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Jan 23rd, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.3630
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.141 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.201300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 5:57:40 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 2784 -> priority: 1
  32. Thread -> id: 13ec -> priority: 1
  33. Thread -> id: 45cc -> priority: 1
  34. Thread -> id: 1d58 -> priority: 1
  35. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174083.
  41. Total: 437.458600 ms (FindLiveObjects: 14.492100 ms CreateObjectMapping: 22.930900 ms MarkObjects: 399.679500 ms DeleteObjects: 0.355800 ms)
  42.  
  43. Tamer ID: 209408
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  48.  
  49. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193218.
  50. Total: 267.916600 ms (FindLiveObjects: 7.876600 ms CreateObjectMapping: 12.448900 ms MarkObjects: 247.013700 ms DeleteObjects: 0.576900 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199065.
  55. Total: 273.017800 ms (FindLiveObjects: 8.005900 ms CreateObjectMapping: 14.173800 ms MarkObjects: 250.176100 ms DeleteObjects: 0.661500 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  58.  
  59. Unloading 404 unused Assets to reduce memory usage. Loaded Objects now: 206617.
  60. Total: 272.670000 ms (FindLiveObjects: 8.089800 ms CreateObjectMapping: 12.706900 ms MarkObjects: 251.386300 ms DeleteObjects: 0.486800 ms)
  61.  
  62. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211216.
  65. Total: 278.868000 ms (FindLiveObjects: 8.159700 ms CreateObjectMapping: 12.804100 ms MarkObjects: 257.232000 ms DeleteObjects: 0.672000 ms)
  66.  
  67. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  68.  
  69. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211311.
  70. Total: 271.712600 ms (FindLiveObjects: 8.065800 ms CreateObjectMapping: 12.647600 ms MarkObjects: 250.775800 ms DeleteObjects: 0.223000 ms)
  71.  
  72. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  73.  
  74. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219086.
  75. Total: 281.407500 ms (FindLiveObjects: 8.492000 ms CreateObjectMapping: 13.042800 ms MarkObjects: 259.175800 ms DeleteObjects: 0.696700 ms)
  76.  
  77. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  78.  
  79. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224578.
  80. Total: 310.061200 ms (FindLiveObjects: 8.931200 ms CreateObjectMapping: 29.382900 ms MarkObjects: 271.548100 ms DeleteObjects: 0.198600 ms)
  81.  
  82. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230656.
  85. Total: 288.435100 ms (FindLiveObjects: 8.902900 ms CreateObjectMapping: 16.446200 ms MarkObjects: 262.372900 ms DeleteObjects: 0.712500 ms)
  86.  
  87. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237270.
  90. Total: 290.139200 ms (FindLiveObjects: 10.212600 ms CreateObjectMapping: 17.092900 ms MarkObjects: 262.544100 ms DeleteObjects: 0.289200 ms)
  91.  
  92. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  93.  
  94. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237270.
  95. Total: 290.474500 ms (FindLiveObjects: 9.341200 ms CreateObjectMapping: 16.625900 ms MarkObjects: 264.225500 ms DeleteObjects: 0.281600 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237270.
  100. Total: 287.947600 ms (FindLiveObjects: 9.304900 ms CreateObjectMapping: 17.914300 ms MarkObjects: 260.341700 ms DeleteObjects: 0.386100 ms)
  101.  
  102. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 237294.
  105. Total: 286.677000 ms (FindLiveObjects: 9.285800 ms CreateObjectMapping: 17.119700 ms MarkObjects: 259.978500 ms DeleteObjects: 0.292700 ms)
  106.  
  107. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  108.  
  109. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 238769.
  110. Total: 294.617900 ms (FindLiveObjects: 10.434700 ms CreateObjectMapping: 17.839900 ms MarkObjects: 266.058800 ms DeleteObjects: 0.284300 ms)
  111.  
  112. Unloading 5 Unused Serialized files (Serialized files now loaded: 18)
  113.  
  114. Unloading 1522 unused Assets to reduce memory usage. Loaded Objects now: 240609.
  115. Total: 287.930700 ms (FindLiveObjects: 9.467600 ms CreateObjectMapping: 16.920200 ms MarkObjects: 259.805300 ms DeleteObjects: 1.737300 ms)
  116.  
  117. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  118.  
  119. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240609.
  120. Total: 288.099100 ms (FindLiveObjects: 9.480900 ms CreateObjectMapping: 16.309400 ms MarkObjects: 262.062200 ms DeleteObjects: 0.246300 ms)
  121.  
  122. Close Time: 1/23/2020 5:59:27 AM
  123.  
  124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  125.  
  126. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  127. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  128. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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