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Jun 19th, 2018
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  1. // --- INTERFACES --- //
  2. vstdlib.dll (2 interfaces)
  3. VProcessUtils001 at 0x776AB020
  4. VEngineCvar004 at 0x776AD010
  5. filesystem_stdio.dll (3 interfaces)
  6. QueuedLoaderVersion004 at 0x0FDF0AB8
  7. VBaseFileSystem011 at 0x0FDF04A4
  8. VFileSystem022 at 0x0FDF04A0
  9. engine.dll (47 interfaces)
  10. VEngineVGui001 at 0x0F6065C8
  11. VSERVERENGINETOOLS001 at 0x0F606350
  12. VCLIENTENGINETOOLS001 at 0x0F60634C
  13. VTOOLFRAMEWORKVERSION002 at 0x0F8B30D0
  14. VENGINETOOLFRAMEWORK003 at 0x0F606118
  15. VENGINETOOL003 at 0x0F606118
  16. XboxSystemInterface001 at 0x0F60610C
  17. VProfExport001 at 0x0F6060E4
  18. VoiceServer002 at 0x0F6060DC
  19. VENGINE_GAMEUIFUNCS_VERSION005 at 0x0F606024
  20. VENGINE_HLDS_API_VERSION002 at 0x0F606018
  21. VENGINE_LAUNCHER_API_VERSION004 at 0x0F605FEC
  22. StaticPropMgrServer002 at 0x0F898C60
  23. StaticPropMgrClient004 at 0x0F898C5C
  24. SpatialPartition001 at 0x0F8983A8
  25. ReplayDemoPlayer001 at 0x0F897FC0
  26. VEngineRandom001 at 0x0F605F38
  27. VEngineServerStringTable001 at 0x0F8970E0
  28. VEngineClientStringTable001 at 0x0F8970A4
  29. VModelInfoClient006 at 0x0F895D38
  30. VModelInfoServer004 at 0x0F895DC0
  31. VModelInfoServer003 at 0x0F895DC0
  32. VENGINE_MATCHMAKING_VERSION001 at 0x0F8934F8
  33. GAMEEVENTSMANAGER001 at 0x0F605300
  34. GAMEEVENTSMANAGER002 at 0x0F879100
  35. EngineTraceClient003 at 0x0F6052C4
  36. EngineTraceServer003 at 0x0F6052B0
  37. EngineClientReplay001 at 0x0F6052A0
  38. EngineReplay001 at 0x0F60529C
  39. DownloadSystem001 at 0x0F6050C8
  40. VCvarQuery001 at 0x0F604C30
  41. VEngineServer023 at 0x0F604A9C
  42. VEngineServer022 at 0x0F604AA0
  43. VEngineServer021 at 0x0F604AA0
  44. ServerUploadGameStats001 at 0x0F603AD4
  45. GameServerData001 at 0x0F85B720
  46. ISERVERPLUGINHELPERS001 at 0x0F603A60
  47. VEngineRenderView014 at 0x0F603998
  48. VEngineShadowMgr002 at 0x0F814AA8
  49. VEngineEffects001 at 0x0F6037BC
  50. VEngineModel016 at 0x0F7EFB90
  51. VPhysicsDebugOverlay001 at 0x0F602C9C
  52. VDebugOverlay003 at 0x0F602C98
  53. VEngineClient013 at 0x0F60210C
  54. VEngineClient014 at 0x0F60210C
  55. IEngineSoundServer003 at 0x0F60100C
  56. IEngineSoundClient003 at 0x0F601008
  57. inputsystem.dll (1 interfaces)
  58. InputSystemVersion001 at 0x0FABBA68
  59. materialsystem.dll (9 interfaces)
  60. ShaderDLL004 at 0x04658160
  61. ShaderSystem002 at 0x100B6434
  62. VMaterialSystemStub001 at 0x100B63B0
  63. replace_proxy_IMaterialProxy003 at 0x03A04B80
  64. VEngineCvar004 at 0x776AD010
  65. MaterialSystemHardwareConfig012 at 0x11C52010
  66. VMaterialSystemConfig002 at 0x100B6060
  67. VMaterialSystem080 at 0x100BEB30
  68. COLORCORRECTION_VERSION_1 at 0x100B600C
  69. datacache.dll (3 interfaces)
  70. VStudioDataCache005 at 0x0FB190D8
  71. MDLCache004 at 0x0FB190D0
  72. VDataCache003 at 0x0FB18CB8
  73. studiorender.dll (1 interfaces)
  74. VStudioRender025 at 0x116EC120
  75. vphysics.dll (3 interfaces)
  76. VPhysicsSurfaceProps001 at 0x117D1B20
  77. VPhysicsCollision007 at 0x117CA08C
  78. VPhysics031 at 0x117CA020
  79. video_services.dll (1 interfaces)
  80. IVideoServices002 at 0x502695E0
  81. vguimatsurface.dll (1 interfaces)
  82. VGUI_Surface030 at 0x11929A50
  83. vgui2.dll (8 interfaces)
  84. VGUI_Panel009 at 0x0FA74638
  85. VGUI_ivgui008 at 0x0FA783E0
  86. VGUI_System010 at 0x0FA743B8
  87. VGUI_Surface030 at 0x0FA780D0
  88. VGUI_Scheme010 at 0x0FA77FF8
  89. VGUI_Localize005 at 0x0FA76E98
  90. VGUI_InputInternal001 at 0x0FA76958
  91. VGUI_Input005 at 0x0FA76958
  92. sourcevr.dll (1 interfaces)
  93. SourceVirtualReality001 at 0x0F0C3600
  94. shaderapidx9.dll (7 interfaces)
  95. ShaderShadow010 at 0x11C52A38
  96. ShaderDeviceMgr001 at 0x11C66990
  97. DebugTextureInfo001 at 0x11C630D4
  98. ShaderDevice001 at 0x11C62EB0
  99. ShaderApi030 at 0x11C630D0
  100. MaterialSystemHardwareConfig012 at 0x11C52010
  101. VBAllocTracker001 at 0x11C52008
  102. video_quicktime.dll (1 interfaces)
  103. IVideoSubSystem002 at 0x0FF4D290
  104. video_bink.dll (1 interfaces)
  105. IVideoSubSystem002 at 0x0FB8B014
  106. steamclient.dll (17 interfaces)
  107. IVALIDATE001 at 0x515C7464
  108. CLIENTENGINE_INTERFACE_VERSION005 at 0x51620E08
  109. SteamClient018 at 0x515C7358
  110. SteamClient017 at 0x515C7354
  111. SteamClient016 at 0x515C7350
  112. SteamClient015 at 0x515C734C
  113. SteamClient014 at 0x515C7348
  114. SteamClient013 at 0x515C7344
  115. SteamClient012 at 0x515C7340
  116. SteamClient011 at 0x515C733C
  117. SteamClient010 at 0x515C7338
  118. SteamClient009 at 0x515C7334
  119. SteamClient008 at 0x515C7330
  120. SteamClient007 at 0x515C732C
  121. SteamClient006 at 0x515C7328
  122. p2pvoice002 at 0x13170200
  123. p2pvoicesingleton002 at 0x515C4088
  124. vstdlib_s.dll (2 interfaces)
  125. IVALIDATE001 at 0x583D7D58
  126. VEngineCvar002 at 0x583D7014
  127. stdshader_dbg.dll (1 interfaces)
  128. ShaderDLL004 at 0x046581E0
  129. stdshader_dx6.dll (1 interfaces)
  130. ShaderDLL004 at 0x04658440
  131. stdshader_dx7.dll (1 interfaces)
  132. ShaderDLL004 at 0x04658880
  133. stdshader_dx8.dll (1 interfaces)
  134. ShaderDLL004 at 0x04658AE0
  135. stdshader_dx9.dll (1 interfaces)
  136. ShaderDLL004 at 0x046590C0
  137. unicode.dll (1 interfaces)
  138. VENGINEUNICODE001 at 0x5001300C
  139. client.dll (69 interfaces)
  140. VCLIENTTOOLS001 at 0x24F64CF0
  141. VClientPrediction001 at 0x24F545BC
  142. GameMovement001 at 0x24F52288
  143. WorldDims_IMaterialProxy003 at 0x03F7D220
  144. WaterLOD_IMaterialProxy003 at 0x03F7E540
  145. MotionBlur_IMaterialProxy003 at 0x03A05388
  146. engine_post_IMaterialProxy003 at 0x04A82860
  147. VCENTERPRINT002 at 0x24EEF988
  148. ToggleTexture_IMaterialProxy003 at 0x03F7E550
  149. CurrentTime_IMaterialProxy003 at 0x03F7E560
  150. TextureScroll_IMaterialProxy003 at 0x04E55A90
  151. Pupil_IMaterialProxy003 at 0x04A82888
  152. PlayerLogo_IMaterialProxy003 at 0x04A828B0
  153. EntityRandom_IMaterialProxy003 at 0x042B0288
