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rsbuild

andrevieira340 Nov 8th, 2019 97 Never
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  1. <build>
  2.  <output dir="build\data"/>
  3.  
  4.  <cdn url="http://192.168.0.12/wz/data/"/>
  5.  
  6.  <!--  set base archive for incremental update -->
  7. <base file="build\data\wz9B02011A"/> -->
  8.  
  9.  <!-- include EULA file -->
  10.  <include mask="eula-en.htm"/>
  11.  <include mask="eula-en.rtf"/>
  12.  
  13.  <!-- excludes for this package files (just in case they was created in this dir -->
  14.  <exclude mask="WO*_*.bin"/>
  15.  
  16.  <!-- exclude server data from map folders -->
  17.  <exclude mask="*ServerData.xml"/>
  18.  <exclude mask="*Missions.xml"/>
  19.  <exclude mask="*navigation\autodesk\*"/>
  20.  
  21.  <!-- excludes for debug files -->
  22.  <exclude mask="*.txt"/>
  23.  <exclude mask="*.pdb"/>
  24.  <exclude mask="*.exp"/>
  25.  <exclude mask="*.lib"/>
  26.  <exclude mask="*.bat"/>
  27.  <exclude mask="*.vmp"/>
  28.  <exclude mask="fmodexL.dll"/>
  29.  <exclude mask="fmod_event_netL.dll"/>
  30.  <exclude mask="fmod_eventL.dll"/>
  31.  
  32.  <exclude mask="GBClient.dll"/>
  33.  <exclude mask="GBClientD.dll"/>
  34.  
  35.  <exclude mask="PhysX3PROFILE_x86.dll"/>
  36.  <exclude mask="PhysX3CHECKED_x86.dll"/>
  37.  <exclude mask="PhysX3CookingCHECKED_x86.dll"/>
  38.  <exclude mask="PhysX3CookingPROFILE_x86.dll"/>
  39.  <exclude mask="PhysX3GpuCHECKED_x86.dll"/>
  40.  <exclude mask="PhysX3GpuPROFILE_x86.dll"/>
  41.  <exclude mask="PhysX3GpuCHECKED_x86.dll"/>
  42.  <exclude mask="PhysX3GpuPROFILE_x86.dll"/>
  43.  <exclude mask="PhysX3CommonPROFILE_x86.dll"/>
  44.  <exclude mask="PhysX3CommonCHECKED_x86.dll"/>
  45.  <exclude mask="PhysX3CharacterKinematic_x86.dll"/>
  46.  <exclude mask="PhysX3CharacterKinematicCHECKED_x86.dll"/>
  47.  <exclude mask="PhysX3CharacterKinematicPROFILE_x86.dll"/>
  48.  
  49.  <exclude mask="APEX_Common_Legacy_x86.dll"/>
  50.  <exclude mask="APEX_Common_LegacyCHECKED_x86.dll"/>
  51.  <exclude mask="APEX_Common_LegacyPROFILE_x86.dll"/>
  52.  <exclude mask="APEX_Destructible_Legacy_x86.dll"/>
  53.  <exclude mask="APEX_Destructible_LegacyCHECKED_x86.dll"/>
  54.  <exclude mask="APEX_Destructible_LegacyPROFILE_x86.dll"/>
  55.  <exclude mask="APEX_Destructible_x86.dll"/>
  56.  <exclude mask="APEX_DestructibleCHECKED_x86.dll"/>
  57.  <exclude mask="APEX_DestructiblePROFILE_x86.dll"/>
  58.  <exclude mask="APEX_Framework_Legacy_x86.dll"/>
  59.  <exclude mask="APEX_Framework_LegacyCHECKED_x86.dll"/>
  60.  <exclude mask="APEX_Framework_LegacyPROFILE_x86.dll"/>
  61.  <exclude mask="ApexFramework_x86.dll"/>
  62.  <exclude mask="ApexFrameworkCHECKED_x86.dll"/>
  63.  <exclude mask="ApexFrameworkPROFILE_x86.dll"/>
  64.  <exclude mask="VMProtectSDK32.dll"/>
  65.  
  66.  <exclude mask="NavGenLauncher\*"/>
  67.  
  68.  <!-- excludes for PS3 files -->
  69.  <exclude mask="*.sc3"/>
  70.  <exclude mask="MAT-SPLAT_PS3.DDS"/>
  71.  
  72.  <!-- old physics files -->
  73.  <exclude mask="*.mphx"/>
  74.  <exclude mask="*.cphx"/>
  75.  
  76.  <!-- no longer needed. baked into scb -->
  77.  <exclude mask="*.wgt"/>
  78.  
  79.  <!-- excludes for other binaries -->
  80.  <exclude mask="Studio*.*"/>
  81.  <exclude mask="FriendsServer.*"/>
  82.  <exclude mask="MasterServer.*"/>
  83.  <exclude mask="WZ_GameServer.*"/>
  84.  <exclude mask="SupervisorServer.*"/>
  85.  <exclude mask="ts3server_win32.dll"/>
  86.  <exclude mask="licensekey.dat"/>
  87.  <exclude mask="RSBuild.*"/>
  88.  <exclude mask="RSUpdate.*"/>
  89.  <exclude mask="WZAdmin.*"/>
  90.  <exclude mask="*.log"/>
  91.  <exclude mask="*.suo"/>
  92.  <exclude mask="*.bat"/>
  93.  <exclude mask="*.tga"/>
  94.  <exclude mask="gameSettings.ini"/>
  95.  <exclude mask="local.ini"/>
  96.  <exclude mask="windows_error_report_mapping.xml"/>  
  97.  <exclude mask="serverkey.dat"/>
  98.  
  99.  <exclude mask="Data\LangPack\LangPackFixer.exe"/>
  100.  
  101.  <!-- punkbuster, install file must be included -->
  102.  <exclude mask="pb\*"/>
  103.  <include mask="pb\pbsvc_zombie.exe"/>
  104.  
  105.  <!-- excludes for build directories -->
  106.   <exclude mask="NavGenLauncher"/>
  107.  <exclude mask="1"/>
  108.  <exclude mask="build"/>
  109.  <exclude mask="logs"/>
  110.  <exclude mask="logss"/>
  111.  <exclude mask="logsv"/>
  112.  <exclude mask="logms"/>
  113.  <exclude mask="Reports"/>
  114.  <exclude mask="data\shaders\DX9_P1"/>
  115.  <exclude mask="data\shaders\TEXTURE\CCLUt3D\External"/>
  116.  <exclude mask="data\sounds\raw"/>
  117.  <exclude mask="data\Editor\PreviewCache"/>
  118.  <exclude mask="data\tests"/>
  119.  <exclude mask="data\TerrainData\Heightmaps"/>
  120.  <exclude mask="data\TerrainData\Materials\Survival_Map"/>
  121.  
  122.  <exclude mask="Data\Grass\Tint_Survival_01.dds"/>
  123.  
  124. <exclude mask="data\Water\WavesGenerator.exe"/>
  125.  <!-- explude objects depot -->
  126. <exclude mask="data\ObjectsDepot\GAMEPLAY"/>
  127. <exclude mask="data\ObjectsDepot\Editor"/>
  128. <exclude mask="data\ObjectsDepot\Engine_Features"/>
  129. <exclude mask="data\ObjectsDepot\SS_Buildings"/>
  130.  
  131. <!-- exlude levels -->
  132. <exclude mask="levels\WorkInProgress"/>
  133.  
  134. </build>
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