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- import toontown
- def new():
- return True
- def new2(*a,**k):
- return 2
- base.cr.isPaid = new
- base.cr.isParentPasswordSet = new
- toontown.toon.LocalToon.LocalToon.getGameAccess = new2
- base.cr.isPaid
- base.cr.isParentPasswordSet
- toontown.toon.LocalToon.LocalToon.getGameAccess
- import toontown
- def enter():
- return 1
- base.cr.isTestServer = enter
- base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
- base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
- base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
- base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,0,0,0,0,21,22,23,24,25])
- base.cr.sendSetZoneMsg(7000)
- base.cr.sendSetZoneMsg(2520)
- base.localAvatar.b_setAnimState('Sad')
- base.localAvatar.b_setAnimState('Sit')
- base.localAvatar.b_setAnimState('swim')
- base.localAvatar.b_setAnimState('Died')
- base.localAvatar.b_setAnimState('ScientistPlay')
- base.localAvatar.b_setAnimState('Catching')
- base.localAvatar.collisionsOff()
- base.localAvatar.collisionsOn()
- base.localAvatar.setHpr(0,0,315)
- base.localAvatar.setTickets(100000)
- base.localAvatar.b_setAnimState('Flattened')
- base.localAvatar.b_setAnimState('Squish')
- base.localAvatar.b_setAnimState('walk')
- base.localAvatar.b_setAnimState('run')
- base.localAvatar.b_setAnimState('GolfPuttLoop')
- base.localAvatar.b_setAnimState('GolfGoodPutt')
- base.localAvatar.b_setAnimState('GolfBadPutt')
- base.localAvatar.b_setAnimState('GolfRotateLeft')
- base.localAvatar.b_setAnimState('GolfRotateRight')
- base.localAvatar.b_setAnimState('Push')
- base.localAvatar.b_setAnimState('ScientistEmcee')
- base.localAvatar.setGhostMode(1)
- base.localAvatar.setGhostMode(0)
- base.localAvatar.setCogIndex(0)
- base.wireframeOn()
- base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000])
- base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000])
- base.localAvatar.book.pages[1].showPop = 1
- base.localAvatar.teleportCheat = 1
- base.localAvatar.physControls.avatarControlJumpForce = 100
- base.localAvatar.numPies = 99
- base.localAvatar.b_setAnimState('CatchEating')
- base.localAvatar.physControls.avatarControlForwardSpeed = 50
- base.localAvatar.setHp(137)
- base.localAvatar.setMaxHp(137)
- base.localAvatar.setName('Green Duck')
- base.localAvatar.b_setAnimState('dive')
- base.localAvatar.b_setAnimState('ScientistLessWork')
- base.localAvatar.b_setAnimState('ScientistWork')
- base.localAvatar.b_setAnimState('ScientistJealous')
- base.localAvatar.b_setAnimState('FallDown')
- base.localAvatar.b_setAnimState('OpenBook')
- base.localAvatar.b_setAnimState('ReadBook')
- base.localAvatar.setMoney(250)
- base.localAvatar.setMaxMoney(999999)
- base.localAvatar.takeDamage(137)
- base.localAvatar.setExperience('73500')
- base.localAvatar.loop('neutral')
- base.localAvatar.loop('angry')
- base.localAvatar.loop('book')
- base.localAvatar.loop('conked')
- base.localAvatar.loop('cringe')
- base.localAvatar.loop('duck')
- base.localAvatar.loop('jump')
- base.localAvatar.loop('throw')
- base.localAvatar.loop('running-jump')
- base.localAvatar.loop('shrug')
- base.localAvatar.loop('sidestep-left')
- base.localAvatar.loop('sidestep-right')
- base.localAvatar.loop('teleport')
- base.localAvatar.loop('walk')
- base.localAvatar.loop('wave')
- base.localAvatar.loop('applause')
- base.localAvatar.loop('bored')
- base.localAvatar.loop('bow')
- base.localAvatar.loop('cast')
- base.localAvatar.loop('castlong')
- base.localAvatar.loop('reel')
- base.localAvatar.loop('confused')
- base.localAvatar.loop('down')
- base.localAvatar.loop('up')
- base.localAvatar.loop('left')
- base.localAvatar.loop('right')
- base.localAvatar.loop('pole')
- base.localAvatar.loop('sad-neutral')
- base.localAvatar.loop('sit')
- base.localAvatar.loop('slip-backward')
- base.localAvatar.loop('slip-forward')
- base.localAvatar.loop('swim')
- base.localAvatar.loop('swing')
- base.localAvatar.loop('think')
- base.localAvatar.loop('tug-o-war')
- base.localAvatar.loop('climb')
- base.localAvatar.loop('firehose')
- base.localAvatar.loop('happy-dance')
- base.localAvatar.loop('hold-bottle')
- base.localAvatar.loop('hold-magnet')
- base.localAvatar.loop('hypnotize')
- base.localAvatar.loop('juggle')
- base.localAvatar.loop('lose')
- base.localAvatar.loop('melt')
- base.localAvatar.loop('smooch')
- base.localAvatar.loop('spit')
- base.localAvatar.loop('sprinkle-dust')
- base.localAvatar.loop('struggle')
- base.localAvatar.loop('tickle')
- base.localAvatar.loop('toss')
- base.localAvatar.loop('water-gun')
- base.localAvatar.loop('callPet')
- base.localAvatar.loop('feedPet')
- base.localAvatar.loop('takePhone')
- base.localAvatar.loop('phoneBack')
- base.localAvatar.loop('phoneNeutral')
- base.localAvatar.loop('sound')
- base.localAvatar.loop('badloop-putt')
- base.localAvatar.loop('bad-putt')
- base.localAvatar.loop('good-putt')
- base.localAvatar.loop('headdown-putt')
- base.localAvatar.loop('into-putt')
- base.localAvatar.loop('lookloop-putt')
- base.localAvatar.loop('look-putt')
- base.localAvatar.loop('loop-putt')
- base.localAvatar.loop('rotateL-putt')
- base.localAvatar.loop('rotateR-putt')
- base.localAvatar.loop('swing-putt')
- base.localAvatar.loop('push')
- base.localAvatar.loop('leverNeutral')
- base.localAvatar.loop('leverPull')
- base.localAvatar.loop('leverReach')
- base.localAvatar.loop('running-jump-land')
- base.localAvatar.loop('pet-start')
- base.localAvatar.loop('pushbutton')
- base.localAvatar.loop('jump-land')
- base.localAvatar.loop('catch-eatneutral')
- base.localAvatar.loop('battlecast')
- base.localAvatar.loop('catch-run')
- base.localAvatar.loop('pet-loop')
- base.localAvatar.loop('jump-squat')
- base.localAvatar.loop('reel-neutral')
- base.localAvatar.loop('pole-neutral')
- base.localAvatar.loop('bank')
- base.localAvatar.loop('scientistGame')
- base.localAvatar.loop('victory')
- base.localAvatar.loop('fish-end')
- base.localAvatar.loop('scientistWork')
- base.localAvatar.loop('scientistJealous')
- base.localAvatar.loop('catch-intro-throw')
- base.localAvatar.loop('curtsy')
- base.localAvatar.loop('loop-dig')
- base.localAvatar.loop('start-dig')
- base.localAvatar.loop('running-jump-squat')
- base.localAvatar.loop('fish-again')
- base.localAvatar.loop('jump-idle')
- base.localAvatar.loop('sad-walk')
- base.localAvatar.loop('running-jump-idle')
- base.localAvatar.loop('catch-neutral')
- messenger.send('nameTagShowAvId')
- messenger.send('gotoAvatar', [275087539, 'Ozzie', 1])
- base.localAvatar.physControls.avatarControlRotateSpeed=300
- base.localAvatar.b_setSC(50205)
- messenger.send('gardenGame')
- messenger.send('clearOutToonInterior')
- music = loader.loadMusic("phase_13/audio/bgm/party_generic_theme.mid")
- music.play()
- music.setLoop()
- messenger.send('rejectTutorial')
- messenger.send('enterStickerBook')
- messenger.send('openFriendsList')
- messenger.send('kickToPlayground', [1])
- from toontown.shtiker.MapPage import MapPage
- gohome = MapPage()
- gohome.goHome()
- base.oobe()
- base.useTrackBall()
- base.useDrive()
- base.localAvatar.setNametagStyle(11)
- base.localAvatar.setCogMerits([100,60,40,20])
- base.localAvatar.setMaxClothes(5000)
- base.localAvatar.setSleepAutoReply(0)
- base.localAvatar.setMaxNPCFriends(5000)
- base.localAvatar.playSplashEffect(0,0,0)
- base.localAvatar.setMaxFishTank(500)
- base.localAvatar.setMaxFlowerBasket(500)
- base.localAvatar.trickOrTreatTargetMet(100)
- base.localAvatar.winterCarolingTargetMet(100)
- base.localAvatar.hitBoss(1000)
- base.localAvatar.destroyGoon()
- base.localAvatar.setVelocity(0)
- base.localAvatar.setAffection(1))
- base.localAvatar.setPlayfullness(1))
- base.localAvatar.setSCResistance(1)
- base.localAvatar.physControls.avatarControlReverseSpeed = 50
- base.localAvatar.b_setToonWillLandInWater(int32/100)
- base.localAvatar.setInventory('49000')
- base.localAvatar.setMaxCarry('49000')
- base.localAvatar.cogMerits=([40, 80, 120, 200])
- base.localAvatar.promoteShovel(3)
- base.localAvatar.promoteWateringCan(3)
- base.localAvatar.setWateringCanSkill(9999)
- base.localAvatar.setShovelSkill(9999)
- base.localAvatar.pageDown()
- base.localAvatar.pageUp()
- render.clearFog()
- base.localAvatar.setBillboardPointEye()
- base.localAvatar.setBillboardPointWorld()
- base.camLens.setNear(9)
- base.camLens.setFov(100, 20)
- base.camLens.setFov(150)
- base.camLens.setFar(2000)
- base.localAvatar.printCamPos()
- base.localAvatar.nextCameraPos(0)
- base.localAvatar.clearBillboard()
- base.localAvatar.lookAt(1,1,1)
- base.localAvatar.setTunnelIn(1, 1, 1, 1, 1, 1)
- base.localAvatar.setTunnelOut(1, 1, 1, 1, 1, 1)
- base.localAvatar.setTunnelIn(1, 10, 10, 10, 100, 100)
- base.localAvatar.setTunnelOut(1, 10, 10, 10, 10, 100, 100)
- base.disableAllAudio()
- base.enableAllAudio()
- base.enableMusic(False)
- base.enableSoundEffects(True)
- base.camLens.setNear(9)
- base.localAvatar.setBillboardAxis()
- base.localAvatar.setEmoteState(22,1)
- base.localAvatar.setWhisperSCCustomFrom(NPC's ID, 90)
- base.localAvatar.getName(285869846)
- base.localAvatar.receiveAcceptGetName('Flippy')
- base.localAvatar.addName(285869846, 'Flippy')
- base.localAvatar.receiveAcceptAddName(285869846)
- ambientlight = AmbientLight('lighting')
- ambientlight.setColor(VBase4(.5, .5, .5, 5))
- attachlight = render.attachNewNode(ambientlight)
- render.setLight(attachlight)
- sky = loader.loadModel("phase_8/models/props/DL_sky.bam")
- sky.reparentTo(render)
- sky.setPos(9, -1, 4)
- sky.setHpr(0,0,0)
- sky.setScale(40)
- messenger.send('periodTimerExpired')
- messenger.send('shift-f1')
- messenger.send('shift-f6')
- messenger.send('minigameAbort')
- messenger.send('control')
- messenger.send('control-alt-arrow_down')
- messenger.send('control-alt-arrow_left')
- messenger.send('control-alt-arrow_up')
- messenger.send('control-alt-arrow_right')
- messenger.send('f9')
- messenger.send('panda3d-render-error')
- messenger.send('requestSkipTutorial')
- messenger.send('PandaRestarted')
- messenger.send('PandaPaused')
- messenger.send('arrow_right')
- messenger.send('arrow_up')
- messenger.send('arrow_down')
- messenger.send('arrow_left')
- messenger.send('updateWhilelist')
- messenger.send([base.localAvatar.b_setAnimState('victory', 28)])
- messenger.send('end')
- messenger.send('end-up')
- messenger.send('leavingRace')
- messenger.send('enterNormalChat')
- messenger.send('escape')
- messenger.send('f7')
- messenger.send('f8')
- messenger.send('force-forward')
- messenger.send('force-forward-stop')
- messenger.send('force-turnLeft')
- messenger.send('force-turnLeft-stop')
- messenger.send('force-turnRight')
- messenger.send('force-turnRight-stop')
- messenger.send('jumpHardLand')
- messenger.send('jumpLand')
- messenger.send('jumpStart')
- messenger.send('page_up')
- messenger.send('page_down')
- messenger.send('tab')
- messenger.send('system message aknowledge')
- messenger.send('home')
- messenger.send('home-up')
- messenger.send('enterFlowerSellBox')
- messenger.send('DistributedBlackCatMgr-activate')
- base.localAvatar.setHeight(2)
- base.localAvatar.setRefillThrow()
- base.localAvatar.enterSad()
- base.localAvatar.enterHappy()
- base.localAvatar.enterDied()
- base.localAvatar.enterScientistEmcee()
- base.localAvatar.enterPush()
- base.localAvatar.enterScientistLessWork()
- base.localAvatar.enterFlattened()
- base.localAvatar.enterSwimHold()
- base.localAvatar.exitSad()
- base.localAvatar.exitHappy()
- base.localAvatar.exitDied()
- base.localAvatar.exitScientistEmcee()
- base.localAvatar.exitPush()
- base.localAvatar.exitScientistLessWork()
- base.localAvatar.exitFlattened()
- base.localAvatar.exitSwimHold()
- base.localAvatar.setSpeedChatStyleIndex(1)
- base.localAvatar.thinkPos()
- base.localAvatar.nextCameraPos(0)
- base.talkAssistant.sendWhisperTalk('Hello ' * 50, 285960783)
- base.localAvatar.b_setAnimState('jumpAirborne')
- base.localAvatar.b_setAnimState('jumpLand')
- base.localAvatar.b_setAnimState('jumpSquat')
- base.localAvatar.setBestHeightInfo(2000)
- base.localAvatar.setLastHood(2000)
- base.localAvatar.localAvatar.cogLevels=[49, 49, 49, 49]
- base.localAvatar.setCogSummonsEarned([7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7])
