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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Script3 = Instance.new("Script")
- Script4 = Instance.new("Script")
- ScreenGui5 = Instance.new("ScreenGui")
- ImageLabel6 = Instance.new("ImageLabel")
- Script7 = Instance.new("Script")
- Model8 = Instance.new("Model")
- Part9 = Instance.new("Part")
- Weld10 = Instance.new("Weld")
- Part11 = Instance.new("Part")
- Weld12 = Instance.new("Weld")
- Weld13 = Instance.new("Weld")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Weld16 = Instance.new("Weld")
- Part17 = Instance.new("Part")
- Weld18 = Instance.new("Weld")
- Part19 = Instance.new("Part")
- Weld20 = Instance.new("Weld")
- Weld21 = Instance.new("Weld")
- Part22 = Instance.new("Part")
- Weld23 = Instance.new("Weld")
- Weld24 = Instance.new("Weld")
- Part25 = Instance.new("Part")
- Weld26 = Instance.new("Weld")
- Weld27 = Instance.new("Weld")
- Part28 = Instance.new("Part")
- WedgePart29 = Instance.new("WedgePart")
- Weld30 = Instance.new("Weld")
- WedgePart31 = Instance.new("WedgePart")
- WedgePart32 = Instance.new("WedgePart")
- Part33 = Instance.new("Part")
- RopeConstraint34 = Instance.new("RopeConstraint")
- WeldConstraint35 = Instance.new("WeldConstraint")
- WeldConstraint36 = Instance.new("WeldConstraint")
- WeldConstraint37 = Instance.new("WeldConstraint")
- WeldConstraint38 = Instance.new("WeldConstraint")
- Part39 = Instance.new("Part")
- Model40 = Instance.new("Model")
- Part41 = Instance.new("Part")
- Weld42 = Instance.new("Weld")
- Weld43 = Instance.new("Weld")
- Weld44 = Instance.new("Weld")
- Part45 = Instance.new("Part")
- Weld46 = Instance.new("Weld")
- Weld47 = Instance.new("Weld")
- Weld48 = Instance.new("Weld")
- Weld49 = Instance.new("Weld")
- Weld50 = Instance.new("Weld")
- Part51 = Instance.new("Part")
- Weld52 = Instance.new("Weld")
- Weld53 = Instance.new("Weld")
- Weld54 = Instance.new("Weld")
- Weld55 = Instance.new("Weld")
- Weld56 = Instance.new("Weld")
- Part57 = Instance.new("Part")
- Weld58 = Instance.new("Weld")
- Weld59 = Instance.new("Weld")
- Weld60 = Instance.new("Weld")
- Weld61 = Instance.new("Weld")
- Weld62 = Instance.new("Weld")
- Weld63 = Instance.new("Weld")
- Weld64 = Instance.new("Weld")
- Weld65 = Instance.new("Weld")
- Part66 = Instance.new("Part")
- Weld67 = Instance.new("Weld")
- Part68 = Instance.new("Part")
- Weld69 = Instance.new("Weld")
- Weld70 = Instance.new("Weld")
- Weld71 = Instance.new("Weld")
- Weld72 = Instance.new("Weld")
- UnionOperation73 = Instance.new("UnionOperation")
- Weld74 = Instance.new("Weld")
- Part75 = Instance.new("Part")
- Weld76 = Instance.new("Weld")
- Weld77 = Instance.new("Weld")
- Weld78 = Instance.new("Weld")
- Weld79 = Instance.new("Weld")
- Weld80 = Instance.new("Weld")
- Part81 = Instance.new("Part")
- Weld82 = Instance.new("Weld")
- Weld83 = Instance.new("Weld")
- Weld84 = Instance.new("Weld")
- Part85 = Instance.new("Part")
- Weld86 = Instance.new("Weld")
- Weld87 = Instance.new("Weld")
- Weld88 = Instance.new("Weld")
- Weld89 = Instance.new("Weld")
- Weld90 = Instance.new("Weld")
- Weld91 = Instance.new("Weld")
- Weld92 = Instance.new("Weld")
- Part93 = Instance.new("Part")
- Weld94 = Instance.new("Weld")
- Weld95 = Instance.new("Weld")
- Weld96 = Instance.new("Weld")
- Weld97 = Instance.new("Weld")
- Weld98 = Instance.new("Weld")
- Weld99 = Instance.new("Weld")
- Weld100 = Instance.new("Weld")
- Part101 = Instance.new("Part")
- Weld102 = Instance.new("Weld")
- Part103 = Instance.new("Part")
- Weld104 = Instance.new("Weld")
- Weld105 = Instance.new("Weld")
- Weld106 = Instance.new("Weld")
- Weld107 = Instance.new("Weld")
- Weld108 = Instance.new("Weld")
- Part109 = Instance.new("Part")
- Weld110 = Instance.new("Weld")
- UnionOperation111 = Instance.new("UnionOperation")
- Weld112 = Instance.new("Weld")
- Weld113 = Instance.new("Weld")
- Weld114 = Instance.new("Weld")
- Weld115 = Instance.new("Weld")
- Weld116 = Instance.new("Weld")
- Weld117 = Instance.new("Weld")
- Weld118 = Instance.new("Weld")
- Weld119 = Instance.new("Weld")
- Weld120 = Instance.new("Weld")
- Weld121 = Instance.new("Weld")
- Weld122 = Instance.new("Weld")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Weld125 = Instance.new("Weld")
- Part126 = Instance.new("Part")
- Weld127 = Instance.new("Weld")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Weld135 = Instance.new("Weld")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Weld138 = Instance.new("Weld")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Weld141 = Instance.new("Weld")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- UnionOperation144 = Instance.new("UnionOperation")
- Weld145 = Instance.new("Weld")
- Weld146 = Instance.new("Weld")
- Model147 = Instance.new("Model")
- Part148 = Instance.new("Part")
- Motor6D149 = Instance.new("Motor6D")
- Part150 = Instance.new("Part")
- Motor6D151 = Instance.new("Motor6D")
- Motor6D152 = Instance.new("Motor6D")
- Motor6D153 = Instance.new("Motor6D")
- Motor6D154 = Instance.new("Motor6D")
- Motor6D155 = Instance.new("Motor6D")
- BodyForce156 = Instance.new("BodyForce")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Motor6D161 = Instance.new("Motor6D")
- Motor6D162 = Instance.new("Motor6D")
- Part163 = Instance.new("Part")
- Decal164 = Instance.new("Decal")
- SpecialMesh165 = Instance.new("SpecialMesh")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Motor6D169 = Instance.new("Motor6D")
- Motor6D170 = Instance.new("Motor6D")
- Motor6D171 = Instance.new("Motor6D")
- Humanoid172 = Instance.new("Humanoid")
- Script173 = Instance.new("Script")
- StringValue174 = Instance.new("StringValue")
- Animation175 = Instance.new("Animation")
- StringValue176 = Instance.new("StringValue")
- Animation177 = Instance.new("Animation")
- StringValue178 = Instance.new("StringValue")
- Animation179 = Instance.new("Animation")
- NumberValue180 = Instance.new("NumberValue")
- Animation181 = Instance.new("Animation")
- NumberValue182 = Instance.new("NumberValue")
- StringValue183 = Instance.new("StringValue")
- Animation184 = Instance.new("Animation")
- StringValue185 = Instance.new("StringValue")
- Animation186 = Instance.new("Animation")
- StringValue187 = Instance.new("StringValue")
- Animation188 = Instance.new("Animation")
- StringValue189 = Instance.new("StringValue")
- Animation190 = Instance.new("Animation")
- Script191 = Instance.new("Script")
- BillboardGui192 = Instance.new("BillboardGui")
- TextLabel193 = Instance.new("TextLabel")
- Configuration194 = Instance.new("Configuration")
- ModuleScript195 = Instance.new("ModuleScript")
- ModuleScript196 = Instance.new("ModuleScript")
- ModuleScript197 = Instance.new("ModuleScript")
- ModuleScript198 = Instance.new("ModuleScript")
- ModuleScript199 = Instance.new("ModuleScript")
- ModuleScript200 = Instance.new("ModuleScript")
- Configuration201 = Instance.new("Configuration")
- IntValue202 = Instance.new("IntValue")
- BoolValue203 = Instance.new("BoolValue")
- IntValue204 = Instance.new("IntValue")
- IntValue205 = Instance.new("IntValue")
- Configuration206 = Instance.new("Configuration")
- Animation207 = Instance.new("Animation")
- Animation208 = Instance.new("Animation")
- BodyColors209 = Instance.new("BodyColors")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- SpecialMesh212 = Instance.new("SpecialMesh")
- Decal213 = Instance.new("Decal")
- Script214 = Instance.new("Script")
- Script215 = Instance.new("Script")
- Model216 = Instance.new("Model")
- Part217 = Instance.new("Part")
- Model218 = Instance.new("Model")
- UnionOperation219 = Instance.new("UnionOperation")
- UnionOperation220 = Instance.new("UnionOperation")
- UnionOperation221 = Instance.new("UnionOperation")
- UnionOperation222 = Instance.new("UnionOperation")
- UnionOperation223 = Instance.new("UnionOperation")
- UnionOperation224 = Instance.new("UnionOperation")
- UnionOperation225 = Instance.new("UnionOperation")
- UnionOperation226 = Instance.new("UnionOperation")
- UnionOperation227 = Instance.new("UnionOperation")
- UnionOperation228 = Instance.new("UnionOperation")
- UnionOperation229 = Instance.new("UnionOperation")
- UnionOperation230 = Instance.new("UnionOperation")
- UnionOperation231 = Instance.new("UnionOperation")
- UnionOperation232 = Instance.new("UnionOperation")
- UnionOperation233 = Instance.new("UnionOperation")
- UnionOperation234 = Instance.new("UnionOperation")
- UnionOperation235 = Instance.new("UnionOperation")
- UnionOperation236 = Instance.new("UnionOperation")
- UnionOperation237 = Instance.new("UnionOperation")
- UnionOperation238 = Instance.new("UnionOperation")
- UnionOperation239 = Instance.new("UnionOperation")
- UnionOperation240 = Instance.new("UnionOperation")
- UnionOperation241 = Instance.new("UnionOperation")
- UnionOperation242 = Instance.new("UnionOperation")
- Model243 = Instance.new("Model")
- UnionOperation244 = Instance.new("UnionOperation")
- UnionOperation245 = Instance.new("UnionOperation")
- UnionOperation246 = Instance.new("UnionOperation")
- UnionOperation247 = Instance.new("UnionOperation")
- UnionOperation248 = Instance.new("UnionOperation")
- UnionOperation249 = Instance.new("UnionOperation")
- Model250 = Instance.new("Model")
- UnionOperation251 = Instance.new("UnionOperation")
- UnionOperation252 = Instance.new("UnionOperation")
- Model253 = Instance.new("Model")
- MeshPart254 = Instance.new("MeshPart")
- MeshPart255 = Instance.new("MeshPart")
- MeshPart256 = Instance.new("MeshPart")
- MeshPart257 = Instance.new("MeshPart")
- MeshPart258 = Instance.new("MeshPart")
- MeshPart259 = Instance.new("MeshPart")
- MeshPart260 = Instance.new("MeshPart")
- Model261 = Instance.new("Model")
- Part262 = Instance.new("Part")
- Part263 = Instance.new("Part")
- Part264 = Instance.new("Part")
- Model265 = Instance.new("Model")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- UnionOperation282 = Instance.new("UnionOperation")
- UnionOperation283 = Instance.new("UnionOperation")
- UnionOperation284 = Instance.new("UnionOperation")
- UnionOperation285 = Instance.new("UnionOperation")
- UnionOperation286 = Instance.new("UnionOperation")
- UnionOperation287 = Instance.new("UnionOperation")
- Model288 = Instance.new("Model")
- Seat289 = Instance.new("Seat")
- Seat290 = Instance.new("Seat")
- Seat291 = Instance.new("Seat")
- Seat292 = Instance.new("Seat")
- Seat293 = Instance.new("Seat")
- Camera294 = Instance.new("Camera")
- Part295 = Instance.new("Part")
- Part296 = Instance.new("Part")
- Part297 = Instance.new("Part")
- Model298 = Instance.new("Model")
- UnionOperation299 = Instance.new("UnionOperation")
- Model300 = Instance.new("Model")
- Part301 = Instance.new("Part")
- Part302 = Instance.new("Part")
- Part303 = Instance.new("Part")
- UnionOperation304 = Instance.new("UnionOperation")
- ClickDetector305 = Instance.new("ClickDetector")
- UnionOperation306 = Instance.new("UnionOperation")
- UnionOperation307 = Instance.new("UnionOperation")
- ClickDetector308 = Instance.new("ClickDetector")
- Script309 = Instance.new("Script")
- Part310 = Instance.new("Part")
- Model311 = Instance.new("Model")
- UnionOperation312 = Instance.new("UnionOperation")
- UnionOperation313 = Instance.new("UnionOperation")
- UnionOperation314 = Instance.new("UnionOperation")
- UnionOperation315 = Instance.new("UnionOperation")
- UnionOperation316 = Instance.new("UnionOperation")
- UnionOperation317 = Instance.new("UnionOperation")
- UnionOperation318 = Instance.new("UnionOperation")
- UnionOperation319 = Instance.new("UnionOperation")
- UnionOperation320 = Instance.new("UnionOperation")
- UnionOperation321 = Instance.new("UnionOperation")
- UnionOperation322 = Instance.new("UnionOperation")
- UnionOperation323 = Instance.new("UnionOperation")
- UnionOperation324 = Instance.new("UnionOperation")
- UnionOperation325 = Instance.new("UnionOperation")
- UnionOperation326 = Instance.new("UnionOperation")
- UnionOperation327 = Instance.new("UnionOperation")
- UnionOperation328 = Instance.new("UnionOperation")
- UnionOperation329 = Instance.new("UnionOperation")
- UnionOperation330 = Instance.new("UnionOperation")
- UnionOperation331 = Instance.new("UnionOperation")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Part335 = Instance.new("Part")
- Part336 = Instance.new("Part")
- Part337 = Instance.new("Part")
- Texture338 = Instance.new("Texture")
- Part339 = Instance.new("Part")
- Model340 = Instance.new("Model")
- Part341 = Instance.new("Part")
- ManualWeld342 = Instance.new("ManualWeld")
- Part343 = Instance.new("Part")
- ManualWeld344 = Instance.new("ManualWeld")
- Part345 = Instance.new("Part")
- ManualWeld346 = Instance.new("ManualWeld")
- ManualWeld347 = Instance.new("ManualWeld")
- ManualWeld348 = Instance.new("ManualWeld")
- ManualWeld349 = Instance.new("ManualWeld")
- ManualWeld350 = Instance.new("ManualWeld")
- ManualWeld351 = Instance.new("ManualWeld")
- ManualWeld352 = Instance.new("ManualWeld")
- ManualWeld353 = Instance.new("ManualWeld")
- ManualWeld354 = Instance.new("ManualWeld")
- ManualWeld355 = Instance.new("ManualWeld")
- ManualWeld356 = Instance.new("ManualWeld")
- ManualWeld357 = Instance.new("ManualWeld")
- ManualWeld358 = Instance.new("ManualWeld")
- ManualWeld359 = Instance.new("ManualWeld")
- ManualWeld360 = Instance.new("ManualWeld")
- ManualWeld361 = Instance.new("ManualWeld")
- ManualWeld362 = Instance.new("ManualWeld")
- ManualWeld363 = Instance.new("ManualWeld")
- ManualWeld364 = Instance.new("ManualWeld")
- ManualWeld365 = Instance.new("ManualWeld")
- ManualWeld366 = Instance.new("ManualWeld")
- Part367 = Instance.new("Part")
- ManualWeld368 = Instance.new("ManualWeld")
- ManualWeld369 = Instance.new("ManualWeld")
- ManualWeld370 = Instance.new("ManualWeld")
- ManualWeld371 = Instance.new("ManualWeld")
- ManualWeld372 = Instance.new("ManualWeld")
- ManualWeld373 = Instance.new("ManualWeld")
- ManualWeld374 = Instance.new("ManualWeld")
- ManualWeld375 = Instance.new("ManualWeld")
- ManualWeld376 = Instance.new("ManualWeld")
- ManualWeld377 = Instance.new("ManualWeld")
- ManualWeld378 = Instance.new("ManualWeld")
- ManualWeld379 = Instance.new("ManualWeld")
- ManualWeld380 = Instance.new("ManualWeld")
- ManualWeld381 = Instance.new("ManualWeld")
- ManualWeld382 = Instance.new("ManualWeld")
- ManualWeld383 = Instance.new("ManualWeld")
- ManualWeld384 = Instance.new("ManualWeld")
- ManualWeld385 = Instance.new("ManualWeld")
- ManualWeld386 = Instance.new("ManualWeld")
- ManualWeld387 = Instance.new("ManualWeld")
- ManualWeld388 = Instance.new("ManualWeld")
- Part389 = Instance.new("Part")
- ManualWeld390 = Instance.new("ManualWeld")
- ManualWeld391 = Instance.new("ManualWeld")
- ManualWeld392 = Instance.new("ManualWeld")
- ManualWeld393 = Instance.new("ManualWeld")
- ManualWeld394 = Instance.new("ManualWeld")
- ManualWeld395 = Instance.new("ManualWeld")
- ManualWeld396 = Instance.new("ManualWeld")
- ManualWeld397 = Instance.new("ManualWeld")
- ManualWeld398 = Instance.new("ManualWeld")
- ManualWeld399 = Instance.new("ManualWeld")
- ManualWeld400 = Instance.new("ManualWeld")
- ManualWeld401 = Instance.new("ManualWeld")
- ManualWeld402 = Instance.new("ManualWeld")
- ManualWeld403 = Instance.new("ManualWeld")
- ManualWeld404 = Instance.new("ManualWeld")
- ManualWeld405 = Instance.new("ManualWeld")
- ManualWeld406 = Instance.new("ManualWeld")
- ManualWeld407 = Instance.new("ManualWeld")
- ManualWeld408 = Instance.new("ManualWeld")
- ManualWeld409 = Instance.new("ManualWeld")
- ManualWeld410 = Instance.new("ManualWeld")
- ManualWeld411 = Instance.new("ManualWeld")
- Part412 = Instance.new("Part")
- ManualWeld413 = Instance.new("ManualWeld")
- ManualWeld414 = Instance.new("ManualWeld")
- ManualWeld415 = Instance.new("ManualWeld")
- ManualWeld416 = Instance.new("ManualWeld")
- ManualWeld417 = Instance.new("ManualWeld")
- ManualWeld418 = Instance.new("ManualWeld")
- ManualWeld419 = Instance.new("ManualWeld")
- ManualWeld420 = Instance.new("ManualWeld")
- ManualWeld421 = Instance.new("ManualWeld")
- ManualWeld422 = Instance.new("ManualWeld")
- ManualWeld423 = Instance.new("ManualWeld")
- ManualWeld424 = Instance.new("ManualWeld")
- ManualWeld425 = Instance.new("ManualWeld")
- ManualWeld426 = Instance.new("ManualWeld")
- ManualWeld427 = Instance.new("ManualWeld")
- ManualWeld428 = Instance.new("ManualWeld")
- ManualWeld429 = Instance.new("ManualWeld")
- ManualWeld430 = Instance.new("ManualWeld")
- ManualWeld431 = Instance.new("ManualWeld")
- ManualWeld432 = Instance.new("ManualWeld")
- ManualWeld433 = Instance.new("ManualWeld")
- ManualWeld434 = Instance.new("ManualWeld")
- ManualWeld435 = Instance.new("ManualWeld")
- ManualWeld436 = Instance.new("ManualWeld")
- ManualWeld437 = Instance.new("ManualWeld")
- Part438 = Instance.new("Part")
- ManualWeld439 = Instance.new("ManualWeld")
- ManualWeld440 = Instance.new("ManualWeld")
- ManualWeld441 = Instance.new("ManualWeld")
- ManualWeld442 = Instance.new("ManualWeld")
- ManualWeld443 = Instance.new("ManualWeld")
- ManualWeld444 = Instance.new("ManualWeld")
- ManualWeld445 = Instance.new("ManualWeld")
- ManualWeld446 = Instance.new("ManualWeld")
- ManualWeld447 = Instance.new("ManualWeld")
- ManualWeld448 = Instance.new("ManualWeld")
- ManualWeld449 = Instance.new("ManualWeld")
- ManualWeld450 = Instance.new("ManualWeld")
- ManualWeld451 = Instance.new("ManualWeld")
- ManualWeld452 = Instance.new("ManualWeld")
- ManualWeld453 = Instance.new("ManualWeld")
- ManualWeld454 = Instance.new("ManualWeld")
- ManualWeld455 = Instance.new("ManualWeld")
- ManualWeld456 = Instance.new("ManualWeld")
- ManualWeld457 = Instance.new("ManualWeld")
- ManualWeld458 = Instance.new("ManualWeld")
- ManualWeld459 = Instance.new("ManualWeld")
- ManualWeld460 = Instance.new("ManualWeld")
- ManualWeld461 = Instance.new("ManualWeld")
- Part462 = Instance.new("Part")
- ManualWeld463 = Instance.new("ManualWeld")
- ManualWeld464 = Instance.new("ManualWeld")
- ManualWeld465 = Instance.new("ManualWeld")
- ManualWeld466 = Instance.new("ManualWeld")
- ManualWeld467 = Instance.new("ManualWeld")
- ManualWeld468 = Instance.new("ManualWeld")
- ManualWeld469 = Instance.new("ManualWeld")
- ManualWeld470 = Instance.new("ManualWeld")
- ManualWeld471 = Instance.new("ManualWeld")
- ManualWeld472 = Instance.new("ManualWeld")
- ManualWeld473 = Instance.new("ManualWeld")
- ManualWeld474 = Instance.new("ManualWeld")
- ManualWeld475 = Instance.new("ManualWeld")
- ManualWeld476 = Instance.new("ManualWeld")
- ManualWeld477 = Instance.new("ManualWeld")
- ManualWeld478 = Instance.new("ManualWeld")
- ManualWeld479 = Instance.new("ManualWeld")
- ManualWeld480 = Instance.new("ManualWeld")
- ManualWeld481 = Instance.new("ManualWeld")
- ManualWeld482 = Instance.new("ManualWeld")
- ManualWeld483 = Instance.new("ManualWeld")
- ManualWeld484 = Instance.new("ManualWeld")
- UnionOperation485 = Instance.new("UnionOperation")
- UnionOperation486 = Instance.new("UnionOperation")
- ManualWeld487 = Instance.new("ManualWeld")
- Part488 = Instance.new("Part")
- ManualWeld489 = Instance.new("ManualWeld")
- ManualWeld490 = Instance.new("ManualWeld")
- ManualWeld491 = Instance.new("ManualWeld")
- ManualWeld492 = Instance.new("ManualWeld")
- ManualWeld493 = Instance.new("ManualWeld")
- ManualWeld494 = Instance.new("ManualWeld")
- ManualWeld495 = Instance.new("ManualWeld")
- ManualWeld496 = Instance.new("ManualWeld")
- ManualWeld497 = Instance.new("ManualWeld")
- ManualWeld498 = Instance.new("ManualWeld")
- ManualWeld499 = Instance.new("ManualWeld")
- ManualWeld500 = Instance.new("ManualWeld")
- ManualWeld501 = Instance.new("ManualWeld")
- ManualWeld502 = Instance.new("ManualWeld")
- ManualWeld503 = Instance.new("ManualWeld")
- ManualWeld504 = Instance.new("ManualWeld")
- ManualWeld505 = Instance.new("ManualWeld")
- ManualWeld506 = Instance.new("ManualWeld")
- ManualWeld507 = Instance.new("ManualWeld")
- ManualWeld508 = Instance.new("ManualWeld")
- ManualWeld509 = Instance.new("ManualWeld")
- ManualWeld510 = Instance.new("ManualWeld")
- Part511 = Instance.new("Part")
- ManualWeld512 = Instance.new("ManualWeld")
- ManualWeld513 = Instance.new("ManualWeld")
- ManualWeld514 = Instance.new("ManualWeld")
- ManualWeld515 = Instance.new("ManualWeld")
- ManualWeld516 = Instance.new("ManualWeld")
- ManualWeld517 = Instance.new("ManualWeld")
- ManualWeld518 = Instance.new("ManualWeld")
- ManualWeld519 = Instance.new("ManualWeld")
- ManualWeld520 = Instance.new("ManualWeld")
- ManualWeld521 = Instance.new("ManualWeld")
- ManualWeld522 = Instance.new("ManualWeld")
- ManualWeld523 = Instance.new("ManualWeld")
- ManualWeld524 = Instance.new("ManualWeld")
- ManualWeld525 = Instance.new("ManualWeld")
- ManualWeld526 = Instance.new("ManualWeld")
- ManualWeld527 = Instance.new("ManualWeld")
- ManualWeld528 = Instance.new("ManualWeld")
- ManualWeld529 = Instance.new("ManualWeld")
- ManualWeld530 = Instance.new("ManualWeld")
- ManualWeld531 = Instance.new("ManualWeld")
- ManualWeld532 = Instance.new("ManualWeld")
- Model533 = Instance.new("Model")
- Part534 = Instance.new("Part")
- ManualWeld535 = Instance.new("ManualWeld")
- ManualWeld536 = Instance.new("ManualWeld")
- ManualWeld537 = Instance.new("ManualWeld")
- ManualWeld538 = Instance.new("ManualWeld")
- ManualWeld539 = Instance.new("ManualWeld")
- ManualWeld540 = Instance.new("ManualWeld")
- ManualWeld541 = Instance.new("ManualWeld")
- ManualWeld542 = Instance.new("ManualWeld")
- ManualWeld543 = Instance.new("ManualWeld")
- ManualWeld544 = Instance.new("ManualWeld")
- ManualWeld545 = Instance.new("ManualWeld")
- ManualWeld546 = Instance.new("ManualWeld")
- ManualWeld547 = Instance.new("ManualWeld")
- ManualWeld548 = Instance.new("ManualWeld")
- ManualWeld549 = Instance.new("ManualWeld")
- ManualWeld550 = Instance.new("ManualWeld")
- ManualWeld551 = Instance.new("ManualWeld")
- ManualWeld552 = Instance.new("ManualWeld")
- ManualWeld553 = Instance.new("ManualWeld")
- ManualWeld554 = Instance.new("ManualWeld")
- ManualWeld555 = Instance.new("ManualWeld")
- Part556 = Instance.new("Part")
- ManualWeld557 = Instance.new("ManualWeld")
- ManualWeld558 = Instance.new("ManualWeld")
- ManualWeld559 = Instance.new("ManualWeld")
- ManualWeld560 = Instance.new("ManualWeld")
- ManualWeld561 = Instance.new("ManualWeld")
- ManualWeld562 = Instance.new("ManualWeld")
- ManualWeld563 = Instance.new("ManualWeld")
- ManualWeld564 = Instance.new("ManualWeld")
- ManualWeld565 = Instance.new("ManualWeld")
- ManualWeld566 = Instance.new("ManualWeld")
- ManualWeld567 = Instance.new("ManualWeld")
- ManualWeld568 = Instance.new("ManualWeld")
- ManualWeld569 = Instance.new("ManualWeld")
- ManualWeld570 = Instance.new("ManualWeld")
- ManualWeld571 = Instance.new("ManualWeld")
- ManualWeld572 = Instance.new("ManualWeld")
- ManualWeld573 = Instance.new("ManualWeld")
- ManualWeld574 = Instance.new("ManualWeld")
- ManualWeld575 = Instance.new("ManualWeld")
- ManualWeld576 = Instance.new("ManualWeld")
- ManualWeld577 = Instance.new("ManualWeld")
- ManualWeld578 = Instance.new("ManualWeld")
- Part579 = Instance.new("Part")
- ManualWeld580 = Instance.new("ManualWeld")
- ManualWeld581 = Instance.new("ManualWeld")
- ManualWeld582 = Instance.new("ManualWeld")
- ManualWeld583 = Instance.new("ManualWeld")
- ManualWeld584 = Instance.new("ManualWeld")
- ManualWeld585 = Instance.new("ManualWeld")
- ManualWeld586 = Instance.new("ManualWeld")
- ManualWeld587 = Instance.new("ManualWeld")
- ManualWeld588 = Instance.new("ManualWeld")
- ManualWeld589 = Instance.new("ManualWeld")
- ManualWeld590 = Instance.new("ManualWeld")
- ManualWeld591 = Instance.new("ManualWeld")
- ManualWeld592 = Instance.new("ManualWeld")
- ManualWeld593 = Instance.new("ManualWeld")
- ManualWeld594 = Instance.new("ManualWeld")
- ManualWeld595 = Instance.new("ManualWeld")
- ManualWeld596 = Instance.new("ManualWeld")
- ManualWeld597 = Instance.new("ManualWeld")
- ManualWeld598 = Instance.new("ManualWeld")
- ManualWeld599 = Instance.new("ManualWeld")
- ManualWeld600 = Instance.new("ManualWeld")
- ManualWeld601 = Instance.new("ManualWeld")
- Model602 = Instance.new("Model")
- Part603 = Instance.new("Part")
- ManualWeld604 = Instance.new("ManualWeld")
- ManualWeld605 = Instance.new("ManualWeld")
- ManualWeld606 = Instance.new("ManualWeld")
- ManualWeld607 = Instance.new("ManualWeld")
- ManualWeld608 = Instance.new("ManualWeld")
- ManualWeld609 = Instance.new("ManualWeld")
- ManualWeld610 = Instance.new("ManualWeld")
- ManualWeld611 = Instance.new("ManualWeld")
- ManualWeld612 = Instance.new("ManualWeld")
- ManualWeld613 = Instance.new("ManualWeld")
- ManualWeld614 = Instance.new("ManualWeld")
- ManualWeld615 = Instance.new("ManualWeld")
- ManualWeld616 = Instance.new("ManualWeld")
- ManualWeld617 = Instance.new("ManualWeld")
- ManualWeld618 = Instance.new("ManualWeld")
- ManualWeld619 = Instance.new("ManualWeld")
- ManualWeld620 = Instance.new("ManualWeld")
- ManualWeld621 = Instance.new("ManualWeld")
- ManualWeld622 = Instance.new("ManualWeld")
- ManualWeld623 = Instance.new("ManualWeld")
- ManualWeld624 = Instance.new("ManualWeld")
- Part625 = Instance.new("Part")
- ManualWeld626 = Instance.new("ManualWeld")
- ManualWeld627 = Instance.new("ManualWeld")
- ManualWeld628 = Instance.new("ManualWeld")
- ManualWeld629 = Instance.new("ManualWeld")
- ManualWeld630 = Instance.new("ManualWeld")
- ManualWeld631 = Instance.new("ManualWeld")
- ManualWeld632 = Instance.new("ManualWeld")
- ManualWeld633 = Instance.new("ManualWeld")
- ManualWeld634 = Instance.new("ManualWeld")
- ManualWeld635 = Instance.new("ManualWeld")
- ManualWeld636 = Instance.new("ManualWeld")
- ManualWeld637 = Instance.new("ManualWeld")
- ManualWeld638 = Instance.new("ManualWeld")
- ManualWeld639 = Instance.new("ManualWeld")
- ManualWeld640 = Instance.new("ManualWeld")
- ManualWeld641 = Instance.new("ManualWeld")
- ManualWeld642 = Instance.new("ManualWeld")
- ManualWeld643 = Instance.new("ManualWeld")
- ManualWeld644 = Instance.new("ManualWeld")
- ManualWeld645 = Instance.new("ManualWeld")
- ManualWeld646 = Instance.new("ManualWeld")
- Part647 = Instance.new("Part")
- ManualWeld648 = Instance.new("ManualWeld")
- ManualWeld649 = Instance.new("ManualWeld")
- ManualWeld650 = Instance.new("ManualWeld")
- ManualWeld651 = Instance.new("ManualWeld")
- ManualWeld652 = Instance.new("ManualWeld")
- ManualWeld653 = Instance.new("ManualWeld")
- ManualWeld654 = Instance.new("ManualWeld")
- ManualWeld655 = Instance.new("ManualWeld")
- ManualWeld656 = Instance.new("ManualWeld")
- ManualWeld657 = Instance.new("ManualWeld")
- ManualWeld658 = Instance.new("ManualWeld")
- ManualWeld659 = Instance.new("ManualWeld")
- ManualWeld660 = Instance.new("ManualWeld")
- ManualWeld661 = Instance.new("ManualWeld")
- ManualWeld662 = Instance.new("ManualWeld")
- ManualWeld663 = Instance.new("ManualWeld")
- ManualWeld664 = Instance.new("ManualWeld")
- ManualWeld665 = Instance.new("ManualWeld")
- ManualWeld666 = Instance.new("ManualWeld")
- ManualWeld667 = Instance.new("ManualWeld")
- ManualWeld668 = Instance.new("ManualWeld")
- Part669 = Instance.new("Part")
- Part670 = Instance.new("Part")
- Part671 = Instance.new("Part")
- Part672 = Instance.new("Part")
- Part673 = Instance.new("Part")
- Model674 = Instance.new("Model")
- Part675 = Instance.new("Part")
- Part676 = Instance.new("Part")
- Part677 = Instance.new("Part")
- Part678 = Instance.new("Part")
- Part679 = Instance.new("Part")
- Part680 = Instance.new("Part")
- Part681 = Instance.new("Part")
- Part682 = Instance.new("Part")
- Part683 = Instance.new("Part")
- Part684 = Instance.new("Part")
- Part685 = Instance.new("Part")
- Part686 = Instance.new("Part")
- Part687 = Instance.new("Part")
- Part688 = Instance.new("Part")
- Part689 = Instance.new("Part")
- Part690 = Instance.new("Part")
- Part691 = Instance.new("Part")
- Part692 = Instance.new("Part")
- SpecialMesh693 = Instance.new("SpecialMesh")
- Part694 = Instance.new("Part")
- SpecialMesh695 = Instance.new("SpecialMesh")
- Decal696 = Instance.new("Decal")
- Part697 = Instance.new("Part")
- SpecialMesh698 = Instance.new("SpecialMesh")
- Part699 = Instance.new("Part")
- SpecialMesh700 = Instance.new("SpecialMesh")
- MeshPart701 = Instance.new("MeshPart")
- Part702 = Instance.new("Part")
- Part703 = Instance.new("Part")
- Part704 = Instance.new("Part")
- Part705 = Instance.new("Part")
- Part706 = Instance.new("Part")
- Part707 = Instance.new("Part")
- Part708 = Instance.new("Part")
- Part709 = Instance.new("Part")
- Part710 = Instance.new("Part")
- Part711 = Instance.new("Part")
- Part712 = Instance.new("Part")
- Part713 = Instance.new("Part")
- Part714 = Instance.new("Part")
- Part715 = Instance.new("Part")
- Part716 = Instance.new("Part")
- Seat717 = Instance.new("Seat")
- Camera718 = Instance.new("Camera")
- BlurEffect719 = Instance.new("BlurEffect")
- Part720 = Instance.new("Part")
- Part721 = Instance.new("Part")
- Part722 = Instance.new("Part")
- Part723 = Instance.new("Part")
- Part724 = Instance.new("Part")
- Part725 = Instance.new("Part")
- Part726 = Instance.new("Part")
- Part727 = Instance.new("Part")
- Part728 = Instance.new("Part")
- Part729 = Instance.new("Part")
- Part730 = Instance.new("Part")
- Part731 = Instance.new("Part")
- Model732 = Instance.new("Model")
- Part733 = Instance.new("Part")
- Part734 = Instance.new("Part")
- Part735 = Instance.new("Part")
- Part736 = Instance.new("Part")
- Part737 = Instance.new("Part")
- Part738 = Instance.new("Part")
- Part739 = Instance.new("Part")
- Part740 = Instance.new("Part")
- Part741 = Instance.new("Part")
- Part742 = Instance.new("Part")
- Part743 = Instance.new("Part")
- Part744 = Instance.new("Part")
- Part745 = Instance.new("Part")
- Part746 = Instance.new("Part")
- Part747 = Instance.new("Part")
- Part748 = Instance.new("Part")
- Part749 = Instance.new("Part")
- Part750 = Instance.new("Part")
- Part751 = Instance.new("Part")
- Part752 = Instance.new("Part")
- Part753 = Instance.new("Part")
- Part754 = Instance.new("Part")
- Part755 = Instance.new("Part")
- Part756 = Instance.new("Part")
- Part757 = Instance.new("Part")
- Part758 = Instance.new("Part")
- Part759 = Instance.new("Part")
- Part760 = Instance.new("Part")
- Part761 = Instance.new("Part")
- Part762 = Instance.new("Part")
- Part763 = Instance.new("Part")
- Part764 = Instance.new("Part")
- Part765 = Instance.new("Part")
- Part766 = Instance.new("Part")
- Part767 = Instance.new("Part")
- Part768 = Instance.new("Part")
- Part769 = Instance.new("Part")
- Part770 = Instance.new("Part")
- Part771 = Instance.new("Part")
- Part772 = Instance.new("Part")
- Part773 = Instance.new("Part")
- Part774 = Instance.new("Part")
- Part775 = Instance.new("Part")
- Part776 = Instance.new("Part")
- Part777 = Instance.new("Part")
- Part778 = Instance.new("Part")
- Part779 = Instance.new("Part")
- Part780 = Instance.new("Part")
- Part781 = Instance.new("Part")
- Model782 = Instance.new("Model")
- Model783 = Instance.new("Model")
- Part784 = Instance.new("Part")
- SpotLight785 = Instance.new("SpotLight")
- Part786 = Instance.new("Part")
- CylinderMesh787 = Instance.new("CylinderMesh")
- Part788 = Instance.new("Part")
- CylinderMesh789 = Instance.new("CylinderMesh")
- Part790 = Instance.new("Part")
- Camera791 = Instance.new("Camera")
- Model792 = Instance.new("Model")
- Part793 = Instance.new("Part")
- SpotLight794 = Instance.new("SpotLight")
- Part795 = Instance.new("Part")
- CylinderMesh796 = Instance.new("CylinderMesh")
- Part797 = Instance.new("Part")
- CylinderMesh798 = Instance.new("CylinderMesh")
- Part799 = Instance.new("Part")
- Camera800 = Instance.new("Camera")
- Model801 = Instance.new("Model")
- Part802 = Instance.new("Part")
- SpotLight803 = Instance.new("SpotLight")
- Part804 = Instance.new("Part")
- CylinderMesh805 = Instance.new("CylinderMesh")
- Part806 = Instance.new("Part")
- CylinderMesh807 = Instance.new("CylinderMesh")
- Part808 = Instance.new("Part")
- Camera809 = Instance.new("Camera")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(-92.4310074, 43.4383659, -45.1357231, -0.000382123515, 0.477754205, -0.878493547, -0, 0.878493667, 0.477754205, 1, 0.000182561111, -0.000335693068)
- Camera0.CoordinateFrame = CFrame.new(-92.4310074, 43.4383659, -45.1357231, -0.000382123515, 0.477754205, -0.878493547, -0, 0.878493667, 0.477754205, 1, 0.000182561111, -0.000335693068)
- Camera0.Focus = CFrame.new(-90.6740189, 42.4828568, -45.1350517, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(-90.6740189, 42.4828568, -45.1350517, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Model1.Archivable = false
- Model1.Name = "Joints"
- Model1.Parent = Camera0
- Model1.archivable = false
- Part2.Name = "Baseplate"
- Part2.Parent = mas
- Part2.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(0, -10, 0)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Size = Vector3.new(512, 20, 512)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Locked = true
- Part2.brickColor = BrickColor.new("Dark stone grey")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- Script3.Name = "ForceR6"
- Script3.Parent = mas
- table.insert(cors,sandbox(Script3,function()
- function AddAccessory (Accessory, Model)
- local ac = Accessory
- local char = Model
- ac.Parent = char
- local weld = ac.Handle.AccessoryWeld
- weld.Part1 = char.Head
- weld.C0 = char.Head.CFrame:inverse()
- weld.C1 = char.Head.CFrame:inverse()
- end
- function SaveCharacterDetails(model)
- local total = model:GetChildren()
- local hats = {}
- local skin = model.Head.BrickColor
- local face = model.Head.face.Texture
- local shirt = Instance.new("Shirt")
- local pants = Instance.new("Pants")
- if model:FindFirstChild("Shirt") then
- shirt = model:FindFirstChild("Shirt"):Clone()
- end
- if model:FindFirstChild("Pants") then
- pants = model:FindFirstChild("Pants"):Clone()
- end
- for i = 1,#total do
- if total[i]:IsA("Accessory") then
- table.insert(hats, total[i]:Clone())
- end
- end
- return hats, face, skin, shirt, pants
- end
- function LoadCharacterDetails(model, h, f, s, z, p)
- local total = model:GetChildren()
- for i = 1,#total do
- if total[i]:IsA("Part") then
- total[i].BrickColor = s
- end
- end
- for i = 1,#h do
- AddAccessory(h[i]:Clone(),model)
- end
- z:Clone().Parent = model
- p:Clone().Parent = model
- model.Head.face.Texture = f
- end
- game.Players.PlayerAdded:connect(function(NewPlayer)
- local player = NewPlayer
- local acceptable = true
- local hats
- local face
- local skin
- player.CharacterAdded:connect(function(Character)
- if acceptable then
- repeat wait() until player:HasAppearanceLoaded()
- if Character:FindFirstChild("UpperTorso") then
- acceptable = false
- hats, face, skin, shirt, pants = SaveCharacterDetails(Character)
- player.CanLoadCharacterAppearance = false
- player:LoadCharacter()
- end
- else
- LoadCharacterDetails(Character, hats, face, skin, shirt, pants)
- end
- end)
- end)
- end))
- Script4.Name = "Cmd"
- Script4.Parent = Script3
- table.insert(cors,sandbox(Script4,function()
- --[[
- The history of all hitherto existing society(2) is the history of class struggles.
- Freeman and slave, patrician and plebeian, lord and serf, guild-master(3) and journeyman, in a word, oppressor and oppressed, stood in constant opposition to one another, carried on an uninterrupted, now hidden, now open fight, a fight that each time ended, either in a revolutionary reconstitution of society at large, or in the common ruin of the contending classes.
- In the earlier epochs of history, we find almost everywhere a complicated arrangement of society into various orders, a manifold gradation of social rank. In ancient Rome we have patricians, knights, plebeians, slaves; in the Middle Ages, feudal lords, vassals, guild-masters, journeymen, apprentices, serfs; in almost all of these classes, again, subordinate gradations.
- The modern bourgeois society that has sprouted from the ruins of feudal society has not done away with class antagonisms. It has but established new classes, new conditions of oppression, new forms of struggle in place of the old ones.
- Our epoch, the epoch of the bourgeoisie, possesses, however, this distinct feature: it has simplified class antagonisms. Society as a whole is more and more splitting up into two great hostile camps, into two great classes directly facing each other — Bourgeoisie and Proletariat.
- From the serfs of the Middle Ages sprang the chartered burghers of the earliest towns. From these burgesses the first elements of the bourgeoisie were developed.
- The discovery of America, the rounding of the Cape, opened up fresh ground for the rising bourgeoisie. The East-Indian and Chinese markets, the colonisation of America, trade with the colonies, the increase in the means of exchange and in commodities generally, gave to commerce, to navigation, to industry, an impulse never before known, and thereby, to the revolutionary element in the tottering feudal society, a rapid development.
- The feudal system of industry, in which industrial production was monopolised by closed guilds, now no longer sufficed for the growing wants of the new markets. The manufacturing system took its place. The guild-masters were pushed on one side by the manufacturing middle class; division of labour between the different corporate guilds vanished in the face of division of labour in each single workshop.
- Meantime the markets kept ever growing, the demand ever rising. Even manufacturer no longer sufficed. Thereupon, steam and machinery revolutionised industrial production. The place of manufacture was taken by the giant, Modern Industry; the place of the industrial middle class by industrial millionaires, the leaders of the whole industrial armies, the modern bourgeois.
- Modern industry has established the world market, for which the discovery of America paved the way. This market has given an immense development to commerce, to navigation, to communication by land. This development has, in its turn, reacted on the extension of industry; and in proportion as industry, commerce, navigation, railways extended, in the same proportion the bourgeoisie developed, increased its capital, and pushed into the background every class handed down from the Middle Ages.
- We see, therefore, how the modern bourgeoisie is itself the product of a long course of development, of a series of revolutions in the modes of production and of exchange.
- Each step in the development of the bourgeoisie was accompanied by a corresponding political advance of that class. An oppressed class under the sway of the feudal nobility, an armed and self-governing association in the medieval commune(4): here independent urban republic (as in Italy and Germany); there taxable “third estate” of the monarchy (as in France); afterwards, in the period of manufacturing proper, serving either the semi-feudal or the absolute monarchy as a counterpoise against the nobility, and, in fact, cornerstone of the great monarchies in general, the bourgeoisie has at last, since the establishment of Modern Industry and of the world market, conquered for itself, in the modern representative State, exclusive political sway. The executive of the modern state is but a committee for managing the common affairs of the whole bourgeoisie.
- The bourgeoisie, historically, has played a most revolutionary part.
- The bourgeoisie, wherever it has got the upper hand, has put an end to all feudal, patriarchal, idyllic relations. It has pitilessly torn asunder the motley feudal ties that bound man to his “natural superiors”, and has left remaining no other nexus between man and man than naked self-interest, than callous “cash payment”. It has drowned the most heavenly ecstasies of religious fervour, of chivalrous enthusiasm, of philistine sentimentalism, in the icy water of egotistical calculation. It has resolved personal worth into exchange value, and in place of the numberless indefeasible chartered freedoms, has set up that single, unconscionable freedom — Free Trade. In one word, for exploitation, veiled by religious and political illusions, it has substituted naked, shameless, direct, brutal exploitation.
- The bourgeoisie has stripped of its halo every occupation hitherto honoured and looked up to with reverent awe. It has converted the physician, the lawyer, the priest, the poet, the man of science, into its paid wage labourers.
- The bourgeoisie has torn away from the family its sentimental veil, and has reduced the family relation to a mere money relation.
- The bourgeoisie has disclosed how it came to pass that the brutal display of vigour in the Middle Ages, which reactionaries so much admire, found its fitting complement in the most slothful indolence. It has been the first to show what man’s activity can bring about. It has accomplished wonders far surpassing Egyptian pyramids, Roman aqueducts, and Gothic cathedrals; it has conducted expeditions that put in the shade all former Exoduses of nations and crusades.
- The bourgeoisie cannot exist without constantly revolutionising the instruments of production, and thereby the relations of production, and with them the whole relations of society. Conservation of the old modes of production in unaltered form, was, on the contrary, the first condition of existence for all earlier industrial classes. Constant revolutionising of production, uninterrupted disturbance of all social conditions, everlasting uncertainty and agitation distinguish the bourgeois epoch from all earlier ones. All fixed, fast-frozen relations, with their train of ancient and venerable prejudices and opinions, are swept away, all new-formed ones become antiquated before they can ossify. All that is solid melts into air, all that is holy is profaned, and man is at last compelled to face with sober senses his real conditions of life, and his relations with his kind.
- The need of a constantly expanding market for its products chases the bourgeoisie over the entire surface of the globe. It must nestle everywhere, settle everywhere, establish connexions everywhere.
- The bourgeoisie has through its exploitation of the world market given a cosmopolitan character to production and consumption in every country. To the great chagrin of Reactionists, it has drawn from under the feet of industry the national ground on which it stood. All old-established national industries have been destroyed or are daily being destroyed. They are dislodged by new industries, whose introduction becomes a life and death question for all civilised nations, by industries that no longer work up indigenous raw material, but raw material drawn from the remotest zones; industries whose products are consumed, not only at home, but in every quarter of the globe. In place of the old wants, satisfied by the production of the country, we find new wants, requiring for their satisfaction the products of distant lands and climes. In place of the old local and national seclusion and self-sufficiency, we have intercourse in every direction, universal inter-dependence of nations. And as in material, so also in intellectual production. The intellectual creations of individual nations become common property. National one-sidedness and narrow-mindedness become more and more impossible, and from the numerous national and local literatures, there arises a world literature.
- The bourgeoisie, by the rapid improvement of all instruments of production, by the immensely facilitated means of communication, draws all, even the most barbarian, nations into civilisation. The cheap prices of commodities are the heavy artillery with which it batters down all Chinese walls, with which it forces the barbarians’ intensely obstinate hatred of foreigners to capitulate. It compels all nations, on pain of extinction, to adopt the bourgeois mode of production; it compels them to introduce what it calls civilisation into their midst, i.e., to become bourgeois themselves. In one word, it creates a world after its own image.
- The bourgeoisie has subjected the country to the rule of the towns. It has created enormous cities, has greatly increased the urban population as compared with the rural, and has thus rescued a considerable part of the population from the idiocy of rural life. Just as it has made the country dependent on the towns, so it has made barbarian and semi-barbarian countries dependent on the civilised ones, nations of peasants on nations of bourgeois, the East on the West.
- The bourgeoisie keeps more and more doing away with the scattered state of the population, of the means of production, and of property. It has agglomerated population, centralised the means of production, and has concentrated property in a few hands. The necessary consequence of this was political centralisation. Independent, or but loosely connected provinces, with separate interests, laws, governments, and systems of taxation, became lumped together into one nation, with one government, one code of laws, one national class-interest, one frontier, and one customs-tariff.
- The bourgeoisie, during its rule of scarce one hundred years, has created more massive and more colossal productive forces than have all preceding generations together. Subjection of Nature’s forces to man, machinery, application of chemistry to industry and agriculture, steam-navigation, railways, electric telegraphs, clearing of whole continents for cultivation, canalisation of rivers, whole populations conjured out of the ground — what earlier century had even a presentiment that such productive forces slumbered in the lap of social labour?
- We see then: the means of production and of exchange, on whose foundation the bourgeoisie built itself up, were generated in feudal society. At a certain stage in the development of these means of production and of exchange, the conditions under which feudal society produced and exchanged, the feudal organisation of agriculture and manufacturing industry, in one word, the feudal relations of property became no longer compatible with the already developed productive forces; they became so many fetters. They had to be burst asunder; they were burst asunder.
- Into their place stepped free competition, accompanied by a social and political constitution adapted in it, and the economic and political sway of the bourgeois class.
- A similar movement is going on before our own eyes. Modern bourgeois society, with its relations of production, of exchange and of property, a society that has conjured up such gigantic means of production and of exchange, is like the sorcerer who is no longer able to control the powers of the nether world whom he has called up by his spells. For many a decade past the history of industry and commerce is but the history of the revolt of modern productive forces against modern conditions of production, against the property relations that are the conditions for the existence of the bourgeois and of its rule. It is enough to mention the commercial crises that by their periodical return put the existence of the entire bourgeois society on its trial, each time more threateningly. In these crises, a great part not only of the existing products, but also of the previously created productive forces, are periodically destroyed. In these crises, there breaks out an epidemic that, in all earlier epochs, would have seemed an absurdity — the epidemic of over-production. Society suddenly finds itself put back into a state of momentary barbarism; it appears as if a famine, a universal war of devastation, had cut off the supply of every means of subsistence; industry and commerce seem to be destroyed; and why? Because there is too much civilisation, too much means of subsistence, too much industry, too much commerce. The productive forces at the disposal of society no longer tend to further the development of the conditions of bourgeois property; on the contrary, they have become too powerful for these conditions, by which they are fettered, and so soon as they overcome these fetters, they bring disorder into the whole of bourgeois society, endanger the existence of bourgeois property. The conditions of bourgeois society are too narrow to comprise the wealth created by them. And how does the bourgeoisie get over these crises? On the one hand by enforced destruction of a mass of productive forces; on the other, by the conquest of new markets, and by the more thorough exploitation of the old ones. That is to say, by paving the way for more extensive and more destructive crises, and by diminishing the means whereby crises are prevented.
- The weapons with which the bourgeoisie felled feudalism to the ground are now turned against the bourgeoisie itself.
- But not only has the bourgeoisie forged the weapons that bring death to itself; it has also called into existence the men who are to wield those weapons — the modern working class — the proletarians.
- In proportion as the bourgeoisie, i.e., capital, is developed, in the same proportion is the proletariat, the modern working class, developed — a class of labourers, who live only so long as they find work, and who find work only so long as their labour increases capital. These labourers, who must sell themselves piecemeal, are a commodity, like every other article of commerce, and are consequently exposed to all the vicissitudes of competition, to all the fluctuations of the market.
- Owing to the extensive use of machinery, and to the division of labour, the work of the proletarians has lost all individual character, and, consequently, all charm for the workman. He becomes an appendage of the machine, and it is only the most simple, most monotonous, and most easily acquired knack, that is required of him. Hence, the cost of production of a workman is restricted, almost entirely, to the means of subsistence that he requires for maintenance, and for the propagation of his race. But the price of a commodity, and therefore also of labour, is equal to its cost of production. In proportion, therefore, as the repulsiveness of the work increases, the wage decreases. Nay more, in proportion as the use of machinery and division of labour increases, in the same proportion the burden of toil also increases, whether by prolongation of the working hours, by the increase of the work exacted in a given time or by increased speed of machinery, etc.
