BlitzAsogi

Man and Mankey

Oct 14th, 2019
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  1. Man and Mankey
  2.  
  3. requiredquestpoints=15
  4. rewardquestpoints=2
  5. canpreview=true
  6. previewtext=A woman's worry about her missing relative has sent her to the main square in Kuan-Ti to ask for help.
  7. ignoresquestlimit=False
  8. repeatdays=-1
  9. objectives
  10. {
  11. stage=0
  12. {
  13. {
  14. description=A description
  15. hint=An optional hint
  16. timestocomplete=1
  17. hidden=True
  18. infinite=False
  19. triggers
  20. {
  21. show_title(delay=11;titletext=Man and Mankey;titlecolour=dark_green;subtitletext=Quest Started)
  22. }
  23. type=chat_npc(uuid=461dc1ff-644d-498d-ba88-2bd5708fd92f;chatline1=Oh hello there! Can I ask you a favor? Great. I was wondering if you could look in my Uncle Juro's house. He went missing a while ago and I was hoping you could look for clues on where he is.;chatline2=You see, I would go myself but that place brings back too many memories. We were very close and we shared a fascination with Mankeys and Primeapes. A few years back, he found a Mankey. He loved that Mankey like a child.;chatline3=He named the Mankey Chiumbo, trained it, fed it, loved it. He would go on walks with it every morning. But now, Uncle Juro disappeared without a trace.;chatline4=It happened after he was fighting with Chiumbo one evening. The crisp, quiet night air was interupted by a screech coming from his house. As soon as I heard I ran up to check on him and both my Uncle Juro and Chiumbo were gone.;chatline5=The entire village has been looking for him but nobody has a clue to where he could be. So, if you could just check his house for any clues it would mean the world to me. Thank you, and if you find anything please tell me.)
  24. }
  25. }
  26. stage=1
  27. {
  28. {
  29. description=Explore Uncle Juro's House
  30. hint=His house is the furthest on the southwest side of KuanTi and is overgrown.
  31. timestocomplete=1
  32. hidden=False
  33. infinite=False
  34. triggers
  35. {
  36. send_chat(delay=0;message=&bYou open a creaky door and dust floats around the overgrown room.)
  37. send_chat(delay=1;message=&bThis house must've been abandoned for a while. You should go look for clues.)
  38. }
  39. type=enter_zone(minx=-467;maxx=-474;minz=-1212;maxz=-1208;world=Vanha)
  40. }
  41. }
  42. stage=2
  43. {
  44. {
  45. description=Search the Home for Clues
  46. hint=Look around in Juro's House
  47. timestocomplete=1
  48. hidden=False
  49. infinite=False
  50. triggers
  51. {
  52. send_chat(delay=0;message=&bYou look around in what seems to be an old cage. You see tufts of Mankey fur and blood splatters.)
  53. send_chat(delay=1;message=&bYou decide to go tell Tatenda what you found.)
  54. }
  55. type=enter_zone(minx=-467;maxx=-470;miny=100;maxy=103;minz=-1213;maxz=-1210;world=Vanha)
  56. }
  57. }
  58. stage=3
  59. {
  60. {
  61. description=Tell Tatenda what you found
  62. hint=She is by the Sakura Tree in KuanTi
  63. timestocomplete=1
  64. hidden=False
  65. infinite=False
  66. type=chat_npc(uuid=461dc1ff-644d-498d-ba88-2bd5708fd92f;chatline1=You didn't find much huh? That is what I thought. Wait, you found blood splatters? That must've been from his fight with Chiumbo.;chatline2=Oh dear, I can only hope Uncle Juro is safe. I remember how he used to walk with Chiumbo in the mountains, oh how I miss that.;chatline3=But anyways, thank you for your efforts.)
  67. }
  68. }
  69. stage=4
  70. {
  71. {
  72. description=Try looking for Uncle Juro
  73. hint=The closest mountains are to the southwest of Kuan-Ti.
  74. timestocomplete=1
  75. hidden=False
  76. infinite=False
  77. triggers
  78. {
  79. send_chat(delay=0;message=&bYou hear wild pokemon screeching from nearby.)
