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Sep 30th, 2020
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  1. Log started at: Wed 30 Sep 2020 02:46:16 PM MST
  2.  
  3. RetroPie-Setup version: 4.6.8 (0ce9f214)
  4. System: rpi3 (armv7l) - Raspbian GNU/Linux 10 (buster) - Linux retropie 4.19.97-v7+ #1294 SMP Thu Jan 30 13:15:58 GMT 2020 armv7l GNU/Linux
  5.  
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  7. Installing dependencies for 'openbor' : OpenBOR - Beat 'em Up Game Engine v6510-dev (official!)
  8. = = = = = = = = = = = = = = = = = = = = =
  9.  
  10. /home/pi/RetroPie-Setup/tmp/build/openbor /home/pi
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  12. = = = = = = = = = = = = = = = = = = = = =
  13. Getting sources for 'openbor' : OpenBOR - Beat 'em Up Game Engine v6510-dev (official!)
  14. = = = = = = = = = = = = = = = = = = = = =
  15.  
  16. git clone --recursive --depth 1 --branch master "https://github.com/darknior/openbor.git" "/home/pi/RetroPie-Setup/tmp/build/openbor"
  17. Cloning into '/home/pi/RetroPie-Setup/tmp/build/openbor'...
  18. HEAD is now in branch 'master' at commit '25156c78f8d2e6f80139cd617913979dee9e2b78'
  19. /home/pi
  20. /home/pi/RetroPie-Setup/tmp/build/openbor /home/pi
  21.  
  22. = = = = = = = = = = = = = = = = = = = = =
  23. Building 'openbor' : OpenBOR - Beat 'em Up Game Engine v6510-dev (official!)
  24. = = = = = = = = = = = = = = = = = = = = =
  25.  
  26.  
  27. Removing All Files...
  28. Done!
  29.  
  30. Compiling Port: openbor.c...
  31. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c openbor.c -o openbor.o
  32. openbor.c: In function ‘save’:
  33. openbor.c:1288:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  34. int disCcWarns;
  35. ^~~~~~~~~~
  36. openbor.c: In function ‘saveScriptFile’:
  37. openbor.c:1323:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  38. int disCcWarns;
  39. ^~~~~~~~~~
  40. openbor.c: In function ‘loadsettings’:
  41. openbor.c:1363:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  42. int disCcWarns;
  43. ^~~~~~~~~~
  44. openbor.c: In function ‘loadfromdefault’:
  45. openbor.c:1385:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  46. int disCcWarns;
  47. ^~~~~~~~~~
  48. openbor.c: In function ‘loadGameFile’:
  49. openbor.c:1403:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  50. int disCcWarns;
  51. ^~~~~~~~~~
  52. openbor.c: In function ‘loadHighScoreFile’:
  53. openbor.c:1423:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  54. int disCcWarns;
  55. ^~~~~~~~~~
  56. openbor.c: In function ‘loadScriptFile’:
  57. openbor.c:1443:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  58. int disCcWarns;
  59. ^~~~~~~~~~
  60. openbor.c: In function ‘lifebar_colors’:
  61. openbor.c:2004:4: warning: typedef ‘lifebar_txt_commands’ locally defined but not used [-Wunused-local-typedefs]
  62. } lifebar_txt_commands;
  63. ^~~~~~~~~~~~~~~~~~~~
  64. In file included from data.h:4,
  65. from openbor.c:15:
  66. openbor.c: In function ‘set_death’:
  67. openbor.h:583:3: warning: macro expands to multiple statements [-Wmultistatement-macros]
  68. ent_set_colourmap(e, e->map);\
  69. ^~~~~~~~~~~~~~~~~
  70. openbor.c:11938:3: note: in expansion of macro ‘unfrozen’
  71. unfrozen(iDie);
  72. ^~~~~~~~
  73. openbor.c:11937:2: note: some parts of macro expansion are not guarded by this ‘if’ clause
  74. if(iDie->frozen)
  75. ^~
  76. In file included from data.h:4,
  77. from openbor.c:15:
  78. openbor.c: In function ‘set_fall’:
  79. openbor.h:583:3: warning: macro expands to multiple statements [-Wmultistatement-macros]
  80. ent_set_colourmap(e, e->map);\
  81. ^~~~~~~~~~~~~~~~~
  82. openbor.c:11962:3: note: in expansion of macro ‘unfrozen’
  83. unfrozen(iFall);
  84. ^~~~~~~~
  85. openbor.c:11961:2: note: some parts of macro expansion are not guarded by this ‘if’ clause
  86. if(iFall->frozen)
