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BjeffeHund

Giant shit

Feb 8th, 2020
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  1. local rebirth = false
  2. local on500 = false
  3. local on912 = false
  4. local attack = false
  5. local on2 = false
  6. local on = false
  7. local heart = false
  8. local library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))()
  9. local autofarm = library:CreateWindow({text = "Autofarm"})
  10. autofarm:AddToggle("Kill All", function(state)
  11. on2 = (state and true or false)
  12. attack = (state and true or false)
  13. local kill = coroutine.wrap(function()
  14. time = 0
  15. while wait() do
  16. if on2 then
  17. for i,v in pairs(game.workspace:GetChildren()) do
  18. if v:FindFirstChild("HumanoidRootPart") and v.Name ~= "Sir Hopsalot" then
  19. if game.Players:FindFirstChild(v.Name) then
  20. if game.Players[v.Name].leaderstats["⚡Level"].Value < game.Players.LocalPlayer.leaderstats["⚡Level"].Value then
  21. repeat
  22. time = time+1
  23. if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
  24. game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = v.HumanoidRootPart.CFrame --* CFrame.new(0,0,skirt/2)
  25. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  26. --v.HumanoidRootPart.Size = Vector3.new(skirt,skirt,skirt)
  27. --v.HumanoidRootPart.Transparency = 0.5
  28. print(time)
  29. end
  30. wait()
  31. until v.Humanoid.Health == 0 or on2 == false or time == 100
  32. --print("ok")
  33. time = 0
  34. end
  35. end
  36. end
  37. end
  38. else
  39. return end
  40. end
  41. end)
  42. kill()
  43. end)
  44. autofarm:AddToggle("Farm boss", function(state)
  45. on80 = (state and true or false)
  46. attack = (state and true or false)
  47. local killboss = coroutine.wrap(function()
  48. while wait() do
  49. if on80 then
  50. for i,v in pairs(game.workspace.NPC.Boss:GetChildren()) do
  51. if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
  52. if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
  53. game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,-100/2,0)
  54. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  55. v.HumanoidRootPart.Size = Vector3.new(20,100,20)
  56. v.HumanoidRootPart.Transparency = 0.5
  57. v.HumanoidRootPart.CanCollide = false
  58. game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Velocity = Vector3.new(0,0,0)
  59. end
  60. end
  61. end
  62. end
  63. end
  64. end)
  65. killboss()
  66. end)
  67. autofarm:AddToggle("Auto rebirth", function(state)
  68. rebirth = (state and true or false)
  69. local rebirth1 = coroutine.wrap(function()
  70. while wait() do
  71. if rebirth then
  72. game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.RebirthRequest:InvokeServer()
  73. end
  74. wait(1)
  75. end
  76. end)
  77. rebirth1()
  78. end)
  79. local farmstuff = library:CreateWindow({text = "Farm stuff"})
  80. farmstuff:AddToggle("Collect all orbs", function(state)
  81. heart = (state and true or false)
  82. local collectheart = coroutine.wrap(function()
  83. local badanticheat = {}
  84. for i,z in pairs(game.workspace.Scene:GetChildren()) do
  85. if z:FindFirstChild("ResourceNode") then
  86. for i,c in pairs(z:GetChildren()) do
  87. if c:FindFirstChild("Prefab") then
  88. table.insert(badanticheat, c)
  89. end
  90. end
  91. end
  92. end
  93. badanticheat[#badanticheat]:Destroy()
  94. while wait() do
  95. if heart then
  96. for i,v in pairs(game.workspace.Scene:GetChildren()) do
  97. if v:FindFirstChild("ResourceNode") then
  98. for i,x in pairs(v:GetChildren()) do
  99. if x.NodeType.Value ~= 0 then
  100. if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  101. x.CFrame = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
  102. game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame + Vector3.new(0,math.random(0,3),0)
  103. --print("aye yo")
  104. end
  105. end
  106. if heart then
  107. wait(0.3)
  108. else
  109. return end
  110. end
  111. end
  112. end
  113. else
  114. return end
  115. end
  116. end)
  117. collectheart()
  118. end)
  119. farmstuff:AddToggle("Autoclick (exp)", function(state)
  120. attack = (state and true or false)
  121. end)
  122. local autoclick = coroutine.wrap(function()
  123. while wait() do
  124. if attack then
  125. --print("attacking")