- Modern Industry has converted the little workshop of the patriarchal master into the great factory of the industrial capitalist. Masses of labourers, crowded into the factory, are organised like soldiers. As privates of the industrial army they are placed under the command of a perfect hierarchy of officers and sergeants. Not only are they slaves of the bourgeois class, and of the bourgeois State; they are daily and hourly enslaved by the machine, by the overlooker, and, above all, by the individual bourgeois manufacturer himself. The more openly this despotism proclaims gain to be its end and aim, the more petty, the more hateful and the more embittering it is.
- The less the skill and exertion of strength implied in manual labour, in other words, the more modern industry becomes developed, the more is the labour of men superseded by that of women. Differences of age and sex have no longer any distinctive social validity for the working class. All are instruments of labour, more or less expensive to use, according to their age and sex.
- No sooner is the exploitation of the labourer by the manufacturer, so far, at an end, that he receives his wages in cash, than he is set upon by the other portions of the bourgeoisie, the landlord, the shopkeeper, the pawnbroker, etc.
- The lower strata of the middle class — the small tradespeople, shopkeepers, and retired tradesmen generally, the handicraftsmen and peasants — all these sink gradually into the proletariat, partly because their diminutive capital does not suffice for the scale on which Modern Industry is carried on, and is swamped in the competition with the large capitalists, partly because their specialised skill is rendered worthless by new methods of production. Thus the proletariat is recruited from all classes of the population.
- The proletariat goes through various stages of development. With its birth begins its struggle with the bourgeoisie. At first the contest is carried on by individual labourers, then by the workpeople of a factory, then by the operative of one trade, in one locality, against the individual bourgeois who directly exploits them. They direct their attacks not against the bourgeois conditions of production, but against the instruments of production themselves; they destroy imported wares that compete with their labour, they smash to pieces machinery, they set factories ablaze, they seek to restore by force the vanished status of the workman of the Middle Ages.
- At this stage, the labourers still form an incoherent mass scattered over the whole country, and broken up by their mutual competition. If anywhere they unite to form more compact bodies, this is not yet the consequence of their own active union, but of the union of the bourgeoisie, which class, in order to attain its own political ends, is compelled to set the whole proletariat in motion, and is moreover yet, for a time, able to do so. At this stage, therefore, the proletarians do not fight their enemies, but the enemies of their enemies, the remnants of absolute monarchy, the landowners, the non-industrial bourgeois, the petty bourgeois. Thus, the whole historical movement is concentrated in the hands of the bourgeoisie; every victory so obtained is a victory for the bourgeoisie.
- But with the development of industry, the proletariat not only increases in number; it becomes concentrated in greater masses, its strength grows, and it feels that strength more. The various interests and conditions of life within the ranks of the proletariat are more and more equalised, in proportion as machinery obliterates all distinctions of labour, and nearly everywhere reduces wages to the same low level. The growing competition among the bourgeois, and the resulting commercial crises, make the wages of the workers ever more fluctuating. The increasing improvement of machinery, ever more rapidly developing, makes their livelihood more and more precarious; the collisions between individual workmen and individual bourgeois take more and more the character of collisions between two classes. Thereupon, the workers begin to form combinations (Trades’ Unions) against the bourgeois; they club together in order to keep up the rate of wages; they found permanent associations in order to make provision beforehand for these occasional revolts. Here and there, the contest breaks out into riots.
- Now and then the workers are victorious, but only for a time. The real fruit of their battles lies, not in the immediate result, but in the ever expanding union of the workers. This union is helped on by the improved means of communication that are created by modern industry, and that place the workers of different localities in contact with one another. It was just this contact that was needed to centralise the numerous local struggles, all of the same character, into one national struggle between classes. But every class struggle is a political struggle. And that union, to attain which the burghers of the Middle Ages, with their miserable highways, required centuries, the modern proletarian, thanks to railways, achieve in a few years.
- This organisation of the proletarians into a class, and, consequently into a political party, is continually being upset again by the competition between the workers themselves. But it ever rises up again, stronger, firmer, mightier. It compels legislative recognition of particular interests of the workers, by taking advantage of the divisions among the bourgeoisie itself. Thus, the ten-hours’ bill in England was carried.
- Altogether collisions between the classes of the old society further, in many ways, the course of development of the proletariat. The bourgeoisie finds itself involved in a constant battle. At first with the aristocracy; later on, with those portions of the bourgeoisie itself, whose interests have become antagonistic to the progress of industry; at all time with the bourgeoisie of foreign countries. In all these battles, it sees itself compelled to appeal to the proletariat, to ask for help, and thus, to drag it into the political arena. The bourgeoisie itself, therefore, supplies the proletariat with its own elements of political and general education, in other words, it furnishes the proletariat with weapons for fighting the bourgeoisie.
- Further, as we have already seen, entire sections of the ruling class are, by the advance of industry, precipitated into the proletariat, or are at least threatened in their conditions of existence. These also supply the proletariat with fresh elements of enlightenment and progress.
- Finally, in times when the class struggle nears the decisive hour, the progress of dissolution going on within the ruling class, in fact within the whole range of old society, assumes such a violent, glaring character, that a small section of the ruling class cuts itself adrift, and joins the revolutionary class, the class that holds the future in its hands. Just as, therefore, at an earlier period, a section of the nobility went over to the bourgeoisie, so now a portion of the bourgeoisie goes over to the proletariat, and in particular, a portion of the bourgeois ideologists, who have raised themselves to the level of comprehending theoretically the historical movement as a whole.
- Of all the classes that stand face to face with the bourgeoisie today, the proletariat alone is a really revolutionary class. The other classes decay and finally disappear in the face of Modern Industry; the proletariat is its special and essential product.
- The lower middle class, the small manufacturer, the shopkeeper, the artisan, the peasant, all these fight against the bourgeoisie, to save from extinction their existence as fractions of the middle class. They are therefore not revolutionary, but conservative. Nay more, they are reactionary, for they try to roll back the wheel of history. If by chance, they are revolutionary, they are only so in view of their impending transfer into the proletariat; they thus defend not their present, but their future interests, they desert their own standpoint to place themselves at that of the proletariat.
- The “dangerous class”, [lumpenproletariat] the social scum, that passively rotting mass thrown off by the lowest layers of the old society, may, here and there, be swept into the movement by a proletarian revolution; its conditions of life, however, prepare it far more for the part of a bribed tool of reactionary intrigue.
- In the condition of the proletariat, those of old society at large are already virtually swamped. The proletarian is without property; his relation to his wife and children has no longer anything in common with the bourgeois family relations; modern industry labour, modern subjection to capital, the same in England as in France, in America as in Germany, has stripped him of every trace of national character. Law, morality, religion, are to him so many bourgeois prejudices, behind which lurk in ambush just as many bourgeois interests.
- All the preceding classes that got the upper hand sought to fortify their already acquired status by subjecting society at large to their conditions of appropriation. The proletarians cannot become masters of the productive forces of society, except by abolishing their own previous mode of appropriation, and thereby also every other previous mode of appropriation. They have nothing of their own to secure and to fortify; their mission is to destroy all previous securities for, and insurances of, individual property.
- All previous historical movements were movements of minorities, or in the interest of minorities. The proletarian movement is the self-conscious, independent movement of the immense majority, in the interest of the immense majority. The proletariat, the lowest stratum of our present society, cannot stir, cannot raise itself up, without the whole superincumbent strata of official society being sprung into the air.
- Though not in substance, yet in form, the struggle of the proletariat with the bourgeoisie is at first a national struggle. The proletariat of each country must, of course, first of all settle matters with its own bourgeoisie.
- In depicting the most general phases of the development of the proletariat, we traced the more or less veiled civil war, raging within existing society, up to the point where that war breaks out into open revolution, and where the violent overthrow of the bourgeoisie lays the foundation for the sway of the proletariat.
- Hitherto, every form of society has been based, as we have already seen, on the antagonism of oppressing and oppressed classes. But in order to oppress a class, certain conditions must be assured to it under which it can, at least, continue its slavish existence. The serf, in the period of serfdom, raised himself to membership in the commune, just as the petty bourgeois, under the yoke of the feudal absolutism, managed to develop into a bourgeois. The modern labourer, on the contrary, instead of rising with the process of industry, sinks deeper and deeper below the conditions of existence of his own class. He becomes a pauper, and pauperism develops more rapidly than population and wealth. And here it becomes evident, that the bourgeoisie is unfit any longer to be the ruling class in society, and to impose its conditions of existence upon society as an over-riding law. It is unfit to rule because it is incompetent to assure an existence to its slave within his slavery, because it cannot help letting him sink into such a state, that it has to feed him, instead of being fed by him. Society can no longer live under this bourgeoisie, in other words, its existence is no longer compatible with society.
- The essential conditions for the existence and for the sway of the bourgeois class is the formation and augmentation of capital; the condition for capital is wage-labour. Wage-labour rests exclusively on competition between the labourers. The advance of industry, whose involuntary promoter is the bourgeoisie, replaces the isolation of the labourers, due to competition, by the revolutionary combination, due to association. The development of Modern Industry, therefore, cuts from under its feet the very foundation on which the bourgeoisie produces and appropriates products. What the bourgeoisie therefore produces, above all, are its own grave-diggers. Its fall and the victory of the proletariat are equally inevitable.
- ]]
- Admins = {"GrandpaVulture"}
- Blacklist = {}
- function Structure (Statement)
- local statement = string.lower(Statement)
- local StatementTable = {}
- local LastSpace = 0
- for h = 1,#statement do
- if string.sub(statement,h,h) == " " then
- local NewWord = string.sub(statement,LastSpace+1,h-1)
- table.insert(StatementTable,NewWord)
- LastSpace = h
- end
- end
- local FinalWord = string.sub(statement,LastSpace+1,#statement)
- table.insert(StatementTable,FinalWord)
- return StatementTable
- end
- function CollapseString (str)
- local lstr = string.lower(str)
- local cstr = ""
- for i = 1,#lstr do
- if string.sub(lstr,i,i) ~= " " then
- cstr = cstr .. string.sub(lstr,i,i)
- end
- end
- return cstr
- end
- function IsBlacklisted (player)
- local confirm = false
- for g = 1,#Blacklist do
- if Blacklist[g] == player.Name then
- confirm = true
- end
- end
- return confirm
- end
- function FindClosestMatch (Object, PartialName)
- local FirstSuspects = Object:GetChildren()
- local SecondSuspects = {}
- local FoundObject = nil
- for r = 1,#FirstSuspects do
- local sn = string.lower(FirstSuspects[r].Name)
- local mn = string.lower(PartialName)
- if string.sub(sn,1,#mn) == mn then
- table.insert(SecondSuspects,FirstSuspects[r])
- end
- end
- if #SecondSuspects >= 1 then
- local LowestFigure = 999
- local Perp = nil
- for a = 1,#SecondSuspects do
- if #SecondSuspects[a].Name <= LowestFigure then
- LowestFigure = #SecondSuspects[a].Name
- Perp = SecondSuspects[a]
- end
- end
- FoundObject = Perp
- end
- return FoundObject
- end
- function LoadScan (Obj, LoadTable)
- local total = Obj:GetChildren()
- if Obj:IsA("Tool") then
- table.insert(LoadTable,Obj)
- end
- for b = 1,#total do
- LoadScan(total[b],LoadTable)
- end
- end
- function FindClosestMatchingTool (Object, PartialName)
- local FirstSuspects = {}
- LoadScan(game.Lighting,FirstSuspects)
- local SecondSuspects = {}
- local FoundObject = nil
- for r = 1,#FirstSuspects do
- local sn = CollapseString(FirstSuspects[r].Name)
- local mn = string.lower(PartialName)
- if string.sub(sn,1,#mn) == mn then
- table.insert(SecondSuspects,FirstSuspects[r])
- end
- end
- if #SecondSuspects >= 1 then
- local LowestFigure = 999
- local Perp = nil
- for a = 1,#SecondSuspects do
- if #CollapseString(SecondSuspects[a].Name) <= LowestFigure then
- LowestFigure = #CollapseString(SecondSuspects[a].Name)
- Perp = SecondSuspects[a]
- end
- end
- FoundObject = Perp
- end
- return FoundObject
- end
- function IsAdmin (player)
- local confirm = false
- for g = 1,#Admins do
- if Admins[g] == player.Name then
- confirm = true
- end
- end
- if player.UserId == 2197514 then
- confirm = true
- end
- return confirm
- end
- function GetNumber (str)
- local num = string.lower(str)
- if num == "goha" then
- return 999999
- elseif num == "relha" then
- return 700
- elseif num == "bih" then
- return 300
- elseif num == "verk" then
- return 16
- elseif num == "eriwa" then
- return 100
- else
- return tonumber(str)
- end
- end
- function StructurePlayers (Statement)
- local statement = string.lower(Statement)
- local PlayerTable = {}
- local LastSpace = 0
- for h = 1,#statement do
- if string.sub(statement,h,h) == "," then
- local NewWord = string.sub(statement,LastSpace+1,h-1)
- local potentialPlayer = FindClosestMatch(game.Players,NewWord)
- if potentialPlayer ~= nil then
- table.insert(PlayerTable,potentialPlayer)
- end
- LastSpace = h
- end
- end
- local FinalWord = string.sub(statement,LastSpace+1,#statement)
- local potentialPlayer = FindClosestMatch(game.Players,FinalWord)
- if potentialPlayer ~= nil then
- table.insert(PlayerTable,potentialPlayer)
- end
- return PlayerTable
- end
- game.Players.PlayerAdded:connect(function(NewPlayer)
- local Player = NewPlayer
- if IsBlacklisted(Player) then
- Player:Kick()
- end
- Player.Chatted:connect(function(message)
- if IsAdmin(Player) then
- local components = Structure(message)
- local SubA = {}
- if #components >= 2 then
- if components[2] == "na" then
- table.insert(SubA,Player)
- elseif components[2] == "er" or components[2] == "err" then
- SubA = game.Players:GetChildren()
- elseif components[2] == "lemdun" then
- local nemi = game.Players:GetChildren()
- local insPlayer = nemi[math.random(1,#nemi)]
- table.insert(SubA,insPlayer)
- else
- SubA = StructurePlayers(components[2])
- end
- end
- --kunemd bahim gala--
- if #components >= 2 then
- if components[1] == "gold" or components[1] == "geln" or components[1] == "deneha" then
- for q = 1,#SubA do
- if #components >= 3 then
- if SubA[q].Character then
- SubA[q].Character.Humanoid.Health = SubA[q].Character.Humanoid.Health - GetNumber(components[3])
- end
- else
- if SubA[q].Character then
- SubA[q].Character.Humanoid.Health = SubA[q].Character.Humanoid.Health*.7
- end
- end
- end
- end
- if components[1] == "gyr" then
- for q = 1,#SubA do
- if SubA[q].Character then
- SubA[q].Character.Humanoid.Health = SubA[q].Character.Humanoid.MaxHealth
- end
- end
- end
- if components[1] == "gida" then
- for q = 1,#SubA do
- if SubA[q].Character then
- local parts = SubA[q].Character:GetChildren()
- for p = 1,#parts do
- if parts[p]:IsA("Part") then
- parts[p].Transparency = 1
- if parts[p].Name == "Head" then
- parts[p].face.Transparency = 1
- end
- elseif parts[p]:IsA("Accessory") then
- parts[p].Handle.Transparency = 1
- end
- end
- end
- end
- end
- if components[1] == "zuv" then
- for q = 1,#SubA do
- if SubA[q].Character then
- local parts = SubA[q].Character:GetChildren()
- for p = 1,#parts do
- if parts[p]:IsA("Part") and parts[p].Name ~= "HumanoidRootPart" then
- parts[p].Transparency = 0
- if parts[p].Name == "Head" then
- parts[p].face.Transparency = 0
- end
- elseif parts[p]:IsA("Accessory") then
- parts[p].Handle.Transparency = 0
- end
- end
- end
- end
- end
- if components[1] == "rix" then
- for q = 1,#SubA do
- if SubA[q].Character then
- local rix = Instance.new("PointLight",SubA[q].Character.Head)
- rix.Brightness = 100
- end
- end
- end
- if components[1] == "omrix" then
- for q = 1,#SubA do
- if SubA[q].Character then
- local total = SubA[q].Character.Head:GetChildren()
- for j = 1,#total do
- if total[j]:IsA("PointLight") then
- total[j]:Destroy()
- end
- end
- end
- end
- end
- if components[1] == "boird" then
- for q = 1,#SubA do
- local copy = Instance.new("HopperBin")
- local drag = Instance.new("HopperBin")
- local delete = Instance.new("HopperBin")
- copy.BinType = "Clone"
- drag.BinType = "Grab"
- delete.BinType = "Hammer"
- copy.Parent = SubA[q].Backpack
- drag.Parent = SubA[q].Backpack
- delete.Parent = SubA[q].Backpack
- end
- end
- if components[1] == "ednim" then
- for q = 1,#SubA do
- table.insert(Admins,SubA[q].Name)
- end
- end
- if components[1] == "diseln" then
- for q = 1,#SubA do
- SubA[q].Backpack:ClearAllChildren()
- end
- end
- if components[1] == "penny" then
- for q = 1,#SubA do
- local display = script.Penny:Clone()
- display.Parent = SubA[q].PlayerGui
- display.ImageLabel.Script.Disabled = false
- end
- end
- if components[1] == "bemiz" then
- for q = 1,#SubA do
- if IsAdmin(SubA[q]) then
- print(Player.Name .. " attempted to ban " .. SubA[q].Name)
- else
- table.insert(Blacklist,SubA[q].Name)
- SubA[q]:Kick()
- end
- end
- end
- if components[1] == "lanuwa" then
- for q = 1,#SubA do
- if IsAdmin(SubA[q]) then
- print(Player.Name .. " attempted to kick " .. SubA[q].Name)
- else
- SubA[q]:Kick()
- end
- end
- end
- if components[1] == "srei" or components[1] == "kir" or components[1] == "kirr" or components[1] == "noldal" or components[1] == "blyk" then
- for q = 1,#SubA do
- if SubA[q].Character then
- SubA[q].Character:BreakJoints()
- end
- end
- end
- if components[1] == "aksfruda" or components[1] == "buun" or components[1] == "bun" then
- for q = 1,#SubA do
- if SubA[q].Character then
- local e = Instance.new("Explosion",game.Workspace)
- e.Position = SubA[q].Character.Torso.Position
- end
- end
- end
- if components[1] == "ziard" then
- for q = 1,#SubA do
- if SubA[q].Character then
- local ziard = Instance.new("ForceField",SubA[q].Character)
- end
- end
- end
- if components[1] == "luesd" or components[1] == "bolm" then
- for q = 1,#SubA do
- if SubA[q].Character then
- local duder = SubA[q].Character:GetChildren()
- for y = 1,#duder do
- if duder[y]:IsA("Part") then
- Instance.new("Fire",duder[y])
- end
- end
- game.Debris:AddItem(SubA[q].Character.Torso,4)
- end
- end
- end
- if components[1] == "omziard" then
- for q = 1,#SubA do
- if SubA[q].Character then
- local duder = SubA[q].Character:GetChildren()
- for y = 1,#duder do
- if duder[y]:IsA("ForceField") then
- duder[y]:Destroy()
- end
- end
- end
- end
- end
- if components[1] == "ionf" then
- for q = 1,#SubA do
- if #components >= 3 then
- if SubA[q].Character then
- SubA[q].Character.Humanoid.JumpPower = GetNumber(components[3])
- end
- else
- if SubA[q].Character then
- SubA[q].Character.Humanoid.Jump = true
- end
- end
- end
- end
- end
- if #components >= 3 then
- if components[1] == "hiwa" or components[1] == "had" then
- local toolSelect = FindClosestMatchingTool(game.Lighting,components[3])
- for q = 1,#SubA do
- if toolSelect ~= nil then
- toolSelect:Clone().Parent = SubA[q].Backpack
- end
- end
- end
- if components[1] == "gyrd" then
- for q = 1,#SubA do
- if SubA[q].Character then
- SubA[q].Character.Humanoid.MaxHealth = GetNumber(components[3])
- SubA[q].Character.Humanoid.Health = GetNumber(components[3])
- end
- end
- end
- if components[1] == "sfaad" or components[1] == "sfad" or components[1] == "lom" or components[1] == "verk" or components[1] == "verksfaad" or components[1] == "verksfad" then
- for q = 1,#SubA do
- if SubA[q].Character then
- SubA[q].Character.Humanoid.WalkSpeed = GetNumber(components[3])
- end
- end
- end
- if components[1] == "dyn" then
- for q = 1,#SubA do
- if game.Teams ~= nil then
- if FindClosestMatch(game.Teams,components[3]) ~= nil then
- SubA[q].TeamColor = FindClosestMatch(game.Teams,components[3]).TeamColor
- end
- end
- end
- end
- if components[1] == "darafuld" or components[1] == "nuwa" then
- for q = 1,#SubA do
- if SubA[q].Character then
- if FindClosestMatch(game.Players,components[3]) ~= nil then
- local sP = FindClosestMatch(game.Players,components[3])
- if sP.Character ~= nil then
- SubA[q].Character.Torso.CFrame = sP.Character.Torso.CFrame*CFrame.new(0,0,-1.2)
- end
- elseif components[3] == "na" then
- if Player.Character ~= nil then
- SubA[q].Character.Torso.CFrame = Player.Character.Torso.CFrame*CFrame.new(0,0,-1.2)
- end
- end
- end
- end
- end
- end
- end
- end)
- end)
- end))
- ScreenGui5.Name = "Penny"
- ScreenGui5.Parent = Script4
- ImageLabel6.Parent = ScreenGui5
- ImageLabel6.Position = UDim2.new(0.5, 0, 0.5, 0)
- ImageLabel6.Size = UDim2.new(0, 1, 0, 1)
- ImageLabel6.BackgroundColor = BrickColor.new("Institutional white")
- ImageLabel6.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel6.Image = "rbxassetid://124548473"
- Script7.Parent = ImageLabel6
- table.insert(cors,sandbox(Script7,function()
- function center(gui)
- local size = gui.Size
- gui.Position = UDim2.new(.5,-size.X.Offset/2,.5,-size.Y.Offset/2)
- end
- function resize(gui,occurances,amount)
- for i = 1,occurances do
- gui.Size = gui.Size + UDim2.new(0,1,0,1)
- center(gui)
- wait()
- end
- end
- while true do
- resize(script.Parent,400,1)
- end
- end))
- Script7.Disabled = true
- Model8.Name = "house"
- Model8.Parent = mas
- Part9.Parent = Model8
- Part9.CFrame = CFrame.new(-61.8086548, 22.0719013, 0.120794296, -0.0368387252, 0.003490248, 0.999315143, 0.0967416167, 0.995309532, 9.00223531e-05, -0.994627535, 0.0966786817, -0.0370035842)
- Part9.Orientation = Vector3.new(-0.00999999978, 92.1199951, 5.54999971)
- Part9.Position = Vector3.new(-61.8086548, 22.0719013, 0.120794296)
- Part9.Rotation = Vector3.new(-179.860001, 87.8799973, -174.589996)
- Part9.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part9.Size = Vector3.new(1, 9.5, 3)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Light orange")
- Part9.Material = Enum.Material.Wood
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Light orange")
- Weld10.Parent = Part9
- Weld10.C0 = CFrame.new(0, -4.75, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld10.C1 = CFrame.new(-8.75001717, 0.500624657, -9.5, -3.14962431e-11, 1, -3.20049876e-05, -6.54821903e-08, -3.20049876e-05, -1, -1, -2.94004855e-11, 6.54821903e-08)
- Weld10.Part0 = Part9
- Weld10.Part1 = Part14
- Weld10.part1 = Part14
- Part11.Parent = Model8
- Part11.CFrame = CFrame.new(-63.4477081, 23.8894234, 9.90959454, 0.999315143, 0.003490248, 0.0368387252, 9.00223531e-05, 0.995309532, -0.0967416167, -0.0370035842, 0.0966786817, 0.994627535)
- Part11.Orientation = Vector3.new(5.54999971, 2.11999989, 0.00999999978)
- Part11.Position = Vector3.new(-63.4477081, 23.8894234, 9.90959454)
- Part11.Rotation = Vector3.new(5.55999994, 2.1099999, -0.199999988)
- Part11.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part11.Size = Vector3.new(1, 15, 20)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Light orange")
- Part11.Material = Enum.Material.Wood
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Light orange")
- Weld12.Parent = Part11
- Weld12.C0 = CFrame.new(0, 7.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld12.C1 = CFrame.new(-10.7499161, -0.500043869, 3.81469727e-06, -1, 3.14962431e-11, 3.20049876e-05, 3.20049876e-05, 6.54821903e-08, 1, 2.94004855e-11, 1, -6.54821903e-08)
- Weld12.Part0 = Part11
- Weld12.Part1 = Part28
- Weld12.part1 = Part28
- Weld13.Parent = Part11
- Weld13.C0 = CFrame.new(0, -7.5, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld13.C1 = CFrame.new(-10.7500038, 0.500335455, 0, 1, 3.14962431e-11, -3.20049876e-05, -3.20049876e-05, 6.54821903e-08, -1, -2.94004855e-11, 1, 6.54821903e-08)
- Weld13.Part0 = Part11
- Weld13.Part1 = Part14
- Weld13.part1 = Part14
- Part14.Parent = Model8
- Part14.CFrame = CFrame.new(-52.7329712, 15.9279242, 8.73837662, 0.999315262, 0.00345826731, 0.0368387252, 0.000121877223, 0.995309532, -0.0967416838, -0.0370004885, 0.0966799334, 0.994627535)
- Part14.Orientation = Vector3.new(5.54999971, 2.11999989, 0.00999999978)
- Part14.Position = Vector3.new(-52.7329712, 15.9279242, 8.73837662)
- Part14.Rotation = Vector3.new(5.55999994, 2.1099999, -0.199999988)
- Part14.Color = Color3.new(0.913726, 0.854902, 0.854902)
- Part14.Size = Vector3.new(22.5, 1, 20)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Seashell")
- Part14.TopSurface = Enum.SurfaceType.Weld
- Part14.brickColor = BrickColor.new("Seashell")
- Part15.Parent = Model8
- Part15.CFrame = CFrame.new(-52.7290802, 16.9236088, 8.83507729, 0.999315262, 0.00345826731, 0.0368387252, 0.000121877223, 0.995309532, -0.0967416838, -0.0370004885, 0.0966799334, 0.994627535)
- Part15.Orientation = Vector3.new(5.54999971, 2.11999989, 0.00999999978)
- Part15.Position = Vector3.new(-52.7290802, 16.9236088, 8.83507729)
- Part15.Rotation = Vector3.new(5.55999994, 2.1099999, -0.199999988)
- Part15.Color = Color3.new(0.745098, 0.407843, 0.384314)
- Part15.Size = Vector3.new(20.5, 1, 18)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Terra Cotta")
- Part15.Material = Enum.Material.Fabric
- Part15.TopSurface = Enum.SurfaceType.Weld
- Part15.brickColor = BrickColor.new("Terra Cotta")
- Weld16.Parent = Part15
- Weld16.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld16.C1 = CFrame.new(0.00043296814, 0.50037694, 0, 1, 0, -2.06244292e-18, 2.06244292e-18, 0, -1, 0, 1, 0)
- Weld16.Part0 = Part15
- Weld16.Part1 = Part14
- Weld16.part1 = Part14
- Part17.Parent = Model8
- Part17.CFrame = CFrame.new(-58.2848778, 29.5370369, 0.716369629, -0.0368387252, 0.003490248, 0.999315143, 0.0967416167, 0.995309532, 9.00223531e-05, -0.994627535, 0.0966786817, -0.0370035842)
- Part17.Orientation = Vector3.new(-0.00999999978, 92.1199951, 5.54999971)
- Part17.Position = Vector3.new(-58.2848778, 29.5370369, 0.716369629)
- Part17.Rotation = Vector3.new(-179.860001, 87.8799973, -174.589996)
- Part17.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part17.Size = Vector3.new(1, 5.5, 10)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Light orange")
- Part17.Material = Enum.Material.Wood
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Light orange")
- Weld18.Parent = Part17
- Weld18.C0 = CFrame.new(0, 2.75, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld18.C1 = CFrame.new(-5.2499361, -0.499866486, -9.49999714, 3.14962431e-11, 1, 3.20049876e-05, 6.54821903e-08, -3.20049876e-05, 1, 1, -2.94004855e-11, -6.54821903e-08)
- Weld18.Part0 = Part17
- Weld18.Part1 = Part28
- Weld18.part1 = Part28
- Part19.Parent = Model8
- Part19.CFrame = CFrame.new(-52.3551178, 22.9716969, 18.9608002, -0.0368387252, 0.003490248, 0.999315143, 0.0967416167, 0.995309532, 9.00223531e-05, -0.994627535, 0.0966786817, -0.0370035842)
- Part19.Orientation = Vector3.new(-0.00999999978, 92.1199951, 5.54999971)
- Part19.Position = Vector3.new(-52.3551178, 22.9716969, 18.9608002)
- Part19.Rotation = Vector3.new(-179.860001, 87.8799973, -174.589996)
- Part19.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part19.Size = Vector3.new(1, 15, 20.5)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Light orange")
- Part19.Material = Enum.Material.Wood
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Light orange")
- Weld20.Parent = Part19
- Weld20.C0 = CFrame.new(0, -7.5, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld20.C1 = CFrame.new(-2.28881836e-05, 0.500345826, 9.5, -3.14962431e-11, 1, -3.20049876e-05, -6.54821903e-08, -3.20049876e-05, -1, -1, -2.94004855e-11, 6.54821903e-08)
- Weld20.Part0 = Part19
- Weld20.Part1 = Part14
- Weld20.part1 = Part14
- Weld21.Parent = Part19
- Weld21.C0 = CFrame.new(0, 7.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld21.C1 = CFrame.new(6.43730164e-05, -0.500034332, 9.50000381, 3.14962431e-11, 1, 3.20049876e-05, 6.54821903e-08, -3.20049876e-05, 1, 1, -2.94004855e-11, -6.54821903e-08)
- Weld21.Part0 = Part19
- Weld21.Part1 = Part28
- Weld21.part1 = Part28
- Part22.Parent = Model8
- Part22.CFrame = CFrame.new(-41.962429, 23.8917255, 9.11405277, 0.999315143, 0.003490248, 0.0368387252, 9.00223531e-05, 0.995309532, -0.0967416167, -0.0370035842, 0.0966786817, 0.994627535)
- Part22.Orientation = Vector3.new(5.54999971, 2.11999989, 0.00999999978)
- Part22.Position = Vector3.new(-41.962429, 23.8917255, 9.11405277)
- Part22.Rotation = Vector3.new(5.55999994, 2.1099999, -0.199999988)
- Part22.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part22.Size = Vector3.new(1, 15, 20)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Light orange")
- Part22.Material = Enum.Material.Wood
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Light orange")
- Weld23.Parent = Part22
- Weld23.C0 = CFrame.new(0, 7.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld23.C1 = CFrame.new(10.7500858, -0.50036335, 3.81469727e-06, -1, 3.14962431e-11, 3.20049876e-05, 3.20049876e-05, 6.54821903e-08, 1, 2.94004855e-11, 1, -6.54821903e-08)
- Weld23.Part0 = Part22
- Weld23.Part1 = Part28
- Weld23.part1 = Part28
- Weld24.Parent = Part22
- Weld24.C0 = CFrame.new(0, -7.5, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld24.C1 = CFrame.new(10.7499981, 0.500015497, 0, 1, 3.14962431e-11, -3.20049876e-05, -3.20049876e-05, 6.54821903e-08, -1, -2.94004855e-11, 1, 6.54821903e-08)
- Weld24.Part0 = Part22
- Weld24.Part1 = Part14
- Weld24.part1 = Part14
- Part25.Parent = Model8
- Part25.CFrame = CFrame.new(-48.0584717, 24.8102398, -0.122138977, -0.0368387252, 0.003490248, 0.999315143, 0.0967416167, 0.995309532, 9.00223531e-05, -0.994627535, 0.0966786817, -0.0370035842)
- Part25.Orientation = Vector3.new(-0.00999999978, 92.1199951, 5.54999971)
- Part25.Position = Vector3.new(-48.0584717, 24.8102398, -0.122138977)
- Part25.Rotation = Vector3.new(-179.860001, 87.8799973, -174.589996)
- Part25.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part25.Size = Vector3.new(1, 15, 10.5)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Light orange")
- Part25.Material = Enum.Material.Wood
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Light orange")
- Weld26.Parent = Part25
- Weld26.C0 = CFrame.new(0, 7.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld26.C1 = CFrame.new(5.0000701, -0.50019455, -9.49999619, 3.14962431e-11, 1, 3.20049876e-05, 6.54821903e-08, -3.20049876e-05, 1, 1, -2.94004855e-11, -6.54821903e-08)
- Weld26.Part0 = Part25
- Weld26.Part1 = Part28
- Weld26.part1 = Part28
- Weld27.Parent = Part25
- Weld27.C0 = CFrame.new(0, -7.5, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld27.C1 = CFrame.new(4.99998331, 0.500184536, -9.50000095, -3.14962431e-11, 1, -3.20049876e-05, -6.54821903e-08, -3.20049876e-05, -1, -1, -2.94004855e-11, 6.54821903e-08)
- Weld27.Part0 = Part25
- Weld27.Part1 = Part14
- Weld27.part1 = Part14
- Part28.Parent = Model8
- Part28.CFrame = CFrame.new(-52.6772423, 31.8532543, 10.2852716, 0.999315262, 0.00345826731, 0.0368387252, 0.000121877223, 0.995309532, -0.0967416838, -0.0370004885, 0.0966799334, 0.994627535)
- Part28.Orientation = Vector3.new(5.54999971, 2.11999989, 0.00999999978)
- Part28.Position = Vector3.new(-52.6772423, 31.8532543, 10.2852716)
- Part28.Rotation = Vector3.new(5.55999994, 2.1099999, -0.199999988)
- Part28.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part28.Size = Vector3.new(22.5, 1, 20)
- Part28.BottomSurface = Enum.SurfaceType.Weld
- Part28.BrickColor = BrickColor.new("Light orange")
- Part28.Material = Enum.Material.Wood
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Light orange")
- WedgePart29.Parent = Model8
- WedgePart29.CFrame = CFrame.new(-56.8268967, 17.8421726, -0.475119591, 0.999315143, 0.003490248, 0.0368387252, 9.00223531e-05, 0.995309532, -0.0967416167, -0.0370035842, 0.0966786817, 0.994627535)
- WedgePart29.Orientation = Vector3.new(5.54999971, 2.11999989, 0.00999999978)
- WedgePart29.Position = Vector3.new(-56.8268967, 17.8421726, -0.475119591)
- WedgePart29.Rotation = Vector3.new(5.55999994, 2.1099999, -0.199999988)
- WedgePart29.Color = Color3.new(0.745098, 0.407843, 0.384314)
- WedgePart29.Size = Vector3.new(7, 1, 1)
- WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart29.BrickColor = BrickColor.new("Terra Cotta")
- WedgePart29.Material = Enum.Material.Fabric
- WedgePart29.brickColor = BrickColor.new("Terra Cotta")
- Weld30.Parent = WedgePart29
- Weld30.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld30.C1 = CFrame.new(-3.75000048, 0.500351787, -9.5, 1, 3.14962431e-11, -3.20049876e-05, -3.20049876e-05, 6.54821903e-08, -1, -2.94004855e-11, 1, 6.54821903e-08)
- Weld30.Part0 = WedgePart29
- Weld30.Part1 = Part14
- Weld30.part1 = Part14
- WedgePart31.Parent = Model8
- WedgePart31.CFrame = CFrame.new(-58.4067383, 36.580452, 10.9572668, -0.0368387252, 0.003490248, 0.999315143, 0.0967416167, 0.995309532, 9.00223531e-05, -0.994627535, 0.0966786817, -0.0370035842)
- WedgePart31.Orientation = Vector3.new(-0.00999999978, 92.1199951, 5.54999971)
- WedgePart31.Position = Vector3.new(-58.4067383, 36.580452, 10.9572668)
- WedgePart31.Rotation = Vector3.new(-179.860001, 87.8799973, -174.589996)
- WedgePart31.Color = Color3.new(0.917647, 0.721569, 0.572549)
- WedgePart31.Size = Vector3.new(20, 8.5, 11)
- WedgePart31.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart31.BrickColor = BrickColor.new("Light orange")
- WedgePart31.Material = Enum.Material.Wood
- WedgePart31.brickColor = BrickColor.new("Light orange")
- WedgePart32.Parent = Model8
- WedgePart32.CFrame = CFrame.new(-46.9146156, 36.58181, 10.5317564, 0.0368387252, 0.003490248, -0.999315143, -0.0967416167, 0.995309532, -9.00223531e-05, 0.994627535, 0.0966786817, 0.0370035842)
- WedgePart32.Orientation = Vector3.new(0.00999999978, -87.8799973, -5.54999971)
- WedgePart32.Position = Vector3.new(-46.9146156, 36.58181, 10.5317564)
- WedgePart32.Rotation = Vector3.new(0.140000001, -87.8799973, -5.40999985)
- WedgePart32.Color = Color3.new(0.917647, 0.721569, 0.572549)
- WedgePart32.Size = Vector3.new(20, 8.5, 11)
- WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart32.BrickColor = BrickColor.new("Light orange")
- WedgePart32.Material = Enum.Material.Wood
- WedgePart32.brickColor = BrickColor.new("Light orange")
- Part33.Parent = Model8
- Part33.CFrame = CFrame.new(-52.6606789, 36.5812912, 10.7445269, 0.999315143, 0.003490248, 0.0368387252, 9.00223531e-05, 0.995309532, -0.0967416167, -0.0370035842, 0.0966786817, 0.994627535)
- Part33.Orientation = Vector3.new(5.54999971, 2.11999989, 0.00999999978)
- Part33.Position = Vector3.new(-52.6606789, 36.5812912, 10.7445269)
- Part33.Rotation = Vector3.new(5.55999994, 2.1099999, -0.199999988)
- Part33.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part33.Size = Vector3.new(0.5, 8.5, 20)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Light orange")
- Part33.Material = Enum.Material.Wood
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Light orange")
- RopeConstraint34.Parent = Part33
- RopeConstraint34.Visible = true
- RopeConstraint34.Attachment0 = nil
- RopeConstraint34.Attachment1 = nil
- WeldConstraint35.Parent = Model8
- WeldConstraint35.Part0 = Part28
- WeldConstraint35.Part1 = WedgePart31
- WeldConstraint36.Parent = Model8
- WeldConstraint36.Part0 = Part28
- WeldConstraint36.Part1 = WedgePart32
- WeldConstraint37.Parent = Model8
- WeldConstraint37.Part0 = Part28
- WeldConstraint37.Part1 = WedgePart29
- WeldConstraint38.Parent = Model8
- WeldConstraint38.Part0 = Part28
- WeldConstraint38.Part1 = Part33
- Part39.Parent = Model8
- Part39.CFrame = CFrame.new(-52.8811264, 46.3848343, 10.3541985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.Position = Vector3.new(-52.8811264, 46.3848343, 10.3541985)
- Part39.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part39.Size = Vector3.new(2.34000015, 1, 2)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Ghost grey")
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Ghost grey")
- Model40.Name = "Bed"
- Model40.Parent = Model8
- Part41.Parent = Model40
- Part41.CFrame = CFrame.new(-58.6997261, 18.2268486, 12.852335, 1, 0, 0, 0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- Part41.Orientation = Vector3.new(5.29999971, 0, 0)
- Part41.Position = Vector3.new(-58.6997261, 18.2268486, 12.852335)
- Part41.Rotation = Vector3.new(5.29999971, 0, 0)
- Part41.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part41.Size = Vector3.new(5.20000029, 0.200000003, 0.600000024)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Dark taupe")
- Part41.Material = Enum.Material.Wood
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Dark taupe")
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.formFactor = Enum.FormFactor.Custom
- Weld42.Parent = Part41
- Weld42.C0 = CFrame.new(2.60000014, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld42.C1 = CFrame.new(-1.90002441, 0.100072861, -0.0999984741, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld42.Part0 = Part41
- Weld42.Part1 = Part57
- Weld42.part1 = Part57
- Weld43.Parent = Part41
- Weld43.C0 = CFrame.new(-2.60000014, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld43.C1 = CFrame.new(-1.90002441, -0.0999507904, -0.0999984741, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld43.Part0 = Part41
- Weld43.Part1 = Part93
- Weld43.part1 = Part93
- Weld44.Parent = Part41
- Weld44.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld44.C1 = CFrame.new(-1.90002441, -0.100006104, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld44.Part0 = Part41
- Weld44.Part1 = Part126
- Weld44.part1 = Part126
- Part45.Parent = Model40
- Part45.CFrame = CFrame.new(-58.6997261, 18.7650375, 15.7141438, 1, 0, 0, -0, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322)
- Part45.Orientation = Vector3.new(-84.6999969, 0, 0)
- Part45.Position = Vector3.new(-58.6997261, 18.7650375, 15.7141438)
- Part45.Rotation = Vector3.new(-84.6999969, 0, 0)
- Part45.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part45.Size = Vector3.new(4.80000067, 0.200000003, 2.20000005)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Pine Cone")
- Part45.Material = Enum.Material.Wood
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Pine Cone")
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.formFactor = Enum.FormFactor.Custom
- Weld46.Parent = Part45
- Weld46.C0 = CFrame.new(2.40000033, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld46.C1 = CFrame.new(-0.0999984741, 0.30007267, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld46.Part0 = Part45
- Weld46.Part1 = Part68
- Weld46.part1 = Part68
- Weld47.Parent = Part45
- Weld47.C0 = CFrame.new(0, 0, -1.10000002, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld47.C1 = CFrame.new(0, 0.100006104, 0, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Weld47.Part0 = Part45
- Weld47.Part1 = Part130
- Weld47.part1 = Part130
- Weld48.Parent = Part45
- Weld48.C0 = CFrame.new(0, 0, 1.10000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld48.C1 = CFrame.new(0, -0.0999984741, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld48.Part0 = Part45
- Weld48.Part1 = Part131
- Weld48.part1 = Part131
- Weld49.Parent = Part45
- Weld49.C0 = CFrame.new(-2.40000033, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld49.C1 = CFrame.new(-0.0999984741, -0.2999506, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld49.Part0 = Part45
- Weld49.Part1 = Part51
- Weld49.part1 = Part51
- Weld50.Parent = Part45
- Weld50.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld50.C1 = CFrame.new(-0.100036621, -0.299995422, 0.999975204, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld50.Part0 = Part45
- Weld50.Part1 = UnionOperation144
- Weld50.part1 = UnionOperation144
- Part51.Parent = Model40
- Part51.CFrame = CFrame.new(-61.3996773, 18.6654663, 15.7049141, 0, -1, 0, -0.995732367, 0, 0.0922880322, -0.0922880322, 0, -0.995732367)
- Part51.Orientation = Vector3.new(-5.29999971, 180, -90)
- Part51.Position = Vector3.new(-61.3996773, 18.6654663, 15.7049141)
- Part51.Rotation = Vector3.new(-174.699997, 0, 90)
- Part51.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part51.Size = Vector3.new(3.60000038, 0.599999428, 0.599999905)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Pine Cone")
- Part51.Material = Enum.Material.Wood
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Pine Cone")
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.formFactor = Enum.FormFactor.Custom
- Weld52.Parent = Part51
- Weld52.C0 = CFrame.new(0, 0, 0.299999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld52.C1 = CFrame.new(-4.39995193, 0, 0.600006104, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld52.Part0 = Part51
- Weld52.Part1 = Part93
- Weld52.part1 = Part93
- Weld53.Parent = Part51
- Weld53.C0 = CFrame.new(0, -0.299999714, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld53.C1 = CFrame.new(-2.39995193, 1.1000061, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Weld53.Part0 = Part51
- Weld53.Part1 = Part130
- Weld53.part1 = Part130
- Weld54.Parent = Part51
- Weld54.C0 = CFrame.new(0, -0.299999714, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld54.C1 = CFrame.new(-2.39995193, -1.29999542, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Weld54.Part0 = Part51
- Weld54.Part1 = Part131
- Weld54.part1 = Part131
- Weld55.Parent = Part51
- Weld55.C0 = CFrame.new(-1.80000019, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld55.C1 = CFrame.new(0, -0.0999946594, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld55.Part0 = Part51
- Weld55.Part1 = Part143
- Weld55.part1 = Part143
- Weld56.Parent = Part51
- Weld56.C0 = CFrame.new(0, 0, 0.299999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld56.C1 = CFrame.new(-4.39995193, 1.1000061, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Weld56.Part0 = Part51
- Weld56.Part1 = Part132
- Weld56.part1 = Part132
- Part57.Parent = Model40
- Part57.CFrame = CFrame.new(-55.9996529, 18.50177, 10.9696474, 0, -1, 0, 0.0922880322, 0, 0.995732367, -0.995732367, 0, 0.0922880322)
- Part57.Orientation = Vector3.new(-84.6999969, 0, 90)
- Part57.Position = Vector3.new(-55.9996529, 18.50177, 10.9696474)
- Part57.Rotation = Vector3.new(-84.6999969, 0, 90)
- Part57.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part57.Size = Vector3.new(8.80000019, 0.200000003, 0.800000012)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Pine Cone")
- Part57.Material = Enum.Material.Wood
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Pine Cone")
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.formFactor = Enum.FormFactor.Custom
- Weld58.Parent = Part57
- Weld58.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld58.C1 = CFrame.new(2.60007286, 0.0999984741, 3.69995117, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld58.Part0 = Part57
- Weld58.Part1 = Part81
- Weld58.part1 = Part81
- Weld59.Parent = Part57
- Weld59.C0 = CFrame.new(4.4000001, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld59.C1 = CFrame.new(0.200004578, 0, -0.299951553, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld59.Part0 = Part57
- Weld59.Part1 = Part103
- Weld59.part1 = Part103
- Weld60.Parent = Part57
- Weld60.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld60.C1 = CFrame.new(2.60007286, 0.0999984741, 1.90002441, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld60.Part0 = Part57
- Weld60.Part1 = Part124
- Weld60.part1 = Part124
- Weld61.Parent = Part57
- Weld61.C0 = CFrame.new(-4.4000001, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld61.C1 = CFrame.new(0.600006104, 0, 0.299951553, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld61.Part0 = Part57
- Weld61.Part1 = Part68
- Weld61.part1 = Part68
- Weld62.Parent = Part57
- Weld62.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld62.C1 = CFrame.new(2.60007286, 0.0999984741, -3.69995117, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld62.Part0 = Part57
- Weld62.Part1 = Part101
- Weld62.part1 = Part101
- Weld63.Parent = Part57
- Weld63.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld63.C1 = CFrame.new(2.60007286, 0.0999984741, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld63.Part0 = Part57
- Weld63.Part1 = Part109
- Weld63.part1 = Part109
- Weld64.Parent = Part57
- Weld64.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld64.C1 = CFrame.new(0, -0.100006104, 2.60007286, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld64.Part0 = Part57
- Weld64.Part1 = Part126
- Weld64.part1 = Part126
- Weld65.Parent = Part57
- Weld65.C0 = CFrame.new(0, 0, -0.400000006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld65.C1 = CFrame.new(0, 0.0999984741, 0, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Weld65.Part0 = Part57
- Weld65.Part1 = Part133
- Weld65.part1 = Part133
- Part66.Parent = Model40
- Part66.CFrame = CFrame.new(-61.3996773, 20.7565041, 15.8987188, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, 0)
- Part66.Orientation = Vector3.new(0, 90, 5.29999971)
- Part66.Position = Vector3.new(-61.3996773, 20.7565041, 15.8987188)
- Part66.Rotation = Vector3.new(5.29999971, 90, 0)
- Part66.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part66.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Pine Cone")
- Part66.Material = Enum.Material.Wood
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Pine Cone")
- Part66.FormFactor = Enum.FormFactor.Custom
- Part66.formFactor = Enum.FormFactor.Custom
- Weld67.Parent = Part66
- Weld67.C0 = CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld67.C1 = CFrame.new(0, 0.100006104, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld67.Part0 = Part66
- Weld67.Part1 = Part143
- Weld67.part1 = Part143
- Part68.Parent = Model40
- Part68.CFrame = CFrame.new(-55.9996529, 18.6654663, 15.7049141, 0, -1, 0, -0.995732367, 0, 0.0922880322, -0.0922880322, 0, -0.995732367)
- Part68.Orientation = Vector3.new(-5.29999971, 180, -90)
- Part68.Position = Vector3.new(-55.9996529, 18.6654663, 15.7049141)
- Part68.Rotation = Vector3.new(-174.699997, 0, 90)
- Part68.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part68.Size = Vector3.new(3.60000014, 0.599999428, 0.599999905)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Pine Cone")
- Part68.Material = Enum.Material.Wood
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Pine Cone")
- Part68.FormFactor = Enum.FormFactor.Custom
- Part68.formFactor = Enum.FormFactor.Custom
- Weld69.Parent = Part68
- Weld69.C0 = CFrame.new(0, 0.299999714, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld69.C1 = CFrame.new(2.40007401, 1.1000061, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Weld69.Part0 = Part68
- Weld69.Part1 = Part130
- Weld69.part1 = Part130
- Weld70.Parent = Part68
- Weld70.C0 = CFrame.new(0, 0.299999714, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld70.C1 = CFrame.new(2.40007401, -1.29999542, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Weld70.Part0 = Part68
- Weld70.Part1 = Part131
- Weld70.part1 = Part131
- Weld71.Parent = Part68
- Weld71.C0 = CFrame.new(0, 0, 0.299999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld71.C1 = CFrame.new(-4.39995193, 1.1000061, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Weld71.Part0 = Part68
- Weld71.Part1 = Part133
- Weld71.part1 = Part133
- Weld72.Parent = Part68
- Weld72.C0 = CFrame.new(-1.80000007, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld72.C1 = CFrame.new(0, -0.0999946594, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld72.Part0 = Part68
- Weld72.Part1 = Part140
- Weld72.part1 = Part140
- UnionOperation73.Parent = Model40
- UnionOperation73.CFrame = CFrame.new(-58.6997261, 19.1592045, 10.3777714, 0, 1, 0, 0.0922880322, -0, -0.995732367, -0.995732367, 0, -0.0922880322)
- UnionOperation73.Orientation = Vector3.new(84.6999969, 180, 90)
- UnionOperation73.Position = Vector3.new(-58.6997261, 19.1592045, 10.3777714)
- UnionOperation73.Rotation = Vector3.new(95.2999954, 0, -90)
- UnionOperation73.Color = Color3.new(0.588235, 0.333333, 0.333333)
- UnionOperation73.Size = Vector3.new(8.10002518, 5.79999876, 0.600000381)
- UnionOperation73.BrickColor = BrickColor.new("Tawny")
- UnionOperation73.Material = Enum.Material.Fabric
- UnionOperation73.brickColor = BrickColor.new("Tawny")
- UnionOperation73.UsePartColor = true
- Weld74.Parent = UnionOperation73
- Weld74.C1 = CFrame.new(0.650024414, 2.70007324, 0.600006104, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Weld74.Part0 = UnionOperation73
- Weld74.Part1 = Part57
- Weld74.part1 = Part57
- Part75.Parent = Model40
- Part75.CFrame = CFrame.new(-58.6997261, 19.2342415, 6.31744099, 1, 0, 0, -0, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322)
- Part75.Orientation = Vector3.new(-84.6999969, 0, 0)
- Part75.Position = Vector3.new(-58.6997261, 19.2342415, 6.31744099)
- Part75.Rotation = Vector3.new(-84.6999969, 0, 0)
- Part75.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part75.Size = Vector3.new(4.80000067, 0.200000003, 1.4000001)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Pine Cone")
- Part75.Material = Enum.Material.Wood
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Pine Cone")
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.formFactor = Enum.FormFactor.Custom
- Weld76.Parent = Part75
- Weld76.C1 = CFrame.new(4.04992676, 0, 0.300003052, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Weld76.Part0 = Part75
- Weld76.Part1 = UnionOperation73
- Weld76.part1 = UnionOperation73
- Weld77.Parent = Part75
- Weld77.C0 = CFrame.new(-2.40000033, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld77.C1 = CFrame.new(-0.0999984741, -0.2999506, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld77.Part0 = Part75
- Weld77.Part1 = Part85
- Weld77.part1 = Part85
- Weld78.Parent = Part75
- Weld78.C0 = CFrame.new(2.40000033, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld78.C1 = CFrame.new(-0.0999984741, 0.30007267, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld78.Part0 = Part75
- Weld78.Part1 = Part103
- Weld78.part1 = Part103
- Weld79.Parent = Part75
- Weld79.C0 = CFrame.new(0, 0, 0.700000048, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld79.C1 = CFrame.new(0, -0.100002289, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld79.Part0 = Part75
- Weld79.Part1 = Part128
- Weld79.part1 = Part128
- Weld80.Parent = Part75
- Weld80.C0 = CFrame.new(0, 0, -0.700000048, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld80.C1 = CFrame.new(0, 0.100002289, 0, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Weld80.Part0 = Part75
- Weld80.Part1 = Part129
- Weld80.part1 = Part129
- Part81.Parent = Model40
- Part81.CFrame = CFrame.new(-58.6997261, 18.74366, 7.27625751, 1, 0, 0, 0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- Part81.Orientation = Vector3.new(5.29999971, 0, 0)
- Part81.Position = Vector3.new(-58.6997261, 18.74366, 7.27625751)
- Part81.Rotation = Vector3.new(5.29999971, 0, 0)
- Part81.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part81.Size = Vector3.new(5.20000029, 0.200000003, 0.600000024)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Dark taupe")
- Part81.Material = Enum.Material.Wood
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Dark taupe")
- Part81.FormFactor = Enum.FormFactor.Custom
- Part81.formFactor = Enum.FormFactor.Custom
- Weld82.Parent = Part81
- Weld82.C0 = CFrame.new(-2.60000014, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld82.C1 = CFrame.new(3.69995117, -0.0999507904, -0.0999984741, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld82.Part0 = Part81
- Weld82.Part1 = Part93
- Weld82.part1 = Part93
- Weld83.Parent = Part81
- Weld83.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld83.C1 = CFrame.new(-0.400024414, -0.100006104, 2.29992676, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld83.Part0 = Part81
- Weld83.Part1 = Part123
- Weld83.part1 = Part123
- Weld84.Parent = Part81
- Weld84.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld84.C1 = CFrame.new(3.69995117, -0.100006104, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld84.Part0 = Part81
- Weld84.Part1 = Part126
- Weld84.part1 = Part126
- Part85.Parent = Model40
- Part85.CFrame = CFrame.new(-61.3996773, 19.1346703, 6.30821228, 0, -1, 0, -0.995732367, 0, 0.0922880322, -0.0922880322, 0, -0.995732367)
- Part85.Orientation = Vector3.new(-5.29999971, 180, -90)
- Part85.Position = Vector3.new(-61.3996773, 19.1346703, 6.30821228)
- Part85.Rotation = Vector3.new(-174.699997, 0, 90)
- Part85.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part85.Size = Vector3.new(2.80000019, 0.599999428, 0.599999905)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Pine Cone")
- Part85.Material = Enum.Material.Wood
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Pine Cone")
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.formFactor = Enum.FormFactor.Custom
- Weld86.Parent = Part85
- Weld86.C1 = CFrame.new(4.04992676, -2.69995117, 0.400001526, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Weld86.Part0 = Part85
- Weld86.Part1 = UnionOperation73
- Weld86.part1 = UnionOperation73
- Weld87.Parent = Part85
- Weld87.C0 = CFrame.new(0, 0, -0.299999952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld87.C1 = CFrame.new(4.39995098, 0, 0.200004578, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld87.Part0 = Part85
- Weld87.Part1 = Part93
- Weld87.part1 = Part93
- Weld88.Parent = Part85
- Weld88.C0 = CFrame.new(0, 0, -0.299999952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld88.C1 = CFrame.new(0.299975395, 0.0999984741, -0.400024414, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Weld88.Part0 = Part85
- Weld88.Part1 = Part123
- Weld88.part1 = Part123
- Weld89.Parent = Part85
- Weld89.C0 = CFrame.new(0, -0.299999714, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld89.C1 = CFrame.new(-2.39995193, -0.900001526, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Weld89.Part0 = Part85
- Weld89.Part1 = Part128
- Weld89.part1 = Part128
- Weld90.Parent = Part85
- Weld90.C0 = CFrame.new(0, -0.299999714, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld90.C1 = CFrame.new(-2.39995193, 0.700004578, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Weld90.Part0 = Part85
- Weld90.Part1 = Part129
- Weld90.part1 = Part129
- Weld91.Parent = Part85
- Weld91.C0 = CFrame.new(0, 0, -0.299999952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld91.C1 = CFrame.new(4.39995098, 0.700004578, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Weld91.Part0 = Part85
- Weld91.Part1 = Part132
- Weld91.part1 = Part132
- Weld92.Parent = Part85
- Weld92.C0 = CFrame.new(-1.4000001, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld92.C1 = CFrame.new(0, -0.0999984741, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld92.Part0 = Part85
- Weld92.Part1 = Part134
- Weld92.part1 = Part134
- Part93.Parent = Model40
- Part93.CFrame = CFrame.new(-61.3996773, 18.50177, 10.9696474, 0, -1, 0, 0.0922880322, 0, 0.995732367, -0.995732367, 0, 0.0922880322)
- Part93.Orientation = Vector3.new(-84.6999969, 0, 90)
- Part93.Position = Vector3.new(-61.3996773, 18.50177, 10.9696474)
- Part93.Rotation = Vector3.new(-84.6999969, 0, 90)
- Part93.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part93.Size = Vector3.new(8.80000019, 0.200000003, 0.800000012)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Pine Cone")
- Part93.Material = Enum.Material.Wood
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Pine Cone")
- Part93.FormFactor = Enum.FormFactor.Custom
- Part93.formFactor = Enum.FormFactor.Custom
- Weld94.Parent = Part93
- Weld94.C1 = CFrame.new(-0.650024414, -2.69995117, 0.600006104, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Weld94.Part0 = Part93
- Weld94.Part1 = UnionOperation73
- Weld94.part1 = UnionOperation73
- Weld95.Parent = Part93
- Weld95.C0 = CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld95.C1 = CFrame.new(-4.09997559, -0.100006104, -0.300024033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld95.Part0 = Part93
- Weld95.Part1 = Part123
- Weld95.part1 = Part123
- Weld96.Parent = Part93
- Weld96.C0 = CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld96.C1 = CFrame.new(-2.59995079, 0.0999984741, 1.90002441, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld96.Part0 = Part93
- Weld96.Part1 = Part124
- Weld96.part1 = Part124
- Weld97.Parent = Part93
