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  1. 0.003 2017-12-18 16:59:58; Factorio 0.16.5 (build 34419, win64, steam)
  2. 0.003 Operating system: Windows 10 (version 1703)
  3. 0.005 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.005 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.005 Write data path: C:/Users/kyosk_000/AppData/Roaming/Factorio [437143/953316MB]
  6. 0.005 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.070 System info: [CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz, 8 cores, RAM: 16353MB]
  8. 0.072 Display options: [FullScreen: 1] [VSync: 0] [UIScale: custom (90.9%)] [MultiSampling: OFF] [Screen: 255] [Lang: ja]
  9. 0.074 Available display adapters: 3
  10. 0.074 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 760 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.075 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 760 {0x01, [-1920,9], 1920x1080, 32bit, 60Hz}
  12. 0.075 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 760 {0x01, [-3286,302], 1366x768, 32bit, 60Hz}
  13. 0.075 Create display on adapter 0. Size 1280x720 at position [310, 162].
  14. 0.300 Initialised Direct3D:[0] NVIDIA GeForce GTX 760; driver: nvldumdx.dll 23.21.13.8813
  15. 0.300 D3DFMT_A8 is not supported format for surfaces.
  16. 0.300 D3DFMT_L8 is not supported format for surfaces.
  17. 0.312 Video memory size (dedicated video/dedicated system/shared system/available): 2017/0/8176/4088 MB
  18. 0.390 DSound: Starting _dsound_update thread
  19. 0.390 Device reset internal.
  20. 0.390 Device reset internal.
  21. 0.396 Desktop composition is active.
  22. 0.396 Graphics settings preset: high
  23. 0.397 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
  24. 0.397 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
  25. 0.662 Loading mod core 0.0.0 (data.lua)
  26. 0.780 Loading mod base 0.16.5 (data.lua)
  27. 1.988 Loading mod base 0.16.5 (data-updates.lua)
  28. 2.146 Checksum for core: 3081778054
  29. 2.147 Checksum of base: 1679652734
  30. 2.403 Loading sounds...
  31. 6.630 Info PlayerData.cpp:67: Local player-data.json unavailable
  32. 6.630 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1513556788
  33. 6.960 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  34. 6.966 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  35. 6.975 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
  36. 7.010 Initial atlas bitmap size is 16384
  37. 7.018 Created atlas bitmap 16384x5943 [none]
  38. 7.763 Created atlas bitmap 16384x1002 [shadow]
  39. 7.818 Created atlas bitmap 16384x682 [decal]
  40. 7.850 Created atlas bitmap 8192x1496 [mipmap]
  41. 7.875 Created atlas bitmap 8192x800 [mipmap, smoke]
  42. 7.897 Created atlas bitmap 8192x2500 [linear-minification, mipmap, terrain]
  43. 7.936 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
  44. 7.958 Created atlas bitmap 8192x238 [alpha-mask]
  45. 23.976 Sprites loaded
  46. 23.976 Convert atlas 8192x1496 to: mipmap
  47. 24.026 Convert atlas 8192x800 to: mipmap
  48. 24.055 Convert atlas 8192x2500 to: min-linear
  49. 24.138 Convert atlas 8192x1036 to: trilinear-filtering
  50. 24.182 Convert atlas 8192x238 to: alpha-mask
  51. 24.427 Custom inputs active: 0
  52. 24.502 Factorio initialised
  53. 34.328 Error AppManagerStates.cpp:1712: Can't play replay. Replay data was not found.
  54. 48.025 Loading map C:\Users\kyosk_000\AppData\Roaming\Factorio\saves\_autosave2.zip: 17462130 bytes.
  55. 48.394 Loading Level.dat: 40611802 bytes.
