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  1. 2016-10-19 11:04:55.098 - Thread: 1 -> Log Started
  2. 2016-10-19 11:04:55.100 - Thread: 1 -> Timezone (local - UTC): 2h
  3. 2016-10-19 11:04:55.100 - Thread: 1 -> App Version: 0.3.1.87337
  4. 2016-10-19 11:04:55.100 - Thread: 1 -> Steam build: Always true
  5. 2016-10-19 11:04:55.100 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-10-19 11:04:55.100 - Thread: 1 -> Environment.ProcessorCount: 8
  7. 2016-10-19 11:04:55.100 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
  8. 2016-10-19 11:04:55.100 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
  9. 2016-10-19 11:04:55.100 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-10-19 11:04:55.100 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-10-19 11:04:55.100 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
  12. 2016-10-19 11:04:55.100 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
  13. 2016-10-19 11:04:55.100 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-10-19 11:04:55.100 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-10-19 11:04:55.100 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-10-19 11:04:55.100 - Thread: 1 -> Default Culture: de-DE
  17. 2016-10-19 11:04:55.100 - Thread: 1 -> Default UI Culture: de-DE
  18. 2016-10-19 11:04:55.101 - Thread: 1 -> IsAdmin: False
  19. 2016-10-19 11:04:55.106 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-10-19 11:04:55.109 - Thread: 1 -> Path: C:\Users\Soneira\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  21. 2016-10-19 11:04:55.135 - Thread: 1 -> MusicVolume: 1
  22. 2016-10-19 11:04:55.135 - Thread: 1 -> GameVolume: 1
  23. 2016-10-19 11:04:55.135 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2016-10-19 11:04:55.135 - Thread: 1 -> Language: 0
  25. 2016-10-19 11:04:55.135 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  26. 2016-10-19 11:04:55.135 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  27. 2016-10-19 11:04:55.135 - Thread: 1 -> MinimalHud: False
  28. 2016-10-19 11:04:55.135 - Thread: 1 -> CubeBuilderBuildingMode: 0
  29. 2016-10-19 11:04:55.135 - Thread: 1 -> ControlsHints: False
  30. 2016-10-19 11:04:55.135 - Thread: 1 -> RotationHints: False
  31. 2016-10-19 11:04:55.135 - Thread: 1 -> ShowCrosshair: True
  32. 2016-10-19 11:04:55.135 - Thread: 1 -> DisableHeadbob: False
  33. 2016-10-19 11:04:55.135 - Thread: 1 -> CompressSaveGames: False
  34. 2016-10-19 11:04:55.135 - Thread: 1 -> ShowPlayerNamesOnHud: True
  35. 2016-10-19 11:04:55.135 - Thread: 1 -> VideoAdapter: 0
  36. 2016-10-19 11:04:55.135 - Thread: 1 -> ScreenWidth: 1920
  37. 2016-10-19 11:04:55.135 - Thread: 1 -> ScreenHeight: 1080
  38. 2016-10-19 11:04:55.135 - Thread: 1 -> RefreshRate: 60000
  39. 2016-10-19 11:04:55.135 - Thread: 1 -> WindowMode: 2
  40. 2016-10-19 11:04:55.135 - Thread: 1 -> VerticalSync: True
  41. 2016-10-19 11:04:55.135 - Thread: 1 -> HardwareCursor: True
  42. 2016-10-19 11:04:55.135 - Thread: 1 -> RenderQuality: 0
  43. 2016-10-19 11:04:55.135 - Thread: 1 -> FieldOfView: 90
  44. 2016-10-19 11:04:55.135 - Thread: 1 -> RenderInterpolation: True
  45. 2016-10-19 11:04:55.135 - Thread: 1 -> HudWarnings: True
  46. 2016-10-19 11:04:55.135 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  47. 2016-10-19 11:04:55.135 - Thread: 1 -> NeedShowTutorialQuestion: False
  48. 2016-10-19 11:04:55.135 - Thread: 1 -> AntialiasingMode: 4
  49. 2016-10-19 11:04:55.135 - Thread: 1 -> TextureQuality: 2
  50. 2016-10-19 11:04:55.135 - Thread: 1 -> AnisotropicFiltering: 4
  51. 2016-10-19 11:04:55.135 - Thread: 1 -> FoliageDetails: 3
  52. 2016-10-19 11:04:55.135 - Thread: 1 -> NeedShowBattleTutorialQuestion: False
  53. 2016-10-19 11:04:55.135 - Thread: 1 -> VoiceChat: True
  54. 2016-10-19 11:04:55.135 - Thread: 1 -> FirstTimeRun: False
  55. 2016-10-19 11:04:55.135 - Thread: 1 -> GraphicsRenderer: DirectX 11
  56. 2016-10-19 11:04:55.135 - Thread: 1 -> Skin: Default
  57. 2016-10-19 11:04:55.137 - Thread: 1 -> MyConfig.Load() - END
  58. 2016-10-19 11:04:55.137 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  59. 2016-10-19 11:04:55.613 - Thread: 1 -> Steam.IsActive: True
  60. 2016-10-19 11:04:55.614 - Thread: 1 -> Steam.IsOnline: True
  61. 2016-10-19 11:04:55.614 - Thread: 1 -> Steam.OwnsGame: True
  62. 2016-10-19 11:04:55.614 - Thread: 1 -> Steam.UserId: 76561197965112639
  63. 2016-10-19 11:04:55.614 - Thread: 1 -> Steam.UserName: Vulpes
  64. 2016-10-19 11:04:55.614 - Thread: 1 -> Steam.Branch:
  65. 2016-10-19 11:04:55.614 - Thread: 1 -> Build date: 2016-10-18 09:41
  66. 2016-10-19 11:04:55.614 - Thread: 1 -> Build version: 0.1.6135.39053
  67. 2016-10-19 11:04:55.652 - Thread: 1 -> MySandboxGame.Constructor() - START
  68. 2016-10-19 11:04:55.653 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
  69. 2016-10-19 11:04:55.653 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content
  70. 2016-10-19 11:04:55.653 - Thread: 1 -> Found processor count: 8
  71. 2016-10-19 11:04:55.653 - Thread: 1 -> Using processor count: 8
  72. 2016-10-19 11:04:56.700 - Thread: 1 -> Info: Type metadata loaded in 1.0068986s.
