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- --https://github.com/Mokiros/roblox-FE-compatibility
- --by raulib you bitches
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- for i,v in pairs(owner.Character:GetChildren()) do
- if v:IsA("Accessory") then v:Destroy() end
- end
- for i,v in pairs(owner.Character:GetChildren()) do
- if v:IsA("Part") and v.Name == "Right Arm" or v.Name == "Left Arm" then asd = Instance.new("Decal",v) asd.Texture = "http://www.roblox.com/asset/?id=1334345977" end
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Decal2 = Instance.new("Decal")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Weld5 = Instance.new("Weld")
- CFrameValue6 = Instance.new("CFrameValue")
- Part7 = Instance.new("Part")
- SpecialMesh8 = Instance.new("SpecialMesh")
- Weld9 = Instance.new("Weld")
- CFrameValue10 = Instance.new("CFrameValue")
- Part11 = Instance.new("Part")
- Weld12 = Instance.new("Weld")
- CFrameValue13 = Instance.new("CFrameValue")
- Model0.Name = "Münman"
- Model0.Parent = mas
- Part1.Name = "MOUTH"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-1.28598428, 11.0868692, -5.65829945, 0.127901912, -0.986919403, 0.0981397927, -0.965683639, -0.146477357, -0.214475006, 0.226044759, -0.0673401654, -0.971786559)
- Part1.Orientation = Vector3.new(12.3800001, 174.229996, -98.6299973)
- Part1.Position = Vector3.new(-1.28598428, 11.0868692, -5.65829945)
- Part1.Rotation = Vector3.new(167.550003, 5.62999964, 82.6199951)
- Part1.Transparency = 1
- Part1.Size = Vector3.new(1.50678539, 0.614681304, 1.75700879)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Decal2.Parent = Part1
- Decal2.Texture = "http://www.roblox.com/asset/?id=1040672193"
- Decal2.Face = Enum.NormalId.Top
- Part3.Name = "GLASSES"
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(-1.54631829, 11.0024166, -5.91442394, 0.143731579, -0.194353938, 0.970344424, -0.964135587, -0.248574272, 0.0930240601, 0.223122999, -0.948913872, -0.22311154)
- Part3.Orientation = Vector3.new(-5.33999968, 102.949997, -104.459999)
- Part3.Position = Vector3.new(-1.54631829, 11.0024166, -5.91442394)
- Part3.Rotation = Vector3.new(-157.369995, 76.0099945, 53.5200005)
- Part3.Size = Vector3.new(0.611961484, 0.611961484, 0.611961484)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.FormFactor = Enum.FormFactor.Custom
- Part3.formFactor = Enum.FormFactor.Custom
- SpecialMesh4.Parent = Part3
- SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=140452144 "
- SpecialMesh4.Scale = Vector3.new(1.5, 1.5, 1.5)
- SpecialMesh4.Offset = Vector3.new(0,0,0.1)
- SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=60625892"
- SpecialMesh4.MeshType = Enum.MeshType.FileMesh
- Weld5.Name = "qCFrameWeldThingy"
- Weld5.Parent = Part3
- Weld5.C1 = CFrame.new(0.0131413937, -0.314629555, 0.203325391, 0.999869287, -0.0156526007, 0.00406083558, 0.000688856002, 0.292122185, 0.956380785, -0.0161561035, -0.956252992, 0.292094767)
- Weld5.Part0 = Part1
- Weld5.Part1 = Part3
- Weld5.part1 = Part3
- CFrameValue6.Name = "qRelativeCFrameWeldValue"
- CFrameValue6.Parent = Part3
- CFrameValue6.Value = CFrame.new(0.0131413937, -0.314629555, 0.203325391, 0.999869287, -0.0156526007, 0.00406083558, 0.000688856002, 0.292122185, 0.956380785, -0.0161561035, -0.956252992, 0.292094767)
- Part7.Name = "BASE"
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-2.22387791, 10.9798098, -5.68474674, -0.124264084, -0.464170516, -0.876985848, 0.965805531, -0.259267271, 0.000375474774, -0.227548003, -0.846951127, 0.480516076)