  87. ^~
  88. In file included from data.h:4,
  89. from openbor.c:15:
  90. openbor.c: In function ‘set_pain’:
  91. openbor.h:583:3: warning: macro expands to multiple statements [-Wmultistatement-macros]
  92. ent_set_colourmap(e, e->map);\
  93. ^~~~~~~~~~~~~~~~~
  94. openbor.c:12057:3: note: in expansion of macro ‘unfrozen’
  95. unfrozen(iPain);
  96. ^~~~~~~~
  97. openbor.c:12056:2: note: some parts of macro expansion are not guarded by this ‘if’ clause
  98. if(iPain->frozen)
  99. ^~
  100. openbor.c: In function ‘set_model_ex’:
  101. openbor.c:12067:15: warning: variable ‘animpos’ set but not used [-Wunused-but-set-variable]
  102. int animnum, animpos;
  103. ^~~~~~~
  104. openbor.c:12067:6: warning: variable ‘animnum’ set but not used [-Wunused-but-set-variable]
  105. int animnum, animpos;
  106. ^~~~~~~
  107. openbor.c: In function ‘checkdeath’:
  108. openbor.c:12893:10: warning: variable ‘item’ set but not used [-Wunused-but-set-variable]
  109. entity *item;
  110. ^~~~
  111. openbor.c: In function ‘didfind_item’:
  112. openbor.c:15465:41: warning: self-comparison always evaluates to false [-Wtautological-compare]
  113. if(self->weapent->modeldata.shootnum > self->weapent->modeldata.shootnum)
  114. ^
  115. openbor.c: In function ‘fade_out’:
  116. openbor.c:18696:17: warning: variable ‘thepal’ set but not used [-Wunused-but-set-variable]
  117. unsigned char *thepal = NULL;
  118. ^~~~~~
  119. openbor.c: In function ‘loadfromdefault’:
  120. openbor.c:1389:2: warning: ‘strncat’ specified bound 128 equals destination size [-Wstringop-overflow=]
  121. strncat(path, "default.cfg", 128);
  122. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  123. openbor.c: In function ‘load_models’:
  124. openbor.c:6072:4: warning: ‘strncat’ specified bound 7 equals source length [-Wstringop-overflow=]
  125. strncat(tmpBuff, "loading", 7);
  126. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  127. openbor.c: In function ‘hallfame’:
  128. openbor.c:19193:4: warning: ‘strncat’ specified bound 7 equals source length [-Wstringop-overflow=]
  129. strncat(tmpBuff, "hiscore", 7);
  130. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  131. openbor.c: In function ‘showcomplete’:
  132. openbor.c:19260:4: warning: ‘strncat’ specified bound 8 equals source length [-Wstringop-overflow=]
  133. strncat(tmpBuff, "complete", 8);
  134. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  135. openbor.c: In function ‘selectplayer’:
  136. openbor.c:19569:5: warning: ‘strncat’ specified bound 8 equals source length [-Wstringop-overflow=]
  137. strncat(string, "unlockbg", 8);
  138. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  139. openbor.c:19577:5: warning: ‘strncat’ specified bound 6 equals source length [-Wstringop-overflow=]
  140. strncat(string, "select", 6);
  141. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~
  142. openbor.c: In function ‘openborMain’:
  143. openbor.c:20095:3: warning: ‘strncat’ specified bound 4 equals source length [-Wstringop-overflow=]
  144. strncat(tmpBuff, "logo", 4);
  145. ^~~~~~~~~~~~~~~~~~~~~~~~~~~
  146. openbor.c:20138:6: warning: ‘strncat’ specified bound 6 equals source length [-Wstringop-overflow=]
  147. strncat(tmpBuff, "titleb", 6);
  148. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  149. openbor.c:20145:6: warning: ‘strncat’ specified bound 5 equals source length [-Wstringop-overflow=]
  150. strncat(tmpBuff, "title", 5);
  151. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~
  152. openbor.c: In function ‘save’:
  153. openbor.c:1292:2: warning: ‘strncat’ specified bound 128 equals destination size [-Wstringop-truncation]
  154. strncat(path, dest, 128);
  155. ^~~~~~~~~~~~~~~~~~~~~~~~
  156. openbor.c:1292:2: warning: ‘strncat’ specified bound 128 equals destination size [-Wstringop-overflow=]
  157. openbor.c: In function ‘load_levelorder’:
