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Evocati 3.18.0 - November 24th, Build C (EPTU.8298048) Patch Notes

Nov 23rd, 2022
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  1. discord.gg/pipelinesc
  2. trans rights <3
  3.  
  4. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  5.  
  6. Star Citizen Patch 3.18.0c
  7. Alpha Patch 3.18.0b has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.18.0-EPTU.8298048.
  8.  
  9. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.
  10.  
  11. Database Reset: Yes
  12. Server Location: US Only
  13. Long Term Persistence: Enabled
  14. Pledge Copy: Enabled
  15. Starting aUEC: Yes
  16.  
  17. The current build is under NDA
  18. Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.18 environment when creating IC reports while the builds are Evocati only
  19.  
  20. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
  21. USER.cfg settings: r_displaySessionInfo = 1
  22.  
  23. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
  24.  
  25. Testing Focus
  26. Salvage - Hull Scraping
  27. Platform Assault on Orison
  28. Security Post Kareah Reactivation
  29. Courier Delivery Missions Update
  30. Sandbox Prison Activities
  31. Sand Caves
  32. Daymar Crash Site
  33. Stanton Racetrack Locations
  34. Greycat PTV Race Track
  35. New Rivers
  36.  
  37. Known Issues
  38. If you run into a "Ghost Client" when attempting to launch the game saying that it is already running, you may need to go into task manger and find Star Citizen or EAC and end task.
  39. Inventory - Equipment - Equipped items are lost from character after 30k
  40. Character Customizer - Stuck on "Saving Character" on the Front End menu after the first time joining PU
  41. Invisible ship present in the spaceport / IAE halls when entering the server for the first time
  42. PES - Core Tech - Characters not properly stowed after logout ; able to be observed while not logged in by other accounts
  43. Multivehicle - VMA - Vehicles / Ship Components / UI - Unable to customize any ship within the Vehicle Loadout Manager
  44. ASOP terminal hangs on "Please wait while your vehicle is being delivered"
  45. Locations / Hurston/Lorville - Commodity Kiosk - UI - UI may become blurry/illegible while in use
  46. Load / Location - More than one player can load into a habitat bed at the same time
  47. Transit - Elevators and Trams are "Jittery" during transit of Player Character
  48. Derelict - Missing Salvage Wrecks
  49. UI / Vehicle HUD - It is possible for the Vehicle HUD to vanish for the player during flight and combat
  50. Stanton - Interactions - Terminals are not responsive and some are not resetting
  51. Performance - 3rd person Camera - Massive stutter when using external view / F4 view for first time
  52. Vulture pitches down in atmosphere when locking pitch/yaw
  53. The Corsair does not respond to either Expand Configuration or Retract Configuration bindings
  54. Orison - Mission Content / Locations - A hostile AI is stuck inside a wall at HMR-A and one hostile appears missing at BWD-G for Bounty Assignment: Neal Garrison mission
  55. Inventory / Loot Boxes - Loot Boxes will Disappear on Approach or after Opening
  56. Multiple Locations - Actor Feature / UI - Medical - Player unable to heal injuries in med bed
  57.  
  58. Feature Updates
  59. Locations
  60. Polish Pass on PU Race Tracks
  61. Added Salvage Beam Modifiers to Shops
  62.  
  63. Core Tech
  64. Gen12 Rendering performance pass
  65. Drake Vulture - Thruster smoke converted to GPU rendering
  66. Sand Cave VFX and Particle LOD Polish Optimizations
  67.  
  68. Bug Fixes
  69. Fixed - Hospitals - Multi-location - No flight suit or helmet in inventory when respawning at hospitals
  70. Fixed - NPCs - Cutlass Black Reinforcements Do Not Exit Ship
  71. Fixed - Mantling in prison not working in the escape route
  72. Fixed - Drake Vulture - The UI Elements of the Lower Salvage UI are too small
  73. Fixed - Usables / Spawning - The player is unable to get up from the hab bed after spawning in
  74. Fixed - Hull Scraping - Ships / Vehicles / Game Code / Weapons - The Hull Scrapers function within Armistice Zones
  75. Fixed - Hull Scraping - Vehicles / SFX - SFX are missing while ship hull scraping beams are actively scraping
  76. Fixed - Hull Scraping - Vehicles / VFX / Lighting - Toggling between 3rd and 1st person, while the Salvage Beam is active, will remove parts of the VFX and Lighting
  77. Fixed - Derelict Colonial Outposts - Locations / AI - AI Continually attempt to walk through solid geometry at derelict outposts
  78. Fixed - Lorville Outskirts - Art / Locations - various pipes around the race track are missing collision
  79. Fixed - New Babbage - Art / Graphics / Locations - Missing doors in New Babbage spaceport customs
  80. Fixed - Orison - Race Track - Design / Locations - If player abandon and/or topple over the Greycats on the race track they are not cleaned up and do not respawn at the race pit
  81. Fixed - Cargo / Commodity Kiosk - Ships / Vehicles - Game Code - When unstowing a ship full of cargo, or selling from an already unstowed ship, the commodity kiosk will fail to sell cargo and a "Transaction Failure" will occur
  82. Fixed - Ore Sales terminals are not detected laden mining ships with ore at that station
  83. Fixed - Port Olisar - Commodity Kiosk inventory locations drop down menu is not in alphabetical order
  84. Visor fog effects should no longer be much more intense with Gen12 turned on and completely blur vision once the player has wiped their visor
  85. Fixed an issue causing some Crusader AI to not spawn at Security Post Kareah
  86. Fixed an issue causing player to be unable to control their character after dying, force closing the client, and then reloading back into PU
  87. Daymar Crash Site should no longer be missing many Assets and textures
  88.  
  89. Technical
  90. Fixed 11 Client Crashes
  91. Fixed 9 Server Crashes
  92. Fixed Multiple Gen12 GPU crashes
  93.  
  94. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  95.  
  96. discord.gg/pipelinesc
  97. trans rights <3
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