  73. 2016-10-19 11:04:56.715 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  74. 2016-10-19 11:04:56.720 - Thread: 1 -> cc9f581ef8b378565df0fa83fe08adeb17c73fde - Scenarios.sbx
  75. 2016-10-19 11:04:56.909 - Thread: 1 -> Loading scenarios
  76. 2016-10-19 11:04:56.939 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  77. 2016-10-19 11:04:56.940 - Thread: 1 -> Preallocate - START
  78. 2016-10-19 11:04:56.943 - Thread: 1 -> MyMedievalBuildComponent - START
  79. 2016-10-19 11:04:56.943 - Thread: 1 -> MyMedievalBuildComponent - END
  80. 2016-10-19 11:04:56.943 - Thread: 1 -> MyContextMenu - START
  81. 2016-10-19 11:04:56.943 - Thread: 1 -> MyContextMenu - END
  82. 2016-10-19 11:04:56.943 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - START
  83. 2016-10-19 11:04:56.943 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - END
  84. 2016-10-19 11:04:56.943 - Thread: 1 -> MySyncFlora - START
  85. 2016-10-19 11:04:56.946 - Thread: 1 -> MySyncFlora - END
  86. 2016-10-19 11:04:56.946 - Thread: 1 -> MySyncUseObject - START
  87. 2016-10-19 11:04:56.947 - Thread: 1 -> MySyncUseObject - END
  88. 2016-10-19 11:04:56.947 - Thread: 1 -> MySyncWeather - START
  89. 2016-10-19 11:04:56.949 - Thread: 1 -> MySyncWeather - END
  90. 2016-10-19 11:04:56.949 - Thread: 1 -> MyEntities - START
  91. 2016-10-19 11:04:56.960 - Thread: 1 -> MyEntities - END
  92. 2016-10-19 11:04:56.960 - Thread: 1 -> MyObjectBuilder_Base - START
  93. 2016-10-19 11:04:56.960 - Thread: 1 -> MyObjectBuilder_Base - END
  94. 2016-10-19 11:04:56.960 - Thread: 1 -> MyTransparentGeometry - START
  95. 2016-10-19 11:04:56.992 - Thread: 1 -> MyTransparentGeometry - END
  96. 2016-10-19 11:04:56.992 - Thread: 1 -> MyCubeGridDeformationTables - START
  97. 2016-10-19 11:04:56.998 - Thread: 1 -> MyCubeGridDeformationTables - END
  98. 2016-10-19 11:04:56.998 - Thread: 1 -> MyMath - START
  99. 2016-10-19 11:04:56.998 - Thread: 1 -> MyMath - END
  100. 2016-10-19 11:04:56.998 - Thread: 1 -> MySimpleObjectDraw - START
  101. 2016-10-19 11:04:56.999 - Thread: 1 -> MySimpleObjectDraw - END
  102. 2016-10-19 11:04:57.010 - Thread: 1 -> MyDefinitionManager - START
  103. 2016-10-19 11:04:57.010 - Thread: 1 -> MyDefinitionManager - END
  104. 2016-10-19 11:04:57.010 - Thread: 1 -> MyCubeGridDefinitions - START
  105. 2016-10-19 11:04:57.043 - Thread: 1 -> MyCubeGridDefinitions - END
  106. 2016-10-19 11:04:57.043 - Thread: 1 -> MyAIActionsParser - START
  107. 2016-10-19 11:04:57.044 - Thread: 1 -> MyAIActionsParser - END
  108. 2016-10-19 11:04:57.044 - Thread: 1 -> MyMultiplayerBase - START
  109. 2016-10-19 11:04:57.044 - Thread: 1 -> MyMultiplayerBase - END
  110. 2016-10-19 11:04:57.044 - Thread: 1 -> MyMultiplayerServerBase - START
  111. 2016-10-19 11:04:57.044 - Thread: 1 -> MyMultiplayerServerBase - END
  112. 2016-10-19 11:04:57.044 - Thread: 1 -> MyDedicatedServerBase - START
  113. 2016-10-19 11:04:57.044 - Thread: 1 -> MyDedicatedServerBase - END
  114. 2016-10-19 11:04:57.044 - Thread: 1 -> MyDedicatedServerBattle - START
  115. 2016-10-19 11:04:57.044 - Thread: 1 -> MyDedicatedServerBattle - END
  116. 2016-10-19 11:04:57.044 - Thread: 1 -> MyMultiplayerLobbyClient - START
  117. 2016-10-19 11:04:57.044 - Thread: 1 -> MyMultiplayerLobbyClient - END
  118. 2016-10-19 11:04:57.044 - Thread: 1 -> MyServerDebugCommands - START
  119. 2016-10-19 11:04:57.048 - Thread: 1 -> MyServerDebugCommands - END
  120. 2016-10-19 11:04:57.048 - Thread: 1 -> MyMultiplayerClient - START
  121. 2016-10-19 11:04:57.048 - Thread: 1 -> MyMultiplayerClient - END
  122. 2016-10-19 11:04:57.048 - Thread: 1 -> MyMultiplayerLobby - START
  123. 2016-10-19 11:04:57.048 - Thread: 1 -> MyMultiplayerLobby - END
  124. 2016-10-19 11:04:57.048 - Thread: 1 -> MyDedicatedServer - START
  125. 2016-10-19 11:04:57.048 - Thread: 1 -> MyDedicatedServer - END
  126. 2016-10-19 11:04:57.048 - Thread: 1 -> MyAiTargetManager - START
  127. 2016-10-19 11:04:57.048 - Thread: 1 -> MyAiTargetManager - END
  128. 2016-10-19 11:04:57.048 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  129. 2016-10-19 11:04:57.048 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  130. 2016-10-19 11:04:57.048 - Thread: 1 -> MyChatHistory - START
  131. 2016-10-19 11:04:57.048 - Thread: 1 -> MyChatHistory - END
  132. 2016-10-19 11:04:57.048 - Thread: 1 -> MySyncDestructions - START
  133. 2016-10-19 11:04:57.048 - Thread: 1 -> MySyncDestructions - END
  134. 2016-10-19 11:04:57.048 - Thread: 1 -> MyGuiIngameScriptsPage - START
  135. 2016-10-19 11:04:57.057 - Thread: 1 -> MyGuiIngameScriptsPage - END
  136. 2016-10-19 11:04:57.057 - Thread: 1 -> MyGuiScreenAdminMenu - START
  137. 2016-10-19 11:04:57.057 - Thread: 1 -> MyGuiScreenAdminMenu - END
  138. 2016-10-19 11:04:57.057 - Thread: 1 -> MyCommandCharacter - START
  139. 2016-10-19 11:04:57.058 - Thread: 1 -> MyCommandCharacter - END
  140. 2016-10-19 11:04:57.058 - Thread: 1 -> MyCommandConsole - START
  141. 2016-10-19 11:04:57.059 - Thread: 1 -> MyCommandConsole - END
  142. 2016-10-19 11:04:57.059 - Thread: 1 -> MyCommandEntity - START
  143. 2016-10-19 11:04:57.060 - Thread: 1 -> MyCommandEntity - END
  144. 2016-10-19 11:04:57.060 - Thread: 1 -> MySyncScenario - START
  145. 2016-10-19 11:04:57.060 - Thread: 1 -> MySyncScenario - END
  146. 2016-10-19 11:04:57.060 - Thread: 1 -> MySyncEntity - START
  147. 2016-10-19 11:04:57.060 - Thread: 1 -> MySyncEntity - END
  148. 2016-10-19 11:04:57.060 - Thread: 1 -> Preallocate - END
  149. 2016-10-19 11:04:57.068 - Thread: 1 -> MySandboxGame.Constructor() - END
  150. 2016-10-19 11:04:57.070 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  151. 2016-10-19 11:04:57.071 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6135.39053, Culture=neutral, PublicKeyToken=null
  152. 2016-10-19 11:04:57.071 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6135.39053, Culture=neutral, PublicKeyToken=null
  153. 2016-10-19 11:04:57.071 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  154. 2016-10-19 11:04:57.071 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  155. 2016-10-19 11:04:57.071 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  156. 2016-10-19 11:04:57.074 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  157. 2016-10-19 11:04:57.103 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
  158. 2016-10-19 11:04:57.103 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7921
  159. 2016-10-19 11:04:57.103 - Thread: 1 -> Virtualized: False
  160. 2016-10-19 11:04:57.105 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
  161. 2016-10-19 11:04:57.107 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,123,258,368 bytes
  162. 2016-10-19 11:04:57.107 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  163. 2016-10-19 11:04:57.107 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,058,383,872 bytes
  164. 2016-10-19 11:04:57.107 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,582,516,736 bytes
  165. 2016-10-19 11:04:57.110 - Thread: 1 -> Drive C: | Capacity: 499,529,019,392 bytes | Free space: 190,051,278,848 bytes
  166. 2016-10-19 11:04:57.110 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 5,976,834,048 bytes