- Part7.Orientation = Vector3.new(-0.0199999996, -61.2799988, 105.029999)
- Part7.Position = Vector3.new(-2.22387791, 10.9798098, -5.68474674)
- Part7.Rotation = Vector3.new(-0.0399999991, -61.2799988, 104.989998)
- Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part7.Size = Vector3.new(1.11899996, 3.32800007, 2.85500002)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Institutional white")
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Institutional white")
- SpecialMesh8.Parent = Part7
- SpecialMesh8.MeshId = "rbxassetid://2349413000"
- SpecialMesh8.Scale = Vector3.new(0.649999976, 0.54400003, 0.54400003)
- SpecialMesh8.MeshType = Enum.MeshType.FileMesh
- Weld9.Name = "qCFrameWeldThingy"
- Weld9.Parent = Part7
- Weld9.C1 = CFrame.new(-0.0191659927, -0.485498905, -0.809770942, -0.999992251, -0.00350687373, 0.00179169641, -0.000447011058, 0.553109527, 0.833108485, -0.00391261047, 0.833101332, -0.553106785)
- Weld9.Part0 = Part1
- Weld9.Part1 = Part7
- Weld9.part1 = Part7
- CFrameValue10.Name = "qRelativeCFrameWeldValue"
- CFrameValue10.Parent = Part7
- CFrameValue10.Value = CFrame.new(-0.0191659927, -0.485498905, -0.809770942, -0.999992251, -0.00350687373, 0.00179169641, -0.000447011058, 0.553109527, 0.833108485, -0.00391261047, 0.833101332, -0.553106785)
- Part11.Name = "FHEAD"
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(-1.29586577, 11.1160707, -5.40173817, 0.124264076, -0.356455922, 0.92601192, -0.965805531, -0.257467866, 0.0304953232, 0.227547988, -0.898136675, -0.376261115)
- Part11.Orientation = Vector3.new(-1.75, 112.110001, -104.93)
- Part11.Position = Vector3.new(-1.29586577, 11.1160707, -5.40173817)
- Part11.Rotation = Vector3.new(-175.369995, 67.8199997, 70.7799988)
- Part11.Transparency = 1
- Part11.Size = Vector3.new(2, 1, 1)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- WELD2HEAD = Instance.new("Weld",Part11)
- WELD2HEAD.Part0 = WELD2HEAD.Parent
- WELD2HEAD.Part1 = owner.Character:WaitForChild("Head")
- owner.Character:WaitForChild("Head").Transparency = 1
- owner.Character:WaitForChild("Head"):WaitForChild("face"):Destroy()
- Weld12.Name = "qCFrameWeldThingy"
- Weld12.Parent = Part11
- Weld12.C1 = CFrame.new(-0.0289490223, 0.234423161, 0.104793787, 0.999992251, 0.00350687373, -0.00179169641, 2.20000056e-05, 0.449987113, 0.893035054, 0.00393800111, -0.893028259, 0.449983537)
- Weld12.Part0 = Part1
- Weld12.Part1 = Part11
- Weld12.part1 = Part11
- CFrameValue13.Name = "qRelativeCFrameWeldValue"
- CFrameValue13.Parent = Part11
- CFrameValue13.Value = CFrame.new(-0.0289490223, 0.234423161, 0.104793787, 0.999992251, 0.00350687373, -0.00179169641, 2.20000056e-05, 0.449987113, 0.893035054, 0.00393800111, -0.893028259, 0.449983537)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = owner.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Weld3 = Instance.new("Weld")
- CFrameValue4 = Instance.new("CFrameValue")
- Part5 = Instance.new("Part")
- Weld6 = Instance.new("Weld")
- CFrameValue7 = Instance.new("CFrameValue")
- Part8 = Instance.new("Part")
- Weld9 = Instance.new("Weld")
- CFrameValue10 = Instance.new("CFrameValue")
- Part11 = Instance.new("Part")
- Weld12 = Instance.new("Weld")
- CFrameValue13 = Instance.new("CFrameValue")
- Part14 = Instance.new("Part")
- Weld15 = Instance.new("Weld")
- CFrameValue16 = Instance.new("CFrameValue")
- Part17 = Instance.new("Part")
- Weld18 = Instance.new("Weld")