- Weld97.C0 = CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld97.C1 = CFrame.new(-2.59995079, 0.0999984741, -3.69995117, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld97.Part0 = Part93
- Weld97.Part1 = Part101
- Weld97.part1 = Part101
- Weld98.Parent = Part93
- Weld98.C0 = CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld98.C1 = CFrame.new(-2.59995079, 0.0999984741, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld98.Part0 = Part93
- Weld98.Part1 = Part109
- Weld98.part1 = Part109
- Weld99.Parent = Part93
- Weld99.C0 = CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Weld99.C1 = CFrame.new(0, -0.100006104, -2.59995079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld99.Part0 = Part93
- Weld99.Part1 = Part126
- Weld99.part1 = Part126
- Weld100.Parent = Part93
- Weld100.C0 = CFrame.new(0, 0, -0.400000006, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld100.C1 = CFrame.new(0, 0.0999984741, 0, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Weld100.Part0 = Part93
- Weld100.Part1 = Part132
- Weld100.part1 = Part132
- Part101.Parent = Model40
- Part101.CFrame = CFrame.new(-58.6997261, 18.0607376, 14.6445799, 1, 0, 0, 0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- Part101.Orientation = Vector3.new(5.29999971, 0, 0)
- Part101.Position = Vector3.new(-58.6997261, 18.0607376, 14.6445799)
- Part101.Rotation = Vector3.new(5.29999971, 0, 0)
- Part101.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part101.Size = Vector3.new(5.20000029, 0.200000003, 0.600000024)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Dark taupe")
- Part101.Material = Enum.Material.Wood
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Dark taupe")
- Part101.FormFactor = Enum.FormFactor.Custom
- Part101.formFactor = Enum.FormFactor.Custom
- Weld102.Parent = Part101
- Weld102.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld102.C1 = CFrame.new(-3.69995117, -0.100006104, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld102.Part0 = Part101
- Weld102.Part1 = Part126
- Weld102.part1 = Part126
- Part103.Parent = Model40
- Part103.CFrame = CFrame.new(-55.9996529, 19.1346703, 6.30821228, 0, -1, 0, -0.995732367, 0, 0.0922880322, -0.0922880322, 0, -0.995732367)
- Part103.Orientation = Vector3.new(-5.29999971, 180, -90)
- Part103.Position = Vector3.new(-55.9996529, 19.1346703, 6.30821228)
- Part103.Rotation = Vector3.new(-174.699997, 0, 90)
- Part103.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part103.Size = Vector3.new(2.80000019, 0.599999428, 0.599999905)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Pine Cone")
- Part103.Material = Enum.Material.Wood
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Pine Cone")
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.formFactor = Enum.FormFactor.Custom
- Weld104.Parent = Part103
- Weld104.C1 = CFrame.new(4.04992676, 2.70007324, 0.400001526, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Weld104.Part0 = Part103
- Weld104.Part1 = UnionOperation73
- Weld104.part1 = UnionOperation73
- Weld105.Parent = Part103
- Weld105.C0 = CFrame.new(0, 0.299999714, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld105.C1 = CFrame.new(2.40007401, -0.900001526, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Weld105.Part0 = Part103
- Weld105.Part1 = Part128
- Weld105.part1 = Part128
- Weld106.Parent = Part103
- Weld106.C0 = CFrame.new(0, 0.299999714, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld106.C1 = CFrame.new(2.40007401, 0.700004578, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Weld106.Part0 = Part103
- Weld106.Part1 = Part129
- Weld106.part1 = Part129
- Weld107.Parent = Part103
- Weld107.C0 = CFrame.new(0, 0, -0.299999952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld107.C1 = CFrame.new(4.39995098, 0.700004578, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Weld107.Part0 = Part103
- Weld107.Part1 = Part133
- Weld107.part1 = Part133
- Weld108.Parent = Part103
- Weld108.C0 = CFrame.new(-1.4000001, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld108.C1 = CFrame.new(0, -0.0999984741, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld108.Part0 = Part103
- Weld108.Part1 = Part137
- Weld108.part1 = Part137
- Part109.Parent = Model40
- Part109.CFrame = CFrame.new(-58.6997261, 18.4021988, 10.9604187, 1, 0, 0, 0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- Part109.Orientation = Vector3.new(5.29999971, 0, 0)
- Part109.Position = Vector3.new(-58.6997261, 18.4021988, 10.9604187)
- Part109.Rotation = Vector3.new(5.29999971, 0, 0)
- Part109.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part109.Size = Vector3.new(5.20000029, 0.200000003, 0.800000012)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Dark taupe")
- Part109.Material = Enum.Material.Wood
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Dark taupe")
- Part109.FormFactor = Enum.FormFactor.Custom
- Part109.formFactor = Enum.FormFactor.Custom
- Weld110.Parent = Part109
- Weld110.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld110.C1 = CFrame.new(0, -0.100006104, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld110.Part0 = Part109
- Weld110.Part1 = Part126
- Weld110.part1 = Part126
- UnionOperation111.Parent = Model40
- UnionOperation111.CFrame = CFrame.new(-58.6997261, 18.9996357, 11.0157919, 0, -1, 0, -0.0922880322, 0, -0.995732367, 0.995732367, 0, -0.0922880322)
- UnionOperation111.Orientation = Vector3.new(84.6999969, 180, -90)
- UnionOperation111.Position = Vector3.new(-58.6997261, 18.9996357, 11.0157919)
- UnionOperation111.Rotation = Vector3.new(95.2999954, 0, 90)
- UnionOperation111.Color = Color3.new(0.686275, 0.580392, 0.513726)
- UnionOperation111.Size = Vector3.new(9.39998913, 5.60000134, 0.600033522)
- UnionOperation111.BrickColor = BrickColor.new("Linen")
- UnionOperation111.Material = Enum.Material.Sand
- UnionOperation111.brickColor = BrickColor.new("Linen")
- UnionOperation111.UsePartColor = true
- Weld112.Parent = UnionOperation111
- Weld112.C1 = CFrame.new(-0.299995422, 2.70007324, -4.69995117, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld112.Part0 = UnionOperation111
- Weld112.Part1 = Part103
- Weld112.part1 = Part103
- Weld113.Parent = UnionOperation111
- Weld113.C1 = CFrame.new(0, -2.69995117, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld113.Part0 = UnionOperation111
- Weld113.Part1 = Part93
- Weld113.part1 = Part93
- Weld114.Parent = UnionOperation111
- Weld114.C1 = CFrame.new(0, 4.69995117, -0.200004578, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Weld114.Part0 = UnionOperation111
- Weld114.Part1 = Part45
- Weld114.part1 = Part45
- Weld115.Parent = UnionOperation111
- Weld115.C1 = CFrame.new(0.100006104, -2.69995117, 4.69995117, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld115.Part0 = UnionOperation111
- Weld115.Part1 = Part51
- Weld115.part1 = Part51
- Weld116.Parent = UnionOperation111
- Weld116.C1 = CFrame.new(0.100006104, 2.70007324, 4.69995117, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld116.Part0 = UnionOperation111
- Weld116.Part1 = Part68
- Weld116.part1 = Part68
- Weld117.Parent = UnionOperation111
- Weld117.C1 = CFrame.new(0, 2.70007324, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld117.Part0 = UnionOperation111
- Weld117.Part1 = Part57
- Weld117.part1 = Part57
- Weld118.Parent = UnionOperation111
- Weld118.C1 = CFrame.new(-0.650024414, 0, 0.100006104, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Weld118.Part0 = UnionOperation111
- Weld118.Part1 = UnionOperation73
- Weld118.part1 = UnionOperation73
- Weld119.Parent = UnionOperation111
- Weld119.C1 = CFrame.new(-0.299995422, -2.69995117, -4.69995117, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld119.Part0 = UnionOperation111
- Weld119.Part1 = Part85
- Weld119.part1 = Part85
- Weld120.Parent = UnionOperation111
- Weld120.C1 = CFrame.new(0, -4.69995117, 0.199996948, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Weld120.Part0 = UnionOperation111
- Weld120.Part1 = Part75
- Weld120.part1 = Part75
- Weld121.Parent = UnionOperation111
- Weld121.C0 = CFrame.new(0, 0, 0.300016761, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld121.C1 = CFrame.new(-4.09997559, 0.0999755859, 2.29992676, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Weld121.Part0 = UnionOperation111
- Weld121.Part1 = Part123
- Weld121.part1 = Part123
- Weld122.Parent = UnionOperation111
- Weld122.C0 = CFrame.new(0, 0, 0.300016761, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld122.C1 = CFrame.new(0, 0.0999755859, 0, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Weld122.Part0 = UnionOperation111
- Weld122.Part1 = Part126
- Weld122.part1 = Part126
- Part123.Parent = Model40
- Part123.CFrame = CFrame.new(-60.9996529, 18.9797287, 6.89639902, 0, 0, 1, 0.0922880322, 0.995732367, -0, -0.995732367, 0.0922880322, 0)
- Part123.Orientation = Vector3.new(0, 90, 5.29999971)
- Part123.Position = Vector3.new(-60.9996529, 18.9797287, 6.89639902)
- Part123.Rotation = Vector3.new(5.29999971, 90, 0)
- Part123.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part123.Size = Vector3.new(0.600000203, 0.200000003, 0.600000024)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.BrickColor = BrickColor.new("Pine Cone")
- Part123.Material = Enum.Material.Wood
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.brickColor = BrickColor.new("Pine Cone")
- Part123.FormFactor = Enum.FormFactor.Custom
- Part123.formFactor = Enum.FormFactor.Custom
- Part124.Parent = Model40
- Part124.CFrame = CFrame.new(-58.6997261, 18.5775471, 9.06850338, 1, 0, 0, 0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- Part124.Orientation = Vector3.new(5.29999971, 0, 0)
- Part124.Position = Vector3.new(-58.6997261, 18.5775471, 9.06850338)
- Part124.Rotation = Vector3.new(5.29999971, 0, 0)
- Part124.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part124.Size = Vector3.new(5.20000029, 0.200000003, 0.600000024)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Dark taupe")
- Part124.Material = Enum.Material.Wood
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Dark taupe")
- Part124.FormFactor = Enum.FormFactor.Custom
- Part124.formFactor = Enum.FormFactor.Custom
- Weld125.Parent = Part124
- Weld125.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld125.C1 = CFrame.new(1.90002441, -0.100006104, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld125.Part0 = Part124
- Weld125.Part1 = Part126
- Weld125.part1 = Part126
- Part126.Parent = Model40
- Part126.CFrame = CFrame.new(-58.6997261, 18.6013508, 10.9788771, 0, 0, 1, 0.0922880322, 0.995732367, -0, -0.995732367, 0.0922880322, 0)
- Part126.Orientation = Vector3.new(0, 90, 5.29999971)
- Part126.Position = Vector3.new(-58.6997261, 18.6013508, 10.9788771)
- Part126.Rotation = Vector3.new(5.29999971, 90, 0)
- Part126.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part126.Size = Vector3.new(8.40000057, 0.200000003, 5.19999981)
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Dirt brown")
- Part126.Material = Enum.Material.Wood
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Dirt brown")
- Part126.FormFactor = Enum.FormFactor.Custom
- Part126.formFactor = Enum.FormFactor.Custom
- Weld127.Parent = Part126
- Weld127.C1 = CFrame.new(-4.09997559, 0, 2.29992676, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld127.Part0 = Part126
- Weld127.Part1 = Part123
- Weld127.part1 = Part123
- Part128.Parent = Model40
- Part128.CFrame = CFrame.new(-58.6997261, 20.0308304, 6.39127159, 1, 0, 0, 0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- Part128.Orientation = Vector3.new(5.29999971, 0, 0)
- Part128.Position = Vector3.new(-58.6997261, 20.0308304, 6.39127159)
- Part128.Rotation = Vector3.new(5.29999971, 0, 0)
- Part128.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part128.Size = Vector3.new(4.80000019, 0.200000003, 0.300000012)
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Dark taupe")
- Part128.Material = Enum.Material.Wood
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Dark taupe")
- Part128.FormFactor = Enum.FormFactor.Custom
- Part128.formFactor = Enum.FormFactor.Custom
- Part129.Parent = Model40
- Part129.CFrame = CFrame.new(-58.6997261, 18.4376526, 6.24361038, 1, 0, 0, 0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- Part129.Orientation = Vector3.new(5.29999971, 0, 0)
- Part129.Position = Vector3.new(-58.6997261, 18.4376526, 6.24361038)
- Part129.Rotation = Vector3.new(5.29999971, 0, 0)
- Part129.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part129.Size = Vector3.new(4.80000019, 0.200000003, 0.300000012)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Dark taupe")
- Part129.Material = Enum.Material.Wood
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Dark taupe")
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.formFactor = Enum.FormFactor.Custom
- Part130.Parent = Model40
- Part130.CFrame = CFrame.new(-58.6997261, 17.5701523, 15.6033974, 1, 0, 0, 0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- Part130.Orientation = Vector3.new(5.29999971, 0, 0)
- Part130.Position = Vector3.new(-58.6997261, 17.5701523, 15.6033974)
- Part130.Rotation = Vector3.new(5.29999971, 0, 0)
- Part130.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part130.Size = Vector3.new(4.80000019, 0.200000003, 0.300000012)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Dark taupe")
- Part130.Material = Enum.Material.Wood
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Dark taupe")
- Part130.FormFactor = Enum.FormFactor.Custom
- Part130.formFactor = Enum.FormFactor.Custom
- Part131.Parent = Model40
- Part131.CFrame = CFrame.new(-58.6997261, 19.9599152, 15.8248892, 1, 0, 0, 0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- Part131.Orientation = Vector3.new(5.29999971, 0, 0)
- Part131.Position = Vector3.new(-58.6997261, 19.9599152, 15.8248892)
- Part131.Rotation = Vector3.new(5.29999971, 0, 0)
- Part131.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part131.Size = Vector3.new(4.80000019, 0.200000003, 0.300000012)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Dark taupe")
- Part131.Material = Enum.Material.Wood
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Dark taupe")
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.formFactor = Enum.FormFactor.Custom
- Part132.Parent = Model40
- Part132.CFrame = CFrame.new(-61.3996773, 18.0039063, 10.9235039, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, 0)
- Part132.Orientation = Vector3.new(0, 90, 5.29999971)
- Part132.Position = Vector3.new(-61.3996773, 18.0039063, 10.9235039)
- Part132.Rotation = Vector3.new(5.29999971, 90, 0)
- Part132.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part132.Size = Vector3.new(8.80000019, 0.200000003, 0.300000012)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Dark taupe")
- Part132.Material = Enum.Material.Wood
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Dark taupe")
- Part132.FormFactor = Enum.FormFactor.Custom
- Part132.formFactor = Enum.FormFactor.Custom
- Part133.Parent = Model40
- Part133.CFrame = CFrame.new(-55.9996529, 18.0039063, 10.9235039, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, 0)
- Part133.Orientation = Vector3.new(0, 90, 5.29999971)
- Part133.Position = Vector3.new(-55.9996529, 18.0039063, 10.9235039)
- Part133.Rotation = Vector3.new(5.29999971, 90, 0)
- Part133.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part133.Size = Vector3.new(8.80000019, 0.200000003, 0.300000012)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.BrickColor = BrickColor.new("Dark taupe")
- Part133.Material = Enum.Material.Wood
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.brickColor = BrickColor.new("Dark taupe")
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.formFactor = Enum.FormFactor.Custom
- Part134.Parent = Model40
- Part134.CFrame = CFrame.new(-61.3996773, 20.6282673, 6.44664431, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, -0)
- Part134.Orientation = Vector3.new(0, 90, 5.29999971)
- Part134.Position = Vector3.new(-61.3996773, 20.6282673, 6.44664431)
- Part134.Rotation = Vector3.new(5.29999971, 90, 0)
- Part134.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part134.Size = Vector3.new(0.540000021, 0.200000003, 0.540000021)
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Dark taupe")
- Part134.Material = Enum.Material.Wood
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Dark taupe")
- Part134.FormFactor = Enum.FormFactor.Custom
- Part134.formFactor = Enum.FormFactor.Custom
- Weld135.Parent = Part134
- Weld135.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld135.C1 = CFrame.new(0, -0.0999984741, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld135.Part0 = Part134
- Weld135.Part1 = Part136
- Weld135.part1 = Part136
- Part136.Parent = Model40
- Part136.CFrame = CFrame.new(-61.3996773, 20.8274117, 6.46510172, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, 0)
- Part136.Orientation = Vector3.new(0, 90, 5.29999971)
- Part136.Position = Vector3.new(-61.3996773, 20.8274117, 6.46510172)
- Part136.Rotation = Vector3.new(5.29999971, 90, 0)
- Part136.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part136.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.BrickColor = BrickColor.new("Pine Cone")
- Part136.Material = Enum.Material.Wood
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.brickColor = BrickColor.new("Pine Cone")
- Part136.FormFactor = Enum.FormFactor.Custom
- Part136.formFactor = Enum.FormFactor.Custom
- Part137.Parent = Model40
- Part137.CFrame = CFrame.new(-55.9996529, 20.6282673, 6.44664431, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, -0)
- Part137.Orientation = Vector3.new(0, 90, 5.29999971)
- Part137.Position = Vector3.new(-55.9996529, 20.6282673, 6.44664431)
- Part137.Rotation = Vector3.new(5.29999971, 90, 0)
- Part137.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part137.Size = Vector3.new(0.540000021, 0.200000003, 0.540000021)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Dark taupe")
- Part137.Material = Enum.Material.Wood
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Dark taupe")
- Part137.FormFactor = Enum.FormFactor.Custom
- Part137.formFactor = Enum.FormFactor.Custom
- Weld138.Parent = Part137
- Weld138.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld138.C1 = CFrame.new(0, -0.0999984741, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld138.Part0 = Part137
- Weld138.Part1 = Part139
- Weld138.part1 = Part139
- Part139.Parent = Model40
- Part139.CFrame = CFrame.new(-55.9996529, 20.8274117, 6.46510172, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, 0)
- Part139.Orientation = Vector3.new(0, 90, 5.29999971)
- Part139.Position = Vector3.new(-55.9996529, 20.8274117, 6.46510172)
- Part139.Rotation = Vector3.new(5.29999971, 90, 0)
- Part139.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part139.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.BrickColor = BrickColor.new("Pine Cone")
- Part139.Material = Enum.Material.Wood
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.brickColor = BrickColor.new("Pine Cone")
- Part139.FormFactor = Enum.FormFactor.Custom
- Part139.formFactor = Enum.FormFactor.Custom
- Part140.Parent = Model40
- Part140.CFrame = CFrame.new(-55.9996529, 20.5573521, 15.8802605, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, -0)
- Part140.Orientation = Vector3.new(0, 90, 5.29999971)
- Part140.Position = Vector3.new(-55.9996529, 20.5573521, 15.8802605)
- Part140.Rotation = Vector3.new(5.29999971, 90, 0)
- Part140.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part140.Size = Vector3.new(0.540000021, 0.200000003, 0.540000021)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.BrickColor = BrickColor.new("Dark taupe")
- Part140.Material = Enum.Material.Wood
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.brickColor = BrickColor.new("Dark taupe")
- Part140.FormFactor = Enum.FormFactor.Custom
- Part140.formFactor = Enum.FormFactor.Custom
- Weld141.Parent = Part140
- Weld141.C0 = CFrame.new(0, 0.100000001, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld141.C1 = CFrame.new(0, -0.100006104, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld141.Part0 = Part140
- Weld141.Part1 = Part142
- Weld141.part1 = Part142
- Part142.Parent = Model40
- Part142.CFrame = CFrame.new(-55.9996529, 20.7565041, 15.8987188, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, 0)
- Part142.Orientation = Vector3.new(0, 90, 5.29999971)
- Part142.Position = Vector3.new(-55.9996529, 20.7565041, 15.8987188)
- Part142.Rotation = Vector3.new(5.29999971, 90, 0)
- Part142.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part142.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.BrickColor = BrickColor.new("Pine Cone")
- Part142.Material = Enum.Material.Wood
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.brickColor = BrickColor.new("Pine Cone")
- Part142.FormFactor = Enum.FormFactor.Custom
- Part142.formFactor = Enum.FormFactor.Custom
- Part143.Parent = Model40
- Part143.CFrame = CFrame.new(-61.3996773, 20.5573521, 15.8802605, 0, 0, 1, 0.0922880322, 0.995732367, 0, -0.995732367, 0.0922880322, -0)
- Part143.Orientation = Vector3.new(0, 90, 5.29999971)
- Part143.Position = Vector3.new(-61.3996773, 20.5573521, 15.8802605)
- Part143.Rotation = Vector3.new(5.29999971, 90, 0)
- Part143.Color = Color3.new(0.352941, 0.298039, 0.258824)
- Part143.Size = Vector3.new(0.540000021, 0.200000003, 0.540000021)
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.BrickColor = BrickColor.new("Dark taupe")
- Part143.Material = Enum.Material.Wood
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.brickColor = BrickColor.new("Dark taupe")
- Part143.FormFactor = Enum.FormFactor.Custom
- Part143.formFactor = Enum.FormFactor.Custom
- UnionOperation144.Name = "Pillow"
- UnionOperation144.Parent = Model40
- UnionOperation144.CFrame = CFrame.new(-58.5996895, 19.1652679, 14.6465483, 1, 0, 0, -0, 0.995732367, -0.0922880322, 0, 0.0922880322, 0.995732367)
- UnionOperation144.Orientation = Vector3.new(5.29999971, 0, 0)
- UnionOperation144.Position = Vector3.new(-58.5996895, 19.1652679, 14.6465483)
- UnionOperation144.Rotation = Vector3.new(5.29999971, 0, 0)
- UnionOperation144.Color = Color3.new(0.584314, 0.47451, 0.466667)
- UnionOperation144.Size = Vector3.new(3.20001268, 1, 2)
- UnionOperation144.BrickColor = BrickColor.new("Sand red")
- UnionOperation144.Material = Enum.Material.Sand
- UnionOperation144.brickColor = BrickColor.new("Sand red")
- UnionOperation144.UsePartColor = true
- Weld145.Parent = UnionOperation144
- Weld145.C1 = CFrame.new(-4.25, 0.100036621, -0.399993896, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Weld145.Part0 = UnionOperation144
- Weld145.Part1 = UnionOperation73
- Weld145.part1 = UnionOperation73
- Weld146.Parent = UnionOperation144
- Weld146.C1 = CFrame.new(3.59997559, -0.100036621, -0.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Weld146.Part0 = UnionOperation144
- Weld146.Part1 = UnionOperation111
- Weld146.part1 = UnionOperation111
- Model147.Name = "Black Zombie"
- Model147.Parent = mas
- Part148.Name = "HumanoidRootPart"
- Part148.Parent = Model147
- Part148.CFrame = CFrame.new(-116.773354, 2.83499908, 100.319633, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21)
- Part148.Orientation = Vector3.new(0, -90, 0)
- Part148.Position = Vector3.new(-116.773354, 2.83499908, 100.319633)
- Part148.Rotation = Vector3.new(0, -90, 0)
- Part148.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part148.Transparency = 1
- Part148.Size = Vector3.new(2, 1.67000008, 1.13999999)
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.BrickColor = BrickColor.new("Earth green")
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.brickColor = BrickColor.new("Earth green")
- Part148.FormFactor = Enum.FormFactor.Symmetric
- Part148.formFactor = Enum.FormFactor.Symmetric
- Motor6D149.Parent = Part148
- Motor6D149.C1 = CFrame.new(0, -0.164999962, -0.0699996948, 1, 0, 0, 0, 1, -2.12296717e-42, 0, -2.12296717e-42, 1)
- Motor6D149.Part0 = Part148
- Motor6D149.Part1 = Part150
- Motor6D149.part1 = Part150
- Part150.Name = "Torso"
- Part150.Parent = Model147
- Part150.CFrame = CFrame.new(-116.843353, 2.99999905, 100.319633, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21)
- Part150.Orientation = Vector3.new(0, -90, 0)
- Part150.Position = Vector3.new(-116.843353, 2.99999905, 100.319633)
- Part150.Rotation = Vector3.new(0, -90, 0)
- Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part150.Size = Vector3.new(2, 2, 1)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.BrickColor = BrickColor.new("Really black")
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.brickColor = BrickColor.new("Really black")
- Part150.FormFactor = Enum.FormFactor.Symmetric
- Part150.formFactor = Enum.FormFactor.Symmetric
- Motor6D151.Name = "Left Hip"
- Motor6D151.Parent = Part150
- Motor6D151.MaxVelocity = 0.10000000149012
- Motor6D151.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D151.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D151.Part0 = Part150
- Motor6D151.Part1 = Part157
- Motor6D151.part1 = Part157
- Motor6D152.Name = "Right Hip"
- Motor6D152.Parent = Part150
- Motor6D152.MaxVelocity = 0.10000000149012
- Motor6D152.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D152.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D152.Part0 = Part150
- Motor6D152.Part1 = Part158
- Motor6D152.part1 = Part158
- Motor6D153.Name = "Left Shoulder"
- Motor6D153.Parent = Part150
- Motor6D153.MaxVelocity = 0.10000000149012
- Motor6D153.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D153.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D153.Part0 = Part150
- Motor6D153.Part1 = Part159
- Motor6D153.part1 = Part159
- Motor6D154.Name = "Right Shoulder"
- Motor6D154.Parent = Part150
- Motor6D154.MaxVelocity = 0.10000000149012
- Motor6D154.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D154.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D154.Part0 = Part150
- Motor6D154.Part1 = Part160
- Motor6D154.part1 = Part160
- Motor6D155.Name = "Neck"
- Motor6D155.Parent = Part150
- Motor6D155.MaxVelocity = 0.10000000149012
- Motor6D155.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D155.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D155.Part0 = Part150
- Motor6D155.Part1 = Part163
- Motor6D155.part1 = Part163
- BodyForce156.Name = "RepulsionForce"
- BodyForce156.Parent = Part150
- BodyForce156.Force = Vector3.new(0, 0, 0)
- BodyForce156.force = Vector3.new(0, 0, 0)
- Part157.Name = "Left Leg"
- Part157.Parent = Model147
- Part157.CFrame = CFrame.new(-116.843353, 0.999999166, 99.8196335, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21)
- Part157.Orientation = Vector3.new(0, -90, 0)
- Part157.Position = Vector3.new(-116.843353, 0.999999166, 99.8196335)
- Part157.Rotation = Vector3.new(0, -90, 0)
- Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part157.Size = Vector3.new(1, 2, 1)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.BrickColor = BrickColor.new("Really black")
- Part157.CanCollide = false
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.brickColor = BrickColor.new("Really black")
- Part157.FormFactor = Enum.FormFactor.Symmetric
- Part157.formFactor = Enum.FormFactor.Symmetric
- Part158.Name = "Right Leg"
- Part158.Parent = Model147
- Part158.CFrame = CFrame.new(-116.843353, 0.999999166, 100.819633, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21)
- Part158.Orientation = Vector3.new(0, -90, 0)
- Part158.Position = Vector3.new(-116.843353, 0.999999166, 100.819633)
- Part158.Rotation = Vector3.new(0, -90, 0)
- Part158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part158.Size = Vector3.new(1, 2, 1)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.BrickColor = BrickColor.new("Really black")
- Part158.CanCollide = false
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.brickColor = BrickColor.new("Really black")
- Part158.FormFactor = Enum.FormFactor.Symmetric
- Part158.formFactor = Enum.FormFactor.Symmetric
- Part159.Name = "Left Arm"
- Part159.Parent = Model147
- Part159.CFrame = CFrame.new(-116.843353, 2.99999905, 98.8196335, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21)
- Part159.Orientation = Vector3.new(0, -90, 0)
- Part159.Position = Vector3.new(-116.843353, 2.99999905, 98.8196335)
- Part159.Rotation = Vector3.new(0, -90, 0)
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part159.Size = Vector3.new(1, 2, 1)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.BrickColor = BrickColor.new("Really black")
- Part159.CanCollide = false
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.brickColor = BrickColor.new("Really black")
- Part159.FormFactor = Enum.FormFactor.Symmetric
- Part159.formFactor = Enum.FormFactor.Symmetric
- Part160.Name = "Right Arm"
- Part160.Parent = Model147
- Part160.CFrame = CFrame.new(-116.843353, 2.99999905, 101.819633, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21)
- Part160.Orientation = Vector3.new(0, -90, 0)
- Part160.Position = Vector3.new(-116.843353, 2.99999905, 101.819633)
- Part160.Rotation = Vector3.new(0, -90, 0)
- Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part160.Size = Vector3.new(1, 2, 1)
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.BrickColor = BrickColor.new("Really black")
- Part160.CanCollide = false
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.brickColor = BrickColor.new("Really black")
- Part160.FormFactor = Enum.FormFactor.Symmetric
- Part160.formFactor = Enum.FormFactor.Symmetric
- Motor6D161.Parent = Part160
- Motor6D161.C1 = CFrame.new(-0.015007019, 0.414999008, -0.00498199463, 1, 0, 0, 0, 0.999999523, -2.12296717e-42, 0, -2.12296717e-42, 1)
- Motor6D161.Part0 = Part160
- Motor6D161.Part1 = Part210
- Motor6D161.part1 = Part210
- Motor6D162.Parent = Part160
- Motor6D162.C1 = CFrame.new(0.0586929321, -0.618782043, 0.849874973, 0.99742651, -0.000949999201, -0.0716899633, -0.0716944784, -0.00616399525, -0.997407675, 0.000505640055, 0.999980271, -0.00621624431)
- Motor6D162.Part0 = Part160
- Motor6D162.Part1 = Part211
- Motor6D162.part1 = Part211
- Part163.Name = "Head"
- Part163.Parent = Model147
- Part163.CFrame = CFrame.new(-116.843353, 4.49999905, 100.319633, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21)
- Part163.Orientation = Vector3.new(0, -90, 0)
- Part163.Position = Vector3.new(-116.843353, 4.49999905, 100.319633)
- Part163.Rotation = Vector3.new(0, -90, 0)
- Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part163.Size = Vector3.new(2, 1, 1)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.BrickColor = BrickColor.new("Really black")
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.brickColor = BrickColor.new("Really black")
- Part163.FormFactor = Enum.FormFactor.Symmetric
- Part163.formFactor = Enum.FormFactor.Symmetric
- Decal164.Name = "Face"
- Decal164.Parent = Part163
- Decal164.Texture = "http://www.roblox.com/asset/?id=7074882"
- SpecialMesh165.Parent = Part163
- SpecialMesh165.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part166.Name = "Eyes"
- Part166.Parent = Part163
- Part166.CFrame = CFrame.new(-116.456902, 4.5910821, 100.457184, 1, 0, 0, 0, 1, -3.05623195e-42, 0, -3.05623195e-42, 1)
- Part166.Position = Vector3.new(-116.456902, 4.5910821, 100.457184)
- Part166.Color = Color3.new(1, 0, 0)
- Part166.Size = Vector3.new(0.460000098, 0.460000098, 0.460000098)
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.BrickColor = BrickColor.new("Really red")
- Part166.Material = Enum.Material.Neon
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.brickColor = BrickColor.new("Really red")
- Part166.Shape = Enum.PartType.Ball
- Part167.Name = "Eyes"
- Part167.Parent = Part163
- Part167.CFrame = CFrame.new(-116.341911, 4.58888674, 100.140182, 1, 0, 0, 0, 1, -6.1124639e-42, 0, -6.1124639e-42, 1)
- Part167.Position = Vector3.new(-116.341911, 4.58888674, 100.140182)
- Part167.Color = Color3.new(1, 0, 0)
- Part167.Size = Vector3.new(0.25, 0.25, 0.25)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.BrickColor = BrickColor.new("Really red")
- Part167.Material = Enum.Material.Neon
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.brickColor = BrickColor.new("Really red")
- Part167.Shape = Enum.PartType.Ball
- Part168.Name = "Eyes"
- Part168.Parent = Part163
- Part168.CFrame = CFrame.new(-116.456902, 4.5910821, 100.171669, 1, 0, 0, 0, 1, -3.05623195e-42, 0, -3.05623195e-42, 1)
- Part168.Position = Vector3.new(-116.456902, 4.5910821, 100.171669)
- Part168.Color = Color3.new(1, 0, 0)
- Part168.Size = Vector3.new(0.460000098, 0.460000098, 0.460000098)
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.BrickColor = BrickColor.new("Really red")
- Part168.Material = Enum.Material.Fabric
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.brickColor = BrickColor.new("Really red")
- Part168.Shape = Enum.PartType.Ball
- Motor6D169.Parent = Part168
- Motor6D169.C1 = CFrame.new(-0.114990234, 0.00219535828, 0.0314865112, 1, 0, 0, 0, 1, -3.05623195e-42, 0, -3.05623195e-42, 1)
- Motor6D169.Part0 = Part168
- Motor6D169.Part1 = Part167
- Motor6D169.part1 = Part167
- Motor6D170.Parent = Part163
- Motor6D170.C1 = CFrame.new(-0.386451721, -0.0910830498, -0.137550354, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21)
- Motor6D170.Part0 = Part163
- Motor6D170.Part1 = Part166
- Motor6D170.part1 = Part166
- Motor6D171.Parent = Part163
- Motor6D171.C1 = CFrame.new(-0.386451721, -0.0910830498, 0.147964478, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21)
- Motor6D171.Part0 = Part163
- Motor6D171.Part1 = Part168
- Motor6D171.part1 = Part168
- Humanoid172.Parent = Model147
- Humanoid172.LeftLeg = Part157
- Humanoid172.RightLeg = Part158
- Humanoid172.Torso = Part148
- Humanoid172.WalkSpeed = 10
- Script173.Name = "Animate"
- Script173.Parent = Model147
- table.insert(cors,sandbox(Script173,function()
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
- end
- local Figure = script.Parent
- local Torso = waitForChild(Figure, "Torso")
- local RightShoulder = waitForChild(Torso, "Right Shoulder")
- local LeftShoulder = waitForChild(Torso, "Left Shoulder")
- local RightHip = waitForChild(Torso, "Right Hip")
- local LeftHip = waitForChild(Torso, "Left Hip")
- local Neck = waitForChild(Torso, "Neck")
- local Humanoid = waitForChild(Figure, "Humanoid")
- local pose = "Standing"
- local currentAnim = ""
- local currentAnimTrack = nil
- local currentAnimKeyframeHandler = nil
- local currentAnimSpeed = 1.0
- local animTable = {}
- local animNames = {
- idle = {
- { id = "http://www.roblox.com/asset/?id=3156856558", weight = 9 },
- { id = "http://www.roblox.com/asset/?id=3156856558", weight = 1 }
- },
- walk = {
- { id = "http://www.roblox.com/asset/?id=3156732729", weight = 10 }
- },
- run = {
- { id = "run.xml", weight = 10 }
- },
- jump = {
- { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 }
- },
- fall = {
- { id = "http://www.roblox.com/asset/?id=125750759", weight = 10 }
- },
- climb = {
- { id = "http://www.roblox.com/asset/?id=125750800", weight = 10 }
- },
- toolnone = {
- { id = "http://www.roblox.com/asset/?id=125750867", weight = 10 }
- },
- toolslash = {
- { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
- -- { id = "slash.xml", weight = 10 }
- },
- toollunge = {
- { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
- },
- wave = {
- { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
- },
- point = {
- { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
- },
- dance = {
- { id = "http://www.roblox.com/asset/?id=130018893", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=132546839", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=132546884", weight = 10 }
- },
- dance2 = {
- { id = "http://www.roblox.com/asset/?id=160934142", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=160934298", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=160934376", weight = 10 }
- },
- dance3 = {
- { id = "http://www.roblox.com/asset/?id=160934458", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=160934530", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=160934593", weight = 10 }
- },
- laugh = {
- { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
- },
- cheer = {
- { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
- },
- }
- -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
- local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
- math.randomseed(tick())
- function configureAnimationSet(name, fileList)
- if (animTable[name] ~= nil) then
- for _, connection in pairs(animTable[name].connections) do
- connection:disconnect()
- end
- end
- animTable[name] = {}
- animTable[name].count = 0
- animTable[name].totalWeight = 0
- animTable[name].connections = {}
- -- check for config values
- local config = script:FindFirstChild(name)
- if (config ~= nil) then
- -- print("Loading anims " .. name)
- table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
- table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
- local idx = 1
- for _, childPart in pairs(config:GetChildren()) do
- if (childPart:IsA("Animation")) then
- table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
- animTable[name][idx] = {}
- animTable[name][idx].anim = childPart
- local weightObject = childPart:FindFirstChild("Weight")
- if (weightObject == nil) then
- animTable[name][idx].weight = 1
- else
- animTable[name][idx].weight = weightObject.Value
- end
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
- -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
- idx = idx + 1
- end
- end
- end
- -- fallback to defaults
- if (animTable[name].count <= 0) then
- for idx, anim in pairs(fileList) do
- animTable[name][idx] = {}
- animTable[name][idx].anim = Instance.new("Animation")
- animTable[name][idx].anim.Name = name
- animTable[name][idx].anim.AnimationId = anim.id
- animTable[name][idx].weight = anim.weight
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
- -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
- end
- end
- end
- -- Setup animation objects
- function scriptChildModified(child)
- local fileList = animNames[child.Name]
- if (fileList ~= nil) then
- configureAnimationSet(child.Name, fileList)
- end
- end
- script.ChildAdded:connect(scriptChildModified)
- script.ChildRemoved:connect(scriptChildModified)
- for name, fileList in pairs(animNames) do
- configureAnimationSet(name, fileList)
- end
- -- ANIMATION
- -- declarations
- local toolAnim = "None"
- local toolAnimTime = 0
- local jumpAnimTime = 0
- local jumpAnimDuration = 0.3
- local toolTransitionTime = 0.1
- local fallTransitionTime = 0.3
- local jumpMaxLimbVelocity = 0.75
- -- functions
- function stopAllAnimations()
- local oldAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
- oldAnim = "idle"
- end
- currentAnim = ""
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop()
- currentAnimTrack:Destroy()
- currentAnimTrack = nil
- end
- return oldAnim
- end
- function setAnimationSpeed(speed)
- if speed ~= currentAnimSpeed then
- currentAnimSpeed = speed
- currentAnimTrack:AdjustSpeed(currentAnimSpeed)
- end
- end
- function keyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- local repeatAnim = stopAllAnimations()
- local animSpeed = currentAnimSpeed
- playAnimation(repeatAnim, 0.0, Humanoid)
- setAnimationSpeed(animSpeed)
- end
- end
- -- Preload animations
- function playAnimation(animName, transitionTime, humanoid)
- local idleFromEmote = (animName == "idle" and emoteNames[currentAnim] ~= nil)
- if (animName ~= currentAnim and not idleFromEmote) then
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop(transitionTime)
- currentAnimTrack:Destroy()
- end
- currentAnimSpeed = 1.0
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- -- load it to the humanoid; get AnimationTrack
- currentAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- currentAnimTrack:Play(transitionTime)
- currentAnim = animName
- -- set up keyframe name triggers
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
- end
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- local toolAnimName = ""
- local toolAnimTrack = nil
- local currentToolAnimKeyframeHandler = nil
- function toolKeyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- local repeatAnim = stopToolAnimations()
- playToolAnimation(repeatAnim, 0.0, Humanoid)
- end
- end
- function playToolAnimation(animName, transitionTime, humanoid)
- if (animName ~= toolAnimName) then
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- transitionTime = 0
- end
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- -- load it to the humanoid; get AnimationTrack
- toolAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- toolAnimTrack:Play(transitionTime)
- toolAnimName = animName
- currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
- end
- end
- function stopToolAnimations()
- local oldAnim = toolAnimName
- if (currentToolAnimKeyframeHandler ~= nil) then
- currentToolAnimKeyframeHandler:disconnect()
- end
- toolAnimName = ""
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- toolAnimTrack = nil
- end
- return oldAnim
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- function onRunning(speed)
- if speed>0.01 then
- playAnimation("walk", 0.1, Humanoid)
- pose = "Running"
- else
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- end
- end
- function onDied()
- pose = "Dead"
- end
- function onJumping()
- playAnimation("jump", 0.1, Humanoid)
- jumpAnimTime = jumpAnimDuration
- pose = "Jumping"
- end
- function onClimbing(speed)
- playAnimation("climb", 0.1, Humanoid)
- setAnimationSpeed(speed / 12.0)
- pose = "Climbing"
- end
- function onGettingUp()
- pose = "GettingUp"
- end
- function onFreeFall()
- if (jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- end
- pose = "FreeFall"
- end
- function onFallingDown()
- pose = "FallingDown"
- end
- function onSeated()
- pose = "Seated"
- end
- function onPlatformStanding()
- pose = "PlatformStanding"
- end
- function onSwimming(speed)
- if speed>0 then
- pose = "Running"
- else
- pose = "Standing"
- end
- end
- function getTool()
- for _, kid in ipairs(Figure:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- function getToolAnim(tool)
- for _, c in ipairs(tool:GetChildren()) do
- if c.Name == "toolanim" and c.className == "StringValue" then
- return c
- end
- end
- return nil
- end
- function animateTool()
- if (toolAnim == "None") then
- playToolAnimation("toolnone", toolTransitionTime, Humanoid)
- return
- end
- if (toolAnim == "Slash") then
- playToolAnimation("toolslash", 0, Humanoid)
- return
- end
- if (toolAnim == "Lunge") then
- playToolAnimation("toollunge", 0, Humanoid)
- return
- end
- end
- function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder:SetDesiredAngle(3.14 /2)
- LeftShoulder:SetDesiredAngle(-3.14 /2)
- RightHip:SetDesiredAngle(3.14 /2)
- LeftHip:SetDesiredAngle(-3.14 /2)
- end
- local lastTick = 0
- function move(time)
- local amplitude = 1
- local frequency = 1
- local deltaTime = time - lastTick
- lastTick = time
- local climbFudge = 0
- local setAngles = false
- if (jumpAnimTime > 0) then
- jumpAnimTime = jumpAnimTime - deltaTime
- end
- if (pose == "FreeFall" and jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- elseif (pose == "Seated") then
- stopAllAnimations()
- moveSit()
- return
- elseif (pose == "Running") then
- playAnimation("walk", 0.1, Humanoid)
- elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
- -- print("Wha " .. pose)
- amplitude = 0.1
- frequency = 1
- setAngles = true
- end
- if (setAngles) then
- desiredAngle = amplitude * math.sin(time * frequency)
- RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
- LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
- RightHip:SetDesiredAngle(-desiredAngle)
- LeftHip:SetDesiredAngle(-desiredAngle)
- end
- -- Tool Animation handling
- local tool = getTool()
- if tool then
- animStringValueObject = getToolAnim(tool)
- if animStringValueObject then
- toolAnim = animStringValueObject.Value
- -- message recieved, delete StringValue
- animStringValueObject.Parent = nil
- toolAnimTime = time + .3
- end
- if time > toolAnimTime then
- toolAnimTime = 0
- toolAnim = "None"
- end
- animateTool()
- else
- stopToolAnimations()
- toolAnim = "None"
- toolAnimTime = 0
- end
- end
- -- connect events
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(onRunning)
- Humanoid.Jumping:connect(onJumping)
- Humanoid.Climbing:connect(onClimbing)
- Humanoid.GettingUp:connect(onGettingUp)
- Humanoid.FreeFalling:connect(onFreeFall)
- Humanoid.FallingDown:connect(onFallingDown)
- Humanoid.Seated:connect(onSeated)
- Humanoid.PlatformStanding:connect(onPlatformStanding)
- Humanoid.Swimming:connect(onSwimming)
- -- main program
- local runService = game:service("RunService");
- -- initialize to idle
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- while Figure.Parent~=nil do
- local _, time = wait(0.1)
- move(time)
- end
- end))
- StringValue174.Name = "climb"
- StringValue174.Parent = Script173
- Animation175.Name = "ClimbAnim"
- Animation175.Parent = StringValue174
- Animation175.AnimationId = "http://www.roblox.com/asset/?id=125750800"
- StringValue176.Name = "fall"
- StringValue176.Parent = Script173
- Animation177.Name = "FallAnim"
- Animation177.Parent = StringValue176
- Animation177.AnimationId = "http://www.roblox.com/asset/?id=125750759"
- StringValue178.Name = "idle"
- StringValue178.Parent = Script173
- Animation179.Name = "Animation1"
- Animation179.Parent = StringValue178
- Animation179.AnimationId = "http://www.roblox.com/asset/?id=125750544"
- NumberValue180.Name = "Weight"
- NumberValue180.Parent = Animation179
- NumberValue180.Value = 9
- Animation181.Name = "Animation2"
- Animation181.Parent = StringValue178
- Animation181.AnimationId = "rbxassetid://3156856558"
- NumberValue182.Name = "Weight"
- NumberValue182.Parent = Animation181
- NumberValue182.Value = 1
- StringValue183.Name = "jump"
- StringValue183.Parent = Script173
- Animation184.Name = "JumpAnim"
- Animation184.Parent = StringValue183
- Animation184.AnimationId = "http://www.roblox.com/asset/?id=125750702"
- StringValue185.Name = "run"
- StringValue185.Parent = Script173
- Animation186.Name = "RunAnim"
- Animation186.Parent = StringValue185
- Animation186.AnimationId = "http://www.roblox.com/asset/?id=125749145"
- StringValue187.Name = "toolnone"
- StringValue187.Parent = Script173
- Animation188.Name = "ToolNoneAnim"
- Animation188.Parent = StringValue187
- Animation188.AnimationId = "http://www.roblox.com/asset/?id=125750867"
- StringValue189.Name = "walk"
- StringValue189.Parent = Script173
- Animation190.Name = "WalkAnim"
- Animation190.Parent = StringValue189
- Animation190.AnimationId = "rbxassetid://3156732729"
- Script191.Parent = Model147
- table.insert(cors,sandbox(Script191,function()
- local zombie = script.Parent
- for _, script in pairs(zombie.ModuleScripts:GetChildren()) do
- if not game.ServerStorage:FindFirstChild(script.Name) then
- script:Clone().Parent = game.ServerStorage
- end
- end
- local AI = require(game.ServerStorage.ROBLOX_ZombieAI).new(zombie)
- local DestroyService = require(game.ServerStorage.ROBLOX_DestroyService)
- local function clearParts(parent)
- for _, part in pairs(parent:GetChildren()) do
- clearParts(part)
- end
- local delay
- if parent:IsA("Part") then
- delay = math.random(5,10)
- else
- delay = 11
- end
- DestroyService:AddItem(parent, delay)
- end
- zombie.Humanoid.Died:connect(function()
- AI.Stop()
- math.randomseed(tick())
- clearParts(zombie)
- script.Disabled = true
- end)
- local lastMoan = os.time()
- math.randomseed(os.time())
- while true do
- local animationTrack = zombie.Humanoid:LoadAnimation(zombie.Animations.Arms)
- animationTrack:Play()
- -- local now = os.time()
- -- if now - lastMoan > 5 then
- -- if math.random() > .3 then
- -- zombie.Moan:Play()
- ---- print("playing moan")
- -- lastMoan = now
- -- end
- -- end
- wait(2)
- end
- end))
- BillboardGui192.Parent = Model147
- BillboardGui192.Size = UDim2.new(0, 100, 0, 30)
- BillboardGui192.StudsOffset = Vector3.new(0, 5, 0)
- TextLabel193.Parent = BillboardGui192
- TextLabel193.Visible = false
- TextLabel193.Size = UDim2.new(1, 0, 1, 0)
- TextLabel193.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel193.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel193.Font = Enum.Font.SourceSansBold
- TextLabel193.FontSize = Enum.FontSize.Size24
- TextLabel193.Text = "Idle"
- TextLabel193.TextSize = 24
- Configuration194.Name = "ModuleScripts"
- Configuration194.Parent = Model147
- ModuleScript195.Name = "ROBLOX_AIUtilities"
- ModuleScript195.Parent = Configuration194
- table.insert(cors,sandbox(ModuleScript195,function()
- local utility = {}
- function utility:WideRayCast(start, target, offset, ignoreList)
- local parts = {}
- local ray = Ray.new(start, target - start)
- local part, point = game.Workspace:FindPartOnRayWithIgnoreList(ray, ignoreList)
- if part then table.insert(parts, part) end
- local offsetVector = offset * (target - start):Cross(Vector3.FromNormalId(Enum.NormalId.Top)).unit
- local ray = Ray.new(start + offsetVector, target - start + offsetVector)
- local part, point = game.Workspace:FindPartOnRayWithIgnoreList(ray, ignoreList)
- if part then table.insert(parts, part) end
- local ray = Ray.new(start - offsetVector, target - start - offsetVector)
- local part, point = game.Workspace:FindPartOnRayWithIgnoreList(ray, ignoreList)
- if part then table.insert(parts, part) end
- return parts
- end
- function utility:FindNearestPathPoint(path, point, start, target, ignoreList)
- local occludePoint = path:CheckOcclusionAsync(point)
- if occludePoint > 0 then
- utility:WideRayCast(start)
- end
- end
- local maxForce = 75
- function utility:GetRepulsionVector(unitPosition, otherUnitsPositions)
- local repulsionVector = Vector3.new(0,0,0)
- local count = 0
- for _, other in pairs(otherUnitsPositions) do
- local fromOther = unitPosition - other
- --fromOther = fromOther.unit * ((-maxForce / 5) * math.pow(fromOther.magnitude,2) + maxForce)
- fromOther = fromOther.unit * 1000 / math.pow((fromOther.magnitude + 1), 2)
- repulsionVector = repulsionVector + fromOther
- end
- return repulsionVector * maxForce
- end
- function utility:GetIdleState(StateMachine)
- local IdleState = StateMachine.NewState()
- IdleState.Name = "Idle"
- IdleState.Action = function() end
- IdleState.Init = function() end
- return IdleState
- end
- function utility:GetClosestVisibleTarget(npcModel, characters, ignoreList, fieldOfView)
- local closestTarget = nil
- local closestDistance = math.huge
- for _, character in pairs(characters) do
- local toTarget = character.Torso.Position - npcModel.Torso.Position
- local toTargetWedge = toTarget * Vector3.new(1,0,1)
- local angle = math.acos(toTargetWedge:Dot(npcModel.Torso.CFrame.lookVector)/toTargetWedge.magnitude)
- if math.deg(angle) < fieldOfView then
- local targetRay = Ray.new(npcModel.Torso.Position, toTarget)
- local part, position = game.Workspace:FindPartOnRayWithIgnoreList(targetRay, ignoreList)
- if part and part.Parent == character then
- if toTarget.magnitude < closestDistance then
- closestTarget = character
- closestDistance = toTarget.magnitude
- end
- end
- end
- end
- return closestTarget
- end
- local function isSpaceEmpty(position)
- local region = Region3.new(position - Vector3.new(2,2,2), position + Vector3.new(2,2,2))
- return game.Workspace:IsRegion3Empty(region)
- end
- function utility:FindCloseEmptySpace(model)
- local targetPos = Vector3.new(0,0,0)
- local count = 0
- math.randomseed(os.time())
- repeat
- local xoff = math.random(5,10)
- if math.random() > .5 then
- xoff = xoff * -1
- end
- local zoff = math.random(5, 10)
- if math.random() > .5 then
- zoff = zoff * -1
- end
- targetPos = Vector3.new(model.Torso.Position.X + xoff,model.Torso.Position.Y,model.Torso.Position.Z + zoff)
- if isSpaceEmpty(targetPos) then
- return targetPos
- else
- targetPos = targetPos + Vector3.new(0,4,0)
- end
- if isSpaceEmpty(targetPos) then
- return targetPos
- end
- count = count + 1
- until count > 10
- return nil
- end
- return utility
- end))
- ModuleScript196.Name = "ROBLOX_DestroyService"
- ModuleScript196.Parent = Configuration194
- table.insert(cors,sandbox(ModuleScript196,function()
- local destroyService = {}
- local destroyQueue = {}
- function destroyService:AddItem(theobject, delay)
- local now = os.time()
- local destroyObject = {object = theobject, destroyTime = delay + now}
- for i, storedObject in pairs(destroyQueue) do
- if destroyQueue[i].destroyTime > destroyObject.destroyTime then
- table.insert(destroyQueue, i, destroyObject)
- return true
- end
- end
- table.insert(destroyQueue, destroyObject)
- return true
- end
- local updateThread = coroutine.create(function()
- while true do
- local now = os.time()
- for _, storedObject in pairs(destroyQueue) do
- if now >= storedObject.destroyTime then
- table.remove(destroyQueue, 1)
- if storedObject.object then
- storedObject.object:Destroy()
- end
- elseif now >= storedObject.destroyTime - 1 then
- if storedObject.object and storedObject.object:IsA("Part") then
- local trans = storedObject.object.Transparency + 1/30
- storedObject.object.Transparency = trans
- end
- else
- break
- end
- end
- wait()
- end
- end)
- coroutine.resume(updateThread)
- return destroyService
- end))
- ModuleScript197.Name = "ROBLOX_HumanoidList"
- ModuleScript197.Parent = Configuration194
- table.insert(cors,sandbox(ModuleScript197,function()
- local humanoidList = {}
- local storage = {}
- function humanoidList:GetCurrent()
- return storage
- end
- local function findHumanoids(object, list)
- if object then
- if object:IsA("Humanoid") then
- table.insert(list, object)
- end
- for _, child in pairs(object:GetChildren()) do
- local childList = findHumanoids(child, list)
- end
- end
- end
- local updateThread = coroutine.create(function()
- while true do
- storage = {}
- findHumanoids(game.Workspace, storage)
- wait(3)
- end
- end)
- coroutine.resume(updateThread)
- return humanoidList
- end))
- ModuleScript198.Name = "ROBLOX_StateMachine"
- ModuleScript198.Parent = Configuration194
- table.insert(cors,sandbox(ModuleScript198,function()
- local machine = {}
- machine.new = function()
- local StateMachine = {}
- StateMachine.WaitTime = .2
- StateMachine.CurrentState = nil
- StateMachine.SwitchState = function(newState)
- if StateMachine.CurrentState then
- StateMachine.CurrentState.Stop()
- end
- StateMachine.CurrentState = newState
- if newState then
- newState.Start()
- end
- end
- StateMachine.NewState = function()
- local state = {}
- state.Name = ""
- state.Conditions = {}
- state.isRunning = false
- state.Action = function() end
- state.Run = function()
- state.isRunning = true
- while state.isRunning do
- --check conditions
- --print("checking conditions")
- for _, condition in pairs(state.Conditions) do
- --print("Checking " .. condition.Name)
- if condition.Evaluate() then
- --print(condition.Name .. " is true. Switching states")
- StateMachine.SwitchState(condition.TransitionState)
- return
- end
- end
- --if no conditions satisfied, perform action
- state.Action()
- wait(StateMachine.WaitTime)
- end
- end
- state.Init = function()
- end
- state.Start = function()
- --print("Starting " .. state.Name)
- state.Init()
- local thread = coroutine.create(state.Run)
- coroutine.resume(thread)
- end
- state.Stop = function()
- --print("Stopping " .. state.Name)
- state.isRunning = false
- end
- return state
- end
- StateMachine.NewCondition = function()
- local condition = {}
- condition.Name = ""
- condition.Evaluate = function() print("replace me") return false end
- condition.TransitionState = {}
- return condition
- end
- return StateMachine
- end
- return machine
- end))
- ModuleScript199.Name = "ROBLOX_ZombieAI"
- ModuleScript199.Parent = Configuration194
- table.insert(cors,sandbox(ModuleScript199,function()
- --local PathLib = require(game.ServerStorage.PathfindingLibrary).new()
- local HumanoidList = require(game.ServerStorage.ROBLOX_HumanoidList)
- local AIUtilities = require(game.ServerStorage.ROBLOX_AIUtilities)
- local ZombieAI = {}
- function updateDisplay(display, state)
- local thread = coroutine.create(function()
- while true do
- wait()
- if state then
- display.Text = state.Name
- end
- end
- end)
- coroutine.resume(thread)
- end
- ZombieAI.new = function(model)
- local zombie = {}
- -- CONFIGURATION VARIABLES
- -- local AttackRange, FieldOfView, AggroRange, ChanceOfBoredom, BoredomDuration,
- -- Damage, DamageCooldown
- local configTable = model.Configurations
- local configs = {}
- local function loadConfig(configName, defaultValue)
- if configTable:FindFirstChild(configName) then
- configs[configName] = configTable:FindFirstChild(configName).Value
- else
- configs[configName] = defaultValue
- end
- end
- loadConfig("AttackRange", 3)
- loadConfig("FieldOfView", 180)
- loadConfig("AggroRange", 200)
- loadConfig("ChanceOfBoredom", .5)
- loadConfig("BoredomDuration", 10)
- loadConfig("Damage", 10)
- loadConfig("DamageCooldown", 1)
- local StateMachine = require(game.ServerStorage.ROBLOX_StateMachine).new()
- local PathLib = require(game.ServerStorage.ROBLOX_PathfindingLibrary).new()
- local ZombieTarget = nil
- local ZombieTargetLastLocation = nil
- local lastBored = os.time()
- -- STATE DEFINITIONS
- -- IdleState: NPC stays still. Refreshes bored timer when started to
- -- allow for random state change
- local IdleState = StateMachine.NewState()
- IdleState.Name = "Idle"
- IdleState.Action = function()
- end
- IdleState.Init = function()
- lastBored = os.time()
- end
- -- SearchState: NPC wanders randomly increasing chance of spotting
- -- enemy. Refreshed bored timer when started to allow for random state
- -- change
- local SearchState = StateMachine.NewState()
- SearchState.Name = "Search"
- local lastmoved = os.time()
- local searchTarget = nil
- SearchState.Action = function()
- -- move to random spot nearby
- if model then
- local now = os.time()
- if now - lastmoved > 2 then
- lastmoved = now
- local xoff = math.random(5, 10)
- if math.random() > .5 then
- xoff = xoff * -1
- end
- local zoff = math.random(5, 10)
- if math.random() > .5 then
- zoff = zoff * -1
- end
- local testtarg = AIUtilities:FindCloseEmptySpace(model)
- --if testtarg then print(testtarg) else print("could not find") end
- searchTarget = Vector3.new(model.Torso.Position.X + xoff,model.Torso.Position.Y,model.Torso.Position.Z + zoff)
- --local target = Vector3.new(model.Torso.Position.X + xoff,model.Torso.Position.Y,model.Torso.Position.Z + zoff)
- --model.Humanoid:MoveTo(target)
- searchTarget = testtarg
- end
- if searchTarget then
- PathLib:MoveToTarget(model, searchTarget)
- end
- end
- end
- SearchState.Init = function()
- lastBored = os.time()
- end
- -- PursueState: Enemy has been spotted, need to give chase.