  167. 2016-10-19 11:04:57.110 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  168. 2016-10-19 11:04:57.110 - Thread: 1 -> MySandboxGame.Initialize() - START
  169. 2016-10-19 11:04:57.196 - Thread: 1 -> MyGuiGameControlsHelpers()
  170. 2016-10-19 11:04:57.288 - Thread: 1 -> HkGameName: MedievalEngineers Release
  171. 2016-10-19 11:04:57.294 - Thread: 1 -> MySandboxGame.LoadData() - START
  172. 2016-10-19 11:04:57.303 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  173. 2016-10-19 11:04:57.374 - Thread: 1 -> 645d91e1cabf5aeb22ff886c2084272ffb266e91 - Audio.sbc
  174. 2016-10-19 11:04:57.422 - Thread: 23 -> WMI {
  175. 2016-10-19 11:04:57.427 - Thread: 1 -> 581b4d2dfcc8daf0abddce4f314f022c77b789b0 - ShadowTextureSets.sbc
  176. 2016-10-19 11:04:57.432 - Thread: 1 -> b0ed12bcba13c288b8cea7297f991f7dc5a989cb - Skins.sbc
  177. 2016-10-19 11:04:57.506 - Thread: 1 -> Loading sound definitions
  178. 2016-10-19 11:04:57.510 - Thread: 1 -> Loading shadow textures definitions
  179. 2016-10-19 11:04:57.511 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  180. 2016-10-19 11:04:57.554 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  181. 2016-10-19 11:04:57.564 - Thread: 1 -> MyAudio.LoadData - START
  182. 2016-10-19 11:04:57.620 - Thread: 23 -> {
  183. 2016-10-19 11:04:57.620 - Thread: 23 -> Caption = NVIDIA GeForce GTX 970
  184. 2016-10-19 11:04:57.620 - Thread: 23 -> AdapterRam = 4293918720
  185. 2016-10-19 11:04:57.620 - Thread: 23 -> DriverVersion = 21.21.13.7290
  186. 2016-10-19 11:04:57.620 - Thread: 23 -> DriverDate = 20160916000000.000000-000
  187. 2016-10-19 11:04:57.621 - Thread: 23 -> Description = NVIDIA GeForce GTX 970
  188. 2016-10-19 11:04:57.621 - Thread: 23 -> DeviceID = VideoController1
  189. 2016-10-19 11:04:57.621 - Thread: 23 -> Name = NVIDIA GeForce GTX 970
  190. 2016-10-19 11:04:57.621 - Thread: 23 -> VideoProcessor = GeForce GTX 970
  191. 2016-10-19 11:04:57.621 - Thread: 23 -> VideoArchitecture = 5
  192. 2016-10-19 11:04:57.621 - Thread: 23 -> PNPDeviceID = PCI\VEN_10DE&DEV_13C2&SUBSYS_31601462&REV_A1\4&2AB40BF7&0&0008
  193. 2016-10-19 11:04:57.621 - Thread: 23 -> InstalledDisplayDrivers = C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvwgf2um
  194. 2016-10-19 11:04:57.621 - Thread: 23 -> }
  195. 2016-10-19 11:04:57.621 - Thread: 23 -> }
  196. 2016-10-19 11:04:57.621 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Kopfhörer (Logitech F540 Headset) - Channel #: 2
  197. 2016-10-19 11:04:57.894 - Thread: 1 -> MyAudio.LoadData - END
  198. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudColorBlock'
  199. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocInventoryFull'
  200. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocMeteorInbound'
  201. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocHealthLow'
  202. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocHealthCritical'
  203. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'None'
  204. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocEnergyLow'
  205. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelLow'
  206. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelLow'
  207. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocEnergyCrit'
  208. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelCrit'
  209. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelCrit'
  210. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocEnergyNo'
  211. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelNo'
  212. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelNo'
  213. 2016-10-19 11:04:57.903 - Thread: 1 -> Could not find any sound for 'HudPlaceItem'
  214. 2016-10-19 11:04:57.904 - Thread: 1 -> MyGuiManager()
  215. 2016-10-19 11:04:57.984 - Thread: 1 -> MyScreenManager()
  216. 2016-10-19 11:04:58.016 - Thread: 1 -> MyConfig.Save() - START
  217. 2016-10-19 11:04:58.017 - Thread: 1 -> Path: C:\Users\Soneira\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  218. 2016-10-19 11:04:58.035 - Thread: 1 -> MyConfig.Save() - END
  219. 2016-10-19 11:04:58.037 - Thread: 1 -> MyGuiManager.LoadContent() - START
  220. 2016-10-19 11:04:59.453 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  221. 2016-10-19 11:04:59.454 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  222. 2016-10-19 11:05:00.284 - Thread: 1 -> MyGuiManager.LoadContent() - START
  223. 2016-10-19 11:05:00.285 - Thread: 1 -> MyGuiManager.LoadContent() - END
  224. 2016-10-19 11:05:00.285 - Thread: 1 -> MyGuiManager.LoadContent() - END
  225. 2016-10-19 11:05:00.406 - Thread: 1 -> MySandboxGame.LoadData() - END
  226. 2016-10-19 11:05:01.123 - Thread: 1 -> MySandboxGame.Initialize() - END
  227. 2016-10-19 11:05:01.126 - Thread: 1 -> Timer Frequency: 3515634
  228. 2016-10-19 11:05:01.126 - Thread: 1 -> Ticks per frame: 58839
  229. 2016-10-19 11:05:10.269 - Thread: 6 -> Loading available saves - START
  230. 2016-10-19 11:05:10.270 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Soneira\AppData\Roaming\MedievalEngineers\Saves\76561197965112639'
  231. 2016-10-19 11:05:10.566 - Thread: 6 -> Loading available saves - END
  232. 2016-10-19 11:05:10.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  233. 2016-10-19 11:05:10.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  234. 2016-10-19 11:05:16.091 - Thread: 1 -> LoadSession() - Start
  235. 2016-10-19 11:05:16.092 - Thread: 1 -> C:\Users\Soneira\AppData\Roaming\MedievalEngineers\Saves\76561197965112639\Medieval Earth 2016-10-19 1046
  236. 2016-10-19 11:05:16.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  237. 2016-10-19 11:05:16.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  238. 2016-10-19 11:05:16.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  239. 2016-10-19 11:05:16.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  240. 2016-10-19 11:05:16.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  241. 2016-10-19 11:05:16.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  242. 2016-10-19 11:05:16.488 - Thread: 1 -> LoadSession() - End
  243. 2016-10-19 11:05:16.489 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  244. 2016-10-19 11:05:16.489 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  245. 2016-10-19 11:05:16.707 - Thread: 1 -> RunLoadingAction - START
  246. 2016-10-19 11:05:16.708 - Thread: 1 -> Loading session: C:\Users\Soneira\AppData\Roaming\MedievalEngineers\Saves\76561197965112639\Medieval Earth 2016-10-19 1046
  247. 2016-10-19 11:05:17.960 - Thread: 1 -> GC Memory: 448,260,120 B
  248. 2016-10-19 11:05:17.965 - Thread: 1 -> Process Memory: 1,118,838,784 B
  249. 2016-10-19 11:05:18.546 - Thread: 1 -> MyScriptManager.LoadData() - START
  250. 2016-10-19 11:05:20.707 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  251. 2016-10-19 11:05:20.707 - Thread: 1 -> MyScriptManager.LoadData() - END
  252. 2016-10-19 11:05:20.711 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  253. 2016-10-19 11:05:20.713 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  254. 2016-10-19 11:05:20.714 - Thread: 1 -> cc9f581ef8b378565df0fa83fe08adeb17c73fde - Scenarios.sbx
  255. 2016-10-19 11:05:20.724 - Thread: 1 -> Loading scenarios
