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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9077]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 8088 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.066 seconds
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 2560x1080 60Hz; virtual: 2560x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.633689 ms
- 2018-10-09T15:30:16 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
- 2018-10-09T15:30:16 0.024 INF NET: InitCallbacks
- 2018-10-09T15:30:16 0.031 INF Texture quality is set to 1
- 2018-10-09T15:30:16 0.031 INF Precaching...
- 2018-10-09T15:30:16 0.034 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2018-10-09T15:30:16 0.091 INF [EAC] Not loading, not started from launcher
- 2018-10-09T15:30:16 0.304 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2018-10-09T15:30:16 0.309 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2018-10-09T15:30:16 0.342 INF Precaching file: Data/Bundles/TerrainTextures
- 2018-10-09T15:30:16 0.355 INF Precaching done
- 2018-10-09T15:30:22 5.751 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.635753 ms
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
- SDX: SDX detected base game directory as: C:\Users\lol\Desktop\SDXModding\Game\working\
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Could not find sdx config file: ''. Using default settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Mod Engine Started.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Finding type refs...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading mods assembly
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
- SDX: Loaded!1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlankClassForSdxToPreventBug
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Directory C:\Users\lol\Desktop\SDXModding\Game\working\/Mods/SDX/Resources\Mods does not exist
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Trying ModManager directory: C:\Users\lol\Desktop\SDXModding\Game\working\/Mods/SDX/Resources. Found: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Trying default directory: C:\Users\lol\Desktop\SDXModding\Game\working\/Mods/SDX/Resources. Found: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Begin Load mod script...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-10-09T15:30:22 5.967 INF Awake
- Localization language: english
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-10-09T15:30:22 5.994 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
- 2018-10-09T15:30:22 5.994 INF System information:
- 2018-10-09T15:30:22 5.995 INF OS: Windows 10 (10.0.0) 64bit
- 2018-10-09T15:30:22 5.995 INF CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (cores: 8)
- 2018-10-09T15:30:22 5.996 INF RAM: 16344 MB
- 2018-10-09T15:30:22 5.996 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
- 2018-10-09T15:30:22 5.997 INF Graphics API: Direct3D 9.0c [nvldumdx.dll 23.21.13.9077] (shader level 3.0)
- 2018-10-09T15:30:22 5.997 INF Last played version: Alpha 16.4
- 2018-10-09T15:30:22 5.998 INF Local UTC offset: 1 hours
- 2018-10-09T15:30:22 5.999 INF Command line arguments: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie.exe
- 2018-10-09T15:30:22 6.001 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2018-10-09T15:30:22 6.002 INF Starting PlayerInputManager...
- 2018-10-09T15:30:22 6.012 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
- Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/libXInputInterface32
- 2018-10-09T15:30:22 6.082 INF Starting UserProfileManager...
- 2018-10-09T15:30:22 6.096 INF Texture quality is set to 1
- 2018-10-09T15:30:22 6.153 INF [MODS] Start loading
- 2018-10-09T15:30:22 6.154 INF [MODS] Trying to load from SDX
- 2018-10-09T15:30:22 6.179 INF [MODS] Loaded Mod: SDX (1)
- 2018-10-09T15:30:22 6.180 INF [MODS] Loading done
- 2018-10-09T15:30:22 6.188 INF Loading permissions file at 'C:\Users\lol\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-10-09T15:30:22 6.210 INF Loading permissions file done.
- 2018-10-09T15:30:22 6.230 INF Awake done
- 2018-10-09T15:30:22 6.373 INF Atlas reset took 94 ms
- 2018-10-09T15:30:22 6.374 INF Atlas load took 142 ms
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/libc
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
- Total: 13.056284 ms (FindLiveObjects: 1.377049 ms CreateObjectMapping: 0.306478 ms MarkObjects: 11.349620 ms DeleteObjects: 0.021333 ms)
- 2018-10-09T15:30:22 6.519 INF User joined: DarkSouls360
- 2018-10-09T15:30:22 6.545 INF Texture quality is set to 1
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1414 -> priority: 1
- Thread -> id: 3a78 -> priority: 1
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2018-10-09T15:30:23 6.948 INF Reloading serveradmin.xml
- 2018-10-09T15:30:23 6.948 INF Loading permissions file at 'C:\Users\lol\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-10-09T15:30:23 6.949 INF Loading permissions file done.