  158. openbor.c:7155:5: warning: ‘strncpy’ specified bound 40 equals destination size [-Wstringop-truncation]
  159. strncpy(rush_names[1], GET_ARG(6), MAX_NAME_LEN);
  160. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  161. openbor.c: In function ‘load_level’:
  162. openbor.c:7736:5: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
  163. strncpy(bgPath, value, sizeof(bgPath));
  164. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  165. openbor.c:7692:5: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
  166. strncpy(string, value, 128);
  167. ^~~~~~~~~~~~~~~~~~~~~~~~~~~
  168. openbor.c: In function ‘smartspawn’:
  169. openbor.c:17564:3: warning: ‘strncpy’ output may be truncated copying 40 bytes from a string of length 40 [-Wstringop-truncation]
  170. strncpy(e->name, props->alias, MAX_NAME_LEN);
  171. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  172. openbor.c:17568:3: warning: ‘strncpy’ output may be truncated copying 40 bytes from a string of length 40 [-Wstringop-truncation]
  173. strncpy(e->itemalias, props->itemalias, MAX_NAME_LEN);
  174. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  175. openbor.c: In function ‘update_scroller’:
  176. openbor.c:17791:5: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
  177. strncpy(musicname, level->spawnpoints[current_spawn].music, 128);
  178. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  179. openbor.c: In function ‘selectplayer’:
  180. openbor.c:19576:5: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
  181. strncpy(string, custBkgrds, 128);
  182. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  183. openbor.c: In function ‘openborMain’:
  184. openbor.c:20144:6: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
  185. strncpy(tmpBuff, custBkgrds, 128);
  186. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  187. openbor.c:20137:6: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
  188. strncpy(tmpBuff, custBkgrds, 128);
  189. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  190. Compiling Port: data.c...
  191. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c data.c -o data.o
  192. Compiling Port: openborscript.c...
  193. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c openborscript.c -o openborscript.o
  194. openborscript.c: In function ‘openbor_openfilestream’:
  195. openborscript.c:6467:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  196. int disCcWarns;
  197. ^~~~~~~~~~
  198. openborscript.c: In function ‘openbor_savefilestream’:
  199. openborscript.c:6781:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  200. int disCcWarns;
  201. ^~~~~~~~~~
  202. openborscript.c: In function ‘openbor_getlevelproperty’:
  203. openborscript.c:9504:4: warning: typedef ‘prop_enum’ locally defined but not used [-Wunused-local-typedefs]
  204. } prop_enum;
  205. ^~~~~~~~~
  206. openborscript.c: In function ‘openbor_fademusic’:
  207. openborscript.c:8073:3: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
  208. strncpy(musicname, StrCache_Get(varlist[1]->strVal), 128);
  209. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  210. openborscript.c: In function ‘openbor_savefilestream’:
  211. openborscript.c:6808:2: warning: ‘strncpy’ specified bound depends on the length of the source argument [-Wstringop-overflow=]
  212. strncpy(mod, packfile, strlen(packfile) - 4);
  213. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  214. openborscript.c:6808:25: note: length computed here
  215. strncpy(mod, packfile, strlen(packfile) - 4);
  216. ^~~~~~~~~~~~~~~~
  217. openborscript.c: In function ‘openbor_projectile’:
  218. openborscript.c:7334:2: warning: ‘strncpy’ specified bound 64 equals destination size [-Wstringop-truncation]
  219. strncpy(name, StrCache_Get(varlist[0]->strVal), MAX_STR_VAR_LEN);
  220. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  221. Compiling Port: sdl/joysticks.c...