  80. }
  81. type=enter_zone(minx=-587;maxx=-532;miny=190;maxy=122;minz=-1123;maxz=-1162;world=Vanha)
  82. }
  83. }
  84. stage=5
  85. {
  86. {
  87. description=Go Investigate the noise
  88. hint=The mountains are to the southwest of Kuan-Ti.
  89. timestocomplete=1
  90. hidden=False
  91. infinite=False
  92. triggers
  93. {
  94. send_chat(delay=0;message=&bYou come across a cave overgrown with flora. You can hear growling from inside.)
  95. send_chat(delay=1;message=&bUpon entering, you see an old man glaring at you through clenched teeth and rough appearance.)
  96. send_chat(delay=2;message=&bYou quickly identify the man as Uncle Juro, seeing a bite mark on his shoulder you assume his Mankey bit him and he is feral.)
  97. }
  98. type=enter_zone(minx=-553;maxx=-551;miny=145;maxy=148;minz=-1142;maxz=-1146;world=Vanha)
  99. }
  100. }
  101. stage=6
  102. {
  103. {
  104. description=Battle the Mankeys to get to Juro
  105. hint=The cave is at -552 146 -1145 near Kuan-Ti.
  106. timestocomplete=10
  107. hidden=False
  108. infinite=False
  109. conditions
  110. {
  111. is_within_zone(flipped=False;minx=-570;maxx=-547;miny=160;maxy=141;minz=-1126;maxz=-1149;world=Vanha)
  112. }
  113. type=kill_pokemon(name=Mankey)
  114. }
  115. {
  116. description=Battle the Primeapes
  117. hint=The cave is at -552 146 -1145 near Kuan-Ti.
  118. timestocomplete=5
  119. hidden=False
  120. infinite=False
  121. conditions
  122. {
  123. is_within_zone(flipped=False;minx=-570;maxx=-547;miny=160;maxy=141;minz=-1126;maxz=-1149;world=Vanha)
  124. }
  125. type=kill_pokemon(name=Primeape)
  126. }
  127. }
  128. stage=7
  129. {
  130. {
  131. description=Try to talk to Juro
  132. hint=He is in the cave at -552 146 -1145 near Kuan-Ti.
  133. timestocomplete=1
  134. hidden=False
  135. infinite=False
  136. triggers
  137. {
  138. send_chat(delay=0;message=&bAs you approach Juro a small but ferocious Mankey comes screeching at you.)
  139. send_chat(delay=1;message=&bIt rampages and skids to a hault in front of you, blocking you from Juro.)
  140. spawn_and_battle(delay=3;name=Mankey;bossLevel=2)
  141. }
  142. type=enter_zone(minx=-555;maxx=-564;miny=146;maxy=154;minz=-1133;maxz=-1128;world=Vanha)
  143. }
  144. }
  145. stage=8
  146. {
  147. {
  148. description=A description
  149. hint=An optional hint
  150. timestocomplete=1
  151. hidden=True
  152. infinite=False
  153. triggers
  154. {
  155. send_chat(delay=0;message=&bThe Mankey snaps at your leg, foaming at the mouth. It chases you out of the cave and you flee back to the village.)
  156. warp(delay=2;world=Kingdom of Thariel;x=-417;y=78;z=-1258)
  157. send_chat(delay=3;message=&bOnce you regain your breath you are filled with a sudden determination. You decide to head back and try again.)
  158. skip_to_stage(delay=3;stage=9)
  159. }
  160. type=battle_end_abnormal()
  161. }
  162. {
  163. description=A description
  164. hint=An optional hint
  165. timestocomplete=1
  166. hidden=True
  167. infinite=False
  168. triggers
  169. {
  170. send_chat(delay=0;message=&bThe Mankey snaps at your leg, foaming at the mouth. It chases you out of the cave and you flee back to the village.)
  171. warp(delay=2;world=Kingdom of Thariel;x=-417;y=78;z=-1258)
  172. send_chat(delay=3;message=&bOnce you regain your breath you are filled with a sudden determination. You decide to head back and try again.)
  173. skip_to_stage(delay=3;stage=9)
  174. }
  175. type=flee_from_pokemon(name=Mankey)
  176. }
  177. {
  178. description=A description
  179. hint=An optional hint
  180. timestocomplete=1
  181. hidden=True
  182. infinite=False
  183. triggers
  184. {
  185. send_chat(delay=0;message=&bThe Mankey snaps at your leg, foaming at the mouth. It chases you out of the cave and you flee back to the village.)
