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- RULE:
- - You can only have as many types in your deck as you had in your starting deck. For example, if your starting deck had 2 dragons and 4 spellcasters, your deck for the whole run must have 2 dragons and 4 spellcasters. You're allowed to have traps instead of magics if you want (otherwise A-TECs would be nearly impossible).
- ROUTE:
- - Reset for ~2 dragons and 4 spellcasters, and 3+ fiends (magics don't matter at all)
- - A-TECs: Fuse with Zombies and Warriors
- - Final deck:
- > 2-3 MBD
- > 2-6 Skull Knight/Dark Magician
- > 1-3 Zoa
- > 1 Jirai Gumo (94773007)
- > 0-1 THTD
- > 1 Raigeki
- > 1 Widespread Ruin
- > 1 Megamorph
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