- CFrameValue19 = Instance.new("CFrameValue")
- Part20 = Instance.new("Part")
- Weld21 = Instance.new("Weld")
- CFrameValue22 = Instance.new("CFrameValue")
- Part23 = Instance.new("Part")
- Weld24 = Instance.new("Weld")
- CFrameValue25 = Instance.new("CFrameValue")
- Part26 = Instance.new("Part")
- Weld27 = Instance.new("Weld")
- CFrameValue28 = Instance.new("CFrameValue")
- Part29 = Instance.new("Part")
- Weld30 = Instance.new("Weld")
- CFrameValue31 = Instance.new("CFrameValue")
- Part32 = Instance.new("Part")
- Weld33 = Instance.new("Weld")
- CFrameValue34 = Instance.new("CFrameValue")
- Part35 = Instance.new("Part")
- Weld36 = Instance.new("Weld")
- CFrameValue37 = Instance.new("CFrameValue")
- Part38 = Instance.new("Part")
- Weld39 = Instance.new("Weld")
- CFrameValue40 = Instance.new("CFrameValue")
- Model0.Name = "armband"
- Model0.Parent = mas
- Part1.Name = "base5"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-0.187303126, 10.5900564, -4.68661928, -0.0249818861, -0.772246301, -0.634831846, 0.999619901, -0.0267020762, -0.00685493369, -0.0116576999, -0.634761751, 0.772619903)
- Part1.Orientation = Vector3.new(0.389999986, -39.4099998, 91.5299988)
- Part1.Position = Vector3.new(-0.187303126, 10.5900564, -4.68661928)
- Part1.Rotation = Vector3.new(0.50999999, -39.4099998, 91.8499985)
- Part1.Color = Color3.new(1, 0, 0)
- Part1.Size = Vector3.new(0.549999475, 0.549999475, 0.549999475)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Really red")
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Really red")
- Part1.Shape = Enum.PartType.Ball
- Part2.Name = "base4"
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(-0.129742175, 10.5920467, -4.63930607, -0.0249819085, -0.772246301, -0.634831846, 0.999619901, -0.0267020464, -0.00685493369, -0.0116577186, -0.634761751, 0.772619903)
- Part2.Orientation = Vector3.new(0.389999986, -39.4099998, 91.5299988)
- Part2.Position = Vector3.new(-0.129742175, 10.5920467, -4.63930607)
- Part2.Rotation = Vector3.new(0.50999999, -39.4099998, 91.8499985)
- Part2.Color = Color3.new(1, 0, 0)
- Part2.Size = Vector3.new(0.549999475, 0.549999475, 0.549999475)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Really red")
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Really red")
- Part2.Shape = Enum.PartType.Ball
- Weld3.Name = "qCFrameWeldThingy"
- Weld3.Parent = Part2
- Weld3.C1 = CFrame.new(0, 0.0745370388, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- Weld3.Part0 = Part1
- Weld3.Part1 = Part2
- Weld3.part1 = Part2
- CFrameValue4.Name = "qRelativeCFrameWeldValue"
- CFrameValue4.Parent = Part2
- CFrameValue4.Value = CFrame.new(0, 0.0745370388, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- Part5.Name = "base3"
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-0.0076700896, 10.5933647, -4.78787327, -0.0249819085, -0.772246301, -0.634831846, 0.999619901, -0.0267020464, -0.00685493369, -0.0116577186, -0.634761751, 0.772619903)
- Part5.Orientation = Vector3.new(0.389999986, -39.4099998, 91.5299988)
- Part5.Position = Vector3.new(-0.0076700896, 10.5933647, -4.78787327)
- Part5.Rotation = Vector3.new(0.50999999, -39.4099998, 91.8499985)
- Part5.Color = Color3.new(1, 0, 0)
- Part5.Size = Vector3.new(0.549999475, 0.549999475, 0.549999475)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Really red")
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Really red")
- Part5.Shape = Enum.PartType.Ball
- Weld6.Name = "qCFrameWeldThingy"