- UMA Overlay loading took 659 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- SDX: Could not find bundle named 'Alien'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-10-09T15:30:31 14.708 ERR Loading and parsing 'blocks.xml' (Model '#Alien?alientest' not found on block with id 17)
- 2018-10-09T15:30:31 14.709 ERR Loading of blocks aborted due to errors!
- 2018-10-09T15:30:31 14.710 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
- at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2018-10-09T15:30:32 16.299 ERR Loading and parsing 'recipes.xml' (No item/block with name 'alientest' existing)
- 2018-10-09T15:30:32 16.300 ERR Loading of recipes aborted due to errors!
- 2018-10-09T15:30:32 16.300 ERR at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2018-10-09T15:30:32 16.629 INF WorldStaticData.Init() needed 7.429s
- 2018-10-09T15:30:34 18.383 INF [Steamworks.NET] Login ok.
- 2018-10-09T15:30:35 18.688 INF AchievementManager: Received stats and achievements from Steam
- 2018-10-09T15:31:11 54.715 INF NET: Starting server protocols
- 2018-10-09T15:31:11 54.738 INF NET: UNET server started
- 2018-10-09T15:31:11 54.762 INF NET: Unity NW server started
- 2018-10-09T15:31:11 54.762 INF [Steamworks.NET] NET: Server started
- SDX: SDX ModEngine::StartModScripts
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-10-09T15:31:11 54.764 INF StartGame
- 2018-10-09T15:31:11 55.009 INF Atlas reset took 166 ms
- 2018-10-09T15:31:11 55.433 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 12
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 172.96.166.18
- GamePref.ConnectToServerPort = 24565
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeCreative
- GamePref.GameName = erth
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16.4
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 12
- GamePref.LootAbundance = 75
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.6934127
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 90
- GamePref.OptionsForegroundGlobalOpacity = 0.8547544
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 2
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 1
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 20
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode =
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 2
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0.560313
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198271238504
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = DarkSouls360
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\lol\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2018-10-09T15:31:11 55.472 INF StartAsServer
- 2018-10-09T15:31:11 55.671 INF createWorld: Random Gen, erth, GameModeCreative
- 2018-10-09T15:31:12 55.825 INF Started thread HQ
- 2018-10-09T15:31:12 55.825 INF Started thread thread_Regenerating
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-10-09T15:31:12 56.025 INF World.Load: Random Gen
- 2018-10-09T15:31:12 56.051 INF Started thread thread_Pathfinder
- 2018-10-09T15:31:12 56.059 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2018-10-09T15:31:12 56.062 INF Started thread thread_GenerateChunks
- 2018-10-09T15:31:12 56.079 INF RWG: Started Hub Cell Data Pregeneration
- 2018-10-09T15:31:12 56.318 INF Loading and parsing of generator took 255ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-10-09T15:31:22 66.610 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2018-10-09T15:31:25 69.108 INF createWorld() done
- 2018-10-09T15:32:44 147.911 INF RWG: Finished Hub Cell Data Pregeneration in 91.831 seconds.
- 2018-10-09T15:32:44 148.073 INF Loading players.xml
- 2018-10-09T15:32:44 148.076 INF Loading player data
- 2018-10-09T15:32:45 149.316 INF Created player with id=171
- 2018-10-09T15:32:45 149.327 INF Spawning entity in world
- 2018-10-09T15:32:45 149.333 INF Creating chunk observer for player
- 2018-10-09T15:32:45 149.334 INF Setting ui data for local player
- 2018-10-09T15:32:45 149.335 INF Loaded player
- 2018-10-09T15:32:45 149.508 INF Loading vehicles
- 2018-10-09T15:32:45 149.602 INF Steam in online mode: Opening steam lobby
- 2018-10-09T15:32:45 149.612 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
- 2018-10-09T15:32:45 149.613 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
- 2018-10-09T15:32:45 149.613 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 75, default = 100
- 2018-10-09T15:32:45 149.614 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
- 2018-10-09T15:32:45 149.619 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
