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Jan 26th, 2020
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  1. Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
  8. Vendor:
  9. VRAM: 2017 MB
  10. Driver: 23.21.13.8813
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.147 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.162833 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 9:42:18 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 17d4 -> priority: 1
  32. Thread -> id: c90 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174553.
  39. Total: 397.183035 ms (FindLiveObjects: 17.966756 ms CreateObjectMapping: 20.719727 ms MarkObjects: 357.856607 ms DeleteObjects: 0.639643 ms)
  40.  
  41. Tamer ID: 38030
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175485.
  48. Total: 382.594403 ms (FindLiveObjects: 10.144335 ms CreateObjectMapping: 17.283947 ms MarkObjects: 354.725103 ms DeleteObjects: 0.440415 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  51.  
  52. Unloading 762 unused Assets to reduce memory usage. Loaded Objects now: 194432.
  53. Total: 385.109809 ms (FindLiveObjects: 10.973848 ms CreateObjectMapping: 17.619616 ms MarkObjects: 354.946367 ms DeleteObjects: 1.569374 ms)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  56.  
  57. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 200278.
  58. Total: 387.428402 ms (FindLiveObjects: 11.421206 ms CreateObjectMapping: 18.914599 ms MarkObjects: 356.114870 ms DeleteObjects: 0.977425 ms)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  61.  
  62. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207448.
  63. Total: 387.265398 ms (FindLiveObjects: 11.501501 ms CreateObjectMapping: 17.746700 ms MarkObjects: 357.141801 ms DeleteObjects: 0.875095 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  66.  
  67. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 212057.
  68. Total: 391.403306 ms (FindLiveObjects: 11.887581 ms CreateObjectMapping: 18.133081 ms MarkObjects: 360.206895 ms DeleteObjects: 1.175446 ms)
  69.  
  70. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  71.  
  72. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212152.
  73. Total: 391.428360 ms (FindLiveObjects: 11.831133 ms CreateObjectMapping: 18.141232 ms MarkObjects: 361.008940 ms DeleteObjects: 0.446754 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  76.  
  77. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219947.
  78. Total: 398.826063 ms (FindLiveObjects: 12.462324 ms CreateObjectMapping: 21.626819 ms MarkObjects: 363.727498 ms DeleteObjects: 1.008517 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  81.  
  82. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225421.
  83. Total: 399.962267 ms (FindLiveObjects: 12.752714 ms CreateObjectMapping: 21.657306 ms MarkObjects: 364.990786 ms DeleteObjects: 0.561159 ms)
  84.  
  85. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  86.  
  87. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231508.
  88. Total: 405.386103 ms (FindLiveObjects: 13.600641 ms CreateObjectMapping: 22.092590 ms MarkObjects: 368.825324 ms DeleteObjects: 0.867246 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  91.  
  92. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238930.
  93. Total: 408.298456 ms (FindLiveObjects: 13.386320 ms CreateObjectMapping: 22.332267 ms MarkObjects: 371.533921 ms DeleteObjects: 1.045646 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238930.
  98. Total: 405.960242 ms (FindLiveObjects: 13.123701 ms CreateObjectMapping: 21.858949 ms MarkObjects: 370.411904 ms DeleteObjects: 0.565385 ms)
  99.  
  100. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238930.
  103. Total: 405.300978 ms (FindLiveObjects: 13.492273 ms CreateObjectMapping: 21.865289 ms MarkObjects: 369.401274 ms DeleteObjects: 0.541840 ms)
  104.  
  105. Join 7
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Join 8
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Exit 8
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  116.  
  117. Exit 7
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. Join 1014
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
  126.  
  127. Unloading 1540 unused Assets to reduce memory usage. Loaded Objects now: 247138.
  128. Total: 431.591848 ms (FindLiveObjects: 20.102723 ms CreateObjectMapping: 28.280435 ms MarkObjects: 381.279799 ms DeleteObjects: 1.928287 ms)
  129.  
  130. Unloading 5 Unused Serialized files (Serialized files now loaded: 18)
  131.  
  132. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 247165.
  133. Total: 428.821067 ms (FindLiveObjects: 21.097053 ms CreateObjectMapping: 26.669705 ms MarkObjects: 380.635628 ms DeleteObjects: 0.418379 ms)
  134.  
  135. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  136.  
  137. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247165.
  138. Total: 415.047460 ms (FindLiveObjects: 15.508100 ms CreateObjectMapping: 23.424400 ms MarkObjects: 375.583987 ms DeleteObjects: 0.530369 ms)
  139.  
  140. Close Time: 1/26/2020 9:43:06 PM
  141.  
  142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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