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- -- script by Daemonion for LURK 1.2
- [logic]
- active = ph_sound@bandit_mega
- on_hit = hit
- [ph_sound@bandit_mega]
- snd = bandit_mega
- on_info = {+bandit_megaphone_off} ph_idle@repair
- on_signal = sound_end | ph_idle@wait
- [ph_idle@wait]
- on_timer = 1000 | ph_sound@bandit_mega
- on_info = {+bandit_megaphone_off} ph_idle@repair
- -- simulate the bandit's "fixing" the speaker after 120min real time
- [ph_idle@repair]
- on_timer = 100000 | ph_sound@bandit_mega %-bandit_megaphone_off%
- [hit]
- on_info = %+bandit_megaphone_off%
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