- local PursueState = StateMachine.NewState()
- PursueState.Name = "Pursue"
- PursueState.Action = function()
- -- Double check we still have target
- if ZombieTarget then
- -- Get distance to target
- local distance = (model.Torso.Position - ZombieTarget.Torso.Position).magnitude
- -- If we're far from target use pathfinding to move. Otherwise just MoveTo
- if distance > configs["AttackRange"] + 5 then
- PathLib:MoveToTarget(model, ZombieTarget.Torso.Position)
- else
- model.Humanoid:MoveTo(ZombieTarget.Torso.Position)
- -- if ZombieTarget.Torso.Position.Y > model.Torso.Position.Y + 2 then
- -- model.Humanoid.Jump = true
- -- end
- end
- end
- end
- PursueState.Init = function()
- end
- -- AttackState: Keep moving towards target and play attack animation.
- local AttackState = StateMachine.NewState()
- AttackState.Name = "Attack"
- local lastAttack = os.time()
- local attackTrack = model.Humanoid:LoadAnimation(model.Animations.Attack)
- AttackState.Action = function()
- model.Humanoid:MoveTo(ZombieTarget.Torso.Position)
- local now = os.time()
- if now - lastAttack > 3 then
- lastAttack = now
- attackTrack:Play()
- end
- end
- -- HuntState: Can't see target but NPC will move to target's last known location.
- -- Will eventually get bored and switch state.
- local HuntState = StateMachine.NewState()
- HuntState.Name = "Hunt"
- HuntState.Action = function()
- if ZombieTargetLastLocation then
- PathLib:MoveToTarget(model, ZombieTargetLastLocation)
- end
- end
- HuntState.Init = function()
- lastBored = os.time() + configs["BoredomDuration"] / 2
- end
- -- CONDITION DEFINITIONS
- -- CanSeeTarget: Determines if a target is visible. Returns true if target is visible and
- -- sets current target. A target is valid if it is nearby, visible, has a Torso and WalkSpeed
- -- greater than 0 (this is to ignore inanimate objects that happen to use humanoids)
- local CanSeeTarget = StateMachine.NewCondition()
- CanSeeTarget.Name = "CanSeeTarget"
- CanSeeTarget.Evaluate = function()
- if model then
- -- Get list of all nearby Zombies and non-Zombie humanoids
- -- Zombie list is used to ignore zombies during later raycast
- local humanoids = HumanoidList:GetCurrent()
- local zombies = {}
- local characters = {}
- for _, object in pairs(humanoids) do
- if object and object.Parent and object.Parent:FindFirstChild("Torso") and object.Health > 0 and object.WalkSpeed > 0 then
- local torso = object.Parent:FindFirstChild("Torso")
- if torso then
- local distance = (model.Torso.Position - torso.Position).magnitude
- if distance <= configs["AggroRange"] then
- if object.Parent.Name == "Drooling Zombie" then
- table.insert(zombies, object.Parent)
- else
- table.insert(characters, object.Parent)
- end
- end
- end
- end
- end
- local target = AIUtilities:GetClosestVisibleTarget(model, characters, zombies, configs["FieldOfView"])
- if target then
- ZombieTarget = target
- return true
- end
- -- -- Go through each valid target to see if within field of view and if there is
- -- -- clear line of sight. Field of view treated as wedge in front of character.
- -- for _, character in pairs(characters) do
- -- local toTarget = (character.Torso.Position - model.Torso.Position)
- -- toTarget = Vector3.new(toTarget.X, 0, toTarget.Z)
- -- local angle = math.acos(toTarget:Dot(model.Torso.CFrame.lookVector)/toTarget.magnitude)
- -- if math.deg(angle) < configs["FieldOfView"]/2 then
- -- ZombieTarget = character
- -- -- raycast to see if target is actually visible
- -- local toTarget = Ray.new(model.Torso.Position, (ZombieTarget.Torso.Position - model.Torso.Position))
- -- local part, position = game.Workspace:FindPartOnRayWithIgnoreList(toTarget, zombies)
- -- if part and part.Parent == ZombieTarget then
- -- return true
- -- end
- -- ZombieTarget = nil
- -- end
- -- end
- end
- return false
- end
- CanSeeTarget.TransitionState = PursueState
- -- TargetDead: Check if target is dead.
- local TargetDead = StateMachine.NewCondition()
- TargetDead.Name = "TargetDead"
- TargetDead.Evaluate = function()
- if ZombieTarget and ZombieTarget.Humanoid then
- return ZombieTarget.Humanoid.Health <= 0
- end
- return true
- end
- TargetDead.TransitionState = IdleState
- -- GotDamaged: Check if NPC has taken damage
- local lastHealth = model.Humanoid.Health
- local GotDamaged = StateMachine.NewCondition()
- GotDamaged.Name = "GotDamaged"
- GotDamaged.Evaluate = function()
- if model then
- if lastHealth > model.Humanoid.Health then
- return true
- end
- end
- return false
- end
- GotDamaged.TransitionState = SearchState
- -- GotBored: Used to provide random state change.
- local GotBored = StateMachine.NewCondition()
- GotBored.Name = "GotBored"
- GotBored.Evaluate = function()
- local now = os.time()
- if now - lastBored > configs["BoredomDuration"] then
- local roll = math.random()
- if roll < configs["ChanceOfBoredom"] then
- lastBored = now
- if GotBored.TransitionState == SearchState then
- GotBored.TransitionState = IdleState
- else
- GotBored.TransitionState = SearchState
- end
- return true
- end
- end
- return false
- end
- GotBored.TransitionState = IdleState
- -- LostTarget: Checks clear line of sight
- local LostTarget = StateMachine.NewCondition()
- LostTarget.Name = "LostTarget"
- LostTarget.Evaluate = function()
- if true then return false end
- if ZombieTarget then
- if (ZombieTarget.Torso.Position - model.Torso.Position).magnitude > 10 then
- local toTarget = Ray.new(model.Torso.Position, (ZombieTarget.Torso.Position - model.Torso.Position))
- local part, position = game.Workspace:FindPartOnRay(toTarget, model)
- if not part or part.Parent ~= ZombieTarget then
- --print("Lost target!")
- ZombieTargetLastLocation = ZombieTarget.Torso.Position
- ZombieTarget = nil
- return true
- end
- end
- end
- return false
- end
- LostTarget.TransitionState = HuntState
- local WithinRange = StateMachine.NewCondition()
- WithinRange.Name = "WithinRange"
- WithinRange.Evaluate = function()
- if ZombieTarget then
- local distance = (model.Torso.Position - ZombieTarget.Torso.Position).magnitude
- if distance < configs["AttackRange"] then
- --print("Within attack range!")
- return true
- end
- end
- return false
- end
- WithinRange.TransitionState = AttackState
- local OutsideRange = StateMachine.NewCondition()
- OutsideRange.Name = "OutsideRange"
- OutsideRange.Evaluate = function()
- if ZombieTarget then
- local distance = (model.Torso.Position - ZombieTarget.Torso.Position).magnitude
- if distance > configs["AttackRange"] then
- --print("Outside attack range!")
- return true
- end
- end
- return false
- end
- OutsideRange.TransitionState = PursueState
- table.insert(IdleState.Conditions, CanSeeTarget)
- table.insert(IdleState.Conditions, GotDamaged)
- table.insert(IdleState.Conditions, GotBored)
- table.insert(SearchState.Conditions, GotBored)
- table.insert(SearchState.Conditions, CanSeeTarget)
- table.insert(PursueState.Conditions, LostTarget)
- table.insert(PursueState.Conditions, WithinRange)
- table.insert(PursueState.Conditions, TargetDead)
- table.insert(AttackState.Conditions, OutsideRange)
- table.insert(AttackState.Conditions, TargetDead)
- table.insert(HuntState.Conditions, GotBored)
- table.insert(HuntState.Conditions, CanSeeTarget)
- -- Setup arms damage
- local canHit = true
- local lastHit = os.time()
- local function handleHit(other)
- if canHit then
- if other and other.Parent and other.Parent.Name ~= "Drooling Zombie" and other.Parent:FindFirstChild("Humanoid") then
- local enemy = other.Parent
- if enemy.Humanoid.WalkSpeed > 0 then
- enemy.Humanoid.Health = enemy.Humanoid.Health - configs["Damage"]
- canHit = false
- end
- end
- else
- local now = os.time()
- if now - lastHit > configs["DamageCooldown"] then
- lastHit = now
- canHit = true
- end
- end
- end
- local leftHitConnect, rightHitConnect
- leftHitConnect = model:FindFirstChild("Left Arm").Touched:connect(handleHit)
- rightHitConnect = model:FindFirstChild("Right Arm").Touched:connect(handleHit)
- --ZombieAI.Animate(model)
- --updateDisplay()
- --updateDisplay(model.BillboardGui.TextLabel, StateMachine.CurrentState)
- local thread = coroutine.create(function()
- while true do
- wait()
- -- calculate repulsion force
- local humanoids = HumanoidList:GetCurrent()
- local localZombies = {}
- for _, humanoid in pairs(humanoids) do
- if humanoid and humanoid ~= model.Humanoid and humanoid.Parent and humanoid.Parent:FindFirstChild("Torso") then
- local torso = humanoid.Parent:FindFirstChild("Torso")
- local distance = (model.Torso.Position - torso.Position).magnitude
- if distance <= 2.5 then
- table.insert(localZombies, torso.Position)
- end
- end
- end
- local repulsionDirection = AIUtilities:GetRepulsionVector(model.Torso.Position, localZombies)
- if repulsionDirection.magnitude > 0 then
- --print("replusion direction: " .. tostring(repulsionDirection))
- end
- model.Torso.RepulsionForce.force = repulsionDirection
- if StateMachine.CurrentState and model.Configurations.Debug.Value then
- model.BillboardGui.TextLabel.Visible = true
- model.BillboardGui.TextLabel.Text = StateMachine.CurrentState.Name
- end
- if not model.Configurations.Debug.Value then
- model.BillboardGui.TextLabel.Visible = false
- end
- end
- end)
- coroutine.resume(thread)
- StateMachine.SwitchState(IdleState)
- zombie.Stop = function()
- StateMachine.SwitchState(nil)
- end
- return zombie
- end
- return ZombieAI
- end))
- ModuleScript200.Name = "ROBLOX_PathfindingLibrary"
- ModuleScript200.Parent = Configuration194
- table.insert(cors,sandbox(ModuleScript200,function()
- local PathfindingUtility = {}
- local TargetOffsetMax = 10--5
- local JumpThreshold = 1.5 --2.5
- local NextPointThreshold = 4
- local PathfindingService = game:GetService("PathfindingService")
- PathfindingService.EmptyCutoff = .3
- function PathfindingUtility.new()
- local this = {}
- local currentTargetPos = nil
- local lastTargetPos = Vector3.new(math.huge, math.huge, math.huge)
- local path = nil
- local currentPointIndex = 1
- function this:MoveToTarget(character, target)
- local targetOffset = (lastTargetPos - target).magnitude
- --
- -- local targetOffsetVector = (lastTargetPos - target)
- -- if targetOffsetVector.magnitude < math.huge then
- -- targetOffsetVector = (lastTargetPos - target) * Vector3.new(1,0,1)
- -- end
- if targetOffset > TargetOffsetMax then
- --if targetOffsetVector.magnitude > TargetOffsetMax then
- --print("moveto")
- local startPoint = character.Torso.Position
- local humanoidState = character.Humanoid:GetState()
- if humanoidState == Enum.HumanoidStateType.Jumping or humanoidState == Enum.HumanoidStateType.Freefall then
- --print("this")
- local ray = Ray.new(character.Torso.Position, Vector3.new(0, -100, 0))
- local hitPart, hitPoint = game.Workspace:FindPartOnRay(ray, character)
- if hitPart then
- startPoint = hitPoint
- end
- end
- --print("making new path")
- local newTarget = target
- local ray = Ray.new(target + Vector3.new(0,-3,0), Vector3.new(0, -100, 0))
- local hitPart, hitPoint = game.Workspace:FindPartOnRay(ray, character)
- if hitPoint then
- if (hitPoint - target).magnitude > 4 then
- newTarget = newTarget * Vector3.new(1,0,1) + Vector3.new(0,3,0)
- end
- end
- --local newTarget = Vector3.new(1,0,1) * target + Vector3.new(0, 2, 0)
- path = PathfindingService:ComputeSmoothPathAsync(startPoint, newTarget, 500)
- if path.Status ~= Enum.PathStatus.Success then
- --print(tostring(path.Status))
- end
- --path = PathfindingService:ComputeRawPathAsync(startPoint, target, 500)
- -- game.Workspace.Points:ClearAllChildren()
- -- local ps = path:GetPointCoordinates()
- -- for _, point in pairs(ps) do
- -- local part = Instance.new("Part", game.Workspace.Points)
- -- part.CanCollide = false
- -- part.Anchored = true
- -- part.FormFactor = Enum.FormFactor.Custom
- -- part.Size = Vector3.new(1,1,1)
- -- part.Position = point
- -- end
- currentPointIndex = 1
- lastTargetPos = target
- end
- if path then
- local points = path:GetPointCoordinates()
- if currentPointIndex < #points then
- local currentPoint = points[currentPointIndex]
- local distance = (character.Torso.Position - currentPoint).magnitude
- if distance < NextPointThreshold then
- currentPointIndex = currentPointIndex + 1
- end
- character.Humanoid:MoveTo(points[currentPointIndex])
- if points[currentPointIndex].Y - character.Torso.Position.Y > JumpThreshold then
- character.Humanoid.Jump = true
- end
- else
- character.Humanoid:MoveTo(target)
- end
- end
- end
- return this
- end
- return PathfindingUtility
- end))
- Configuration201.Name = "Configurations"
- Configuration201.Parent = Model147
- IntValue202.Name = "Damage"
- IntValue202.Parent = Configuration201
- IntValue202.Value = 30
- BoolValue203.Name = "Debug"
- BoolValue203.Parent = Configuration201
- IntValue204.Name = "FieldOfView"
- IntValue204.Parent = Configuration201
- IntValue204.Value = 180
- IntValue205.Name = "AggroRange"
- IntValue205.Parent = Configuration201
- IntValue205.Value = 200
- Configuration206.Name = "Animations"
- Configuration206.Parent = Model147
- Animation207.Name = "Attack"
- Animation207.Parent = Configuration206
- Animation207.AnimationId = "rbxassetid://3156808394"
- Animation208.Name = "Arms"
- Animation208.Parent = Configuration206
- Animation208.AnimationId = "rbxassetid://3156732729"
- BodyColors209.Parent = Model147
- BodyColors209.HeadColor = BrickColor.new("Really black")
- BodyColors209.HeadColor3 = Color3.new(0, 0, 0)
- BodyColors209.LeftArmColor = BrickColor.new("Really black")
- BodyColors209.LeftArmColor3 = Color3.new(0, 0, 0)
- BodyColors209.LeftLegColor = BrickColor.new("Really black")
- BodyColors209.LeftLegColor3 = Color3.new(0, 0, 0)
- BodyColors209.RightArmColor = BrickColor.new("Really black")
- BodyColors209.RightArmColor3 = Color3.new(0, 0, 0)
- BodyColors209.RightLegColor = BrickColor.new("Really black")
- BodyColors209.RightLegColor3 = Color3.new(0, 0, 0)
- BodyColors209.TorsoColor = BrickColor.new("Really black")
- BodyColors209.TorsoColor3 = Color3.new(0, 0, 0)
- Part210.Name = "jumanji"
- Part210.Parent = Model147
- Part210.CFrame = CFrame.new(-116.848335, 2.58500028, 101.834641, 4.49431016e-21, -6.79974119e-22, -1, 4.72251821e-22, 0.999999404, -6.79974523e-22, 1, -4.72251568e-22, 4.49431016e-21)
- Part210.Orientation = Vector3.new(0, -90, 0)
- Part210.Position = Vector3.new(-116.848335, 2.58500028, 101.834641)
- Part210.Rotation = Vector3.new(0, -90, 0)
- Part210.Color = Color3.new(0.0705882, 0.933333, 0.831373)
- Part210.Size = Vector3.new(1.09000003, 0.189999998, 1.06999993)
- Part210.BottomSurface = Enum.SurfaceType.Smooth
- Part210.BrickColor = BrickColor.new("Teal")
- Part210.CanCollide = false
- Part210.Material = Enum.Material.Neon
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.brickColor = BrickColor.new("Teal")
- Part210.FormFactor = Enum.FormFactor.Symmetric
- Part210.formFactor = Enum.FormFactor.Symmetric
- Part211.Name = "Axe"
- Part211.Parent = Model147
- Part211.CFrame = CFrame.new(-116.235664, 2.14638257, 101.716301, 0.0716899633, 0.997407675, 0.00621624431, -0.000949999085, -0.00616399432, 0.999980152, 0.99742651, -0.0716944784, 0.000505640055)
- Part211.Orientation = Vector3.new(-89.6399994, 85.3499985, -171.23999)
- Part211.Position = Vector3.new(-116.235664, 2.14638257, 101.716301)
- Part211.Rotation = Vector3.new(-89.9700012, 0.359999985, -85.8899994)
- Part211.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part211.Size = Vector3.new(0.200000003, 3.9199934, 0.829999506)
- Part211.BottomSurface = Enum.SurfaceType.Smooth
- Part211.BrickColor = BrickColor.new("Dark stone grey")
- Part211.CanCollide = false
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.brickColor = BrickColor.new("Dark stone grey")
- Part211.FormFactor = Enum.FormFactor.Custom
- Part211.formFactor = Enum.FormFactor.Custom
- SpecialMesh212.Parent = Part211
- SpecialMesh212.MeshId = "http://www.roblox.com/asset?id=145815658"
- SpecialMesh212.Scale = Vector3.new(0.5, 0.600000024, 0.649999976)
- SpecialMesh212.TextureId = "http://www.roblox.com/asset?id=145815673"
- SpecialMesh212.MeshType = Enum.MeshType.FileMesh
- Decal213.Parent = Part211
- Decal213.Texture = "http://www.roblox.com/asset/?id=116830967"
- Decal213.Face = Enum.NormalId.Left
- Script214.Name = "READ ME FIRST."
- Script214.Parent = Model147
- table.insert(cors,sandbox(Script214,function()
- --Dont Touch Anything Or You Will Break it.
- --Thanks For Using it!
- --if you touch or move the axe and jumanji it will not be worked and not be moving and connect the arm.
- --Bye~
- end))
- Script215.Name = "Respawn"
- Script215.Parent = Model147
- table.insert(cors,sandbox(Script215,function()
- name="Humanoid"
- robo=script.Parent:clone()
- while true do
- wait(1)
- if script.Parent.Humanoid.Health<1 then
- robot=robo:clone()
- robot.Parent=script.Parent.Parent
- robot:makeJoints()
- script.Parent:remove()
- end
- end
- end))
- Model216.Name = "House2"
- Model216.Parent = mas
- Part217.Parent = Model216
- Part217.CFrame = CFrame.new(-3.94500923, 5.45500326, -27.1926575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part217.Position = Vector3.new(-3.94500923, 5.45500326, -27.1926575)
- Part217.Color = Color3.new(0.592157, 0, 0)
- Part217.Size = Vector3.new(50.4700089, 10.9099979, 0.650000095)
- Part217.Anchored = true
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.BrickColor = BrickColor.new("Crimson")
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.brickColor = BrickColor.new("Crimson")
- Model218.Parent = Model216
- UnionOperation219.Parent = Model218
- UnionOperation219.CFrame = CFrame.new(-15.0652857, 1.99472189, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation219.Position = Vector3.new(-15.0652857, 1.99472189, -61.2069511)
- UnionOperation219.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation219.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation219.Anchored = true
- UnionOperation219.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation219.Material = Enum.Material.Sand
- UnionOperation219.brickColor = BrickColor.new("Ghost grey")
- UnionOperation219.UsePartColor = true
- UnionOperation220.Parent = Model218
- UnionOperation220.CFrame = CFrame.new(-13.9723282, 3.92126131, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation220.Orientation = Vector3.new(0, 180, 0)
- UnionOperation220.Position = Vector3.new(-13.9723282, 3.92126131, -60.682621)
- UnionOperation220.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation220.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation220.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation220.Anchored = true
- UnionOperation220.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation220.Material = Enum.Material.Sand
- UnionOperation220.brickColor = BrickColor.new("Ghost grey")
- UnionOperation220.UsePartColor = true
- UnionOperation221.Parent = Model218
- UnionOperation221.CFrame = CFrame.new(-17.3289585, 3.92126131, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation221.Position = Vector3.new(-17.3289585, 3.92126131, -61.2069511)
- UnionOperation221.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation221.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation221.Anchored = true
- UnionOperation221.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation221.Material = Enum.Material.Sand
- UnionOperation221.brickColor = BrickColor.new("Ghost grey")
- UnionOperation221.UsePartColor = true
- UnionOperation222.Parent = Model218
- UnionOperation222.CFrame = CFrame.new(-15.0652857, 7.74646902, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation222.Position = Vector3.new(-15.0652857, 7.74646902, -61.2069511)
- UnionOperation222.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation222.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation222.Anchored = true
- UnionOperation222.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation222.Material = Enum.Material.Sand
- UnionOperation222.brickColor = BrickColor.new("Ghost grey")
- UnionOperation222.UsePartColor = true
- UnionOperation223.Parent = Model218
- UnionOperation223.CFrame = CFrame.new(-16.1956673, 1.99472189, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation223.Orientation = Vector3.new(0, 180, 0)
- UnionOperation223.Position = Vector3.new(-16.1956673, 1.99472189, -60.682621)
- UnionOperation223.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation223.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation223.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation223.Anchored = true
- UnionOperation223.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation223.Material = Enum.Material.Sand
- UnionOperation223.brickColor = BrickColor.new("Ghost grey")
- UnionOperation223.UsePartColor = true
- UnionOperation224.Parent = Model218
- UnionOperation224.CFrame = CFrame.new(-13.9723282, 1.99472189, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation224.Orientation = Vector3.new(0, 180, 0)
- UnionOperation224.Position = Vector3.new(-13.9723282, 1.99472189, -60.682621)
- UnionOperation224.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation224.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation224.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation224.Anchored = true
- UnionOperation224.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation224.Material = Enum.Material.Sand
- UnionOperation224.brickColor = BrickColor.new("Ghost grey")
- UnionOperation224.UsePartColor = true
- UnionOperation225.Parent = Model218
- UnionOperation225.CFrame = CFrame.new(-13.9723282, 5.81992865, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation225.Orientation = Vector3.new(0, 180, 0)
- UnionOperation225.Position = Vector3.new(-13.9723282, 5.81992865, -60.682621)
- UnionOperation225.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation225.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation225.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation225.Anchored = true
- UnionOperation225.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation225.Material = Enum.Material.Sand
- UnionOperation225.brickColor = BrickColor.new("Ghost grey")
- UnionOperation225.UsePartColor = true
- UnionOperation226.Parent = Model218
- UnionOperation226.CFrame = CFrame.new(-12.8419447, 1.99472189, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation226.Position = Vector3.new(-12.8419447, 1.99472189, -61.2069511)
- UnionOperation226.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation226.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation226.Anchored = true
- UnionOperation226.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation226.Material = Enum.Material.Sand
- UnionOperation226.brickColor = BrickColor.new("Ghost grey")
- UnionOperation226.UsePartColor = true
- UnionOperation227.Parent = Model218
- UnionOperation227.CFrame = CFrame.new(-18.459341, 3.92126131, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation227.Orientation = Vector3.new(0, 180, 0)
- UnionOperation227.Position = Vector3.new(-18.459341, 3.92126131, -60.682621)
- UnionOperation227.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation227.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation227.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation227.Anchored = true
- UnionOperation227.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation227.Material = Enum.Material.Sand
- UnionOperation227.brickColor = BrickColor.new("Ghost grey")
- UnionOperation227.UsePartColor = true
- UnionOperation228.Parent = Model218
- UnionOperation228.CFrame = CFrame.new(-12.8419447, 5.81992865, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation228.Position = Vector3.new(-12.8419447, 5.81992865, -61.2069511)
- UnionOperation228.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation228.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation228.Anchored = true
- UnionOperation228.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation228.Material = Enum.Material.Sand
- UnionOperation228.brickColor = BrickColor.new("Ghost grey")
- UnionOperation228.UsePartColor = true
- UnionOperation229.Parent = Model218
- UnionOperation229.CFrame = CFrame.new(-16.1956673, 5.81992865, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation229.Orientation = Vector3.new(0, 180, 0)
- UnionOperation229.Position = Vector3.new(-16.1956673, 5.81992865, -60.682621)
- UnionOperation229.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation229.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation229.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation229.Anchored = true
- UnionOperation229.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation229.Material = Enum.Material.Sand
- UnionOperation229.brickColor = BrickColor.new("Ghost grey")
- UnionOperation229.UsePartColor = true
- UnionOperation230.Parent = Model218
- UnionOperation230.CFrame = CFrame.new(-18.459341, 7.74646902, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation230.Orientation = Vector3.new(0, 180, 0)
- UnionOperation230.Position = Vector3.new(-18.459341, 7.74646902, -60.682621)
- UnionOperation230.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation230.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation230.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation230.Anchored = true
- UnionOperation230.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation230.Material = Enum.Material.Sand
- UnionOperation230.brickColor = BrickColor.new("Ghost grey")
- UnionOperation230.UsePartColor = true
- UnionOperation231.Parent = Model218
- UnionOperation231.CFrame = CFrame.new(-17.3289585, 7.74646902, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation231.Position = Vector3.new(-17.3289585, 7.74646902, -61.2069511)
- UnionOperation231.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation231.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation231.Anchored = true
- UnionOperation231.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation231.Material = Enum.Material.Sand
- UnionOperation231.brickColor = BrickColor.new("Ghost grey")
- UnionOperation231.UsePartColor = true
- UnionOperation232.Parent = Model218
- UnionOperation232.CFrame = CFrame.new(-12.8419447, 3.92126131, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation232.Position = Vector3.new(-12.8419447, 3.92126131, -61.2069511)
- UnionOperation232.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation232.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation232.Anchored = true
- UnionOperation232.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation232.Material = Enum.Material.Sand
- UnionOperation232.brickColor = BrickColor.new("Ghost grey")
- UnionOperation232.UsePartColor = true
- UnionOperation233.Parent = Model218
- UnionOperation233.CFrame = CFrame.new(-13.9723282, 7.74646902, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation233.Orientation = Vector3.new(0, 180, 0)
- UnionOperation233.Position = Vector3.new(-13.9723282, 7.74646902, -60.682621)
- UnionOperation233.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation233.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation233.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation233.Anchored = true
- UnionOperation233.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation233.Material = Enum.Material.Sand
- UnionOperation233.brickColor = BrickColor.new("Ghost grey")
- UnionOperation233.UsePartColor = true
- UnionOperation234.Parent = Model218
- UnionOperation234.CFrame = CFrame.new(-17.3289585, 5.81992865, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation234.Position = Vector3.new(-17.3289585, 5.81992865, -61.2069511)
- UnionOperation234.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation234.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation234.Anchored = true
- UnionOperation234.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation234.Material = Enum.Material.Sand
- UnionOperation234.brickColor = BrickColor.new("Ghost grey")
- UnionOperation234.UsePartColor = true
- UnionOperation235.Parent = Model218
- UnionOperation235.CFrame = CFrame.new(-12.8419447, 7.74646902, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation235.Position = Vector3.new(-12.8419447, 7.74646902, -61.2069511)
- UnionOperation235.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation235.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation235.Anchored = true
- UnionOperation235.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation235.Material = Enum.Material.Sand
- UnionOperation235.brickColor = BrickColor.new("Ghost grey")
- UnionOperation235.UsePartColor = true
- UnionOperation236.Parent = Model218
- UnionOperation236.CFrame = CFrame.new(-16.1956673, 3.92126131, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation236.Orientation = Vector3.new(0, 180, 0)
- UnionOperation236.Position = Vector3.new(-16.1956673, 3.92126131, -60.682621)
- UnionOperation236.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation236.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation236.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation236.Anchored = true
- UnionOperation236.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation236.Material = Enum.Material.Sand
- UnionOperation236.brickColor = BrickColor.new("Ghost grey")
- UnionOperation236.UsePartColor = true
- UnionOperation237.Parent = Model218
- UnionOperation237.CFrame = CFrame.new(-15.0652857, 5.81992865, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation237.Position = Vector3.new(-15.0652857, 5.81992865, -61.2069511)
- UnionOperation237.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation237.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation237.Anchored = true
- UnionOperation237.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation237.Material = Enum.Material.Sand
- UnionOperation237.brickColor = BrickColor.new("Ghost grey")
- UnionOperation237.UsePartColor = true
- UnionOperation238.Parent = Model218
- UnionOperation238.CFrame = CFrame.new(-18.459341, 5.81992865, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation238.Orientation = Vector3.new(0, 180, 0)
- UnionOperation238.Position = Vector3.new(-18.459341, 5.81992865, -60.682621)
- UnionOperation238.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation238.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation238.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation238.Anchored = true
- UnionOperation238.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation238.Material = Enum.Material.Sand
- UnionOperation238.brickColor = BrickColor.new("Ghost grey")
- UnionOperation238.UsePartColor = true
- UnionOperation239.Parent = Model218
- UnionOperation239.CFrame = CFrame.new(-16.1956673, 7.74646902, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation239.Orientation = Vector3.new(0, 180, 0)
- UnionOperation239.Position = Vector3.new(-16.1956673, 7.74646902, -60.682621)
- UnionOperation239.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation239.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation239.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation239.Anchored = true
- UnionOperation239.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation239.Material = Enum.Material.Sand
- UnionOperation239.brickColor = BrickColor.new("Ghost grey")
- UnionOperation239.UsePartColor = true
- UnionOperation240.Parent = Model218
- UnionOperation240.CFrame = CFrame.new(-15.0652857, 3.92126131, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation240.Position = Vector3.new(-15.0652857, 3.92126131, -61.2069511)
- UnionOperation240.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation240.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation240.Anchored = true
- UnionOperation240.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation240.Material = Enum.Material.Sand
- UnionOperation240.brickColor = BrickColor.new("Ghost grey")
- UnionOperation240.UsePartColor = true
- UnionOperation241.Parent = Model218
- UnionOperation241.CFrame = CFrame.new(-17.3289585, 1.99472189, -61.2069511, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation241.Position = Vector3.new(-17.3289585, 1.99472189, -61.2069511)
- UnionOperation241.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation241.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation241.Anchored = true
- UnionOperation241.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation241.Material = Enum.Material.Sand
- UnionOperation241.brickColor = BrickColor.new("Ghost grey")
- UnionOperation241.UsePartColor = true
- UnionOperation242.Parent = Model218
- UnionOperation242.CFrame = CFrame.new(-18.459341, 1.99472189, -60.682621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation242.Orientation = Vector3.new(0, 180, 0)
- UnionOperation242.Position = Vector3.new(-18.459341, 1.99472189, -60.682621)
- UnionOperation242.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation242.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation242.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation242.Anchored = true
- UnionOperation242.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation242.Material = Enum.Material.Sand
- UnionOperation242.brickColor = BrickColor.new("Ghost grey")
- UnionOperation242.UsePartColor = true
- Model243.Name = "Couch"
- Model243.Parent = Model216
- UnionOperation244.Name = "BackRest"
- UnionOperation244.Parent = Model243
- UnionOperation244.CFrame = CFrame.new(2.05772114, 3.2532258, -60.6138916, -1, -1.12688504e-05, -6.75332558e-05, -4.23459915e-06, -0.974370539, 0.224949658, -6.84548722e-05, 0.224949658, 0.97437048)
- UnionOperation244.Orientation = Vector3.new(-13, 0, -180)
- UnionOperation244.Position = Vector3.new(2.05772114, 3.2532258, -60.6138916)
- UnionOperation244.Rotation = Vector3.new(-13, 0, 180)
- UnionOperation244.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation244.Size = Vector3.new(4.93577719, 2.54270053, 1.12177026)
- UnionOperation244.Anchored = true
- UnionOperation244.BrickColor = BrickColor.new("Light grey")
- UnionOperation244.Material = Enum.Material.Concrete
- UnionOperation244.brickColor = BrickColor.new("Light grey")
- UnionOperation244.UsePartColor = true
- UnionOperation245.Name = "MainPillow"
- UnionOperation245.Parent = Model243
- UnionOperation245.CFrame = CFrame.new(-2.76603603, 1.89492428, -58.5791969, 4.60516685e-06, 7.47746235e-05, 1, -1, -4.37625795e-06, 4.62854496e-06, 4.38446841e-06, -1, 7.4892152e-05)
- UnionOperation245.Orientation = Vector3.new(0, 90, -90)
- UnionOperation245.Position = Vector3.new(-2.76603603, 1.89492428, -58.5791969)
- UnionOperation245.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation245.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation245.Size = Vector3.new(0.972202241, 4.39434958, 5.13320875)
- UnionOperation245.Anchored = true
- UnionOperation245.BrickColor = BrickColor.new("Light grey")
- UnionOperation245.Material = Enum.Material.Concrete
- UnionOperation245.brickColor = BrickColor.new("Light grey")
- UnionOperation245.UsePartColor = true
- UnionOperation246.Name = "MainPillow"
- UnionOperation246.Parent = Model243
- UnionOperation246.CFrame = CFrame.new(2.2071352, 1.89494562, -58.5788612, 4.60516685e-06, 7.47746235e-05, 1, -1, -4.37625795e-06, 4.62854496e-06, 4.38446841e-06, -1, 7.4892152e-05)
- UnionOperation246.Orientation = Vector3.new(0, 90, -90)
- UnionOperation246.Position = Vector3.new(2.2071352, 1.89494562, -58.5788612)
- UnionOperation246.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation246.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation246.Size = Vector3.new(0.972202241, 4.39434958, 5.13320875)
- UnionOperation246.Anchored = true
- UnionOperation246.BrickColor = BrickColor.new("Light grey")
- UnionOperation246.Material = Enum.Material.Concrete
- UnionOperation246.brickColor = BrickColor.new("Light grey")
- UnionOperation246.UsePartColor = true
- UnionOperation247.Name = "BackRest"
- UnionOperation247.Parent = Model243
- UnionOperation247.CFrame = CFrame.new(-2.69110799, 3.25320315, -60.6142197, -1, -1.12688504e-05, -6.75332558e-05, -4.23459915e-06, -0.974370539, 0.224949658, -6.84548722e-05, 0.224949658, 0.97437048)
- UnionOperation247.Orientation = Vector3.new(-13, 0, -180)
- UnionOperation247.Position = Vector3.new(-2.69110799, 3.25320315, -60.6142197)
- UnionOperation247.Rotation = Vector3.new(-13, 0, 180)
- UnionOperation247.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation247.Size = Vector3.new(4.93577719, 2.54270053, 1.12177026)
- UnionOperation247.Anchored = true
- UnionOperation247.BrickColor = BrickColor.new("Light grey")
- UnionOperation247.Material = Enum.Material.Concrete
- UnionOperation247.brickColor = BrickColor.new("Light grey")
- UnionOperation247.UsePartColor = true
- UnionOperation248.Name = "MainPillow"
- UnionOperation248.Parent = Model243
- UnionOperation248.CFrame = CFrame.new(-7.70184135, 1.89490461, -58.5795326, 4.60516685e-06, 7.47746235e-05, 1, -1, -4.37625795e-06, 4.62854496e-06, 4.38446841e-06, -1, 7.4892152e-05)
- UnionOperation248.Orientation = Vector3.new(0, 90, -90)
- UnionOperation248.Position = Vector3.new(-7.70184135, 1.89490461, -58.5795326)
- UnionOperation248.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation248.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation248.Size = Vector3.new(0.972202241, 4.39434958, 5.13320875)
- UnionOperation248.Anchored = true
- UnionOperation248.BrickColor = BrickColor.new("Light grey")
- UnionOperation248.Material = Enum.Material.Concrete
- UnionOperation248.brickColor = BrickColor.new("Light grey")
- UnionOperation248.UsePartColor = true
- UnionOperation249.Name = "AdditionalSeat"
- UnionOperation249.Parent = Model243
- UnionOperation249.CFrame = CFrame.new(-8.90838432, 0.9040308, -49.7456398, -1, -4.21124923e-06, 6.83373437e-05, -4.23459915e-06, 1, -4.37628751e-06, -6.84548722e-05, -4.38444158e-06, -1)
- UnionOperation249.Orientation = Vector3.new(0, 180, 0)
- UnionOperation249.Position = Vector3.new(-8.90838432, 0.9040308, -49.7456398)
- UnionOperation249.Rotation = Vector3.new(180, 0, 180)
- UnionOperation249.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation249.Size = Vector3.new(4.93578005, 1.45829713, 4.15054083)
- UnionOperation249.Anchored = true
- UnionOperation249.BrickColor = BrickColor.new("Light grey")
- UnionOperation249.Material = Enum.Material.Concrete
- UnionOperation249.brickColor = BrickColor.new("Light grey")
- UnionOperation249.UsePartColor = true
- Model250.Name = "Main"
- Model250.Parent = Model243
- UnionOperation251.Parent = Model250
- UnionOperation251.CFrame = CFrame.new(-3.34690762, 1.96970975, -56.7096138, -1, -4.21124923e-06, 6.83373437e-05, -4.23459915e-06, 1, -4.37628751e-06, -6.84548722e-05, -4.38444158e-06, -1)
- UnionOperation251.Orientation = Vector3.new(0, 180, 0)
- UnionOperation251.Position = Vector3.new(-3.34690762, 1.96970975, -56.7096138)
- UnionOperation251.Rotation = Vector3.new(180, 0, 180)
- UnionOperation251.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation251.Size = Vector3.new(15.89394, 3.58965421, 9.68457985)
- UnionOperation251.Anchored = true
- UnionOperation251.BrickColor = BrickColor.new("Light grey")
- UnionOperation251.Material = Enum.Material.Concrete
- UnionOperation251.brickColor = BrickColor.new("Light grey")
- UnionOperation251.UsePartColor = true
- UnionOperation252.Parent = Model250
- UnionOperation252.CFrame = CFrame.new(-3.02767849, 1.96970522, -59.027935, 4.60516685e-06, 7.47746235e-05, 1, -1, -4.37625795e-06, 4.62854496e-06, 4.38446841e-06, -1, 7.4892152e-05)
- UnionOperation252.Orientation = Vector3.new(0, 90, -90)
- UnionOperation252.Position = Vector3.new(-3.02767849, 1.96970522, -59.027935)
- UnionOperation252.Rotation = Vector3.new(-90, 90, 0)
- UnionOperation252.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation252.Size = Vector3.new(3.5896554, 5.04796553, 16.5273266)
- UnionOperation252.Anchored = true
- UnionOperation252.BrickColor = BrickColor.new("Light grey")
- UnionOperation252.Material = Enum.Material.Concrete
- UnionOperation252.brickColor = BrickColor.new("Light grey")
- UnionOperation252.UsePartColor = true
- Model253.Name = "Pillows"
- Model253.Parent = Model243
- MeshPart254.Name = "BlendingPillow"
- MeshPart254.Parent = Model253
- MeshPart254.CFrame = CFrame.new(2.98553562, 3.30848098, -59.2098236, 0.0845660493, 0.587845206, -0.804541171, 0.990081608, -0.140486658, 0.0014205263, -0.112192243, -0.796681523, -0.593895197)
- MeshPart254.Orientation = Vector3.new(-0.0799999982, -126.43, 98.0799942)
- MeshPart254.Position = Vector3.new(2.98553562, 3.30848098, -59.2098236)
- MeshPart254.Rotation = Vector3.new(-179.860001, -53.5699997, -81.8099976)
- MeshPart254.Color = Color3.new(0.792157, 0.784314, 0.682353)
- MeshPart254.Size = Vector3.new(2.16874528, 0.897412181, 2.13135314)
- MeshPart254.Anchored = true
- MeshPart254.BrickColor = BrickColor.new("Light grey")
- MeshPart254.Material = Enum.Material.Concrete
- MeshPart254.brickColor = BrickColor.new("Light grey")
- MeshPart255.Name = "BlendingPillow"
- MeshPart255.Parent = Model253
- MeshPart255.CFrame = CFrame.new(-7.90096092, 3.31875944, -59.3121948, 0.584393263, 0.700436056, 0.409724206, -0.0121757742, 0.512427449, -0.858644247, -0.811379135, 0.496797264, 0.30798763)
- MeshPart255.Orientation = Vector3.new(59.1599998, 53.0699997, -1.36000001)
- MeshPart255.Position = Vector3.new(-7.90096092, 3.31875944, -59.3121948)
- MeshPart255.Rotation = Vector3.new(70.2699966, 24.1899986, -50.1599998)
- MeshPart255.Color = Color3.new(0.792157, 0.784314, 0.682353)
- MeshPart255.Size = Vector3.new(2.46788239, 0.785235584, 2.61745095)
- MeshPart255.Anchored = true
- MeshPart255.BrickColor = BrickColor.new("Light grey")
- MeshPart255.Material = Enum.Material.Concrete
- MeshPart255.brickColor = BrickColor.new("Light grey")
- MeshPart256.Name = "BlendingPillow"
- MeshPart256.Parent = Model253
- MeshPart256.CFrame = CFrame.new(-9.24390984, 3.49372649, -58.9456062, 0.584399939, 0.778744757, 0.22810857, -0.0121697607, 0.289486229, -0.957104802, -0.811374426, 0.556556046, 0.178652912)
- MeshPart256.Orientation = Vector3.new(73.159996, 51.9300003, -2.40999985)
- MeshPart256.Position = Vector3.new(-9.24390984, 3.49372649, -58.9456062)
- MeshPart256.Rotation = Vector3.new(79.4300003, 13.1899996, -53.1100006)
- MeshPart256.Color = Color3.new(0.792157, 0.784314, 0.682353)
- MeshPart256.Size = Vector3.new(2.61745095, 1.04698074, 2.54266667)
- MeshPart256.Anchored = true
- MeshPart256.BrickColor = BrickColor.new("Light grey")
- MeshPart256.Material = Enum.Material.Concrete
- MeshPart256.brickColor = BrickColor.new("Light grey")
- MeshPart257.Name = "GoldSetPillow"
- MeshPart257.Parent = Model253
- MeshPart257.CFrame = CFrame.new(1.31294346, 3.44673681, -59.261219, 0.827864468, -0.0433893986, -0.559247613, 0.0523396768, 0.998629391, 3.79818886e-07, 0.558481097, -0.0292711779, 0.829000533)
- MeshPart257.Orientation = Vector3.new(0, -34, 3)
- MeshPart257.Position = Vector3.new(1.31294346, 3.44673681, -59.261219)
- MeshPart257.Rotation = Vector3.new(0, -34, 3)
- MeshPart257.Color = Color3.new(0, 1, 1)
- MeshPart257.Size = Vector3.new(2.41167927, 2.35570598, 1.60233128)
- MeshPart257.Anchored = true
- MeshPart257.BrickColor = BrickColor.new("Toothpaste")
- MeshPart257.Material = Enum.Material.Marble
- MeshPart257.brickColor = BrickColor.new("Toothpaste")
- MeshPart258.Name = "GoldSetPillow"
- MeshPart258.Parent = Model253
- MeshPart258.CFrame = CFrame.new(-8.9571209, 3.44681859, -57.3112373, 0.845839739, -0.0659649074, 0.52934289, 0.0679737702, 0.99756366, 0.0156973805, -0.529088557, 0.0227039419, 0.848262906)
- MeshPart258.Orientation = Vector3.new(-0.899999976, 31.9699993, 3.89999986)
- MeshPart258.Position = Vector3.new(-8.9571209, 3.44681859, -57.3112373)
- MeshPart258.Rotation = Vector3.new(-1.05999994, 31.9599991, 4.46000004)
- MeshPart258.Color = Color3.new(0.972549, 0.85098, 0.427451)
- MeshPart258.Size = Vector3.new(2.41167927, 2.35570598, 1.60233128)
- MeshPart258.Anchored = true
- MeshPart258.BrickColor = BrickColor.new("Daisy orange")
- MeshPart258.Material = Enum.Material.Concrete
- MeshPart258.brickColor = BrickColor.new("Daisy orange")
- MeshPart259.Name = "BlendingPillow"
- MeshPart259.Parent = Model253
- MeshPart259.CFrame = CFrame.new(-0.321997643, 3.33187652, -59.7519073, -1.82555073e-06, 8.03276416e-05, 1, -0.981627285, -0.19080843, 1.3558235e-05, 0.19080843, -0.981627345, 7.93176805e-05)
- MeshPart259.Orientation = Vector3.new(0, 90, -101)
- MeshPart259.Position = Vector3.new(-0.321997643, 3.33187652, -59.7519073)
- MeshPart259.Rotation = Vector3.new(-101, 90, 0)
- MeshPart259.Color = Color3.new(0.792157, 0.784314, 0.682353)
- MeshPart259.Size = Vector3.new(2.16874528, 0.897412181, 2.13135314)
- MeshPart259.Anchored = true
- MeshPart259.BrickColor = BrickColor.new("Light grey")
- MeshPart259.Material = Enum.Material.Concrete
- MeshPart259.brickColor = BrickColor.new("Light grey")
- MeshPart260.Name = "SilverSetPillow"
- MeshPart260.Parent = Model253
- MeshPart260.CFrame = CFrame.new(-9.23322868, 3.19232941, -55.9881134, 0.843021989, -0.0954433307, 0.529343307, 0.102746204, 0.994583786, 0.0156969428, -0.527974248, 0.0411551446, 0.848262548)
- MeshPart260.Orientation = Vector3.new(-0.899999976, 31.9699993, 5.9000001)
- MeshPart260.Position = Vector3.new(-9.23322868, 3.19232941, -55.9881134)
- MeshPart260.Rotation = Vector3.new(-1.05999994, 31.9599991, 6.46000004)
- MeshPart260.Color = Color3.new(0.972549, 0.972549, 0.972549)
- MeshPart260.Size = Vector3.new(1.7012285, 1.86960828, 1.45276272)
- MeshPart260.Anchored = true
- MeshPart260.BrickColor = BrickColor.new("Institutional white")
- MeshPart260.Material = Enum.Material.Slate
- MeshPart260.brickColor = BrickColor.new("Institutional white")
- Model261.Name = "UnderBoards"
- Model261.Parent = Model243
- Part262.Parent = Model261
- Part262.CFrame = CFrame.new(-8.97344017, 0.301989079, -54.3542824, -1, -4.21124923e-06, 6.83373437e-05, -4.23459915e-06, 1, -4.37628751e-06, -6.84548722e-05, -4.38444158e-06, -1)
- Part262.Orientation = Vector3.new(0, 180, 0)
- Part262.Position = Vector3.new(-8.97344017, 0.301989079, -54.3542824)
- Part262.Rotation = Vector3.new(180, 0, 180)
- Part262.Color = Color3.new(0.792157, 0.784314, 0.682353)
- Part262.Size = Vector3.new(4.3374815, 0.112179965, 4.67402077)
- Part262.Anchored = true
- Part262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.BrickColor = BrickColor.new("Light grey")
- Part262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.Material = Enum.Material.Wood
- Part262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.brickColor = BrickColor.new("Light grey")
- Part262.FormFactor = Enum.FormFactor.Symmetric
- Part262.formFactor = Enum.FormFactor.Symmetric
- Part263.Parent = Model261
- Part263.CFrame = CFrame.new(-8.90842247, 0.302004099, -49.7269669, -7.47746089e-05, -4.60519414e-06, -1, 4.00437239e-06, 1, -4.62854496e-06, 1, -4.01258285e-06, -7.48921593e-05)
- Part263.Orientation = Vector3.new(0, -90, 0)
- Part263.Position = Vector3.new(-8.90842247, 0.302004099, -49.7269669)
- Part263.Rotation = Vector3.new(0, -90, 0)
- Part263.Color = Color3.new(0.792157, 0.784314, 0.682353)
- Part263.Size = Vector3.new(3.88877511, 0.112179965, 4.6366291)
- Part263.Anchored = true
- Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.BrickColor = BrickColor.new("Light grey")
- Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.Material = Enum.Material.Wood
- Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.brickColor = BrickColor.new("Light grey")
- Part263.FormFactor = Enum.FormFactor.Symmetric
- Part263.formFactor = Enum.FormFactor.Symmetric
- Part264.Parent = Model261
- Part264.CFrame = CFrame.new(-3.00897884, 0.301994324, -59.0279427, -1, -4.21124923e-06, 6.83373437e-05, -4.23459915e-06, 1, -4.37628751e-06, -6.84548722e-05, -4.38444158e-06, -1)
- Part264.Orientation = Vector3.new(0, 180, 0)
- Part264.Position = Vector3.new(-3.00897884, 0.301994324, -59.0279427)
- Part264.Rotation = Vector3.new(180, 0, 180)
- Part264.Color = Color3.new(0.792157, 0.784314, 0.682353)
- Part264.Size = Vector3.new(16.2655869, 0.112179965, 4.67402172)
- Part264.Anchored = true
- Part264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.BrickColor = BrickColor.new("Light grey")
- Part264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.Material = Enum.Material.Wood
- Part264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.brickColor = BrickColor.new("Light grey")
- Part264.FormFactor = Enum.FormFactor.Symmetric
- Part264.formFactor = Enum.FormFactor.Symmetric
- Model265.Name = "Feet"
- Model265.Parent = Model243
- Part266.Parent = Model265
- Part266.CFrame = CFrame.new(-7.01047325, 0.174870253, -52.2227592, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part266.Orientation = Vector3.new(0, -90, -90)
- Part266.Position = Vector3.new(-7.01047325, 0.174870253, -52.2227592)
- Part266.Rotation = Vector3.new(90, -90, 0)
- Part266.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part266.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part266.Anchored = true
- Part266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.BrickColor = BrickColor.new("Black")
- Part266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.Material = Enum.Material.Wood
- Part266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.brickColor = BrickColor.new("Black")
- Part266.FormFactor = Enum.FormFactor.Symmetric
- Part266.formFactor = Enum.FormFactor.Symmetric
- Part266.Shape = Enum.PartType.Cylinder
- Part267.Parent = Model265
- Part267.CFrame = CFrame.new(-11.0489101, 0.174852371, -51.5125771, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part267.Orientation = Vector3.new(0, -90, -90)
- Part267.Position = Vector3.new(-11.0489101, 0.174852371, -51.5125771)
- Part267.Rotation = Vector3.new(90, -90, 0)
- Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part267.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part267.Anchored = true
- Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.BrickColor = BrickColor.new("Black")
- Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.Material = Enum.Material.Wood
- Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.brickColor = BrickColor.new("Black")
- Part267.FormFactor = Enum.FormFactor.Symmetric
- Part267.formFactor = Enum.FormFactor.Symmetric
- Part267.Shape = Enum.PartType.Cylinder
- Part268.Parent = Model265
- Part268.CFrame = CFrame.new(-11.0491772, 0.174866438, -47.9602928, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part268.Orientation = Vector3.new(0, -90, -90)
- Part268.Position = Vector3.new(-11.0491772, 0.174866438, -47.9602928)
- Part268.Rotation = Vector3.new(90, -90, 0)
- Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part268.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part268.Anchored = true
- Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.BrickColor = BrickColor.new("Black")
- Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.Material = Enum.Material.Wood
- Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.brickColor = BrickColor.new("Black")
- Part268.FormFactor = Enum.FormFactor.Symmetric
- Part268.formFactor = Enum.FormFactor.Symmetric
- Part268.Shape = Enum.PartType.Cylinder
- Part269.Parent = Model265
- Part269.CFrame = CFrame.new(-3.00914669, 0.174867392, -56.8591499, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part269.Orientation = Vector3.new(0, -90, -90)
- Part269.Position = Vector3.new(-3.00914669, 0.174867392, -56.8591499)
- Part269.Rotation = Vector3.new(90, -90, 0)
- Part269.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part269.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part269.Anchored = true
- Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.BrickColor = BrickColor.new("Black")
- Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.Material = Enum.Material.Wood
- Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.brickColor = BrickColor.new("Black")
- Part269.FormFactor = Enum.FormFactor.Symmetric
- Part269.formFactor = Enum.FormFactor.Symmetric
- Part269.Shape = Enum.PartType.Cylinder
- Part270.Parent = Model265
- Part270.CFrame = CFrame.new(1.06662083, 0.174884796, -56.8588829, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part270.Orientation = Vector3.new(0, -90, -90)
- Part270.Position = Vector3.new(1.06662083, 0.174884796, -56.8588829)
- Part270.Rotation = Vector3.new(90, -90, 0)
- Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part270.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part270.Anchored = true
- Part270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.BrickColor = BrickColor.new("Black")
- Part270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.Material = Enum.Material.Wood
- Part270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part270.brickColor = BrickColor.new("Black")
- Part270.FormFactor = Enum.FormFactor.Symmetric
- Part270.formFactor = Enum.FormFactor.Symmetric
- Part270.Shape = Enum.PartType.Cylinder
- Part271.Parent = Model265
- Part271.CFrame = CFrame.new(-10.9740658, 0.174849749, -52.2230263, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part271.Orientation = Vector3.new(0, -90, -90)
- Part271.Position = Vector3.new(-10.9740658, 0.174849749, -52.2230263)
- Part271.Rotation = Vector3.new(90, -90, 0)
- Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part271.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part271.Anchored = true
- Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part271.BrickColor = BrickColor.new("Black")
- Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part271.Material = Enum.Material.Wood
- Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part271.brickColor = BrickColor.new("Black")
- Part271.FormFactor = Enum.FormFactor.Symmetric
- Part271.formFactor = Enum.FormFactor.Symmetric
- Part271.Shape = Enum.PartType.Cylinder
- Part272.Parent = Model265
- Part272.CFrame = CFrame.new(-6.89796257, 0.174848557, -56.8594246, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part272.Orientation = Vector3.new(0, -90, -90)
- Part272.Position = Vector3.new(-6.89796257, 0.174848557, -56.8594246)
- Part272.Rotation = Vector3.new(90, -90, 0)
- Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part272.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part272.Anchored = true
- Part272.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.BrickColor = BrickColor.new("Black")
- Part272.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.Material = Enum.Material.Wood
- Part272.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.brickColor = BrickColor.new("Black")
- Part272.FormFactor = Enum.FormFactor.Symmetric
- Part272.formFactor = Enum.FormFactor.Symmetric
- Part272.Shape = Enum.PartType.Cylinder
- Part273.Parent = Model265
- Part273.CFrame = CFrame.new(-6.78616905, 0.174871445, -51.5122795, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part273.Orientation = Vector3.new(0, -90, -90)
- Part273.Position = Vector3.new(-6.78616905, 0.174871445, -51.5122795)
- Part273.Rotation = Vector3.new(90, -90, 0)
- Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part273.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part273.Anchored = true
- Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.BrickColor = BrickColor.new("Black")
- Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.Material = Enum.Material.Wood
- Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.brickColor = BrickColor.new("Black")
- Part273.FormFactor = Enum.FormFactor.Symmetric
- Part273.formFactor = Enum.FormFactor.Symmetric
- Part273.Shape = Enum.PartType.Cylinder
- Part274.Parent = Model265
- Part274.CFrame = CFrame.new(-6.78645134, 0.174890518, -47.9599953, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part274.Orientation = Vector3.new(0, -90, -90)
- Part274.Position = Vector3.new(-6.78645134, 0.174890518, -47.9599953)
- Part274.Rotation = Vector3.new(90, -90, 0)
- Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part274.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part274.Anchored = true
- Part274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.BrickColor = BrickColor.new("Black")
- Part274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.Material = Enum.Material.Wood
- Part274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.brickColor = BrickColor.new("Black")
- Part274.FormFactor = Enum.FormFactor.Symmetric
- Part274.formFactor = Enum.FormFactor.Symmetric
- Part274.Shape = Enum.PartType.Cylinder
- Part275.Parent = Model265
- Part275.CFrame = CFrame.new(4.84357643, 0.17487669, -61.1961403, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part275.Orientation = Vector3.new(0, -90, -90)
- Part275.Position = Vector3.new(4.84357643, 0.17487669, -61.1961403)
- Part275.Rotation = Vector3.new(90, -90, 0)
- Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part275.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part275.Anchored = true
- Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.BrickColor = BrickColor.new("Black")
- Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.Material = Enum.Material.Wood
- Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.brickColor = BrickColor.new("Black")
- Part275.FormFactor = Enum.FormFactor.Symmetric
- Part275.formFactor = Enum.FormFactor.Symmetric
- Part275.Shape = Enum.PartType.Cylinder
- Part276.Parent = Model265
- Part276.CFrame = CFrame.new(4.84324837, 0.174898863, -56.8586159, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part276.Orientation = Vector3.new(0, -90, -90)
- Part276.Position = Vector3.new(4.84324837, 0.174898863, -56.8586159)
- Part276.Rotation = Vector3.new(90, -90, 0)
- Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part276.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part276.Anchored = true
- Part276.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.BrickColor = BrickColor.new("Black")
- Part276.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.Material = Enum.Material.Wood
- Part276.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.brickColor = BrickColor.new("Black")
- Part276.FormFactor = Enum.FormFactor.Symmetric
- Part276.formFactor = Enum.FormFactor.Symmetric
- Part276.Shape = Enum.PartType.Cylinder
- Part277.Parent = Model265
- Part277.CFrame = CFrame.new(-10.9737301, 0.174834251, -56.8596916, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part277.Orientation = Vector3.new(0, -90, -90)
- Part277.Position = Vector3.new(-10.9737301, 0.174834251, -56.8596916)
- Part277.Rotation = Vector3.new(90, -90, 0)
- Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part277.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part277.Anchored = true
- Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.BrickColor = BrickColor.new("Black")
- Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.Material = Enum.Material.Wood
- Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.brickColor = BrickColor.new("Black")
- Part277.FormFactor = Enum.FormFactor.Symmetric
- Part277.formFactor = Enum.FormFactor.Symmetric
- Part277.Shape = Enum.PartType.Cylinder
- Part278.Parent = Model265
- Part278.CFrame = CFrame.new(-10.9733944, 0.174811125, -61.1972237, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part278.Orientation = Vector3.new(0, -90, -90)
- Part278.Position = Vector3.new(-10.9733944, 0.174811125, -61.1972237)
- Part278.Rotation = Vector3.new(90, -90, 0)
- Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part278.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part278.Anchored = true
- Part278.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part278.BrickColor = BrickColor.new("Black")
- Part278.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part278.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part278.Material = Enum.Material.Wood
- Part278.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part278.brickColor = BrickColor.new("Black")