  126. game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.WeaponAttackStart:FireServer()
  127. game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.WeaponAnimComplete:FireServer()
  128. wait(0.2)
  129. end
  130. end
  131. end)
  132. autoclick()
  133. local shitman = Instance.new("Part")
  134. shitman.Parent = game.workspace
  135. shitman.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  136. shitman.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(10,0,0)
  137. shitman.Size = Vector3.new(25,100,25)
  138. shitman.Anchored = true
  139. farmstuff:AddToggle("Farm speed", function(state)
  140. on500 = (state and true or false)
  141. local damn = coroutine.wrap(function()
  142. shitman.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(10,0,0)
  143. repeat
  144. game.Players.LocalPlayer.Character.Humanoid:MoveTo(shitman.Position)
  145. wait()
  146. until on500 == false
  147. end)
  148. damn()
  149. end)
  150. local sell_1 = false
  151. local sell_2 = false
  152. local sell_3 = false
  153. function test(a,c)
  154. while wait() do
  155. if c then
  156. game.ReplicatedStorage.Aero.AeroRemoteServices.GameService.SellAllCratesRequest:InvokeServer(a .. "_wpn_crate")
  157. game.ReplicatedStorage.Aero.AeroRemoteServices.GameService.SellAllCratesRequest:InvokeServer(a .. "_skin_crate")
  158. wait(1)
  159. end
  160. end
  161. end
  162. local sell = library:CreateWindow({text = "Sell stuff"})
  163. sell:AddToggle("Sell Common chests", function(state)
  164. sell_1 = (state and true or false)
  165. local sell1 = coroutine.wrap(function()
  166. test("t1", sell_1)
  167. end)
  168. sell1()
  169. end)
  170. sell:AddToggle("Sell Rare chests", function(state)
  171. sell_2 = (state and true or false)
  172. local sell2 = coroutine.wrap(function()
  173. test("t2", sell_2)
  174. end)
  175. sell2()
  176. end)
  177. sell:AddToggle("Sell Epic chests", function(state)
  178. sell_3 = (state and true or false)
  179. local sell3 = coroutine.wrap(function()
  180. test("t3", sell_3)
  181. end)
  182. sell3()
  183. end)
  184. local buy_1 = false
  185. local buy_2 = false
  186. local buy_3 = false
  187. local buy_4 = false
  188. function buyr(a,b)
  189. while wait() do
  190. if b then
  191. game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.BuyCrate:InvokeServer(a .. "_wpn_crate")
  192. game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.BuyCrate:InvokeServer(a .. "_skin_crate")
  193. wait(1)
  194. end
  195. end
  196. end
  197. local buy = library:CreateWindow({text = "Buy stuff"})
  198. buy:AddToggle("Buy Common chests", function(state)
  199. buy_1 = (state and true or false)
  200. local buy1 = coroutine.wrap(function()
  201. buyr("t1", buy_1)
  202. end)
  203. buy1()
  204. end)
  205. buy:AddToggle("Buy Rare chests", function(state)
  206. buy_2 = (state and true or false)
  207. local buy2 = coroutine.wrap(function()
  208. buyr("t2", buy_2)
  209. end)
  210. buy2()
  211. end)
  212. buy:AddToggle("Buy Epic chests", function(state)
  213. buy_3 = (state and true or false)
  214. local buy3 = coroutine.wrap(function()
  215. buyr("t3", buy_3)
  216. end)
  217. buy3()
  218. end)
  219. buy:AddToggle("Buy Legendary chests", function(state)
  220. buy_4 = (state and true or false)
  221. local buy4 = coroutine.wrap(function()
  222. buyr("t4", buy_4)
  223. end)
  224. buy4()
  225. end)
  226. local misc = library:CreateWindow({text = "Misc shit"})
  227. misc:AddToggle("Anti afk", function(state)
  228. game:GetService("Players").LocalPlayer.Idled:connect(function()
  229. on912 = (state and true or false)
  230. if on912 then
  231. game:GetService("VirtualUser"):Button2Down(Vector2.new())
  232. end
  233. end)
  234. end)
  235. local ass = Instance.new("Part")
  236. ass.Parent = game.workspace
  237. ass.CFrame = CFrame.new(1765,23451,2345)
  238. ass.Size = Vector3.new(100,10,100)
  239. ass.Anchored = true
  240. misc:AddButton("Tp 2 safe place", function()
  241. local hum = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  242. hum.CFrame = ass.CFrame + Vector3.new(0,100,0)
  243. end)
  244. local info = library:CreateWindow({text = "Extra shit"})
  245. info:AddLabel("Script by: Username")
  246. info:AddButton("Discord server (click)", function()
  247. setclipboard("https://discord.gg/gzhNEtJ")
  248. end)
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