  256. 2016-10-19 11:05:20.724 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  257. 2016-10-19 11:05:20.729 - Thread: 1 -> ba81a620243f55777f740ba41531a90e9bf5da01 - AiCommands.sbc
  258. 2016-10-19 11:05:20.733 - Thread: 1 -> 85537249ad75829567e6f26252326a71daaec037 - AmmoMagazines.sbc
  259. 2016-10-19 11:05:20.741 - Thread: 1 -> 1b4940251abb6e4a922f7f4e52c21634812e9d5c - Ammos.sbc
  260. 2016-10-19 11:05:20.748 - Thread: 1 -> e8136912d340f0d462c8368adb41abdea5f3f487 - AreaHighlight.sbc
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  262. 2016-10-19 11:05:20.768 - Thread: 1 -> e82677951d2a765dbe66f2c50ffbc792a784bebd - Audio.sbc
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  264. 2016-10-19 11:05:20.810 - Thread: 1 -> 5ee79710ec6237567e733eb5aac6bca462e7036a - Banners.sbc
  265. 2016-10-19 11:05:20.816 - Thread: 1 -> d00410058339cb13fbada39a794173696fbd51ed - Battles.sbc
  266. 2016-10-19 11:05:20.835 - Thread: 1 -> 22f9c045aeba60ab7681ef3915c9543589b32bcf - BlockCategories.sbc
  267. 2016-10-19 11:05:20.842 - Thread: 1 -> 6a8b69ab554b64f9e44cd07d2642f8d5d69213c5 - BlockPositions.sbc
  268. 2016-10-19 11:05:20.846 - Thread: 1 -> 404d698c2fe6ac3ca19f425d94325f9277c760d7 - BlueprintClasses.sbc
  269. 2016-10-19 11:05:20.854 - Thread: 1 -> 96a1a1e2675203935d5f78b46fd05a778fa03b48 - Blueprints.sbc
  270. 2016-10-19 11:05:20.891 - Thread: 1 -> f3bb69e89a41f9a80dc8437706f340d7a7d013ea - Bushes.sbc
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  273. 2016-10-19 11:05:20.924 - Thread: 1 -> ad105323c272ca312771ffefe139f543a007460e - Configuration.sbc
  274. 2016-10-19 11:05:20.931 - Thread: 1 -> 5394d92b981f2aff19b64549db93b017ffd87dc3 - Consumables.sbc
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  276. 2016-10-19 11:05:20.966 - Thread: 1 -> 44a80a3d047ed668f6d621c349ea24690a6e0c8f - CubeBlocks_Battlements.sbc
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  278. 2016-10-19 11:05:21.017 - Thread: 1 -> c5cc28e181ffd712d929b4376530fabcbb7ced10 - CubeBlocks_Doors.sbc
  279. 2016-10-19 11:05:21.055 - Thread: 1 -> 181263cf45264084fb5b3af478e0ebd4b7d7001f - CubeBlocks_Experimental.sbc
  280. 2016-10-19 11:05:21.344 - Thread: 1 -> 93272488f9026ea74a5968a3e08d88479786eb8a - CubeBlocks_GeneratedBlocks.sbc
  281. 2016-10-19 11:05:21.371 - Thread: 1 -> 795779c83590cbec28a1b16f22023a49e2f2337c - CubeBlocks_GeneratedBlocksOld.sbc
  282. 2016-10-19 11:05:21.383 - Thread: 1 -> b8c20c1803c51c569594cde8cdace4680b034f55 - CubeBlocks_Interactable.sbc
  283. 2016-10-19 11:05:21.442 - Thread: 1 -> 2a3941768137ecaf5ca14758fb5cef9da89db424 - CubeBlocks_MechanicalBlocks.sbc
  284. 2016-10-19 11:05:21.449 - Thread: 1 -> 56fb5e6413165aaa715ca83de8e23a925980ea9c - CubeBlocks_Platforms.sbc
  285. 2016-10-19 11:05:21.455 - Thread: 1 -> c237fa464fb567b98565b868fd41d84bd119dc82 - CubeBlocks_Props.sbc
  286. 2016-10-19 11:05:21.467 - Thread: 1 -> 4a54a8923a76d46e99180b37a4eb8e6b6bd26b65 - CubeBlocks_Roofs.sbc
  287. 2016-10-19 11:05:21.478 - Thread: 1 -> f332c9465546f68b684c26e670009c5fe18b1711 - CubeBlocks_Small.sbc
  288. 2016-10-19 11:05:21.511 - Thread: 1 -> c764f27adcc9c61d83cef03d711961b9ef53497c - CubeBlocks_Special.sbc
  289. 2016-10-19 11:05:21.512 - Thread: 1 -> ef10b769042dd6418f9eeac16496cdc332eabf61 - CubeBlocks_StoneBlocks.sbc
  290. 2016-10-19 11:05:21.527 - Thread: 1 -> 37f9b79851f88e602b1d8c6196de847ca81faad2 - CubeBlocks_StoneWalls.sbc
  291. 2016-10-19 11:05:21.540 - Thread: 1 -> 40f97e5ad63b5979b5b24b78f2a6fdc282252856 - CubeBlocks_WoodenFloors.sbc
  292. 2016-10-19 11:05:21.546 - Thread: 1 -> a4080933d92612db06daf9970175fedf01ac8554 - CubeBlocks_WoodenWalls.sbc
  293. 2016-10-19 11:05:21.549 - Thread: 1 -> a8801a4f471a9a5c35ef9387313db7d17fb5a58f - Curves.sbc
  294. 2016-10-19 11:05:21.555 - Thread: 1 -> 1b8e91c86e0054b26f47c6bea3a68ede98a2408b - Cutting.sbc
  295. 2016-10-19 11:05:21.572 - Thread: 1 -> 4698cfdc03886263f07288e221996d747e85cbe9 - DebrisModels.sbc
  296. 2016-10-19 11:05:21.580 - Thread: 1 -> 2a01ea6345f2a9893b79093e3603e4d41366de45 - Decals.sbc
  297. 2016-10-19 11:05:21.587 - Thread: 1 -> 493f22b06363168e249af67d0dfd9f36737c751e - Decay.sbc
  298. 2016-10-19 11:05:21.591 - Thread: 1 -> fdb7b11492ec9f1c7967eb316f811cb3961cbf02 - Destruction.sbc
  299. 2016-10-19 11:05:21.596 - Thread: 1 -> 8185c8df8ed89c83697e8808cd702cb6a7190efe - Edges.sbc
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  302. 2016-10-19 11:05:21.712 - Thread: 1 -> 9a0bc0f19e3e6c81da18a96bc9413f7191337bdf - Environment.sbc
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  304. 2016-10-19 11:05:21.768 - Thread: 1 -> 726840538f293ff542eb3a8c0625e7da8cd596d2 - Equivalency.sbc
  305. 2016-10-19 11:05:21.772 - Thread: 1 -> 29eea8a07ced9fdfe3f1ac00ec6f839e9cd3d062 - Factions.sbc
  306. 2016-10-19 11:05:21.776 - Thread: 1 -> 6bfb80bfe09d16463da59cedca763c38d86d7dce - FastTravel.sbc
  307. 2016-10-19 11:05:21.797 - Thread: 1 -> 78d1b048d9bc9bb4490bb541834e7bfa611f074b - Flora.sbc
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  309. 2016-10-19 11:05:21.815 - Thread: 1 -> 70714d20356bb74dda7cf2a5398ff7bf2a90b488 - HandItems.sbc
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  312. 2016-10-19 11:05:21.841 - Thread: 1 -> 42207e5f1cf2c9764f9830f0d37b9c9f7587abce - MultiBlocks.sbc
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  319. 2016-10-19 11:05:22.109 - Thread: 1 -> 8368e8967b19f2a1e9b0670cdf1d42cbd124a675 - PlanetGeneratorDefinitions.sbc
  320. 2016-10-19 11:05:22.136 - Thread: 1 -> cb4f76036d51946343e11e06aea2f546b98a9110 - PrefabThrower.sbc
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  322. 2016-10-19 11:05:22.158 - Thread: 1 -> 3ecd4c3348ab5b2d759e34bfd21e97719ebf4df5 - ResourceDistributionGroups.sbc
  323. 2016-10-19 11:05:22.161 - Thread: 1 -> 5ab7565d0a5dad1552233f927ac8cf9e88be9de3 - RespawnShips.sbc
  324. 2016-10-19 11:05:22.164 - Thread: 1 -> 5beb820412431bd3a24303dff01f2143fc4a2d07 - RopeTypes.sbc
  325. 2016-10-19 11:05:22.168 - Thread: 1 -> 67ad5ec824349bc82b6145fce1d4044070dbca26 - ShadowTextureSets.sbc
  326. 2016-10-19 11:05:22.169 - Thread: 1 -> 572fd733f69606fee734f00f106edde78f83889e - Stats.sbc
  327. 2016-10-19 11:05:22.173 - Thread: 1 -> cebd3d50fa6677191c6b7fac929807906d2ce9f8 - Test.sbc
  328. 2016-10-19 11:05:22.174 - Thread: 1 -> c6b60099e781d200da5c2862d37995bb6ca347ea - Tools.sbc
  329. 2016-10-19 11:05:22.193 - Thread: 1 -> a7bffc4be450276bd2b0de949157493c1798dd43 - TransparentMaterials.sbc
  330. 2016-10-19 11:05:22.225 - Thread: 1 -> e6b03e68a5cb85acbb979fd69be34c3c95d70575 - Trees.sbc
  331. 2016-10-19 11:05:22.232 - Thread: 1 -> 514f0bdf731cd64d61bd8d68914a8bddfae28766 - TreesMedium.sbc
  332. 2016-10-19 11:05:22.234 - Thread: 1 -> 3c244e99c01d0847e9b22b1cbd7ec029442eeedd - VoxelHands.sbc
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  335. 2016-10-19 11:05:22.256 - Thread: 1 -> 4d1757c2a41532e4d69e3e308a6c3fc22d8f9f09 - Weapons.sbc
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  399. 2016-10-19 11:05:22.902 - Thread: 1 -> 96e09d2d828083a304e70bf76a86365dc7045a0c - ControllerDefinitions.sbc
  400. 2016-10-19 11:05:23.014 - Thread: 1 -> 7e16c2bcc45b9bdb17f4629124502b0c751a5a77 - Skins.sbc
  401. 2016-10-19 11:05:23.017 - Thread: 1 -> e9cf0b2899d7d86ebece6351eb9fb6ef082d1860 - CutTree.sbc