  222. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/joysticks.c -o sdl/joysticks.o
  223. Compiling Port: sdl/control.c...
  224. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/control.c -o sdl/control.o
  225. Compiling Port: sdl/sblaster.c...
  226. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/sblaster.c -o sdl/sblaster.o
  227. Compiling Port: sdl/timer.c...
  228. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/timer.c -o sdl/timer.o
  229. Compiling Port: sdl/sdlport.c...
  230. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/sdlport.c -o sdl/sdlport.o
  231. sdl/sdlport.c: In function ‘main’:
  232. sdl/sdlport.c:60:5: warning: this ‘if’ clause does not guard... [-Wmisleading-indentation]
  233. if(packfile[argl-1] != '/')
  234. ^~
  235. sdl/sdlport.c:62:6: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the ‘if’
  236. romArg = 1;
  237. ^~~~~~
  238. Compiling Port: sdl/video.c...
  239. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/video.c -o sdl/video.o
  240. Compiling Port: sdl/menu.c...
  241. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/menu.c -o sdl/menu.o
  242. Compiling Port: source/adpcmlib/adpcm.c...
  243. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/adpcmlib/adpcm.c -o source/adpcmlib/adpcm.o
  244. Compiling Port: source/gfxlib/2xSaI.c...
  245. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/2xSaI.c -o source/gfxlib/2xSaI.o
  246. Compiling Port: source/gfxlib/bilinear.c...
  247. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/bilinear.c -o source/gfxlib/bilinear.o
  248. Compiling Port: source/gfxlib/dotmatrix.c...
  249. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/dotmatrix.c -o source/gfxlib/dotmatrix.o
  250. Compiling Port: source/gfxlib/gfx.c...
  251. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/gfx.c -o source/gfxlib/gfx.o
  252. Compiling Port: source/gfxlib/hq2x.c...
  253. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/hq2x.c -o source/gfxlib/hq2x.o
  254. Compiling Port: source/gfxlib/motionblur.c...
  255. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/motionblur.c -o source/gfxlib/motionblur.o
  256. Compiling Port: source/gfxlib/scale2x.c...
  257. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/scale2x.c -o source/gfxlib/scale2x.o
  258. Compiling Port: source/gfxlib/scanline.c...
  259. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/scanline.c -o source/gfxlib/scanline.o
  260. Compiling Port: source/gfxlib/simple2x.c...
  261. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/simple2x.c -o source/gfxlib/simple2x.o
  262. Compiling Port: source/gfxlib/tv2x.c...
  263. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/tv2x.c -o source/gfxlib/tv2x.o
  264. Compiling Port: source/gamelib/draw.c...
  265. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/draw.c -o source/gamelib/draw.o
  266. Compiling Port: source/gamelib/draw16.c...
  267. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/draw16.c -o source/gamelib/draw16.o
  268. Compiling Port: source/gamelib/draw32.c...
  269. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/draw32.c -o source/gamelib/draw32.o
  270. Compiling Port: source/gamelib/font.c...
  271. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/font.c -o source/gamelib/font.o
  272. Compiling Port: source/gamelib/anigif.c...
  273. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/anigif.c -o source/gamelib/anigif.o
  274. Compiling Port: source/gamelib/bitmap.c...
  275. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/bitmap.c -o source/gamelib/bitmap.o
  276. Compiling Port: source/gamelib/screen.c...
  277. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/screen.c -o source/gamelib/screen.o
  278. source/gamelib/screen.c: In function ‘copyscreen_water’:
  279. source/gamelib/screen.c:104:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
  280. int sox, soy;
  281. ^~~
  282. source/gamelib/screen.c: In function ‘copyscreen_trans_water’:
  283. source/gamelib/screen.c:247:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
  284. int sox, soy;
  285. ^~~
  286. source/gamelib/screen.c: In function ‘blendscreen_water’:
  287. source/gamelib/screen.c:465:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
  288. int sox, soy;