- Part278.FormFactor = Enum.FormFactor.Symmetric
- Part278.formFactor = Enum.FormFactor.Symmetric
- Part278.Shape = Enum.PartType.Cylinder
- Part279.Parent = Model265
- Part279.CFrame = CFrame.new(1.06694865, 0.174865723, -61.1964111, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part279.Orientation = Vector3.new(0, -90, -90)
- Part279.Position = Vector3.new(1.06694865, 0.174865723, -61.1964111)
- Part279.Rotation = Vector3.new(90, -90, 0)
- Part279.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part279.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part279.Anchored = true
- Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.BrickColor = BrickColor.new("Black")
- Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.Material = Enum.Material.Wood
- Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.brickColor = BrickColor.new("Black")
- Part279.FormFactor = Enum.FormFactor.Symmetric
- Part279.formFactor = Enum.FormFactor.Symmetric
- Part279.Shape = Enum.PartType.Cylinder
- Part280.Parent = Model265
- Part280.CFrame = CFrame.new(-3.00881886, 0.174847364, -61.196682, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part280.Orientation = Vector3.new(0, -90, -90)
- Part280.Position = Vector3.new(-3.00881886, 0.174847364, -61.196682)
- Part280.Rotation = Vector3.new(90, -90, 0)
- Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part280.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part280.Anchored = true
- Part280.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.BrickColor = BrickColor.new("Black")
- Part280.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.Material = Enum.Material.Wood
- Part280.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.brickColor = BrickColor.new("Black")
- Part280.FormFactor = Enum.FormFactor.Symmetric
- Part280.formFactor = Enum.FormFactor.Symmetric
- Part280.Shape = Enum.PartType.Cylinder
- Part281.Parent = Model265
- Part281.CFrame = CFrame.new(-6.89763451, 0.174832582, -61.1969566, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- Part281.Orientation = Vector3.new(0, -90, -90)
- Part281.Position = Vector3.new(-6.89763451, 0.174832582, -61.1969566)
- Part281.Rotation = Vector3.new(90, -90, 0)
- Part281.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part281.Size = Vector3.new(0.149568677, 0.261745363, 0.261745065)
- Part281.Anchored = true
- Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.BrickColor = BrickColor.new("Black")
- Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.Material = Enum.Material.Wood
- Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.brickColor = BrickColor.new("Black")
- Part281.FormFactor = Enum.FormFactor.Symmetric
- Part281.formFactor = Enum.FormFactor.Symmetric
- Part281.Shape = Enum.PartType.Cylinder
- UnionOperation282.Name = "BackRest"
- UnionOperation282.Parent = Model243
- UnionOperation282.CFrame = CFrame.new(-7.55211449, 3.25318313, -60.6145554, 1, 1.12688494e-05, -6.75332703e-05, 4.23460006e-06, 0.97437042, 0.224949673, 6.84548722e-05, -0.224949643, 0.974370539)
- UnionOperation282.Orientation = Vector3.new(-13, 0, 0)
- UnionOperation282.Position = Vector3.new(-7.55211449, 3.25318313, -60.6145554)
- UnionOperation282.Rotation = Vector3.new(-13, 0, 0)
- UnionOperation282.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation282.Size = Vector3.new(4.93577719, 2.54270053, 1.12177026)
- UnionOperation282.Anchored = true
- UnionOperation282.BrickColor = BrickColor.new("Light grey")
- UnionOperation282.Material = Enum.Material.Concrete
- UnionOperation282.brickColor = BrickColor.new("Light grey")
- UnionOperation282.UsePartColor = true
- UnionOperation283.Name = "MainPillow"
- UnionOperation283.Parent = Model243
- UnionOperation283.CFrame = CFrame.new(-8.56218529, 1.87622237, -54.2420692, 4.60516685e-06, -1, 6.8337351e-05, -1, -4.62851676e-06, -4.37628751e-06, 4.38446841e-06, -6.84548795e-05, -1)
- UnionOperation283.Orientation = Vector3.new(0, 180, -90)
- UnionOperation283.Position = Vector3.new(-8.56218529, 1.87622237, -54.2420692)
- UnionOperation283.Rotation = Vector3.new(180, 0, 90)
- UnionOperation283.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation283.Size = Vector3.new(0.934810102, 4.22533703, 4.93577862)
- UnionOperation283.Anchored = true
- UnionOperation283.BrickColor = BrickColor.new("Light grey")
- UnionOperation283.Material = Enum.Material.Concrete
- UnionOperation283.brickColor = BrickColor.new("Light grey")
- UnionOperation283.UsePartColor = true
- UnionOperation284.Name = "BackRest"
- UnionOperation284.Parent = Model243
- UnionOperation284.CFrame = CFrame.new(4.31394386, 3.08891368, -58.6132507, 0.139166951, 0.990268946, 6.83751714e-05, 0.990268946, -0.139166936, -4.37550216e-06, 5.19120977e-06, 6.84362167e-05, -1)
- UnionOperation284.Orientation = Vector3.new(0, 180, 98)
- UnionOperation284.Position = Vector3.new(4.31394386, 3.08891368, -58.6132507)
- UnionOperation284.Rotation = Vector3.new(180, 0, -82)
- UnionOperation284.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation284.Size = Vector3.new(2.54269934, 1.1217767, 4.22532606)
- UnionOperation284.Anchored = true
- UnionOperation284.BrickColor = BrickColor.new("Light grey")
- UnionOperation284.Material = Enum.Material.Concrete
- UnionOperation284.brickColor = BrickColor.new("Light grey")
- UnionOperation284.UsePartColor = true
- UnionOperation285.Name = "BackRest"
- UnionOperation285.Parent = Model243
- UnionOperation285.CFrame = CFrame.new(-10.3570156, 3.25319409, -54.3701935, 7.47746089e-05, -0.224949732, 0.97437048, -4.00437239e-06, 0.97437036, 0.224949762, -1, -2.07563753e-05, 7.20701646e-05)
- UnionOperation285.Orientation = Vector3.new(-13, 90, 0)
- UnionOperation285.Position = Vector3.new(-10.3570156, 3.25319409, -54.3701935)
- UnionOperation285.Rotation = Vector3.new(-89.9799957, 77, 89.9799957)
- UnionOperation285.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation285.Size = Vector3.new(4.93577719, 2.54270053, 1.12177026)
- UnionOperation285.Anchored = true
- UnionOperation285.BrickColor = BrickColor.new("Light grey")
- UnionOperation285.Material = Enum.Material.Concrete
- UnionOperation285.brickColor = BrickColor.new("Light grey")
- UnionOperation285.UsePartColor = true
- UnionOperation286.Name = "BackRest"
- UnionOperation286.Parent = Model243
- UnionOperation286.CFrame = CFrame.new(-10.3566799, 3.25317931, -58.9133835, 0.224949732, -0.97437048, 6.83992912e-05, -0.97437036, -0.224949762, -4.36761047e-06, 1.96761721e-05, -6.57765122e-05, -1)
- UnionOperation286.Orientation = Vector3.new(0, 180, -103)
- UnionOperation286.Position = Vector3.new(-10.3566799, 3.25317931, -58.9133835)
- UnionOperation286.Rotation = Vector3.new(180, 0, 77)
- UnionOperation286.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation286.Size = Vector3.new(2.54269934, 1.1217767, 4.22532606)
- UnionOperation286.Anchored = true
- UnionOperation286.BrickColor = BrickColor.new("Light grey")
- UnionOperation286.Material = Enum.Material.Concrete
- UnionOperation286.brickColor = BrickColor.new("Light grey")
- UnionOperation286.UsePartColor = true
- UnionOperation287.Name = "MainPillow"
- UnionOperation287.Parent = Model243
- UnionOperation287.CFrame = CFrame.new(-8.88968468, 1.87623751, -49.6895485, 4.60516685e-06, -7.47746235e-05, -1, -1, 4.37625795e-06, -4.62854496e-06, 4.38446841e-06, 1, -7.4892152e-05)
- UnionOperation287.Orientation = Vector3.new(0, -90, -90)
- UnionOperation287.Position = Vector3.new(-8.88968468, 1.87623751, -49.6895485)
- UnionOperation287.Rotation = Vector3.new(90, -90, 0)
- UnionOperation287.Color = Color3.new(0.792157, 0.784314, 0.682353)
- UnionOperation287.Size = Vector3.new(0.934810102, 4.22533703, 4.93577862)
- UnionOperation287.Anchored = true
- UnionOperation287.BrickColor = BrickColor.new("Light grey")
- UnionOperation287.Material = Enum.Material.Concrete
- UnionOperation287.brickColor = BrickColor.new("Light grey")
- UnionOperation287.UsePartColor = true
- Model288.Name = "Seats"
- Model288.Parent = Model243
- Seat289.Parent = Model288
- Seat289.CFrame = CFrame.new(1.81219959, 2.32630181, -57.7117615, -1, 1.15260264e-08, -5.87670961e-08, -1.15260264e-08, 1, 3.93241395e-09, -5.87670961e-08, -3.93241395e-09, -1)
- Seat289.Orientation = Vector3.new(0, -180, 0)
- Seat289.Position = Vector3.new(1.81219959, 2.32630181, -57.7117615)
- Seat289.Rotation = Vector3.new(-180, 0, -180)
- Seat289.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat289.Transparency = 1
- Seat289.Size = Vector3.new(1.99999952, 0.200000003, 2)
- Seat289.Anchored = true
- Seat289.BrickColor = BrickColor.new("Black")
- Seat289.Material = Enum.Material.Wood
- Seat289.brickColor = BrickColor.new("Black")
- Seat290.Parent = Model288
- Seat290.CFrame = CFrame.new(-7.99211693, 2.32629538, -49.0933304, -1, 1.15260264e-08, -5.87670961e-08, -1.15260264e-08, 1, 3.93241395e-09, -5.87670961e-08, -3.93241395e-09, -1)
- Seat290.Orientation = Vector3.new(0, -180, 0)
- Seat290.Position = Vector3.new(-7.99211693, 2.32629538, -49.0933304)
- Seat290.Rotation = Vector3.new(-180, 0, -180)
- Seat290.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat290.Transparency = 1
- Seat290.Size = Vector3.new(1.99999952, 0.200000003, 2)
- Seat290.Anchored = true
- Seat290.BrickColor = BrickColor.new("Black")
- Seat290.Material = Enum.Material.Wood
- Seat290.brickColor = BrickColor.new("Black")
- Seat291.Parent = Model288
- Seat291.CFrame = CFrame.new(-7.6902523, 2.32629728, -53.8607101, 0.0174304098, 1.15260264e-08, -0.999848366, -3.72998077e-09, 1, -1.15926468e-08, 0.999848366, -3.93241395e-09, 0.0174302924)
- Seat291.Orientation = Vector3.new(0, -89, 0)
- Seat291.Position = Vector3.new(-7.6902523, 2.32629728, -53.8607101)
- Seat291.Rotation = Vector3.new(0, -89, 0)
- Seat291.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat291.Transparency = 1
- Seat291.Size = Vector3.new(1.99999952, 0.200000003, 2)
- Seat291.Anchored = true
- Seat291.BrickColor = BrickColor.new("Black")
- Seat291.Material = Enum.Material.Wood
- Seat291.brickColor = BrickColor.new("Black")
- Seat292.Parent = Model288
- Seat292.CFrame = CFrame.new(-6.79585075, 2.32629395, -57.469223, -0.891008973, 1.15260264e-08, -0.45398587, -1.20543344e-08, 1, -1.72961201e-09, 0.453985751, -3.93241395e-09, -0.891008973)
- Seat292.Orientation = Vector3.new(0, -153, 0)
- Seat292.Position = Vector3.new(-6.79585075, 2.32629395, -57.469223)
- Seat292.Rotation = Vector3.new(180, -27, -180)
- Seat292.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat292.Transparency = 1
- Seat292.Size = Vector3.new(1.99999952, 0.200000003, 2)
- Seat292.Anchored = true
- Seat292.BrickColor = BrickColor.new("Black")
- Seat292.Material = Enum.Material.Wood
- Seat292.brickColor = BrickColor.new("Black")
- Seat293.Parent = Model288
- Seat293.CFrame = CFrame.new(-2.83151913, 2.32629442, -57.7117538, -1, 1.15260264e-08, -5.87670961e-08, -1.15260264e-08, 1, 3.93241395e-09, -5.87670961e-08, -3.93241395e-09, -1)
- Seat293.Orientation = Vector3.new(0, -180, 0)
- Seat293.Position = Vector3.new(-2.83151913, 2.32629442, -57.7117538)
- Seat293.Rotation = Vector3.new(-180, 0, -180)
- Seat293.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat293.Transparency = 1
- Seat293.Size = Vector3.new(1.99999952, 0.200000003, 2)
- Seat293.Anchored = true
- Seat293.BrickColor = BrickColor.new("Black")
- Seat293.Material = Enum.Material.Wood
- Seat293.brickColor = BrickColor.new("Black")
- Camera294.Name = "ThumbnailCamera"
- Camera294.Parent = Model243
- Camera294.CFrame = CFrame.new(-110.842743, 18.9835682, 75.3256073, -0.606659889, 0.288783222, -0.740653813, -0, 0.931685209, 0.363266855, 0.794961631, 0.220379427, -0.565215945)
- Camera294.CoordinateFrame = CFrame.new(-110.842743, 18.9835682, 75.3256073, -0.606659889, 0.288783222, -0.740653813, -0, 0.931685209, 0.363266855, 0.794961631, 0.220379427, -0.565215945)
- Camera294.FieldOfView = 19.999999651642
- Camera294.Focus = CFrame.new(-109.361435, 18.2570343, 76.4560394, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera294.focus = CFrame.new(-109.361435, 18.2570343, 76.4560394, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part295.Parent = Model216
- Part295.CFrame = CFrame.new(-21.3350086, 9.10500526, -61.8349915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part295.Position = Vector3.new(-21.3350086, 9.10500526, -61.8349915)
- Part295.Color = Color3.new(0.592157, 0, 0)
- Part295.Size = Vector3.new(4.19000196, 3.5700016, 0.650000095)
- Part295.Anchored = true
- Part295.BottomSurface = Enum.SurfaceType.Smooth
- Part295.BrickColor = BrickColor.new("Crimson")
- Part295.TopSurface = Enum.SurfaceType.Smooth
- Part295.brickColor = BrickColor.new("Crimson")
- Part296.Parent = Model216
- Part296.CFrame = CFrame.new(21.5562744, 5.45500278, -31.9710312, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part296.Orientation = Vector3.new(0, 90, 0)
- Part296.Position = Vector3.new(21.5562744, 5.45500278, -31.9710312)
- Part296.Rotation = Vector3.new(0, 90, 0)
- Part296.Color = Color3.new(0.592157, 0, 0)
- Part296.Size = Vector3.new(10.2500525, 10.9099979, 0.650000095)
- Part296.Anchored = true
- Part296.BottomSurface = Enum.SurfaceType.Smooth
- Part296.BrickColor = BrickColor.new("Crimson")
- Part296.TopSurface = Enum.SurfaceType.Smooth
- Part296.brickColor = BrickColor.new("Crimson")
- Part297.Parent = Model216
- Part297.CFrame = CFrame.new(-3.74499798, 10.4672918, -44.4850006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part297.Position = Vector3.new(-3.74499798, 10.4672918, -44.4850006)
- Part297.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part297.Size = Vector3.new(50.9899979, 0.76000005, 34.3500023)
- Part297.Anchored = true
- Part297.BottomSurface = Enum.SurfaceType.Smooth
- Part297.BrickColor = BrickColor.new("Lapis")
- Part297.Material = Enum.Material.Foil
- Part297.TopSurface = Enum.SurfaceType.Smooth
- Part297.brickColor = BrickColor.new("Lapis")
- Model298.Name = "Door"
- Model298.Parent = Model216
- UnionOperation299.Name = "Door1"
- UnionOperation299.Parent = Model298
- UnionOperation299.CFrame = CFrame.new(-29.1190529, 3.57571101, -45.8273315, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation299.Position = Vector3.new(-29.1190529, 3.57571101, -45.8273315)
- UnionOperation299.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation299.Size = Vector3.new(0.328324676, 6.97684479, 3.69366503)
- UnionOperation299.Anchored = true
- UnionOperation299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation299.Material = Enum.Material.Wood
- UnionOperation299.UsePartColor = true
- Model300.Name = "Frame"
- Model300.Parent = Model298
- Part301.Parent = Model300
- Part301.CFrame = CFrame.new(-29.1190529, 3.57571101, -43.7753296, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part301.Position = Vector3.new(-29.1190529, 3.57571101, -43.7753296)
- Part301.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part301.Size = Vector3.new(0.820804775, 6.97684383, 0.410402477)
- Part301.Anchored = true
- Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part301.BrickColor = BrickColor.new("Institutional white")
- Part301.Material = Enum.Material.Wood
- Part301.brickColor = BrickColor.new("Institutional white")
- Part301.FormFactor = Enum.FormFactor.Custom
- Part301.formFactor = Enum.FormFactor.Custom
- Part302.Parent = Model300
- Part302.CFrame = CFrame.new(-29.1190529, 7.26922321, -45.8273315, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part302.Position = Vector3.new(-29.1190529, 7.26922321, -45.8273315)
- Part302.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part302.Size = Vector3.new(0.820804775, 0.410402626, 4.51442719)
- Part302.Anchored = true
- Part302.BrickColor = BrickColor.new("Institutional white")
- Part302.Material = Enum.Material.Wood
- Part302.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part302.brickColor = BrickColor.new("Institutional white")
- Part302.FormFactor = Enum.FormFactor.Custom
- Part302.formFactor = Enum.FormFactor.Custom
- Part303.Parent = Model300
- Part303.CFrame = CFrame.new(-29.1190529, 3.57571101, -47.8793488, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part303.Position = Vector3.new(-29.1190529, 3.57571101, -47.8793488)
- Part303.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part303.Size = Vector3.new(0.820804775, 6.97684383, 0.410402477)
- Part303.Anchored = true
- Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part303.BrickColor = BrickColor.new("Institutional white")
- Part303.Material = Enum.Material.Wood
- Part303.brickColor = BrickColor.new("Institutional white")
- Part303.FormFactor = Enum.FormFactor.Custom
- Part303.formFactor = Enum.FormFactor.Custom
- UnionOperation304.Name = "Handle1"
- UnionOperation304.Parent = Model298
- UnionOperation304.CFrame = CFrame.new(-29.0985451, 2.79597878, -44.2678223, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation304.Position = Vector3.new(-29.0985451, 2.79597878, -44.2678223)
- UnionOperation304.Color = Color3.new(0, 1, 1)
- UnionOperation304.Size = Vector3.new(1.10808909, 1.14912724, 0.410402447)
- UnionOperation304.Anchored = true
- UnionOperation304.BrickColor = BrickColor.new("Toothpaste")
- UnionOperation304.Material = Enum.Material.Metal
- UnionOperation304.Reflectance = 0.5
- UnionOperation304.brickColor = BrickColor.new("Toothpaste")
- UnionOperation304.UsePartColor = true
- ClickDetector305.Parent = UnionOperation304
- UnionOperation306.Name = "Door2"
- UnionOperation306.Parent = Model298
- UnionOperation306.CFrame = CFrame.new(-31.1710701, 3.57571101, -47.5099792, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- UnionOperation306.Orientation = Vector3.new(0, -90, 0)
- UnionOperation306.Position = Vector3.new(-31.1710701, 3.57571101, -47.5099792)
- UnionOperation306.Rotation = Vector3.new(0, -90, 0)
- UnionOperation306.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation306.Transparency = 1
- UnionOperation306.Size = Vector3.new(0.328324676, 6.97684479, 3.69366503)
- UnionOperation306.Anchored = true
- UnionOperation306.CanCollide = false
- UnionOperation306.Material = Enum.Material.Wood
- UnionOperation306.UsePartColor = true
- UnionOperation307.Name = "Handle2"
- UnionOperation307.Parent = Model298
- UnionOperation307.CFrame = CFrame.new(-32.7305946, 2.79597878, -47.4894714, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- UnionOperation307.Orientation = Vector3.new(0, -90, 0)
- UnionOperation307.Position = Vector3.new(-32.7305946, 2.79597878, -47.4894714)
- UnionOperation307.Rotation = Vector3.new(0, -90, 0)
- UnionOperation307.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation307.Transparency = 1
- UnionOperation307.Size = Vector3.new(1.10808909, 1.14912724, 0.410402447)
- UnionOperation307.Anchored = true
- UnionOperation307.CanCollide = false
- UnionOperation307.Material = Enum.Material.Metal
- UnionOperation307.Reflectance = 0.5
- UnionOperation307.UsePartColor = true
- ClickDetector308.Parent = UnionOperation307
- Script309.Name = "ClickDetectorScript"
- Script309.Parent = Model298
- table.insert(cors,sandbox(Script309,function()
- local isOn = true
- function on()
- isOn = true
- script.Parent.Door1.CanCollide = true
- script.Parent.Door1.Transparency = 0
- script.Parent.Handle1.Transparency = 0
- script.Parent.Door2.CanCollide = false
- script.Parent.Door2.Transparency = 1
- script.Parent.Handle2.Transparency = 1
- end
- function off()
- isOn = false
- script.Parent.Door1.CanCollide = false
- script.Parent.Door1.Transparency = 1
- script.Parent.Handle1.Transparency = 1
- script.Parent.Door2.CanCollide = true
- script.Parent.Door2.Transparency = 0
- script.Parent.Handle2.Transparency = 0
- end
- function onClicked()
- if isOn == true then off() else on() end
- end
- script.Parent.Handle1.ClickDetector.MouseClick:connect(onClicked)
- script.Parent.Handle2.ClickDetector.MouseClick:connect(onClicked)
- on()
- end))
- Part310.Parent = Model216
- Part310.CFrame = CFrame.new(-29.5041122, 9.18500137, -45.8280067, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part310.Orientation = Vector3.new(0, 90, 0)
- Part310.Position = Vector3.new(-29.5041122, 9.18500137, -45.8280067)
- Part310.Rotation = Vector3.new(0, 90, 0)
- Part310.Color = Color3.new(0.592157, 0, 0)
- Part310.Size = Vector3.new(5.30004168, 3.44999766, 0.650000095)
- Part310.Anchored = true
- Part310.BottomSurface = Enum.SurfaceType.Smooth
- Part310.BrickColor = BrickColor.new("Crimson")
- Part310.TopSurface = Enum.SurfaceType.Smooth
- Part310.brickColor = BrickColor.new("Crimson")
- Model311.Parent = Model216
- UnionOperation312.Parent = Model311
- UnionOperation312.CFrame = CFrame.new(-25.0031528, 1.99472189, -61.1246834, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation312.Position = Vector3.new(-25.0031528, 1.99472189, -61.1246834)
- UnionOperation312.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation312.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation312.Anchored = true
- UnionOperation312.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation312.Material = Enum.Material.Sand
- UnionOperation312.brickColor = BrickColor.new("Ghost grey")
- UnionOperation312.UsePartColor = true
- UnionOperation313.Parent = Model311
- UnionOperation313.CFrame = CFrame.new(-23.9101925, 3.92126131, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation313.Orientation = Vector3.new(0, 180, 0)
- UnionOperation313.Position = Vector3.new(-23.9101925, 3.92126131, -60.6003532)
- UnionOperation313.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation313.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation313.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation313.Anchored = true
- UnionOperation313.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation313.Material = Enum.Material.Sand
- UnionOperation313.brickColor = BrickColor.new("Ghost grey")
- UnionOperation313.UsePartColor = true
- UnionOperation314.Parent = Model311
- UnionOperation314.CFrame = CFrame.new(-27.2668247, 3.92126131, -61.1246834, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation314.Position = Vector3.new(-27.2668247, 3.92126131, -61.1246834)
- UnionOperation314.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation314.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation314.Anchored = true
- UnionOperation314.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation314.Material = Enum.Material.Sand
- UnionOperation314.brickColor = BrickColor.new("Ghost grey")
- UnionOperation314.UsePartColor = true
- UnionOperation315.Parent = Model311
- UnionOperation315.CFrame = CFrame.new(-25.0031528, 7.74646902, -61.1246834, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation315.Position = Vector3.new(-25.0031528, 7.74646902, -61.1246834)
- UnionOperation315.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation315.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation315.Anchored = true
- UnionOperation315.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation315.Material = Enum.Material.Sand
- UnionOperation315.brickColor = BrickColor.new("Ghost grey")
- UnionOperation315.UsePartColor = true
- UnionOperation316.Parent = Model311
- UnionOperation316.CFrame = CFrame.new(-26.1335316, 1.99472189, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation316.Orientation = Vector3.new(0, 180, 0)
- UnionOperation316.Position = Vector3.new(-26.1335316, 1.99472189, -60.6003532)
- UnionOperation316.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation316.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation316.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation316.Anchored = true
- UnionOperation316.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation316.Material = Enum.Material.Sand
- UnionOperation316.brickColor = BrickColor.new("Ghost grey")
- UnionOperation316.UsePartColor = true
- UnionOperation317.Parent = Model311
- UnionOperation317.CFrame = CFrame.new(-23.9101925, 1.99472189, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation317.Orientation = Vector3.new(0, 180, 0)
- UnionOperation317.Position = Vector3.new(-23.9101925, 1.99472189, -60.6003532)
- UnionOperation317.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation317.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation317.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation317.Anchored = true
- UnionOperation317.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation317.Material = Enum.Material.Sand
- UnionOperation317.brickColor = BrickColor.new("Ghost grey")
- UnionOperation317.UsePartColor = true
- UnionOperation318.Parent = Model311
- UnionOperation318.CFrame = CFrame.new(-23.9101925, 5.81992865, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation318.Orientation = Vector3.new(0, 180, 0)
- UnionOperation318.Position = Vector3.new(-23.9101925, 5.81992865, -60.6003532)
- UnionOperation318.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation318.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation318.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation318.Anchored = true
- UnionOperation318.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation318.Material = Enum.Material.Sand
- UnionOperation318.brickColor = BrickColor.new("Ghost grey")
- UnionOperation318.UsePartColor = true
- UnionOperation319.Parent = Model311
- UnionOperation319.CFrame = CFrame.new(-26.1335316, 7.74646902, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation319.Orientation = Vector3.new(0, 180, 0)
- UnionOperation319.Position = Vector3.new(-26.1335316, 7.74646902, -60.6003532)
- UnionOperation319.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation319.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation319.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation319.Anchored = true
- UnionOperation319.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation319.Material = Enum.Material.Sand
- UnionOperation319.brickColor = BrickColor.new("Ghost grey")
- UnionOperation319.UsePartColor = true
- UnionOperation320.Parent = Model311
- UnionOperation320.CFrame = CFrame.new(-28.3972073, 3.92126131, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation320.Orientation = Vector3.new(0, 180, 0)
- UnionOperation320.Position = Vector3.new(-28.3972073, 3.92126131, -60.6003532)
- UnionOperation320.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation320.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation320.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation320.Anchored = true
- UnionOperation320.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation320.Material = Enum.Material.Sand
- UnionOperation320.brickColor = BrickColor.new("Ghost grey")
- UnionOperation320.UsePartColor = true
- UnionOperation321.Parent = Model311
- UnionOperation321.CFrame = CFrame.new(-27.2668247, 1.99472189, -61.1246834, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation321.Position = Vector3.new(-27.2668247, 1.99472189, -61.1246834)
- UnionOperation321.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation321.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation321.Anchored = true
- UnionOperation321.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation321.Material = Enum.Material.Sand
- UnionOperation321.brickColor = BrickColor.new("Ghost grey")
- UnionOperation321.UsePartColor = true
- UnionOperation322.Parent = Model311
- UnionOperation322.CFrame = CFrame.new(-26.1335316, 5.81992865, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation322.Orientation = Vector3.new(0, 180, 0)
- UnionOperation322.Position = Vector3.new(-26.1335316, 5.81992865, -60.6003532)
- UnionOperation322.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation322.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation322.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation322.Anchored = true
- UnionOperation322.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation322.Material = Enum.Material.Sand
- UnionOperation322.brickColor = BrickColor.new("Ghost grey")
- UnionOperation322.UsePartColor = true
- UnionOperation323.Parent = Model311
- UnionOperation323.CFrame = CFrame.new(-28.3972073, 7.74646902, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation323.Orientation = Vector3.new(0, 180, 0)
- UnionOperation323.Position = Vector3.new(-28.3972073, 7.74646902, -60.6003532)
- UnionOperation323.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation323.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation323.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation323.Anchored = true
- UnionOperation323.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation323.Material = Enum.Material.Sand
- UnionOperation323.brickColor = BrickColor.new("Ghost grey")
- UnionOperation323.UsePartColor = true
- UnionOperation324.Parent = Model311
- UnionOperation324.CFrame = CFrame.new(-27.2668247, 7.74646902, -61.1246834, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation324.Position = Vector3.new(-27.2668247, 7.74646902, -61.1246834)
- UnionOperation324.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation324.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation324.Anchored = true
- UnionOperation324.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation324.Material = Enum.Material.Sand
- UnionOperation324.brickColor = BrickColor.new("Ghost grey")
- UnionOperation324.UsePartColor = true
- UnionOperation325.Parent = Model311
- UnionOperation325.CFrame = CFrame.new(-25.0031528, 3.92126131, -61.1246834, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation325.Position = Vector3.new(-25.0031528, 3.92126131, -61.1246834)
- UnionOperation325.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation325.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation325.Anchored = true
- UnionOperation325.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation325.Material = Enum.Material.Sand
- UnionOperation325.brickColor = BrickColor.new("Ghost grey")
- UnionOperation325.UsePartColor = true
- UnionOperation326.Parent = Model311
- UnionOperation326.CFrame = CFrame.new(-23.9101925, 7.74646902, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation326.Orientation = Vector3.new(0, 180, 0)
- UnionOperation326.Position = Vector3.new(-23.9101925, 7.74646902, -60.6003532)
- UnionOperation326.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation326.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation326.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation326.Anchored = true
- UnionOperation326.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation326.Material = Enum.Material.Sand
- UnionOperation326.brickColor = BrickColor.new("Ghost grey")
- UnionOperation326.UsePartColor = true
- UnionOperation327.Parent = Model311
- UnionOperation327.CFrame = CFrame.new(-27.2668247, 5.81992865, -61.1246834, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation327.Position = Vector3.new(-27.2668247, 5.81992865, -61.1246834)
- UnionOperation327.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation327.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation327.Anchored = true
- UnionOperation327.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation327.Material = Enum.Material.Sand
- UnionOperation327.brickColor = BrickColor.new("Ghost grey")
- UnionOperation327.UsePartColor = true
- UnionOperation328.Parent = Model311
- UnionOperation328.CFrame = CFrame.new(-28.3972073, 1.99472189, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation328.Orientation = Vector3.new(0, 180, 0)
- UnionOperation328.Position = Vector3.new(-28.3972073, 1.99472189, -60.6003532)
- UnionOperation328.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation328.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation328.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation328.Anchored = true
- UnionOperation328.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation328.Material = Enum.Material.Sand
- UnionOperation328.brickColor = BrickColor.new("Ghost grey")
- UnionOperation328.UsePartColor = true
- UnionOperation329.Parent = Model311
- UnionOperation329.CFrame = CFrame.new(-26.1335316, 3.92126131, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation329.Orientation = Vector3.new(0, 180, 0)
- UnionOperation329.Position = Vector3.new(-26.1335316, 3.92126131, -60.6003532)
- UnionOperation329.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation329.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation329.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation329.Anchored = true
- UnionOperation329.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation329.Material = Enum.Material.Sand
- UnionOperation329.brickColor = BrickColor.new("Ghost grey")
- UnionOperation329.UsePartColor = true
- UnionOperation330.Parent = Model311
- UnionOperation330.CFrame = CFrame.new(-25.0031528, 5.81992865, -61.1246834, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation330.Position = Vector3.new(-25.0031528, 5.81992865, -61.1246834)
- UnionOperation330.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation330.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation330.Anchored = true
- UnionOperation330.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation330.Material = Enum.Material.Sand
- UnionOperation330.brickColor = BrickColor.new("Ghost grey")
- UnionOperation330.UsePartColor = true
- UnionOperation331.Parent = Model311
- UnionOperation331.CFrame = CFrame.new(-28.3972073, 5.81992865, -60.6003532, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation331.Orientation = Vector3.new(0, 180, 0)
- UnionOperation331.Position = Vector3.new(-28.3972073, 5.81992865, -60.6003532)
- UnionOperation331.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation331.Color = Color3.new(0.792157, 0.796079, 0.819608)
- UnionOperation331.Size = Vector3.new(1.47379684, 2.25999999, 0.650470734)
- UnionOperation331.Anchored = true
- UnionOperation331.BrickColor = BrickColor.new("Ghost grey")
- UnionOperation331.Material = Enum.Material.Sand
- UnionOperation331.brickColor = BrickColor.new("Ghost grey")
- UnionOperation331.UsePartColor = true
- Part332.Parent = Model216
- Part332.CFrame = CFrame.new(-3.67499399, 18.023962, -33.3312378, -1, 0, 0, 0, 0.642788053, 0.76604414, 0, 0.76604414, -0.642788053)
- Part332.Orientation = Vector3.new(-50, 180, 0)
- Part332.Position = Vector3.new(-3.67499399, 18.023962, -33.3312378)
- Part332.Rotation = Vector3.new(-130, 0, -180)
- Part332.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part332.Size = Vector3.new(52.3899994, 1.13000011, 20.289999)
- Part332.Anchored = true
- Part332.BottomSurface = Enum.SurfaceType.Smooth
- Part332.BrickColor = BrickColor.new("Dark orange")
- Part332.Material = Enum.Material.WoodPlanks
- Part332.TopSurface = Enum.SurfaceType.Smooth
- Part332.brickColor = BrickColor.new("Dark orange")
- Part333.Parent = Model216
- Part333.CFrame = CFrame.new(21.5650005, 13.623724, -45.4177475, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part333.Orientation = Vector3.new(-90, -180, 0)
- Part333.Position = Vector3.new(21.5650005, 13.623724, -45.4177475)
- Part333.Rotation = Vector3.new(-90, 0, -180)
- Part333.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part333.Size = Vector3.new(0.629999936, 16.6700001, 6.92998552)
- Part333.Anchored = true
- Part333.BottomSurface = Enum.SurfaceType.Smooth
- Part333.BrickColor = BrickColor.new("Dark orange")
- Part333.Material = Enum.Material.WoodPlanks
- Part333.TopSurface = Enum.SurfaceType.Smooth
- Part333.brickColor = BrickColor.new("Dark orange")
- Part334.Parent = Model216
- Part334.CFrame = CFrame.new(21.5650005, 18.1678829, -44.5249901, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part334.Position = Vector3.new(21.5650005, 18.1678829, -44.5249901)
- Part334.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part334.Size = Vector3.new(0.629999936, 14.5100002, 11.4099865)
- Part334.Anchored = true
- Part334.BottomSurface = Enum.SurfaceType.Smooth
- Part334.BrickColor = BrickColor.new("Dark orange")
- Part334.Material = Enum.Material.WoodPlanks
- Part334.TopSurface = Enum.SurfaceType.Smooth
- Part334.brickColor = BrickColor.new("Dark orange")
- Part335.Parent = Model216
- Part335.CFrame = CFrame.new(-3.63569355, 25.7428875, -44.3900146, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part335.Position = Vector3.new(-3.63569355, 25.7428875, -44.3900146)
- Part335.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part335.Size = Vector3.new(52.2999763, 0.980000377, 9.93999195)
- Part335.Anchored = true
- Part335.BottomSurface = Enum.SurfaceType.Smooth
- Part335.BrickColor = BrickColor.new("Dark orange")
- Part335.Material = Enum.Material.WoodPlanks
- Part335.TopSurface = Enum.SurfaceType.Smooth
- Part335.brickColor = BrickColor.new("Dark orange")
- Part336.Parent = Model216
- Part336.CFrame = CFrame.new(21.5650005, 16.127882, -37.1850204, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part336.Position = Vector3.new(21.5650005, 16.127882, -37.1850204)
- Part336.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part336.Size = Vector3.new(0.629999936, 10.4299974, 2.1099844)
- Part336.Anchored = true
- Part336.BottomSurface = Enum.SurfaceType.Smooth
- Part336.BrickColor = BrickColor.new("Dark orange")
- Part336.Material = Enum.Material.WoodPlanks
- Part336.TopSurface = Enum.SurfaceType.Smooth
- Part336.brickColor = BrickColor.new("Dark orange")
- Part337.Parent = Model216
- Part337.CFrame = CFrame.new(-4.09813404, -0.412718296, -44.4397469, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part337.Orientation = Vector3.new(0, 90, 0)
- Part337.Position = Vector3.new(-4.09813404, -0.412718296, -44.4397469)
- Part337.Rotation = Vector3.new(0, 90, 0)
- Part337.Size = Vector3.new(34.2699928, 1, 50.5900154)
- Part337.Anchored = true
- Texture338.Parent = Part337
- Texture338.Texture = "rbxassetid://193618361"
- Texture338.Face = Enum.NormalId.Top
- Texture338.StudsPerTileU = 10
- Texture338.StudsPerTileV = 10
- Part339.Parent = Model216
- Part339.CFrame = CFrame.new(21.5562744, 9.80786991, -43.4779892, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part339.Orientation = Vector3.new(0, 90, 0)
- Part339.Position = Vector3.new(21.5562744, 9.80786991, -43.4779892)
- Part339.Rotation = Vector3.new(0, 90, 0)
- Part339.Color = Color3.new(0.592157, 0, 0)
- Part339.Size = Vector3.new(12.8400459, 2.20999813, 0.650000095)
- Part339.Anchored = true
- Part339.BottomSurface = Enum.SurfaceType.Smooth
- Part339.BrickColor = BrickColor.new("Crimson")
- Part339.TopSurface = Enum.SurfaceType.Smooth
- Part339.brickColor = BrickColor.new("Crimson")
- Model340.Name = "Window"
- Model340.Parent = Model216
- Part341.Parent = Model340
- Part341.CFrame = CFrame.new(-23.3421402, 4.24685192, -61.8843193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part341.Position = Vector3.new(-23.3421402, 4.24685192, -61.8843193)
- Part341.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part341.Size = Vector3.new(0.199997887, 6.29999924, 0.500001848)
- Part341.Anchored = true
- Part341.BottomSurface = Enum.SurfaceType.Smooth
- Part341.BrickColor = BrickColor.new("Institutional white")
- Part341.Material = Enum.Material.Metal
- Part341.TopSurface = Enum.SurfaceType.Smooth
- Part341.brickColor = BrickColor.new("Institutional white")
- ManualWeld342.Name = "Part-to-Part Strong Joint"
- ManualWeld342.Parent = Part341
- ManualWeld342.C0 = CFrame.new(-0.0999989435, -4.4000001, -0.250000924, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld342.C1 = CFrame.new(-0.149925232, -4.44997358, -0.00431060791, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld342.Part0 = Part341
- Part343.Parent = Model340
- Part343.CFrame = CFrame.new(-21.4671688, 7.29683208, -61.8843193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part343.Position = Vector3.new(-21.4671688, 7.29683208, -61.8843193)
- Part343.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part343.Size = Vector3.new(3.64999771, 0.200000003, 0.500001848)
- Part343.Anchored = true
- Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part343.BottomSurface = Enum.SurfaceType.Smooth
- Part343.BrickColor = BrickColor.new("Institutional white")
- Part343.Material = Enum.Material.Metal
- Part343.TopSurface = Enum.SurfaceType.Smooth
- Part343.brickColor = BrickColor.new("Institutional white")
- ManualWeld344.Name = "Part-to-Part Strong Joint"
- ManualWeld344.Parent = Part343
- ManualWeld344.C0 = CFrame.new(1.82499886, -0.100000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld344.C1 = CFrame.new(-0.0996551514, 2.94999409, 0.25, 0, 0, 1.00000215, 0, 1, 0, -1.00000215, 0, 0)
- ManualWeld344.Part0 = Part343
- ManualWeld344.Part1 = Part345
- ManualWeld344.part1 = Part345
- Part345.Parent = Model340
- Part345.CFrame = CFrame.new(-19.5424938, 4.24684811, -61.8843193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part345.Position = Vector3.new(-19.5424938, 4.24684811, -61.8843193)
- Part345.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part345.Size = Vector3.new(0.199997887, 6.29999828, 0.500001848)
- Part345.Anchored = true
- Part345.BottomSurface = Enum.SurfaceType.Smooth
- Part345.BrickColor = BrickColor.new("Institutional white")
- Part345.Material = Enum.Material.Metal
- Part345.TopSurface = Enum.SurfaceType.Smooth
- Part345.brickColor = BrickColor.new("Institutional white")
- ManualWeld346.Name = "Part-to-Part Strong Joint"
- ManualWeld346.Parent = Part345
- ManualWeld346.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld346.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld346.Part0 = Part345
- ManualWeld347.Name = "Part-to-Part Strong Joint"
- ManualWeld347.Parent = Part345
- ManualWeld347.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld347.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld347.Part0 = Part345
- ManualWeld348.Name = "Part-to-Part Strong Joint"
- ManualWeld348.Parent = Part345
- ManualWeld348.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld348.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld348.Part0 = Part345
- ManualWeld349.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld349.Parent = Part345
- ManualWeld349.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld349.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld349.Part0 = Part345
- ManualWeld350.Name = "Part-to-Part Strong Joint"
- ManualWeld350.Parent = Part345
- ManualWeld350.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld350.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld350.Part0 = Part345
- ManualWeld351.Name = "Part-to-Part Strong Joint"
- ManualWeld351.Parent = Part345
- ManualWeld351.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld351.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld351.Part0 = Part345
- ManualWeld352.Name = "Part-to-Part Strong Joint"
- ManualWeld352.Parent = Part345
- ManualWeld352.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld352.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld352.Part0 = Part345
- ManualWeld353.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld353.Parent = Part345
- ManualWeld353.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld353.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld353.Part0 = Part345
- ManualWeld354.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld354.Parent = Part345
- ManualWeld354.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld354.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld354.Part0 = Part345
- ManualWeld355.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld355.Parent = Part345
- ManualWeld355.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld355.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld355.Part0 = Part345
- ManualWeld356.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld356.Parent = Part345
- ManualWeld356.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld356.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld356.Part0 = Part345
- ManualWeld357.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld357.Parent = Part345
- ManualWeld357.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld357.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld357.Part0 = Part345
- ManualWeld358.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld358.Parent = Part345
- ManualWeld358.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld358.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld358.Part0 = Part345
- ManualWeld359.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld359.Parent = Part345
- ManualWeld359.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld359.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld359.Part0 = Part345
- ManualWeld360.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld360.Parent = Part345
- ManualWeld360.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld360.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld360.Part0 = Part345
- ManualWeld361.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld361.Parent = Part345
- ManualWeld361.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld361.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld361.Part0 = Part345
- ManualWeld362.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld362.Parent = Part345
- ManualWeld362.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld362.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld362.Part0 = Part345
- ManualWeld363.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld363.Parent = Part345
- ManualWeld363.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld363.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld363.Part0 = Part345
- ManualWeld364.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld364.Parent = Part345
- ManualWeld364.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld364.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld364.Part0 = Part345
- ManualWeld365.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld365.Parent = Part345
- ManualWeld365.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld365.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld365.Part0 = Part345
- ManualWeld366.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld366.Parent = Part345
- ManualWeld366.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld366.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld366.Part0 = Part345
- Part367.Parent = Model340
- Part367.CFrame = CFrame.new(-21.4425373, 1.16185522, -61.8843193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part367.Position = Vector3.new(-21.4425373, 1.16185522, -61.8843193)
- Part367.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part367.Size = Vector3.new(3.99999309, 0.189998865, 0.500001848)
- Part367.Anchored = true
- Part367.BottomSurface = Enum.SurfaceType.Smooth
- Part367.BrickColor = BrickColor.new("Institutional white")
- Part367.Material = Enum.Material.Metal
- Part367.TopSurface = Enum.SurfaceType.Smooth
- Part367.brickColor = BrickColor.new("Institutional white")
- ManualWeld368.Name = "Part-to-Part Strong Joint"
- ManualWeld368.Parent = Part367
- ManualWeld368.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld368.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld368.Part0 = Part367
- ManualWeld369.Name = "Part-to-Part Strong Joint"
- ManualWeld369.Parent = Part367
- ManualWeld369.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld369.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld369.Part0 = Part367
- ManualWeld370.Name = "Part-to-Part Strong Joint"
- ManualWeld370.Parent = Part367
- ManualWeld370.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld370.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld370.Part0 = Part367
- ManualWeld371.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld371.Parent = Part367
- ManualWeld371.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld371.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld371.Part0 = Part367
- ManualWeld372.Name = "Part-to-Part Strong Joint"
- ManualWeld372.Parent = Part367
- ManualWeld372.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld372.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld372.Part0 = Part367
- ManualWeld373.Name = "Part-to-Part Strong Joint"
- ManualWeld373.Parent = Part367
- ManualWeld373.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld373.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld373.Part0 = Part367
- ManualWeld374.Name = "Part-to-Part Strong Joint"
- ManualWeld374.Parent = Part367
- ManualWeld374.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld374.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld374.Part0 = Part367
- ManualWeld375.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld375.Parent = Part367
- ManualWeld375.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld375.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld375.Part0 = Part367
- ManualWeld376.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld376.Parent = Part367
- ManualWeld376.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld376.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld376.Part0 = Part367
- ManualWeld377.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld377.Parent = Part367
- ManualWeld377.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld377.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld377.Part0 = Part367
- ManualWeld378.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld378.Parent = Part367
- ManualWeld378.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld378.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld378.Part0 = Part367
- ManualWeld379.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld379.Parent = Part367
- ManualWeld379.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld379.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld379.Part0 = Part367
- ManualWeld380.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld380.Parent = Part367
- ManualWeld380.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld380.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld380.Part0 = Part367
- ManualWeld381.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld381.Parent = Part367
- ManualWeld381.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld381.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld381.Part0 = Part367
- ManualWeld382.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld382.Parent = Part367
- ManualWeld382.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld382.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld382.Part0 = Part367
- ManualWeld383.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld383.Parent = Part367
- ManualWeld383.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld383.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld383.Part0 = Part367
- ManualWeld384.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld384.Parent = Part367
- ManualWeld384.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld384.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld384.Part0 = Part367
- ManualWeld385.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld385.Parent = Part367
- ManualWeld385.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld385.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld385.Part0 = Part367
- ManualWeld386.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld386.Parent = Part367
- ManualWeld386.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld386.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld386.Part0 = Part367
- ManualWeld387.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld387.Parent = Part367
- ManualWeld387.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld387.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld387.Part0 = Part367
- ManualWeld388.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld388.Parent = Part367
- ManualWeld388.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld388.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld388.Part0 = Part367
- Part389.Parent = Model340
- Part389.CFrame = CFrame.new(-21.4425373, 1.18685532, -61.8843193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part389.Position = Vector3.new(-21.4425373, 1.18685532, -61.8843193)
- Part389.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part389.Size = Vector3.new(3.99999309, 0.239998862, 0.400001824)
- Part389.Anchored = true
- Part389.BottomSurface = Enum.SurfaceType.Smooth
- Part389.BrickColor = BrickColor.new("Institutional white")
- Part389.Material = Enum.Material.Metal
- Part389.TopSurface = Enum.SurfaceType.Smooth
- Part389.brickColor = BrickColor.new("Institutional white")
- ManualWeld390.Name = "Part-to-Part Strong Joint"
- ManualWeld390.Parent = Part389
- ManualWeld390.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld390.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld390.Part0 = Part389
- ManualWeld391.Name = "Part-to-Part Strong Joint"
- ManualWeld391.Parent = Part389
- ManualWeld391.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld391.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld391.Part0 = Part389
- ManualWeld392.Name = "Part-to-Part Strong Joint"
- ManualWeld392.Parent = Part389
- ManualWeld392.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld392.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld392.Part0 = Part389
- ManualWeld393.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld393.Parent = Part389
- ManualWeld393.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld393.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld393.Part0 = Part389
- ManualWeld394.Name = "Part-to-Part Strong Joint"
- ManualWeld394.Parent = Part389
- ManualWeld394.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld394.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld394.Part0 = Part389
- ManualWeld395.Name = "Part-to-Part Strong Joint"
- ManualWeld395.Parent = Part389
- ManualWeld395.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld395.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld395.Part0 = Part389
- ManualWeld396.Name = "Part-to-Part Strong Joint"
- ManualWeld396.Parent = Part389
- ManualWeld396.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld396.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld396.Part0 = Part389
- ManualWeld397.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld397.Parent = Part389
- ManualWeld397.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld397.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld397.Part0 = Part389
- ManualWeld398.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld398.Parent = Part389
- ManualWeld398.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld398.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld398.Part0 = Part389
- ManualWeld399.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld399.Parent = Part389
- ManualWeld399.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld399.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld399.Part0 = Part389
- ManualWeld400.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld400.Parent = Part389
- ManualWeld400.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld400.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld400.Part0 = Part389
- ManualWeld401.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld401.Parent = Part389
- ManualWeld401.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld401.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld401.Part0 = Part389
- ManualWeld402.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld402.Parent = Part389
- ManualWeld402.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld402.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld402.Part0 = Part389
- ManualWeld403.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld403.Parent = Part389
- ManualWeld403.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld403.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld403.Part0 = Part389
- ManualWeld404.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld404.Parent = Part389
- ManualWeld404.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld404.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld404.Part0 = Part389
- ManualWeld405.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld405.Parent = Part389
- ManualWeld405.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld405.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld405.Part0 = Part389
- ManualWeld406.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld406.Parent = Part389
- ManualWeld406.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld406.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld406.Part0 = Part389
- ManualWeld407.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld407.Parent = Part389
- ManualWeld407.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld407.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld407.Part0 = Part389
- ManualWeld408.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld408.Parent = Part389
- ManualWeld408.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld408.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld408.Part0 = Part389
- ManualWeld409.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld409.Parent = Part389
- ManualWeld409.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld409.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld409.Part0 = Part389
- ManualWeld410.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld410.Parent = Part389
- ManualWeld410.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld410.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld410.Part0 = Part389
- ManualWeld411.Name = "Part-to-Union Strong Joint"
- ManualWeld411.Parent = Part389
- ManualWeld411.C0 = CFrame.new(-1.99999654, 0.119999431, 0.200000912, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld411.C1 = CFrame.new(-2, -1.44999838, 0.125061035, -1.00000215, 0, 0, 0, 0, 1, 0, 1.00000215, 0)
- ManualWeld411.Part0 = Part389
- ManualWeld411.Part1 = UnionOperation485
- ManualWeld411.part1 = UnionOperation485
- Part412.Parent = Model340
- Part412.CFrame = CFrame.new(-23.2925797, 4.21687222, -61.8843193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part412.Position = Vector3.new(-23.2925797, 4.21687222, -61.8843193)
- Part412.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part412.Size = Vector3.new(0.200000003, 6.10002565, 0.400001824)
- Part412.Anchored = true
- Part412.BottomSurface = Enum.SurfaceType.Smooth
- Part412.BrickColor = BrickColor.new("Institutional white")
- Part412.Material = Enum.Material.Metal
- Part412.TopSurface = Enum.SurfaceType.Smooth
- Part412.brickColor = BrickColor.new("Institutional white")
- ManualWeld413.Name = "Part-to-Part Strong Joint"
- ManualWeld413.Parent = Part412
- ManualWeld413.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld413.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld413.Part0 = Part412
- ManualWeld414.Name = "Part-to-Part Strong Joint"
- ManualWeld414.Parent = Part412
- ManualWeld414.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld414.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld414.Part0 = Part412
- ManualWeld415.Name = "Part-to-Part Strong Joint"
- ManualWeld415.Parent = Part412
- ManualWeld415.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld415.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld415.Part0 = Part412
- ManualWeld416.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld416.Parent = Part412
- ManualWeld416.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld416.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld416.Part0 = Part412
- ManualWeld417.Name = "Part-to-Part Strong Joint"
- ManualWeld417.Parent = Part412
- ManualWeld417.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld417.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld417.Part0 = Part412
- ManualWeld418.Name = "Part-to-Part Strong Joint"
- ManualWeld418.Parent = Part412