  402. 2016-10-19 11:05:23.018 - Thread: 1 -> 650acd10035897c80d7e9ec88ea743a3ece52cd4 - LargeProjectilePrefab.sbc
  403. 2016-10-19 11:05:23.018 - Thread: 1 -> fbc0a2af9ea9fcdef60e0685d6ea3e5221125f76 - MediumProjectilePrefab.sbc
  404. 2016-10-19 11:05:23.019 - Thread: 1 -> 86b4076d4f6717c697f7fe84eafa8fb05f9efef4 - MinedStone.sbc
  405. 2016-10-19 11:05:23.019 - Thread: 1 -> 9b957df18faa9de08a9ddbe97458433bc31732e7 - NewLargeDynamicPrefab.sbc
  406. 2016-10-19 11:05:23.019 - Thread: 1 -> 54612c24b866b2cc17df035e8a78fee394c52f99 - NewLargeStaticPrefab.sbc
  407. 2016-10-19 11:05:23.019 - Thread: 1 -> ae34cdb538c6ab4708458242be7d6ad64069d870 - NewSmallDynamicPrefab.sbc
  408. 2016-10-19 11:05:23.020 - Thread: 1 -> 20d0e26f7e6067fae7e792e9a3ee67a49c684964 - NewSmallStaticPrefab.sbc
  409. 2016-10-19 11:05:23.020 - Thread: 1 -> b5e5d1bd7a90efa0dbad015a82e6aed899390a16 - RespawnCart.sbc
  410. 2016-10-19 11:05:23.021 - Thread: 1 -> 3a867512789bf7566540dba3e52b95a3d325c48f - Statue.sbc
  411. 2016-10-19 11:05:23.021 - Thread: 1 -> 4a14501c04f4afab1b310650daa0d5dc878fef6a - MapDefinition.sbc
  412. 2016-10-19 11:05:23.092 - Thread: 1 -> Loading bot commands
  413. 2016-10-19 11:05:23.093 - Thread: 1 -> Loading ammo magazines
  414. 2016-10-19 11:05:23.095 - Thread: 1 -> Loading ammo definitions
  415. 2016-10-19 11:05:23.096 - Thread: 1 -> Loading area definitions
  416. 2016-10-19 11:05:23.097 - Thread: 1 -> Loading sound definitions
  417. 2016-10-19 11:05:23.097 - Thread: 1 -> Loading battle definition
  418. 2016-10-19 11:05:23.098 - Thread: 1 -> Loading category classes
  419. 2016-10-19 11:05:23.098 - Thread: 1 -> Loading block positions
  420. 2016-10-19 11:05:23.101 - Thread: 1 -> Loading blueprint classes
  421. 2016-10-19 11:05:23.103 - Thread: 1 -> Loading blueprint class entries
  422. 2016-10-19 11:05:23.103 - Thread: 1 -> Loading blueprints
  423. 2016-10-19 11:05:23.105 - Thread: 1 -> Loading components
  424. 2016-10-19 11:05:23.106 - Thread: 1 -> Loading component group definitions
  425. 2016-10-19 11:05:23.106 - Thread: 1 -> Loading component substitution definitions
  426. 2016-10-19 11:05:23.107 - Thread: 1 -> Loading component block definitions
  427. 2016-10-19 11:05:23.107 - Thread: 1 -> Loading compound block template definitions
  428. 2016-10-19 11:05:23.109 - Thread: 1 -> Loading configuration
  429. 2016-10-19 11:05:23.110 - Thread: 1 -> Loading physical items
  430. 2016-10-19 11:05:23.113 - Thread: 1 -> Loading container types
  431. 2016-10-19 11:05:23.114 - Thread: 1 -> Loading curve definitions
  432. 2016-10-19 11:05:23.117 - Thread: 1 -> Loading cutting definitions
  433. 2016-10-19 11:05:23.119 - Thread: 1 -> Loading debris
  434. 2016-10-19 11:05:23.119 - Thread: 1 -> Loading decal global definitions
  435. 2016-10-19 11:05:23.120 - Thread: 1 -> Loading decal definitions
  436. 2016-10-19 11:05:23.122 - Thread: 1 -> Loading scripted groups
  437. 2016-10-19 11:05:23.123 - Thread: 1 -> Loading destruction definition
  438. 2016-10-19 11:05:23.124 - Thread: 1 -> Loading edges
  439. 2016-10-19 11:05:23.125 - Thread: 1 -> Loading environment items entries
  440. 2016-10-19 11:05:23.125 - Thread: 1 -> Loading environment groups
  441. 2016-10-19 11:05:23.125 - Thread: 1 -> Loading factions
  442. 2016-10-19 11:05:23.126 - Thread: 1 -> Loading event definitions
  443. 2016-10-19 11:05:23.134 - Thread: 1 -> Loading multi cube block definitions
  444. 2016-10-19 11:05:23.135 - Thread: 1 -> Loading character names
  445. 2016-10-19 11:05:23.135 - Thread: 1 -> Loading navigation definitions
  446. 2016-10-19 11:05:23.169 - Thread: 1 -> Loading physical items
  447. 2016-10-19 11:05:23.170 - Thread: 1 -> Loading physical material properties
  448. 2016-10-19 11:05:23.174 - Thread: 1 -> Loading resource distribution groups
  449. 2016-10-19 11:05:23.174 - Thread: 1 -> Loading Rope type definitions
  450. 2016-10-19 11:05:23.175 - Thread: 1 -> Loading shadow textures definitions
  451. 2016-10-19 11:05:23.175 - Thread: 1 -> Loading stat definitions
  452. 2016-10-19 11:05:23.175 - Thread: 1 -> Loading physical items
  453. 2016-10-19 11:05:23.178 - Thread: 1 -> Loading transparent material properties
  454. 2016-10-19 11:05:23.180 - Thread: 1 -> Loading voxel map storage definitions
  455. 2016-10-19 11:05:23.181 - Thread: 1 -> Loading behaviors
  456. 2016-10-19 11:05:23.181 - Thread: 1 -> Loading agent definitions
  457. 2016-10-19 11:05:23.183 - Thread: 1 -> Loading character definitions
  458. 2016-10-19 11:05:23.197 - Thread: 1 -> Loading behaviors
  459. 2016-10-19 11:05:23.197 - Thread: 1 -> Loading animations
  460. 2016-10-19 11:05:23.198 - Thread: 1 -> Loading agent definitions
  461. 2016-10-19 11:05:23.198 - Thread: 1 -> Loading character definitions
  462. 2016-10-19 11:05:23.198 - Thread: 1 -> Loading behaviors
  463. 2016-10-19 11:05:23.199 - Thread: 1 -> Loading animations
  464. 2016-10-19 11:05:23.199 - Thread: 1 -> Loading agent definitions
  465. 2016-10-19 11:05:23.199 - Thread: 1 -> Loading character definitions
  466. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading behaviors
  467. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading agent definitions
  468. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading behaviors
  469. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading agent definitions
  470. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading behaviors
  471. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading agent definitions
  472. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading animations
  473. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading agent definitions
  474. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading character definitions
  475. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading character definitions
  476. 2016-10-19 11:05:23.201 - Thread: 1 -> Loading character definitions
  477. 2016-10-19 11:05:23.201 - Thread: 1 -> Audio effects definitions
  478. 2016-10-19 11:05:23.205 - Thread: 1 -> Loading environment item definitions
  479. 2016-10-19 11:05:23.209 - Thread: 1 -> Loading scripted groups map
  480. 2016-10-19 11:05:23.211 - Thread: 1 -> Loading environment items definitions
  481. 2016-10-19 11:05:23.212 - Thread: 1 -> Loading flora elements definitions
  482. 2016-10-19 11:05:23.214 - Thread: 1 -> Loading physical material properties
  483. 2016-10-19 11:05:23.218 - Thread: 1 -> Could not find any sound for 'PlayCrouchWood'
  484. 2016-10-19 11:05:23.218 - Thread: 1 -> Loading particle effect definitions
  485. 2016-10-19 11:05:23.296 - Thread: 1 -> Loading environment item definitions
  486. 2016-10-19 11:05:23.296 - Thread: 1 -> Loading environment item definitions
  487. 2016-10-19 11:05:23.296 - Thread: 1 -> Loading weapon definitions
  488. 2016-10-19 11:05:23.301 - Thread: 1 -> Loading cube blocks
  489. 2016-10-19 11:05:23.323 - Thread: 1 -> Created block definitions
  490. 2016-10-19 11:05:23.336 - Thread: 1 -> Loading cube blocks
  491. 2016-10-19 11:05:23.338 - Thread: 1 -> Created block definitions
  492. 2016-10-19 11:05:23.338 - Thread: 1 -> Loading cube blocks
  493. 2016-10-19 11:05:23.339 - Thread: 1 -> Created block definitions
  494. 2016-10-19 11:05:23.340 - Thread: 1 -> Loading cube blocks