  289. ^~~
  290. Compiling Port: source/gamelib/screen16.c...
  291. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/screen16.c -o source/gamelib/screen16.o
  292. source/gamelib/screen16.c: In function ‘putscreenx8p16_water’:
  293. source/gamelib/screen16.c:29:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
  294. int sox, soy;
  295. ^~~
  296. Compiling Port: source/gamelib/screen32.c...
  297. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/screen32.c -o source/gamelib/screen32.o
  298. source/gamelib/screen32.c: In function ‘putscreenx8p32_water’:
  299. source/gamelib/screen32.c:28:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
  300. int sox, soy;
  301. ^~~
  302. Compiling Port: source/gamelib/loadimg.c...
  303. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/loadimg.c -o source/gamelib/loadimg.o
  304. Compiling Port: source/gamelib/palette.c...
  305. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/palette.c -o source/gamelib/palette.o
  306. Compiling Port: source/gamelib/packfile.c...
  307. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/packfile.c -o source/gamelib/packfile.o
  308. source/gamelib/packfile.c: In function ‘pak_getsectors’:
  309. source/gamelib/packfile.c:716:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  310. int disCcWarns;
  311. ^~~~~~~~~~
  312. source/gamelib/packfile.c: In function ‘packfile_music_read’:
  313. source/gamelib/packfile.c:905:4: warning: ‘memset’ used with length equal to number of elements without multiplication by element size [-Wmemset-elt-size]
  314. memset(filelist[i].bgmTracks, 0, 256);
  315. ^~~~~~
  316. source/gamelib/packfile.c: In function ‘makefilenamecache’:
  317. source/gamelib/packfile.c:394:3: warning: ‘strncpy’ specified bound 256 equals destination size [-Wstringop-truncation]
  318. strncpy(target, (char *) pak_header + hpos + 12, 256);
  319. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  320. In function ‘openreadaheadpackfile.part.4’,
  321. inlined from ‘openreadaheadpackfile’ at source/gamelib/packfile.c:434:5:
  322. source/gamelib/packfile.c:454:2: warning: ‘strncpy’ specified bound 256 equals destination size [-Wstringop-truncation]
  323. strncpy(target, filename, 256);
  324. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  325. source/gamelib/packfile.c: In function ‘packfile_supported’:
  326. source/gamelib/packfile.c:872:35: warning: ‘%s’ directive output may be truncated writing up to 255 bytes into a region of size 251 [-Wformat-truncation=]
  327. snprintf(buf, sizeof(buf), "%s/%s", paksDir, ds->d_name);
  328. ^~
  329. source/gamelib/packfile.c:872:4: note: ‘snprintf’ output between 6 and 261 bytes into a destination of size 256
  330. snprintf(buf, sizeof(buf), "%s/%s", paksDir, ds->d_name);
  331. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  332. Compiling Port: source/gamelib/filecache.c...
  333. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/filecache.c -o source/gamelib/filecache.o
  334. source/gamelib/filecache.c: In function ‘filecache_process’:
  335. source/gamelib/filecache.c:384:8: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  336. int disCcWarns;
  337. ^~~~~~~~~~
  338. Compiling Port: source/gamelib/pixelformat.c...
  339. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/pixelformat.c -o source/gamelib/pixelformat.o
  340. Compiling Port: source/gamelib/soundmix.c...
  341. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/soundmix.c -o source/gamelib/soundmix.o
  342. Compiling Port: source/gamelib/spritef.c...
  343. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/spritef.c -o source/gamelib/spritef.o
  344. Compiling Port: source/gamelib/spriteq.c...
  345. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/spriteq.c -o source/gamelib/spriteq.o
  346. Compiling Port: source/gamelib/spritex8p16.c...
  347. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/spritex8p16.c -o source/gamelib/spritex8p16.o
  348. Compiling Port: source/gamelib/spritex8p32.c...
  349. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/spritex8p32.c -o source/gamelib/spritex8p32.o
  350. Compiling Port: source/gamelib/texture.c...
  351. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/texture.c -o source/gamelib/texture.o
  352. Compiling Port: source/gamelib/texture16.c...
  353. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/texture16.c -o source/gamelib/texture16.o
  354. Compiling Port: source/gamelib/commands.c...
  355. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/commands.c -o source/gamelib/commands.o