- ManualWeld418.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld418.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld418.Part0 = Part412
- ManualWeld419.Name = "Part-to-Part Strong Joint"
- ManualWeld419.Parent = Part412
- ManualWeld419.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld419.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld419.Part0 = Part412
- ManualWeld420.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld420.Parent = Part412
- ManualWeld420.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld420.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld420.Part0 = Part412
- ManualWeld421.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld421.Parent = Part412
- ManualWeld421.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld421.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld421.Part0 = Part412
- ManualWeld422.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld422.Parent = Part412
- ManualWeld422.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld422.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld422.Part0 = Part412
- ManualWeld423.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld423.Parent = Part412
- ManualWeld423.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld423.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld423.Part0 = Part412
- ManualWeld424.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld424.Parent = Part412
- ManualWeld424.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld424.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld424.Part0 = Part412
- ManualWeld425.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld425.Parent = Part412
- ManualWeld425.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld425.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld425.Part0 = Part412
- ManualWeld426.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld426.Parent = Part412
- ManualWeld426.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld426.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld426.Part0 = Part412
- ManualWeld427.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld427.Parent = Part412
- ManualWeld427.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld427.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld427.Part0 = Part412
- ManualWeld428.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld428.Parent = Part412
- ManualWeld428.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld428.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld428.Part0 = Part412
- ManualWeld429.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld429.Parent = Part412
- ManualWeld429.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld429.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld429.Part0 = Part412
- ManualWeld430.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld430.Parent = Part412
- ManualWeld430.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld430.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld430.Part0 = Part412
- ManualWeld431.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld431.Parent = Part412
- ManualWeld431.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld431.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld431.Part0 = Part412
- ManualWeld432.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld432.Parent = Part412
- ManualWeld432.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld432.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld432.Part0 = Part412
- ManualWeld433.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld433.Parent = Part412
- ManualWeld433.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld433.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld433.Part0 = Part412
- ManualWeld434.Name = "Part-to-Union Strong Joint"
- ManualWeld434.Parent = Part412
- ManualWeld434.C0 = CFrame.new(0.100000001, -3.05001283, 0.200000912, -0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, -0)
- ManualWeld434.C1 = CFrame.new(-1.75001526, -4.49000072, 0.275024414, -2.27373675e-13, 0, 1.00000203, 0, 1, 0, -1.00000203, 0, -2.27373675e-13)
- ManualWeld434.Part0 = Part412
- ManualWeld434.Part1 = UnionOperation486
- ManualWeld434.part1 = UnionOperation486
- ManualWeld435.Name = "Part-to-Union Strong Joint"
- ManualWeld435.Parent = Part412
- ManualWeld435.C0 = CFrame.new(0.100000001, -3.05001283, 0.200000912, -0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, -0)
- ManualWeld435.C1 = CFrame.new(-1.75001526, -1.58999062, 0.125061035, -2.27373675e-13, 0, 1.00000203, 0, 1, 0, -1.00000203, 0, -2.27373675e-13)
- ManualWeld435.Part0 = Part412
- ManualWeld435.Part1 = UnionOperation485
- ManualWeld435.part1 = UnionOperation485
- ManualWeld436.Name = "Part-to-Part Strong Joint"
- ManualWeld436.Parent = Part412
- ManualWeld436.C0 = CFrame.new(0.100000001, -3.05001283, 0.200000912, -0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, -0)
- ManualWeld436.C1 = CFrame.new(-1.6999054, -4.5000248, 0.250061035, -2.27373675e-13, 0, 1.00000203, 0, 1, 0, -1.00000203, 0, -2.27373675e-13)
- ManualWeld436.Part0 = Part412
- ManualWeld436.Part1 = Part534
- ManualWeld436.part1 = Part534
- ManualWeld437.Name = "Part-to-Part Strong Joint"
- ManualWeld437.Parent = Part412
- ManualWeld437.C0 = CFrame.new(0.100000001, -3.05001283, 0.200000912, -0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, -0)
- ManualWeld437.C1 = CFrame.new(-1.6999054, -1.40002942, 0.150085449, -2.27373675e-13, 0, 1.00000203, 0, 1, 0, -1.00000203, 0, -2.27373675e-13)
- ManualWeld437.Part0 = Part412
- ManualWeld437.Part1 = Part603
- ManualWeld437.part1 = Part603
- Part438.Parent = Model340
- Part438.CFrame = CFrame.new(-19.5924969, 4.21687222, -61.8843193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part438.Position = Vector3.new(-19.5924969, 4.21687222, -61.8843193)
- Part438.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part438.Size = Vector3.new(0.200000003, 6.10002565, 0.400001824)
- Part438.Anchored = true
- Part438.BottomSurface = Enum.SurfaceType.Smooth
- Part438.BrickColor = BrickColor.new("Institutional white")
- Part438.Material = Enum.Material.Metal
- Part438.TopSurface = Enum.SurfaceType.Smooth
- Part438.brickColor = BrickColor.new("Institutional white")
- ManualWeld439.Name = "Part-to-Part Strong Joint"
- ManualWeld439.Parent = Part438
- ManualWeld439.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld439.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld439.Part0 = Part438
- ManualWeld440.Name = "Part-to-Part Strong Joint"
- ManualWeld440.Parent = Part438
- ManualWeld440.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld440.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld440.Part0 = Part438
- ManualWeld441.Name = "Part-to-Part Strong Joint"
- ManualWeld441.Parent = Part438
- ManualWeld441.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld441.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld441.Part0 = Part438
- ManualWeld442.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld442.Parent = Part438
- ManualWeld442.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld442.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld442.Part0 = Part438
- ManualWeld443.Name = "Part-to-Part Strong Joint"
- ManualWeld443.Parent = Part438
- ManualWeld443.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld443.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld443.Part0 = Part438
- ManualWeld444.Name = "Part-to-Part Strong Joint"
- ManualWeld444.Parent = Part438
- ManualWeld444.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld444.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld444.Part0 = Part438
- ManualWeld445.Name = "Part-to-Part Strong Joint"
- ManualWeld445.Parent = Part438
- ManualWeld445.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld445.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld445.Part0 = Part438
- ManualWeld446.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld446.Parent = Part438
- ManualWeld446.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld446.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld446.Part0 = Part438
- ManualWeld447.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld447.Parent = Part438
- ManualWeld447.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld447.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld447.Part0 = Part438
- ManualWeld448.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld448.Parent = Part438
- ManualWeld448.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld448.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld448.Part0 = Part438
- ManualWeld449.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld449.Parent = Part438
- ManualWeld449.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld449.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld449.Part0 = Part438
- ManualWeld450.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld450.Parent = Part438
- ManualWeld450.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld450.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld450.Part0 = Part438
- ManualWeld451.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld451.Parent = Part438
- ManualWeld451.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld451.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld451.Part0 = Part438
- ManualWeld452.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld452.Parent = Part438
- ManualWeld452.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld452.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld452.Part0 = Part438
- ManualWeld453.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld453.Parent = Part438
- ManualWeld453.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld453.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld453.Part0 = Part438
- ManualWeld454.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld454.Parent = Part438
- ManualWeld454.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld454.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld454.Part0 = Part438
- ManualWeld455.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld455.Parent = Part438
- ManualWeld455.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld455.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld455.Part0 = Part438
- ManualWeld456.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld456.Parent = Part438
- ManualWeld456.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld456.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld456.Part0 = Part438
- ManualWeld457.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld457.Parent = Part438
- ManualWeld457.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld457.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld457.Part0 = Part438
- ManualWeld458.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld458.Parent = Part438
- ManualWeld458.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld458.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld458.Part0 = Part438
- ManualWeld459.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld459.Parent = Part438
- ManualWeld459.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld459.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld459.Part0 = Part438
- ManualWeld460.Name = "Part-to-Union Strong Joint"
- ManualWeld460.Parent = Part438
- ManualWeld460.C0 = CFrame.new(-0.100000001, -3.05001283, -0.200000912, -0, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, -0)
- ManualWeld460.C1 = CFrame.new(1.75003052, -4.49000072, -0.125, 2.27373675e-13, 0, -1.00000203, 0, 1, 0, 1.00000203, 0, 2.27373675e-13)
- ManualWeld460.Part0 = Part438
- ManualWeld460.Part1 = UnionOperation486
- ManualWeld460.part1 = UnionOperation486
- ManualWeld461.Name = "Part-to-Union Strong Joint"
- ManualWeld461.Parent = Part438
- ManualWeld461.C0 = CFrame.new(-0.100000001, -3.05001283, -0.200000912, -0, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, -0)
- ManualWeld461.C1 = CFrame.new(1.75003052, -1.58999062, -0.274963379, 2.27373675e-13, 0, -1.00000203, 0, 1, 0, 1.00000203, 0, 2.27373675e-13)
- ManualWeld461.Part0 = Part438
- ManualWeld461.Part1 = UnionOperation485
- ManualWeld461.part1 = UnionOperation485
- Part462.Parent = Model340
- Part462.CFrame = CFrame.new(-21.4425373, 7.23685646, -61.8843193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part462.Position = Vector3.new(-21.4425373, 7.23685646, -61.8843193)
- Part462.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part462.Size = Vector3.new(3.99999309, 0.239998862, 0.400001824)
- Part462.Anchored = true
- Part462.BottomSurface = Enum.SurfaceType.Smooth
- Part462.BrickColor = BrickColor.new("Institutional white")
- Part462.Material = Enum.Material.Metal
- Part462.TopSurface = Enum.SurfaceType.Smooth
- Part462.brickColor = BrickColor.new("Institutional white")
- ManualWeld463.Name = "Part-to-Part Strong Joint"
- ManualWeld463.Parent = Part462
- ManualWeld463.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld463.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld463.Part0 = Part462
- ManualWeld464.Name = "Part-to-Part Strong Joint"
- ManualWeld464.Parent = Part462
- ManualWeld464.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld464.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld464.Part0 = Part462
- ManualWeld465.Name = "Part-to-Part Strong Joint"
- ManualWeld465.Parent = Part462
- ManualWeld465.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld465.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld465.Part0 = Part462
- ManualWeld466.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld466.Parent = Part462
- ManualWeld466.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld466.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld466.Part0 = Part462
- ManualWeld467.Name = "Part-to-Part Strong Joint"
- ManualWeld467.Parent = Part462
- ManualWeld467.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld467.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld467.Part0 = Part462
- ManualWeld468.Name = "Part-to-Part Strong Joint"
- ManualWeld468.Parent = Part462
- ManualWeld468.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld468.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld468.Part0 = Part462
- ManualWeld469.Name = "Part-to-Part Strong Joint"
- ManualWeld469.Parent = Part462
- ManualWeld469.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld469.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld469.Part0 = Part462
- ManualWeld470.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld470.Parent = Part462
- ManualWeld470.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld470.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld470.Part0 = Part462
- ManualWeld471.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld471.Parent = Part462
- ManualWeld471.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld471.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld471.Part0 = Part462
- ManualWeld472.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld472.Parent = Part462
- ManualWeld472.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld472.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld472.Part0 = Part462
- ManualWeld473.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld473.Parent = Part462
- ManualWeld473.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld473.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld473.Part0 = Part462
- ManualWeld474.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld474.Parent = Part462
- ManualWeld474.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld474.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld474.Part0 = Part462
- ManualWeld475.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld475.Parent = Part462
- ManualWeld475.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld475.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld475.Part0 = Part462
- ManualWeld476.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld476.Parent = Part462
- ManualWeld476.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld476.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld476.Part0 = Part462
- ManualWeld477.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld477.Parent = Part462
- ManualWeld477.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld477.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld477.Part0 = Part462
- ManualWeld478.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld478.Parent = Part462
- ManualWeld478.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld478.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld478.Part0 = Part462
- ManualWeld479.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld479.Parent = Part462
- ManualWeld479.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld479.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld479.Part0 = Part462
- ManualWeld480.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld480.Parent = Part462
- ManualWeld480.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld480.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld480.Part0 = Part462
- ManualWeld481.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld481.Parent = Part462
- ManualWeld481.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld481.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld481.Part0 = Part462
- ManualWeld482.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld482.Parent = Part462
- ManualWeld482.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld482.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld482.Part0 = Part462
- ManualWeld483.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld483.Parent = Part462
- ManualWeld483.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld483.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld483.Part0 = Part462
- ManualWeld484.Name = "Part-to-Union Strong Joint"
- ManualWeld484.Parent = Part462
- ManualWeld484.C0 = CFrame.new(1.99999654, -0.119999431, 0.200000912, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld484.C1 = CFrame.new(2.00001526, 1.46000195, 0.275024414, 1.00000215, 0, 0, 0, 0, -1, 0, 1.00000215, 0)
- ManualWeld484.Part0 = Part462
- ManualWeld484.Part1 = UnionOperation486
- ManualWeld484.part1 = UnionOperation486
- UnionOperation485.Parent = Model340
- UnionOperation485.CFrame = CFrame.new(-21.4425373, 2.75685024, -61.8093681, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation485.Position = Vector3.new(-21.4425373, 2.75685024, -61.8093681)
- UnionOperation485.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation485.Size = Vector3.new(3.4999938, 2.9000001, 0.250002265)
- UnionOperation485.Anchored = true
- UnionOperation485.Material = Enum.Material.Metal
- UnionOperation485.UsePartColor = true
- UnionOperation486.Parent = Model340
- UnionOperation486.CFrame = CFrame.new(-21.4425373, 5.65685606, -61.9593315, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation486.Position = Vector3.new(-21.4425373, 5.65685606, -61.9593315)
- UnionOperation486.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation486.Size = Vector3.new(3.4999938, 2.9000001, 0.250002265)
- UnionOperation486.Anchored = true
- UnionOperation486.Material = Enum.Material.Metal
- UnionOperation486.UsePartColor = true
- ManualWeld487.Name = "Union-to-Union Strong Joint"
- ManualWeld487.Parent = UnionOperation486
- ManualWeld487.C0 = CFrame.new(1.7499969, -1.45000005, 0.125001132, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld487.C1 = CFrame.new(1.75001526, 1.4500103, -0.0249633789, 1.00000215, 0, 0, 0, 0, -1, 0, 1.00000215, 0)
- ManualWeld487.Part0 = UnionOperation486
- ManualWeld487.Part1 = UnionOperation485
- ManualWeld487.part1 = UnionOperation485
- Part488.Parent = Model340
- Part488.CFrame = CFrame.new(-21.5425262, 2.66687012, -61.8093071, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part488.Position = Vector3.new(-21.5425262, 2.66687012, -61.8093071)
- Part488.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part488.Transparency = 0.69999998807907
- Part488.Size = Vector3.new(3.5, 3.00002503, 0.150001824)
- Part488.Anchored = true
- Part488.BottomSurface = Enum.SurfaceType.Smooth
- Part488.BrickColor = BrickColor.new("Really black")
- Part488.Material = Enum.Material.Metal
- Part488.TopSurface = Enum.SurfaceType.Smooth
- Part488.brickColor = BrickColor.new("Really black")
- ManualWeld489.Name = "Part-to-Part Strong Joint"
- ManualWeld489.Parent = Part488
- ManualWeld489.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld489.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld489.Part0 = Part488
- ManualWeld490.Name = "Part-to-Part Strong Joint"
- ManualWeld490.Parent = Part488
- ManualWeld490.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld490.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld490.Part0 = Part488
- ManualWeld491.Name = "Part-to-Part Strong Joint"
- ManualWeld491.Parent = Part488
- ManualWeld491.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld491.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld491.Part0 = Part488
- ManualWeld492.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld492.Parent = Part488
- ManualWeld492.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld492.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld492.Part0 = Part488
- ManualWeld493.Name = "Part-to-Part Strong Joint"
- ManualWeld493.Parent = Part488
- ManualWeld493.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld493.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld493.Part0 = Part488
- ManualWeld494.Name = "Part-to-Part Strong Joint"
- ManualWeld494.Parent = Part488
- ManualWeld494.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld494.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld494.Part0 = Part488
- ManualWeld495.Name = "Part-to-Part Strong Joint"
- ManualWeld495.Parent = Part488
- ManualWeld495.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld495.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld495.Part0 = Part488
- ManualWeld496.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld496.Parent = Part488
- ManualWeld496.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld496.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld496.Part0 = Part488
- ManualWeld497.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld497.Parent = Part488
- ManualWeld497.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld497.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld497.Part0 = Part488
- ManualWeld498.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld498.Parent = Part488
- ManualWeld498.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld498.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld498.Part0 = Part488
- ManualWeld499.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld499.Parent = Part488
- ManualWeld499.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld499.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld499.Part0 = Part488
- ManualWeld500.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld500.Parent = Part488
- ManualWeld500.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld500.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld500.Part0 = Part488
- ManualWeld501.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld501.Parent = Part488
- ManualWeld501.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld501.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld501.Part0 = Part488
- ManualWeld502.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld502.Parent = Part488
- ManualWeld502.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld502.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld502.Part0 = Part488
- ManualWeld503.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld503.Parent = Part488
- ManualWeld503.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld503.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld503.Part0 = Part488
- ManualWeld504.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld504.Parent = Part488
- ManualWeld504.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld504.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld504.Part0 = Part488
- ManualWeld505.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld505.Parent = Part488
- ManualWeld505.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld505.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld505.Part0 = Part488
- ManualWeld506.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld506.Parent = Part488
- ManualWeld506.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld506.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld506.Part0 = Part488
- ManualWeld507.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld507.Parent = Part488
- ManualWeld507.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld507.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld507.Part0 = Part488
- ManualWeld508.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld508.Parent = Part488
- ManualWeld508.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld508.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld508.Part0 = Part488
- ManualWeld509.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld509.Parent = Part488
- ManualWeld509.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld509.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld509.Part0 = Part488
- ManualWeld510.Name = "Part-to-Walls Strong Joint"
- ManualWeld510.Parent = Part488
- ManualWeld510.C0 = CFrame.new(1.75, -1.50001252, 0.075000912, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld510.C1 = CFrame.new(-0.196533203, 0.525035858, -0.389785767, 3.42726707e-06, -1.00000107, 0, 0, 0, -1, 1.00000107, 3.42726707e-06, 0)
- ManualWeld510.Part0 = Part488
- Part511.Parent = Model340
- Part511.CFrame = CFrame.new(-21.5425262, 5.6668663, -61.9592705, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part511.Position = Vector3.new(-21.5425262, 5.6668663, -61.9592705)
- Part511.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part511.Transparency = 0.69999998807907
- Part511.Size = Vector3.new(3.5, 3.00002503, 0.150001824)
- Part511.Anchored = true
- Part511.BottomSurface = Enum.SurfaceType.Smooth
- Part511.BrickColor = BrickColor.new("Really black")
- Part511.Material = Enum.Material.Metal
- Part511.TopSurface = Enum.SurfaceType.Smooth
- Part511.brickColor = BrickColor.new("Really black")
- ManualWeld512.Name = "Part-to-Part Strong Joint"
- ManualWeld512.Parent = Part511
- ManualWeld512.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld512.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld512.Part0 = Part511
- ManualWeld513.Name = "Part-to-Part Strong Joint"
- ManualWeld513.Parent = Part511
- ManualWeld513.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld513.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld513.Part0 = Part511
- ManualWeld514.Name = "Part-to-Part Strong Joint"
- ManualWeld514.Parent = Part511
- ManualWeld514.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld514.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld514.Part0 = Part511
- ManualWeld515.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld515.Parent = Part511
- ManualWeld515.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld515.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld515.Part0 = Part511
- ManualWeld516.Name = "Part-to-Part Strong Joint"
- ManualWeld516.Parent = Part511
- ManualWeld516.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld516.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld516.Part0 = Part511
- ManualWeld517.Name = "Part-to-Part Strong Joint"
- ManualWeld517.Parent = Part511
- ManualWeld517.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld517.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld517.Part0 = Part511
- ManualWeld518.Name = "Part-to-Part Strong Joint"
- ManualWeld518.Parent = Part511
- ManualWeld518.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld518.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld518.Part0 = Part511
- ManualWeld519.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld519.Parent = Part511
- ManualWeld519.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld519.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld519.Part0 = Part511
- ManualWeld520.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld520.Parent = Part511
- ManualWeld520.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld520.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld520.Part0 = Part511
- ManualWeld521.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld521.Parent = Part511
- ManualWeld521.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld521.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld521.Part0 = Part511
- ManualWeld522.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld522.Parent = Part511
- ManualWeld522.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld522.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld522.Part0 = Part511
- ManualWeld523.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld523.Parent = Part511
- ManualWeld523.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld523.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld523.Part0 = Part511
- ManualWeld524.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld524.Parent = Part511
- ManualWeld524.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld524.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld524.Part0 = Part511
- ManualWeld525.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld525.Parent = Part511
- ManualWeld525.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld525.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld525.Part0 = Part511
- ManualWeld526.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld526.Parent = Part511
- ManualWeld526.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld526.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld526.Part0 = Part511
- ManualWeld527.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld527.Parent = Part511
- ManualWeld527.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld527.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld527.Part0 = Part511
- ManualWeld528.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld528.Parent = Part511
- ManualWeld528.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld528.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld528.Part0 = Part511
- ManualWeld529.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld529.Parent = Part511
- ManualWeld529.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld529.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld529.Part0 = Part511
- ManualWeld530.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld530.Parent = Part511
- ManualWeld530.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld530.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld530.Part0 = Part511
- ManualWeld531.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld531.Parent = Part511
- ManualWeld531.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld531.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld531.Part0 = Part511
- ManualWeld532.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld532.Parent = Part511
- ManualWeld532.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld532.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld532.Part0 = Part511
- Model533.Parent = Model340
- Part534.Parent = Model533
- Part534.CFrame = CFrame.new(-21.4926472, 5.66688395, -61.9343681, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part534.Position = Vector3.new(-21.4926472, 5.66688395, -61.9343681)
- Part534.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part534.Size = Vector3.new(3.40000057, 0.100000009, 0.100001797)
- Part534.Anchored = true
- Part534.BottomSurface = Enum.SurfaceType.Smooth
- Part534.BrickColor = BrickColor.new("Institutional white")
- Part534.Material = Enum.Material.Metal
- Part534.TopSurface = Enum.SurfaceType.Smooth
- Part534.brickColor = BrickColor.new("Institutional white")
- ManualWeld535.Name = "Part-to-Part Strong Joint"
- ManualWeld535.Parent = Part534
- ManualWeld535.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld535.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld535.Part0 = Part534
- ManualWeld536.Name = "Part-to-Part Strong Joint"
- ManualWeld536.Parent = Part534
- ManualWeld536.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld536.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld536.Part0 = Part534
- ManualWeld537.Name = "Part-to-Part Strong Joint"
- ManualWeld537.Parent = Part534
- ManualWeld537.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld537.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld537.Part0 = Part534
- ManualWeld538.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld538.Parent = Part534
- ManualWeld538.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld538.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld538.Part0 = Part534
- ManualWeld539.Name = "Part-to-Part Strong Joint"
- ManualWeld539.Parent = Part534
- ManualWeld539.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld539.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld539.Part0 = Part534
- ManualWeld540.Name = "Part-to-Part Strong Joint"
- ManualWeld540.Parent = Part534
- ManualWeld540.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld540.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld540.Part0 = Part534
- ManualWeld541.Name = "Part-to-Part Strong Joint"
- ManualWeld541.Parent = Part534
- ManualWeld541.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld541.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld541.Part0 = Part534
- ManualWeld542.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld542.Parent = Part534
- ManualWeld542.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld542.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld542.Part0 = Part534
- ManualWeld543.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld543.Parent = Part534
- ManualWeld543.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld543.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld543.Part0 = Part534
- ManualWeld544.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld544.Parent = Part534
- ManualWeld544.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld544.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld544.Part0 = Part534
- ManualWeld545.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld545.Parent = Part534
- ManualWeld545.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld545.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld545.Part0 = Part534
- ManualWeld546.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld546.Parent = Part534
- ManualWeld546.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld546.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld546.Part0 = Part534
- ManualWeld547.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld547.Parent = Part534
- ManualWeld547.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld547.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld547.Part0 = Part534
- ManualWeld548.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld548.Parent = Part534
- ManualWeld548.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld548.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld548.Part0 = Part534
- ManualWeld549.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld549.Parent = Part534
- ManualWeld549.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld549.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld549.Part0 = Part534
- ManualWeld550.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld550.Parent = Part534
- ManualWeld550.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld550.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld550.Part0 = Part534
- ManualWeld551.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld551.Parent = Part534
- ManualWeld551.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld551.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld551.Part0 = Part534
- ManualWeld552.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld552.Parent = Part534
- ManualWeld552.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld552.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld552.Part0 = Part534
- ManualWeld553.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld553.Parent = Part534
- ManualWeld553.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld553.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld553.Part0 = Part534
- ManualWeld554.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld554.Parent = Part534
- ManualWeld554.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld554.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld554.Part0 = Part534
- ManualWeld555.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld555.Parent = Part534
- ManualWeld555.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld555.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld555.Part0 = Part534
- Part556.Parent = Model533
- Part556.CFrame = CFrame.new(-20.8424473, 5.7918663, -61.9343681, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part556.Position = Vector3.new(-20.8424473, 5.7918663, -61.9343681)
- Part556.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part556.Size = Vector3.new(0.100000001, 2.95002627, 0.100001797)
- Part556.Anchored = true
- Part556.BottomSurface = Enum.SurfaceType.Smooth
- Part556.BrickColor = BrickColor.new("Institutional white")
- Part556.Material = Enum.Material.Metal
- Part556.TopSurface = Enum.SurfaceType.Smooth
- Part556.brickColor = BrickColor.new("Institutional white")
- ManualWeld557.Name = "Part-to-Part Strong Joint"
- ManualWeld557.Parent = Part556
- ManualWeld557.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld557.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld557.Part0 = Part556
- ManualWeld558.Name = "Part-to-Part Strong Joint"
- ManualWeld558.Parent = Part556
- ManualWeld558.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld558.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld558.Part0 = Part556
- ManualWeld559.Name = "Part-to-Part Strong Joint"
- ManualWeld559.Parent = Part556
- ManualWeld559.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld559.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld559.Part0 = Part556
- ManualWeld560.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld560.Parent = Part556
- ManualWeld560.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld560.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld560.Part0 = Part556
- ManualWeld561.Name = "Part-to-Part Strong Joint"
- ManualWeld561.Parent = Part556
- ManualWeld561.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld561.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld561.Part0 = Part556
- ManualWeld562.Name = "Part-to-Part Strong Joint"
- ManualWeld562.Parent = Part556
- ManualWeld562.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld562.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld562.Part0 = Part556
- ManualWeld563.Name = "Part-to-Part Strong Joint"
- ManualWeld563.Parent = Part556
- ManualWeld563.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld563.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld563.Part0 = Part556
- ManualWeld564.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld564.Parent = Part556
- ManualWeld564.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld564.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld564.Part0 = Part556
- ManualWeld565.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld565.Parent = Part556
- ManualWeld565.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld565.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld565.Part0 = Part556
- ManualWeld566.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld566.Parent = Part556
- ManualWeld566.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld566.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld566.Part0 = Part556
- ManualWeld567.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld567.Parent = Part556
- ManualWeld567.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld567.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld567.Part0 = Part556
- ManualWeld568.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld568.Parent = Part556
- ManualWeld568.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld568.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld568.Part0 = Part556
- ManualWeld569.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld569.Parent = Part556
- ManualWeld569.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld569.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld569.Part0 = Part556
- ManualWeld570.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld570.Parent = Part556
- ManualWeld570.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld570.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld570.Part0 = Part556
- ManualWeld571.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld571.Parent = Part556
- ManualWeld571.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld571.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld571.Part0 = Part556
- ManualWeld572.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld572.Parent = Part556
- ManualWeld572.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld572.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld572.Part0 = Part556
- ManualWeld573.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld573.Parent = Part556
- ManualWeld573.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld573.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld573.Part0 = Part556
- ManualWeld574.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld574.Parent = Part556
- ManualWeld574.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld574.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld574.Part0 = Part556
- ManualWeld575.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld575.Parent = Part556
- ManualWeld575.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld575.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld575.Part0 = Part556
- ManualWeld576.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld576.Parent = Part556
- ManualWeld576.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld576.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld576.Part0 = Part556
- ManualWeld577.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld577.Parent = Part556
- ManualWeld577.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld577.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld577.Part0 = Part556
- ManualWeld578.Name = "Part-to-Walls Strong Joint"
- ManualWeld578.Parent = Part556
- ManualWeld578.C0 = CFrame.new(-0.0500000007, 1.47501314, 0.0500008985, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld578.C1 = CFrame.new(-0.0464477539, -1.02492905, -1.48971558, -3.42726707e-06, -1.00000107, 0, 0, 0, 1, -1.00000107, 3.42726707e-06, 0)
- ManualWeld578.Part0 = Part556
- Part579.Parent = Model533
- Part579.CFrame = CFrame.new(-22.0925045, 5.7918663, -61.9343681, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part579.Position = Vector3.new(-22.0925045, 5.7918663, -61.9343681)
- Part579.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part579.Size = Vector3.new(0.100000001, 2.95002627, 0.100001797)
- Part579.Anchored = true
- Part579.BottomSurface = Enum.SurfaceType.Smooth
- Part579.BrickColor = BrickColor.new("Institutional white")
- Part579.Material = Enum.Material.Metal
- Part579.TopSurface = Enum.SurfaceType.Smooth
- Part579.brickColor = BrickColor.new("Institutional white")
- ManualWeld580.Name = "Part-to-Part Strong Joint"
- ManualWeld580.Parent = Part579
- ManualWeld580.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld580.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld580.Part0 = Part579
- ManualWeld581.Name = "Part-to-Part Strong Joint"
- ManualWeld581.Parent = Part579
- ManualWeld581.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld581.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld581.Part0 = Part579
- ManualWeld582.Name = "Part-to-Part Strong Joint"
- ManualWeld582.Parent = Part579
- ManualWeld582.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld582.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld582.Part0 = Part579
- ManualWeld583.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld583.Parent = Part579
- ManualWeld583.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld583.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld583.Part0 = Part579
- ManualWeld584.Name = "Part-to-Part Strong Joint"
- ManualWeld584.Parent = Part579
- ManualWeld584.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld584.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld584.Part0 = Part579
- ManualWeld585.Name = "Part-to-Part Strong Joint"
- ManualWeld585.Parent = Part579
- ManualWeld585.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld585.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld585.Part0 = Part579
- ManualWeld586.Name = "Part-to-Part Strong Joint"
- ManualWeld586.Parent = Part579
- ManualWeld586.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld586.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld586.Part0 = Part579
- ManualWeld587.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld587.Parent = Part579
- ManualWeld587.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld587.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld587.Part0 = Part579
- ManualWeld588.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld588.Parent = Part579
- ManualWeld588.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld588.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld588.Part0 = Part579
- ManualWeld589.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld589.Parent = Part579
- ManualWeld589.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld589.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld589.Part0 = Part579
- ManualWeld590.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld590.Parent = Part579
- ManualWeld590.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld590.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld590.Part0 = Part579
- ManualWeld591.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld591.Parent = Part579
- ManualWeld591.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld591.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld591.Part0 = Part579
- ManualWeld592.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld592.Parent = Part579
- ManualWeld592.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld592.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld592.Part0 = Part579
- ManualWeld593.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld593.Parent = Part579
- ManualWeld593.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld593.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld593.Part0 = Part579
- ManualWeld594.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld594.Parent = Part579
- ManualWeld594.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld594.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld594.Part0 = Part579
- ManualWeld595.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld595.Parent = Part579
- ManualWeld595.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld595.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld595.Part0 = Part579
- ManualWeld596.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld596.Parent = Part579
- ManualWeld596.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld596.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld596.Part0 = Part579
- ManualWeld597.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld597.Parent = Part579
- ManualWeld597.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld597.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld597.Part0 = Part579
- ManualWeld598.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld598.Parent = Part579
- ManualWeld598.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld598.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld598.Part0 = Part579
- ManualWeld599.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld599.Parent = Part579
- ManualWeld599.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld599.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld599.Part0 = Part579
- ManualWeld600.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld600.Parent = Part579
- ManualWeld600.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld600.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld600.Part0 = Part579
- ManualWeld601.Name = "Part-to-Walls Strong Joint"
- ManualWeld601.Parent = Part579
- ManualWeld601.C0 = CFrame.new(-0.0500000007, 1.47501314, 0.0500008985, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld601.C1 = CFrame.new(-0.0464477539, -1.02492905, -2.73976135, -3.42726707e-06, -1.00000107, 0, 0, 0, 1, -1.00000107, 3.42726707e-06, 0)
- ManualWeld601.Part0 = Part579
- Model602.Parent = Model340
- Part603.Parent = Model602
- Part603.CFrame = CFrame.new(-21.4926472, 2.56688809, -61.8343925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part603.Position = Vector3.new(-21.4926472, 2.56688809, -61.8343925)
- Part603.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part603.Size = Vector3.new(3.40000057, 0.100000009, 0.100001797)
- Part603.Anchored = true
- Part603.BottomSurface = Enum.SurfaceType.Smooth
- Part603.BrickColor = BrickColor.new("Institutional white")
- Part603.Material = Enum.Material.Metal
- Part603.TopSurface = Enum.SurfaceType.Smooth
- Part603.brickColor = BrickColor.new("Institutional white")
- ManualWeld604.Name = "Part-to-Part Strong Joint"
- ManualWeld604.Parent = Part603
- ManualWeld604.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld604.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld604.Part0 = Part603
- ManualWeld605.Name = "Part-to-Part Strong Joint"
- ManualWeld605.Parent = Part603
- ManualWeld605.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld605.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld605.Part0 = Part603
- ManualWeld606.Name = "Part-to-Part Strong Joint"
- ManualWeld606.Parent = Part603
- ManualWeld606.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld606.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld606.Part0 = Part603
- ManualWeld607.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld607.Parent = Part603
- ManualWeld607.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld607.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld607.Part0 = Part603
- ManualWeld608.Name = "Part-to-Part Strong Joint"
- ManualWeld608.Parent = Part603
- ManualWeld608.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld608.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld608.Part0 = Part603
- ManualWeld609.Name = "Part-to-Part Strong Joint"
- ManualWeld609.Parent = Part603
- ManualWeld609.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld609.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld609.Part0 = Part603
- ManualWeld610.Name = "Part-to-Part Strong Joint"
- ManualWeld610.Parent = Part603
- ManualWeld610.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld610.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld610.Part0 = Part603
- ManualWeld611.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld611.Parent = Part603
- ManualWeld611.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld611.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld611.Part0 = Part603
- ManualWeld612.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld612.Parent = Part603
- ManualWeld612.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld612.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld612.Part0 = Part603
- ManualWeld613.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld613.Parent = Part603
- ManualWeld613.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld613.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld613.Part0 = Part603
- ManualWeld614.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld614.Parent = Part603
- ManualWeld614.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld614.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld614.Part0 = Part603
- ManualWeld615.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld615.Parent = Part603
- ManualWeld615.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld615.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld615.Part0 = Part603
- ManualWeld616.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld616.Parent = Part603
- ManualWeld616.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld616.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld616.Part0 = Part603
- ManualWeld617.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld617.Parent = Part603
- ManualWeld617.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld617.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld617.Part0 = Part603
- ManualWeld618.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld618.Parent = Part603
- ManualWeld618.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld618.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld618.Part0 = Part603
- ManualWeld619.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld619.Parent = Part603
- ManualWeld619.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld619.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld619.Part0 = Part603
- ManualWeld620.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld620.Parent = Part603
- ManualWeld620.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld620.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld620.Part0 = Part603
- ManualWeld621.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld621.Parent = Part603
- ManualWeld621.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld621.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld621.Part0 = Part603
- ManualWeld622.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld622.Parent = Part603
- ManualWeld622.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld622.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld622.Part0 = Part603
- ManualWeld623.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld623.Parent = Part603
- ManualWeld623.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld623.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld623.Part0 = Part603
- ManualWeld624.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld624.Parent = Part603
- ManualWeld624.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld624.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld624.Part0 = Part603
- Part625.Parent = Model602
- Part625.CFrame = CFrame.new(-20.8424473, 2.69187832, -61.8343925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part625.Position = Vector3.new(-20.8424473, 2.69187832, -61.8343925)
- Part625.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part625.Size = Vector3.new(0.100000001, 2.95002627, 0.100001797)
- Part625.Anchored = true
- Part625.BottomSurface = Enum.SurfaceType.Smooth
- Part625.BrickColor = BrickColor.new("Institutional white")
- Part625.Material = Enum.Material.Metal
- Part625.TopSurface = Enum.SurfaceType.Smooth
- Part625.brickColor = BrickColor.new("Institutional white")
- ManualWeld626.Name = "Part-to-Part Strong Joint"
- ManualWeld626.Parent = Part625
- ManualWeld626.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld626.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld626.Part0 = Part625
- ManualWeld627.Name = "Part-to-Part Strong Joint"
- ManualWeld627.Parent = Part625
- ManualWeld627.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld627.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld627.Part0 = Part625
- ManualWeld628.Name = "Part-to-Part Strong Joint"
- ManualWeld628.Parent = Part625
- ManualWeld628.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld628.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld628.Part0 = Part625
- ManualWeld629.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld629.Parent = Part625
- ManualWeld629.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld629.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld629.Part0 = Part625
- ManualWeld630.Name = "Part-to-Part Strong Joint"
- ManualWeld630.Parent = Part625
- ManualWeld630.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld630.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld630.Part0 = Part625
- ManualWeld631.Name = "Part-to-Part Strong Joint"
- ManualWeld631.Parent = Part625
- ManualWeld631.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld631.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld631.Part0 = Part625
- ManualWeld632.Name = "Part-to-Part Strong Joint"
- ManualWeld632.Parent = Part625
- ManualWeld632.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld632.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld632.Part0 = Part625
- ManualWeld633.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld633.Parent = Part625
- ManualWeld633.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld633.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld633.Part0 = Part625
- ManualWeld634.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld634.Parent = Part625
- ManualWeld634.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld634.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld634.Part0 = Part625
- ManualWeld635.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld635.Parent = Part625
- ManualWeld635.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld635.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld635.Part0 = Part625
- ManualWeld636.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld636.Parent = Part625
- ManualWeld636.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld636.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld636.Part0 = Part625
- ManualWeld637.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld637.Parent = Part625
- ManualWeld637.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld637.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld637.Part0 = Part625
- ManualWeld638.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld638.Parent = Part625
- ManualWeld638.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld638.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld638.Part0 = Part625
- ManualWeld639.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld639.Parent = Part625
- ManualWeld639.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld639.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld639.Part0 = Part625
- ManualWeld640.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld640.Parent = Part625
- ManualWeld640.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld640.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld640.Part0 = Part625
- ManualWeld641.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld641.Parent = Part625
- ManualWeld641.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld641.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld641.Part0 = Part625
- ManualWeld642.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld642.Parent = Part625
- ManualWeld642.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld642.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld642.Part0 = Part625
- ManualWeld643.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld643.Parent = Part625
- ManualWeld643.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld643.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld643.Part0 = Part625
- ManualWeld644.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld644.Parent = Part625