- base.localAvatar.setCogParts([20, 80, 56447, 56411])
- base.localAvatar.swapToonLegs("CatLegs250Polys")
- base.localAvatar.setNametagScale(2)
- base.localAvatar.setWalkSpeedSlow()
- base.localAvatar.setWalkSpeedNormal()
- base.localAvatar.setRenderModeWireframe()
- anim1 = base.localAvatar.getAnimControl('swing', 'legs')
- anim1.play()
- base.localAvatar.physControls.avatarControlJumpForce = .1
- base.localAvatar.physControls.setGravity(.00001)
- base.cr.waitForDatabaseTimeout()
- base.cr.networkPlugPulled()
- base.cr.pullNetworkPlug()
- base.cr.restoreNetworkPlug()
- base.cr.toons.flush()
- messenger.send('last')
- messenger.send('next')
- messenger.send('releaseDirector')
- messenger.send('closetAsleep')
- messenger.send([base.cr.sendSetZoneMsg(7000)], [base.localAvatar.doId, 272503222, 'starkit', 1])
- messenger.send('gotoAvatar', [base.localAvatar.doId, 'you', 1])
- messenger.send('avatarDetails', [base.localAvatar.doId, 'Mickey', 1])
- messenger.send('friendAvatar', [284720681, 'Fireball', 1])
- base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
- from direct.showbase import DirectObject
- class Collision(DirectObject.DirectObject):
- def __init__(self):
- self.accept('f1',self.Collision)
- def Collision(self):
- base.localAvatar.collisionsOff()
- base.localAvatar.setSystemMessage(0, 'Collisions Off')
- c = Collision()
- gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg")
- base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
- gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg")
- base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
- base.localAvatar.setFriendsList([(236031563, 1)])
- base.localAvatar.showShovelButton()
- base.localAvatar.showNormalMuzzle()
- base.localAvatar.showAngryMuzzle()
- base.localAvatar.showSmileMuzzle()
- base.localAvatar.showSadMuzzle()
- base.localAvatar.showLaughMuzzle()
- base.localAvatar.showSurpriseMuzzle()
- base.localAvatar.showTightBounds()
- base.localAvatar.showWateringCanButton()
- base.localAvatar.showCS()
- base.localAvatar.showGardeningGui()
- base.localAvatar.showFurnitureGui()
- base.localAvatar.showAllBounds()
- base.localAvatar.showNametag2d()
- base.localAvatar.showNametag3d()
- base.localAvatar.showShadow()
- base.localAvatar.showAllDescendants()
- base.localAvatar.hideShovelButton()
- base.localAvatar.hideNormalMuzzle()
- base.localAvatar.hideAngryMuzzle()
- base.localAvatar.hideSmileMuzzle()
- base.localAvatar.hideSadMuzzle()
- base.localAvatar.hideLaughMuzzle()
- base.localAvatar.hideSurpriseMuzzle()
- base.localAvatar.hideBounds()
- base.localAvatar.hideWateringCanButton()
- base.localAvatar.hideCS()
- base.localAvatar.hideGardeningGui()
- base.localAvatar.hideFurnitureGui()
- base.localAvatar.hideAllBounds()
- base.localAvatar.hideNametag2d()
- base.localAvatar.hideNametag3d()
- base.localAvatar.clearRenderMode()
- base.localAvatar.hideShadow()
- base.localAvatar.startStareAtHeadPoint(1)
- base.localAvatar.forceGotoSleep()
- base.localAvatar.flush()
- base.localAvatar.enterEyelidsClosed()
- base.localAvatar.exitEyelidsClosed()
- base.localAvatar.enterEyelidsSurprised()
- base.localAvatar.exitEyelidsSurprised()
- base.localAvatar.enterEyelidsSad()
- base.localAvatar.exitEyelidsSad()
- base.localAvatar.newCatalogNotify(1)
- base.localAvatar.setControlEffect('sit', 0.65)
- base.localAvatar.setControlEffect('swim', 0.8)
- messenger.send('avatarDetails', [280215860, 'Toon Troop Travis', 1])
- messenger.send('friendAvatar', [base.localAvatar.doId, '', 1])
- messenger.send('gotoAvatar', [base.localAvatar.doId, '', 1])
- base.toggleTexMem()
- base.toggleWireframe()
- base.toggleStereo()
- base.toggleShowVertices()
- base.toggleBackface()
- base.textureOff()
- base.textureOn()
- base.toggleTexture()
- messenger.send('InputState-forward', [100])
- messenger.send('enterFurnitureManager', [1, 1])
- messenger.send('friendOnline', [286313331])
- messenger.send('friendOffline', [286313331])
- messenger.send('grab-0')
- messenger.send('reach-boat')
- messenger.send('hitby-crabby0')
- messenger.send('FishHit')
- messenger.send('hoodDone')
- base.cr.lostConnection()
- base.cr.congrulations('Congrulations by finding out this code!')
- base.cr.enterAfkTimeout()
- base.cr.exitAfkTimeout()
- Michael Boomer
- 0711-8756-7426-2713
- #real membership
- base.launcher.setPaidUserLoggedIn()
- #fast access
- import toontown
- def new():
- return True
- def new2(*a,**k):
- return 2
- base.cr.isPaid = new
- base.cr.isParentPasswordSet = new
- toontown.toon.LocalToon.LocalToon.getGameAccess = new2
- base.cr.isPaid
- base.cr.isParentPasswordSet
- toontown.toon.LocalToon.LocalToon.getGameAccess
- def white():
- base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0)
- base.localAvatar.setSystemMessage(1,'White gloves enabled!')
- def black():
- base.localAvatar.findAllMatches('**/hands').setColor(0.20,0.20,0.3)
- base.localAvatar.setSystemMessage(1,'Black gloves enabled!')
- def red():
- base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
- base.localAvatar.setSystemMessage(1,'Red gloves enabled!')
- def pink():
- base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
- base.localAvatar.setSystemMessage(1,'Pink gloves enabled!')
- def purple():
- base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
- base.localAvatar.setSystemMessage(1,'Purple gloves enabled!')
- def green():
- base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
- base.localAvatar.setSystemMessage(1,'Green gloves enabled!')
- def yellow():
- base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
- base.localAvatar.setSystemMessage(1,'Yellow gloves enabled!')
- def darkblue():
- base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
- base.localAvatar.setSystemMessage(1,'Dark blue gloves enabled!')
- def blue():
- base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
- base.localAvatar.setSystemMessage(1,'Blue gloves enabled!')
- def orange():
- base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
- base.localAvatar.setSystemMessage(1,'Orange gloves enabled!')
- def cream():
- base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
- base.localAvatar.setSystemMessage(1,'Cream gloves enabled!')
- def perwinkle():
- base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
- base.localAvatar.setSystemMessage(1,'Perwinkle gloves enabled!')
- def gray():
- base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70)
- base.localAvatar.setSystemMessage(1,'Gray gloves enabled!')
- def sideways():
- base.localAvatar.setHpr(0,0,315)
- base.localAvatar.setSystemMessage(1,'Toon rotated to sideways style.')
- base.accept("f2", normal, [])
- def normal():
- base.localAvatar.setHpr(0,0,0)
- base.localAvatar.setSystemMessage(1,'Toon rotated to normal.')
- base.accept("f2", sideways, [])
- def aron():
- messenger.send('force-forward')
- base.accept("insert", aroff, [])
- def aroff():
- messenger.send('force-forward-stop')
- base.accept("insert", aron, [])
- from direct.interval.IntervalGlobal import *
- def nosleep():
- messenger.send('wakeup')
- def ens():
- wake = Sequence()
- wake.append(Func(nosleep))
- wake.append(Wait(.1))
- wake.append(Func(ens))
- wake.start()
- ens()
- def coloff():
- base.localAvatar.collisionsOff()
- base.localAvatar.setSystemMessage(1,'Walk over walls enabled.')
- base.accept("f1", colon, [])
- def colon():
- base.localAvatar.collisionsOn()
- base.localAvatar.setSystemMessage(1,'Walk over walls disabled.')
- base.accept("f1", coloff, [])
- def faston():
- base.localAvatar.physControls.avatarControlReverseSpeed =50
- base.localAvatar.physControls.avatarControlRotateSpeed =80
- base.localAvatar.physControls.avatarControlJumpForce = 35
- base.localAvatar.physControls.setGravity(65)
- base.localAvatar.physControls.avatarControlForwardSpeed = 60
- base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity enabled.')
- base.accept("f4", fastoff, [])
- def fastoff():
- base.localAvatar.physControls.avatarControlReverseSpeed =10
- base.localAvatar.physControls.avatarControlRotateSpeed =80
- base.localAvatar.physControls.avatarControlJumpForce = 20
- base.localAvatar.physControls.setGravity(50)
- base.localAvatar.physControls.avatarControlForwardSpeed = 17
- base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity disabled.')
- base.accept("f4", faston, [])
- def resistance():
- base.localAvatar.setSCResistance(1)
- base.localAvatar.setSCResistance(1)
- base.localAvatar.setSCResistance(1)
- def forceLoop(str):
- ren = base.cr.doFindAll("render")
- for ren in ren:ren.loop(str)
- def forcePlay(str):
- ren = base.cr.doFindAll("render")
- for ren in ren:ren.play(str)
- base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000])
- base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000])
- base.localAvatar.book.pages[1].showPop = 1
- base.localAvatar.teleportCheat = 1
- base.localAvatar.physControls.avatarControlJumpForce = 50
- base.localAvatar.physControls.avatarControlForwardSpeed = 50
- base.localAvatar.physControls.avatarControlRotateSpeed = 50
- base.localAvatar.physControls.avatarControlReverseSpeed = 50
- base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
- base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
- base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,0,0,0,0,21,22,23,24,25])
- base.localAvatar.setMaxClothes(5000)
- base.localAvatar.setCogMerits([100,60,40,20])
- base.localAvatar.setSleepAutoReply(0)
- base.localAvatar.setMaxNPCFriends(5000)
- base.localAvatar.setMaxFishTank(500)
- base.localAvatar.setMaxFlowerBasket(500)
- base.localAvatar.setSystemMessage(1,'Everything allowed and Ban Blocker enabled.')
- base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
- base.localAvatar.setSystemMessage(1,'Red Gloves put at hands.')
- base.accept("f1", coloff, [])
- base.accept("f2", sideways, [])
- base.accept("f3", messenger.send, ['nameTagShowAvId'])
- base.accept("f4", faston, [])
- base.accept("f5", resistance, [])
- base.accept("f12", base.localAvatar.b_setSC, [50205])
- base.accept("f11", base.localAvatar.b_setSC, [50202])
- base.accept("f10", base.localAvatar.b_setSC, [50704])
- base.accept("`", white, [])
- base.accept("0", black, [])
- base.accept("1", red, [])
- base.accept("2", pink, [])
- base.accept("3", purple, [])
- base.accept("4", green, [])
- base.accept("5", yellow, [])
- base.accept("6", darkblue, [])
- base.accept("7", blue, [])
- base.accept("8", orange, [])
- base.accept("9", cream, [])
- base.accept("f6", perwinkle, [])
- base.accept("f7", gray, [])
- base.accept("insert", aron, [])
- base.accept("shift", base.localAvatar.thinkPos, [])
- base.localAvatar.setSystemMessage(1,'Hotkeys enabled.')
- base.localAvatar.setNametagStyle(11)
- base.localAvatar.setSystemMessage(1,'Nametag font changed.')
- anim = base.localAvatar.b_setAnimState
- talk = base.talkAssistant.sendOpenTalk
- loop = base.localAvatar.loop
- coff = base.localAvatar.collisionsOff
- con = base.localAvatar.collisionsOn
- zone = base.cr.sendSetZoneMsg
- emote = base.localAvatar.b_setEmoteState
- server = messenger.send
- avatar = base.localAvatar
- local = base.cr
- cog = base.localAvatar.setCogIndex
- coords = base.localAvatar.setXYZH
- height = base.localAvatar.setZ
- findhands = base.localAvatar.findAllMatches('**/hands')
- findneck = base.localAvatar.findAllMatches('**/neck')
- findhead = base.localAvatar.findAllMatches('**/head')
- findhfront = base.localAvatar.findAllMatches('**/head-front')
- findshirt = base.localAvatar.findAllMatches('**/torso-top')
- findsleeves = base.localAvatar.findAllMatches('**/sleeves')
- findshort = base.localAvatar.findAllMatches('**/torso-bot')
- findskirt = base.localAvatar.findAllMatches('**/torso-bot')
- findfeet = base.localAvatar.findAllMatches('**/feet')
- findlegs = base.localAvatar.findAllMatches('**/legs')
- findarms = base.localAvatar.findAllMatches('**/arms')
- findnose = base.localAvatar.findAllMatches('**/nose')
- findface = base.localAvatar.findAllMatches('**/muzzle')
- name = base.localAvatar.setName
- find = base.localAvatar.findAllMatches
- sc = base.localAvatar.b_setSC
- scs = base.localAvatar.b_setSCCustom
- base.localAvatar.setSystemMessage(1,'Shorten codes enabled.')