  154. EntitySpeed_IMaterialProxy003 at 0x03F7E570
  155. PlayerPosition_IMaterialProxy003 at 0x03F7E580
  156. PlayerSpeed_IMaterialProxy003 at 0x03F7E590
  157. PlayerView_IMaterialProxy003 at 0x03F7E5A0
  158. PlayerTeamMatch_IMaterialProxy003 at 0x03F7E5B0
  159. PlayerProximity_IMaterialProxy003 at 0x03F7E5C0
  160. Health_IMaterialProxy003 at 0x042B00F0
  161. VParticleSystemQuery001 at 0x24EEB664
  162. ParticleSphereProxy_IMaterialProxy003 at 0x03F7E5D0
  163. MatrixRotate_IMaterialProxy003 at 0x04771080
  164. TextureTransform_IMaterialProxy003 at 0x04771060
  165. SelectFirstIfNonZero_IMaterialProxy003 at 0x042AFFE8
  166. WrapMinMax_IMaterialProxy003 at 0x04E55AC0
  167. LessOrEqual_IMaterialProxy003 at 0x04764D60
  168. Empty_IMaterialProxy003 at 0x03A050A0
  169. Abs_IMaterialProxy003 at 0x042B02A0
  170. Exponential_IMaterialProxy003 at 0x05A03C68
  171. GaussianNoise_IMaterialProxy003 at 0x0561D5C0
  172. UniformNoise_IMaterialProxy003 at 0x04A828D8
  173. LinearRamp_IMaterialProxy003 at 0x04A82900
  174. Int_IMaterialProxy003 at 0x042B01F8
  175. Frac_IMaterialProxy003 at 0x042AFBC8
  176. Equals_IMaterialProxy003 at 0x042AFBB0
  177. Sine_IMaterialProxy003 at 0x0561D640
  178. Clamp_IMaterialProxy003 at 0x04E55AF0
  179. Divide_IMaterialProxy003 at 0x042AFB50
  180. Multiply_IMaterialProxy003 at 0x042AF940
  181. Subtract_IMaterialProxy003 at 0x042AF748
  182. Add_IMaterialProxy003 at 0x042AF3E8
  183. lamphalo_IMaterialProxy003 at 0x03A04970
  184. lampbeam_IMaterialProxy003 at 0x03A05190
  185. IsNPC_IMaterialProxy003 at 0x042AF3D0
  186. Ep1IntroVortRefract_IMaterialProxy003 at 0x03F7E5E0
  187. EntityOriginAlyx_IMaterialProxy003 at 0x03F7E5F0
  188. EntityOrigin_IMaterialProxy003 at 0x03F7E600
  189. IEffects001 at 0x24EEAE98
  190. Dummy_IMaterialProxy003 at 0x03A047F8
  191. ShadowModel_IMaterialProxy003 at 0x047710A0
  192. Shadow_IMaterialProxy003 at 0x03A054A0
  193. ClientLeafSystem002 at 0x24F3BAE8
  194. VClientEntityList003 at 0x24F33904
  195. ClientVirtualReality001 at 0x24F22D10
  196. VClient017 at 0x24EE84FC
  197. VClientDllSharedAppSystems001 at 0x24F22688
  198. GameClientExports001 at 0x24EE84D8
  199. Camo_IMaterialProxy003 at 0x0CA54680
  200. MaterialModifyAnimated_IMaterialProxy003 at 0x04E55B20
  201. MaterialModify_IMaterialProxy003 at 0x0561D680
  202. ConveyorScroll_IMaterialProxy003 at 0x03A05158
  203. BreakableSurface_IMaterialProxy003 at 0x03A05478
  204. AnimateSpecificTexture_IMaterialProxy003 at 0x042AF388
  205. AnimatedTexture_IMaterialProxy003 at 0x042AFA48
  206. AnimatedOffsetTexture_IMaterialProxy003 at 0x042B0300
  207. AnimatedEntityTexture_IMaterialProxy003 at 0x042B0318
  208. Alpha_IMaterialProxy003 at 0x03A04A40
  209. server.dll (73 interfaces)
  210. VSERVERCHOREOTOOLS001 at 0x254F56BC
  211. VSERVERTOOLS003 at 0x254F56B8
  212. VSERVERTOOLS002 at 0x254F56B8
  213. VSERVERTOOLS001 at 0x254F56B8
  214. ServerGameTags001 at 0x254F38F4
  215. ServerGameTags001 at 0x254F38F4
  216. ServerGameTags001 at 0x254F38F4
  217. ServerGameTags001 at 0x254F38F4
  218. ServerGameTags001 at 0x254F38F4
  219. ServerGameTags001 at 0x254F38F4
  220. ServerGameTags001 at 0x254F38F4
  221. ServerGameTags001 at 0x254F38F4
  222. ServerGameTags001 at 0x254F38F4
  223. ServerGameTags001 at 0x254F38F4
  224. ServerGameTags001 at 0x254F38F4
  225. ServerGameTags001 at 0x254F38F4
  226. ServerGameTags001 at 0x254F38F4
  227. ServerGameTags001 at 0x254F38F4
  228. ServerGameTags001 at 0x254F38F4
  229. ServerGameTags001 at 0x254F38F4
  230. ServerGameTags001 at 0x254F38F4
  231. ServerGameTags001 at 0x254F38F4
  232. ServerGameTags001 at 0x254F38F4
  233. ServerGameTags001 at 0x254F38F4
  234. ServerGameTags001 at 0x254F38F4
  235. ServerGameTags001 at 0x254F38F4
  236. ServerGameTags001 at 0x254F38F4
  237. ServerGameTags001 at 0x254F38F4
  238. ServerGameTags001 at 0x254F38F4
  239. ServerGameTags001 at 0x254F38F4
  240. ServerGameTags001 at 0x254F38F4
  241. ServerGameTags001 at 0x254F38F4
  242. ServerGameTags001 at 0x254F38F4
  243. ServerGameTags001 at 0x254F38F4
  244. ServerGameTags001 at 0x254F38F4
  245. ServerGameTags001 at 0x254F38F4
  246. ServerGameTags001 at 0x254F38F4
  247. ServerGameTags001 at 0x254F38F4
  248. ServerGameTags001 at 0x254F38F4
  249. ServerGameTags001 at 0x254F38F4
  250. ServerGameTags001 at 0x254F38F4
  251. ServerGameTags001 at 0x254F38F4
  252. ServerGameTags001 at 0x254F38F4
  253. ServerGameTags001 at 0x254F38F4
  254. ServerGameTags001 at 0x254F38F4
  255. ServerGameTags001 at 0x254F38F4
  256. ServerGameTags001 at 0x254F38F4
  257. ServerGameTags001 at 0x254F38F4
  258. ServerGameTags001 at 0x254F38F4
  259. ServerGameTags001 at 0x254F38F4
  260. HLTVDirector001 at 0x255A4024
  261. ServerGameTags001 at 0x254F38F4
  262. GameMovement001 at 0x2556B818
  263. ServerGameTags001 at 0x254F38F4
  264. ServerGameTags001 at 0x254F38F4
  265. ServerGameTags001 at 0x254F38F4
  266. ServerGameTags001 at 0x254F38F4
  267. ServerGameTags001 at 0x254F38F4
  268. ServerGameTags001 at 0x254F38F4
  269. PluginHelpersCheck001 at 0x254DC578
  270. BotManager001 at 0x254DB884
  271. PlayerInfoManager002 at 0x254DB880
  272. PlayerInfoManager001 at 0x254DB888
  273. ServerGameTags001 at 0x254F38F4
  274. ServerGameTags001 at 0x254F38F4
  275. VServerDllSharedAppSystems001 at 0x25529460
  276. ServerGameClients004 at 0x254CCA38
  277. ServerGameClients003 at 0x254CCA38
  278. ServerGameEnts001 at 0x254CCA34
  279. ServerGameDLL010 at 0x254CCA24
  280. ServerGameTags001 at 0x254F38F4
  281. IEffects001 at 0x254C2164
  282. ServerGameTags001 at 0x254F38F4
  283. soundemittersystem.dll (1 interfaces)
  284. VSoundEmitter002 at 0x23521E30
  285. scenefilecache.dll (1 interfaces)
  286. SceneFileCache002 at 0x2472600C
  287. GameUI.dll (4 interfaces)
  288. VGuiModuleLoader003 at 0x2B1953CC
  289. RunGameEngine005 at 0x2B1952C8
  290. GameUI011 at 0x2B195120
  291. GameConsole004 at 0x2B195108
  292. vaudio_miles.dll (2 interfaces)
  293. vaudio_miles at 0x311EF6E0
  294. VAudio002 at 0x03A054C8
  295. serverbrowser.dll (2 interfaces)
  296. VGuiModuleServerBrowser001 at 0x2E278014
  297. ServerBrowser005 at 0x2E278010
  298.  