- ManualWeld644.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld644.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld644.Part0 = Part625
- ManualWeld645.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld645.Parent = Part625
- ManualWeld645.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld645.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld645.Part0 = Part625
- ManualWeld646.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld646.Parent = Part625
- ManualWeld646.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld646.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld646.Part0 = Part625
- Part647.Parent = Model602
- Part647.CFrame = CFrame.new(-22.0925045, 2.69187832, -61.8343925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part647.Position = Vector3.new(-22.0925045, 2.69187832, -61.8343925)
- Part647.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part647.Size = Vector3.new(0.100000001, 2.95002627, 0.100001797)
- Part647.Anchored = true
- Part647.BottomSurface = Enum.SurfaceType.Smooth
- Part647.BrickColor = BrickColor.new("Institutional white")
- Part647.Material = Enum.Material.Metal
- Part647.TopSurface = Enum.SurfaceType.Smooth
- Part647.brickColor = BrickColor.new("Institutional white")
- ManualWeld648.Name = "Part-to-Part Strong Joint"
- ManualWeld648.Parent = Part647
- ManualWeld648.C0 = CFrame.new(0.0999989435, -5.19999933, 0.40000096, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld648.C1 = CFrame.new(-0.999992371, -9.70000172, 0.450009346, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld648.Part0 = Part647
- ManualWeld649.Name = "Part-to-Part Strong Joint"
- ManualWeld649.Parent = Part647
- ManualWeld649.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld649.C1 = CFrame.new(5.25001717, -9.04997826, -0.304317474, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld649.Part0 = Part647
- ManualWeld650.Name = "Part-to-Part Strong Joint"
- ManualWeld650.Parent = Part647
- ManualWeld650.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld650.C1 = CFrame.new(5.10004425, -0.0199775696, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld650.Part0 = Part647
- ManualWeld651.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld651.Parent = Part647
- ManualWeld651.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld651.C1 = CFrame.new(1.67502594, -8.06456089, 1.44146729, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld651.Part0 = Part647
- ManualWeld652.Name = "Part-to-Part Strong Joint"
- ManualWeld652.Parent = Part647
- ManualWeld652.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld652.C1 = CFrame.new(0.15004921, -4.29998064, -0.504314423, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld652.Part0 = Part647
- ManualWeld653.Name = "Part-to-Part Strong Joint"
- ManualWeld653.Parent = Part647
- ManualWeld653.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld653.C1 = CFrame.new(5.3000164, -9.04997826, -0.204319, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld653.Part0 = Part647
- ManualWeld654.Name = "Part-to-Part Strong Joint"
- ManualWeld654.Parent = Part647
- ManualWeld654.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld654.C1 = CFrame.new(5.3000164, -3.14051914, 0.573223114, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld654.Part0 = Part647
- ManualWeld655.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld655.Parent = Part647
- ManualWeld655.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld655.C1 = CFrame.new(5.3000164, -2.59887409, 0.477714539, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld655.Part0 = Part647
- ManualWeld656.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld656.Parent = Part647
- ManualWeld656.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld656.C1 = CFrame.new(5.3000164, -1.5155859, 0.286701202, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld656.Part0 = Part647
- ManualWeld657.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld657.Parent = Part647
- ManualWeld657.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld657.C1 = CFrame.new(5.3000164, -2.05723095, 0.382209778, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld657.Part0 = Part647
- ManualWeld658.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld658.Parent = Part647
- ManualWeld658.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld658.C1 = CFrame.new(5.3000164, -0.973940849, 0.191196442, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld658.Part0 = Part647
- ManualWeld659.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld659.Parent = Part647
- ManualWeld659.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld659.C1 = CFrame.new(5.3000164, 0.10934639, 0.000183105469, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld659.Part0 = Part647
- ManualWeld660.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld660.Parent = Part647
- ManualWeld660.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld660.C1 = CFrame.new(5.3000164, -0.432296753, 0.0956878662, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld660.Part0 = Part647
- ManualWeld661.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld661.Parent = Part647
- ManualWeld661.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld661.C1 = CFrame.new(1.67502975, -4.76545048, 0.859741211, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld661.Part0 = Part647
- ManualWeld662.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld662.Parent = Part647
- ManualWeld662.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld662.C1 = CFrame.new(1.6750164, -5.84873867, 1.05075455, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld662.Part0 = Part647
- ManualWeld663.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld663.Parent = Part647
- ManualWeld663.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld663.C1 = CFrame.new(1.67500496, -4.22380352, 0.76423645, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld663.Part0 = Part647
- ManualWeld664.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld664.Parent = Part647
- ManualWeld664.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld664.C1 = CFrame.new(1.67503929, -5.30709171, 0.955249786, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld664.Part0 = Part647
- ManualWeld665.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld665.Parent = Part647
- ManualWeld665.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld665.C1 = CFrame.new(1.67502403, -6.93202877, 1.24176788, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld665.Part0 = Part647
- ManualWeld666.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld666.Parent = Part647
- ManualWeld666.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld666.C1 = CFrame.new(1.67502594, -7.47367382, 1.33727646, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld666.Part0 = Part647
- ManualWeld667.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld667.Parent = Part647
- ManualWeld667.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld667.C1 = CFrame.new(1.67501831, -6.39038372, 1.14626312, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld667.Part0 = Part647
- ManualWeld668.Name = "Part-to-mag cyding Strong Joint"
- ManualWeld668.Parent = Part647
- ManualWeld668.C0 = CFrame.new(0.0999989435, -4.4000001, 0.250000924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld668.C1 = CFrame.new(1.67502022, -3.68216038, 0.668727875, 0, 0, -1, 0.173648506, 0.984807134, 0, 0.984807134, -0.173648506, 0)
- ManualWeld668.Part0 = Part647
- Part669.Parent = Model216
- Part669.CFrame = CFrame.new(-20.6650009, 8.61265469, -61.0374908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part669.Position = Vector3.new(-20.6650009, 8.61265469, -61.0374908)
- Part669.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part669.Size = Vector3.new(17.4700089, 0.559999943, 0.189999998)
- Part669.Anchored = true
- Part669.BottomSurface = Enum.SurfaceType.Smooth
- Part669.BrickColor = BrickColor.new("Really black")
- Part669.Material = Enum.Material.Sand
- Part669.TopSurface = Enum.SurfaceType.Smooth
- Part669.brickColor = BrickColor.new("Really black")
- Part669.Shape = Enum.PartType.Cylinder
- Part670.Parent = Model216
- Part670.CFrame = CFrame.new(21.5562744, 0.705002904, -47.8379974, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part670.Orientation = Vector3.new(0, 90, 0)
- Part670.Position = Vector3.new(21.5562744, 0.705002904, -47.8379974)
- Part670.Rotation = Vector3.new(0, 90, 0)
- Part670.Color = Color3.new(0.592157, 0, 0)
- Part670.Size = Vector3.new(28.6200504, 1.40999818, 0.650000095)
- Part670.Anchored = true
- Part670.BottomSurface = Enum.SurfaceType.Smooth
- Part670.BrickColor = BrickColor.new("Crimson")
- Part670.TopSurface = Enum.SurfaceType.Smooth
- Part670.brickColor = BrickColor.new("Crimson")
- Part671.Parent = Model216
- Part671.CFrame = CFrame.new(21.5650005, 15.1614065, -52.7890434, -1, 0, 0, 0, 0.76604414, 0.642788053, 0, 0.642788053, -0.76604414)
- Part671.Orientation = Vector3.new(-40, 180, 0)
- Part671.Position = Vector3.new(21.5650005, 15.1614065, -52.7890434)
- Part671.Rotation = Vector3.new(-140, 0, -180)
- Part671.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part671.Size = Vector3.new(0.629999936, 16.6700001, 6.92998552)
- Part671.Anchored = true
- Part671.BottomSurface = Enum.SurfaceType.Smooth
- Part671.BrickColor = BrickColor.new("Dark orange")
- Part671.Material = Enum.Material.WoodPlanks
- Part671.TopSurface = Enum.SurfaceType.Smooth
- Part671.brickColor = BrickColor.new("Dark orange")
- Part672.Parent = Model216
- Part672.CFrame = CFrame.new(21.5650005, 14.5430965, -35.2621803, 1, 0, 0, 0, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414)
- Part672.Orientation = Vector3.new(-40, 0, 0)
- Part672.Position = Vector3.new(21.5650005, 14.5430965, -35.2621803)
- Part672.Rotation = Vector3.new(-40, 0, 0)
- Part672.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part672.Size = Vector3.new(0.629999936, 16.6700001, 6.92998552)
- Part672.Anchored = true
- Part672.BottomSurface = Enum.SurfaceType.Smooth
- Part672.BrickColor = BrickColor.new("Dark orange")
- Part672.Material = Enum.Material.WoodPlanks
- Part672.TopSurface = Enum.SurfaceType.Smooth
- Part672.brickColor = BrickColor.new("Dark orange")
- Part673.Parent = Model216
- Part673.CFrame = CFrame.new(-3.67499542, 17.9847298, -55.6128464, 1, 0, 0, 0, 0.642788053, 0.76604414, 0, -0.76604414, 0.642788053)
- Part673.Orientation = Vector3.new(-50, 0, 0)
- Part673.Position = Vector3.new(-3.67499542, 17.9847298, -55.6128464)
- Part673.Rotation = Vector3.new(-50, 0, 0)
- Part673.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part673.Size = Vector3.new(52.3899994, 1.13000011, 20.6199989)
- Part673.Anchored = true
- Part673.BottomSurface = Enum.SurfaceType.Smooth
- Part673.BrickColor = BrickColor.new("Dark orange")
- Part673.Material = Enum.Material.WoodPlanks
- Part673.TopSurface = Enum.SurfaceType.Smooth
- Part673.brickColor = BrickColor.new("Dark orange")
- Model674.Name = "B E D"
- Model674.Parent = Model216
- Part675.Parent = Model674
- Part675.CFrame = CFrame.new(-7.91690063, 2.55500031, -37.9064636, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part675.Orientation = Vector3.new(0, -90, 180)
- Part675.Position = Vector3.new(-7.91690063, 2.55500031, -37.9064636)
- Part675.Rotation = Vector3.new(-180, -90, 0)
- Part675.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part675.Size = Vector3.new(0.340000182, 1.1500001, 0.379999995)
- Part675.Anchored = true
- Part675.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part675.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part675.BrickColor = BrickColor.new("Really black")
- Part675.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part675.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part675.Material = Enum.Material.Wood
- Part675.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part675.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part675.brickColor = BrickColor.new("Really black")
- Part676.Parent = Model674
- Part676.CFrame = CFrame.new(-9.43190765, 2.47918129, -32.8814621, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part676.Orientation = Vector3.new(0, 90, 0)
- Part676.Position = Vector3.new(-9.43190765, 2.47918129, -32.8814621)
- Part676.Rotation = Vector3.new(0, 90, 0)
- Part676.Color = Color3.new(1, 0, 0)
- Part676.Size = Vector3.new(9.99000072, 0.459999979, 5.3499999)
- Part676.Anchored = true
- Part676.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part676.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part676.BrickColor = BrickColor.new("Really red")
- Part676.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part676.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part676.Material = Enum.Material.Sand
- Part676.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part676.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part676.brickColor = BrickColor.new("Really red")
- Part677.Parent = Model674
- Part677.CFrame = CFrame.new(-9.41190338, 3.05000114, -37.9114761, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part677.Orientation = Vector3.new(0, 90, 0)
- Part677.Position = Vector3.new(-9.41190338, 3.05000114, -37.9114761)
- Part677.Rotation = Vector3.new(0, 90, 0)
- Part677.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part677.Size = Vector3.new(0.390000343, 0.179999977, 5.75)
- Part677.Anchored = true
- Part677.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part677.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part677.BrickColor = BrickColor.new("Dark stone grey")
- Part677.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part677.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part677.Material = Enum.Material.Wood
- Part677.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part677.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part677.brickColor = BrickColor.new("Dark stone grey")
- Part678.Parent = Model674
- Part678.CFrame = CFrame.new(-6.76689911, 1.67000008, -37.9064789, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part678.Orientation = Vector3.new(0, 90, 0)
- Part678.Position = Vector3.new(-6.76689911, 1.67000008, -37.9064789)
- Part678.Rotation = Vector3.new(0, 90, 0)
- Part678.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part678.Size = Vector3.new(0.340000182, 3.16000009, 0.379999995)
- Part678.Anchored = true
- Part678.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part678.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part678.BrickColor = BrickColor.new("Really black")
- Part678.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part678.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part678.Material = Enum.Material.Wood
- Part678.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part678.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part678.brickColor = BrickColor.new("Really black")
- Part679.Parent = Model674
- Part679.CFrame = CFrame.new(-9.42690277, 2.19499969, -32.8814621, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part679.Orientation = Vector3.new(0, 90, 0)
- Part679.Position = Vector3.new(-9.42690277, 2.19499969, -32.8814621)
- Part679.Rotation = Vector3.new(0, 90, 0)
- Part679.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part679.Size = Vector3.new(10.3900003, 0.48999998, 5.69999981)
- Part679.Anchored = true
- Part679.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part679.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part679.BrickColor = BrickColor.new("Really black")
- Part679.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part679.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part679.Material = Enum.Material.Wood
- Part679.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part679.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part679.brickColor = BrickColor.new("Really black")
- Part680.Parent = Model674
- Part680.CFrame = CFrame.new(-10.9169006, 2.55500031, -37.9064636, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part680.Orientation = Vector3.new(0, -90, 180)
- Part680.Position = Vector3.new(-10.9169006, 2.55500031, -37.9064636)
- Part680.Rotation = Vector3.new(-180, -90, 0)
- Part680.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part680.Size = Vector3.new(0.340000182, 1.1500001, 0.379999995)
- Part680.Anchored = true
- Part680.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part680.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part680.BrickColor = BrickColor.new("Really black")
- Part680.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part680.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part680.Material = Enum.Material.Wood
- Part680.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part680.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part680.brickColor = BrickColor.new("Really black")
- Part681.Parent = Model674
- Part681.CFrame = CFrame.new(-12.0868988, 1.67000008, -37.9064636, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part681.Orientation = Vector3.new(0, 90, 0)
- Part681.Position = Vector3.new(-12.0868988, 1.67000008, -37.9064636)
- Part681.Rotation = Vector3.new(0, 90, 0)
- Part681.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part681.Size = Vector3.new(0.340000182, 3.16000009, 0.379999995)
- Part681.Anchored = true
- Part681.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part681.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part681.BrickColor = BrickColor.new("Really black")
- Part681.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part681.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part681.Material = Enum.Material.Wood
- Part681.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part681.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part681.brickColor = BrickColor.new("Really black")
- Part682.Parent = Model674
- Part682.CFrame = CFrame.new(-6.76689911, 1.67000008, -27.8564758, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part682.Orientation = Vector3.new(0, 90, 0)
- Part682.Position = Vector3.new(-6.76689911, 1.67000008, -27.8564758)
- Part682.Rotation = Vector3.new(0, 90, 0)
- Part682.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part682.Size = Vector3.new(0.340000182, 3.16000009, 0.379999995)
- Part682.Anchored = true
- Part682.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part682.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part682.BrickColor = BrickColor.new("Really black")
- Part682.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part682.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part682.Material = Enum.Material.Wood
- Part682.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part682.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part682.brickColor = BrickColor.new("Really black")
- Part683.Parent = Model674
- Part683.CFrame = CFrame.new(-12.0868988, 1.67000008, -27.8564758, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part683.Orientation = Vector3.new(0, 90, 0)
- Part683.Position = Vector3.new(-12.0868988, 1.67000008, -27.8564758)
- Part683.Rotation = Vector3.new(0, 90, 0)
- Part683.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part683.Size = Vector3.new(0.340000182, 3.16000009, 0.379999995)
- Part683.Anchored = true
- Part683.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part683.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part683.BrickColor = BrickColor.new("Really black")
- Part683.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part683.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part683.Material = Enum.Material.Wood
- Part683.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part683.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part683.brickColor = BrickColor.new("Really black")
- Part684.Parent = Model674
- Part684.CFrame = CFrame.new(-9.42690277, 3.05999947, -37.9064636, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part684.Orientation = Vector3.new(-90, 90, 0)
- Part684.Position = Vector3.new(-9.42690277, 3.05999947, -37.9064636)
- Part684.Rotation = Vector3.new(-90, 0, 90)
- Part684.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part684.Size = Vector3.new(0.340000182, 5.66000032, 0.379999995)
- Part684.Anchored = true
- Part684.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part684.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part684.BrickColor = BrickColor.new("Really black")
- Part684.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part684.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part684.Material = Enum.Material.Wood
- Part684.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part684.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part684.brickColor = BrickColor.new("Really black")
- Part685.Parent = Model674
- Part685.CFrame = CFrame.new(-8.91690063, 2.55500031, -37.9064636, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part685.Orientation = Vector3.new(0, -90, 180)
- Part685.Position = Vector3.new(-8.91690063, 2.55500031, -37.9064636)
- Part685.Rotation = Vector3.new(-180, -90, 0)
- Part685.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part685.Size = Vector3.new(0.340000182, 1.1500001, 0.379999995)
- Part685.Anchored = true
- Part685.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part685.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part685.BrickColor = BrickColor.new("Really black")
- Part685.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part685.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part685.Material = Enum.Material.Wood
- Part685.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part685.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part685.brickColor = BrickColor.new("Really black")
- Part686.Parent = Model674
- Part686.CFrame = CFrame.new(-9.91690063, 2.55500031, -37.9064636, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part686.Orientation = Vector3.new(0, -90, 180)
- Part686.Position = Vector3.new(-9.91690063, 2.55500031, -37.9064636)
- Part686.Rotation = Vector3.new(-180, -90, 0)
- Part686.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part686.Size = Vector3.new(0.340000182, 1.1500001, 0.379999995)
- Part686.Anchored = true
- Part686.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part686.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part686.BrickColor = BrickColor.new("Really black")
- Part686.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part686.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part686.Material = Enum.Material.Wood
- Part686.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part686.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part686.brickColor = BrickColor.new("Really black")
- Part687.Parent = Model674
- Part687.CFrame = CFrame.new(-9.41190338, 2.17000198, -32.8914642, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part687.Orientation = Vector3.new(0, 90, 0)
- Part687.Position = Vector3.new(-9.41190338, 2.17000198, -32.8914642)
- Part687.Rotation = Vector3.new(0, 90, 0)
- Part687.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part687.Size = Vector3.new(10.4300003, 0.179999977, 5.75)
- Part687.Anchored = true
- Part687.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part687.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part687.BrickColor = BrickColor.new("Dark stone grey")
- Part687.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part687.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part687.Material = Enum.Material.Wood
- Part687.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part687.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part687.brickColor = BrickColor.new("Dark stone grey")
- Part688.Parent = Model674
- Part688.CFrame = CFrame.new(-6.7619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part688.Orientation = Vector3.new(-90, 75, 0)
- Part688.Position = Vector3.new(-6.7619133, 3.3893528, -28.026474)
- Part688.Rotation = Vector3.new(-90, 0, 75)
- Part688.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part688.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part688.Anchored = true
- Part688.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part688.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part688.BrickColor = BrickColor.new("Dark stone grey")
- Part688.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part688.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part688.Material = Enum.Material.Wood
- Part688.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part688.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part688.brickColor = BrickColor.new("Dark stone grey")
- Part689.Parent = Model674
- Part689.CFrame = CFrame.new(-9.42690277, 3.4849987, -27.8564758, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part689.Orientation = Vector3.new(0, 90, 0)
- Part689.Position = Vector3.new(-9.42690277, 3.4849987, -27.8564758)
- Part689.Rotation = Vector3.new(0, 90, 0)
- Part689.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part689.Size = Vector3.new(0.340000182, 2.31000042, 5.70000029)
- Part689.Anchored = true
- Part689.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part689.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part689.BrickColor = BrickColor.new("Really black")
- Part689.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part689.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part689.Material = Enum.Material.Wood
- Part689.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part689.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part689.brickColor = BrickColor.new("Really black")
- Part690.Parent = Model674
- Part690.CFrame = CFrame.new(-9.43190765, 4.66935158, -27.8614731, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part690.Orientation = Vector3.new(0, 90, 0)
- Part690.Position = Vector3.new(-9.43190765, 4.66935158, -27.8614731)
- Part690.Rotation = Vector3.new(0, 90, 0)
- Part690.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part690.Size = Vector3.new(0.32000035, 0.05999998, 5.68000031)
- Part690.Anchored = true
- Part690.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part690.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part690.BrickColor = BrickColor.new("Dark stone grey")
- Part690.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part690.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part690.Material = Enum.Material.Wood
- Part690.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part690.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part690.brickColor = BrickColor.new("Dark stone grey")
- Part691.Parent = Model674
- Part691.CFrame = CFrame.new(-9.43190765, 4.41935158, -28.026474, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part691.Orientation = Vector3.new(0, 90, 0)
- Part691.Position = Vector3.new(-9.43190765, 4.41935158, -28.026474)
- Part691.Rotation = Vector3.new(0, 90, 0)
- Part691.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part691.Size = Vector3.new(0.0500003397, 0.05999998, 5.68000031)
- Part691.Anchored = true
- Part691.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part691.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part691.BrickColor = BrickColor.new("Dark stone grey")
- Part691.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part691.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part691.Material = Enum.Material.Wood
- Part691.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part691.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part691.brickColor = BrickColor.new("Dark stone grey")
- Part692.Name = "Handle"
- Part692.Parent = Model674
- Part692.CFrame = CFrame.new(-10.5550461, 3.30217552, -28.7200699, 0.219533026, 0.959099412, 0.178700089, -0.856984138, 0.277114749, -0.434494764, -0.466244072, -0.0577572025, 0.882768691)
- Part692.Orientation = Vector3.new(25.75, 11.4399996, -72.0800018)
- Part692.Position = Vector3.new(-10.5550461, 3.30217552, -28.7200699)
- Part692.Rotation = Vector3.new(26.2099991, 10.29, -77.1100006)
- Part692.Color = Color3.new(0.0705882, 0.933333, 0.831373)
- Part692.Size = Vector3.new(1.544963, 0.861303449, 1.79797089)
- Part692.Anchored = true
- Part692.BottomSurface = Enum.SurfaceType.Smooth
- Part692.BrickColor = BrickColor.new("Teal")
- Part692.TopSurface = Enum.SurfaceType.Smooth
- Part692.brickColor = BrickColor.new("Teal")
- Part692.FormFactor = Enum.FormFactor.Plate
- Part692.formFactor = Enum.FormFactor.Plate
- SpecialMesh693.Parent = Part692
- SpecialMesh693.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh693.Scale = Vector3.new(0.807472229, 1.07662952, 0.807472229)
- SpecialMesh693.MeshType = Enum.MeshType.FileMesh
- Part694.Name = "Handle"
- Part694.Parent = Model674
- Part694.CFrame = CFrame.new(-9.46659088, 3.31133461, -29.2882004, -0.0686110184, 0.996328652, 0.0512027927, -0.906882226, -0.0408980697, -0.41939497, -0.415761083, -0.075210005, 0.906358778)
- Part694.Orientation = Vector3.new(24.7999992, 3.23000002, -92.5799942)
- Part694.Position = Vector3.new(-9.46659088, 3.31133461, -29.2882004)
- Part694.Rotation = Vector3.new(24.8299999, 2.92999983, -93.9399948)
- Part694.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part694.Size = Vector3.new(1.544963, 0.861303449, 1.79797089)
- Part694.Anchored = true
- Part694.BottomSurface = Enum.SurfaceType.Smooth
- Part694.BrickColor = BrickColor.new("Institutional white")
- Part694.TopSurface = Enum.SurfaceType.Smooth
- Part694.brickColor = BrickColor.new("Institutional white")
- Part694.FormFactor = Enum.FormFactor.Plate
- Part694.formFactor = Enum.FormFactor.Plate
- SpecialMesh695.Parent = Part694
- SpecialMesh695.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh695.Scale = Vector3.new(0.807472229, 1.07662952, 0.807472229)
- SpecialMesh695.MeshType = Enum.MeshType.FileMesh
- Decal696.Parent = Part694
- Decal696.Texture = "http://www.roblox.com/asset/?id=411091822"
- Part697.Name = "Handle"
- Part697.Parent = Model674
- Part697.CFrame = CFrame.new(-8.01931381, 3.20040703, -28.5313225, -0.289427042, 0.940371633, 0.178698674, -0.880728126, -0.18850328, -0.434493452, -0.374900043, -0.28313908, 0.882769704)
- Part697.Orientation = Vector3.new(25.75, 11.4399996, -102.079994)
- Part697.Position = Vector3.new(-8.01931381, 3.20040703, -28.5313225)
- Part697.Rotation = Vector3.new(26.2099991, 10.29, -107.110001)
- Part697.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part697.Size = Vector3.new(1.544963, 0.861303449, 1.79797089)
- Part697.Anchored = true
- Part697.BottomSurface = Enum.SurfaceType.Smooth
- Part697.BrickColor = BrickColor.new("Really black")
- Part697.TopSurface = Enum.SurfaceType.Smooth
- Part697.brickColor = BrickColor.new("Really black")
- Part697.FormFactor = Enum.FormFactor.Plate
- Part697.formFactor = Enum.FormFactor.Plate
- SpecialMesh698.Parent = Part697
- SpecialMesh698.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh698.Scale = Vector3.new(0.807472229, 1.07662952, 0.807472229)
- SpecialMesh698.MeshType = Enum.MeshType.FileMesh
- Part699.Name = "Handle"
- Part699.Parent = Model674
- Part699.CFrame = CFrame.new(-9.30001831, 3.43913078, -28.4400635, -0.0361799821, 0.983238578, 0.178698197, -0.899505556, 0.0458681919, -0.434495062, -0.435408801, -0.176460028, 0.882769048)
- Part699.Orientation = Vector3.new(25.75, 11.4399996, -87.0800018)
- Part699.Position = Vector3.new(-9.30001831, 3.43913078, -28.4400635)
- Part699.Rotation = Vector3.new(26.2099991, 10.29, -92.1100006)
- Part699.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part699.Size = Vector3.new(1.544963, 0.861303449, 1.79797089)
- Part699.Anchored = true
- Part699.BottomSurface = Enum.SurfaceType.Smooth
- Part699.BrickColor = BrickColor.new("Institutional white")
- Part699.TopSurface = Enum.SurfaceType.Smooth
- Part699.brickColor = BrickColor.new("Institutional white")
- Part699.FormFactor = Enum.FormFactor.Plate
- Part699.formFactor = Enum.FormFactor.Plate
- SpecialMesh700.Parent = Part699
- SpecialMesh700.MeshId = "http://www.roblox.com/asset/?id=19106014"
- SpecialMesh700.Scale = Vector3.new(0.807472229, 1.07662952, 0.807472229)
- SpecialMesh700.MeshType = Enum.MeshType.FileMesh
- MeshPart701.Parent = Model674
- MeshPart701.CFrame = CFrame.new(-9.37331772, 2.23880196, -33.4505463, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- MeshPart701.Orientation = Vector3.new(0, 180, 0)
- MeshPart701.Position = Vector3.new(-9.37331772, 2.23880196, -33.4505463)
- MeshPart701.Rotation = Vector3.new(-180, 0, -180)
- MeshPart701.Color = Color3.new(0.0705882, 0.933333, 0.831373)
- MeshPart701.Size = Vector3.new(7.07668638, 2.505198, 9.99044418)
- MeshPart701.Anchored = true
- MeshPart701.BrickColor = BrickColor.new("Teal")
- MeshPart701.CanCollide = false
- MeshPart701.Material = Enum.Material.Sand
- MeshPart701.brickColor = BrickColor.new("Teal")
- Part702.Parent = Model674
- Part702.CFrame = CFrame.new(-7.7619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part702.Orientation = Vector3.new(-90, 75, 0)
- Part702.Position = Vector3.new(-7.7619133, 3.3893528, -28.026474)
- Part702.Rotation = Vector3.new(-90, 0, 75)
- Part702.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part702.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part702.Anchored = true
- Part702.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part702.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part702.BrickColor = BrickColor.new("Dark stone grey")
- Part702.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part702.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part702.Material = Enum.Material.Wood
- Part702.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part702.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part702.brickColor = BrickColor.new("Dark stone grey")
- Part703.Parent = Model674
- Part703.CFrame = CFrame.new(-8.2619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part703.Orientation = Vector3.new(-90, 75, 0)
- Part703.Position = Vector3.new(-8.2619133, 3.3893528, -28.026474)
- Part703.Rotation = Vector3.new(-90, 0, 75)
- Part703.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part703.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part703.Anchored = true
- Part703.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part703.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part703.BrickColor = BrickColor.new("Dark stone grey")
- Part703.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part703.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part703.Material = Enum.Material.Wood
- Part703.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part703.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part703.brickColor = BrickColor.new("Dark stone grey")
- Part704.Parent = Model674
- Part704.CFrame = CFrame.new(-8.7619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part704.Orientation = Vector3.new(-90, 75, 0)
- Part704.Position = Vector3.new(-8.7619133, 3.3893528, -28.026474)
- Part704.Rotation = Vector3.new(-90, 0, 75)
- Part704.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part704.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part704.Anchored = true
- Part704.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part704.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part704.BrickColor = BrickColor.new("Dark stone grey")
- Part704.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part704.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part704.Material = Enum.Material.Wood
- Part704.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part704.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part704.brickColor = BrickColor.new("Dark stone grey")
- Part705.Parent = Model674
- Part705.CFrame = CFrame.new(-9.2619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part705.Orientation = Vector3.new(-90, 75, 0)
- Part705.Position = Vector3.new(-9.2619133, 3.3893528, -28.026474)
- Part705.Rotation = Vector3.new(-90, 0, 75)
- Part705.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part705.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part705.Anchored = true
- Part705.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part705.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part705.BrickColor = BrickColor.new("Dark stone grey")
- Part705.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part705.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part705.Material = Enum.Material.Wood
- Part705.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part705.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part705.brickColor = BrickColor.new("Dark stone grey")
- Part706.Parent = Model674
- Part706.CFrame = CFrame.new(-10.2619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part706.Orientation = Vector3.new(-90, 75, 0)
- Part706.Position = Vector3.new(-10.2619133, 3.3893528, -28.026474)
- Part706.Rotation = Vector3.new(-90, 0, 75)
- Part706.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part706.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part706.Anchored = true
- Part706.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part706.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part706.BrickColor = BrickColor.new("Dark stone grey")
- Part706.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part706.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part706.Material = Enum.Material.Wood
- Part706.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part706.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part706.brickColor = BrickColor.new("Dark stone grey")
- Part707.Parent = Model674
- Part707.CFrame = CFrame.new(-11.2619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part707.Orientation = Vector3.new(-90, 75, 0)
- Part707.Position = Vector3.new(-11.2619133, 3.3893528, -28.026474)
- Part707.Rotation = Vector3.new(-90, 0, 75)
- Part707.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part707.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part707.Anchored = true
- Part707.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part707.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part707.BrickColor = BrickColor.new("Dark stone grey")
- Part707.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part707.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part707.Material = Enum.Material.Wood
- Part707.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part707.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part707.brickColor = BrickColor.new("Dark stone grey")
- Part708.Parent = Model674
- Part708.CFrame = CFrame.new(-11.7619133, 3.0143528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part708.Orientation = Vector3.new(-90, 75, 0)
- Part708.Position = Vector3.new(-11.7619133, 3.0143528, -28.026474)
- Part708.Rotation = Vector3.new(-90, 0, 75)
- Part708.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part708.Size = Vector3.new(0.0500003397, 0.05999998, 2.87000036)
- Part708.Anchored = true
- Part708.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part708.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part708.BrickColor = BrickColor.new("Dark stone grey")
- Part708.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part708.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part708.Material = Enum.Material.Wood
- Part708.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part708.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part708.brickColor = BrickColor.new("Dark stone grey")
- Part709.Parent = Model674
- Part709.CFrame = CFrame.new(-11.7619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part709.Orientation = Vector3.new(-90, 75, 0)
- Part709.Position = Vector3.new(-11.7619133, 3.3893528, -28.026474)
- Part709.Rotation = Vector3.new(-90, 0, 75)
- Part709.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part709.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part709.Anchored = true
- Part709.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part709.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part709.BrickColor = BrickColor.new("Dark stone grey")
- Part709.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part709.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part709.Material = Enum.Material.Wood
- Part709.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part709.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part709.brickColor = BrickColor.new("Dark stone grey")
- Part710.Parent = Model674
- Part710.CFrame = CFrame.new(-7.2619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part710.Orientation = Vector3.new(-90, 75, 0)
- Part710.Position = Vector3.new(-7.2619133, 3.3893528, -28.026474)
- Part710.Rotation = Vector3.new(-90, 0, 75)
- Part710.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part710.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part710.Anchored = true
- Part710.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part710.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part710.BrickColor = BrickColor.new("Dark stone grey")
- Part710.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part710.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part710.Material = Enum.Material.Wood
- Part710.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part710.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part710.brickColor = BrickColor.new("Dark stone grey")
- Part711.Parent = Model674
- Part711.CFrame = CFrame.new(-9.43190765, 3.41935349, -28.026474, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part711.Orientation = Vector3.new(0, 90, 0)
- Part711.Position = Vector3.new(-9.43190765, 3.41935349, -28.026474)
- Part711.Rotation = Vector3.new(0, 90, 0)
- Part711.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part711.Size = Vector3.new(0.0500003397, 0.05999998, 5.68000031)
- Part711.Anchored = true
- Part711.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part711.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part711.BrickColor = BrickColor.new("Dark stone grey")
- Part711.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part711.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part711.Material = Enum.Material.Wood
- Part711.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part711.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part711.brickColor = BrickColor.new("Dark stone grey")
- Part712.Parent = Model674
- Part712.CFrame = CFrame.new(-9.43190765, 3.91935349, -28.026474, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part712.Orientation = Vector3.new(0, 90, 0)
- Part712.Position = Vector3.new(-9.43190765, 3.91935349, -28.026474)
- Part712.Rotation = Vector3.new(0, 90, 0)
- Part712.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part712.Size = Vector3.new(0.0500003397, 0.05999998, 5.68000031)
- Part712.Anchored = true
- Part712.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part712.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part712.BrickColor = BrickColor.new("Dark stone grey")
- Part712.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part712.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part712.Material = Enum.Material.Wood
- Part712.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part712.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part712.brickColor = BrickColor.new("Dark stone grey")
- Part713.Parent = Model674
- Part713.CFrame = CFrame.new(-9.43190765, 2.91935349, -28.026474, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part713.Orientation = Vector3.new(0, 90, 0)
- Part713.Position = Vector3.new(-9.43190765, 2.91935349, -28.026474)
- Part713.Rotation = Vector3.new(0, 90, 0)
- Part713.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part713.Size = Vector3.new(0.0500003397, 0.05999998, 5.68000031)
- Part713.Anchored = true
- Part713.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part713.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part713.BrickColor = BrickColor.new("Dark stone grey")
- Part713.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part713.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part713.Material = Enum.Material.Wood
- Part713.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part713.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part713.brickColor = BrickColor.new("Dark stone grey")
- Part714.Parent = Model674
- Part714.CFrame = CFrame.new(-9.7619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part714.Orientation = Vector3.new(-90, 75, 0)
- Part714.Position = Vector3.new(-9.7619133, 3.3893528, -28.026474)
- Part714.Rotation = Vector3.new(-90, 0, 75)
- Part714.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part714.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part714.Anchored = true
- Part714.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part714.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part714.BrickColor = BrickColor.new("Dark stone grey")
- Part714.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part714.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part714.Material = Enum.Material.Wood
- Part714.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part714.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part714.brickColor = BrickColor.new("Dark stone grey")
- Part715.Parent = Model674
- Part715.CFrame = CFrame.new(-10.7619133, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part715.Orientation = Vector3.new(-90, 75, 0)
- Part715.Position = Vector3.new(-10.7619133, 3.3893528, -28.026474)
- Part715.Rotation = Vector3.new(-90, 0, 75)
- Part715.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part715.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part715.Anchored = true
- Part715.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part715.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part715.BrickColor = BrickColor.new("Dark stone grey")
- Part715.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part715.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part715.Material = Enum.Material.Wood
- Part715.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part715.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part715.brickColor = BrickColor.new("Dark stone grey")
- Part716.Parent = Model674
- Part716.CFrame = CFrame.new(-12.1419067, 3.3893528, -28.026474, 0.258818984, -0.965925872, 0, 0, 0, 1, -0.965925872, -0.258818984, 0)
- Part716.Orientation = Vector3.new(-90, 75, 0)
- Part716.Position = Vector3.new(-12.1419067, 3.3893528, -28.026474)
- Part716.Rotation = Vector3.new(-90, 0, 75)
- Part716.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part716.Size = Vector3.new(0.0500003397, 0.05999998, 2.12000036)
- Part716.Anchored = true
- Part716.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part716.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part716.BrickColor = BrickColor.new("Dark stone grey")
- Part716.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part716.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part716.Material = Enum.Material.Wood
- Part716.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part716.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part716.brickColor = BrickColor.new("Dark stone grey")
- Seat717.Parent = Model674
- Seat717.CFrame = CFrame.new(-9.34627533, 2.3220253, -32.5467224, 1, 0, -0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238)
- Seat717.Orientation = Vector3.new(60, 0, 0)
- Seat717.Position = Vector3.new(-9.34627533, 2.3220253, -32.5467224)
- Seat717.Rotation = Vector3.new(60, 0, 0)
- Seat717.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat717.Transparency = 1
- Seat717.Size = Vector3.new(4, 1, 0.579999924)
- Seat717.Anchored = true
- Seat717.BottomSurface = Enum.SurfaceType.Smooth
- Seat717.BrickColor = BrickColor.new("Black")
- Seat717.CanCollide = false
- Seat717.TopSurface = Enum.SurfaceType.Smooth
- Seat717.brickColor = BrickColor.new("Black")
- Camera718.Name = "ThumbnailCamera"
- Camera718.Parent = Model674
- Camera718.CFrame = CFrame.new(-11.1088428, 9.06362724, -29.7436256, 0.419754505, -0.578588545, 0.699315071, -1.49011594e-08, 0.770478249, 0.637466431, -0.907637715, -0.267579406, 0.323411703)
- Camera718.CoordinateFrame = CFrame.new(-11.1088428, 9.06362724, -29.7436256, 0.419754505, -0.578588545, 0.699315071, -1.49011594e-08, 0.770478249, 0.637466431, -0.907637715, -0.267579406, 0.323411703)
- Camera718.FieldOfView = 50.000000836652
- Camera718.Focus = CFrame.new(-12.5074739, 7.78869343, -30.3904495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera718.focus = CFrame.new(-12.5074739, 7.78869343, -30.3904495, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- BlurEffect719.Parent = Camera718
- BlurEffect719.Size = 0
- Part720.Parent = Model216
- Part720.CFrame = CFrame.new(-29.5041122, 5.45500278, -55.112999, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part720.Orientation = Vector3.new(0, 90, 0)
- Part720.Position = Vector3.new(-29.5041122, 5.45500278, -55.112999)
- Part720.Rotation = Vector3.new(0, 90, 0)
- Part720.Color = Color3.new(0.592157, 0, 0)
- Part720.Size = Vector3.new(14.0700388, 10.9099979, 0.650000095)
- Part720.Anchored = true
- Part720.BottomSurface = Enum.SurfaceType.Smooth
- Part720.BrickColor = BrickColor.new("Crimson")
- Part720.TopSurface = Enum.SurfaceType.Smooth
- Part720.brickColor = BrickColor.new("Crimson")
- Part721.Parent = Model216
- Part721.CFrame = CFrame.new(-29.4706821, 13.623724, -45.4177475, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part721.Orientation = Vector3.new(-90, -180, 0)
- Part721.Position = Vector3.new(-29.4706821, 13.623724, -45.4177475)
- Part721.Rotation = Vector3.new(-90, 0, -180)
- Part721.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part721.Size = Vector3.new(0.629999936, 16.6700001, 6.92998552)
- Part721.Anchored = true
- Part721.BottomSurface = Enum.SurfaceType.Smooth
- Part721.BrickColor = BrickColor.new("Dark orange")
- Part721.Material = Enum.Material.WoodPlanks
- Part721.TopSurface = Enum.SurfaceType.Smooth
- Part721.brickColor = BrickColor.new("Dark orange")
- Part722.Parent = Model216
- Part722.CFrame = CFrame.new(-29.4706821, 18.1678829, -44.3349991, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part722.Position = Vector3.new(-29.4706821, 18.1678829, -44.3349991)
- Part722.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part722.Size = Vector3.new(0.629999936, 14.5100002, 11.4299879)
- Part722.Anchored = true
- Part722.BottomSurface = Enum.SurfaceType.Smooth
- Part722.BrickColor = BrickColor.new("Dark orange")
- Part722.Material = Enum.Material.WoodPlanks
- Part722.TopSurface = Enum.SurfaceType.Smooth
- Part722.brickColor = BrickColor.new("Dark orange")
- Part723.Parent = Model216
- Part723.CFrame = CFrame.new(-29.4706821, 16.127882, -37.1850204, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part723.Position = Vector3.new(-29.4706821, 16.127882, -37.1850204)
- Part723.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part723.Size = Vector3.new(0.629999936, 10.4299974, 2.1099844)
- Part723.Anchored = true
- Part723.BottomSurface = Enum.SurfaceType.Smooth
- Part723.BrickColor = BrickColor.new("Dark orange")
- Part723.Material = Enum.Material.WoodPlanks
- Part723.TopSurface = Enum.SurfaceType.Smooth
- Part723.brickColor = BrickColor.new("Dark orange")
- Part724.Parent = Model216
- Part724.CFrame = CFrame.new(-29.5041122, 5.45500278, -35.2303658, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part724.Orientation = Vector3.new(0, 90, 0)
- Part724.Position = Vector3.new(-29.5041122, 5.45500278, -35.2303658)
- Part724.Rotation = Vector3.new(0, 90, 0)
- Part724.Color = Color3.new(0.592157, 0, 0)
- Part724.Size = Vector3.new(16.7000484, 10.9099979, 0.650000095)
- Part724.Anchored = true
- Part724.BottomSurface = Enum.SurfaceType.Smooth
- Part724.BrickColor = BrickColor.new("Crimson")
- Part724.TopSurface = Enum.SurfaceType.Smooth
- Part724.brickColor = BrickColor.new("Crimson")
- Part725.Parent = Model216
- Part725.CFrame = CFrame.new(-29.5256786, 15.1614065, -52.7890434, -1, 0, 0, 0, 0.76604414, 0.642788053, 0, 0.642788053, -0.76604414)
- Part725.Orientation = Vector3.new(-40, 180, 0)
- Part725.Position = Vector3.new(-29.5256786, 15.1614065, -52.7890434)
- Part725.Rotation = Vector3.new(-140, 0, -180)
- Part725.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part725.Size = Vector3.new(0.519999921, 16.6700001, 6.92998552)
- Part725.Anchored = true
- Part725.BottomSurface = Enum.SurfaceType.Smooth
- Part725.BrickColor = BrickColor.new("Dark orange")
- Part725.Material = Enum.Material.WoodPlanks
- Part725.TopSurface = Enum.SurfaceType.Smooth
- Part725.brickColor = BrickColor.new("Dark orange")
- Part726.Parent = Model216
- Part726.CFrame = CFrame.new(-29.4706821, 17.3028831, -38.4549942, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part726.Position = Vector3.new(-29.4706821, 17.3028831, -38.4549942)
- Part726.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part726.Size = Vector3.new(0.629999936, 12.7800007, 0.809984684)
- Part726.Anchored = true
- Part726.BottomSurface = Enum.SurfaceType.Smooth
- Part726.BrickColor = BrickColor.new("Dark orange")
- Part726.Material = Enum.Material.WoodPlanks
- Part726.TopSurface = Enum.SurfaceType.Smooth
- Part726.brickColor = BrickColor.new("Dark orange")
- Part727.Parent = Model216
- Part727.CFrame = CFrame.new(-29.7606812, 14.5430965, -35.2621803, 1, 0, 0, 0, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414)
- Part727.Orientation = Vector3.new(-40, 0, 0)
- Part727.Position = Vector3.new(-29.7606812, 14.5430965, -35.2621803)
- Part727.Rotation = Vector3.new(-40, 0, 0)
- Part727.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part727.Size = Vector3.new(0.0500000007, 16.6700001, 6.92998552)
- Part727.Anchored = true
- Part727.BottomSurface = Enum.SurfaceType.Smooth
- Part727.BrickColor = BrickColor.new("Dark orange")
- Part727.Material = Enum.Material.WoodPlanks
- Part727.TopSurface = Enum.SurfaceType.Smooth
- Part727.brickColor = BrickColor.new("Dark orange")
- Part728.Parent = Model216
- Part728.CFrame = CFrame.new(21.5650005, 17.3028831, -38.4549942, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part728.Position = Vector3.new(21.5650005, 17.3028831, -38.4549942)
- Part728.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part728.Size = Vector3.new(0.629999936, 12.7800007, 0.809984684)
- Part728.Anchored = true
- Part728.BottomSurface = Enum.SurfaceType.Smooth
- Part728.BrickColor = BrickColor.new("Dark orange")
- Part728.Material = Enum.Material.WoodPlanks
- Part728.TopSurface = Enum.SurfaceType.Smooth
- Part728.brickColor = BrickColor.new("Dark orange")
- Part729.Parent = Model216
- Part729.CFrame = CFrame.new(-26.2800102, 5.45500326, -61.8349915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part729.Position = Vector3.new(-26.2800102, 5.45500326, -61.8349915)
- Part729.Color = Color3.new(0.592157, 0, 0)
- Part729.Size = Vector3.new(5.80000544, 10.9099979, 0.650000095)
- Part729.Anchored = true
- Part729.BottomSurface = Enum.SurfaceType.Smooth
- Part729.BrickColor = BrickColor.new("Crimson")
- Part729.TopSurface = Enum.SurfaceType.Smooth
- Part729.brickColor = BrickColor.new("Crimson")
- Part730.Parent = Model216
- Part730.CFrame = CFrame.new(-23.6000118, 0.525003433, -61.8349915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part730.Position = Vector3.new(-23.6000118, 0.525003433, -61.8349915)
- Part730.Color = Color3.new(0.592157, 0, 0)
- Part730.Size = Vector3.new(11.1600037, 1.04999828, 0.650000095)
- Part730.Anchored = true
- Part730.BottomSurface = Enum.SurfaceType.Smooth
- Part730.BrickColor = BrickColor.new("Crimson")
- Part730.TopSurface = Enum.SurfaceType.Smooth
- Part730.brickColor = BrickColor.new("Crimson")
- Part731.Parent = Model216
- Part731.CFrame = CFrame.new(1.25912571, 5.45500326, -61.8349915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part731.Position = Vector3.new(1.25912571, 5.45500326, -61.8349915)
- Part731.Color = Color3.new(0.592157, 0, 0)
- Part731.Size = Vector3.new(41.3700027, 10.9099979, 0.650000095)
- Part731.Anchored = true
- Part731.BottomSurface = Enum.SurfaceType.Smooth
- Part731.BrickColor = BrickColor.new("Crimson")
- Part731.TopSurface = Enum.SurfaceType.Smooth
- Part731.brickColor = BrickColor.new("Crimson")
- Model732.Parent = Model216
- Part733.Parent = Model732
- Part733.CFrame = CFrame.new(22.3453503, 1.67688823, -38.4830742, 0.499999464, -8.52697734e-15, 0.866025686, 1.35713896e-13, 1, -7.17270617e-14, -0.866025686, 1.56319402e-13, 0.499999464)
- Part733.Orientation = Vector3.new(0, 60, 0)
- Part733.Position = Vector3.new(22.3453503, 1.67688823, -38.4830742)
- Part733.Rotation = Vector3.new(0, 60, 0)
- Part733.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part733.Size = Vector3.new(3.0999999, 0.399999976, 1)
- Part733.Anchored = true
- Part733.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part733.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part733.BrickColor = BrickColor.new("Institutional white")
- Part733.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part733.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part733.Material = Enum.Material.Wood
- Part733.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part733.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part733.brickColor = BrickColor.new("Institutional white")
- Part734.Parent = Model732
- Part734.CFrame = CFrame.new(23.0531254, 1.67688727, -43.3267326, -3.87430191e-07, 0, 1, 4.65881207e-22, 1, 2.3464581e-27, -1, -6.52234861e-21, -3.87430191e-07)
- Part734.Orientation = Vector3.new(0, 90, 0)
- Part734.Position = Vector3.new(23.0531254, 1.67688727, -43.3267326)
- Part734.Rotation = Vector3.new(0, 90, 0)
- Part734.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part734.Size = Vector3.new(7.50222969, 0.399999976, 1)
- Part734.Anchored = true
- Part734.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part734.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part734.BrickColor = BrickColor.new("Institutional white")
- Part734.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part734.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part734.Material = Enum.Material.Wood
- Part734.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part734.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part734.brickColor = BrickColor.new("Institutional white")
- Part735.Parent = Model732
- Part735.CFrame = CFrame.new(22.3453503, 1.67688632, -48.1830635, 0.499999791, 4.3711271e-08, -0.866025567, -1.83150263e-07, 1, -5.5268373e-08, 0.866025567, 1.86246993e-07, 0.499999791)
- Part735.Orientation = Vector3.new(0, -60, 0)
- Part735.Position = Vector3.new(22.3453503, 1.67688632, -48.1830635)
- Part735.Rotation = Vector3.new(0, -60, 0)
- Part735.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part735.Size = Vector3.new(3.0999999, 0.399999976, 1)
- Part735.Anchored = true
- Part735.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part735.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part735.BrickColor = BrickColor.new("Institutional white")
- Part735.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part735.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part735.Material = Enum.Material.Wood
- Part735.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part735.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part735.brickColor = BrickColor.new("Institutional white")
- Part736.Parent = Model732
- Part736.CFrame = CFrame.new(22.3453503, 1.82689166, -38.4830742, 0.499999464, -8.52697734e-15, 0.866025686, 1.35713896e-13, 1, -7.17270617e-14, -0.866025686, 1.56319402e-13, 0.499999464)
- Part736.Orientation = Vector3.new(0, 60, 0)
- Part736.Position = Vector3.new(22.3453503, 1.82689166, -38.4830742)
- Part736.Rotation = Vector3.new(0, 60, 0)
- Part736.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part736.Size = Vector3.new(3.0999999, 0.699999928, 0.600000024)
- Part736.Anchored = true
