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  1. Using writeable configuration source: "D:\Spring\springsettings.cfg"
  2. Available log sections: ModelRenderContainer, DecalsDrawerGL4, Path, AutohostInterface, Sound, BumpWater, GameServer, Net, LuaSocket, RoamMeshDrawer, CregSerializer, DynWater, SkyBox, Texture, Font, Shader, KeyBindings, ArchiveScanner, FarTextureHandler, Piece, CSMFGroundTextures, GroundMoveType, Model, OBJParser, VFS
  3. Enabled log sections: Sound(Notice)
  4. Enable or disable log sections using the LogSections configuration key
  5. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  6. Use "none" to disable the default log sections.
  7. LogOutput initialized.
  8. ============== <User Config> ==============
  9. ============== </User Config> ==============
  10. ============== <User System> ==============
  11. Spring 104.0
  12. Build Environment: boost-105500, GNU libstdc++ version 20130531
  13. Compiler Version: gcc-4.8.1
  14. Operating System: Microsoft Windows
  15. Microsoft Business Edition, 64-bit (build 9200)
  16. Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16263MB RAM, 18695MB pagefile
  17. Binary Word Size: 32-bit emulated
  18. Deque Chunk Size: 128
  19. Process Clock: std::chrono::high_resolution_clock
  20. Physical CPU Cores: 4
  21. Logical CPU Cores: 8
  22. ============== </User System> ==============
  23. [good_fpu_init] CPU SSE mask: 127, flags:
  24. SSE 1.0: 1, SSE 2.0: 1
  25. SSE 3.0: 1, SSSE 3.0: 1
  26. SSE 4.1: 1, SSE 4.2: 1
  27. SSE 4.0A: 0, SSE 5.0A: 0
  28. using streflop SSE FP-math mode, CPU supports SSE instructions
  29. [WatchDogInstall] Installed (HangTimeout: 10sec)
  30. [WatchDog::RegisterThread] registering controls for thread [main]
  31. [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz}
  32. display=1 modes=336 bounds={x=0, y=0, w=2560, h=1440}
  33. [ 1] 2560x1440x24bpp@144Hz
  34. [33] 1920x1200x24bpp@144Hz
  35. [49] 1920x1080x24bpp@144Hz
  36. [65] 1680x1050x24bpp@144Hz
  37. [97] 1600x1024x24bpp@144Hz
  38. [113] 1600x900x24bpp@144Hz
  39. [193] 1280x800x24bpp@144Hz
  40. [225] 1280x720x24bpp@144Hz
  41. display=2 modes=86 bounds={x=-1920, y=0, w=1920, h=1080}
  42. [ 1] 1920x1080x24bpp@60Hz
  43. [ 3] 1680x1050x24bpp@60Hz
  44. [ 9] 1600x1024x24bpp@60Hz
  45. [13] 1600x900x24bpp@60Hz
  46. [17] 1440x900x24bpp@75Hz
  47. [37] 1280x800x24bpp@75Hz
  48. [45] 1280x720x24bpp@75Hz
  49. [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
  50. [GR::LogVersionInfo]
  51. SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
  52. GL version : 4.6.0 NVIDIA 388.71
  53. GL vendor : NVIDIA Corporation
  54. GL renderer : GeForce GTX 1070/PCIe/SSE2
  55. GLSL version: 4.60 NVIDIA
  56. GLEW version: 1.5.8
  57. GPU memory : 8192MB (total) / 7711MB (available)
  58. SDL swap-int: 1
  59.  
  60. ARB shader support : 1
  61. GLSL shader support : 1
  62. FBO extension support : 1
  63. NVX GPU mem-info support : 1
  64. ATI GPU mem-info support : 0
  65. NPOT-texture support : 1 (1)
  66. texture query-LOD support : 1 (1)
  67. 24-bit Z-buffer support : 1 (-)
  68. primitive-restart support : 1 (1)
  69. clip-space control support: 0 (0)
  70. frag-depth layout support : 1 (-)
  71.  