  299. // --- NETVARS --- //
  300. CTestTraceline
  301. m_clrRender (0x5C)
  302. m_vecOrigin (0x338)
  303. m_angRotation[0] (0x344)
  304. m_angRotation[1] (0x348)
  305. m_angRotation[2] (0x34C)
  306. moveparent (0x190)
  307. CTEWorldDecal
  308. m_vecOrigin (0x10)
  309. m_nIndex (0x1C)
  310. CTESpriteSpray
  311. m_vecOrigin (0x10)
  312. m_vecDirection (0x1C)
  313. m_nModelIndex (0x28)
  314. m_fNoise (0x30)
  315. m_nCount (0x34)
  316. m_nSpeed (0x2C)
  317. CTESprite
  318. m_vecOrigin (0x10)
  319. m_nModelIndex (0x1C)
  320. m_fScale (0x20)
  321. m_nBrightness (0x24)
  322. CTESparks
  323. m_nMagnitude (0x1C)
  324. m_nTrailLength (0x20)
  325. m_vecDir (0x24)
  326. CTESmoke
  327. m_vecOrigin (0x10)
  328. m_nModelIndex (0x1C)
  329. m_fScale (0x20)
  330. m_nFrameRate (0x24)
  331. CTEShowLine
  332. m_vecEnd (0x1C)
  333. CTEProjectedDecal
  334. m_vecOrigin (0x10)
  335. m_angRotation (0x1C)
  336. m_flDistance (0x28)
  337. m_nIndex (0x2C)
  338. CTEPlayerDecal
  339. m_vecOrigin (0x14)
  340. m_nEntity (0x20)
  341. m_nPlayer (0x10)
  342. CTEPhysicsProp
  343. m_vecOrigin (0x10)
  344. m_angRotation[0] (0x1C)
  345. m_angRotation[1] (0x20)
  346. m_angRotation[2] (0x24)
  347. m_vecVelocity (0x28)
  348. m_nModelIndex (0x34)
  349. m_nFlags (0x3C)
  350. m_nSkin (0x38)
  351. m_nEffects (0x40)
  352. CTEParticleSystem
  353. m_vecOrigin[0] (0x10)
  354. m_vecOrigin[1] (0x14)
  355. m_vecOrigin[2] (0x18)
  356. CTEMuzzleFlash
  357. m_vecOrigin (0x10)
  358. m_vecAngles (0x1C)
  359. m_flScale (0x28)
  360. m_nType (0x2C)
  361. CTELargeFunnel
  362. m_nModelIndex (0x1C)
  363. m_nReversed (0x20)
  364. CTEKillPlayerAttachments
  365. m_nPlayer (0x10)
  366. CTEImpact
  367. m_vecOrigin (0x10)
  368. m_vecNormal (0x1C)
  369. m_iType (0x28)
  370. m_ucFlags (0x2C)
  371. CTEGlowSprite
  372. m_vecOrigin (0x10)
  373. m_nModelIndex (0x1C)
  374. m_fScale (0x20)
  375. m_fLife (0x24)
  376. m_nBrightness (0x28)
  377. CTEShatterSurface
  378. m_vecOrigin (0x10)
  379. m_vecAngles (0x1C)
  380. m_vecForce (0x28)
  381. m_vecForcePos (0x34)
  382. m_flWidth (0x40)
  383. m_flHeight (0x44)
  384. m_flShardSize (0x48)
  385. m_nSurfaceType (0x50)
  386. m_uchFrontColor[0] (0x54)
  387. m_uchFrontColor[1] (0x55)
  388. m_uchFrontColor[2] (0x56)
  389. m_uchBackColor[0] (0x57)
  390. m_uchBackColor[1] (0x58)
  391. m_uchBackColor[2] (0x59)
  392. CTEFootprintDecal
  393. m_vecOrigin (0x10)
  394. m_vecDirection (0x1C)
  395. m_nEntity (0x34)
  396. m_nIndex (0x38)
  397. m_chMaterialType (0x3C)
  398. CTEFizz
  399. m_nEntity (0x10)
  400. m_nModelIndex (0x14)
  401. m_nDensity (0x18)
  402. m_nCurrent (0x1C)
  403. CTEExplosion
  404. m_nModelIndex (0x1C)
  405. m_fScale (0x20)
  406. m_nFrameRate (0x24)
  407. m_nFlags (0x28)
  408. m_vecNormal (0x2C)
  409. m_chMaterialType (0x38)
  410. m_nRadius (0x3C)
  411. m_nMagnitude (0x40)
  412. CTEEnergySplash
  413. m_vecPos (0x10)
  414. m_vecDir (0x1C)
  415. m_bExplosive (0x28)
  416. CTEEffectDispatch
  417. m_EffectData (0x10)
  418. m_vOrigin[0] (0x10)
  419. m_vOrigin[1] (0x14)
  420. m_vOrigin[2] (0x18)
  421. m_vStart[0] (0x1C)
  422. m_vStart[1] (0x20)
  423. m_vStart[2] (0x24)
  424. m_vAngles (0x34)
  425. m_vNormal (0x28)
  426. m_fFlags (0x40)
  427. m_flMagnitude (0x4C)
  428. m_flScale (0x48)
  429. m_nAttachmentIndex (0x54)
  430. m_nSurfaceProp (0x58)
  431. m_iEffectName (0x98)
  432. m_nMaterial (0x5C)
  433. m_nDamageType (0x60)
  434. m_nHitBox (0x64)
  435. entindex (0x10)
  436. m_nColor (0x68)
  437. m_flRadius (0x50)
  438. m_bCustomColors (0x69)
  439. m_CustomColors.m_vecColor1 (0x6C)
  440. m_CustomColors.m_vecColor2 (0x78)
  441. m_bControlPoint1 (0x84)
  442. m_ControlPoint1.m_eParticleAttachment (0x88)
  443. m_ControlPoint1.m_vecOffset[0] (0x8C)
  444. m_ControlPoint1.m_vecOffset[1] (0x90)
  445. m_ControlPoint1.m_vecOffset[2] (0x94)
  446. CTEDynamicLight
  447. m_vecOrigin (0x10)
  448. r (0x20)
  449. g (0x24)
  450. b (0x28)
  451. exponent (0x2C)
  452. m_fRadius (0x1C)
  453. m_fTime (0x30)
  454. m_fDecay (0x34)
  455. CTEDecal
  456. m_vecOrigin (0x10)
  457. m_vecStart (0x1C)
  458. m_nEntity (0x28)
  459. m_nHitbox (0x2C)
  460. m_nIndex (0x30)
  461. CTEClientProjectile
  462. m_vecOrigin (0x10)
  463. m_vecVelocity (0x1C)
  464. m_nModelIndex (0x28)
  465. m_nLifeTime (0x2C)
  466. m_hOwner (0x30)
  467. CTEBubbleTrail
  468. m_vecMins (0x10)
  469. m_vecMaxs (0x1C)
  470. m_nModelIndex (0x2C)
  471. m_flWaterZ (0x28)
  472. m_nCount (0x30)
  473. m_fSpeed (0x34)
  474. CTEBubbles
  475. m_vecMins (0x10)
  476. m_vecMaxs (0x1C)
  477. m_nModelIndex (0x2C)
  478. m_fHeight (0x28)
  479. m_nCount (0x30)
  480. m_fSpeed (0x34)
  481. CTEBSPDecal
  482. m_vecOrigin (0x10)
  483. m_nEntity (0x1C)
  484. m_nIndex (0x20)
  485. CTEBreakModel
  486. m_vecOrigin (0x10)
  487. m_angRotation[0] (0x1C)
  488. m_angRotation[1] (0x20)
  489. m_angRotation[2] (0x24)
  490. m_vecSize (0x28)
  491. m_vecVelocity (0x34)
  492. m_nModelIndex (0x44)
  493. m_nRandomization (0x40)
  494. m_nCount (0x48)
  495. m_fTime (0x4C)
  496. m_nFlags (0x50)
  497. CTEBloodStream
  498. m_vecDirection (0x1C)
  499. r (0x28)
  500. g (0x2C)
  501. b (0x30)
  502. a (0x34)
  503. m_nAmount (0x38)
  504. CTEBloodSprite
  505. m_vecOrigin (0x10)
  506. m_vecDirection (0x1C)
  507. r (0x28)
  508. g (0x2C)
  509. b (0x30)
  510. a (0x34)
  511. m_nSprayModel (0x3C)
  512. m_nDropModel (0x38)
  513. m_nSize (0x40)
  514. CTEBeamSpline
  515. m_nPoints (0xD0)
  516. m_vecPoints[0] (0x10)
  517. m_vecPoints (0x0)
  518. CTEBeamRingPoint
  519. m_vecCenter (0x4C)
  520. m_flStartRadius (0x58)
  521. m_flEndRadius (0x5C)
  522. CTEBeamRing
  523. m_nStartEntity (0x4C)
  524. m_nEndEntity (0x50)
  525. CTEBeamPoints
  526. m_vecStartPoint (0x4C)
  527. m_vecEndPoint (0x58)
  528. CTEBeamLaser
  529. m_nStartEntity (0x4C)
  530. m_nEndEntity (0x50)
  531. CTEBeamFollow
  532. m_iEntIndex (0x4C)
  533. CTEBeamEnts
  534. m_nStartEntity (0x4C)
  535. m_nEndEntity (0x50)
  536. CTEBeamEntPoint
  537. m_nStartEntity (0x4C)
  538. m_nEndEntity (0x50)
  539. m_vecStartPoint (0x54)
  540. m_vecEndPoint (0x60)
  541. CTEBaseBeam
  542. m_nModelIndex (0x10)
  543. m_nHaloIndex (0x14)
  544. m_nStartFrame (0x18)
  545. m_nFrameRate (0x1C)
  546. m_fLife (0x20)
  547. m_fWidth (0x24)
  548. m_fEndWidth (0x28)
  549. m_nFadeLength (0x2C)
  550. m_fAmplitude (0x30)
  551. m_nSpeed (0x44)
  552. r (0x34)
  553. g (0x38)
  554. b (0x3C)
  555. a (0x40)
  556. m_nFlags (0x48)
  557. CTEArmorRicochet
  558. CTEMetalSparks
  559. m_vecPos (0x10)
  560. m_vecDir (0x1C)