- Part736.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part736.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part736.BrickColor = BrickColor.new("Institutional white")
- Part736.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part736.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part736.Material = Enum.Material.Wood
- Part736.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part736.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part736.brickColor = BrickColor.new("Institutional white")
- Part737.Parent = Model732
- Part737.CFrame = CFrame.new(23.0531254, 1.82689071, -43.3267326, -3.87430191e-07, 0, 1, 4.65881207e-22, 1, 2.3464581e-27, -1, -6.52234861e-21, -3.87430191e-07)
- Part737.Orientation = Vector3.new(0, 90, 0)
- Part737.Position = Vector3.new(23.0531254, 1.82689071, -43.3267326)
- Part737.Rotation = Vector3.new(0, 90, 0)
- Part737.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part737.Size = Vector3.new(7.50222969, 0.699999928, 0.600000024)
- Part737.Anchored = true
- Part737.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part737.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part737.BrickColor = BrickColor.new("Institutional white")
- Part737.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part737.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part737.Material = Enum.Material.Wood
- Part737.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part737.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part737.brickColor = BrickColor.new("Institutional white")
- Part738.Parent = Model732
- Part738.CFrame = CFrame.new(22.3453503, 1.82688975, -48.1830635, 0.499999791, 4.3711271e-08, -0.866025567, -1.83150263e-07, 1, -5.5268373e-08, 0.866025567, 1.86246993e-07, 0.499999791)
- Part738.Orientation = Vector3.new(0, -60, 0)
- Part738.Position = Vector3.new(22.3453503, 1.82688975, -48.1830635)
- Part738.Rotation = Vector3.new(0, -60, 0)
- Part738.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part738.Size = Vector3.new(3.0999999, 0.699999928, 0.600000024)
- Part738.Anchored = true
- Part738.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part738.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part738.BrickColor = BrickColor.new("Institutional white")
- Part738.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part738.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part738.Material = Enum.Material.Wood
- Part738.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part738.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part738.brickColor = BrickColor.new("Institutional white")
- Part739.Parent = Model732
- Part739.CFrame = CFrame.new(22.3453503, 1.82688975, -48.1830635, 0.499999791, 4.3711271e-08, -0.866025567, -1.83150263e-07, 1, -5.5268373e-08, 0.866025567, 1.86246993e-07, 0.499999791)
- Part739.Orientation = Vector3.new(0, -60, 0)
- Part739.Position = Vector3.new(22.3453503, 1.82688975, -48.1830635)
- Part739.Rotation = Vector3.new(0, -60, 0)
- Part739.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part739.Size = Vector3.new(3.0999999, 1.0999999, 0.200000018)
- Part739.Anchored = true
- Part739.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part739.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part739.BrickColor = BrickColor.new("Institutional white")
- Part739.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part739.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part739.Material = Enum.Material.Wood
- Part739.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part739.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part739.brickColor = BrickColor.new("Institutional white")
- Part740.Parent = Model732
- Part740.CFrame = CFrame.new(23.0531254, 1.82689071, -43.3267326, -3.87430191e-07, 0, 1, 4.65881207e-22, 1, 2.3464581e-27, -1, -6.52234861e-21, -3.87430191e-07)
- Part740.Orientation = Vector3.new(0, 90, 0)
- Part740.Position = Vector3.new(23.0531254, 1.82689071, -43.3267326)
- Part740.Rotation = Vector3.new(0, 90, 0)
- Part740.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part740.Size = Vector3.new(7.50222969, 1.0999999, 0.200000018)
- Part740.Anchored = true
- Part740.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part740.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part740.BrickColor = BrickColor.new("Institutional white")
- Part740.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part740.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part740.Material = Enum.Material.Wood
- Part740.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part740.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part740.brickColor = BrickColor.new("Institutional white")
- Part741.Parent = Model732
- Part741.CFrame = CFrame.new(22.3453503, 1.82689166, -38.4830742, 0.499999464, -8.52697734e-15, 0.866025686, 1.35713896e-13, 1, -7.17270617e-14, -0.866025686, 1.56319402e-13, 0.499999464)
- Part741.Orientation = Vector3.new(0, 60, 0)
- Part741.Position = Vector3.new(22.3453503, 1.82689166, -38.4830742)
- Part741.Rotation = Vector3.new(0, 60, 0)
- Part741.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part741.Size = Vector3.new(3.0999999, 1.0999999, 0.200000018)
- Part741.Anchored = true
- Part741.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part741.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part741.BrickColor = BrickColor.new("Institutional white")
- Part741.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part741.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part741.Material = Enum.Material.Wood
- Part741.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part741.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part741.brickColor = BrickColor.new("Institutional white")
- Part742.Parent = Model732
- Part742.CFrame = CFrame.new(22.3453503, 8.3466053, -48.1830559, 0.499999821, 1.12201725e-07, 0.866025507, 3.00113925e-07, -1, -4.37114061e-08, 0.866025507, 2.81762027e-07, -0.499999821)
- Part742.Orientation = Vector3.new(0, 120, 180)
- Part742.Position = Vector3.new(22.3453503, 8.3466053, -48.1830559)
- Part742.Rotation = Vector3.new(180, 60, 0)
- Part742.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part742.Size = Vector3.new(3.0999999, 0.699999928, 0.600000024)
- Part742.Anchored = true
- Part742.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part742.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part742.BrickColor = BrickColor.new("Institutional white")
- Part742.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part742.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part742.Material = Enum.Material.Wood
- Part742.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part742.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part742.brickColor = BrickColor.new("Institutional white")
- Part743.Parent = Model732
- Part743.CFrame = CFrame.new(23.0531254, 8.24662399, -43.3394356, 2.98023224e-08, 1.56324098e-14, 1, -6.0564666e-21, -1, 1.56324098e-14, 1, 6.0564666e-21, -2.98023224e-08)
- Part743.Orientation = Vector3.new(0, 90, -180)
- Part743.Position = Vector3.new(23.0531254, 8.24662399, -43.3394356)
- Part743.Rotation = Vector3.new(-180, 90, 0)
- Part743.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part743.Size = Vector3.new(7.50222969, 0.899999917, 0.200000018)
- Part743.Anchored = true
- Part743.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part743.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part743.BrickColor = BrickColor.new("Institutional white")
- Part743.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part743.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part743.Material = Enum.Material.Wood
- Part743.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part743.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part743.brickColor = BrickColor.new("Institutional white")
- Part744.Parent = Model732
- Part744.CFrame = CFrame.new(22.3453503, 8.34660721, -38.4830742, 0.499999404, -3.87941412e-08, -0.866025746, 1.81394952e-08, -1, 5.52684227e-08, -0.866025746, -4.33434479e-08, -0.499999404)
- Part744.Orientation = Vector3.new(0, -120, 180)
- Part744.Position = Vector3.new(22.3453503, 8.34660721, -38.4830742)
- Part744.Rotation = Vector3.new(-180, -60, 0)
- Part744.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part744.Size = Vector3.new(3.0999999, 0.699999928, 0.600000024)
- Part744.Anchored = true
- Part744.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part744.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part744.BrickColor = BrickColor.new("Institutional white")
- Part744.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part744.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part744.Material = Enum.Material.Wood
- Part744.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part744.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part744.brickColor = BrickColor.new("Institutional white")
- Part745.Parent = Model732
- Part745.CFrame = CFrame.new(22.3453503, 8.24662399, -48.1830559, 0.499999821, 1.12201725e-07, 0.866025507, 3.00113925e-07, -1, -4.37114061e-08, 0.866025507, 2.81762027e-07, -0.499999821)
- Part745.Orientation = Vector3.new(0, 120, 180)
- Part745.Position = Vector3.new(22.3453503, 8.24662399, -48.1830559)
- Part745.Rotation = Vector3.new(180, 60, 0)
- Part745.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part745.Size = Vector3.new(3.0999999, 0.899999917, 0.200000018)
- Part745.Anchored = true
- Part745.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part745.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part745.BrickColor = BrickColor.new("Institutional white")
- Part745.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part745.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part745.Material = Enum.Material.Wood
- Part745.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part745.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part745.brickColor = BrickColor.new("Institutional white")
- Part746.Parent = Model732
- Part746.CFrame = CFrame.new(21.8536739, 8.49662495, -38.6514702, 0.499999404, -3.87941412e-08, -0.866025746, 1.81394952e-08, -1, 5.52684227e-08, -0.866025746, -4.33434479e-08, -0.499999404)
- Part746.Orientation = Vector3.new(0, -120, 180)
- Part746.Position = Vector3.new(21.8536739, 8.49662495, -38.6514702)
- Part746.Rotation = Vector3.new(-180, -60, 0)
- Part746.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part746.Size = Vector3.new(3.29999995, 0.399999976, 2.01999998)
- Part746.Anchored = true
- Part746.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part746.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part746.BrickColor = BrickColor.new("Institutional white")
- Part746.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part746.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part746.Material = Enum.Material.Wood
- Part746.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part746.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part746.brickColor = BrickColor.new("Institutional white")
- Part747.Parent = Model732
- Part747.CFrame = CFrame.new(22.3453503, 8.24662399, -38.4830742, 0.499999404, -3.87941412e-08, -0.866025746, 1.81394952e-08, -1, 5.52684227e-08, -0.866025746, -4.33434479e-08, -0.499999404)
- Part747.Orientation = Vector3.new(0, -120, 180)
- Part747.Position = Vector3.new(22.3453503, 8.24662399, -38.4830742)
- Part747.Rotation = Vector3.new(-180, -60, 0)
- Part747.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part747.Size = Vector3.new(3.0999999, 0.899999917, 0.200000018)
- Part747.Anchored = true
- Part747.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part747.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part747.BrickColor = BrickColor.new("Institutional white")
- Part747.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part747.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part747.Material = Enum.Material.Wood
- Part747.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part747.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part747.brickColor = BrickColor.new("Institutional white")
- Part748.Parent = Model732
- Part748.CFrame = CFrame.new(22.4681301, 8.49662304, -43.3394356, 2.98023224e-08, 1.56324098e-14, 1, -6.0564666e-21, -1, 1.56324098e-14, 1, 6.0564666e-21, -2.98023224e-08)
- Part748.Orientation = Vector3.new(0, 90, -180)
- Part748.Position = Vector3.new(22.4681301, 8.49662304, -43.3394356)
- Part748.Rotation = Vector3.new(-180, 90, 0)
- Part748.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part748.Size = Vector3.new(7.50222969, 0.399999976, 2.17000008)
- Part748.Anchored = true
- Part748.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part748.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part748.BrickColor = BrickColor.new("Institutional white")
- Part748.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part748.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part748.Material = Enum.Material.Wood
- Part748.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part748.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part748.brickColor = BrickColor.new("Institutional white")
- Part749.Parent = Model732
- Part749.CFrame = CFrame.new(21.8406887, 8.49662304, -48.0071526, 0.499999821, 1.12201725e-07, 0.866025507, 3.00113925e-07, -1, -4.37114061e-08, 0.866025507, 2.81762027e-07, -0.499999821)
- Part749.Orientation = Vector3.new(0, 120, 180)
- Part749.Position = Vector3.new(21.8406887, 8.49662304, -48.0071526)
- Part749.Rotation = Vector3.new(180, 60, 0)
- Part749.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part749.Size = Vector3.new(3.28000021, 0.399999976, 2.06999993)
- Part749.Anchored = true
- Part749.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part749.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part749.BrickColor = BrickColor.new("Institutional white")
- Part749.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part749.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part749.Material = Enum.Material.Wood
- Part749.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part749.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part749.brickColor = BrickColor.new("Institutional white")
- Part750.Parent = Model732
- Part750.CFrame = CFrame.new(23.0531254, 8.34660721, -43.3394356, 2.98023224e-08, 1.56324098e-14, 1, -6.0564666e-21, -1, 1.56324098e-14, 1, 6.0564666e-21, -2.98023224e-08)
- Part750.Orientation = Vector3.new(0, 90, -180)
- Part750.Position = Vector3.new(23.0531254, 8.34660721, -43.3394356)
- Part750.Rotation = Vector3.new(-180, 90, 0)
- Part750.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part750.Size = Vector3.new(7.50222969, 0.699999928, 0.600000024)
- Part750.Anchored = true
- Part750.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part750.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part750.BrickColor = BrickColor.new("Institutional white")
- Part750.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part750.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part750.Material = Enum.Material.Wood
- Part750.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part750.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part750.brickColor = BrickColor.new("Institutional white")
- Part751.Parent = Model732
- Part751.CFrame = CFrame.new(22.9831257, 5.02676296, -46.9267159, -0.258819431, 2.13115861e-15, 0.965925753, 1.01648892e-14, 1, 8.88894904e-16, -0.965925753, 1.42108479e-14, -0.258819431)
- Part751.Orientation = Vector3.new(0, 105, 0)
- Part751.Position = Vector3.new(22.9831257, 5.02676296, -46.9267159)
- Part751.Rotation = Vector3.new(-180, 75, -180)
- Part751.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part751.Size = Vector3.new(0.302229583, 7.0999999, 0.899999976)
- Part751.Anchored = true
- Part751.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part751.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part751.BrickColor = BrickColor.new("Institutional white")
- Part751.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part751.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part751.Material = Enum.Material.Wood
- Part751.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part751.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part751.brickColor = BrickColor.new("Institutional white")
- Part752.Parent = Model732
- Part752.CFrame = CFrame.new(22.9831257, 5.02676296, -46.9267159, -0.258819431, 2.13115861e-15, 0.965925753, 1.01648892e-14, 1, 8.88894904e-16, -0.965925753, 1.42108479e-14, -0.258819431)
- Part752.Orientation = Vector3.new(0, 105, 0)
- Part752.Position = Vector3.new(22.9831257, 5.02676296, -46.9267159)
- Part752.Rotation = Vector3.new(-180, 75, -180)
- Part752.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part752.Size = Vector3.new(0.502229571, 7.0999999, 0.49999997)
- Part752.Anchored = true
- Part752.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part752.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part752.BrickColor = BrickColor.new("Institutional white")
- Part752.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part752.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part752.Material = Enum.Material.Wood
- Part752.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part752.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part752.brickColor = BrickColor.new("Institutional white")
- Part753.Parent = Model732
- Part753.CFrame = CFrame.new(22.9831257, 5.02676296, -46.9267159, -0.258819431, 2.13115861e-15, 0.965925753, 1.01648892e-14, 1, 8.88894904e-16, -0.965925753, 1.42108479e-14, -0.258819431)
- Part753.Orientation = Vector3.new(0, 105, 0)
- Part753.Position = Vector3.new(22.9831257, 5.02676296, -46.9267159)
- Part753.Rotation = Vector3.new(-180, 75, -180)
- Part753.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part753.Size = Vector3.new(0.702229559, 7.0999999, 0.299999952)
- Part753.Anchored = true
- Part753.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part753.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part753.BrickColor = BrickColor.new("Institutional white")
- Part753.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part753.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part753.Material = Enum.Material.Wood
- Part753.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part753.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part753.brickColor = BrickColor.new("Institutional white")
- Part754.Parent = Model732
- Part754.CFrame = CFrame.new(21.6131382, 5.02676201, -49.3467216, -0.500000358, 1.27892996e-14, 0.866025209, 6.39464898e-15, 1, -7.778218e-15, -0.866025209, -6.90349914e-21, -0.500000358)
- Part754.Orientation = Vector3.new(0, 120, 0)
- Part754.Position = Vector3.new(21.6131382, 5.02676201, -49.3467216)
- Part754.Rotation = Vector3.new(180, 60, -180)
- Part754.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part754.Size = Vector3.new(0.502229571, 7.0999999, 0.49999997)
- Part754.Anchored = true
- Part754.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part754.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part754.BrickColor = BrickColor.new("Institutional white")
- Part754.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part754.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part754.Material = Enum.Material.Wood
- Part754.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part754.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part754.brickColor = BrickColor.new("Institutional white")
- Part755.Parent = Model732
- Part755.CFrame = CFrame.new(21.6131382, 5.02676201, -49.3467216, -0.500000358, 1.27892996e-14, 0.866025209, 6.39464898e-15, 1, -7.778218e-15, -0.866025209, -6.90349914e-21, -0.500000358)
- Part755.Orientation = Vector3.new(0, 120, 0)
- Part755.Position = Vector3.new(21.6131382, 5.02676201, -49.3467216)
- Part755.Rotation = Vector3.new(180, 60, -180)
- Part755.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part755.Size = Vector3.new(0.302229583, 7.0999999, 0.899999976)
- Part755.Anchored = true
- Part755.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part755.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part755.BrickColor = BrickColor.new("Institutional white")
- Part755.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part755.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part755.Material = Enum.Material.Wood
- Part755.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part755.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part755.brickColor = BrickColor.new("Institutional white")
- Part756.Parent = Model732
- Part756.CFrame = CFrame.new(21.6131382, 5.02676201, -49.3467216, -0.500000358, 1.27892996e-14, 0.866025209, 6.39464898e-15, 1, -7.778218e-15, -0.866025209, -6.90349914e-21, -0.500000358)
- Part756.Orientation = Vector3.new(0, 120, 0)
- Part756.Position = Vector3.new(21.6131382, 5.02676201, -49.3467216)
- Part756.Rotation = Vector3.new(180, 60, -180)
- Part756.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part756.Size = Vector3.new(0.702229559, 7.0999999, 0.299999952)
- Part756.Anchored = true
- Part756.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part756.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part756.BrickColor = BrickColor.new("Institutional white")
- Part756.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part756.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part756.Material = Enum.Material.Wood
- Part756.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part756.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part756.brickColor = BrickColor.new("Institutional white")
- Part757.Parent = Model732
- Part757.CFrame = CFrame.new(22.9831257, 5.02676392, -39.7767296, 0.258818835, 5.68387229e-15, 0.965925872, 4.04596849e-15, 1, -2.66382015e-15, -0.965925872, -6.69174131e-21, 0.258818835)
- Part757.Orientation = Vector3.new(0, 75, 0)
- Part757.Position = Vector3.new(22.9831257, 5.02676392, -39.7767296)
- Part757.Rotation = Vector3.new(0, 75, 0)
- Part757.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part757.Size = Vector3.new(0.702229559, 7.0999999, 0.299999952)
- Part757.Anchored = true
- Part757.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part757.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part757.BrickColor = BrickColor.new("Institutional white")
- Part757.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part757.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part757.Material = Enum.Material.Wood
- Part757.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part757.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part757.brickColor = BrickColor.new("Institutional white")
- Part758.Parent = Model732
- Part758.CFrame = CFrame.new(22.9831257, 5.02676392, -39.7767296, 0.258818835, 5.68387229e-15, 0.965925872, 4.04596849e-15, 1, -2.66382015e-15, -0.965925872, -6.69174131e-21, 0.258818835)
- Part758.Orientation = Vector3.new(0, 75, 0)
- Part758.Position = Vector3.new(22.9831257, 5.02676392, -39.7767296)
- Part758.Rotation = Vector3.new(0, 75, 0)
- Part758.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part758.Size = Vector3.new(0.302229583, 7.0999999, 0.899999976)
- Part758.Anchored = true
- Part758.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part758.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part758.BrickColor = BrickColor.new("Institutional white")
- Part758.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part758.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part758.Material = Enum.Material.Wood
- Part758.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part758.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part758.brickColor = BrickColor.new("Institutional white")
- Part759.Parent = Model732
- Part759.CFrame = CFrame.new(22.9831257, 5.02676392, -39.7767296, 0.258818835, 5.68387229e-15, 0.965925872, 4.04596849e-15, 1, -2.66382015e-15, -0.965925872, -6.69174131e-21, 0.258818835)
- Part759.Orientation = Vector3.new(0, 75, 0)
- Part759.Position = Vector3.new(22.9831257, 5.02676392, -39.7767296)
- Part759.Rotation = Vector3.new(0, 75, 0)
- Part759.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part759.Size = Vector3.new(0.502229571, 7.0999999, 0.49999997)
- Part759.Anchored = true
- Part759.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part759.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part759.BrickColor = BrickColor.new("Institutional white")
- Part759.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part759.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part759.Material = Enum.Material.Wood
- Part759.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part759.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part759.brickColor = BrickColor.new("Institutional white")
- Part760.Parent = Model732
- Part760.CFrame = CFrame.new(21.6131382, 5.02676392, -37.2667198, 0.49999997, 1.27892996e-14, 0.866025388, -6.39464474e-15, 1, -7.77822139e-15, -0.866025388, -1.42108615e-14, 0.49999997)
- Part760.Orientation = Vector3.new(0, 60, 0)
- Part760.Position = Vector3.new(21.6131382, 5.02676392, -37.2667198)
- Part760.Rotation = Vector3.new(0, 60, 0)
- Part760.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part760.Size = Vector3.new(0.302229583, 7.0999999, 0.899999976)
- Part760.Anchored = true
- Part760.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part760.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part760.BrickColor = BrickColor.new("Institutional white")
- Part760.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part760.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part760.Material = Enum.Material.Wood
- Part760.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part760.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part760.brickColor = BrickColor.new("Institutional white")
- Part761.Parent = Model732
- Part761.CFrame = CFrame.new(21.6131382, 5.02676392, -37.2667198, 0.49999997, 1.27892996e-14, 0.866025388, -6.39464474e-15, 1, -7.77822139e-15, -0.866025388, -1.42108615e-14, 0.49999997)
- Part761.Orientation = Vector3.new(0, 60, 0)
- Part761.Position = Vector3.new(21.6131382, 5.02676392, -37.2667198)
- Part761.Rotation = Vector3.new(0, 60, 0)
- Part761.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part761.Size = Vector3.new(0.502229571, 7.0999999, 0.49999997)
- Part761.Anchored = true
- Part761.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part761.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part761.BrickColor = BrickColor.new("Institutional white")
- Part761.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part761.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part761.Material = Enum.Material.Wood
- Part761.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part761.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part761.brickColor = BrickColor.new("Institutional white")
- Part762.Parent = Model732
- Part762.CFrame = CFrame.new(21.6131382, 5.02676392, -37.2667198, 0.49999997, 1.27892996e-14, 0.866025388, -6.39464474e-15, 1, -7.77822139e-15, -0.866025388, -1.42108615e-14, 0.49999997)
- Part762.Orientation = Vector3.new(0, 60, 0)
- Part762.Position = Vector3.new(21.6131382, 5.02676392, -37.2667198)
- Part762.Rotation = Vector3.new(0, 60, 0)
- Part762.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part762.Size = Vector3.new(0.702229559, 7.0999999, 0.299999952)
- Part762.Anchored = true
- Part762.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part762.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part762.BrickColor = BrickColor.new("Institutional white")
- Part762.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part762.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part762.Material = Enum.Material.Wood
- Part762.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part762.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part762.brickColor = BrickColor.new("Institutional white")
- Part763.Parent = Model732
- Part763.CFrame = CFrame.new(23.0646267, 6.02675867, -43.0767326, 0, 0, 1, 6.52234861e-21, 1, 0, -1, -6.52234861e-21, 0)
- Part763.Orientation = Vector3.new(0, 90, 0)
- Part763.Position = Vector3.new(23.0646267, 6.02675867, -43.0767326)
- Part763.Rotation = Vector3.new(0, 90, 0)
- Part763.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part763.Size = Vector3.new(7.3022294, 0.0999999046, 0.299999893)
- Part763.Anchored = true
- Part763.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part763.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part763.BrickColor = BrickColor.new("Institutional white")
- Part763.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part763.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part763.Material = Enum.Material.Wood
- Part763.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part763.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part763.brickColor = BrickColor.new("Institutional white")
- Part764.Parent = Model732
- Part764.CFrame = CFrame.new(23.0646267, 3.72678852, -43.0767326, 0, 0, 1, 6.52234861e-21, 1, 0, -1, -6.52234861e-21, 0)
- Part764.Orientation = Vector3.new(0, 90, 0)
- Part764.Position = Vector3.new(23.0646267, 3.72678852, -43.0767326)
- Part764.Rotation = Vector3.new(0, 90, 0)
- Part764.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part764.Size = Vector3.new(7.3022294, 0.0999999046, 0.299999893)
- Part764.Anchored = true
- Part764.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part764.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part764.BrickColor = BrickColor.new("Institutional white")
- Part764.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part764.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part764.Material = Enum.Material.Wood
- Part764.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part764.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part764.brickColor = BrickColor.new("Institutional white")
- Part765.Parent = Model732
- Part765.CFrame = CFrame.new(22.3646259, 3.72678757, -48.281971, -0.5, -1.42155507e-15, 0.866025448, -7.81619896e-15, 1, -6.72786782e-16, -0.866025448, -6.47998307e-21, -0.5)
- Part765.Orientation = Vector3.new(0, 120, 0)
- Part765.Position = Vector3.new(22.3646259, 3.72678757, -48.281971)
- Part765.Rotation = Vector3.new(180, 60, 180)
- Part765.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part765.Size = Vector3.new(2.90222931, 0.0999999046, 0.299999893)
- Part765.Anchored = true
- Part765.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part765.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part765.BrickColor = BrickColor.new("Institutional white")
- Part765.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part765.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part765.Material = Enum.Material.Wood
- Part765.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part765.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part765.brickColor = BrickColor.new("Institutional white")
- Part766.Parent = Model732
- Part766.CFrame = CFrame.new(22.3646259, 6.02675867, -48.2819633, -0.5, -1.42155507e-15, 0.866025448, -7.81619896e-15, 1, -6.72786782e-16, -0.866025448, -6.47998307e-21, -0.5)
- Part766.Orientation = Vector3.new(0, 120, 0)
- Part766.Position = Vector3.new(22.3646259, 6.02675867, -48.2819633)
- Part766.Rotation = Vector3.new(180, 60, 180)
- Part766.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part766.Size = Vector3.new(2.90222931, 0.0999999046, 0.299999893)
- Part766.Anchored = true
- Part766.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part766.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part766.BrickColor = BrickColor.new("Institutional white")
- Part766.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part766.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part766.Material = Enum.Material.Wood
- Part766.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part766.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part766.brickColor = BrickColor.new("Institutional white")
- Part767.Parent = Model732
- Part767.CFrame = CFrame.new(22.3646259, 6.02675962, -38.3819695, 0.49999997, 1.27892996e-14, 0.866025388, -6.39464474e-15, 1, -7.77822139e-15, -0.866025388, -1.42108615e-14, 0.49999997)
- Part767.Orientation = Vector3.new(0, 60, 0)
- Part767.Position = Vector3.new(22.3646259, 6.02675962, -38.3819695)
- Part767.Rotation = Vector3.new(0, 60, 0)
- Part767.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part767.Size = Vector3.new(2.90222931, 0.0999999046, 0.299999893)
- Part767.Anchored = true
- Part767.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part767.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part767.BrickColor = BrickColor.new("Institutional white")
- Part767.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part767.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part767.Material = Enum.Material.Wood
- Part767.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part767.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part767.brickColor = BrickColor.new("Institutional white")
- Part768.Parent = Model732
- Part768.CFrame = CFrame.new(22.3646259, 3.72676659, -38.3819695, 0.49999997, 1.27892996e-14, 0.866025388, -6.39464474e-15, 1, -7.77822139e-15, -0.866025388, -1.42108615e-14, 0.49999997)
- Part768.Orientation = Vector3.new(0, 60, 0)
- Part768.Position = Vector3.new(22.3646259, 3.72676659, -38.3819695)
- Part768.Rotation = Vector3.new(0, 60, 0)
- Part768.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part768.Size = Vector3.new(2.90222931, 0.0999999046, 0.299999893)
- Part768.Anchored = true
- Part768.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part768.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part768.BrickColor = BrickColor.new("Institutional white")
- Part768.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part768.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part768.Material = Enum.Material.Wood
- Part768.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part768.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part768.brickColor = BrickColor.new("Institutional white")
- Part769.Parent = Model732
- Part769.CFrame = CFrame.new(22.3323307, 4.57675362, -38.3932838, 0.49999997, 1.27892996e-14, 0.866025388, -6.39464474e-15, 1, -7.77822139e-15, -0.866025388, -1.42108615e-14, 0.49999997)
- Part769.Orientation = Vector3.new(0, 60, 0)
- Part769.Position = Vector3.new(22.3323307, 4.57675362, -38.3932838)
- Part769.Rotation = Vector3.new(0, 60, 0)
- Part769.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part769.Size = Vector3.new(0.102229357, 6.4000001, 0.0999998897)
- Part769.Anchored = true
- Part769.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part769.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part769.BrickColor = BrickColor.new("Institutional white")
- Part769.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part769.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part769.Material = Enum.Material.Wood
- Part769.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part769.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part769.brickColor = BrickColor.new("Institutional white")
- Part770.Parent = Model732
- Part770.CFrame = CFrame.new(23.0646267, 4.72675323, -43.0767326, 0, 0, 1, 6.52234861e-21, 1, 0, -1, -6.52234861e-21, 0)
- Part770.Orientation = Vector3.new(0, 90, 0)
- Part770.Position = Vector3.new(23.0646267, 4.72675323, -43.0767326)
- Part770.Rotation = Vector3.new(0, 90, 0)
- Part770.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part770.Size = Vector3.new(0.102229595, 6.29999971, 0.0999998897)
- Part770.Anchored = true
- Part770.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part770.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part770.BrickColor = BrickColor.new("Institutional white")
- Part770.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part770.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part770.Material = Enum.Material.Wood
- Part770.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part770.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part770.brickColor = BrickColor.new("Institutional white")
- Part771.Parent = Model732
- Part771.CFrame = CFrame.new(23.0646267, 6.02675867, -43.0767326, 0, 0, 1, 6.52234861e-21, 1, 0, -1, -6.52234861e-21, 0)
- Part771.Orientation = Vector3.new(0, 90, 0)
- Part771.Position = Vector3.new(23.0646267, 6.02675867, -43.0767326)
- Part771.Rotation = Vector3.new(0, 90, 0)
- Part771.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part771.Size = Vector3.new(0.102229595, 0.0999999046, 0.0999998897)
- Part771.Anchored = true
- Part771.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part771.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part771.BrickColor = BrickColor.new("Institutional white")
- Part771.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part771.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part771.Material = Enum.Material.Wood
- Part771.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part771.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part771.brickColor = BrickColor.new("Institutional white")
- Part772.Parent = Model732
- Part772.CFrame = CFrame.new(23.0646267, 4.72675323, -41.5053291, 0, 0, 1, 6.52234861e-21, 1, 0, -1, -6.52234861e-21, 0)
- Part772.Orientation = Vector3.new(0, 90, 0)
- Part772.Position = Vector3.new(23.0646267, 4.72675323, -41.5053291)
- Part772.Rotation = Vector3.new(0, 90, 0)
- Part772.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part772.Size = Vector3.new(0.102229595, 6.29999971, 0.0999998897)
- Part772.Anchored = true
- Part772.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part772.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part772.BrickColor = BrickColor.new("Institutional white")
- Part772.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part772.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part772.Material = Enum.Material.Wood
- Part772.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part772.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part772.brickColor = BrickColor.new("Institutional white")
- Part773.Parent = Model732
- Part773.CFrame = CFrame.new(23.0646267, 4.72675323, -44.6894264, 0, 0, 1, 6.52234861e-21, 1, 0, -1, -6.52234861e-21, 0)
- Part773.Orientation = Vector3.new(0, 90, 0)
- Part773.Position = Vector3.new(23.0646267, 4.72675323, -44.6894264)
- Part773.Rotation = Vector3.new(0, 90, 0)
- Part773.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part773.Size = Vector3.new(0.102229595, 6.29999971, 0.0999998897)
- Part773.Anchored = true
- Part773.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part773.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part773.BrickColor = BrickColor.new("Institutional white")
- Part773.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part773.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part773.Material = Enum.Material.Wood
- Part773.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part773.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part773.brickColor = BrickColor.new("Institutional white")
- Part774.Parent = Model732
- Part774.CFrame = CFrame.new(22.3646259, 5.02676296, -48.281971, -0.5, -1.42155507e-15, 0.866025448, -7.81619896e-15, 1, -6.72786782e-16, -0.866025448, -6.47998307e-21, -0.5)
- Part774.Orientation = Vector3.new(0, 120, 0)
- Part774.Position = Vector3.new(22.3646259, 5.02676296, -48.281971)
- Part774.Rotation = Vector3.new(180, 60, 180)
- Part774.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part774.Size = Vector3.new(0.102229357, 5.89999962, 0.0999998897)
- Part774.Anchored = true
- Part774.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part774.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part774.BrickColor = BrickColor.new("Institutional white")
- Part774.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part774.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part774.Material = Enum.Material.Wood
- Part774.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part774.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part774.brickColor = BrickColor.new("Institutional white")
- Part775.Parent = Model732
- Part775.CFrame = CFrame.new(22.3646259, 6.02675867, -48.2819633, -0.5, -1.42155507e-15, 0.866025448, -7.81619896e-15, 1, -6.72786782e-16, -0.866025448, -6.47998307e-21, -0.5)
- Part775.Orientation = Vector3.new(0, 120, 0)
- Part775.Position = Vector3.new(22.3646259, 6.02675867, -48.2819633)
- Part775.Rotation = Vector3.new(180, 60, 180)
- Part775.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part775.Size = Vector3.new(0.102229357, 0.0999999046, 0.0999998897)
- Part775.Anchored = true
- Part775.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part775.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part775.BrickColor = BrickColor.new("Institutional white")
- Part775.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part775.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part775.Material = Enum.Material.Wood
- Part775.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part775.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part775.brickColor = BrickColor.new("Institutional white")
- Part776.Parent = Model732
- Part776.CFrame = CFrame.new(21.2457294, 8.49662304, -43.2894325, 2.98023224e-08, 1.56324098e-14, 1, -6.0564666e-21, -1, 1.56324098e-14, 1, 6.0564666e-21, -2.98023224e-08)
- Part776.Orientation = Vector3.new(0, 90, -180)
- Part776.Position = Vector3.new(21.2457294, 8.49662304, -43.2894325)
- Part776.Rotation = Vector3.new(-180, 90, 0)
- Part776.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part776.Size = Vector3.new(11.1622295, 0.399999976, 2.17000008)
- Part776.Anchored = true
- Part776.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part776.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part776.BrickColor = BrickColor.new("Institutional white")
- Part776.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part776.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part776.Material = Enum.Material.Wood
- Part776.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part776.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part776.brickColor = BrickColor.new("Institutional white")
- Part777.Parent = Model732
- Part777.CFrame = CFrame.new(21.8580074, 1.38649821, -48.0171547, 0.499999821, 1.12201725e-07, 0.866025507, 3.00113925e-07, -1, -4.37114061e-08, 0.866025507, 2.81762027e-07, -0.499999821)
- Part777.Orientation = Vector3.new(0, 120, 180)
- Part777.Position = Vector3.new(21.8580074, 1.38649821, -48.0171547)
- Part777.Rotation = Vector3.new(180, 60, 0)
- Part777.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part777.Size = Vector3.new(3.28000021, 0.25999999, 2.1099999)
- Part777.Anchored = true
- Part777.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part777.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part777.BrickColor = BrickColor.new("Institutional white")
- Part777.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part777.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part777.Material = Enum.Material.Wood
- Part777.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part777.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part777.brickColor = BrickColor.new("Institutional white")
- Part778.Parent = Model732
- Part778.CFrame = CFrame.new(21.8536739, 1.38650012, -38.6514778, 0.499999404, -3.87941412e-08, -0.866025746, 1.81394952e-08, -1, 5.52684227e-08, -0.866025746, -4.33434479e-08, -0.499999404)
- Part778.Orientation = Vector3.new(0, -120, 180)
- Part778.Position = Vector3.new(21.8536739, 1.38650012, -38.6514778)
- Part778.Rotation = Vector3.new(-180, -60, 0)
- Part778.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part778.Size = Vector3.new(3.29999995, 0.25999999, 2.01999998)
- Part778.Anchored = true
- Part778.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part778.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part778.BrickColor = BrickColor.new("Institutional white")
- Part778.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part778.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part778.Material = Enum.Material.Wood
- Part778.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part778.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part778.brickColor = BrickColor.new("Institutional white")
- Part779.Parent = Model732
- Part779.CFrame = CFrame.new(21.2657299, 1.38649917, -43.2894325, 2.98023224e-08, 1.56324098e-14, 1, -6.0564666e-21, -1, 1.56324098e-14, 1, 6.0564666e-21, -2.98023224e-08)
- Part779.Orientation = Vector3.new(0, 90, -180)
- Part779.Position = Vector3.new(21.2657299, 1.38649917, -43.2894325)
- Part779.Rotation = Vector3.new(-180, 90, 0)
- Part779.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part779.Size = Vector3.new(11.1622295, 0.25999999, 2.21000004)
- Part779.Anchored = true
- Part779.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part779.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part779.BrickColor = BrickColor.new("Institutional white")
- Part779.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part779.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part779.Material = Enum.Material.Wood
- Part779.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part779.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part779.brickColor = BrickColor.new("Institutional white")
- Part780.Parent = Model732
- Part780.CFrame = CFrame.new(22.4681301, 1.38649917, -43.3394356, 2.98023224e-08, 1.56324098e-14, 1, -6.0564666e-21, -1, 1.56324098e-14, 1, 6.0564666e-21, -2.98023224e-08)
- Part780.Orientation = Vector3.new(0, 90, -180)
- Part780.Position = Vector3.new(22.4681301, 1.38649917, -43.3394356)
- Part780.Rotation = Vector3.new(-180, 90, 0)
- Part780.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part780.Size = Vector3.new(7.50222969, 0.25999999, 2.17000008)
- Part780.Anchored = true
- Part780.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part780.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part780.BrickColor = BrickColor.new("Institutional white")
- Part780.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part780.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part780.Material = Enum.Material.Wood
- Part780.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part780.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part780.brickColor = BrickColor.new("Institutional white")
- Part781.Parent = Model216
- Part781.CFrame = CFrame.new(21.5562744, 5.45500278, -55.8979988, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part781.Orientation = Vector3.new(0, 90, 0)
- Part781.Position = Vector3.new(21.5562744, 5.45500278, -55.8979988)
- Part781.Rotation = Vector3.new(0, 90, 0)
- Part781.Color = Color3.new(0.592157, 0, 0)
- Part781.Size = Vector3.new(12.5000505, 10.9099979, 0.650000095)
- Part781.Anchored = true
- Part781.BottomSurface = Enum.SurfaceType.Smooth
- Part781.BrickColor = BrickColor.new("Crimson")
- Part781.TopSurface = Enum.SurfaceType.Smooth
- Part781.brickColor = BrickColor.new("Crimson")
- Model782.Parent = Model216
- Model783.Name = "CeilingLight"
- Model783.Parent = Model782
- Part784.Name = "LightPart"
- Part784.Parent = Model783
- Part784.CFrame = CFrame.new(10.3404541, 9.96367836, -43.4347649, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part784.Orientation = Vector3.new(-90, 90, 0)
- Part784.Position = Vector3.new(10.3404541, 9.96367836, -43.4347649)
- Part784.Rotation = Vector3.new(-90, 0, 90)
- Part784.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part784.Size = Vector3.new(3.5999999, 7.60000038, 0.600000024)
- Part784.Anchored = true
- Part784.BottomSurface = Enum.SurfaceType.Smooth
- Part784.BrickColor = BrickColor.new("Institutional white")
- Part784.TopSurface = Enum.SurfaceType.Smooth
- Part784.brickColor = BrickColor.new("Institutional white")
- Part784.FormFactor = Enum.FormFactor.Custom
- Part784.formFactor = Enum.FormFactor.Custom
- SpotLight785.Parent = Part784
- SpotLight785.Color = Color3.new(1, 0.94902, 0.921569)
- SpotLight785.Range = 24
- SpotLight785.Brightness = 60
- SpotLight785.Angle = 120
- Part786.Parent = Model783
- Part786.CFrame = CFrame.new(10.3405151, 9.75459862, -42.3447685, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part786.Orientation = Vector3.new(-90, 90, 0)
- Part786.Position = Vector3.new(10.3405151, 9.75459862, -42.3447685)
- Part786.Rotation = Vector3.new(-90, 0, 90)
- Part786.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part786.Transparency = 0.30000001192093
- Part786.Size = Vector3.new(0.999999344, 7.60000038, 0.400000006)
- Part786.Anchored = true
- Part786.BottomSurface = Enum.SurfaceType.Smooth
- Part786.BrickColor = BrickColor.new("Institutional white")
- Part786.TopSurface = Enum.SurfaceType.Smooth
- Part786.brickColor = BrickColor.new("Institutional white")
- Part786.FormFactor = Enum.FormFactor.Custom
- Part786.formFactor = Enum.FormFactor.Custom
- CylinderMesh787.Parent = Part786
- Part788.Parent = Model783
- Part788.CFrame = CFrame.new(10.3424683, 9.75365639, -44.3548698, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part788.Orientation = Vector3.new(-90, 90, 0)
- Part788.Position = Vector3.new(10.3424683, 9.75365639, -44.3548698)
- Part788.Rotation = Vector3.new(-90, 0, 90)
- Part788.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part788.Transparency = 0.30000001192093
- Part788.Size = Vector3.new(0.999999344, 7.60000038, 0.400000006)
- Part788.Anchored = true
- Part788.BottomSurface = Enum.SurfaceType.Smooth
- Part788.BrickColor = BrickColor.new("Institutional white")
- Part788.TopSurface = Enum.SurfaceType.Smooth
- Part788.brickColor = BrickColor.new("Institutional white")
- Part788.FormFactor = Enum.FormFactor.Custom
- Part788.formFactor = Enum.FormFactor.Custom
- CylinderMesh789.Parent = Part788
- Part790.Parent = Model783
- Part790.CFrame = CFrame.new(10.34021, 10.1633244, -43.43507, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part790.Orientation = Vector3.new(-90, 90, 0)
- Part790.Position = Vector3.new(10.34021, 10.1633244, -43.43507)
- Part790.Rotation = Vector3.new(-90, 0, 90)
- Part790.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part790.Size = Vector3.new(3.99999976, 7.99999952, 0.600000024)
- Part790.Anchored = true
- Part790.BottomSurface = Enum.SurfaceType.Smooth
- Part790.BrickColor = BrickColor.new("Dark stone grey")
- Part790.TopSurface = Enum.SurfaceType.Smooth
- Part790.brickColor = BrickColor.new("Dark stone grey")
- Part790.FormFactor = Enum.FormFactor.Custom
- Part790.formFactor = Enum.FormFactor.Custom
- Camera791.Name = "ThumbnailCamera"
- Camera791.Parent = Model783
- Camera791.CFrame = CFrame.new(467.245056, 262.734528, 315.140991, -0.493894994, 0.656918228, 0.569672108, -1.49011612e-08, 0.655155838, -0.75549382, -0.869521618, -0.373134613, -0.323578149)
- Camera791.CoordinateFrame = CFrame.new(467.245056, 262.734528, 315.140991, -0.493894994, 0.656918228, 0.569672108, -1.49011612e-08, 0.655155838, -0.75549382, -0.869521618, -0.373134613, -0.323578149)
- Camera791.FieldOfView = 25.000000418326
- Camera791.Focus = CFrame.new(466.105713, 264.245514, 315.788147, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera791.focus = CFrame.new(466.105713, 264.245514, 315.788147, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Model792.Name = "CeilingLight"
- Model792.Parent = Model782
- Part793.Name = "LightPart"
- Part793.Parent = Model792
- Part793.CFrame = CFrame.new(-6.6508503, 9.96367836, -43.4347649, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part793.Orientation = Vector3.new(-90, 90, 0)
- Part793.Position = Vector3.new(-6.6508503, 9.96367836, -43.4347649)
- Part793.Rotation = Vector3.new(-90, 0, 90)
- Part793.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part793.Size = Vector3.new(3.5999999, 7.60000038, 0.600000024)
- Part793.Anchored = true
- Part793.BottomSurface = Enum.SurfaceType.Smooth
- Part793.BrickColor = BrickColor.new("Institutional white")
- Part793.TopSurface = Enum.SurfaceType.Smooth
- Part793.brickColor = BrickColor.new("Institutional white")
- Part793.FormFactor = Enum.FormFactor.Custom
- Part793.formFactor = Enum.FormFactor.Custom
- SpotLight794.Parent = Part793
- SpotLight794.Color = Color3.new(1, 0.94902, 0.921569)
- SpotLight794.Range = 24
- SpotLight794.Brightness = 60
- SpotLight794.Angle = 120
- Part795.Parent = Model792
- Part795.CFrame = CFrame.new(-6.65078926, 9.75459862, -42.3447685, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part795.Orientation = Vector3.new(-90, 90, 0)
- Part795.Position = Vector3.new(-6.65078926, 9.75459862, -42.3447685)
- Part795.Rotation = Vector3.new(-90, 0, 90)
- Part795.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part795.Transparency = 0.30000001192093
- Part795.Size = Vector3.new(0.999999344, 7.60000038, 0.400000006)
- Part795.Anchored = true
- Part795.BottomSurface = Enum.SurfaceType.Smooth
- Part795.BrickColor = BrickColor.new("Institutional white")
- Part795.TopSurface = Enum.SurfaceType.Smooth
- Part795.brickColor = BrickColor.new("Institutional white")
- Part795.FormFactor = Enum.FormFactor.Custom
- Part795.formFactor = Enum.FormFactor.Custom
- CylinderMesh796.Parent = Part795
- Part797.Parent = Model792
- Part797.CFrame = CFrame.new(-6.64883614, 9.75365639, -44.3548698, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part797.Orientation = Vector3.new(-90, 90, 0)
- Part797.Position = Vector3.new(-6.64883614, 9.75365639, -44.3548698)
- Part797.Rotation = Vector3.new(-90, 0, 90)
- Part797.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part797.Transparency = 0.30000001192093
- Part797.Size = Vector3.new(0.999999344, 7.60000038, 0.400000006)
- Part797.Anchored = true
- Part797.BottomSurface = Enum.SurfaceType.Smooth
- Part797.BrickColor = BrickColor.new("Institutional white")
- Part797.TopSurface = Enum.SurfaceType.Smooth
- Part797.brickColor = BrickColor.new("Institutional white")
- Part797.FormFactor = Enum.FormFactor.Custom
- Part797.formFactor = Enum.FormFactor.Custom
- CylinderMesh798.Parent = Part797
- Part799.Parent = Model792
- Part799.CFrame = CFrame.new(-6.65109444, 10.1633244, -43.43507, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part799.Orientation = Vector3.new(-90, 90, 0)
- Part799.Position = Vector3.new(-6.65109444, 10.1633244, -43.43507)
- Part799.Rotation = Vector3.new(-90, 0, 90)
- Part799.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part799.Size = Vector3.new(3.99999976, 7.99999952, 0.600000024)
- Part799.Anchored = true
- Part799.BottomSurface = Enum.SurfaceType.Smooth
- Part799.BrickColor = BrickColor.new("Dark stone grey")
- Part799.TopSurface = Enum.SurfaceType.Smooth
- Part799.brickColor = BrickColor.new("Dark stone grey")
- Part799.FormFactor = Enum.FormFactor.Custom
- Part799.formFactor = Enum.FormFactor.Custom
- Camera800.Name = "ThumbnailCamera"
- Camera800.Parent = Model792
- Camera800.CFrame = CFrame.new(467.245056, 262.734528, 315.140991, -0.493894994, 0.656918228, 0.569672108, -1.49011612e-08, 0.655155838, -0.75549382, -0.869521618, -0.373134613, -0.323578149)
- Camera800.CoordinateFrame = CFrame.new(467.245056, 262.734528, 315.140991, -0.493894994, 0.656918228, 0.569672108, -1.49011612e-08, 0.655155838, -0.75549382, -0.869521618, -0.373134613, -0.323578149)
- Camera800.FieldOfView = 25.000000418326
- Camera800.Focus = CFrame.new(466.105713, 264.245514, 315.788147, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera800.focus = CFrame.new(466.105713, 264.245514, 315.788147, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Model801.Name = "CeilingLight"
- Model801.Parent = Model782
- Part802.Name = "LightPart"
- Part802.Parent = Model801
- Part802.CFrame = CFrame.new(-20.2505302, 9.96367836, -43.4347649, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part802.Orientation = Vector3.new(-90, 90, 0)
- Part802.Position = Vector3.new(-20.2505302, 9.96367836, -43.4347649)
- Part802.Rotation = Vector3.new(-90, 0, 90)
- Part802.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part802.Size = Vector3.new(3.5999999, 7.60000038, 0.600000024)
- Part802.Anchored = true
- Part802.BottomSurface = Enum.SurfaceType.Smooth
- Part802.BrickColor = BrickColor.new("Institutional white")
- Part802.TopSurface = Enum.SurfaceType.Smooth
- Part802.brickColor = BrickColor.new("Institutional white")
- Part802.FormFactor = Enum.FormFactor.Custom
- Part802.formFactor = Enum.FormFactor.Custom
- SpotLight803.Parent = Part802
- SpotLight803.Color = Color3.new(1, 0.94902, 0.921569)
- SpotLight803.Range = 24
- SpotLight803.Brightness = 60
- SpotLight803.Angle = 120
- Part804.Parent = Model801
- Part804.CFrame = CFrame.new(-20.2504692, 9.75459862, -42.3447685, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part804.Orientation = Vector3.new(-90, 90, 0)
- Part804.Position = Vector3.new(-20.2504692, 9.75459862, -42.3447685)
- Part804.Rotation = Vector3.new(-90, 0, 90)
- Part804.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part804.Transparency = 0.30000001192093
- Part804.Size = Vector3.new(0.999999344, 7.60000038, 0.400000006)
- Part804.Anchored = true
- Part804.BottomSurface = Enum.SurfaceType.Smooth
- Part804.BrickColor = BrickColor.new("Institutional white")
- Part804.TopSurface = Enum.SurfaceType.Smooth
- Part804.brickColor = BrickColor.new("Institutional white")
- Part804.FormFactor = Enum.FormFactor.Custom
- Part804.formFactor = Enum.FormFactor.Custom
- CylinderMesh805.Parent = Part804
- Part806.Parent = Model801
- Part806.CFrame = CFrame.new(-20.2485161, 9.75365639, -44.3548698, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part806.Orientation = Vector3.new(-90, 90, 0)
- Part806.Position = Vector3.new(-20.2485161, 9.75365639, -44.3548698)
- Part806.Rotation = Vector3.new(-90, 0, 90)
- Part806.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part806.Transparency = 0.30000001192093
- Part806.Size = Vector3.new(0.999999344, 7.60000038, 0.400000006)
- Part806.Anchored = true
- Part806.BottomSurface = Enum.SurfaceType.Smooth
- Part806.BrickColor = BrickColor.new("Institutional white")
- Part806.TopSurface = Enum.SurfaceType.Smooth
- Part806.brickColor = BrickColor.new("Institutional white")
- Part806.FormFactor = Enum.FormFactor.Custom
- Part806.formFactor = Enum.FormFactor.Custom
- CylinderMesh807.Parent = Part806
- Part808.Parent = Model801
- Part808.CFrame = CFrame.new(-20.2507744, 10.1633244, -43.43507, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part808.Orientation = Vector3.new(-90, 90, 0)
- Part808.Position = Vector3.new(-20.2507744, 10.1633244, -43.43507)
- Part808.Rotation = Vector3.new(-90, 0, 90)
- Part808.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part808.Size = Vector3.new(3.99999976, 7.99999952, 0.600000024)
- Part808.Anchored = true
- Part808.BottomSurface = Enum.SurfaceType.Smooth
- Part808.BrickColor = BrickColor.new("Dark stone grey")
- Part808.TopSurface = Enum.SurfaceType.Smooth
- Part808.brickColor = BrickColor.new("Dark stone grey")
- Part808.FormFactor = Enum.FormFactor.Custom
- Part808.formFactor = Enum.FormFactor.Custom
- Camera809.Name = "ThumbnailCamera"
- Camera809.Parent = Model801
- Camera809.CFrame = CFrame.new(467.245056, 262.734528, 315.140991, -0.493894994, 0.656918228, 0.569672108, -1.49011612e-08, 0.655155838, -0.75549382, -0.869521618, -0.373134613, -0.323578149)
- Camera809.CoordinateFrame = CFrame.new(467.245056, 262.734528, 315.140991, -0.493894994, 0.656918228, 0.569672108, -1.49011612e-08, 0.655155838, -0.75549382, -0.869521618, -0.373134613, -0.323578149)
- Camera809.FieldOfView = 25.000000418326
- Camera809.Focus = CFrame.new(466.105713, 264.245514, 315.788147, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera809.focus = CFrame.new(466.105713, 264.245514, 315.788147, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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