- Weld6.Parent = Part5
- Weld6.C1 = CFrame.new(0, 0.0745370388, 0.192290425, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- Weld6.Part0 = Part1
- Weld6.Part1 = Part5
- Weld6.part1 = Part5
- CFrameValue7.Name = "qRelativeCFrameWeldValue"
- CFrameValue7.Parent = Part5
- CFrameValue7.Value = CFrame.new(0, 0.0745370388, 0.192290425, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- Part8.Name = "base2"
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-0.128831744, 10.5895023, -4.85945034, -0.0249819085, -0.772246301, -0.634831846, 0.999619901, -0.0267020464, -0.00685493369, -0.0116577186, -0.634761751, 0.772619903)
- Part8.Orientation = Vector3.new(0.389999986, -39.4099998, 91.5299988)
- Part8.Position = Vector3.new(-0.128831744, 10.5895023, -4.85945034)
- Part8.Rotation = Vector3.new(0.50999999, -39.4099998, 91.8499985)
- Part8.Color = Color3.new(1, 0, 0)
- Part8.Size = Vector3.new(0.549999475, 0.549999475, 0.549999475)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Really red")
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Really red")
- Part8.Shape = Enum.PartType.Ball
- Weld9.Name = "qCFrameWeldThingy"
- Weld9.Parent = Part8
- Weld9.C1 = CFrame.new(0, -0.0645670891, 0.170648456, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- Weld9.Part0 = Part1
- Weld9.Part1 = Part8
- Weld9.part1 = Part8
- CFrameValue10.Name = "qRelativeCFrameWeldValue"
- CFrameValue10.Parent = Part8
- CFrameValue10.Value = CFrame.new(0, -0.0645670891, 0.170648456, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- Part11.Name = "base"
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(-0.0925915539, 10.4579868, -4.7417717, -0.0249819085, -0.772246301, -0.634831846, 0.999619901, -0.0267020464, -0.00685493369, -0.0116577186, -0.634761751, 0.772619903)
- Part11.Orientation = Vector3.new(0.389999986, -39.4099998, 91.5299988)
- Part11.Position = Vector3.new(-0.0925915539, 10.4579868, -4.7417717)
- Part11.Rotation = Vector3.new(0.50999999, -39.4099998, 91.8499985)
- Part11.Color = Color3.new(1, 0, 0)
- Part11.Size = Vector3.new(0.429999262, 1.0799998, 0.749999464)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Really red")
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Really red")
- Part11.Shape = Enum.PartType.Cylinder
- Weld12.Name = "qCFrameWeldThingy"
- Weld12.Parent = Part11
- Weld12.C1 = CFrame.new(0.133742809, 0.0346055031, 0.10183239, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- Weld12.Part0 = Part1
- Weld12.Part1 = Part11
- Weld12.part1 = Part11
- CFrameValue13.Name = "qRelativeCFrameWeldValue"
- CFrameValue13.Parent = Part11
- CFrameValue13.Value = CFrame.new(0.133742809, 0.0346055031, 0.10183239, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- Part14.Name = "base0"
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(-0.0899140835, 10.2762833, -4.74118376, -0.0248081461, -0.634831846, 0.772251844, 0.999625862, -0.00685493369, 0.0264771227, -0.0115148919, 0.772619903, 0.634764314)
- Part14.Orientation = Vector3.new(-1.51999998, 50.579998, 90.3899994)
- Part14.Position = Vector3.new(-0.0899140835, 10.2762833, -4.74118376)
- Part14.Rotation = Vector3.new(-2.38999987, 50.5599976, 92.2399979)
- Part14.Color = Color3.new(1, 1, 1)
- Part14.Size = Vector3.new(0.0700000077, 0.630000055, 0.630000114)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Institutional white")
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Institutional white")
- Part14.Shape = Enum.PartType.Cylinder