  495. 2016-10-19 11:05:23.364 - Thread: 1 -> Created block definitions
  496. 2016-10-19 11:05:23.364 - Thread: 1 -> Loading cube blocks
  497. 2016-10-19 11:05:23.366 - Thread: 1 -> Created block definitions
  498. 2016-10-19 11:05:23.366 - Thread: 1 -> Loading cube blocks
  499. 2016-10-19 11:05:23.367 - Thread: 1 -> Created block definitions
  500. 2016-10-19 11:05:23.367 - Thread: 1 -> Loading cube blocks
  501. 2016-10-19 11:05:23.368 - Thread: 1 -> Created block definitions
  502. 2016-10-19 11:05:23.369 - Thread: 1 -> Loading cube blocks
  503. 2016-10-19 11:05:23.370 - Thread: 1 -> Created block definitions
  504. 2016-10-19 11:05:23.371 - Thread: 1 -> Loading cube blocks
  505. 2016-10-19 11:05:23.371 - Thread: 1 -> Created block definitions
  506. 2016-10-19 11:05:23.371 - Thread: 1 -> Loading cube blocks
  507. 2016-10-19 11:05:23.372 - Thread: 1 -> Created block definitions
  508. 2016-10-19 11:05:23.373 - Thread: 1 -> Loading cube blocks
  509. 2016-10-19 11:05:23.374 - Thread: 1 -> Created block definitions
  510. 2016-10-19 11:05:23.374 - Thread: 1 -> Loading cube blocks
  511. 2016-10-19 11:05:23.377 - Thread: 1 -> Created block definitions
  512. 2016-10-19 11:05:23.377 - Thread: 1 -> Loading cube blocks
  513. 2016-10-19 11:05:23.377 - Thread: 1 -> Created block definitions
  514. 2016-10-19 11:05:23.378 - Thread: 1 -> Loading cube blocks
  515. 2016-10-19 11:05:23.379 - Thread: 1 -> Created block definitions
  516. 2016-10-19 11:05:23.380 - Thread: 1 -> Loading cube blocks
  517. 2016-10-19 11:05:23.386 - Thread: 1 -> Created block definitions
  518. 2016-10-19 11:05:23.387 - Thread: 1 -> Loading cube blocks
  519. 2016-10-19 11:05:23.387 - Thread: 1 -> Created block definitions
  520. 2016-10-19 11:05:23.388 - Thread: 1 -> Loading cube blocks
  521. 2016-10-19 11:05:23.388 - Thread: 1 -> Created block definitions
  522. 2016-10-19 11:05:23.397 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
  523. 2016-10-19 11:05:23.398 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
  524. 2016-10-19 11:05:23.398 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
  525. 2016-10-19 11:05:23.398 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
  526. 2016-10-19 11:05:23.398 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
  527. 2016-10-19 11:05:23.398 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
  528. 2016-10-19 11:05:23.398 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
  529. 2016-10-19 11:05:23.398 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
  530. 2016-10-19 11:05:23.398 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
  531. 2016-10-19 11:05:23.398 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
  532. 2016-10-19 11:05:23.399 - Thread: 1 -> Loading respawn ships
  533. 2016-10-19 11:05:23.400 - Thread: 1 -> List of used mods (0) - START
  534. 2016-10-19 11:05:23.401 - Thread: 1 -> List of used mods - END
  535. 2016-10-19 11:05:23.428 - Thread: 1 -> MyAudio.UnloadData - START
  536. 2016-10-19 11:05:23.451 - Thread: 1 -> MyAudio.UnloadData - END
  537. 2016-10-19 11:05:23.451 - Thread: 1 -> MyAudio.LoadData - START
  538. 2016-10-19 11:05:23.470 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Kopfhörer (Logitech F540 Headset) - Channel #: 2
  539. 2016-10-19 11:05:23.650 - Thread: 1 -> MyAudio.LoadData - END
  540. 2016-10-19 11:05:23.797 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  541. 2016-10-19 11:05:23.801 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  542. 2016-10-19 11:05:23.808 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6135.39043, Culture=neutral, PublicKeyToken=null
  543. 2016-10-19 11:05:23.809 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  544. 2016-10-19 11:05:23.809 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  545. 2016-10-19 11:05:23.809 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  546. 2016-10-19 11:05:23.845 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6135.39053, Culture=neutral, PublicKeyToken=null
  547. 2016-10-19 11:05:23.930 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  548. 2016-10-19 11:05:23.948 - Thread: 36 -> External debugger: listening...
  549. 2016-10-19 11:05:24.597 - Thread: 1 -> MyLights.LoadData() - START
  550. 2016-10-19 11:05:24.601 - Thread: 1 -> MyLights.LoadData() - END
  551. 2016-10-19 11:05:24.762 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Soneira\AppData\Roaming\MedievalEngineers\Saves\76561197965112639\Medieval Earth 2016-10-19 1046\EarthLike-1656336637r5000-0-0-1-2-0-0-2-0-0-1-0-1-0-0-0-0-0-0-1-0-0-1-0-0.vx2'
  552. 2016-10-19 11:05:26.510 - Thread: 1 -> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  553. 2016-10-19 11:05:31.358 - Thread: 1 -> Models\Cubes\Small\Welder.mwm does not have destruction data
  554. 2016-10-19 11:05:31.369 - Thread: 1 -> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  555. 2016-10-19 11:05:33.472 - Thread: 1 -> Checkpoint.CameraAttachedTo: 108173572197831558
  556. 2016-10-19 11:05:33.613 - Thread: 1 -> MySession.Static.LogSettings - START
  557. 2016-10-19 11:05:33.613 - Thread: 1 -> Name = Medieval Earth 2016-10-19 10:46
  558. 2016-10-19 11:05:33.613 - Thread: 1 -> Description =
  559. 2016-10-19 11:05:33.613 - Thread: 1 -> GameDateTime = 01/01/2081 00:10:44
  560. 2016-10-19 11:05:33.613 - Thread: 1 -> Password =
  561. 2016-10-19 11:05:33.613 - Thread: 1 -> CurrentPath = C:\Users\Soneira\AppData\Roaming\MedievalEngineers\Saves\76561197965112639\Medieval Earth 2016-10-19 1046
  562. 2016-10-19 11:05:33.613 - Thread: 1 -> WorkshopId =
  563. 2016-10-19 11:05:33.613 - Thread: 1 -> CameraController = Medieval_female
  564. 2016-10-19 11:05:33.613 - Thread: 1 -> ThumbPath = C:\Users\Soneira\AppData\Roaming\MedievalEngineers\Saves\76561197965112639\Medieval Earth 2016-10-19 1046\thumb.jpg
  565. 2016-10-19 11:05:33.615 - Thread: 1 -> Settings:
  566. 2016-10-19 11:05:33.616 - Thread: 1 -> GameMode = Survival
  567. 2016-10-19 11:05:33.616 - Thread: 1 -> MaxPlayers = 4
  568. 2016-10-19 11:05:33.616 - Thread: 1 -> OnlineMode = PRIVATE
  569. 2016-10-19 11:05:33.616 - Thread: 1 -> AutoHealing = True
  570. 2016-10-19 11:05:33.616 - Thread: 1 -> WeaponsEnabled = True
  571. 2016-10-19 11:05:33.616 - Thread: 1 -> ThrusterDamage = True
  572. 2016-10-19 11:05:33.616 - Thread: 1 -> EnableSpectator = True
  573. 2016-10-19 11:05:33.616 - Thread: 1 -> EnableCopyPaste = True
  574. 2016-10-19 11:05:33.616 - Thread: 1 -> MaxFloatingObjects = 56
  575. 2016-10-19 11:05:33.616 - Thread: 1 -> MaxGridSize = 5000
  576. 2016-10-19 11:05:33.616 - Thread: 1 -> MaxBlocksPerPlayer = 10000
  577. 2016-10-19 11:05:33.616 - Thread: 1 -> CargoShipsEnabled = True
  578. 2016-10-19 11:05:33.616 - Thread: 1 -> EnvironmentHostility = NORMAL
  579. 2016-10-19 11:05:33.616 - Thread: 1 -> ShowPlayerNamesOnHud = True
  580. 2016-10-19 11:05:33.616 - Thread: 1 -> InventorySizeMultiplier = 2
  581. 2016-10-19 11:05:33.616 - Thread: 1 -> RefinerySpeedMultiplier = 3
  582. 2016-10-19 11:05:33.616 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  583. 2016-10-19 11:05:33.616 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  584. 2016-10-19 11:05:33.616 - Thread: 1 -> WelderSpeedMultiplier = 2
