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- Orryx V1.10.1 Update
- Tactical
- - Added more contextual help messages and tooltips to tactical.
- - In order to prevent misfires due to flinching, targets will now freeze during the firing sequence when shooting in Free Aim.
- - Haven defenders are now alerted right from the start of the mission.
- - Enemies in Ambush missions are now alerted from the start.
- - Improved collisions in order to fix several issues related to cover and shooting on Synedrion and New Jericho maps.
- Geoscape
- - Each soldier in the game now has precisely 3 perks.Re-balance of the diplomacy rewards for Citadels, Lairs, and Nests missions.* - - - Citadels: from 15 to 12
- - Lairs: from 10 to 8
- - Nests: from 5 to 4
- Bug fixes
- Fixed issues that caused the game to be stuck:
- - During an enemy turn due to an enemy unit falling into the terrain.
- - When spawning an Umbra and the floor beneath it is destroyed.
- - When attempting to aim with the Danchev MG.
- - When a soldier with a MasterMarksman ability dies in a fire.
- - When using a Controller and entering the diplomacy screen while only one faction is discovered with no mission to offer.
- - During an enemy turn after a Zeus/EMP grenade is thrown at an Armadillo.
- - When clicking to activate the RageBurst ability from the UI, while the cursor is outside the map bounds.
- Other fixes include the following:
- - Fixed a very rare issue with loading a save game on the Schism story mission related to the Exalted.
- - Fixed an issue with the collisions on the curved parts of the Synedrion buildings.
- - Fixed an issue causing Sophia's message at the end of tutorial missions 2 and 3 to appear twice.
- - Fixed an issue causing a Fishman/Triton to take too much time to perform its turn.
- - Fixed an issue causing Vehicles to be stuck after a collision with Synedrion buildings.
- - Fixed an issue causing continued mind control of a unit even after the unit doing the mind control is evacuated.
- - Fixed an issue preventing the start of the Disciples of Anu Second Initiation mission.
- - Fixed an issue with Boom Blast making Reload Ability cost 0 for Explosive weapons.
- - Fixed an issue preventing the PP Tech Remote Control ability to work on allied turrets.
- - Fixed an issue preventing the opening of character info while the PX Combat Shield is equipped.
- - Fixed a couple of UI issues with the indication of the selected target.
- - Fixed an issue where some units don’t evacuate properly.
- - Fixed the animation of the technician's hand in order to resolve a collision issue between the hand and the PX PDW weapon.
- - Fixed an issue where a soldier can be recruited when the aircraft isn’t near to the haven.
- - Fixed an issue preventing deleting saves in the game.
- - Fixed several navigational and deployment issues.
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