  561. CSteamJet
  562. m_SpreadSpeed (0x604)
  563. m_Speed (0x608)
  564. m_StartSize (0x60C)
  565. m_EndSize (0x610)
  566. m_Rate (0x614)
  567. m_JetLength (0x618)
  568. m_bEmit (0x61C)
  569. m_bFaceLeft (0x624)
  570. m_nType (0x620)
  571. m_spawnflags (0x628)
  572. m_flRollSpeed (0x62C)
  573. CSmokeStack
  574. m_SpreadSpeed (0x654)
  575. m_Speed (0x658)
  576. m_StartSize (0x65C)
  577. m_EndSize (0x660)
  578. m_Rate (0x664)
  579. m_JetLength (0x668)
  580. m_bEmit (0x66C)
  581. m_flBaseSpread (0x670)
  582. m_flTwist (0x6C4)
  583. m_flRollSpeed (0x700)
  584. m_iMaterialModel (0x6C8)
  585. m_AmbientLight.m_vPos (0x674)
  586. m_AmbientLight.m_vColor (0x680)
  587. m_AmbientLight.m_flIntensity (0x68C)
  588. m_DirLight.m_vPos (0x690)
  589. m_DirLight.m_vColor (0x69C)
  590. m_DirLight.m_flIntensity (0x6A8)
  591. m_vWind (0x6B8)
  592. DustTrail
  593. m_SpawnRate (0x604)
  594. m_Color (0x608)
  595. m_ParticleLifetime (0x618)
  596. m_StopEmitTime (0x620)
  597. m_MinSpeed (0x624)
  598. m_MaxSpeed (0x628)
  599. m_MinDirectedSpeed (0x62C)
  600. m_MaxDirectedSpeed (0x630)
  601. m_StartSize (0x634)
  602. m_EndSize (0x638)
  603. m_SpawnRadius (0x63C)
  604. m_bEmit (0x64C)
  605. m_Opacity (0x614)
  606. CFireTrail
  607. m_nAttachment (0x604)
  608. m_flLifetime (0x608)
  609. SporeTrail
  610. m_flSpawnRate (0x60C)
  611. m_vecEndColor (0x600)
  612. m_flParticleLifetime (0x610)
  613. m_flStartSize (0x614)
  614. m_flEndSize (0x618)
  615. m_flSpawnRadius (0x61C)
  616. m_bEmit (0x62C)
  617. SporeExplosion
  618. m_flSpawnRate (0x604)
  619. m_flParticleLifetime (0x608)
  620. m_flStartSize (0x60C)
  621. m_flEndSize (0x610)
  622. m_flSpawnRadius (0x614)
  623. m_bEmit (0x61C)
  624. m_bDontRemove (0x61D)
  625. RocketTrail
  626. m_SpawnRate (0x604)
  627. m_StartColor (0x608)
  628. m_EndColor (0x614)
  629. m_ParticleLifetime (0x624)
  630. m_StopEmitTime (0x628)
  631. m_MinSpeed (0x62C)
  632. m_MaxSpeed (0x630)
  633. m_StartSize (0x634)
  634. m_EndSize (0x638)
  635. m_SpawnRadius (0x63C)
  636. m_bEmit (0x64C)
  637. m_nAttachment (0x650)
  638. m_Opacity (0x620)
  639. m_bDamaged (0x64D)
  640. m_flFlareScale (0x660)
  641. SmokeTrail
  642. m_SpawnRate (0x604)
  643. m_StartColor (0x608)
  644. m_EndColor (0x614)
  645. m_ParticleLifetime (0x624)
  646. m_StopEmitTime (0x628)
  647. m_MinSpeed (0x62C)
  648. m_MaxSpeed (0x630)
  649. m_MinDirectedSpeed (0x634)
  650. m_MaxDirectedSpeed (0x638)
  651. m_StartSize (0x63C)
  652. m_EndSize (0x640)
  653. m_SpawnRadius (0x644)
  654. m_bEmit (0x654)
  655. m_nAttachment (0x658)
  656. m_Opacity (0x620)
  657. CPropVehicleDriveable
  658. m_hPlayer (0x874)
  659. m_nSpeed (0x878)
  660. m_nRPM (0x87C)
  661. m_flThrottle (0x880)
  662. m_nBoostTimeLeft (0x884)
  663. m_nHasBoost (0x888)
  664. m_nScannerDisabledWeapons (0x88C)
  665. m_nScannerDisabledVehicle (0x890)
  666. m_bEnterAnimOn (0x8B0)
  667. m_bExitAnimOn (0x8B1)
  668. m_bUnableToFire (0x901)
  669. m_vecEyeExitEndpoint (0x8F4)
  670. m_bHasGun (0x900)
  671. m_vecGunCrosshair (0x8B8)
  672. ParticleSmokeGrenade
  673. m_flSpawnTime (0x614)
  674. m_FadeStartTime (0x618)
  675. m_FadeEndTime (0x61C)
  676. m_CurrentStage (0x604)
  677. CParticleFire
  678. m_vOrigin (0x60C)
  679. m_vDirection (0x618)
  680. MovieExplosion
  681. CTEGaussExplosion
  682. m_nType (0x1C)
  683. m_vecDirection (0x20)
  684. CEnvQuadraticBeam
  685. m_targetPosition (0x518)
  686. m_controlPosition (0x524)
  687. m_scrollRate (0x530)
  688. m_flWidth (0x534)
  689. CEmbers
  690. m_nDensity (0x518)
  691. m_nLifetime (0x51C)
  692. m_nSpeed (0x520)
  693. m_bEmit (0x524)
  694. CEnvWind
  695. m_EnvWindShared (0x518)
  696. m_iMinWind (0x524)
  697. m_iMaxWind (0x528)
  698. m_iMinGust (0x52C)
  699. m_iMaxGust (0x530)
  700. m_flMinGustDelay (0x534)
  701. m_flMaxGustDelay (0x538)
  702. m_iGustDirChange (0x540)
  703. m_iWindSeed (0x520)
  704. m_iInitialWindDir (0x550)
  705. m_flInitialWindSpeed (0x554)
  706. m_flStartTime (0x51C)
  707. m_flGustDuration (0x53C)
  708. CPrecipitation
  709. m_nPrecipType (0x540)
  710. CBaseTempEntity
  711. CWeaponXM1014
  712. m_reloadState (0x96C)
  713. CWeaponUSP
  714. m_bSilencerOn (0x968)
  715. m_flDoneSwitchingSilencer (0x96C)
  716. CWeaponUMP45
  717. CWeaponTMP
  718. CSmokeGrenade
  719. CWeaponSG552
  720. CWeaponSG550
  721. CWeaponScout
  722. CWeaponP90
  723. CWeaponP228
  724. CWeaponMP5Navy
  725. CWeaponMAC10
  726. CWeaponM4A1
  727. m_bSilencerOn (0x970)
  728. m_flDoneSwitchingSilencer (0x974)
  729. CWeaponM3
  730. m_reloadState (0x96C)
  731. CWeaponM249
  732. CKnife
  733. LocalActiveWeaponKnifeData (0x0)
  734. m_flSmackTime (0x9C0)
  735. CHEGrenade
  736. CWeaponGlock
  737. m_bBurstMode (0x968)
  738. m_iBurstShotsRemaining (0x96C)
  739. CWeaponGalil
  740. CWeaponG3SG1
  741. CFlashbang
  742. CWeaponFiveSeven
  743. CWeaponFamas
  744. m_bBurstMode (0x970)
  745. m_iBurstShotsRemaining (0x974)
  746. CWeaponElite
  747. CDEagle
  748. CWeaponCSBaseGun
  749. CWeaponCSBase
  750. m_weaponMode (0x92C)
  751. m_fAccuracyPenalty (0x930)
  752. CC4
  753. m_bStartedArming (0x988)
  754. m_bBombPlacedAnimation (0x990)
  755. m_fArmedTime (0x98C)
  756. CBaseCSGrenade
  757. m_bRedraw (0x968)
  758. m_bPinPulled (0x969)
  759. m_fThrowTime (0x96C)
  760. CWeaponAWP
  761. CWeaponAug
  762. CAK47
  763. NextBotCombatCharacter
  764. CFootstepControl
  765. m_source (0x518)
  766. m_destination (0x528)
  767. CCSGameRulesProxy
  768. cs_gamerules_data (0x0)
  769. m_bFreezePeriod (0x20)
  770. m_iRoundTime (0x24)
  771. m_fRoundStartTime (0x28)
  772. m_flGameStartTime (0x2C)
  773. m_iHostagesRemaining (0x30)
  774. m_bMapHasBombTarget (0x34)
  775. m_bMapHasRescueZone (0x35)
  776. m_bLogoMap (0x36)
  777. m_bBlackMarket (0x37)
  778. CWeaponCubemap
  779. CWeaponCycler
  780. CTEPlantBomb
  781. m_vecOrigin (0x14)
  782. m_iPlayer (0x10)
  783. m_option (0x20)
  784. CTEFireBullets
  785. m_vecOrigin (0x14)
  786. m_vecAngles[0] (0x20)
  787. m_vecAngles[1] (0x24)
  788. m_iWeaponID (0x2C)
  789. m_iMode (0x30)
  790. m_iSeed (0x34)
  791. m_iPlayer (0x10)
  792. m_fInaccuracy (0x38)
  793. m_fSpread (0x3C)
  794. CTERadioIcon
  795. m_iAttachToClient (0x10)
  796. CPlantedC4
  797. m_bBombTicking (0x870)
  798. m_flC4Blow (0x87C)
  799. m_flTimerLength (0x880)
  800. m_flDefuseLength (0x884)
  801. m_flDefuseCountDown (0x888)
  802. CCSTeam
  803. CCSPlayerResource
  804. m_iPlayerC4 (0xC58)
  805. m_iPlayerVIP (0xC5C)
  806. m_vecC4 (0xC60)
  807. m_bHostageAlive (0xC84)
  808. m_isHostageFollowingSomeone (0xC90)