- #scarecrow
- base.localAvatar.collisionsOff()
- base.cr.sendSetZoneMsg(7000)
- base.localAvatar.b_setAnimState('teleport')
- base.cr.sendSetZoneMsg(2000)
- #zone IDs
- base.cr.sendSetZoneMsg(1000)# - donald's dock
- base.cr.sendSetZoneMsg(2000)# - toontown central
- base.cr.sendSetZoneMsg(3000)# - the brrrgh
- base.cr.sendSetZoneMsg(4000)# - minnie's melodyland
- base.cr.sendSetZoneMsg(5000)# - daisy's gardens
- base.cr.sendSetZoneMsg(6000)# - chip 'n dale
- base.cr.sendSetZoneMsg(7000)# - funny farm
- base.cr.sendSetZoneMsg(8000)# - goofy speedway
- base.cr.sendSetZoneMsg(9000)# - donald's dreamland
- base.cr.sendSetZoneMsg(10000)# - bossbot hq
- base.cr.sendSetZoneMsg(11000)# - sellbot hq
- base.cr.sendSetZoneMsg(12000)# - cashbot hq
- base.cr.sendSetZoneMsg(13000)# - lawbot hq
- base.cr.sendSetZoneMsg(11100)# - sellbot lobby
- base.cr.sendSetZoneMsg(12100)# - cashbot lobby
- base.cr.sendSetZoneMsg(13100)# - lawbot lobby
- base.cr.sendSetZoneMsg(10100)# - bossbot clubhouse
- base.cr.sendSetZoneMsg(11200)# - sellbot factory
- base.cr.sendSetZoneMsg(9504)# - donalds dreamland gag shop
- base.cr.sendSetZoneMsg(2521)# - toontown central clothes shop
- base.cr.sendSetZoneMsg(2522)# - toontown central pet shop
- base.cr.sendSetZoneMsg(1508)# - donald's dock clothes shop
- base.cr.sendSetZoneMsg(1506)# - donald's dock gag shop
- base.cr.sendSetZoneMsg(2519)# - toontown central gag shop
- base.cr.sendSetZoneMsg(2514)# - toontown bank
- base.cr.sendSetZoneMsg(1507)# - donald dock toon hq
- base.cr.sendSetZoneMsg(3607)# - lil oldman
- base.cr.sendSetZoneMsg(3621)# - sticky george
- base.cr.sendSetZoneMsg(3621)# - hysterical harry
- base.cr.sendSetZoneMsg(3627)# - snooty sinjin
- base.cr.sendSetZoneMsg(3629)# - chicken boy
- base.cr.sendSetZoneMsg(3636)# - gus gooseburger
- base.cr.sendSetZoneMsg(3638)# - toboggan ted
- base.cr.sendSetZoneMsg(3643)# - lounge lassard
- base.cr.sendSetZoneMsg(3653)# - creepy carl
- base.cr.sendSetZoneMsg(3721)# - bumpy noggin
- base.cr.sendSetZoneMsg(3722)# - vidalia vavoom
- base.cr.sendSetZoneMsg(3728)# - simian sam
- base.cr.sendSetZoneMsg(3730)# - wynne chill
- base.cr.sendSetZoneMsg(3732)# - grumpy phil
- base.cr.sendSetZoneMsg(3808)# - johnny cashmere
- base.cr.sendSetZoneMsg(3813)# - march harry
- base.cr.sendSetZoneMsg(2513)# - flippy
- base.cr.sendSetZoneMsg(2518)# - librarian larry
- base.cr.sendSetZoneMsg(2516)# - professor pete
- base.cr.sendSetZoneMsg(2656)# - loony louis
- base.cr.sendSetZoneMsg(2629)# - honey haha
- base.cr.sendSetZoneMsg(2708)# - sticky lou
- base.cr.sendSetZoneMsg(2729)# - professor wiggle
- base.cr.sendSetZoneMsg(2729)# - sharky jones
- base.cr.sendSetZoneMsg(2655)# - woody nickel
- base.cr.sendSetZoneMsg(2660)# - feather duster
- base.cr.sendSetZoneMsg(2610)# - dr. tom
- base.cr.sendSetZoneMsg(2711)# - postmaster pete
- base.cr.sendSetZoneMsg(2705)# - will wiseacre
- base.cr.sendSetZoneMsg(2712)# - charlie chortle
- base.cr.sendSetZoneMsg(2804)# - dr. pulyurleg
- base.cr.sendSetZoneMsg(2520)# - toon hq
- base.cr.sendSetZoneMsg(1612)# - captain carl
- base.cr.sendSetZoneMsg(1606)# - admiral hook
- base.cr.sendSetZoneMsg(1617)# - doctor squall
- base.cr.sendSetZoneMsg(1627)# - billy budd
- base.cr.sendSetZoneMsg(1710)# - barnacle barbara
- base.cr.sendSetZoneMsg(1712)# - rocky shores
- base.cr.sendSetZoneMsg(1713)# - art
- base.cr.sendSetZoneMsg(1725)# - ahab
- base.cr.sendSetZoneMsg(1604)# - mrs. starch
- base.cr.sendSetZoneMsg(1621)# - cal estenicks
- base.cr.sendSetZoneMsg(1826)# - claggart
- base.cr.sendSetZoneMsg(1828)# - alice
- base.cr.sendSetZoneMsg(1832)# - melville
- base.cr.sendSetZoneMsg(4612)# - dr. fret
- base.cr.sendSetZoneMsg(4626)# - cleff
- #stopped at base.cr.sendSetZoneMsg(3826)
- #colored gloves
- base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)# - red
- base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)# - pink
- base.localAvatar.findAllMatches('**/hands').setColor(1,0.44,1)# - pinkish
- base.localAvatar.findAllMatches('**/hands').setColor(0.86,0.4,0.42)# - pink 2
- base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)# - purple
- base.localAvatar.findAllMatches('**/hands').setColor(0.44,0,1)# - neon purple
- base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)# - green
- base.localAvatar.findAllMatches('**/hands').setColor(0.44,1,0)# - neon green 1
- base.localAvatar.findAllMatches('**/hands').setColor(0.0,1.0,0.0)# - neon green 2
- base.localAvatar.findAllMatches('**/hands').setColor(0.2,0.3,0.11)# - rusty green
- base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.82,0.32)# - lime green
- base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)# - yellow
- base.localAvatar.findAllMatches('**/hands').setColor(0.28,0.33,0.73)# - dark blue
- base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)# - blue
- base.localAvatar.findAllMatches('**/hands').setColor(0.44,1,1)# - blue 2
- base.localAvatar.findAllMatches('**/hands').setColor(0.43,0.9,0.84)# - blue 3
- base.localAvatar.findAllMatches('**/hands').setColor(0,0.44,1)# - weird blue
- base.localAvatar.findAllMatches('**/hands').setColor(0,0.44,0.44)# - rusty aqua
- base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)# - orange
- base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)# - cream
- base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)# - perwinkle
- base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70)# - gray
- base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0)# - white
- base.localAvatar.findAllMatches('**/hands').setColor(0.20,0.20,0.3)# - black
- base.localAvatar.findAllMatches('**/hands').setColor(0,0,0.4)# - ink
- base.localAvatar.findAllMatches('**/hands').setColor(0.38,0.72,0.72)# - aqua
- base.localAvatar.findAllMatches('**/hands').setColor(0.35,1,0.85)# - aqua 2
- base.localAvatar.findAllMatches('**/hands').setColor(0.62,0.26,0.36)# - red, pinkish
- base.localAvatar.findAllMatches('**/hands').setColor(0.35,0,0.1)# - rusty red, pinkish
- base.localAvatar.findAllMatches('**/hands').setColor(0.64,0.35,0.27)# - brown
- base.localAvatar.findAllMatches('**/hands').setColor(0.72,1,0.36)# - olive
- base.localAvatar.findAllMatches('**/hands').setColor(0.57,0.45,0.16)# - swamp
- #ta
- sgcs = base.cr.doFindAll("render/Short Greencat Short")
- for sgcs in sgcs:
- sgcs.findAllMatches('**/hands').setColor(0.992, 0.48, 0.168, 1)
- mm = base.cr.doFindAll("render/Magic Maker")
- for mm in mm:
- mm.findAllMatches('**/hands').setColor(1,0.95,0.3, 1)
- fd = base.cr.doFindAll("render/Fd Green Cat Fd")
- for fd in fd:
- fd.findAllMatches('**/hands').setColor(0.97,0.3,0.3, 1)
- d = base.cr.doFindAll("render/Disyer")
- for d in d:
- d.findAllMatches('**/hands').setColor(0.64,0.35,0.27)
- cb = base.cr.doFindAll("render/Captain Butch")
- for cb in cb:
- cb.findAllMatches('**/hands').setColor(0.1,0.9,0.99)
- i = base.cr.doFindAll("render/Incorrent")
- for i in i:
- i.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
- from direct.actor.Actor import Actor
- from pandac.PandaModules import *
- from direct.task import Task
- import math
- from math import pi, sin, cos
- from direct.showbase.ShowBase import ShowBase
- from direct.task import Task
- from direct.interval.IntervalGlobal import Sequence
- from pandac.PandaModules import Point3
- from pandac.PandaModules import *
- getEmblemSource = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam")
- getEmblemSource.reparentTo(render)
- getEmblemSource.hide()
- emblem = getEmblemSource.find('**/whistleIcon')
- emblem.reparentTo(fd)
- emblem.show()
- emblem.setScale(3)
- emblem.setZ(1.5)
- emblemSpin = emblem.hprInterval(3, Vec3(360, 0, 0))
- emblemSpin.loop()
- #talk
- from direct.interval.IntervalGlobal import *
- def intro():
- base.localAvatar.b_setEmoteState(0,0)
- base.localAvatar.b_setSC(50701)
- def part2():
- base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO')
- base.localAvatar.b_setEmoteState(23,1)
- def part3():
- base.talkAssistant.sendOpenTalk('I AM NOT A ANTIS MEMBER DONT GIVE THE ANTIS CREDIT!')
- base.localAvatar.b_setEmoteState(22,1)
- def part4():
- base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE SCARED THEY CANT HOCK')
- base.localAvatar.b_setEmoteState(24,1)
- def part5():
- base.talkAssistant.sendOpenTalk('YOUR FRIENDS, WE ARE FRIENDLY. OH AND...')
- def part6():
- base.talkAssistant.sendOpenTalk('WE ARE TEAM DIS YER')
- base.localAvatar.b_setEmoteState(22,1)
- def part7():
- base.localAvatar.b_setSC(50202)
- base.localAvatar.b_setEmoteState(0,0)
- def addzone():
- zond = base.localAvatar.getZoneId()
- zond += 10
- base.localAvatar.b_setLocation(base.localAvatar.defaultShard, zond)
- def onTime():
- seq = Sequence()
- seq.append(Func(intro))
- seq.append(Wait(5))
- seq.append(Func(part2))
- seq.append(Wait(1))
- seq.append(Func(part2))
- seq.append(Wait(1))
- seq.append(Func(part2))
- seq.append(Wait(1))
- seq.append(Func(part2))
- seq.append(Wait(1))
- seq.append(Func(part2))
- seq.append(Wait(1))
- seq.append(Func(part3))
- seq.append(Wait(5))
- seq.append(Func(part4))
- seq.append(Wait(5))
- seq.append(Func(part5))
- seq.append(Wait(5))
- seq.append(Func(part6))
- seq.append(Wait(5))
- seq.append(Func(part7))
- seq.append(Wait(4))
- seq.append(Func(addzone))
- seq.start()
- onTime()
- #invisible
- word = base.localAvatar.getZoneId()
- word += 10
- base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
- #hotkeys
- def white():
- base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0)
- base.localAvatar.setSystemMessage(1,'White gloves enabled!')
- def black():
- base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.3)
- base.localAvatar.setSystemMessage(1,'Black gloves enabled!')
- def red():
- base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
- base.localAvatar.setSystemMessage(1,'Red gloves enabled!')
- def pink():
- base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
- base.localAvatar.setSystemMessage(1,'Pink gloves enabled!')
- def purple():
- base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
- base.localAvatar.setSystemMessage(1,'Purple gloves enabled!')
- def green():
- base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
- base.localAvatar.setSystemMessage(1,'Green gloves enabled!')
- def yellow():
- base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
- base.localAvatar.setSystemMessage(1,'Yellow gloves enabled!')
- def darkblue():
- base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
- base.localAvatar.setSystemMessage(1,'Dark blue gloves enabled!')
- def blue():
- base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
- base.localAvatar.setSystemMessage(1,'Blue gloves enabled!')
- def orange():
- base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
- base.localAvatar.setSystemMessage(1,'Orange gloves enabled!')
- def cream():
- base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
- base.localAvatar.setSystemMessage(1,'Cream gloves enabled!')
- def perwinkle():
- base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
- base.localAvatar.setSystemMessage(1,'Perwinkle gloves enabled!')
- def gray():
- base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70)
- base.localAvatar.setSystemMessage(1,'Gray gloves enabled!')
- def sideways():
- base.localAvatar.setHpr(0,0,315)
- base.localAvatar.setSystemMessage(1,'Toon rotated to sideways style.')
- base.accept("f2", normal, [])
- def normal():
- base.localAvatar.setHpr(0,0,0)
- base.localAvatar.setSystemMessage(1,'Toon rotated to normal.')
- base.accept("f2", sideways, [])
- def coloff():
- base.localAvatar.collisionsOff()
- base.localAvatar.setSystemMessage(1,'Walk over walls enabled.')
- base.accept("f1", colon, [])
- def colon():
- base.localAvatar.collisionsOn()
- base.localAvatar.setSystemMessage(1,'Walk over walls disabled.')