  56. 48.408 Info Scenario.cpp:135: Map version 0.16.5-0
  57. 50.083 Info BlueprintLibrary.cpp:232: Loaded library shelves:
  58. 50.083 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1512127161; records:
  59. 50.083 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 0, nextRecordID = 49; timestamp = 1513411369; records: (id: 0, 8; label: "", preview: false, empty: false; book [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 7; label: "", preview: false, empty: false]) (id: 0, 21; label: "", preview: false, empty: false; book [id: 0, 9; label: "", preview: false, empty: false] [id: 0, 10; label: "", preview: false, empty: false] [id: 0, 11; label: "", preview: false, empty: false] [id: 0, 12; label: "", preview: false, empty: false] [id: 0, 13; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false]) (id: 0, 39; label: "", preview: false, empty: false; book [id: 0, 28; label: "", preview: false, empty: false] [id: 0, 29; label: "", preview: false, empty: false] [id: 0, 30; label: "", preview: false, empty: false] [id: 0, 31; label: "", preview: false, empty: false] [id: 0, 32; label: "", preview: false, empty: false] [id: 0, 33; label: "", preview: false, empty: false] [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false] [id: 0, 36; label: "", preview: false, empty: false] [id: 0, 37; label: "", preview: false, empty: false] [id: 0, 38; label: "", preview: false, empty: false]) (id: 0, 47; label: "", preview: false, empty: false; book [id: 0, 42; label: "", preview: false, empty: false] [id: 0, 43; label: "", preview: false, empty: false] [id: 0, 44; label: "", preview: false, empty: false] [id: 0, 45; label: "", preview: false, empty: false] [id: 0, 46; label: "", preview: false, empty: false]) (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 40; label: "", preview: false, empty: false; single) (id: 0, 41; label: "", preview: false, empty: false; single) (id: 0, 48; label: "", preview: false, empty: false; single
  60. 50.083 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 1, nextRecordID = 0; timestamp = 1513258473; records:
  61. 50.438 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 49; timestamp = 1513411369; records: (id: 0, 8; label: "", preview: false, empty: false; book [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 7; label: "", preview: false, empty: false]) (id: 0, 21; label: "", preview: false, empty: false; book [id: 0, 9; label: "", preview: false, empty: false] [id: 0, 10; label: "", preview: false, empty: false] [id: 0, 11; label: "", preview: false, empty: false] [id: 0, 12; label: "", preview: false, empty: false] [id: 0, 13; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false]) (id: 0, 39; label: "", preview: false, empty: false; book [id: 0, 28; label: "", preview: false, empty: false] [id: 0, 29; label: "", preview: false, empty: false] [id: 0, 30; label: "", preview: false, empty: false] [id: 0, 31; label: "", preview: false, empty: false] [id: 0, 32; label: "", preview: false, empty: false] [id: 0, 33; label: "", preview: false, empty: false] [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false] [id: 0, 36; label: "", preview: false, empty: false] [id: 0, 37; label: "", preview: false, empty: false] [id: 0, 38; label: "", preview: false, empty: false]) (id: 0, 47; label: "", preview: false, empty: false; book [id: 0, 42; label: "", preview: false, empty: false] [id: 0, 43; label: "", preview: false, empty: false] [id: 0, 44; label: "", preview: false, empty: false] [id: 0, 45; label: "", preview: false, empty: false] [id: 0, 46; label: "", preview: false, empty: false]) (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 40; label: "", preview: false, empty: false; single) (id: 0, 41; label: "", preview: false, empty: false; single) (id: 0, 48; label: "", preview: false, empty: false; single
  62. 50.439 Loading script.dat: 175 bytes.
