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- // ==UserScript==
- // @name 3RB.BE flexzz
- // @namespace http://tampermonkey.net/
- // @version 1.0
- // @description Sets show mass and dark theme to true, provides a tricksplit with E or 4, triplesplit with 3, doublesplit with D or 2, faster feeding with Q, and split with 1
- // @author YT Mysterious
- // @match http://abs0rb.me/*
- // @match http://agar.io/*
- // @match http://agarabi.com/*
- // @match http://agarly.com/*
- // @match http://en.agar.bio/*
- // @match http://agar.pro/*
- // @match http://3rb.be/
- // @grant none
- // @run-at document-end
- // ==/UserScript==
- //developed by YT_Mysterious
- window.addEventListener('keydown', keydown);
- window.addEventListener('keyup', keyup);
- var Feed = false;
- var Dingus = false;
- var imlost = 25;
- document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_e'> Press <b>Q</b> or <b>4</b> to split 4x</span></span></center>";
- document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_3'> Press <b>3</b> to split 3x</span></span></center>";
- document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> Press <b>G</b> or <b>2</b> to split 2x</span></span></center>";
- document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_q'> Press and hold <b>E</b> for macro feed</span></span></center>";
- load();
- function load() {
- if (document.getElementById("overlays").style.display!="none") {
- document.getElementById("settings").style.display = "block";
- if (document.getElementById('showMass').checked) {document.getElementById('showMass').click();}
- document.getElementById('showMass').click();
- if (document.getElementById('darkTheme').checked) {document.getElementById('darkTheme').click();}
- document.getElementById('darkTheme').click();
- // I changed the above because now agario 'remembers' your preferences, but doesn't actually work, so if they're already set to be true, you need to undo it, then re click to true
- } else {
- setTimeout(load, 100);
- }
- }
- function keydown(event) {
- if (event.keyCode == 81) {
- Feed = true;
- setTimeout(fukherriteindapussie, imlost);
- } // Tricksplit
- if (event.keyCode == 65 || event.keyCode == 65) { //( ͡° ͜ʖ ͡°)
- ilikedick();
- setTimeout(ilikedick, imlost);
- setTimeout(ilikedick, imlost*2);
- setTimeout(ilikedick, imlost*3);
- } // Triplesplit
- if (event.keyCode == 65 || event.keyCode == 65) {
- ilikedick();
- setTimeout(ilikedick, imlost);
- setTimeout(ilikedick, imlost*2);
- } // Doublesplit
- if (event.keyCode == 68 || event.keyCode == 68) {
- ilikedick();
- setTimeout(ilikedick, imlost);
- } // Split
- if (event.keyCode == 49) {
- ilikedick();
- }// When Player Lets Go Of Q, It Stops Feeding
- if (event.keyCode == 83) { //key S
- X = window.innerWidth/2;
- Y = window.innerHeight/2;
- $("canvas").trigger($.Event("mousemove", {clientX: X, clientY: Y}));
- }// Freeze
- }
- function keyup(event) {
- if (event.keyCode == 81) {
- Feed = false;
- }
- if (event.keyCode == 79) {
- Dingus = false;
- }
- }
- // Feed Macro With E
- function fukherriteindapussie() {
- if (Feed) {
- window.onkeydown({keyCode: 87});
- window.onkeyup({keyCode: 87});
- setTimeout(fukherriteindapussie, imlost);
- }
- }
- function ilikedick() {
- $("body").trigger($.Event("keydown", { keyCode: 32}));
- $("body").trigger($.Event("keyup", { keyCode: 32}));
- }
- //Looking through the code now are we? ( ͡° ͜ʖ ͡°)
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