- base.accept("f1", coloff, [])
- def faston():
- base.localAvatar.physControls.avatarControlJumpForce = 50
- base.localAvatar.physControls.avatarControlForwardSpeed = 50
- base.localAvatar.physControls.avatarControlRotateSpeed = 100
- base.localAvatar.physControls.avatarControlReverseSpeed = 50
- base.localAvatar.physControls.setGravity(75)
- base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity enabled.')
- base.accept("f4", fastoff, [])
- def fastoff():
- base.localAvatar.physControls.avatarControlJumpForce = 20
- base.localAvatar.physControls.avatarControlForwardSpeed = 20
- base.localAvatar.physControls.avatarControlRotateSpeed = 50
- base.localAvatar.physControls.avatarControlReverseSpeed = 10
- base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity disabled.')
- base.accept("f4", faston, [])
- def aron():
- messenger.send('force-forward')
- base.accept("insert", aroff, [])
- def aron():
- messenger.send('force-forward-stop')
- base.accept("insert", aron, [])
- base.accept("f1", coloff, [])
- base.accept("f2", sideways, [])
- base.accept("f3", messenger.send, ['nameTagShowAvId'])
- base.accept("f4", faston, [])
- base.accept("f12", base.localAvatar.b_setSC, [50205])
- base.accept("f11", base.localAvatar.b_setSC, [50202])
- base.accept("f10", base.localAvatar.b_setSC, [50704])
- base.accept("`", white, [])
- base.accept("0", black, [])
- base.accept("1", red, [])
- base.accept("2", pink, [])
- base.accept("3", purple, [])
- base.accept("4", green, [])
- base.accept("5", yellow, [])
- base.accept("6", darkblue, [])
- base.accept("7", blue, [])
- base.accept("8", orange, [])
- base.accept("9", cream, [])
- base.accept("f6", perwinkle, [])
- base.accept("f7", gray, [])
- base.accept("insert", aron, [])
- base.accept("shift", base.localAvatar.thinkPos, [])
- #toon effects
- base.localAvatar.setCheesyEffect(14, 0, 0)# --snowman head -
- base.localAvatar.setCheesyEffect(13, 0, 0)# --white 1-
- base.localAvatar.setCheesyEffect(12, 0, 0)# --pumpkin head-
- base.localAvatar.setCheesyEffect(11, 0, 0)# --no head-
- base.localAvatar.setCheesyEffect(10, 0, 0)# --white 2-
- base.localAvatar.setCheesyEffect(9, 0, 0)# --invisible-
- base.localAvatar.setCheesyEffect(8, 0, 0)# --sideways 1-
- base.localAvatar.setCheesyEffect(7, 0, 0)# --sideways 2-
- base.localAvatar.setCheesyEffect(6, 0, 0)# --small toon-
- base.localAvatar.setCheesyEffect(5, 0, 0)# --big toon-
- base.localAvatar.setCheesyEffect(4, 0, 0)# --small feet-
- base.localAvatar.setCheesyEffect(3, 0, 0)# --big feet-
- base.localAvatar.setCheesyEffect(1, 0, 0)# --big head-
- base.localAvatar.setCheesyEffect(2, 0, 0)# --small head-
- #rotate codes
- base.localAvatar.setHpr(0,0,315)# sideway 1
- base.localAvatar.setHpr(0,0,0)# normal
- base.localAvatar.setHpr(0,0,180)
- base.localAvatar.collisionsOff()# upside down
- base.localAvatar.setHpr(0,0,80)# sideways 2
- base.localAvatar.setHpr(0,0,360)# straight
- base.localAvatar.setHpr(315,315,315)# - flip
- base.localAvatar.setHpr(0,90,0)# on your back
- base.localAvatar.setHpr(0,270,0)# on your face
- base.localAvatar.setHpr(0,0,30)# sideways 3
- base.localAvatar.setHpr(0,0,10)# sideways 4
- #unite codes
- base.localAvatar.setSCResistance(1)# toonup
- base.localAvatar.setSCResistance(71)# toonup restock
- base.localAvatar.setSCResistance(36)# trap restock
- base.localAvatar.setSCResistance(553)# lure restock
- base.localAvatar.setSCResistance(1302)# sound restock
- base.localAvatar.setSCResistance(305)# throw restock
- base.localAvatar.setSCResistance(323)# squirt restock
- base.localAvatar.setSCResistance(44)# drop restock
- #speedchat codes
- base.localAvatar.b_announceBingo()
- base.localAvatar.b_setSC(20030)# I haven't been wrong yet.
- base.localAvatar.b_setSC(20100)# Which face would you like to defeat you?
- base.localAvatar.b_setSC(20200)# I'm gonna tell the boss about you!
- base.localAvatar.b_setSC(20201)# I may be just a Flunky - but I'm real spunky.
- base.localAvatar.b_setSC(20136)# RAID!
- base.localAvatar.b_setSC(20237)# I can bag this.
- base.localAvatar.b_setSC(20229)# Let's get going - time is money.
- base.localAvatar.b_setSC(20220)# I'm watching every move you make.
- base.localAvatar.b_setSC(20219)# I'll take care of you in no time.
- base.localAvatar.b_setSC(20300)# You make my hair curl.
- base.localAvatar.b_setSC(20299)# Don't brush me aside.
- base.localAvatar.b_setSC(20297)# I'm prepared to close this deal quickly.
- base.localAvatar.b_setSC(20296)# Too bad for you -- I make house calls.
- base.localAvatar.b_setSC(20293)# I was planning on running into you.
- base.localAvatar.b_setSC(20291)# You won't be able to get rid of me now.
- base.localAvatar.b_setSC(20287)# Careful, I may leave a mark.
- base.localAvatar.b_setSC(20284)# I hate it when things get dull.
- base.localAvatar.b_setSC(20283)# Let's hurry, I bore easily.
- base.localAvatar.b_setSC(20282)# Let's get right to the point.
- base.localAvatar.b_setSC(20281)# I'll have to make my point more clear.
- base.localAvatar.b_setSC(20071)# In my opinion, your name is MUD.
- base.localAvatar.b_setSC(20279)# I'm No.2!
- base.localAvatar.b_setSC(20278)# Hey, you can't push me around.
- base.localAvatar.b_setSC(20266)# I hope you don't forget your lines.
- base.localAvatar.b_setSC(20091)# This is no laughing matter.
- base.localAvatar.b_setSC(20262)# I'm going to roll your end credits.
- base.localAvatar.b_setSC(20096)# Face it, I'm better than you.
- base.localAvatar.b_setSC(20258)# Today the role of defeated toon, will be played by - YOU!
- base.localAvatar.b_setSC(20256)# Lights, camera, action!
- base.localAvatar.b_setSC(20251)# Well, isn't this cozy?
- base.localAvatar.b_setSC(20122)# Legally, you're too small to fight me.
- base.localAvatar.b_setSC(20150)# I'm going to cream you.
- base.localAvatar.b_setSC(20133)# Let me get your back.
- base.localAvatar.b_setSC(20132)# Whoa, back up there toon.
- base.localAvatar.b_setSC(20127)# Take that back or else.
- base.localAvatar.b_setSC(20350)# I have my own special spin on the subject.
- base.localAvatar.b_setSC(20349)# Care to take a few turns with me?
- base.localAvatar.b_setSC(20346)# The doctor is in, the Toon is out.
- base.localAvatar.b_setSC(20345)# You look like you need a doctor.
- base.localAvatar.b_setSC(20341)# You'll never know when I'll stop.
- base.localAvatar.b_setSC(20320)# You've been robbed.
- base.localAvatar.b_setSC(20329)# You should know not to talk to strangers.
- base.localAvatar.b_setSC(20335)# You'll experience a shortfall.
- base.localAvatar.b_setSC(20113)# You are going to have such a headache.
- base.localAvatar.b_setSC(20107)# Oh good, I've been hunting for you.
- base.localAvatar.b_setSC(50101)# Blimey!
- base.localAvatar.b_setSC(50206)# You need a sharp sword and sharper wits.
- base.localAvatar.b_setSC(60103)# Yo!
- base.localAvatar.b_setSC(50208)# Watch yer tongue or I'll pickle it with sea salt!
- base.localAvatar.b_setSC(50211)# You're a canvas shy of a full sail, aren't ye mate?
- base.localAvatar.b_setSC(50210)# The horizon be as empty as yer head.
- base.localAvatar.b_setSC(50209)# Touch me loot and you get the boot!
- base.localAvatar.b_setSC(50300)# Fine shooting mate!
- base.localAvatar.b_setSC(50704)# Hey Bucko.
- base.localAvatar.b_setSC(50205)# Addle-minded fool!
- base.localAvatar.b_setSC(50202)# See ye in Davy Jones locker!
- base.localAvatar.b_setSC(20117)# I'm bringing down the law on you.
- base.localAvatar.b_setSC(50100)# Gangway!
- base.localAvatar.b_setSC(50102)# Well blow me down!
- base.localAvatar.b_setSC(50103)# Walk the plank!
- base.localAvatar.b_setSC(50102)# Dead men tell no tales....
- base.localAvatar.b_setSC(50105)# Shiver me timbers!
- base.localAvatar.b_setSC(50106)# Salty as a Kraken's kiss.
- base.localAvatar.b_setSC(50107)# Treasure be the measure of our pleasure!
- base.localAvatar.b_setSC(50108)# I don't fear death - I attune it.
- base.localAvatar.b_setSC(50200)# Blige rat!
- base.localAvatar.b_setSC(50201)# Scurvy dog!
- base.localAvatar.b_setSC(50203)# Scoundrel!
- base.localAvatar.b_setSC(50204)# Landlubber!
- base.localAvatar.b_setSC(50203)# Ye be one doubloon short of a full hull mate!
- base.localAvatar.b_setSC(50301)# A well placed blow!
- base.localAvatar.b_setSC(50302)# Nice shot!
- base.localAvatar.b_setSC(50303)# Well met!
- base.localAvatar.b_setSC(50304)# We showed them!
- base.localAvatar.b_setSC(50305)# Yer not so bad yerself!
- base.localAvatar.b_setSC(50306)# A fine plunder haul!
- base.localAvatar.b_setSC(50400)# Let's set sail.
- base.localAvatar.b_setSC(50401)# Let's get out of here.
- base.localAvatar.b_setSC(51100)# I be sailing some rough waters today.
- base.localAvatar.b_setSC(52100)# Want to group up?
- base.localAvatar.b_setSC(52101)# Join me crew?
- base.localAvatar.b_setSC(53101)# I caught a fish!
- base.localAvatar.b_setSC(53102)# I saw a Legendary Fish!
- base.localAvatar.b_setSC(53103)# What did you catch?
- base.localAvatar.b_setSC(53104)# This will make a whale of a tale!
- base.localAvatar.b_setSC(53105)# That was a beauty!
- base.localAvatar.b_setSC(53106)# Arr, the sea is treacherous today.
- base.localAvatar.b_setSC(53107)# What a bountiful haul of fish!
- base.localAvatar.b_setSC(10000)# The choice is yours!
- base.localAvatar.b_setSC(10001)# Who are you voting for?
- base.localAvatar.b_setSC(10002)# I'm pickin' Chicken!
- base.localAvatar.b_setSC(10003)# Vote now! Vote Cow!
- base.localAvatar.b_setSC(10004)# Go bananas! Vote Monkey!
- base.localAvatar.b_setSC(10005)# Be a honey! Vote Bear!
- base.localAvatar.b_setSC(10006)# Think big! Vote Pig!
- base.localAvatar.b_setSC(10007)# Vote Goat - and that's all she wrote!
- base.localAvatar.b_setSC(60672)# I just found the treasure I've been searching for.
- base.localAvatar.b_setSC(60673)# If you were a booger, I'd pick you first.
- base.localAvatar.b_setSC(60674)# Come to Tortuga often?
- base.localAvatar.b_setSC(60675)# Do you have a map? I just keep getting lost in your eyes.
- base.localAvatar.b_setSC(60676)# Flirt
- base.localAvatar.b_setSC(60677)# Zombie dance
- base.localAvatar.b_setSC(60671)# Hello, I'm a Pirate, and I'm here to steal your heart.
- base.localAvatar.b_setSC(60678)# Noisemaker
- base.localAvatar.b_setSC(60670)# Dance
- base.localAvatar.b_setSC(60669)# Sleep
- base.localAvatar.b_setSC(60668)# Celebrate
- base.localAvatar.b_setSC(60500)# Where are you?
- base.localAvatar.b_setSC(60501)# Let's go to the Gateway Store.
- base.localAvatar.b_setSC(60502)# Let's go to the Disco Hall.
- base.localAvatar.b_setSC(60503)# Let's go to Toontown.
- base.localAvatar.b_setSC(60504)# Let's go to Pirates of the Carribean.
- base.localAvatar.b_setSC(60504)# Flip coin
- base.localAvatar.b_setSC(60401)# Doh!
- base.localAvatar.b_setSC(60402)# Aw man!
- base.localAvatar.b_setSC(60404)# Bummer!
- base.localAvatar.b_setSC(60301)# Have you seen the Silly Meter?
- base.localAvatar.b_setSC(60302)# The Silly Meter is in Toon Hall.
- base.localAvatar.b_setSC(60303)# Things sure are getting silly around here!
- base.localAvatar.b_setSC(60304)# I saw a fire hydrant moving!
- base.localAvatar.b_setSC(60305)# Toontown is coming to life!
- base.localAvatar.b_setSC(60306)# Have you been to Flippy's new office?
- base.localAvatar.b_setSC(60307)# I caused a Silly Surge in battle!
- base.localAvatar.b_setSC(60308)# Let's defeat some Cogs to make Toontown sillier!