  585. 2016-10-19 11:05:33.616 - Thread: 1 -> GrinderSpeedMultiplier = 2
  586. 2016-10-19 11:05:33.616 - Thread: 1 -> ClientCanSave = False
  587. 2016-10-19 11:05:33.616 - Thread: 1 -> HackSpeedMultiplier = 0.33
  588. 2016-10-19 11:05:33.616 - Thread: 1 -> PermanentDeath = False
  589. 2016-10-19 11:05:33.616 - Thread: 1 -> DestructibleBlocks = True
  590. 2016-10-19 11:05:33.616 - Thread: 1 -> EnableScripts = True
  591. 2016-10-19 11:05:33.616 - Thread: 1 -> AutoSaveInMinutes = 5
  592. 2016-10-19 11:05:33.616 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  593. 2016-10-19 11:05:33.616 - Thread: 1 -> ProceduralDensity = 0
  594. 2016-10-19 11:05:33.616 - Thread: 1 -> ProceduralSeed = 0
  595. 2016-10-19 11:05:33.616 - Thread: 1 -> DestructibleBlocks = True
  596. 2016-10-19 11:05:33.616 - Thread: 1 -> EnableIngameScripts = True
  597. 2016-10-19 11:05:33.616 - Thread: 1 -> ViewDistance = 2600
  598. 2016-10-19 11:05:33.616 - Thread: 1 -> Battle = False
  599. 2016-10-19 11:05:33.616 - Thread: 1 -> Voxel destruction = True
  600. 2016-10-19 11:05:33.616 - Thread: 1 -> EnableStructuralSimulation = True
  601. 2016-10-19 11:05:33.616 - Thread: 1 -> MySession.Static.LogSettings - END
  602. 2016-10-19 11:05:33.661 - Thread: 1 -> Session loaded
  603. 2016-10-19 11:05:33.661 - Thread: 1 -> RunLoadingAction - END
  604. 2016-10-19 11:05:33.661 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  605. 2016-10-19 11:05:33.838 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  606. 2016-10-19 11:05:33.838 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  607. 2016-10-19 11:05:33.839 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  608. 2016-10-19 11:05:33.852 - Thread: 1 -> Updating continues.
  609. 2016-10-19 11:05:33.911 - Thread: 1 -> GC Memory: 1,259,266,944 B
  610. 2016-10-19 11:05:38.356 - Thread: 1 -> Could not find any sound for 'PlayVocBreath1L'
  611. 2016-10-19 11:05:38.356 - Thread: 1 -> Could not find any sound for 'PlayVocBreath2L'
  612. 2016-10-19 11:05:38.356 - Thread: 1 -> Could not find any sound for 'PlayChokeA'
  613. 2016-10-19 11:05:38.356 - Thread: 1 -> Could not find any sound for 'PlayChokeB'
  614. 2016-10-19 11:05:38.356 - Thread: 1 -> Could not find any sound for 'PlayChokeC'
  615. 2016-10-19 11:05:38.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  616. 2016-10-19 11:05:38.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  617. 2016-10-19 11:05:39.877 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
  618. 2016-10-19 11:05:39.895 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\VoxelMaps\stone_smallstone.vx2'
  619. 2016-10-19 11:05:40.005 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\VoxelMaps\stone_largestone.vx2'
  620. 2016-10-19 11:06:03.920 - Thread: 1 -> GC Memory: 2,562,335,104 B
  621. 2016-10-19 11:06:33.926 - Thread: 1 -> GC Memory: 2,576,719,912 B
  622. 2016-10-19 11:07:03.933 - Thread: 1 -> GC Memory: 2,587,794,248 B
  623. 2016-10-19 11:07:29.368 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  624. 2016-10-19 11:07:29.368 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  625. 2016-10-19 11:07:29.368 - Thread: 1 -> MyGuiScreenToolbarConfigMedieval.ctor START
  626. 2016-10-19 11:07:29.443 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  627. 2016-10-19 11:07:33.936 - Thread: 1 -> GC Memory: 1,396,287,840 B
  628. 2016-10-19 11:07:38.034 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  629. 2016-10-19 11:07:38.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  630. 2016-10-19 11:07:41.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  631. 2016-10-19 11:07:41.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  632. 2016-10-19 11:08:03.953 - Thread: 1 -> GC Memory: 1,404,419,656 B
  633. 2016-10-19 11:08:05.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  634. 2016-10-19 11:08:05.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  635. 2016-10-19 11:08:09.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  636. 2016-10-19 11:08:09.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  637. 2016-10-19 11:08:17.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  638. 2016-10-19 11:08:17.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  639. 2016-10-19 11:08:33.960 - Thread: 1 -> GC Memory: 1,405,431,368 B
  640. 2016-10-19 11:08:34.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  641. 2016-10-19 11:08:34.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  642. 2016-10-19 11:09:03.974 - Thread: 1 -> GC Memory: 1,397,998,056 B
  643. 2016-10-19 11:09:33.984 - Thread: 1 -> GC Memory: 1,400,812,816 B
  644. 2016-10-19 11:10:03.990 - Thread: 1 -> GC Memory: 1,402,223,944 B
  645. 2016-10-19 11:10:16.511 - Thread: 1 -> Autosave initiated
  646. 2016-10-19 11:10:16.511 - Thread: 1 -> Character state: True
  647. 2016-10-19 11:10:16.511 - Thread: 1 -> IsServer: True
  648. 2016-10-19 11:10:16.511 - Thread: 1 -> MyAsyncSaving.InProgress: False
  649. 2016-10-19 11:10:16.511 - Thread: 1 -> Autosave
  650. 2016-10-19 11:10:16.515 - Thread: 1 -> Saving world - START
  651. 2016-10-19 11:10:16.515 - Thread: 1 -> Making world state snapshot.
  652. 2016-10-19 11:10:16.516 - Thread: 1 -> Before snapshot.: GC Memory: 1,401,397,984 B
  653. 2016-10-19 11:10:16.599 - Thread: 1 -> After snapshot.: GC Memory: 1,401,350,480 B
  654. 2016-10-19 11:10:16.599 - Thread: 1 -> Directory cleanup: GC Memory: 1,401,350,480 B
  655. 2016-10-19 11:10:16.599 - Thread: 1 -> Saving world - END
  656. 2016-10-19 11:10:16.604 - Thread: 14 -> Session snapshot save - START
  657. 2016-10-19 11:10:16.605 - Thread: 14 -> Checking file access for files in target dir.
  658. 2016-10-19 11:10:16.866 - Thread: 14 -> Session snapshot save - END
  659. 2016-10-19 11:10:33.999 - Thread: 1 -> GC Memory: 1,407,290,240 B
  660. 2016-10-19 11:11:04.009 - Thread: 1 -> GC Memory: 1,401,691,072 B
  661. 2016-10-19 11:11:34.017 - Thread: 1 -> GC Memory: 1,404,982,872 B
  662. 2016-10-19 11:12:04.019 - Thread: 1 -> GC Memory: 1,419,267,536 B
  663. 2016-10-19 11:12:34.028 - Thread: 1 -> GC Memory: 1,403,442,912 B
  664. 2016-10-19 11:13:04.036 - Thread: 1 -> GC Memory: 1,410,032,352 B
  665. 2016-10-19 11:13:34.045 - Thread: 1 -> GC Memory: 1,412,926,496 B
  666. 2016-10-19 11:14:04.052 - Thread: 1 -> GC Memory: 1,409,391,152 B
  667. 2016-10-19 11:14:33.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  668. 2016-10-19 11:14:33.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  669. 2016-10-19 11:14:34.066 - Thread: 1 -> GC Memory: 1,412,520,096 B
  670. 2016-10-19 11:14:46.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  671. 2016-10-19 11:14:46.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  672. 2016-10-19 11:15:04.075 - Thread: 1 -> GC Memory: 1,412,941,952 B
  673. 2016-10-19 11:15:16.512 - Thread: 1 -> Autosave initiated
  674. 2016-10-19 11:15:16.512 - Thread: 1 -> Character state: True
  675. 2016-10-19 11:15:16.512 - Thread: 1 -> IsServer: True
  676. 2016-10-19 11:15:16.512 - Thread: 1 -> MyAsyncSaving.InProgress: False
  677. 2016-10-19 11:15:16.512 - Thread: 1 -> Autosave
  678. 2016-10-19 11:15:16.512 - Thread: 1 -> Saving world - START
  679. 2016-10-19 11:15:16.513 - Thread: 1 -> Making world state snapshot.
