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- Assert: (this_loadout_weapons[slot->wep[j]] >= 0)
- File: missionscreencommon.cpp
- Line: 1118
- Attempting to restore the previous missions loadout has resulted in an invalid number of weapons available
- ntdll.dll! ZwWaitForSingleObject + 21 bytes
- kernel32.dll! WaitForSingleObjectEx + 67 bytes
- kernel32.dll! WaitForSingleObject + 18 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! SCP_DumpStack + 354 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! WinAssert + 238 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! wss_maybe_restore_loadout + 1216 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! common_select_init + 316 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! brief_init + 508 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! game_enter_state + 663 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! gameseq_set_state + 310 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! game_process_event + 318 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! gameseq_process_events + 152 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! game_main + 782 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! WinMain + 330 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! __tmainCRTStartup + 358 bytes
- fs2_open_3_6_18_DEBUG_SSE.exe! WinMainCRTStartup + 15 bytes
- kernel32.dll! BaseThreadInitThunk + 18 bytes
- ntdll.dll! RtlInitializeExceptionChain + 99 bytes
- ntdll.dll! RtlInitializeExceptionChain + 54 bytes
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