- base.localAvatar.b_setSC(60309)# The Silly Meter is bigger and crazier than ever!
- base.localAvatar.b_setSC(60310)# Lots of hydrants have come alive!
- base.localAvatar.b_setSC(60311)# I saw a mail box moving!
- base.localAvatar.b_setSC(60312)# I watched a trash can wake up!
- base.localAvatar.b_setSC(60313)# How silly can it get?
- base.localAvatar.b_setSC(60314)# What's going to happen next?
- base.localAvatar.b_setSC(60315)# Something silly, I bet!
- base.localAvatar.b_setSC(60316)# Have you caused a Silly Surge yet?
- base.localAvatar.b_setSC(60318)# Cog Invasion!
- base.localAvatar.b_setSC(60319)# Incoming!
- base.localAvatar.b_setSC(60320)# Let's stop these Cogs!
- base.localAvatar.b_setSC(60321)# I miss the Silly Surges!
- base.localAvatar.b_setSC(60322)# Let's go stop an Invasion!
- base.localAvatar.b_setSC(60323)# Toontown is sillier than ever now!
- base.localAvatar.b_setSC(60324)# Have you seen something come alive?
- base.localAvatar.b_setSC(60200)# Deck the halls...
- base.localAvatar.b_setSC(60201)# Load some pies...
- base.localAvatar.b_setSC(60202)# Joyful toons...
- base.localAvatar.b_setSC(60203)# Snowman heads...
- base.localAvatar.b_setSC(60204)# Toontown's merry...
- base.localAvatar.b_setSC(60205)# Lure good cheer...
- base.localAvatar.b_setSC(60220)# Deck the halls with seltzer spray! Happy Winter Holiday!
- base.localAvatar.b_setSC(60221)# Load some pies into your sleigh! Happy Winter Holiday!
- base.localAvatar.b_setSC(60222)# Joyful toons bring Cogs dismay! Happy Winter Holiday!
- base.localAvatar.b_setSC(60223)# Snowman heads are hot today! Happy Winter Holiday!
- base.localAvatar.b_setSC(60224)# Toontown's merry, come what may! Happy Winter Holiday!
- base.localAvatar.b_setSC(60225)# Lure good cheer the Toontown way! Happy Winter Holiday!
- base.localAvatar.b_setSC(60100)# Happy April Toons' Week!
- base.localAvatar.b_setSC(60101)# Welcome to my April Toons' Week party!
- base.localAvatar.b_setSC(60110)# Mickey is in Daisy Garden.
- base.localAvatar.b_setSC(60111)# Daisy is in Toontown Central.
- base.localAvatar.b_setSC(60112)# Minnie is in The Brrrgh.
- base.localAvatar.b_setSC(60113)# Pluto is in Melodyland.
- base.localAvatar.b_setSC(60114)# Donald is sleepwalking at the Speedway.
- base.localAvatar.b_setSC(60115)# Goofy is in Dreamland.
- base.localAvatar.b_setSC(60120)# Mickey is acting like Daisy!
- base.localAvatar.b_setSC(60121)# Daisy is acting like Mickey!
- base.localAvatar.b_setSC(60122)# Minnie is acting like Pluto!
- base.localAvatar.b_setSC(60123)# Pluto is acting like Minnie!
- base.localAvatar.b_setSC(60124)# Pluto is talking!
- base.localAvatar.b_setSC(60125)# Goofy is acting like Donald!
- base.localAvatar.b_setSC(60126)# Donald is dreaming he is Goofy!
- base.localAvatar.b_setSC(51001)# May our stiff winds be at our backs, the sun on our faces and our cannons fire true!
- base.localAvatar.b_setSC(60350)# Welcome to my Victory Party!
- base.localAvatar.b_setSC(60351)# This is a great Victory Party!
- base.localAvatar.b_setSC(60352)# We showed those Cogs who's boss!
- base.localAvatar.b_setSC(60353)# Good job helping end the Cog invasions!
- base.localAvatar.b_setSC(60354)# I bet this is driving the Cogs crazy!
- base.localAvatar.b_setSC(60355)# Let's play Cog-O-War!
- base.localAvatar.b_setSC(60356)# My team won at Cog-O-War!
- base.localAvatar.b_setSC(60357)# It's nice to have fire hydrants, trash cans, and mailboxes here!
- base.localAvatar.b_setSC(60358)# I like the balloon of the Doodle biting the Cog!
- base.localAvatar.b_setSC(60359)# I like the balloon of the Cog covered in ice cream!
- base.localAvatar.b_setSC(60360)# I like the wavy Cog that flaps his arms!
- base.localAvatar.b_setSC(60361)# I jumped on a Cog's face!
- base.localAvatar.b_setSC(1700)# Let's split up.
- base.localAvatar.b_setSC(1701)# Let's stay together.
- base.localAvatar.b_setSC(1702)# Let's battle the Cogs.
- base.localAvatar.b_setSC(1703)# Step on the switch.
- base.localAvatar.b_setSC(1704)# Go through the door.
- base.localAvatar.b_setSC(1803)# I'm in the Front Entrance.
- base.localAvatar.b_setSC(1804)# I'm in the Lobby.
- base.localAvatar.b_setSC(1805)# I'm in the hallway outside the Lobby.
- base.localAvatar.b_setSC(1807)# I'm in the Gear Room.
- base.localAvatar.b_setSC(1808)# I'm in the Boiler Room.
- base.localAvatar.b_setSC(1809)# I'm on the East Catwalk.
- base.localAvatar.b_setSC(1810)# I'm in the Paint Mixer.
- base.localAvatar.b_setSC(1811)# I'm in the Paint Mixer Storage Room.
- base.localAvatar.b_setSC(1812)# I'm on the West Silo Catwalk.
- base.localAvatar.b_setSC(1813)# I'm in the Pipe Room.
- base.localAvatar.b_setSC(1814)# I'm on the stairs to the Pipe Room.
- base.localAvatar.b_setSC(1815)# I'm in the Duct Room.
- base.localAvatar.b_setSC(1816)# I'm in the Side Entrance.
- base.localAvatar.b_setSC(1817)# I'm in Stomper Alley.
- base.localAvatar.b_setSC(1818)# I'm outside the Lava Room.
- base.localAvatar.b_setSC(1819)# I'm in the Lava Room.
- base.localAvatar.b_setSC(1820)# I'm in the Lava Storage Room.
- base.localAvatar.b_setSC(1821)# I'm on the West Catwalk.
- base.localAvatar.b_setSC(1822)# I'm in the Oil Room.
- base.localAvatar.b_setSC(1823)# I'm on the Warehouse Lookout.
- base.localAvatar.b_setSC(1824)# I'm in the Warehouse.
- base.localAvatar.b_setSC(1825)# I'm outside the Paint Mixer.
- base.localAvatar.b_setSC(1827)# I'm outside the Oil Room.
- base.localAvatar.b_setSC(1830)# I'm in the East Silo Control Room.
- base.localAvatar.b_setSC(1831)# I'm in the West Silo Control Room.
- base.localAvatar.b_setSC(1833)# I'm at the East Silo.
- base.localAvatar.b_setSC(1834)# I'm on the West Silo.
- base.localAvatar.b_setSC(1835)# I'm on the Center Silo.
- base.localAvatar.b_setSC(1841)# I'm on top of the East Silo.
- base.localAvatar.b_setSC(1860)# I'm on the West Silo Elevator.
- base.localAvatar.b_setSC(1861)# I'm on the East Silo Elevator.
- base.localAvatar.b_setSC(2100)# Please operate the crane.
- base.localAvatar.b_setSC(2101)# May I operate the crane?
- base.localAvatar.b_setSC(2102)# I need practice operating the crane.
- base.localAvatar.b_setSC(2103)# Pick up a disabled goon.
- base.localAvatar.b_setSC(2104)# Throw the goon at the CFO.
- base.localAvatar.b_setSC(2105)# Throw a safe now!
- base.localAvatar.b_setSC(2106)# Don't throw a safe now!
- base.localAvatar.b_setSC(2107)# A safe will knock off his helmet.
- base.localAvatar.b_setSC(2108)# A safe will become his new helmet.
- base.localAvatar.b_setSC(2109)# I can't reach any safes.
- base.localAvatar.b_setSC(2110)# I can't reach any goons.
- base.localAvatar.b_setSC(2200)# You need to hit the scale.
- base.localAvatar.b_setSC(2201)# I will hit the scale.
- base.localAvatar.b_setSC(2202)# I need help with the scale!
- base.localAvatar.b_setSC(2203)# You need to stun the Cogs.
- base.localAvatar.b_setSC(2204)# I will stun the Cogs.
- base.localAvatar.b_setSC(2205)# I need help with the Cogs!
- base.localAvatar.b_setSC(2206)# I need more evidence!
- base.localAvatar.b_setSC(2207)# I'm shooting for chairs in the top row.
- base.localAvatar.b_setSC(2208)# I'm shooting for chairs in the bottom row.
- base.localAvatar.b_setSC(2209)# Move out of the way! We can't hit the pan.
- base.localAvatar.b_setSC(2210)# I'll do Toon-Ups for us.
- base.localAvatar.b_setSC(2211)# I don't have any bonus weight.
- base.localAvatar.b_setSC(2212)# I have a bonus weight of 1.
- base.localAvatar.b_setSC(2213)# I have a bonus weight of 2.
- base.localAvatar.b_setSC(2214)# I have a bonus weight of 3.
- base.localAvatar.b_setSC(2215)# I have a bonus weight of 4.
- base.localAvatar.b_setSC(2216)# I have a bonus weight of 5.
- base.localAvatar.b_setSC(2217)# I have a bonus weight of 6.
- base.localAvatar.b_setSC(2218)# I have a bonus weight of 7.
- base.localAvatar.b_setSC(2219)# I have a bonus weight of 8.
- base.localAvatar.b_setSC(2220)# I have a bonus weight of 9.
- base.localAvatar.b_setSC(2221)# I have a bonus weight of 10.
- base.localAvatar.b_setSC(2222)# I have a bonus weight of 11.
- base.localAvatar.b_setSC(2223)# I have a bonus weight of 12.
- base.localAvatar.b_setSC(2300)# You feed the Cogs on the left.
- base.localAvatar.b_setSC(2301)# I'll feed the Cogs on the left.
- base.localAvatar.b_setSC(2302)# You feed the Cogs on the right.
- base.localAvatar.b_setSC(2303)# I'll feed the Cogs on the right.
- base.localAvatar.b_setSC(2304)# You feed the Cogs on the front.
- base.localAvatar.b_setSC(2305)# I'll feed the Cogs on the front.
- base.localAvatar.b_setSC(2306)# You feed the Cogs on the back.
- base.localAvatar.b_setSC(2307)# I'll feed the Cogs on the back.
- base.localAvatar.b_setSC(2308)# You use the seltzer bottle.
- base.localAvatar.b_setSC(2309)# I'll use the seltzer bottle.
- base.localAvatar.b_setSC(2310)# You use the golf tee.
- base.localAvatar.b_setSC(2311)# I'll use the golf tee.
- base.localAvatar.b_setSC(2312)# I'll serve this table.
- base.localAvatar.b_setSC(2313)# Can you serve this table?
- base.localAvatar.b_setSC(2314)# Feed the same cog again.
- base.localAvatar.b_setSC(2315)# Hurry, your cog is hungry!
- base.localAvatar.b_setSC(2316)# Please save the snacks for sadder toons.
- base.localAvatar.b_setSC(2317)# Take the snacks before they fall.
- base.localAvatar.b_setSC(3600)# Which track do you want to race on?
- base.localAvatar.b_setSC(3601)# Pick a track!
- base.localAvatar.b_setSC(3602)# Can we race on a different track?
- base.localAvatar.b_setSC(3603)# Let's pick a different track!
- base.localAvatar.b_setSC(4000)# Let's play minigolf!
- base.localAvatar.b_setSC(4001)# Let's play again!
- base.localAvatar.b_setSC(4002)# Want to golf?
- base.localAvatar.b_setSC(4100)# Let's play 'Walk In The Par.'
- base.localAvatar.b_setSC(4101)# Let's play 'Hole Some Fun.'
- base.localAvatar.b_setSC(4102)# Let's play 'The Hole Kit and Caboodle.'
- base.localAvatar.b_setSC(4103)# That course is too easy.
- base.localAvatar.b_setSC(4104)# That course is too hard.
- base.localAvatar.b_setSC(4105)# That course is just right.
- base.localAvatar.b_setSC(4200)# Try standing more to the left.
- base.localAvatar.b_setSC(4201)# Try standing more to the right.
- base.localAvatar.b_setSC(4202)# Try standing right in the middle.
- base.localAvatar.b_setSC(4203)# Try hitting it harder.
- base.localAvatar.b_setSC(4204)# Try hitting it softer.
- base.localAvatar.b_setSC(4205)# Try aiming more to the left.
- base.localAvatar.b_setSC(4206)# Try aiming more to the right.
- base.localAvatar.b_setSC(4207)# Try aiming right down the middle.
- base.localAvatar.b_setSC(4300)# So close!
- base.localAvatar.b_setSC(4301)# What a great shot!
- base.localAvatar.b_setSC(4302)# That was a lucky shot.
- base.localAvatar.b_setSC(4303)# I'll take a mulligan...
- base.localAvatar.b_setSC(4304)# That's a gimme.
- base.localAvatar.b_setSC(4305)# Fore!
- base.localAvatar.b_setSC(4306)# Shhhh!
- base.localAvatar.b_setSC(4307)# Good game!
- base.localAvatar.b_setSC(5100)# Let's go to the Front Three.
- base.localAvatar.b_setSC(5101)# Let's go to the Middle Six.
- base.localAvatar.b_setSC(5102)# Let's go to the Back Nine.