- 2018-10-09T15:32:45 149.620 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
- 2018-10-09T15:32:45 149.625 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
- 2018-10-09T15:32:45 149.626 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
- 2018-10-09T15:32:45 149.627 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
- 2018-10-09T15:32:45 149.631 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
- 2018-10-09T15:32:45 149.632 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
- 2018-10-09T15:32:45 149.635 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
- 2018-10-09T15:32:45 149.635 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
- 2018-10-09T15:32:45 149.636 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
- 2018-10-09T15:32:45 149.637 INF Modified file (server will go to the modded category): Data/Config/misc.xml has invalid hash
- 2018-10-09T15:32:45 149.638 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
- 2018-10-09T15:32:45 149.639 INF Modified file (server will go to the modded category): Data/Config/painting.xml has invalid hash
- 2018-10-09T15:32:45 149.640 INF Modified file (server will go to the modded category): Data/Config/physicsbodies.xml has invalid hash
- 2018-10-09T15:32:45 149.641 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
- 2018-10-09T15:32:45 149.642 INF Modified file (server will go to the modded category): Data/Config/qualityinfo.xml has invalid hash
- 2018-10-09T15:32:45 149.642 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
- 2018-10-09T15:32:45 149.643 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
- 2018-10-09T15:32:45 149.644 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
- 2018-10-09T15:32:45 149.646 INF Modified file (server will go to the modded category): Data/Config/sounds.xml has invalid hash
- 2018-10-09T15:32:45 149.646 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
- 2018-10-09T15:32:45 149.647 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
- 2018-10-09T15:32:45 149.648 INF Modified file (server will go to the modded category): Data/Config/utilityai.xml has invalid hash
- 2018-10-09T15:32:45 149.648 INF Modified file (server will go to the modded category): Data/Config/vehicles.xml has invalid hash
- 2018-10-09T15:32:45 149.649 INF Modified file (server will go to the modded category): Data/Config/weathersurvival.xml has invalid hash
- 2018-10-09T15:32:45 149.650 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
- 2018-10-09T15:32:45 149.651 INF Starting game
- Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
- 2018-10-09T15:32:47 150.825 INF OpenSpawnWindow
- 2018-10-09T15:32:47 150.827 INF StartGame done
- 2018-10-09T15:32:47 150.885 INF [Steamworks.NET] GameServer.Init successful
- 2018-10-09T15:32:48 151.996 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90120051385540609
- 2018-10-09T15:32:48 152.001 INF [Steamworks.NET] Trying to create Lobby
- 2018-10-09T15:32:48 152.260 INF [Steamworks.NET] Lobby creation succeeded
- 2018-10-09T15:32:48 152.263 INF [Steamworks.NET] Lobby entered: 109775240988982206
- 2018-10-09T15:33:07 171.146 INF PlayerSpawnedInWorld (reason: NewGame, position: 2316, 81, 369): localplayer
- 2018-10-09T15:33:16 180.528 INF Time: 1.89m FPS: 97.36 Heap: 930.6MB Max: 930.6MB Chunks: 489 CGO: 287 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3466.1MB
- 2018-10-09T15:33:41 205.587 INF Disconnect
- 2018-10-09T15:33:41 205.590 INF NET: Stopping server protocols
- 2018-10-09T15:33:41 205.600 INF NET: UNET server stopped
- 2018-10-09T15:33:41 205.626 INF NET: Untiy NW server stopped
- 2018-10-09T15:33:41 205.626 INF [Steamworks.NET] NET: Server stopped
- 2018-10-09T15:33:41 205.627 INF [NET] ServerShutdown
- 2018-10-09T15:33:41 205.628 INF SaveAndCleanupWorld
- 2018-10-09T15:33:42 206.441 INF Saving 611 of chunks took 670ms
- 2018-10-09T15:33:42 206.445 INF [Steamworks.NET] Stopping server
- 2018-10-09T15:33:42 206.468 INF [Steamworks.NET] Exiting Lobby
- 2018-10-09T15:33:42 206.482 INF World.Unload
- 2018-10-09T15:33:43 207.299 INF Exited thread thread_GenerateChunks
- 2018-10-09T15:33:43 207.396 INF Exited thread thread_Pathfinder
- 2018-10-09T15:33:43 207.398 INF World.Cleanup
- 2018-10-09T15:33:43 207.418 INF Exited thread thread_Regenerating
- 2018-10-09T15:33:43 207.418 INF Exited thread HQ
- 2018-10-09T15:33:45 208.737 INF Persistent GamePrefs saved
- 2018-10-09T15:33:45 208.738 INF Cleanup
- 2018-10-09T15:33:45 208.739 WRN Missing cleanup for XML: sounds
- 2018-10-09T15:33:45 208.746 INF AchievementManager.Cleanup
- 2018-10-09T15:33:45 209.002 INF OnApplicationQuit
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