  809. m_iHostageEntityIDs (0xC9C)
  810. m_iHostageX (0xCCC)
  811. m_iHostageY (0xCFC)
  812. m_iHostageZ (0xD2C)
  813. m_bombsiteCenterA (0xC6C)
  814. m_bombsiteCenterB (0xC78)
  815. m_hostageRescueX (0xD5C)
  816. m_hostageRescueY (0xD6C)
  817. m_hostageRescueZ (0xD7C)
  818. m_bBombSpotted (0xD8C)
  819. m_bPlayerSpotted (0xD8D)
  820. m_iMVPs (0x12F8)
  821. m_bHasDefuser (0x1400)
  822. m_szClan (0xED8)
  823. CCSPlayer
  824. cslocaldata (0x0)
  825. m_flStamina (0x1428)
  826. m_iDirection (0x142C)
  827. m_iShotsFired (0x1430)
  828. m_flVelocityModifier (0x1438)
  829. m_vecOrigin (0x338)
  830. m_bPlayerDominated (0x1578)
  831. m_bPlayerDominatingMe (0x15BA)
  832. csnonlocaldata (0x0)
  833. m_vecOrigin (0x338)
  834. m_iAddonBits (0x1414)
  835. m_iPrimaryAddon (0x1418)
  836. m_iSecondaryAddon (0x141C)
  837. m_iThrowGrenadeCounter (0x1410)
  838. m_iPlayerState (0x1408)
  839. m_iAccount (0x148C)
  840. m_bInBombZone (0x140D)
  841. m_bInBuyZone (0x140E)
  842. m_iClass (0x1494)
  843. m_ArmorValue (0x1498)
  844. m_angEyeAngles[0] (0x149C)
  845. m_angEyeAngles[1] (0x14A0)
  846. m_flStamina (0x1428)
  847. m_bHasDefuser (0x14A8)
  848. m_bNightVisionOn (0x1434)
  849. m_bHasNightVision (0x1435)
  850. m_bInHostageRescueZone (0x14A9)
  851. m_ArmorValue (0x1498)
  852. m_bIsDefusing (0x140C)
  853. m_bResumeZoom (0x1400)
  854. m_iLastZoom (0x1404)
  855. m_bHasHelmet (0x1490)
  856. m_vecRagdollVelocity (0x14B4)
  857. m_flFlashDuration (0x1454)
  858. m_flFlashMaxAlpha (0x1450)
  859. m_iProgressBarDuration (0x1420)
  860. m_flProgressBarStartTime (0x1424)
  861. m_hRagdoll (0x1440)
  862. m_cycleLatch (0x1570)
  863. CCSRagdoll
  864. m_vecOrigin (0x338)
  865. m_vecRagdollOrigin (0x8E8)
  866. m_hPlayer (0x8D8)
  867. m_nModelIndex (0x90)
  868. m_nForceBone (0x560)
  869. m_vecForce (0x554)
  870. m_vecRagdollVelocity (0x8DC)
  871. m_iDeathPose (0x8F4)
  872. m_iDeathFrame (0x8F8)
  873. m_iTeamNum (0x9C)
  874. m_bClientSideAnimation (0x790)
  875. CTEPlayerAnimEvent
  876. m_hPlayer (0x10)
  877. m_iEvent (0x14)
  878. m_nData (0x18)
  879. CHostage
  880. m_isRescued (0xD9C)
  881. m_iHealth (0x94)
  882. m_iMaxHealth (0xD90)
  883. m_lifeState (0x93)
  884. m_leader (0xD98)
  885. CBaseCSGrenadeProjectile
  886. m_vInitialVelocity (0x8A0)
  887. CHandleTest
  888. m_Handle (0x518)
  889. m_bSendHandle (0x51C)
  890. CTeamplayRoundBasedRulesProxy
  891. teamplayroundbased_gamerules_data (0x0)
  892. m_iRoundState (0x30)
  893. m_bInWaitingForPlayers (0x40)
  894. m_iWinningTeam (0x38)
  895. m_bInOvertime (0x34)
  896. m_bInSetup (0x35)
  897. m_bSwitchedTeamsThisRound (0x36)
  898. m_bAwaitingReadyRestart (0x41)
  899. m_flRestartRoundTime (0x44)
  900. m_flMapResetTime (0x48)
  901. m_flNextRespawnWave (0x4C)
  902. m_TeamRespawnWaveTimes (0x130)
  903. m_bTeamReady (0xCC)
  904. m_bStopWatch (0xEC)
  905. m_bMultipleTrains (0xED)
  906. m_bPlayerReady (0xEE)
  907. m_bCheatsEnabledDuringLevel (0x12F)
  908. CSpriteTrail
  909. m_flLifeTime (0x1DAC)
  910. m_flStartWidth (0x1DB0)
  911. m_flEndWidth (0x1DB4)
  912. m_flStartWidthVariance (0x1DB8)
  913. m_flTextureRes (0x1DBC)
  914. m_flMinFadeLength (0x1DC0)
  915. m_vecSkyboxOrigin (0x1DC4)
  916. m_flSkyboxScale (0x1DD0)
  917. CSpriteOriented
  918. CSprite
  919. m_hAttachedToEntity (0x528)
  920. m_nAttachment (0x52C)
  921. m_flScaleTime (0x548)
  922. m_flSpriteScale (0x544)
  923. m_flSpriteFramerate (0x530)
  924. m_flGlowProxySize (0x550)
  925. m_flHDRColorScale (0x554)
  926. m_flFrame (0x534)
  927. m_flBrightnessTime (0x540)
  928. m_nBrightness (0x53C)
  929. m_bWorldSpaceScale (0x54C)
  930. CRagdollPropAttached
  931. m_boneIndexAttached (0xBB0)
  932. m_ragdollAttachedObjectIndex (0xBAC)
  933. m_attachmentPointBoneSpace (0xB88)
  934. m_attachmentPointRagdollSpace (0xBA0)
  935. CRagdollProp
  936. m_ragAngles[0] (0x990)
  937. m_ragAngles (0x0)
  938. m_ragPos[0] (0x870)
  939. m_ragPos (0x0)
  940. m_hUnragdoll (0xB74)
  941. m_flBlendWeight (0xB78)
  942. m_nOverlaySequence (0xB80)
  943. CPredictedViewModel
  944. CPoseController
  945. m_hProps (0x518)
  946. m_chPoseIndex (0x528)
  947. m_bPoseValueParity (0x52C)
  948. m_fPoseValue (0x530)
  949. m_fInterpolationTime (0x534)
  950. m_bInterpolationWrap (0x538)
  951. m_fCycleFrequency (0x53C)
  952. m_nFModType (0x540)
  953. m_fFModTimeOffset (0x544)
  954. m_fFModRate (0x548)
  955. m_fFModAmplitude (0x54C)
  956. CGameRulesProxy
  957. CInfoLadderDismount
  958. CFuncLadder
  959. m_vecPlayerMountPositionTop (0x538)
  960. m_vecPlayerMountPositionBottom (0x544)
  961. m_vecLadderDir (0x518)
  962. m_bFakeLadder (0x551)
  963. CEnvDetailController
  964. m_flFadeStartDist (0x518)
  965. m_flFadeEndDist (0x51C)
  966. CWorld
  967. m_flWaveHeight (0x518)
  968. m_WorldMins (0x51C)
  969. m_WorldMaxs (0x528)
  970. m_bStartDark (0x534)
  971. m_flMaxOccludeeArea (0x538)
  972. m_flMinOccluderArea (0x53C)
  973. m_flMaxPropScreenSpaceWidth (0x544)
  974. m_flMinPropScreenSpaceWidth (0x540)
  975. m_iszDetailSpriteMaterial (0x549)
  976. m_bColdWorld (0x548)
  977. CWaterLODControl
  978. m_flCheapWaterStartDistance (0x518)
  979. m_flCheapWaterEndDistance (0x51C)
  980. CWaterBullet
  981. CVoteController
  982. m_iActiveIssueIndex (0x520)
  983. m_iOnlyTeamToVote (0x524)
  984. m_nVoteOptionCount (0x528)
  985. m_nPotentialVotes (0x540)
  986. m_bIsYesNoVote (0x546)
  987. CVGuiScreen
  988. m_flWidth (0x520)
  989. m_flHeight (0x524)
  990. m_fScreenFlags (0x54C)
  991. m_nPanelName (0x528)
  992. m_nAttachmentIndex (0x544)
  993. m_nOverlayMaterial (0x548)
  994. m_hPlayerOwner (0x5A8)
  995. CPropJeep
  996. m_bHeadlightIsOn (0x9BC)
  997. CPropVehicleChoreoGeneric
  998. m_hPlayer (0x894)
  999. m_bEnterAnimOn (0x89C)
  1000. m_bExitAnimOn (0x89D)
  1001. m_vecEyeExitEndpoint (0x8A0)
  1002. m_vehicleView.bClampEyeAngles (0x92C)
  1003. m_vehicleView.flPitchCurveZero (0x930)
  1004. m_vehicleView.flPitchCurveLinear (0x934)
  1005. m_vehicleView.flRollCurveZero (0x938)
  1006. m_vehicleView.flRollCurveLinear (0x93C)
  1007. m_vehicleView.flFOV (0x940)
  1008. m_vehicleView.flYawMin (0x944)
  1009. m_vehicleView.flYawMax (0x948)
  1010. m_vehicleView.flPitchMin (0x94C)
  1011. m_vehicleView.flPitchMax (0x950)
  1012. CTest_ProxyToggle_Networkable
  1013. blah (0x0)
  1014. m_WithProxy (0x518)
  1015. CTesla
  1016. m_SoundName (0x540)
  1017. m_iszSpriteName (0x580)
  1018. CTeamTrainWatcher
  1019. m_flTotalProgress (0x518)
  1020. m_iTrainSpeedLevel (0x520)
  1021. m_flRecedeTime (0x528)
  1022. m_nNumCappers (0x530)
  1023. CBaseTeamObjectiveResource