- base.localAvatar.b_setSC(5103)# Let's go to the C.E.O. Battle.
- base.localAvatar.b_setSC(5104)# Let's go to the Senior V.P Battle.
- base.localAvatar.b_setSC(5105)# Let's go to the Front Entrance.
- base.localAvatar.b_setSC(5106)# Let's go to the Side Entrance.
- base.localAvatar.b_setSC(5107)# Let's go to the Coin Mint.
- base.localAvatar.b_setSC(5108)# Let's go to the Dollar Mint.
- base.localAvatar.b_setSC(5109)# Let's go to the Bullion Mint.
- base.localAvatar.b_setSC(5110)# Let's go to the C.F.O. Battle.
- base.localAvatar.b_setSC(5111)# Let's go to the Chief Justice Battle.
- base.localAvatar.b_setSC(5112)# Let's go to the Lawbot A Office.
- base.localAvatar.b_setSC(5113)# Let's go to the Lawbot B Office.
- base.localAvatar.b_setSC(5114)# Let's go to the Lawbot C Office.
- base.localAvatar.b_setSC(5115)# Let's go to the Lawbot D Office.
- base.localAvatar.b_setSC(5200)# We're going to the Front Three.
- base.localAvatar.b_setSC(5201)# We're going to the Middle Six.
- base.localAvatar.b_setSC(5202)# We're going to the Back Nine.
- base.localAvatar.b_setSC(5203)# We're going to the C.E.O. Battle.
- base.localAvatar.b_setSC(5204)# We're going to the Senior V.P Battle.
- base.localAvatar.b_setSC(5205)# We're going to the Front Entrance.
- base.localAvatar.b_setSC(5206)# We're going to the Side Entrance.
- base.localAvatar.b_setSC(5207)# We're going to the Coin Mint.
- base.localAvatar.b_setSC(5208)# We're going to the Dollar Mint.
- base.localAvatar.b_setSC(5209)# We're going to the Bullion Mint.
- base.localAvatar.b_setSC(5210)# We're going to the C.F.O. Battle.
- base.localAvatar.b_setSC(5211)# We're going to the Chief Justice Battle.
- base.localAvatar.b_setSC(5212)# We're going to the Lawbot A Office.
- base.localAvatar.b_setSC(5213)# We're going to the Lawbot B Office.
- base.localAvatar.b_setSC(5214)# We're going to the Lawbot C Office.
- base.localAvatar.b_setSC(5215)# We're going to the Lawbot D Office.
- base.localAvatar.b_setSC(3200)# Where do you want to race?
- base.localAvatar.b_setSC(3201)# Let's pick a different track.
- base.localAvatar.b_setSC(3300)# Wow! You are FAST!
- base.localAvatar.b_setSC(3301)# You're too fast for me!
- base.localAvatar.b_setSC(3400)# Too scared to race me?
- #Smile Code
- from direct.interval.IntervalGlobal import *
- def intro():
- base.localAvatar.b_setEmoteState(22,1)
- def part2():
- base.localAvatar.setCheesyEffect(13, 0, 0)
- def part3():
- base.localAvatar.setCheesyEffect(0, 0, 0)
- def onTime():
- seq = Sequence()
- seq.append(Func(intro))
- seq.append(Wait(1))
- seq.append(Func(part2))
- seq.append(Wait(2))
- seq.append(Func(part3))
- seq.start()
- onTime()
- #Looping codes
- from direct.interval.IntervalGlobal import *
- def big():
- base.localAvatar.setCheesyEffect(13, 0, 0)
- def normal():
- base.localAvatar.setCheesyEffect(0, 0, 0)
- def onTime():
- seq = Sequence()
- seq.append(Func(big))
- seq.append(Wait(2))
- seq.append(Func(normal))
- seq.append(Wait(2)
- seq.append(Func(onTime))
- seq.start()
- onTime()
- #Black cat client sided
- base.localAvatar.findAllMatches('**/head-short').setColor(0.35,0.35,0.3)
- base.localAvatar.findAllMatches('**/head-front-short').setColor(0.35,0.35,0.3)
- base.localAvatar.findAllMatches('**/head-long').setColor(0.35,0.35,0.3)
- base.localAvatar.findAllMatches('**/head-front-long').setColor(0.35,0.35,0.3)
- base.localAvatar.findAllMatches('**/ears-short').setColor(0.35,0.35,0.3)
- base.localAvatar.findAllMatches('**/ears-long').setColor(0.35,0.35,0.3)
- base.localAvatar.findAllMatches('**/neck').setColor(0.35,0.35,0.3)
- base.localAvatar.findAllMatches('**/arms').setColor(0.35,0.35,0.3)
- base.localAvatar.findAllMatches('**/feet').setColor(0.35,0.35,0.3)
- base.localAvatar.findAllMatches('**/legs').setColor(0.35,0.35,0.3)
- #ScientistEmcee talk
- from direct.interval.IntervalGlobal import *
- def intro():
- base.localAvatar.b_setAnimState('ScientistEmcee')
- base.talkAssistant.sendOpenTalk('Congratulations Toons!')
- def part2():
- base.talkAssistant.sendOpenTalk('You all successfully held off the Cog Invasions...')
- def part3():
- base.talkAssistant.sendOpenTalk('With a little help from our newly animated friends...')
- def part4():
- base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual silly self!')
- def part5():
- base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon...')
- def part6():
- base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight...')
- def part7():
- base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Toontown!')
- def onTime():
- seq = Sequence()
- seq.append(Func(intro))
- seq.append(Wait(5))
- seq.append(Func(part2))
- seq.append(Wait(5))
- seq.append(Func(part3))
- seq.append(Wait(5))
- seq.append(Func(part4))
- seq.append(Wait(5))
- seq.append(Func(part5))
- seq.append(Wait(5))
- seq.append(Func(part6))
- seq.append(Wait(5))
- seq.append(Func(part7))
- seq.start()
- onTime()
- #Server side cream pies
- from direct.interval.IntervalGlobal import *
- def id():
- base.cr.sendSetZoneMsg(2513)
- def play():
- messenger.send('kickToPlayground', [1])
- from toontown.shtiker.MapPage import MapPage
- gohome = MapPage()
- gohome.goHome()
- def onTime():
- seq = Sequence()
- seq.append(Wait(10))
- seq.append(Func(id))
- seq.append(Wait(2))
- seq.append(Func(play))
- seq.start()
- onTime()
- #teleport to funny farms
- from direct.interval.IntervalGlobal import *
- def tptohole():
- base.localAvatar.b_setAnimState('TeleportOut')
- def id():
- base.cr.sendSetZoneMsg(7000)
- def tpfromhole():
- base.localAvatar.b_setAnimState('TeleportIn')
- def onTime():
- seq = Sequence()
- seq.append(Func(tptohole))
- seq.append(Wait(4.0))
- seq.append(Func(id))
- seq.append(Wait(2.0))
- seq.append(Func(tpfromhole))
- seq.start()
- onTime()
- #scientist clothes
- base.localAvatar.findAllMatches('**/sleeves').setColor(1.0,1.0,1.0)
- base.localAvatar.findAllMatches('**/torso-top').setColor(1.0,1.0,1.0)
- base.localAvatar.findAllMatches('**/torso-bot').setColor(1.0,1.0,1.0)
- base.localAvatar.findAllMatches('**/torso-bot-cap').setColor(1.0,1.0,1.0)
- sleeves = base.localAvatar.findAllMatches('**/sleeves')
- sleevestex = loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
- sleeves.setTexture(sleevestex, 1)
- shirt = base.localAvatar.findAllMatches('**/torso-top')
- shirttex = loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
- shirt.setTexture(shirttex, 1)
- short = base.localAvatar.findAllMatches('**/torso-bot')
- shorttex = loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistC.jpg")
- short.setTexture(shorttex, 1)
- shortcap = base.localAvatar.findAllMatches('**/torso-bot-cap')
- shortcap.setTexture(shorttex, 1)
- #tye dye gloves
- glove = findhands
- gloves = loader.loadTexture("phase_4/maps/sleevesTieDye.jpg")
- glove.setTexture(gloves, 1)
- #octopus dog with armor
- base.localAvatar.findAllMatches('**/head').setColor(0.35,0.64,0.85)
- base.localAvatar.findAllMatches('**/head-front').setColor(0.35,0.64,0.85)
- base.localAvatar.findAllMatches('**/legs').setColor(0.35,0.64,0.85)
- base.localAvatar.findAllMatches('**/feet').setColor(0.35,0.64,0.85)
- base.localAvatar.findAllMatches('**/arms').setColor(0.35,0.64,0.85)
- base.localAvatar.findAllMatches('**/neck').setColor(0.35,0.64,0.85)
- base.localAvatar.findAllMatches('**/torso-bot').setColor(0.35,0.35,0.85)
- base.localAvatar.findAllMatches('**/torso-bot-cap').setColor(0.35,0.35,0.85)
- base.localAvatar.findAllMatches('**/torso-top').setColor(0.35,0.35,0.85)
- base.localAvatar.findAllMatches('**/sleeves').setColor(0.35,0.35,0.85)
- head1 = base.localAvatar.findAllMatches('**/head')
- head1tex = loader.loadTexture("custom/textures/metal.jpg")
- head1.setTexture(head1tex, 1)
- head2 = base.localAvatar.findAllMatches('**/head-front')
- head2tex = loader.loadTexture("custom/textures/metal.jpg")
- head2.setTexture(head2tex, 1)
- paws = base.localAvatar.findAllMatches('**/legs')
- pawstex = loader.loadTexture("custom/textures/metal.jpg")
- paws.setTexture(pawstex, 1)
- feet = base.localAvatar.findAllMatches('**/feet')
- feettex = loader.loadTexture("custom/textures/metal.jpg")
- feet.setTexture(feettex, 1)
- arms = base.localAvatar.findAllMatches('**/arms')
- armstex = loader.loadTexture("custom/textures/metal.jpg")
- arms.setTexture(armstex, 1)
- neck = base.localAvatar.findAllMatches('**/neck')
- necktex = loader.loadTexture("custom/textures/metal.jpg")
- neck.setTexture(necktex, 1)
- shirt = base.localAvatar.findAllMatches('**/torso-top')
- shirttex = loader.loadTexture("custom/textures/armor.jpg")
- shirt.setTexture(shirttex, 1)
- short = base.localAvatar.findAllMatches('**/torso-bot')
- shorttex = loader.loadTexture("custom/textures/armor.jpg")
- short.setTexture(shorttex, 1)
- sleeves = base.localAvatar.findAllMatches('**/sleeves')
- sleevestex = loader.loadTexture("custom/textures/armor.jpg")
- sleeves.setTexture(sleevestex, 1)
- shortcap = base.localAvatar.findAllMatches('**/torso-bot-cap')
- shortcap.setTexture(shorttex, 1)
- #become a resistance ranger
- shirt = base.localAvatar.findAllMatches('**/torso-top')
- shirttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg")
- shirt.setTexture(shirttex, 1)
- short = base.localAvatar.findAllMatches('**/torso-bot')
- shorttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg")
- short.setTexture(shorttex, 1)
- sleeves = base.localAvatar.findAllMatches('**/sleeves')
- sleevestex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg")
- sleeves.setTexture(sleevestex, 1)
- shortcap = base.localAvatar.findAllMatches('**/torso-bot-cap')
- shortcap.setTexture(shorttex, 1)
- base.localAvatar.setName('RESISTANCE RANGER Green')
- #create merry-go-round
- from pandac.PandaModules import *
- from direct.task import Task
- merrygoround = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
- merrygoround.reparentTo(render)
- merrygoround.setPos(-9999.999,-9999.999,-9999.999)
- merrygoround.setHpr(0,0,0)
- merrygoround.setScale(5)
- pandaHprInterval1 = merrygoround.hprInterval(3,Point3(0,0,0),
- startHpr=Point3(270, 0, 0))
- pandaHprInterval2 = merrygoround.hprInterval(3,Point3(270, 0, 0),
- startHpr=Point3(0, 0, 0))
- merryspin = Sequence(pandaHprInterval1,
- name="merryspin")
- merryspin.loop()
- #play merry-go-round
- from direct.interval.IntervalGlobal import *
- def tptohole():
- base.localAvatar.b_setAnimState('TeleportOut')
- def tpfromhole():
- base.localAvatar.setXYZH(-9983.387,-10090.576,-9995.443,2170.439)
- base.localAvatar.setHpr(360,360,360)
- base.localAvatar.b_setAnimState('TeleportIn')
- def onTime():
- seq = Sequence()
- seq.append(Func(tptohole))
- seq.append(Wait(4.0))
- seq.append(Func(tpfromhole))
- seq.start()
- onTime()
- #shorten codes
- anim = base.localAvatar.b_setAnimState
- talk = base.talkAssistant.sendOpenTalk
- loop = base.localAvatar.loop
- coff = base.localAvatar.collisionsOff
- con = base.localAvatar.collisionsOn
- zone = base.cr.sendSetZoneMsg
- emote = base.localAvatar.b_setEmoteState
- server = messenger.send
- avatar = base.localAvatar
- local = base.cr
- cog = base.localAvatar.setCogIndex
- coordinates = base.localAvatar.setXYZH
- height = base.localAvatar.setZ
- findhands = findhands
- findneck = base.localAvatar.findAllMatches('**/neck')
- findhead = base.localAvatar.findAllMatches('**/head')
- findhfront = base.localAvatar.findAllMatches('**/head-front')
- findshirt = base.localAvatar.findAllMatches('**/torso-top')
- findsleeves = base.localAvatar.findAllMatches('**/sleeves')
- findshort = base.localAvatar.findAllMatches('**/torso-bot')
- findskirt = base.localAvatar.findAllMatches('**/torso-bot')
- findfeet = base.localAvatar.findAllMatches('**/feet')
- findlegs = base.localAvatar.findAllMatches('**/legs')
- findarms = base.localAvatar.findAllMatches('**/arms')
- findnose = base.localAvatar.findAllMatches('**/nose')
- findface = base.localAvatar.findAllMatches('**/muzzle')
- #monkey mouth