- Weld15.Name = "qCFrameWeldThingy"
- Weld15.Parent = Part14
- Weld15.C1 = CFrame.new(0.315443516, 0.10183239, -0.0322654247, 0.99999994, -0.000224977732, 0, 0, 0, 1, -0.000225037336, -0.99999994, 0)
- Weld15.Part0 = Part1
- Weld15.Part1 = Part14
- Weld15.part1 = Part14
- CFrameValue16.Name = "qRelativeCFrameWeldValue"
- CFrameValue16.Parent = Part14
- CFrameValue16.Value = CFrame.new(0.315443516, 0.10183239, -0.0322654247, 0.99999994, -0.000224977732, 0, 0, 0, 1, -0.000225037336, -0.99999994, 0)
- Part17.Name = "FLARM"
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(0.089240551, 10.321908, -4.70358992, -0.240050077, -0.734414399, -0.634831846, 0.952225685, -0.305318236, -0.00685493369, -0.188791379, -0.60614872, 0.772619903)
- Part17.Orientation = Vector3.new(0.389999986, -39.4099998, 107.779999)
- Part17.Position = Vector3.new(0.089240551, 10.321908, -4.70358992)
- Part17.Rotation = Vector3.new(0.50999999, -39.4099998, 108.099998)
- Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part17.Transparency = 1
- Part17.Size = Vector3.new(1, 2, 1)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Institutional white")
- Part17.CanCollide = false
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Institutional white")
- WELD2ARM = Instance.new("Weld",Part17)
- WELD2ARM.Part0 = WELD2ARM.Parent
- WELD2ARM.Part1 = owner.Character:WaitForChild("Left Arm")
- Weld18.Name = "qCFrameWeldThingy"
- Weld18.Parent = Part17
- Weld18.C1 = CFrame.new(0.318518162, 0.110940456, 0.186832309, 0.96006155, 0.279788911, 0, -0.279788852, 0.960061431, 0, 0, 0, 1)
- Weld18.Part0 = Part1
- Weld18.Part1 = Part17
- Weld18.part1 = Part17
- CFrameValue19.Name = "qRelativeCFrameWeldValue"
- CFrameValue19.Parent = Part17
- CFrameValue19.Value = CFrame.new(0.318518162, 0.110940456, 0.186832309, 0.96006155, 0.279788911, 0, -0.279788852, 0.960061431, 0, 0, 0, 1)
- Part20.Name = "swastika"
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(-0.056852743, 10.2628193, -4.91349602, 0.966170788, 0.0199552178, -0.257129967, 0.0161420517, -0.999726355, -0.0169317052, -0.257397532, 0.0122084208, -0.966228485)
- Part20.Orientation = Vector3.new(0.969999969, -165.099991, 179.069992)
- Part20.Position = Vector3.new(-0.056852743, 10.2628193, -4.91349602)
- Part20.Rotation = Vector3.new(179, -14.8999996, -1.17999995)
- Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part20.Size = Vector3.new(0.262500018, 0.0500000045, 0.110714294)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Really black")
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Really black")
- Part20.Material = Enum.Material.SmoothPlastic
- Weld21.Name = "qCFrameWeldThingy"
- Weld21.Parent = Part20
- Weld21.C1 = CFrame.new(-0.179152489, -0.326981068, -0.191212654, -0.00500012934, -0.583166778, -0.812337101, -0.999987245, 0.00353509188, 0.00361731788, 0.000762239099, 0.812344849, -0.58317703)
- Weld21.Part0 = Part1
- Weld21.Part1 = Part20
- Weld21.part1 = Part20
- CFrameValue22.Name = "qRelativeCFrameWeldValue"
- CFrameValue22.Parent = Part20
- CFrameValue22.Value = CFrame.new(-0.179152489, -0.326981068, -0.191212654, -0.00500012934, -0.583166778, -0.812337101, -0.999987245, 0.00353509188, 0.00361731788, 0.000762239099, 0.812344849, -0.58317703)
- Part23.Name = "swastika"
- Part23.Parent = Model0
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.CFrame = CFrame.new(-0.267019659, 10.2602968, -4.77535915, 0.257125169, 0.0199529082, 0.966172099, 0.0169316456, -0.999726295, 0.016139755, 0.966229737, 0.0122090233, -0.257392764)