  63. 50.456 Checksum for script C:/Users/kyosk_000/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2309010108
  64. 68.713 Info AppManagerStates.cpp:1527: Saving finished
  65. 94.124 Error CrashHandler.cpp:286: Exception Code: c0000005, Address: 0x00007ff7dcd175b6
  66. ModuleBase: 0x00007ff7dcb90000, ImageSize: 012db000, RelativeAddress: 001875b6
  67. 94.124 Error CrashHandler.cpp:292: Access Violation: Read at address 0000000000000010
  68. 94.124 Error CrashHandler.cpp:308: Exception Context:
  69. rax=00007ff7dd942588, rbx=0000029c83694a30, rcx=0000029c900efb60,
  70. rdx=0000029c900f2fe0, rsi=0000000000000000, rdi=0000029c900efb60,
  71. rip=00007ff7dcd175b6, rsp=000000eb8d2ff0b0, rbp=000000eb8d2ff100,
  72. r8=0000000000000000, r9=0000029c900f2e68, r10=0000029d0c4a0eb0,
  73. r11=000000eb8d2ff0c8, r12=0000000000000001, r13=0000000000000000,
  74. r14=0000000000bb9ebc, r15=0000000000000000
  75. 94.124 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7dcb90000 - 0x00007ff7dde6b000)
  76. Factorio crashed. Generating symbolized stacktrace, please wait ...
  77. c:\cygwin64\tmp\factorio-kour1y\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  78. c:\cygwin64\tmp\factorio-kour1y\src\util\logger.cpp (371): Logger::writeStacktrace
  79. c:\cygwin64\tmp\factorio-kour1y\src\util\logger.cpp (470): Logger::logStacktrace
  80. c:\cygwin64\tmp\factorio-kour1y\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
  81. c:\cygwin64\tmp\factorio-kour1y\src\util\crashhandler.cpp (334): CrashHandler::SehHandler
  82. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0AFF6913)
  83. 00007FFC0AFF6913 (KERNELBASE): (filename not available): UnhandledExceptionFilter
  84. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0E9ADA9D)
  85. 00007FFC0E9ADA9D (ntdll): (filename not available): memset
  86. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0E996466)
  87. 00007FFC0E996466 (ntdll): (filename not available): _C_specific_handler
  88. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0E9AA07D)
  89. 00007FFC0E9AA07D (ntdll): (filename not available): _chkstk
  90. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0E919C58)
  91. 00007FFC0E919C58 (ntdll): (filename not available): RtlLookupFunctionEntry
  92. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0E9A90FE)
  93. 00007FFC0E9A90FE (ntdll): (filename not available): KiUserExceptionDispatcher
  94. c:\cygwin64\tmp\factorio-kour1y\src\entity\inserter.cpp (789): Inserter::update
  95. c:\cygwin64\tmp\factorio-kour1y\src\surface\chunk.cpp (575): Chunk::updateActiveEntities
  96. c:\cygwin64\tmp\factorio-kour1y\src\surface\chunk.cpp (624): Chunk::updateEntities
  97. c:\cygwin64\tmp\factorio-kour1y\src\surface\surface.cpp (1176): Surface::update
  98. c:\cygwin64\tmp\factorio-kour1y\src\map\map.cpp (1222): Map::update
  99. c:\cygwin64\tmp\factorio-kour1y\src\game.cpp (153): Game::update
  100. c:\cygwin64\tmp\factorio-kour1y\src\scenario\scenario.cpp (822): Scenario::update
  101. c:\cygwin64\tmp\factorio-kour1y\src\mainloop.cpp (985): MainLoop::gameUpdateStep
  102. c:\cygwin64\tmp\factorio-kour1y\src\mainloop.cpp (852): MainLoop::gameUpdateLoop
  103. c:\cygwin64\tmp\factorio-kour1y\src\util\workerthread.cpp (36): WorkerThread::loop
  104. c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64> > > >::_Go
  105. c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
  106. d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  107. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0C1B2774)
  108. 00007FFC0C1B2774 (KERNEL32): (filename not available): BaseThreadInitThunk
  109. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0E970D51)
  110. 00007FFC0E970D51 (ntdll): (filename not available): RtlUserThreadStart
  111. 97.662 Error CrashHandler.cpp:128: Map tick at moment of crash: 12295868
  112. 97.662 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  113. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  114. 100.470 Creating crash dump.
  115. 101.049 CrashDump success
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