- mouth = base.localAvatar.findAllMatches('**/muzzle')
- mouthtext = loader.loadTexture("phase_3/maps/avatar_palette_3cmla_13.jpg")
- mouth.setTexture(mouthtext, 1)
- #custom music
- base.enableAllAudio()
- music = loader.loadMusic("custom/music/forever_charmed.mp3")
- music.play()
- music.setLoop()
- from direct.interval.IntervalGlobal import *
- #flippy clothes
- base.localAvatar.findAllMatches('**/torso-top').setColor(1,0.5,0.18)
- base.localAvatar.findAllMatches('**/sleeves').setColor(1,0.5,0.18)
- base.localAvatar.findAllMatches('**/sleeves').setColor(1,0.5,0.18)
- base.localAvatar.findAllMatches('**/torso-bot').setColor(0.62,0.26,0.36)
- base.localAvatar.findAllMatches('**/torso-bot-cap').setColor(0.62,0.26,0.36)
- shirt = base.localAvatar.findAllMatches('**/torso-top')
- shirttex = loader.loadTexture("phase_3/maps/desat_shirt_4.jpg")
- shirt.setTexture(shirttex, 1)
- sleeves = base.localAvatar.findAllMatches('**/sleeves')
- sleevestex = loader.loadTexture("phase_3/maps/desat_sleeve_4.jpg")
- sleeves.setTexture(sleevestex, 1)
- short = base.localAvatar.findAllMatches('**/torso-bot')
- shorttex = loader.loadTexture("phase_3/maps/desat_shorts_10.jpg")
- short.setTexture(shorttex, 1)
- shortcap = base.localAvatar.findAllMatches('**/torso-bot-cap')
- shortcap.setTexture(shorttex, 1)
- #rainbow gloves
- from direct.interval.IntervalGlobal import *
- def red():
- base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
- def pink():
- base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
- def purple():
- base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
- def green():
- base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
- def yellow():
- base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
- def dblue():
- base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
- def blue():
- base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
- def orange():
- base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
- def cream():
- base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
- def perwk():
- base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
- def rainglov():
- rain = Sequence()
- rain.append(Func(red))
- rain.append(Wait(0.3))
- rain.append(Func(pink))
- rain.append(Wait(0.3))
- rain.append(Func(purple))
- rain.append(Wait(0.3))
- rain.append(Func(green))
- rain.append(Wait(0.3))
- rain.append(Func(yellow))
- rain.append(Wait(0.3))
- rain.append(Func(dblue))
- rain.append(Wait(0.3))
- rain.append(Func(blue))
- rain.append(Wait(0.3))
- rain.append(Func(orange))
- rain.append(Wait(0.3))
- rain.append(Func(cream))
- rain.append(Wait(0.3))
- rain.append(Func(perwk))
- rain.append(Wait(0.3))
- rain.append(Func(rainglov))
- rain.start()
- rainglov()
- #humanist
- humanist = loader.loadTexture("phase_3/maps/Humanist.rgb")
- find = base.localAvatar.findAllMatches
- neck = find('**/neck')
- neck.setColor(3.30,0.30,0.3)
- neck.setTexture(humanist, 1)
- feet = find('**/feet')
- feet.setColor(3.30,0.30,0.3)
- feet.setTexture(humanist, 1)
- legs = find('**/legs')
- legs.setColor(3.30,0.30,0.3)
- legs.setTexture(humanist, 1)
- arms = find('**/arms')
- arms.setColor(3.30,0.30,0.3)
- arms.setTexture(humanist, 1)
- mouth = find('**/muzzle-short-neutral')
- mouth.setColor(3.30,0.30,0.3)
- mouth.setTexture(humanist, 1)
- shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistC.jpg")
- sleeves=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
- shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
- torsotop = find('**/torso-top')
- torsotop.setColor(1,1,1)
- torsotop.setTexture(shirts, 1)
- torsobot1 = find('**/torso-bot')
- torsobot1.setColor(1,1,1)
- torsobot1.setTexture(shorts, 1)
- torsobot2 = find('**/torso-bot-cap')
- torsobot2.setColor(1,1,1)
- torsobot2.setTexture(shorts, 1)
- sleevet = find('**/sleeves')
- sleevet.setColor(1,1,1)
- sleevet.setTexture(sleeves, 1)
- #maxxed toon
- from direct.interval.IntervalGlobal import *
- def start():
- base.localAvatar.setMaxHp(137)
- base.localAvatar.setHp(137)
- def laffh():
- laff = Sequence()
- laff.append(Func(start))
- laff.append(Wait(1))
- laff.append(Func(laffh))
- laff.start()
- laffh()
- #halloween style toon
- base.localAvatar.findAllMatches('**/head-front').removeNode()
- base.localAvatar.findAllMatches('**/head').removeNode()
- base.localAvatar.findAllMatches('**/head-short').removeNode()
- base.localAvatar.findAllMatches('**/head-short-front').removeNode()
- base.localAvatar.findAllMatches('**/head-long').removeNode()
- base.localAvatar.findAllMatches('**/head-long-front').removeNode()
- base.localAvatar.findAllMatches('**/ears-long').removeNode()
- base.localAvatar.findAllMatches('**/ears-short').removeNode()
- base.localAvatar.findAllMatches('**/eyes-long').removeNode()
- base.localAvatar.findAllMatches('**/eyes-short').removeNode()
- base.localAvatar.findAllMatches('**/arms').removeNode()
- base.localAvatar.findAllMatches('**/hands').removeNode()
- base.localAvatar.findAllMatches('**/neck').setColor(1,0,0)
- shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween5.jpg")
- sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween5.jpg")
- shorts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_halloween5.jpg")
- halstys=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween5.jpg")
- halstsl=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween5.jpg")
- halstsh=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_halloween5.jpg")
- torsotop = base.localAvatar.findAllMatches('**/torso-top')
- torsotop.setColor(1,1,1)
- torsotop.setTexture(halstys, 1)
- torsobot1 = base.localAvatar.findAllMatches('**/torso-bot')
- torsobot1.setColor(1,1,1)
- torsobot1.setTexture(halstsh, 1)
- torsobot2 = base.localAvatar.findAllMatches('**/torso-bot-cap')
- torsobot2.setColor(1,1,1)
- torsobot2.setTexture(halstsh, 1)
- sleevet = base.localAvatar.findAllMatches('**/sleeves')
- sleevet.setColor(1,1,1)
- sleevet.setTexture(halstsl, 1)
- #district name
- ttd = base.cr.doFindAll("ToontownDistrict")
- for ttd in base.cr.doFindAll("ToontownDistrict"):
- ttd.setName('Professor Graham will rule')
- #toon troop
- base.accept("insert", base.localAvatar.setSCResistance, [201])
- from direct.actor.Actor import Actor
- from pandac.PandaModules import *
- from direct.task import Task
- import math
- from math import pi, sin, cos
- from direct.showbase.ShowBase import ShowBase
- from direct.task import Task
- from direct.interval.IntervalGlobal import Sequence
- from pandac.PandaModules import Point3
- from pandac.PandaModules import *
- troophat = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam")
- troophat.reparentTo(base.localAvatar)
- troophat.setZ(5)
- troopwhistle = troophat.find('**/whistleIcon').hprInterval(3, Vec3(360, 0, 0))
- troopwhistle.loop()
- base.localAvatar.setName('TOON TROOP Graham')
- base.localAvatar.setNametagStyle(5)
- base.localAvatar.setMaxHp(112)
- def hp():
- base.localAvatar.setHp(112)
- def hpl():
- seq = Sequence()
- seq.append(Func(hp))
- seq.append(Wait(.1))
- seq.append(Func(hpl))
- seq.start()
- hpl()
- #treasure controlling
- def trpos(str):
- ttt = base.cr.doFindAll("TTTreasure")
- for ttt in base.cr.doFindAll("TTTreasure"):
- ttt.setPosition(str)
- ttt = base.cr.doFindAll("DDTreasure")
- for ttt in base.cr.doFindAll("BRTreasure"):
- ttt.setPosition(str)
- ttt = base.cr.doFindAll("DGTreasure")
- for ttt in base.cr.doFindAll("DGTreasure"):
- ttt.setPosition(str)
- ttt = base.cr.doFindAll("MMTreasure")
- for ttt in base.cr.doFindAll("MMTreasure"):
- ttt.setPosition(str)
- ttt = base.cr.doFindAll("BRTreasure")
- for ttt in base.cr.doFindAll("BRTreasure"):
- ttt.setPosition(str)
- ttt = base.cr.doFindAll("DLTreasure")
- for ttt in base.cr.doFindAll("DLTreasure"):
- ttt.setPosition(str)
- trpos(0,0,0)
- def trgrb():
- ttt = base.cr.doFindAll("TTTreasure")
- for ttt in base.cr.doFindAll("TTTreasure"):
- ttt.d_requestGrab()
- ttt = base.cr.doFindAll("DDTreasure")
- for ttt in base.cr.doFindAll("BRTreasure"):
- ttt.d_requestGrab()
- ttt = base.cr.doFindAll("DGTreasure")
- for ttt in base.cr.doFindAll("DGTreasure"):
- ttt.d_requestGrab()
- ttt = base.cr.doFindAll("MMTreasure")
- for ttt in base.cr.doFindAll("MMTreasure"):
- ttt.d_requestGrab()
- ttt = base.cr.doFindAll("BRTreasure")
- for ttt in base.cr.doFindAll("BRTreasure"):
- ttt.d_requestGrab()
- ttt = base.cr.doFindAll("DLTreasure")
- for ttt in base.cr.doFindAll("DLTreasure"):
- ttt.d_requestGrab()
- trgrb()
- def trsvd():
- ttt = base.cr.doFindAll("TTTreasure")
- for ttt in base.cr.doFindAll("TTTreasure"):
- ttt.startValentinesDay()
- ttt = base.cr.doFindAll("DDTreasure")
- for ttt in base.cr.doFindAll("BRTreasure"):
- ttt.startValentinesDay()
- ttt = base.cr.doFindAll("DGTreasure")
- for ttt in base.cr.doFindAll("DGTreasure"):
- ttt.startValentinesDay()
- ttt = base.cr.doFindAll("MMTreasure")
- for ttt in base.cr.doFindAll("MMTreasure"):
- ttt.startValentinesDay()
- ttt = base.cr.doFindAll("BRTreasure")
- for ttt in base.cr.doFindAll("BRTreasure"):
- ttt.startValentinesDay()
- ttt = base.cr.doFindAll("DLTreasure")
- for ttt in base.cr.doFindAll("DLTreasure"):
- ttt.startValentinesDay()
- trsvd()
- def trnvd():
- ttt = base.cr.doFindAll("TTTreasure")
- for ttt in ttt:
- ttt.stopValentinesDay()
- ttt = base.cr.doFindAll("DDTreasure")
- for ttt in ttt:
- ttt.stopValentinesDay()
- ttt = base.cr.doFindAll("DGTreasure")
- for ttt in ttt:
- ttt.stopValentinesDay()
- ttt = base.cr.doFindAll("MMTreasure")
- for ttt in ttt:
- ttt.stopValentinesDay()
- ttt = base.cr.doFindAll("BRTreasure")
- for ttt in ttt:
- ttt.stopValentinesDay()
- ttt = base.cr.doFindAll("DLTreasure")
- for ttt in ttt:
- ttt.stopValentinesDay()
- trnvd()
- #trolley controlling
- tr = base.cr.doFindAll("Trolley")
- for tr in tr:
- tr.enterEntering(0)
- tr = base.cr.doFindAll("Trolley")
- for tr in tr:
- tr.enterLeaving(0)
- #player controlling
- ttp = base.cr.doFindAll("render/Disyer")
- for ttp in ttp:
- ttp.setName('TOON TROOP Disyer')
- #minigame controlling
- ttd = base.cr.doFindAll("DivingGame")
- for ttd in base.cr.doFindAll("DivingGame"):
- ttd.setTreasureGrabbed(base.localAvatar.doId, True)
- ttd = base.cr.doFindAll("TargetGame")
- for ttd in base.cr.doFindAll("TargetGame"):
- ttd.speedLaunch = 2000
- ttd.speedForward = 2000
- #render controlling
- ttr = base.cr.doFindAll("render")
- for ttr in base.cr.doFindAll("render"):
- ttr.setHpr(0,0,315)
- #sellbot door controlling
- sbhqd = base.cr.doFindAll("SellbotHQDoor")
- for sbhqd in base.cr.doFindAll("SellbotHQDoor"):
- sbhqd.setState('opening', 1)
- Sleep(1)
- sbhqd = base.cr.doFindAll("SellbotHQDoor")
- for sbhqd in base.cr.doFindAll("SellbotHQDoor"):
- sbhqd.setState('open', 1)
- sbhqd = base.cr.doFindAll("SellbotHQDoor")
- for sbhqd in base.cr.doFindAll("SellbotHQDoor"):
- sbhqd.setState('closing', 1)
- sbhqd = base.cr.doFindAll("SellbotHQDoor")
- for sbhqd in base.cr.doFindAll("SellbotHQDoor"):
- sbhqd.setState('closed', 1)
- sbhqd = base.cr.doFindAll("CogHQDoor")
- for sbhqd in base.cr.doFindAll("CogHQDoor"):
- sbhqd.rejectEnter = sbhqd.avatarEnter(base.localAvatar.doId)
- sbhqd.setOtherZoneIdAndDoId(10100, base.localAvatar.doId)
- #man skirt
- closet = base.cr.doFindAll("closet")
- for closet in closet:
- generateClothes = "purchaseDone-" + str(closet.doId)
- messenger.send(generateClothes)
- #vehicle controlling
- ttv = base.cr.doFindAll("Vehicle")
- for veh in base.cr.doFindAll("Vehicle"):veh.setTurbo(999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999)
- base.accept("f1", veh.startTurbo, [])
- ttv = base.cr.doFindAll("Vehicle")
- for ttv in base.cr.doFindAll("Vehicle"):
- ttvid = '"vehicle-' + ttv.doId
- ttvs = base.cr.doFindAll(ttvid)
- for ttvs in base.cr.doFindAll(ttvid):
- ttvs.windResistance.setAmplitude(-30)
- #news
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setInvasionStatus(msgType=0, cogType="f", numRemaining=1, skeleton=1)
- # msgType must be 0.