- Part23.Orientation = Vector3.new(-0.919999957, 104.919998, 179.029999)
- Part23.Position = Vector3.new(-0.267019659, 10.2602968, -4.77535915)
- Part23.Rotation = Vector3.new(-176.410004, 75.0499954, -4.44000006)
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part23.Size = Vector3.new(0.267857164, 0.0500000045, 0.110714294)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Really black")
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Really black")
- Weld24.Name = "qCFrameWeldThingy"
- Weld24.Parent = Part23
- Weld24.C1 = CFrame.new(0.111823559, -0.326995373, 0.0595011711, -0.000762194395, -0.812341928, 0.583181024, -0.999987185, 0.00353649259, 0.00361924712, -0.00500251353, -0.583170772, -0.812334239)
- Weld24.Part0 = Part1
- Weld24.Part1 = Part23
- Weld24.part1 = Part23
- CFrameValue25.Name = "qRelativeCFrameWeldValue"
- CFrameValue25.Parent = Part23
- CFrameValue25.Value = CFrame.new(0.111823559, -0.326995373, 0.0595011711, -0.000762194395, -0.812341928, 0.583181024, -0.999987185, 0.00353649259, 0.00361924712, -0.00500251353, -0.583170772, -0.812334239)
- Part26.Name = "swastika"
- Part26.Parent = Model0
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.CFrame = CFrame.new(0.0806323886, 10.268136, -4.7026062, 0.257125169, 0.0199529082, 0.966172099, 0.0169316456, -0.999726295, 0.016139755, 0.966229737, 0.0122090233, -0.257392764)
- Part26.Orientation = Vector3.new(-0.919999957, 104.919998, 179.029999)
- Part26.Position = Vector3.new(0.0806323886, 10.268136, -4.7026062)
- Part26.Rotation = Vector3.new(-176.410004, 75.0499954, -4.44000006)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Size = Vector3.new(0.26964286, 0.0500000045, 0.110714294)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Really black")
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Really black")
- Weld27.Name = "qCFrameWeldThingy"
- Weld27.Parent = Part26
- Weld27.C1 = CFrame.new(-0.0479950905, -0.326982975, -0.257791042, -0.000762194395, -0.812341928, 0.583181024, -0.999987185, 0.00353649259, 0.00361924712, -0.00500251353, -0.583170772, -0.812334239)
- Weld27.Part0 = Part1
- Weld27.Part1 = Part26
- Weld27.part1 = Part26
- CFrameValue28.Name = "qRelativeCFrameWeldValue"
- CFrameValue28.Parent = Part26
- CFrameValue28.Value = CFrame.new(-0.0479950905, -0.326982975, -0.257791042, -0.000762194395, -0.812341928, 0.583181024, -0.999987185, 0.00353649259, 0.00361924712, -0.00500251353, -0.583170772, -0.812334239)
- Part29.Name = "swastika"
- Part29.Parent = Model0
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.CFrame = CFrame.new(-0.0934274197, 10.2642202, -4.73845768, 0.257125169, 0.0199529082, 0.966172099, 0.0169316456, -0.999726295, 0.016139755, 0.966229737, 0.0122090233, -0.257392764)
- Part29.Orientation = Vector3.new(-0.919999957, 104.919998, 179.029999)
- Part29.Position = Vector3.new(-0.0934274197, 10.2642202, -4.73845768)
- Part29.Rotation = Vector3.new(-176.410004, 75.0499954, -4.44000006)
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part29.Size = Vector3.new(0.428571492, 0.0500000045, 0.110714294)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Really black")
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Really black")
- Weld30.Name = "qCFrameWeldThingy"
- Weld30.Parent = Part29
- Weld30.C1 = CFrame.new(0.0314669609, -0.326987267, -0.0987839699, -0.000762194395, -0.812341928, 0.583181024, -0.999987185, 0.00353649259, 0.00361924712, -0.00500251353, -0.583170772, -0.812334239)