  72. max. FBO samples : 32
  73. max. texture size : 32768
  74. max. texture anisotropy level: 16.000000
  75. max. vec4 varyings/attributes: 31/16
  76. max. draw-buffers : 8
  77. max. rec. indices/vertices : 1048576/1048576
  78. max. uniform buffer-bindings : 84
  79. max. uniform block-size : 64KB
  80.  
  81. enable ATI-hacks : 0
  82. compress MIP-maps: 0
  83. [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
  84. [VSync::SetInterval] interval=0 (disabled)
  85. [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::decorated)
  86. [DataDirLocater::Check] Portable Mode!
  87. Using read-write data directory: D:\Spring\
  88. [AS::ReadCacheData] ArchiveCache cache\104rel-\ArchiveCache12.lua doesn't exist
  89. Scanning: D:\Spring\maps
  90. Scanning: D:\Spring\base
  91. Scanning: D:\Spring\games
  92. [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
  93. [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
  94. [ThreadPool::SetThreadCount][2] workers=2
  95. [Threading] Main thread CPU affinity mask set: 252
  96. [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
  97. [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)[f=-000001]
  98. [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
  99. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
  100. [f=-000001] [Sound] [Sound::InitThread][1]
  101. [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
  102. [f=-000001] [Sound] [Sound::InitThread][3] device=07273e30 context=064beea8
  103. [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
  104. [f=-000001] [Sound] Vendor: OpenAL Community
  105. [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
  106. [f=-000001] [Sound] Renderer: OpenAL Soft
  107. [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  108. [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  109. [f=-000001] [Sound] Devices:
  110. [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)]
  111. [f=-000001] [Sound] [Dell S2716DG-0 (2- NVIDIA High Definition Audio)]
  112. [f=-000001] [Sound] [Lautsprecher (2- AudioBox USB)]
  113. [f=-000001] [Sound] [Lautsprecher (Realtek High Definition Audio)]
  114. [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)]
  115. [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
  116. [f=-000001] [Sound] Error: Initializing EFX failed!
  117. [f=-000001] [Sound] [Sound::UpdateThread][2]
  118. [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
  119. [f=-000001] Joysticks found: 1
  120. [f=-000001] Using joystick 0: USB Game Controllers
  121. [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::decorated)
  122. [f=-000001] Joystick has been added
  123. [f=-000001] [SelectMenu] user exited
  124. [f=-000001] [SpringApp::Kill][1] fromRun=1
  125. [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
  126. [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
  127. [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
  128. [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
  129. [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
  130. [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
  131. [f=-000001] [SpringApp::Kill][2]
  132. [f=-000001] [Sound] [~CSound][1] soundThread=03bc4d0c
  133. [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
  134. [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0728ef10
  135. [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=064beea8 dev=07273e30
  136. [f=-000001] [Sound] [Sound::UpdateThread][5]
  137. [f=-000001] [Sound] [~CSound][2]
  138. [f=-000001] [Sound] [~CSound][3]
  139. [f=-000001] [SpringApp::Kill][3]
  140. [f=-000001] [SpringApp::Kill][4] font=06c83bd0
  141. [f=-000001] [SpringApp::Kill][5]
  142. [f=-000001] [SpringApp::Kill][6]
  143. [SpringApp::Kill][7]
  144. [LuaSocket] Dumping luasocket rules:
  145. [LuaSocket] TCP_CONNECT ALLOW * -1
  146. [LuaSocket] TCP_LISTEN ALLOW * -1
  147. [LuaSocket] UDP_LISTEN ALLOW * -1
  148. [SpringApp::Kill][8]
  149. [WatchDog::DeregisterThread] deregistering controls for thread [main]
  150. [WatchDog::Uninstall][1] hangDetectorThread=0107bed0 (joinable=1)
  151. [WatchDog::Uninstall][2]
  152. [WatchDog::Uninstall][3]
  153. [SpringApp::Kill][9]
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