  1024. m_iTimerToShowInHUD (0x518)
  1025. m_iStopWatchTimer (0x51C)
  1026. m_iNumControlPoints (0x520)
  1027. m_bPlayingMiniRounds (0x528)
  1028. m_bControlPointsReset (0x529)
  1029. m_iUpdateCapHudParity (0x52C)
  1030. m_vCPPositions[0] (0x534)
  1031. m_vCPPositions (0x0)
  1032. m_bCPIsVisible (0x594)
  1033. m_flLazyCapPerc (0x59C)
  1034. m_iTeamIcons (0x5DC)
  1035. m_iTeamOverlays (0x6DC)
  1036. m_iTeamReqCappers (0x7DC)
  1037. m_flTeamCapTime (0x8DC)
  1038. m_iPreviousPoints (0x9DC)
  1039. m_bTeamCanCap (0xCDC)
  1040. m_iTeamBaseIcons (0xD1C)
  1041. m_iBaseControlPoints (0xD9C)
  1042. m_bInMiniRound (0xE1C)
  1043. m_iWarnOnCap (0xE24)
  1044. m_iszWarnSound[0] (0xE44)
  1045. m_iszWarnSound (0x0)
  1046. m_flPathDistance (0x163C)
  1047. m_iCPGroup (0x165C)
  1048. m_bCPLocked (0x167C)
  1049. m_nNumNodeHillData (0x190C)
  1050. m_flNodeHillData (0x191C)
  1051. m_bTrackAlarm (0x19D0)
  1052. m_flUnlockTimes (0x1684)
  1053. m_bHillIsDownhill (0x19D4)
  1054. m_flCPTimerTimes (0x16C4)
  1055. m_iNumTeamMembers (0x1704)
  1056. m_iCappingTeam (0x1804)
  1057. m_iTeamInZone (0x1824)
  1058. m_bBlocked (0x1844)
  1059. m_iOwner (0x184C)
  1060. m_bCPCapRateScalesWithPlayers (0x186C)
  1061. m_pszCapLayoutInHUD (0x18DC)
  1062. m_flCustomPositionX (0x1904)
  1063. m_flCustomPositionY (0x1908)
  1064. CTeam
  1065. m_iTeamNum (0x560)
  1066. m_iScore (0x54C)
  1067. m_iRoundsWon (0x550)
  1068. m_szTeamname (0x52C)
  1069. player_array_element (0x0)
  1070. "player_array" (0x0)
  1071. CSun
  1072. m_clrRender (0x5C)
  1073. m_clrOverlay (0x668)
  1074. m_vDirection (0x674)
  1075. m_bOn (0x680)
  1076. m_nSize (0x66C)
  1077. m_nOverlaySize (0x670)
  1078. m_nMaterial (0x684)
  1079. m_nOverlayMaterial (0x688)
  1080. HDRColorScale (0x0)
  1081. CParticlePerformanceMonitor
  1082. m_bMeasurePerf (0x519)
  1083. m_bDisplayPerf (0x518)
  1084. CSpotlightEnd
  1085. m_flLightScale (0x518)
  1086. m_Radius (0x51C)
  1087. CSlideshowDisplay
  1088. m_bEnabled (0x518)
  1089. m_szDisplayText (0x519)
  1090. m_szSlideshowDirectory (0x599)
  1091. m_chCurrentSlideLists (0x630)
  1092. m_fMinSlideTime (0x648)
  1093. m_fMaxSlideTime (0x64C)
  1094. m_iCycleType (0x654)
  1095. m_bNoListRepeats (0x658)
  1096. CShadowControl
  1097. m_shadowDirection (0x518)
  1098. m_shadowColor (0x524)
  1099. m_flShadowMaxDist (0x528)
  1100. m_bDisableShadows (0x52C)
  1101. CSceneEntity
  1102. m_nSceneStringIndex (0x528)
  1103. m_bIsPlayingBack (0x51C)
  1104. m_bPaused (0x51D)
  1105. m_bMultiplayer (0x51E)
  1106. m_flForceClientTime (0x524)
  1107. m_hActorList (0x0)
  1108. CRopeKeyframe
  1109. m_iRopeMaterialModelIndex (0x554)
  1110. m_hStartPoint (0x7E4)
  1111. m_hEndPoint (0x7E8)
  1112. m_iStartAttachment (0x7EC)
  1113. m_iEndAttachment (0x7EE)
  1114. m_fLockedPoints (0x800)
  1115. m_Slack (0x7F8)
  1116. m_RopeLength (0x7F4)
  1117. m_RopeFlags (0x550)
  1118. m_TextureScale (0x7FC)
  1119. m_nSegments (0x7E0)
  1120. m_bConstrainBetweenEndpoints (0x888)
  1121. m_Subdiv (0x7F0)
  1122. m_Width (0x804)
  1123. m_flScrollSpeed (0x54C)
  1124. m_vecOrigin (0x338)
  1125. moveparent (0x190)
  1126. m_iParentAttachment (0x17A)
  1127. CRagdollManager
  1128. m_iCurrentMaxRagdollCount (0x518)
  1129. CPhysicsPropMultiplayer
  1130. m_iPhysicsMode (0x87C)
  1131. m_fMass (0x880)
  1132. m_collisionMins (0x884)
  1133. m_collisionMaxs (0x890)
  1134. CPhysBoxMultiplayer
  1135. m_iPhysicsMode (0x524)
  1136. m_fMass (0x528)
  1137. CBasePropDoor
  1138. CDynamicProp
  1139. m_bUseHitboxesForRenderBox (0x870)
  1140. CPointCommentaryNode
  1141. m_bActive (0x870)
  1142. m_flStartTime (0x874)
  1143. m_iszCommentaryFile (0x878)
  1144. m_iszCommentaryFileNoHDR (0x97C)
  1145. m_iszSpeakers (0xA80)
  1146. m_iNodeNumber (0xB80)
  1147. m_iNodeNumberMax (0xB84)
  1148. m_hViewPosition (0xB8C)
  1149. CPointCamera
  1150. m_FOV (0x518)
  1151. m_Resolution (0x51C)
  1152. m_bFogEnable (0x520)
  1153. m_FogColor (0x521)
  1154. m_flFogStart (0x528)
  1155. m_flFogEnd (0x52C)
  1156. m_flFogMaxDensity (0x530)
  1157. m_bActive (0x534)
  1158. m_bUseScreenAspectRatio (0x535)
  1159. CPlayerResource
  1160. m_iPing (0x624)
  1161. m_iScore (0x72C)
  1162. m_iDeaths (0x834)
  1163. m_bConnected (0x93C)
  1164. m_iTeam (0x980)
  1165. m_bAlive (0xA88)
  1166. m_iHealth (0xACC)
  1167. CPlasma
  1168. m_flStartScale (0x518)
  1169. m_flScale (0x51C)
  1170. m_flScaleTime (0x520)
  1171. m_nFlags (0x524)
  1172. m_nPlasmaModelIndex (0x528)
  1173. m_nPlasmaModelIndex2 (0x52C)
  1174. m_nGlowModelIndex (0x530)
  1175. CPhysMagnet
  1176. CPhysicsProp
  1177. m_bAwake (0x870)
  1178. CPhysBox
  1179. m_mass (0x518)
  1180. CParticleSystem
  1181. m_vecOrigin (0x338)
  1182. m_hOwnerEntity (0x4D8)
  1183. moveparent (0x190)
  1184. m_iParentAttachment (0x17A)
  1185. m_angRotation (0x344)
  1186. m_iEffectIndex (0x518)
  1187. m_bActive (0x51C)
  1188. m_flStartTime (0x520)
  1189. m_hControlPointEnts (0x524)
  1190. m_iControlPointParents (0x620)
  1191. m_bWeatherEffect (0x65F)
  1192. CMaterialModifyControl
  1193. m_szMaterialName (0x518)
  1194. m_szMaterialVar (0x617)
  1195. m_szMaterialVarValue (0x716)
  1196. m_iFrameStart (0x820)
  1197. m_iFrameEnd (0x824)
  1198. m_bWrap (0x828)
  1199. m_flFramerate (0x82C)
  1200. m_bNewAnimCommandsSemaphore (0x830)
  1201. m_flFloatLerpStartValue (0x834)
  1202. m_flFloatLerpEndValue (0x838)
  1203. m_flFloatLerpTransitionTime (0x83C)
  1204. m_bFloatLerpWrap (0x840)
  1205. m_nModifyMode (0x848)
  1206. CLightGlow
  1207. m_clrRender (0x5C)
  1208. m_nHorizontalSize (0x518)
  1209. m_nVerticalSize (0x51C)
  1210. m_nMinDist (0x520)
  1211. m_nMaxDist (0x524)
  1212. m_nOuterMaxDist (0x528)
  1213. m_spawnflags (0x52C)
  1214. m_vecOrigin (0x338)
  1215. m_angRotation (0x344)
  1216. moveparent (0x190)
  1217. m_flGlowProxySize (0x5FC)
  1218. HDRColorScale (0x0)
  1219. CInfoOverlayAccessor
  1220. m_iTextureFrameIndex (0x4CC)
  1221. m_iOverlayID (0x518)
  1222. CFuncTrackTrain
  1223. CFuncSmokeVolume
  1224. m_Color1 (0x604)
  1225. m_Color2 (0x608)
  1226. m_MaterialName (0x60C)
  1227. m_ParticleDrawWidth (0x70C)
  1228. m_ParticleSpacingDistance (0x710)
  1229. m_DensityRampSpeed (0x714)
  1230. m_RotationSpeed (0x718)
  1231. m_MovementSpeed (0x71C)
  1232. m_Density (0x720)
  1233. m_spawnflags (0x724)
  1234. m_Collision (0x19C)
  1235. m_vecMinsPreScaled (0x1A4)
  1236. m_vecMaxsPreScaled (0x1B0)
  1237. m_vecMins (0x1BC)
  1238. m_vecMaxs (0x1C8)
  1239. m_nSolidType (0x1DD)
  1240. m_usSolidFlags (0x1D8)
  1241. m_nSurroundType (0x1DC)