- Weld30.Part0 = Part1
- Weld30.Part1 = Part29
- Weld30.part1 = Part29
- CFrameValue31.Name = "qRelativeCFrameWeldValue"
- CFrameValue31.Parent = Part29
- CFrameValue31.Value = CFrame.new(0.0314669609, -0.326987267, -0.0987839699, -0.000762194395, -0.812341928, 0.583181024, -0.999987185, 0.00353649259, 0.00361924712, -0.00500251353, -0.583170772, -0.812334239)
- Part32.Name = "swastika"
- Part32.Parent = Model0
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.CFrame = CFrame.new(-0.123586819, 10.2657251, -4.56548405, 0.966170788, 0.0199552178, -0.257129967, 0.0161420517, -0.999726355, -0.0169317052, -0.257397532, 0.0122084208, -0.966228485)
- Part32.Orientation = Vector3.new(0.969999969, -165.099991, 179.069992)
- Part32.Position = Vector3.new(-0.123586819, 10.2657251, -4.56548405)
- Part32.Rotation = Vector3.new(179, -14.8999996, -1.17999995)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Size = Vector3.new(0.251785725, 0.0500000045, 0.110714294)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Really black")
- Weld33.Name = "qCFrameWeldThingy"
- Weld33.Parent = Part32
- Weld33.C1 = CFrame.new(-0.0251455307, -0.326992989, 0.127936125, -0.00500012934, -0.583166778, -0.812337101, -0.999987245, 0.00353509188, 0.00361731788, 0.000762239099, 0.812344849, -0.58317703)
- Weld33.Part0 = Part1
- Weld33.Part1 = Part32
- Weld33.part1 = Part32
- CFrameValue34.Name = "qRelativeCFrameWeldValue"
- CFrameValue34.Parent = Part32
- CFrameValue34.Value = CFrame.new(-0.0251455307, -0.326992989, 0.127936125, -0.00500012934, -0.583166778, -0.812337101, -0.999987245, 0.00353509188, 0.00361731788, 0.000762239099, 0.812344849, -0.58317703)
- Part35.Name = "swastika"
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(-0.0934272632, 10.2642202, -4.73845768, 0.966170788, 0.0199552178, -0.257129967, 0.0161420517, -0.999726355, -0.0169317052, -0.257397532, 0.0122084208, -0.966228485)
- Part35.Orientation = Vector3.new(0.969999969, -165.099991, 179.069992)
- Part35.Position = Vector3.new(-0.0934272632, 10.2642202, -4.73845768)
- Part35.Rotation = Vector3.new(179, -14.8999996, -1.17999995)
- Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Size = Vector3.new(0.37499997, 0.0500000045, 0.110714294)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Really black")
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Really black")
- Part35.Material = Enum.Material.SmoothPlastic
- Weld36.Name = "qCFrameWeldThingy"
- Weld36.Parent = Part35
- Weld36.C1 = CFrame.new(-0.098783493, -0.326987743, -0.0314664841, -0.00500012934, -0.583166778, -0.812337101, -0.999987245, 0.00353509188, 0.00361731788, 0.000762239099, 0.812344849, -0.58317703)
- Weld36.Part0 = Part1
- Weld36.Part1 = Part35
- Weld36.part1 = Part35
- CFrameValue37.Name = "qRelativeCFrameWeldValue"
- CFrameValue37.Parent = Part35
- CFrameValue37.Value = CFrame.new(-0.098783493, -0.326987743, -0.0314664841, -0.00500012934, -0.583166778, -0.812337101, -0.999987245, 0.00353509188, 0.00361731788, 0.000762239099, 0.812344849, -0.58317703)
- Part38.Name = "base6"
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(-0.0421937555, 10.5920076, -4.83023405, -0.0249819085, -0.772246301, -0.634831846, 0.999619901, -0.0267020464, -0.00685493369, -0.0116577186, -0.634761751, 0.772619903)
- Part38.Orientation = Vector3.new(0.389999986, -39.4099998, 91.5299988)
- Part38.Position = Vector3.new(-0.0421937555, 10.5920076, -4.83023405)