  186. warp(delay=2;world=Kingdom of Thariel;x=-417;y=78;z=-1258)
  187. send_chat(delay=3;message=&bOnce you regain your breath you are filled with a sudden determination. You decide to head back and try again.)
  188. skip_to_stage(delay=3;stage=9)
  189. }
  190. type=run_out_of_pokemon()
  191. }
  192. {
  193. description=Defeat the Mankey!
  194. hint=An optional hint
  195. timestocomplete=1
  196. hidden=False
  197. infinite=False
  198. triggers
  199. {
  200. send_chat(delay=1;message=&bThe Mankey, as it has been beaten, calms down and scurries back alongside Juro. Who is foaming at the mouth and growling at you. Almost like a caveman.)
  201. skip_to_stage(delay=2;stage=10)
  202. }
  203. type=kill_pokemon(name=Mankey)
  204. }
  205. }
  206. stage=9
  207. {
  208. {
  209. description=Go back to the Cave
  210. hint=The cave is at -552 146 -1145 near Kuan-Ti.
  211. timestocomplete=1
  212. hidden=False
  213. infinite=False
  214. triggers
  215. {
  216. skip_to_stage(delay=1;stage=6)
  217. }
  218. type=enter_zone(minx=-553;maxx=-551;miny=145;maxy=148;minz=-1142;maxz=-1146;world=Vanha)
  219. }
  220. }
  221. stage=10
  222. {
  223. {
  224. description=Go talk to Juro
  225. hint=He is in the cave at -552 146 -1145 near Kuan-Ti.
  226. timestocomplete=1
  227. hidden=False
  228. infinite=False
  229. triggers
  230. {
  231. send_chat(delay=0;message=&bAs you get closer to Uncle Juro he stares at you with a firey glare. Growling at you with a primal hostility, you prepare for a fight.)
  232. send_chat(delay=1;message=&bJuro clumsily claws his way towards you. Thinking fast, you pick up a stray piece of wood and knock him over the head.)
  233. send_chat(delay=2;message=&bJuro falls to the ground and quickly regaining his composure looks around confused. He seems to have snapped out of his primal rage.)
  234. }
  235. type=enter_zone(minx=-562;maxx=-568;minz=-1136;maxz=-1129;world=Vanha)
  236. }
  237. }
  238. stage=11
  239. {
  240. {
  241. description=Go talk to Juro
  242. hint=He is in the cave at -552 146 -1145 near Kuan-Ti.
  243. timestocomplete=1
  244. hidden=False
  245. infinite=False
  246. type=chat_npc(uuid=a5678c24-1198-4679-b66a-2fbe53eb5fbf;chatline1=Wha- What happened? All I remember is Chiumbo biting me and then I just woke up here.;chatline2=Wait, you say I was acting like some primal caveman?! Foaming at the mouth and all? Ah that never could've been!;chatline3=I'll tell ya! One day you think you know somebody, the next they are telling you how you acted like a caveman! For Pete's sake!;chatline4=Let me regain my wits, go tell Tatenda I am ok, will ya? Least you could do for calling me primal!)
  247. }
  248. }
  249. stage=12
  250. {
  251. {
  252. description=Go tell Tatenda what happened
  253. hint=She is by the Sakura Tree in KuanTi
  254. timestocomplete=1
  255. hidden=False
  256. infinite=False
  257. triggers
  258. {
  259. give_money(delay=4;amount=200)
  260. show_title(delay=5;titletext=Man and Mankey;titlecolour=dark_green;subtitletext=Quest Complete)
  261. fire_command(delay=4;command=/give PLAYER carrot 1 0 {display:{Name:Mankey Food,Lore:["Stale, but edible"]}})
  262. }
  263. type=chat_npc(uuid=461dc1ff-644d-498d-ba88-2bd5708fd92f;chatline1=You found him! Thank you so much! By what you say it sure sounds like Uncle Juro!;chatline2=Sorry for all the trouble you went through. Here, as a sign of my gratitude take some cash! And here, some of Chiumbo's food, consider it a snack for the road!)
  264. }
  265. }
  266. }
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