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- Using writeable configuration source: "D:\Spring\springsettings.cfg"
- Available log sections: ModelRenderContainer, DecalsDrawerGL4, Path, AutohostInterface, Sound, BumpWater, GameServer, Net, LuaSocket, RoamMeshDrawer, CregSerializer, DynWater, SkyBox, Texture, Font, Shader, KeyBindings, ArchiveScanner, FarTextureHandler, Piece, CSMFGroundTextures, GroundMoveType, Model, OBJParser, VFS
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- ============== <User Config> ==============
- ============== </User Config> ==============
- ============== <User System> ==============
- Spring 104.0
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Business Edition, 64-bit (build 9200)
- Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16263MB RAM, 18695MB pagefile
- Binary Word Size: 32-bit emulated
- Deque Chunk Size: 128
- Process Clock: std::chrono::high_resolution_clock
- Physical CPU Cores: 4
- Logical CPU Cores: 8
- ============== </User System> ==============
- [good_fpu_init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- [WatchDogInstall] Installed (HangTimeout: 10sec)
- [WatchDog::RegisterThread] registering controls for thread [main]
- [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz}
- display=1 modes=336 bounds={x=0, y=0, w=2560, h=1440}
- [ 1] 2560x1440x24bpp@144Hz
- [33] 1920x1200x24bpp@144Hz
- [49] 1920x1080x24bpp@144Hz
- [65] 1680x1050x24bpp@144Hz
- [97] 1600x1024x24bpp@144Hz
- [113] 1600x900x24bpp@144Hz
- [193] 1280x800x24bpp@144Hz
- [225] 1280x720x24bpp@144Hz
- display=2 modes=86 bounds={x=-1920, y=0, w=1920, h=1080}
- [ 1] 1920x1080x24bpp@60Hz
- [ 3] 1680x1050x24bpp@60Hz
- [ 9] 1600x1024x24bpp@60Hz
- [13] 1600x900x24bpp@60Hz
- [17] 1440x900x24bpp@75Hz
- [37] 1280x800x24bpp@75Hz
- [45] 1280x720x24bpp@75Hz
- [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
- [GR::LogVersionInfo]
- SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
- GL version : 4.6.0 NVIDIA 388.71
- GL vendor : NVIDIA Corporation
- GL renderer : GeForce GTX 1070/PCIe/SSE2
- GLSL version: 4.60 NVIDIA
- GLEW version: 1.5.8
- GPU memory : 8192MB (total) / 7711MB (available)
- SDL swap-int: 1
- ARB shader support : 1
- GLSL shader support : 1
- FBO extension support : 1
- NVX GPU mem-info support : 1
- ATI GPU mem-info support : 0
- NPOT-texture support : 1 (1)
- texture query-LOD support : 1 (1)
- 24-bit Z-buffer support : 1 (-)
- primitive-restart support : 1 (1)
- clip-space control support: 0 (0)
- frag-depth layout support : 1 (-)
- max. FBO samples : 32
- max. texture size : 32768
- max. texture anisotropy level: 16.000000
- max. vec4 varyings/attributes: 31/16
- max. draw-buffers : 8
- max. rec. indices/vertices : 1048576/1048576
- max. uniform buffer-bindings : 84
- max. uniform block-size : 64KB
- enable ATI-hacks : 0
- compress MIP-maps: 0
- [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
- [VSync::SetInterval] interval=0 (disabled)
- [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::decorated)
- [DataDirLocater::Check] Portable Mode!
- Using read-write data directory: D:\Spring\
- [AS::ReadCacheData] ArchiveCache cache\104rel-\ArchiveCache12.lua doesn't exist
- Scanning: D:\Spring\maps
- Scanning: D:\Spring\base
- Scanning: D:\Spring\games
- [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
- [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
- [ThreadPool::SetThreadCount][2] workers=2
- [Threading] Main thread CPU affinity mask set: 252
- [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
- [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)[f=-000001]
- [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
- [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
- [f=-000001] [Sound] [Sound::InitThread][1]
- [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
- [f=-000001] [Sound] [Sound::InitThread][3] device=07273e30 context=064beea8
- [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
- [f=-000001] [Sound] Devices:
- [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)]
- [f=-000001] [Sound] [Dell S2716DG-0 (2- NVIDIA High Definition Audio)]
- [f=-000001] [Sound] [Lautsprecher (2- AudioBox USB)]
- [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)]
- [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)]
- [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
- [f=-000001] [Sound] Error: Initializing EFX failed!
- [f=-000001] [Sound] [Sound::UpdateThread][2]
- [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
- [f=-000001] Joysticks found: 1
- [f=-000001] Using joystick 0: USB Game Controllers
- [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::decorated)
- [f=-000001] Joystick has been added
- [f=-000001] [SelectMenu] user exited
- [f=-000001] [SpringApp::Kill][1] fromRun=1
- [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
- [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
- [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
- [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
- [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
- [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
- [f=-000001] [SpringApp::Kill][2]
- [f=-000001] [Sound] [~CSound][1] soundThread=03bc4d0c
- [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
- [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0728ef10
- [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=064beea8 dev=07273e30
- [f=-000001] [Sound] [Sound::UpdateThread][5]
- [f=-000001] [Sound] [~CSound][2]
- [f=-000001] [Sound] [~CSound][3]
- [f=-000001] [SpringApp::Kill][3]
- [f=-000001] [SpringApp::Kill][4] font=06c83bd0
- [f=-000001] [SpringApp::Kill][5]
- [f=-000001] [SpringApp::Kill][6]
- [SpringApp::Kill][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::Kill][8]
- [WatchDog::DeregisterThread] deregistering controls for thread [main]
- [WatchDog::Uninstall][1] hangDetectorThread=0107bed0 (joinable=1)
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::Kill][9]
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