  356. Compiling Port: source/gamelib/models.c...
  357. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/models.c -o source/gamelib/models.o
  358. Compiling Port: source/gamelib/texture32.c...
  359. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/texture32.c -o source/gamelib/texture32.o
  360. Compiling Port: source/gamelib/movie.c...
  361. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/movie.c -o source/gamelib/movie.o
  362. source/gamelib/movie.c: In function ‘movie_flushbuf’:
  363. source/gamelib/movie.c:48:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  364. int disCcWarns;
  365. ^~~~~~~~~~
  366. source/gamelib/movie.c: In function ‘movie_update’:
  367. source/gamelib/movie.c:70:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
  368. int disCcWarns;
  369. ^~~~~~~~~~
  370. Compiling Port: source/gamelib/menus.c...
  371. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/menus.c -o source/gamelib/menus.o
  372. In file included from source/gamelib/menus.c:1:
  373. source/gamelib/menus.c: In function ‘main_menu’:
  374. ./openbor.h:457:50: warning: ‘selector’ is used uninitialized in this function [-Wuninitialized]
  375. #define _strmidx(f,s, args...) ((videomodes.hRes-font_string_width((f), s, ##args))/2)
  376. ^~~~~~~~~~~~~~~~~
  377. Compiling Port: source/gamelib/filters.c...
  378. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/filters.c -o source/gamelib/filters.o
  379. Compiling Port: source/stringptr.c...
  380. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/stringptr.c -o source/stringptr.o
  381. Compiling Port: source/utils.c...
  382. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/utils.c -o source/utils.o
  383. source/utils.c: In function ‘getBasePath’:
  384. source/utils.c:100:30: warning: argument to ‘sizeof’ in ‘strncpy’ call is the same expression as the source; did you mean to use the size of the destination? [-Wsizeof-pointer-memaccess]
  385. strncpy(newName, buf, sizeof(buf));
  386. ^
  387. source/utils.c: In function ‘dirExists’:
  388. source/utils.c:107:2: warning: ‘strncpy’ specified bound 128 equals destination size [-Wstringop-truncation]
  389. strncpy(realName, dname, 128);
  390. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  391. source/utils.c: In function ‘screenshot’:
  392. source/utils.c:194:36: warning: ‘%s’ directive writing up to 127 bytes into a region of size 114 [-Wformat-overflow=]
  393. sprintf(shotname, "./ScreenShots/%s - %04u.png", modname, shotnum);
  394. ^~ ~~~~~~~
  395. source/utils.c:194:21: note: directive argument in the range [0, 99]
  396. sprintf(shotname, "./ScreenShots/%s - %04u.png", modname, shotnum);
  397. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  398. source/utils.c:194:3: note: ‘sprintf’ output between 26 and 153 bytes into a destination of size 128
  399. sprintf(shotname, "./ScreenShots/%s - %04u.png", modname, shotnum);
  400. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  401. Compiling Port: source/stristr.c...
  402. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/stristr.c -o source/stristr.o
  403. Compiling Port: source/scriptlib/StackedSymbolTable.c...
  404. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/StackedSymbolTable.c -o source/scriptlib/StackedSymbolTable.o
  405. Compiling Port: source/scriptlib/ScriptVariant.c...
  406. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/ScriptVariant.c -o source/scriptlib/ScriptVariant.o
  407. Compiling Port: source/scriptlib/SymbolTable.c...
  408. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/SymbolTable.c -o source/scriptlib/SymbolTable.o
  409. Compiling Port: source/scriptlib/Instruction.c...
  410. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Instruction.c -o source/scriptlib/Instruction.o
  411. Compiling Port: source/scriptlib/Interpreter.c...
  412. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Interpreter.c -o source/scriptlib/Interpreter.o
  413. Compiling Port: source/scriptlib/ImportCache.c...
  414. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/ImportCache.c -o source/scriptlib/ImportCache.o
  415. Compiling Port: source/scriptlib/ParserSet.c...
  416. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/ParserSet.c -o source/scriptlib/ParserSet.o
  417. Compiling Port: source/scriptlib/Parser.c...
  418. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Parser.c -o source/scriptlib/Parser.o
  419. source/scriptlib/Parser.c: In function ‘Parser_CreateLabel’:
  420. source/scriptlib/Parser.c:193:33: warning: ‘sprintf’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
  421. sprintf((char *) theLabel, "L%d", pparser->LabelCount);
  422. ^
  423. source/scriptlib/Parser.c:193:2: note: ‘sprintf’ output between 3 and 13 bytes into a destination of size 12
  424. sprintf((char *) theLabel, "L%d", pparser->LabelCount);
  425. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  426. Compiling Port: source/scriptlib/Lexer.c...