  680. 2016-10-19 11:15:16.513 - Thread: 1 -> Before snapshot.: GC Memory: 1,412,961,048 B
  681. 2016-10-19 11:15:16.526 - Thread: 1 -> After snapshot.: GC Memory: 1,410,381,504 B
  682. 2016-10-19 11:15:16.526 - Thread: 1 -> Directory cleanup: GC Memory: 1,410,389,448 B
  683. 2016-10-19 11:15:16.526 - Thread: 1 -> Saving world - END
  684. 2016-10-19 11:15:16.526 - Thread: 13 -> Session snapshot save - START
  685. 2016-10-19 11:15:16.527 - Thread: 13 -> Checking file access for files in target dir.
  686. 2016-10-19 11:15:16.608 - Thread: 13 -> Session snapshot save - END
  687. 2016-10-19 11:15:34.086 - Thread: 1 -> GC Memory: 1,410,052,272 B
  688. 2016-10-19 11:16:04.092 - Thread: 1 -> GC Memory: 1,413,721,288 B
  689. 2016-10-19 11:16:34.102 - Thread: 1 -> GC Memory: 1,418,403,744 B
  690. 2016-10-19 11:17:04.109 - Thread: 1 -> GC Memory: 1,417,318,272 B
  691. 2016-10-19 11:17:34.119 - Thread: 1 -> GC Memory: 1,414,246,608 B
  692. 2016-10-19 11:18:04.125 - Thread: 1 -> GC Memory: 1,417,383,720 B
  693. 2016-10-19 11:18:15.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  694. 2016-10-19 11:18:15.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  695. 2016-10-19 11:19:52.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  696. 2016-10-19 11:19:52.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  697. 2016-10-19 11:19:54.227 - Thread: 1 -> GC Memory: 1,419,883,016 B
  698. 2016-10-19 11:19:54.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  699. 2016-10-19 11:19:54.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  700. 2016-10-19 11:20:00.116 - Thread: 1 -> Saving world - START
  701. 2016-10-19 11:20:00.117 - Thread: 1 -> Making world state snapshot.
  702. 2016-10-19 11:20:00.117 - Thread: 1 -> Before snapshot.: GC Memory: 1,423,626,472 B
  703. 2016-10-19 11:20:00.126 - Thread: 1 -> After snapshot.: GC Memory: 1,421,252,568 B
  704. 2016-10-19 11:20:00.126 - Thread: 1 -> Directory cleanup: GC Memory: 1,421,252,568 B
  705. 2016-10-19 11:20:00.126 - Thread: 1 -> Saving world - END
  706. 2016-10-19 11:20:00.126 - Thread: 11 -> Session snapshot save - START
  707. 2016-10-19 11:20:00.127 - Thread: 11 -> Checking file access for files in target dir.
  708. 2016-10-19 11:20:00.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  709. 2016-10-19 11:20:00.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  710. 2016-10-19 11:20:00.200 - Thread: 11 -> Session snapshot save - END
  711. 2016-10-19 11:20:00.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  712. 2016-10-19 11:20:00.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  713. 2016-10-19 11:20:00.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  714. 2016-10-19 11:20:00.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  715. 2016-10-19 11:20:00.233 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
  716. 2016-10-19 11:20:00.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  717. 2016-10-19 11:20:00.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  718. 2016-10-19 11:20:00.450 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
  719. 2016-10-19 11:20:00.450 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
  720. 2016-10-19 11:20:00.451 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
  721. 2016-10-19 11:20:00.457 - Thread: 1 -> MySession::Unload START
  722. 2016-10-19 11:20:00.458 - Thread: 1 -> AutoSaveInMinutes: 5
  723. 2016-10-19 11:20:00.458 - Thread: 1 -> MySandboxGame.IsDedicated: False
  724. 2016-10-19 11:20:00.458 - Thread: 1 -> IsServer: True
  725. 2016-10-19 11:20:00.667 - Thread: 1 -> MyConfig.Save() - START
  726. 2016-10-19 11:20:00.668 - Thread: 1 -> Path: C:\Users\Soneira\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  727. 2016-10-19 11:20:00.680 - Thread: 1 -> MyConfig.Save() - END
  728. 2016-10-19 11:20:00.834 - Thread: 1 -> Raising event on object which is not recognized by replication: Sandbox.Game.Components.MyCraftingComponentBasic
  729. 2016-10-19 11:20:00.834 - Thread: 1 -> Raising event on object which is not recognized by replication: Sandbox.Game.Components.MyCraftingComponentBasic
  730. 2016-10-19 11:20:00.834 - Thread: 1 -> Raising event on object which is not recognized by replication: Sandbox.Game.Components.MyCraftingComponentBasic
  731. 2016-10-19 11:20:00.834 - Thread: 1 -> Raising event on object which is not recognized by replication: Sandbox.Game.Components.MyCraftingComponentBasic
  732. 2016-10-19 11:20:00.834 - Thread: 1 -> Raising event on object which is not recognized by replication: Sandbox.Game.Components.MyCraftingComponentBasic
  733. 2016-10-19 11:20:00.834 - Thread: 1 -> Raising event on object which is not recognized by replication: Sandbox.Game.Components.MyCraftingComponentBasic
  734. 2016-10-19 11:20:00.921 - Thread: 1 -> Network readers disposed
  735. 2016-10-19 11:20:00.925 - Thread: 1 -> Network readers disposed
  736. 2016-10-19 11:20:00.927 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  737. 2016-10-19 11:20:00.933 - Thread: 1 -> e2d699e336f88d16643e74bf042c5f186b6ebe25 - Audio.sbc
  738. 2016-10-19 11:20:00.982 - Thread: 1 -> de90452f008f0d0ded1c329c15e77a1be7ff5904 - ShadowTextureSets.sbc
  739. 2016-10-19 11:20:00.983 - Thread: 1 -> 36661abe46541575fe0f5bfa5b31674a55e1597f - Skins.sbc
  740. 2016-10-19 11:20:00.985 - Thread: 1 -> Loading sound definitions
  741. 2016-10-19 11:20:00.985 - Thread: 1 -> Loading shadow textures definitions
  742. 2016-10-19 11:20:00.985 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  743. 2016-10-19 11:20:00.986 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  744. 2016-10-19 11:20:00.986 - Thread: 1 -> MyAudio.UnloadData - START
  745. 2016-10-19 11:20:01.006 - Thread: 1 -> MyAudio.UnloadData - END
  746. 2016-10-19 11:20:01.006 - Thread: 1 -> MyAudio.LoadData - START
  747. 2016-10-19 11:20:01.027 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Kopfhörer (Logitech F540 Headset) - Channel #: 2
  748. 2016-10-19 11:20:01.197 - Thread: 1 -> MyAudio.LoadData - END
  749. 2016-10-19 11:20:01.372 - Thread: 1 -> MySession::Unload END
  750. 2016-10-19 11:20:10.763 - Thread: 1 -> Application closed by user
  751. 2016-10-19 11:20:10.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  752. 2016-10-19 11:20:10.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  753. 2016-10-19 11:20:10.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  754. 2016-10-19 11:20:10.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  755. 2016-10-19 11:20:10.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  756. 2016-10-19 11:20:10.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  757. 2016-10-19 11:20:10.781 - Thread: 1 -> Exiting..
  758. 2016-10-19 11:20:10.782 - Thread: 1 -> MySandboxGame.UnloadData() - START
  759. 2016-10-19 11:20:10.983 - Thread: 1 -> MyAudio.UnloadData - START
  760. 2016-10-19 11:20:11.005 - Thread: 1 -> MyAudio.UnloadData - END
  761. 2016-10-19 11:20:11.005 - Thread: 1 -> MySandboxGame.UnloadData() - END
  762. 2016-10-19 11:20:12.151 - Thread: 36 -> External debugger: interrupted.
  763. 2016-10-19 11:20:12.153 - Thread: 1 -> Steam closed
  764. 2016-10-19 11:20:12.159 - Thread: 1 -> Log Closed
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