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- _type = _this select 0;
- _vehicle = _this select 1;
- sleep 2;
- hint format ["%1", _type];
- sleep 2;
- hint format ["%1", _vehicle];
- sleep 2;
- switch (_type) do
- {
- case "bluBFV":
- {
- [_vehicle]spawn {
- _vehicle = _this select 0;
- hint format ["%1", _vehicle];
- sleep 1;
- while {true} do
- {
- hint "harrison ford";
- if (_vehicle getVariable ["isKnockedOut", false]) then {
- hint "bobba fett";
- if (!(canMove _vehicle)) then
- {
- _vehicle setVariable ["isKnockedOut", true];
- ["sandi_blu_IFV_killed"] call CBA_fnc_globalEvent;
- };
- };
- sleep 0.50;
- };
- };
- };
- };
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