/2 spots
  334. //setang_exact -7.756323 108.611488 0.000000
  335. //setang_exact -4.174050 104.389328 0.000000
  336.  
  337. //bind "del" "setpos_exact 87.980171 -2092.848145 -167.968750;setang_exact -7.756323 108.611488 0.000000"
  338.  
  339. // Mirage/A/pf/Th/Palace/Stairs/Just throw "Th"
  340.  
  341. //bind "end" "setpos_exact -496.028046 -1391.949829 -115.200142;setang_exact -45.140865 100.321182 0.000000"
  342.  
  343.  
  344. //bind "end" "setpos_exact -496.028046 -1391.949829 -115.200142;setang_exact -45.140865 100.321182 0.000000"
  345.  
  346.  
  347. // Mirage/A/pf/Th/A_general area/Tetris/Just throw "Th"
  348.  
  349. //bind "pgup" "setpos_exact -142.968750 -1418.016846 -72.132698;setang_exact -71.338890 95.961052 0.000000"
  350.  
  351. // Mirage/B/pf/R+L_Click/Market_Win/Market/blinds Ebox, bench, default b apts. Aim at 1st slash of 3 slashes. Check bench, default, then Ebox
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