- # cogType haves the same variables as putOnSuit. Like mm stands for MicroManager, ls for Loan Shark.
- # numRemaining - you can give any number here.
- # skeleton - if 1, it makes the cog invading as "Skelecog". if 0, it makes the cog invading as cogType.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setBankUpgradeHolidayStart() # Something Toontastic happened to your Jeallybean Bank!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setBingoStart() # It's time for Fish Bingo! Go to any available pier to play!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setBingoOngoing() # Welcome! Fish Bingo is currently in progress.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setBingoEnd() # Hope you had fun playing Fish Bingo.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setBlackCatHolidayStart() # Create a Black Cat - Today only!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setBlackCatHolidayStart() # Create a Black Cat - Today only!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setBlackCatHolidayEnd() # Black Cat day has ended!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setCircuitRaceStart() # The Toontown Grand Prix at Goofy Speedway is about to begin! To win, collect the most points in three consecutive races!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setCircuitRaceOngoing() # Welcome! The Toontown Grand Prix is currently in progress.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setCircuitRaceEnd() # That's all for today's Toontown Grand Prix at Goofy Speedway. See you next week!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setGrandPrixWeekendStart() # It's Grand Prix Weekend at Goofy Speedway! Free and paid players collect the most points in three consecutive races.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setGrandPrixWeekendEnd() # That's all for Grand Prix Weekend. See you next year.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setHalloweenPropsHolidayStart() # It's Halloween in Toontown!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setHalloweenPropsHolidayEnd() # Halloween has ended. Boo!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setJellybeanDayStart() # It's Jellybean Day! Get Double Jellybean rewards at Parties!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setJellybeanDayEnd() # That's all for Jellybean Day. See you next year.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setJellybeanFishingHolidayStart() # Double Bean Days for Fishing have begun!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setJellybeanFishingHolidayEnd() # Double Bean Days for Fishing have ended!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setJellybeanPartiesHolidayStart() # Double Bean Days for Party Games have begun!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setJellybeanPartiesHolidayEnd() # Double Bean Days have ended!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setJellybeanTrolleyHolidayStart() # Double Bean Days for Trolley Games have begun!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setJellybeanTrolleyHolidayEnd() # Double Bean Days for Trolley Games have ended!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setMoreXpHolidayStart() # Good news! Exlcusive Test Toon double gag experience time has started.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setMoreXpHolidayOngoing() # Good news! Exclusive Test Toon double gag experience time is currently ongoing.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setMoreXpHolidayEnd() # Good news! Exclusive Test Toon double gag experience time has ended. Thanks for helping us Test things!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setRoamingTrialerWeekendStart() # Tour Toontown is starting! Free players may now enter any neighborhood!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setRoamingTrialerWeekendOngoing() # Welcome to Tour Toontown! Free players may now enter any neighborhood!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setRoamingTrialerWeekendEnd() # That's all for Tour Toontown.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setSellbotNerfHolidayStart() # Operation: Storm Sellbot is happening now! Battle the VP today!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setSellbotNerfHolidayStart() # Operation: Storm Sellbot is happening now! Battle the VP today!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setSellbotNerfHolidayEnd() # Operation: Storm Sellbot has ended. Great work, Toons!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setTopToonsMarathonStart() # The Top Toons New Year's Day Marathon has begun!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setTopToonsMarathonEnd() # The Top Toons New Year's Day Marathon has ended.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setTrolleyHolidayStart() # Trolley Tracks is about to begin! Board any trolley with 2 or more toons to play.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setTrolleyHolidayOngoing() # Welcome! Trolley Tracks is currently in progress.
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setTrolleyHolidayEnd() # That's all for today's Trolley Tracks. See you next week!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setWinterCarolingStart() # Caroling has come to Toontown. Sing for your Snowman Head - see the Blog for details!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setWinterDecorationsStart() # It's Winter Holiday time in Toontown!
- nmgr = base.cr.doFindAll("NewsManager")
- for nmgr in base.cr.doFindAll("NewsManager"):
- nmgr.setWinterDecorationsEnd() # Winter Holiday is over - Happy New Year!
- #disyer servert cogs
- import random
- cogs = base.cr.doFindAllMatching("render")
- cogs.remove(base.localAvatar)
- for cogs in cogs:
- level = random.randint(1, 50)
- cogs.setSkelecog(True)
- cogs.setSkeleRevives(1)
- cogs.setName("Disyer\nDisyer's Servert\nLevel " + str(level))
- #ban blocker
- def blockBan(log):
- ftf = "C:/Program Files/Disney/Disney Online/ToontownOnline/" + str(log)
- rf = open('%s'%(ftf),'r')
- del rf.read()
- def blockBan():
- if "Server is booting us out" in str(rf.readline()):
- messenger.send('pandaRenderError')
- else:
- None
- def loopBanCheck():
- seq.append(Func(blockBan))
- seq.append(Wait(0.1))
- seq.append(Func(loopBanCheck))
- seq.start()
- loopBanCheck()
- blockBan('toontown-log_goeshere.log')
- #pet controlling
- pet = base.cr.doFindAll("T-Bone")
- for pet in base.cr.doFindAll("T-Bone"):
- pet.displayTalk('Hi there! My name is \'T-Bone\'.')
- pet = base.cr.doFindAll("T-Bone")
- for pet in base.cr.doFindAll("T-Bone"):
- pet.enterTeleportIn(0)
- pet = base.cr.doFindAll("T-Bone")
- for pet in base.cr.doFindAll("T-Bone"):
- pet.enterTeleportOut(0)
- pet = base.cr.doFindAll("T-Bone")
- for pet in base.cr.doFindAll("T-Bone"):
- pet.setPetName('T-Skull')
- pet = base.cr.doFindAll("T-Bone")
- for pet in base.cr.doFindAll("T-Bone"):
- pet.enterDance()
- pet = base.cr.doFindAll("T-Bone")
- for pet in base.cr.doFindAll("T-Bone"):
- pet.enterSwim()
- # Pets are also similar to base.localAvatar.
- #anim tracker
- from direct.interval.IntervalGlobal import *
- from direct.gui.OnscreenText import OnscreenText
- from direct.gui.DirectGui import *
- from pandac.PandaModules import TextNode
- from direct.task import Task
- animState = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07)
- def updateAnimState():
- animState.setText(str(base.localAvatar.getCurrentAnim()))
- def loopAnimUpdate():
- lau = Sequence()
- lau.append(Func(updateAnimText))
- lau.append(Wait(0.1))
- lau.append(Func(loopAnimUpdate))
- lau.start()
- loopAnimUpdate()
- #animation buttons
- from direct.gui.OnscreenText import OnscreenText
- from direct.gui.DirectGui import *
- from pandac.PandaModules import TextNode
- bk_text = "Button Hack Ready"
- textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
- scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
- def normal1():
- bk_text = "Button Hack Ready"
- textObject.setText(bk_text)
- def setText1():
- bk_text = "Swimming"
- textObject.setText(bk_text)
- base.localAvatar.b_setAnimState('swim')
- b1.hide()
- b2.show()
- b3.show()
- b4.show()
- b5.show()
- b6.show()
- b7.show()
- b8.show()
- var = 0
- def setText2():
- bk_text = "Sitting"
- textObject.setText(bk_text)
- base.localAvatar.b_setAnimState('SitStart')
- b1.show()
- b2.hide()
- b3.show()
- b4.show()
- b5.show()
- b6.show()
- b7.show()
- b8.show()
- var = 1
- def setText3():
- bk_text = "Catching"
- textObject.setText(bk_text)
- base.localAvatar.b_setAnimState('Catching')
- b1.show()
- b2.show()
- b3.hide()
- b4.show()
- b5.show()
- b6.show()
- b7.show()
- b8.show()
- var = 1
- def setText4():
- bk_text = "Fast RC"
- textObject.setText(bk_text)
- ttv = base.cr.doFindAll("Vehicle")
- for ttv in base.cr.doFindAll("Vehicle"):
- tid = ttv.doId
- lttv = base.cr.doFindAll("vehicle-" + str(tid))
- for lttv in base.cr.doFindAll("vehicle-" + str(tid)):
- lttv.windResistance.setAmplitude(-190)
- b1.show()
- b2.show()
- b3.show0
- b4.hide()
- b5.show()
- b6.show()
- b7.show()
- b8.show()
- var = 1
- def setText5a():
- bk_text = "Neutral"
- textObject.setText(bk_text)
- base.localAvatar.reparentTo(render)
- b1.show()
- b2.show()
- b3.show0
- b4.show()
- b5.destroy()
- b5 = DirectButton(text = (di, di, di, di), scale=.06, pos = (-0,-0,-.95), command=setText5b)
- b6.show()
- b7.show()
- b8.show()
- var = 0
- def setText5b():
- bk_text = "Dying"
- textObject.setText(bk_text)
- base.localAvatar.b_setAnimState('Died')
- b1.show()
- b2.show()
- b3.show0
- b4.show()
- b5.destroy()
- db = "neutral"
- b5 = DirectButton(text = (db, db, db, db), scale=.06, pos = (-0,-0,-.95), command=setText5a)
- b6.show()
- b7.show()
- b8.show()
- var = 0
- def setText6():
- bk_text = "Racing Code"
- textObject.setText(bk_text)
- ttv = base.cr.doFindAll("Vehicle")
- for ttv in base.cr.doFindAll("Vehicle"):
- ttv.setTurbo(999999)
- b1.show()
- b2.show()
- b3.show0
- b4.show()
- b5.show()
- b6.hide()
- b7.show()
- b8.show()
- var = 1
- def setText7():
- bk_text = "Nutty River"
- textObject.setText(bk_text)
- base.localAvatar.book.pages[1].showPop = 1
- b1.show()
- b2.show()
- b3.show0
- b4.show()
- b5.show()
- b6.show()
- b7.hide()
- b8.show()
- var = 1
- def setText8():
- bk_text = "Member"
- textObject.setText(bk_text)
- def new():
- return True
- base.cr.isPaid = new
- base.cr.isParentPasswordSet = new
- b1.show()
- b2.show()
- b3.show0
- b4.show()
- b5.show()
- b6.show()
- b7.show()
- b8.hide()
- var = 1
- base.accept("escape", normal1, [])
- sw = "swim"
- b1 = DirectButton(text = (sw, sw, sw, sw), scale=.06, pos = (-.98,-0,-.95), command=setText1)
- si = "sit"
- b2 = DirectButton(text = (si, si, si, si), scale=.06, pos = (-.8,-0,-.95), command=setText2)
- ct = "catch"
- b3 = DirectButton(text = (ct, ct, ct, ct), scale=.06, pos = (-.6,-0,-.95), command=setText3)
- gr = "golf rotate"
- b4 = DirectButton(text = (gr, gr, gr, gr), scale=.06, pos = (-.28,-0,-.95), command=setText4)
- di = "die"
- b5 = DirectButton(text = (di, di, di, di), scale=.06, pos = (-0,-0,-.95), command=setText5b)
- rc = "r c"
- b6 = DirectButton(text = (rc, rc, rc, rc), scale=.06, pos = (.16,-0,-.95), command=setText6)
- rv = "river"
- b7 = DirectButton(text = (rv, rv, rv, rv), scale=.06, pos = (.35,-0,-.95), command=setText7)
- mb = "member"
- b8 = DirectButton(text = (mb, mb, mb, mb), scale=.06, pos = (.565,-0,-.95), command=setText8)
- #nametag color change
- from direct.actor.Actor import Actor
- from pandac.PandaModules import *
- from direct.task import Task
- from direct.showbase.ShowBase import ShowBase
- from direct.task import Task
- from direct.interval.IntervalGlobal import Sequence
- from pandac.PandaModules import *
- nametag3DLight = AmbientLight('alight')
- nametag3DLight.setColor(VBase4(.93,0,0,1))
- colorChange = render.attachNewNode(nametag3DLight)
- messenger.send('nametagAmbientLightChanged', [colorChange])
- #super flip
- from direct.interval.IntervalGlobal import *
- def start():
- base.localAvatar.setPos(7,-13,7)
- def anim():
- base.localAvatar.b_setAnimState(('jumpAirborne'))
- def intro():
- base.localAvatar.setHpr(0,0,90)
- def part2():
- base.localAvatar.setHpr(0,0,180)
- def part3():
- base.localAvatar.setHpr(0,0,270)
- def part4():
- base.localAvatar.setHpr(0,0,360)
- def onTime():
- seq = Sequence()
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.append(Func(anim))
- seq.append(Wait(0))
- seq.append(Func(start))
- seq.append(Wait(0))
- seq.append(Func(intro))
- seq.append(Wait(.1))
- seq.append(Func(part2))
- seq.append(Wait(.1))
- seq.append(Func(part3))
- seq.append(Wait(.1))
- seq.append(Func(part4))
- seq.append(Wait(.1))
- seq.start()
- onTime()
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