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Mar 3rd, 2013
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  1. Assert: (this_loadout_weapons[slot->wep[j]] >= 0)
  2. File: missionscreencommon.cpp
  3. Line: 1118
  4. Attempting to restore the previous missions loadout has resulted in an invalid number of weapons available
  5.  
  6. ntdll.dll! ZwWaitForSingleObject + 21 bytes
  7. kernel32.dll! WaitForSingleObjectEx + 67 bytes
  8. kernel32.dll! WaitForSingleObject + 18 bytes
  9. fs2_open_3_6_18_DEBUG_SSE.exe! SCP_DumpStack + 354 bytes
  10. fs2_open_3_6_18_DEBUG_SSE.exe! WinAssert + 238 bytes
  11. fs2_open_3_6_18_DEBUG_SSE.exe! wss_maybe_restore_loadout + 1216 bytes
  12. fs2_open_3_6_18_DEBUG_SSE.exe! common_select_init + 316 bytes
  13. fs2_open_3_6_18_DEBUG_SSE.exe! brief_init + 508 bytes
  14. fs2_open_3_6_18_DEBUG_SSE.exe! game_enter_state + 663 bytes
  15. fs2_open_3_6_18_DEBUG_SSE.exe! gameseq_set_state + 310 bytes
  16. fs2_open_3_6_18_DEBUG_SSE.exe! game_process_event + 318 bytes
  17. fs2_open_3_6_18_DEBUG_SSE.exe! gameseq_process_events + 152 bytes
  18. fs2_open_3_6_18_DEBUG_SSE.exe! game_main + 782 bytes
  19. fs2_open_3_6_18_DEBUG_SSE.exe! WinMain + 330 bytes
  20. fs2_open_3_6_18_DEBUG_SSE.exe! __tmainCRTStartup + 358 bytes
  21. fs2_open_3_6_18_DEBUG_SSE.exe! WinMainCRTStartup + 15 bytes
  22. kernel32.dll! BaseThreadInitThunk + 18 bytes
  23. ntdll.dll! RtlInitializeExceptionChain + 99 bytes
  24. ntdll.dll! RtlInitializeExceptionChain + 54 bytes
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