  1242. m_triggerBloat (0x1DE)
  1243. m_vecSpecifiedSurroundingMinsPreScaled (0x1E0)
  1244. m_vecSpecifiedSurroundingMaxsPreScaled (0x1EC)
  1245. m_vecSpecifiedSurroundingMins (0x1F8)
  1246. m_vecSpecifiedSurroundingMaxs (0x204)
  1247. CFuncRotating
  1248. m_vecOrigin (0x338)
  1249. m_angRotation[0] (0x344)
  1250. m_angRotation[1] (0x348)
  1251. m_angRotation[2] (0x34C)
  1252. m_flSimulationTime (0x6C)
  1253. CFuncReflectiveGlass
  1254. CFuncOccluder
  1255. m_bActive (0x51C)
  1256. m_nOccluderIndex (0x518)
  1257. CFuncMonitor
  1258. CFunc_LOD
  1259. m_fDisappearDist (0x518)
  1260. CTEDust
  1261. m_flSize (0x1C)
  1262. m_flSpeed (0x20)
  1263. m_vecDirection (0x24)
  1264. CFunc_Dust
  1265. m_Color (0x518)
  1266. m_SpawnRate (0x51C)
  1267. m_flSizeMin (0x520)
  1268. m_flSizeMax (0x524)
  1269. m_LifetimeMin (0x52C)
  1270. m_LifetimeMax (0x530)
  1271. m_DustFlags (0x53C)
  1272. m_SpeedMax (0x528)
  1273. m_DistMax (0x534)
  1274. m_nModelIndex (0x90)
  1275. m_FallSpeed (0x538)
  1276. m_Collision (0x19C)
  1277. m_vecMinsPreScaled (0x1A4)
  1278. m_vecMaxsPreScaled (0x1B0)
  1279. m_vecMins (0x1BC)
  1280. m_vecMaxs (0x1C8)
  1281. m_nSolidType (0x1DD)
  1282. m_usSolidFlags (0x1D8)
  1283. m_nSurroundType (0x1DC)
  1284. m_triggerBloat (0x1DE)
  1285. m_vecSpecifiedSurroundingMinsPreScaled (0x1E0)
  1286. m_vecSpecifiedSurroundingMaxsPreScaled (0x1EC)
  1287. m_vecSpecifiedSurroundingMins (0x1F8)
  1288. m_vecSpecifiedSurroundingMaxs (0x204)
  1289. CFuncConveyor
  1290. m_flConveyorSpeed (0x518)
  1291. CBreakableSurface
  1292. m_nNumWide (0x51C)
  1293. m_nNumHigh (0x520)
  1294. m_flPanelWidth (0x524)
  1295. m_flPanelHeight (0x528)
  1296. m_vNormal (0x52C)
  1297. m_vCorner (0x538)
  1298. m_bIsBroken (0x544)
  1299. m_nSurfaceType (0x548)
  1300. m_RawPanelBitVec (0x56C)
  1301. CFuncAreaPortalWindow
  1302. m_flFadeStartDist (0x518)
  1303. m_flFadeDist (0x51C)
  1304. m_flTranslucencyLimit (0x520)
  1305. m_iBackgroundModelIndex (0x524)
  1306. CFish
  1307. m_poolOrigin (0x8D0)
  1308. m_x (0x8B8)
  1309. m_y (0x8BC)
  1310. m_z (0x8C0)
  1311. m_angle (0x8C8)
  1312. m_nModelIndex (0x90)
  1313. m_lifeState (0x93)
  1314. m_waterLevel (0x8DC)
  1315. CEntityFlame
  1316. m_hEntAttached (0x51C)
  1317. CFireSmoke
  1318. m_flStartScale (0x518)
  1319. m_flScale (0x51C)
  1320. m_flScaleTime (0x520)
  1321. m_nFlags (0x524)
  1322. m_nFlameModelIndex (0x528)
  1323. m_nFlameFromAboveModelIndex (0x52C)
  1324. CEnvTonemapController
  1325. m_bUseCustomAutoExposureMin (0x518)
  1326. m_bUseCustomAutoExposureMax (0x519)
  1327. m_bUseCustomBloomScale (0x51A)
  1328. m_flCustomAutoExposureMin (0x51C)
  1329. m_flCustomAutoExposureMax (0x520)
  1330. m_flCustomBloomScale (0x524)
  1331. m_flCustomBloomScaleMinimum (0x528)
  1332. CEnvScreenEffect
  1333. m_flDuration (0x518)
  1334. m_nType (0x51C)
  1335. CEnvScreenOverlay
  1336. m_iszOverlayNames[0] (0x518)
  1337. m_iszOverlayNames (0x0)
  1338. m_flOverlayTimes[0] (0xF10)
  1339. m_flOverlayTimes (0x0)
  1340. m_flStartTime (0xF38)
  1341. m_iDesiredOverlay (0xF3C)
  1342. m_bIsActive (0xF40)
  1343. CEnvProjectedTexture
  1344. m_hTargetEntity (0x51C)
  1345. m_bState (0x520)
  1346. m_flLightFOV (0x524)
  1347. m_bEnableShadows (0x528)
  1348. m_bLightOnlyTarget (0x529)
  1349. m_bLightWorld (0x52A)
  1350. m_bCameraSpace (0x52B)
  1351. m_LinearFloatLightColor (0x52C)
  1352. m_flAmbient (0x538)
  1353. m_SpotlightTextureName (0x544)
  1354. m_nSpotlightTextureFrame (0x648)
  1355. m_flNearZ (0x53C)
  1356. m_flFarZ (0x540)
  1357. m_nShadowQuality (0x64C)
  1358. CEnvParticleScript
  1359. m_flSequenceScale (0x954)
  1360. CFogController
  1361. m_fog.enable (0x558)
  1362. m_fog.blend (0x559)
  1363. m_fog.dirPrimary (0x51C)
  1364. m_fog.colorPrimary (0x528)
  1365. m_fog.colorSecondary (0x52C)
  1366. m_fog.start (0x538)
  1367. m_fog.end (0x53C)
  1368. m_fog.farz (0x540)
  1369. m_fog.maxdensity (0x544)
  1370. m_fog.colorPrimaryLerpTo (0x530)
  1371. m_fog.colorSecondaryLerpTo (0x534)
  1372. m_fog.startLerpTo (0x548)
  1373. m_fog.endLerpTo (0x54C)
  1374. m_fog.lerptime (0x550)
  1375. m_fog.duration (0x554)
  1376. CEntityParticleTrail
  1377. m_iMaterialName (0x600)
  1378. m_Info (0x604)
  1379. m_flLifetime (0x60C)
  1380. m_flStartSize (0x610)
  1381. m_flEndSize (0x614)
  1382. m_hConstraintEntity (0x618)
  1383. CEntityDissolve
  1384. m_flStartTime (0x51C)
  1385. m_flFadeOutStart (0x520)
  1386. m_flFadeOutLength (0x524)
  1387. m_flFadeOutModelStart (0x528)
  1388. m_flFadeOutModelLength (0x52C)
  1389. m_flFadeInStart (0x530)
  1390. m_flFadeInLength (0x534)
  1391. m_nDissolveType (0x538)
  1392. m_vDissolverOrigin (0x54C)
  1393. m_nMagnitude (0x558)
  1394. CDynamicLight
  1395. m_Flags (0x518)
  1396. m_LightStyle (0x519)
  1397. m_Radius (0x51C)
  1398. m_Exponent (0x520)
  1399. m_InnerAngle (0x524)
  1400. m_OuterAngle (0x528)
  1401. m_SpotRadius (0x52C)
  1402. CColorCorrectionVolume
  1403. m_Weight (0x518)
  1404. m_lookupFilename (0x51C)
  1405. CColorCorrection
  1406. m_vecOrigin (0x518)
  1407. m_minFalloff (0x524)
  1408. m_maxFalloff (0x528)
  1409. m_flCurWeight (0x52C)
  1410. m_netLookupFilename (0x530)
  1411. m_bEnabled (0x634)
  1412. CBreakableProp
  1413. CBasePlayer
  1414. localdata (0x0)
  1415. m_Local (0xDDC)
  1416. m_chAreaBits (0xDE0)
  1417. m_chAreaPortalBits (0xE00)
  1418. m_iHideHUD (0xE18)
  1419. m_flFOVRate (0xE1C)
  1420. m_bDucked (0xE20)
  1421. m_bDucking (0xE21)
  1422. m_bInDuckJump (0xE22)
  1423. m_flDucktime (0xE24)
  1424. m_flDuckJumpTime (0xE28)
  1425. m_flJumpTime (0xE2C)
  1426. m_flFallVelocity (0xE34)
  1427. m_vecPunchAngle (0xE48)
  1428. m_vecPunchAngleVel (0xE84)
  1429. m_bDrawViewmodel (0xEC0)
  1430. m_bWearingSuit (0xEC1)
  1431. m_bPoisoned (0xEC2)
  1432. m_flStepSize (0xEC4)
  1433. m_bAllowAutoMovement (0xEC8)
  1434. m_skybox3d.scale (0xED0)
  1435. m_skybox3d.origin (0xED4)
  1436. m_skybox3d.area (0xEE0)
  1437. m_skybox3d.fog.enable (0xF24)
  1438. m_skybox3d.fog.blend (0xF25)
  1439. m_skybox3d.fog.dirPrimary (0xEE8)
  1440. m_skybox3d.fog.colorPrimary (0xEF4)
  1441. m_skybox3d.fog.colorSecondary (0xEF8)
  1442. m_skybox3d.fog.start (0xF04)
  1443. m_skybox3d.fog.end (0xF08)
  1444. m_skybox3d.fog.maxdensity (0xF10)
  1445. m_PlayerFog.m_hCtrl (0xF2C)
  1446. m_audio.localSound[0] (0xF50)
  1447. m_audio.localSound[1] (0xF5C)
  1448. m_audio.localSound[2] (0xF68)
  1449. m_audio.localSound[3] (0xF74)
  1450. m_audio.localSound[4] (0xF80)
  1451. m_audio.localSound[5] (0xF8C)
  1452. m_audio.localSound[6] (0xF98)
  1453. m_audio.localSound[7] (0xFA4)