  427. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Lexer.c -o source/scriptlib/Lexer.o
  428. source/scriptlib/Lexer.c: In function ‘Token_InitFromPreprocessor’:
  429. source/scriptlib/Lexer.c:26:2: warning: ‘strncpy’ output may be truncated copying 128 bytes from a string of length 128 [-Wstringop-truncation]
  430. strncpy(ptoken->theSource, ppToken->theSource, MAX_TOKEN_LENGTH);
  431. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  432. Compiling Port: source/scriptlib/Stack.c...
  433. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Stack.c -o source/scriptlib/Stack.o
  434. Compiling Port: source/scriptlib/List.c...
  435. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/List.c -o source/scriptlib/List.o
  436. Compiling Port: source/scriptlib/SolidList.c...
  437. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/SolidList.c -o source/scriptlib/SolidList.o
  438. Compiling Port: source/preprocessorlib/pp_lexer.c...
  439. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/preprocessorlib/pp_lexer.c -o source/preprocessorlib/pp_lexer.o
  440. Compiling Port: source/preprocessorlib/pp_parser.c...
  441. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/preprocessorlib/pp_parser.c -o source/preprocessorlib/pp_parser.o
  442. source/preprocessorlib/pp_parser.c: In function ‘pp_parser_stringify’:
  443. source/preprocessorlib/pp_parser.c:497:5: warning: ‘strncat’ specified bound 2 equals source length [-Wstringop-overflow=]
  444. strncat(self->token.theSource, "\\\"", 2);
  445. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  446. source/preprocessorlib/pp_parser.c:500:5: warning: ‘strncat’ specified bound 2 equals source length [-Wstringop-overflow=]
  447. strncat(self->token.theSource, "\\\\", 2);
  448. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  449. source/preprocessorlib/pp_parser.c:511:2: warning: ‘strncat’ specified bound 1 equals source length [-Wstringop-overflow=]
  450. strncat(self->token.theSource, "\"", 1);
  451. ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  452. Compiling Port: source/randlib/rand32.c...
  453. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/randlib/rand32.c -o source/randlib/rand32.o
  454. Compiling Port: source/pnglib/pngdec.c...
  455. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/pnglib/pngdec.c -o source/pnglib/pngdec.o
  456. Compiling Port: source/pnglib/savepng.c...
  457. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/pnglib/savepng.c -o source/pnglib/savepng.o
  458.  
  459. Linking Port: OpenBOR...
  460. cc -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -O2 -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -o OpenBOR openbor.o data.o openborscript.o sdl/joysticks.o sdl/control.o sdl/sblaster.o sdl/timer.o sdl/sdlport.o sdl/video.o sdl/menu.o source/adpcmlib/adpcm.o source/gfxlib/2xSaI.o source/gfxlib/bilinear.o source/gfxlib/dotmatrix.o source/gfxlib/gfx.o source/gfxlib/hq2x.o source/gfxlib/motionblur.o source/gfxlib/scale2x.o source/gfxlib/scanline.o source/gfxlib/simple2x.o source/gfxlib/tv2x.o source/gamelib/draw.o source/gamelib/draw16.o source/gamelib/draw32.o source/gamelib/font.o source/gamelib/anigif.o source/gamelib/bitmap.o source/gamelib/screen.o source/gamelib/screen16.o source/gamelib/screen32.o source/gamelib/loadimg.o source/gamelib/palette.o source/gamelib/packfile.o source/gamelib/filecache.o source/gamelib/pixelformat.o source/gamelib/soundmix.o source/gamelib/spritef.o source/gamelib/spriteq.o source/gamelib/spritex8p16.o source/gamelib/spritex8p32.o source/gamelib/texture.o source/gamelib/texture16.o source/gamelib/commands.o source/gamelib/models.o source/gamelib/texture32.o source/gamelib/movie.o source/gamelib/menus.o source/gamelib/filters.o source/stringptr.o source/utils.o source/stristr.o source/scriptlib/StackedSymbolTable.o source/scriptlib/ScriptVariant.o source/scriptlib/SymbolTable.o source/scriptlib/Instruction.o source/scriptlib/Interpreter.o source/scriptlib/ImportCache.o source/scriptlib/ParserSet.o source/scriptlib/Parser.o source/scriptlib/Lexer.o source/scriptlib/Stack.o source/scriptlib/List.o source/scriptlib/SolidList.o source/preprocessorlib/pp_lexer.o source/preprocessorlib/pp_parser.o source/randlib/rand32.o source/pnglib/pngdec.o source/pnglib/savepng.o -lSDL -lSDL_gfx -lpthread -lvorbisfile -lvorbis -logg -lpng -lz -lm