- Part38.Rotation = Vector3.new(0.50999999, -39.4099998, 91.8499985)
- Part38.Color = Color3.new(1, 0, 0)
- Part38.Size = Vector3.new(0.549999475, 0.549999475, 0.549999475)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Really red")
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Really red")
- Part38.Shape = Enum.PartType.Ball
- Weld39.Name = "qCFrameWeldThingy"
- Weld39.Parent = Part38
- Weld39.C1 = CFrame.new(0, 0.0209510326, 0.203093171, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- Weld39.Part0 = Part1
- Weld39.Part1 = Part38
- Weld39.part1 = Part38
- CFrameValue40.Name = "qRelativeCFrameWeldValue"
- CFrameValue40.Parent = Part38
- CFrameValue40.Value = CFrame.new(0, 0.0209510326, 0.203093171, 1, 2.98023224e-08, 0, 2.98023224e-08, 1, 0, 0, 0, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = owner.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- CharacterMesh0 = Instance.new("CharacterMesh")
- CharacterMesh1 = Instance.new("CharacterMesh")
- CharacterMesh2 = Instance.new("CharacterMesh")
- CharacterMesh3 = Instance.new("CharacterMesh")
- CharacterMesh4 = Instance.new("CharacterMesh")
- CharacterMesh0.Name = "MacTonightLeft Arm"
- CharacterMesh0.Parent = mas
- CharacterMesh0.BaseTextureId = 256868245
- CharacterMesh0.BodyPart = Enum.BodyPart.LeftArm
- CharacterMesh0.MeshId = 235725283
- CharacterMesh0.OverlayTextureId = 256868245
- CharacterMesh1.Name = "MacTonightLeft Leg"
- CharacterMesh1.Parent = mas
- CharacterMesh1.BaseTextureId = 256868245
- CharacterMesh1.BodyPart = Enum.BodyPart.LeftLeg
- CharacterMesh1.MeshId = 235725355
- CharacterMesh1.OverlayTextureId = 256868245
- CharacterMesh2.Name = "MacTonightRight Arm"
- CharacterMesh2.Parent = mas
- CharacterMesh2.BaseTextureId = 256868245
- CharacterMesh2.BodyPart = Enum.BodyPart.RightArm
- CharacterMesh2.MeshId = 235725486
- CharacterMesh2.OverlayTextureId = 256868245
- CharacterMesh3.Name = "MacTonightRight Leg"
- CharacterMesh3.Parent = mas
- CharacterMesh3.BaseTextureId = 256868245
- CharacterMesh3.BodyPart = Enum.BodyPart.RightLeg
- CharacterMesh3.MeshId = 235725567
- CharacterMesh3.OverlayTextureId = 256868245
- CharacterMesh4.Name = "MacTonightTorso"
- CharacterMesh4.Parent = mas
- CharacterMesh4.BaseTextureId = 256868245
- CharacterMesh4.BodyPart = Enum.BodyPart.Torso
- CharacterMesh4.MeshId = 235725726
- CharacterMesh4.OverlayTextureId = 256868245
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = owner.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- mskon=false
- wet = false
- N=Instance.new("ForceField",owner.Character)
- N.Visible = false
- function nigger(whitepowa)
- if whitepowa == "m" and wet == false and mskon==false then
- wait()
- wet = true
- whitepowamusic = Instance.new("Sound")
- whitepowamusic.Parent = owner.Character
- whitepowamusic.SoundId = "rbxassetid://750807732"
- whitepowamusic.Volume = 10
- whitepowamusic:Play()
- whitepowamusic.Looped = true
- wait()
- wait(1)
- mskon=true
- wet = false
- elseif whitepowa == "m" and wet == false and mskon==true then
- wait()
- wet = true
- whitepowamusic:Destroy()
- wait()
- wait(1)
- mskon=false
- wet = false
- end
- end
- owner:GetMouse().KeyDown:connect(function(whitepowa)
- nigger(whitepowa)
- end)
- while wait() do
- owner.Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
- owner.Character:FindFirstChildOfClass("Humanoid").Health = math.huge
- end
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