  1454. m_audio.soundscapeIndex (0xFB0)
  1455. m_audio.localBits (0xFB4)
  1456. m_audio.ent (0xFB8)
  1457. m_vecViewOffset[0] (0xE8)
  1458. m_vecViewOffset[1] (0xEC)
  1459. m_vecViewOffset[2] (0xF0)
  1460. m_flFriction (0x25C)
  1461. m_iAmmo (0xC40)
  1462. m_fOnTarget (0xFE8)
  1463. m_nTickBase (0x10EC)
  1464. m_nNextThinkTick (0x88)
  1465. m_hLastWeapon (0x1100)
  1466. m_hGroundEntity (0x254)
  1467. m_vecVelocity[0] (0xF4)
  1468. m_vecVelocity[1] (0xF8)
  1469. m_vecVelocity[2] (0xFC)
  1470. m_vecBaseVelocity (0x158)
  1471. m_hConstraintEntity (0x1020)
  1472. m_vecConstraintCenter (0x1024)
  1473. m_flConstraintRadius (0x1030)
  1474. m_flConstraintWidth (0x1034)
  1475. m_flConstraintSpeedFactor (0x1038)
  1476. m_flDeathTime (0x1060)
  1477. m_nWaterLevel (0x17C)
  1478. m_flLaggedMovementValue (0x123C)
  1479. pl (0xFC0)
  1480. deadflag (0xFC4)
  1481. m_iFOV (0xFD4)
  1482. m_iFOVStart (0xFD8)
  1483. m_flFOVTime (0xFDC)
  1484. m_iDefaultFOV (0xFE0)
  1485. m_hZoomOwner (0xFE4)
  1486. m_hVehicle (0x106C)
  1487. m_hUseEntity (0x1074)
  1488. m_iHealth (0x94)
  1489. m_lifeState (0x93)
  1490. m_iBonusProgress (0x107C)
  1491. m_iBonusChallenge (0x1080)
  1492. m_flMaxspeed (0x1078)
  1493. m_fFlags (0x350)
  1494. m_iObserverMode (0x103C)
  1495. m_hObserverTarget (0x1040)
  1496. m_hViewModel[0] (0x1118)
  1497. m_hViewModel (0x0)
  1498. m_szLastPlaceName (0x125C)
  1499. CBaseFlex
  1500. m_flexWeight (0x918)
  1501. m_blinktoggle (0xAC8)
  1502. m_viewtarget (0x8DC)
  1503. CBaseEntity
  1504. AnimTimeMustBeFirst (0x0)
  1505. m_flAnimTime (0x64)
  1506. m_flSimulationTime (0x6C)
  1507. m_ubInterpolationFrame (0x78)
  1508. m_vecOrigin (0x338)
  1509. m_angRotation (0x344)
  1510. m_nModelIndex (0x90)
  1511. m_fEffects (0x7C)
  1512. m_nRenderMode (0x80)
  1513. m_nRenderFX (0x58)
  1514. m_clrRender (0x5C)
  1515. m_iTeamNum (0x9C)
  1516. m_CollisionGroup (0x354)
  1517. m_flElasticity (0x248)
  1518. m_flShadowCastDistance (0x24C)
  1519. m_hOwnerEntity (0x4D8)
  1520. m_hEffectEntity (0x4DC)
  1521. moveparent (0x190)
  1522. m_iParentAttachment (0x17A)
  1523. movetype (0x0)
  1524. movecollide (0x0)
  1525. m_Collision (0x19C)
  1526. m_vecMinsPreScaled (0x1A4)
  1527. m_vecMaxsPreScaled (0x1B0)
  1528. m_vecMins (0x1BC)
  1529. m_vecMaxs (0x1C8)
  1530. m_nSolidType (0x1DD)
  1531. m_usSolidFlags (0x1D8)
  1532. m_nSurroundType (0x1DC)
  1533. m_triggerBloat (0x1DE)
  1534. m_vecSpecifiedSurroundingMinsPreScaled (0x1E0)
  1535. m_vecSpecifiedSurroundingMaxsPreScaled (0x1EC)
  1536. m_vecSpecifiedSurroundingMins (0x1F8)
  1537. m_vecSpecifiedSurroundingMaxs (0x204)
  1538. m_iTextureFrameIndex (0x4CC)
  1539. predictable_id (0x0)
  1540. m_PredictableID (0xA0)
  1541. m_bIsPlayerSimulated (0x4C8)
  1542. m_bSimulatedEveryTick (0x4C9)
  1543. m_bAnimatedEveryTick (0x4CA)
  1544. m_bAlternateSorting (0x4CB)
  1545. CBaseDoor
  1546. m_flWaveHeight (0x518)
  1547. CBaseCombatCharacter
  1548. bcc_localdata (0x0)
  1549. m_flNextAttack (0xC38)
  1550. m_hActiveWeapon (0xD80)
  1551. m_hMyWeapons (0xCC0)
  1552. CBaseAnimatingOverlay
  1553. overlay_vars (0x0)
  1554. m_AnimOverlay (0x0)
  1555. CBoneFollower
  1556. m_modelIndex (0x518)
  1557. m_solidIndex (0x51C)
  1558. CBaseAnimating
  1559. m_nSequence (0x7C0)
  1560. m_nForceBone (0x560)
  1561. m_vecForce (0x554)
  1562. m_nSkin (0x520)
  1563. m_nBody (0x524)
  1564. m_nHitboxSet (0x528)
  1565. m_flModelScale (0x620)
  1566. m_flModelWidthScale (0x620)
  1567. m_flPoseParameter (0x624)
  1568. m_flPlaybackRate (0x548)
  1569. m_flEncodedController (0x740)
  1570. m_bClientSideAnimation (0x790)
  1571. m_bClientSideFrameReset (0x590)
  1572. m_nNewSequenceParity (0x794)
  1573. m_nResetEventsParity (0x798)
  1574. m_nMuzzleFlashParity (0x84C)
  1575. m_hLightingOrigin (0x844)
  1576. m_hLightingOriginRelative (0x848)
  1577. serveranimdata (0x0)
  1578. m_flCycle (0x7C8)
  1579. m_fadeMinDist (0x5C8)
  1580. m_fadeMaxDist (0x5CC)
  1581. m_flFadeScale (0x5D0)
  1582. CInfoLightingRelative
  1583. m_hLightingLandmark (0x518)
  1584. CAI_BaseNPC
  1585. m_lifeState (0x93)
  1586. m_bPerformAvoidance (0xD9C)
  1587. m_bIsMoving (0xD9D)
  1588. m_bFadeCorpse (0xD9E)
  1589. m_iDeathPose (0xD8C)
  1590. m_iDeathFrame (0xD90)
  1591. m_iSpeedModRadius (0xD94)
  1592. m_iSpeedModSpeed (0xD98)
  1593. m_bSpeedModActive (0xD9F)
  1594. m_bImportanRagdoll (0xDA0)
  1595. m_flTimePingEffect (0xD88)
  1596. CBeam
  1597. m_nBeamType (0x534)
  1598. m_nBeamFlags (0x538)
  1599. m_nNumBeamEnts (0x528)
  1600. m_hAttachEntity (0x53C)
  1601. m_nAttachIndex (0x564)
  1602. m_nHaloIndex (0x530)
  1603. m_fHaloScale (0x598)
  1604. m_fWidth (0x58C)
  1605. m_fEndWidth (0x590)
  1606. m_fFadeLength (0x594)
  1607. m_fAmplitude (0x59C)
  1608. m_fStartFrame (0x5A0)
  1609. m_fSpeed (0x5A4)
  1610. m_flFrameRate (0x518)
  1611. m_flHDRColorScale (0x51C)
  1612. m_clrRender (0x5C)
  1613. m_nRenderFX (0x58)
  1614. m_nRenderMode (0x80)
  1615. m_flFrame (0x5AC)
  1616. m_vecEndPos (0x5B0)
  1617. m_nModelIndex (0x90)
  1618. m_nMinDXLevel (0x5A8)
  1619. m_vecOrigin (0x338)
  1620. moveparent (0x190)
  1621. beampredictable_id (0x0)
  1622. m_PredictableID (0xA0)
  1623. m_bIsPlayerSimulated (0x4C8)
  1624. CBaseViewModel
  1625. m_nModelIndex (0x90)
  1626. m_nSkin (0x520)
  1627. m_nBody (0x524)
  1628. m_nSequence (0x7C0)
  1629. m_nViewModelIndex (0x880)
  1630. m_flPlaybackRate (0x548)
  1631. m_fEffects (0x7C)
  1632. m_nAnimationParity (0x890)
  1633. m_hWeapon (0x8A0)
  1634. m_hOwner (0x884)
  1635. m_nNewSequenceParity (0x794)
  1636. m_nResetEventsParity (0x798)
  1637. m_nMuzzleFlashParity (0x84C)
  1638. m_flPoseParameter[0] (0x624)
  1639. m_flPoseParameter (0x0)
  1640. CBaseProjectile
  1641. m_hOriginalLauncher (0x870)
  1642. CBaseParticleEntity
  1643. CBaseGrenade
  1644. m_flDamage (0x88C)
  1645. m_DmgRadius (0x87C)
  1646. m_bIsLive (0x879)
  1647. m_hThrower (0x894)
  1648. m_vecVelocity (0xF4)
  1649. m_fFlags (0x350)
  1650. CBaseCombatWeapon
  1651. LocalWeaponData (0x0)
  1652. m_iClip1 (0x8BC)
  1653. m_iClip2 (0x8C0)
  1654. m_iPrimaryAmmoType (0x8B4)
  1655. m_iSecondaryAmmoType (0x8B8)
  1656. m_nViewModelIndex (0x874)
  1657. m_bFlipViewModel (0x8EC)
  1658. LocalActiveWeaponData (0x0)
  1659. m_flNextPrimaryAttack (0x878)
  1660. m_flNextSecondaryAttack (0x87C)
  1661. m_nNextThinkTick (0x88)
  1662. m_flTimeWeaponIdle (0x880)
  1663. m_iViewModelIndex (0x888)
  1664. m_iWorldModelIndex (0x88C)
  1665. m_iState (0x8AC)
  1666. m_hOwner (0x870)
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