  461. Completed Port!
  462. OpenBOR is now ready!
  463.  
  464. borpak.c: In function ‘main’:
  465. borpak.c:40:18: warning: implicit declaration of function ‘strcasestr’; did you mean ‘strcasecmp’? [-Wimplicit-function-declaration]
  466. #define stristr strcasestr
  467. ^~~~~~~~~~
  468. borpak.c:229:25: note: in expansion of macro ‘stristr’
  469. if(!patt || (patt && stristr(pn.name, patt))) {
  470. ^~~~~~~
  471. borpak.c: In function ‘get_file’:
  472. borpak.c:335:11: warning: comparison of integer expressions of different signedness: ‘u_int’ {aka ‘unsigned int’} and ‘int’ [-Wsign-compare]
  473. if(size < rlen)
  474. ^
  475. /home/pi
  476. /home/pi/RetroPie-Setup/tmp/build/openbor /home/pi
  477.  
  478. = = = = = = = = = = = = = = = = = = = = =
  479. Installing 'openbor' : OpenBOR - Beat 'em Up Game Engine v6510-dev (official!)
  480. = = = = = = = = = = = = = = = = = = = = =
  481.  
  482. '/home/pi/RetroPie-Setup/tmp/build/openbor/OpenBOR' -> '/opt/retropie/emulators/openbor/OpenBOR'
  483. '/home/pi/RetroPie-Setup/tmp/build/openbor/tools/borpak/borpak' -> '/opt/retropie/emulators/openbor/borpak'
  484. '/home/pi/RetroPie-Setup/tmp/build/openbor/tools/unpack.sh' -> '/opt/retropie/emulators/openbor/unpack.sh'
  485. /home/pi
  486. /opt/retropie/emulators/openbor /home/pi
  487.  
  488. = = = = = = = = = = = = = = = = = = = = =
  489. Configuring 'openbor' : OpenBOR - Beat 'em Up Game Engine v6510-dev (official!)
  490. = = = = = = = = = = = = = = = = = = = = =
  491.  
  492. /home/pi
  493.  
  494. Log ended at: Wed 30 Sep 2020 02:49:48 PM MST
  495. Total running time: 0 hours, 3 mins, 32 secs
  496. ┌──────────────────────────────────────────────────────────────────────────┐r
  497. │ Choose an option for openbor │──
  498. │ Installed - via source (built: Wed 30 Sep 2020 02:49:46 PM MST) │
  499. │ ┌──────────────────────────────────────────────────────────────────────┐ │
  500. │ │ U Update (from source) │ │
  501. │ │ X Remove │ │
  502. │ │ H Package Help │ │
  503. │ │ │ │
  504. │ │ │ │
  505. │ │ │ │
  506. │ │ │ │
  507. │ │ │ │
  508. │ │ │ │
  509. │ │ │ │
  510. │ │ │ │
  511. │ │ │ │
  512. │ │ │ │
  513. │ │ │ │
  514. │ └──────────────────────────────────────────────────────────────────────┘ │
  515. ├──────────────────────────────────────────────────────────────────────────┤
  516. │ < OK > < Back > │
  517. └──────────────────────────────────────────────────────────────────────────┘
  518.  
  519.  
  520.  
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