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Daemonion

bandit megaphone

Feb 17th, 2013
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  1. -- script by Daemonion for LURK 1.2
  2.  
  3. [logic]
  4. active = ph_sound@bandit_mega
  5. on_hit = hit
  6.  
  7. [ph_sound@bandit_mega]
  8. snd = bandit_mega
  9. on_info = {+bandit_megaphone_off} ph_idle@repair
  10. on_signal = sound_end | ph_idle@wait
  11.  
  12. [ph_idle@wait]
  13. on_timer = 1000 | ph_sound@bandit_mega
  14. on_info = {+bandit_megaphone_off} ph_idle@repair
  15.  
  16. -- simulate the bandit's "fixing" the speaker after 120min real time
  17. [ph_idle@repair]
  18. on_timer = 100000 | ph_sound@bandit_mega %-bandit_megaphone_off%
  19.  
  20. [hit]
  21. on_info = %+bandit_megaphone_off%
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