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- variables:
- {%player%.toggle} = 10
- on sneak toggle:
- set {_y} to (player's y coordinate)
- if {%player%.toggle} is not 1:
- player is sneaking
- push the player forwards at speed 2/{_y}^0.6
- command /togglepush <number>:
- trigger:
- set {%player%.toggle} to arg
- message "1で無効 それ以外は有効"
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