craztheking

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Oct 8th, 2025
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  1. <windows>
  2. <window name="HUDLeftStatBars" anchor="LeftBottom">
  3. <rect name="hud" pos="9,156" rows="2" cols="1" width="168" side="right">
  4. <!-- <grid name="hud" pos="9,52" rows="3" cols="1" width="171" cell_width="168" cell_height="47" repeat_content="false" side="left" pivot="BottomLeft"> -->
  5. <rect width="171" height="46" controller="HUDStatBar" stat_type="Stealth" visible="{statvisible}">
  6. <sprite depth="1" name="border" color="0,0,0,150" height="46" type="sliced" />
  7. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  8.  
  9. <filledsprite depth="3" name="background" color="110,110,110,128" type="filled" fill="1" />
  10.  
  11. <filledsprite depth="4" name="BarContent" color="{stealthcolor}" type="filled" fill="0" />
  12. <sprite depth="5" name="Icon" atlas="{staticonatlas|once}" sprite="{staticon|once}" size="35,35" pos="26,-24" pivot="center" foregroundlayer="true"/>
  13. <label depth="6" name="TextContent" pos="44,-23" font_size="32" color="[white]" justify="center" pivot="left" text="{statcurrent}" width="125" height="35"/>
  14.  
  15. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  16. <filledsprite depth="8" name="background" color="0,0,0,255" width="171" fillcenter="false" type="filled" fill="1" />
  17. <filledsprite depth="3" name="background" color="0,0,0,255" width="170" fillcenter="false" type="filled" fill="1" />
  18. </rect>
  19.  
  20. <rect width="171" height="46" pos="0,-50" controller="HUDStatBar" stat_type="Stamina" visible="{statvisible}">
  21. <sprite depth="1" name="border" color="0,0,0,128" type="sliced"/>
  22. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  23.  
  24. <filledsprite depth="3" name="background" color="110,110,110,128" width="169" type="filled" fill="{statmodifiedmax}" />
  25.  
  26. <filledsprite depth="5" name="BarContent" color="0,54,255,128" width="169" type="filled" fill="0" />
  27. <sprite depth="6" name="Icon" atlas="{staticonatlas|once}" sprite="ui_game_symbol_agility" size="35,35" pos="26,-24" pivot="center" foregroundlayer="true"/>
  28. <label depth="7" name="TextContent" pos="44,-23" font_size="32" color="[white]" justify="center" pivot="left" text="{statcurrentwithmax}" width="125" height="35"/>
  29.  
  30. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  31. <filledsprite depth="8" name="background" color="0,0,0,255" width="171" fillcenter="false" type="filled" fill="{statmodifiedmax}" />
  32. <filledsprite depth="3" name="background" color="0,0,0,255" width="170" fillcenter="false" type="filled" fill="{statmodifiedmax}" />
  33.  
  34. <sprite depth="8" visible="{sprintactive}" name="sprint" atlas="{uiatlas}" sprite="server_z_always_run" size="48,48" pos="170,-23" pivot="left"/>
  35. </rect>
  36.  
  37. <rect width="171" height="46" pos="0,-100" controller="HUDStatBar" stat_type="Health" visible="{statvisible}">
  38. <sprite depth="1" name="border" color="0,0,0,128" type="sliced"/>
  39.  
  40. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  41. <filledsprite depth="3" name="background" color="110,110,110,128" width="169" type="filled" fill="{statmodifiedmax}" />
  42.  
  43. <filledsprite depth="5" name="BarContent" color="255,0,0,128" width="169" type="filled" fill="0" />
  44. <sprite depth="6" name="Icon" atlas="{staticonatlas|once}" sprite="{staticon|once}" size="35,35" pos="26,-24" pivot="center" foregroundlayer="true"/>
  45. <label depth="7" name="TextContent" pos="44,-23" font_size="32" color="[white]" justify="center" pivot="left" text="{statcurrentwithmax}" width="125" height="35"/>
  46.  
  47. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  48. <filledsprite depth="8" name="background" color="0,0,0,255" width="171" fillcenter="false" type="filled" fill="{statmodifiedmax}" />
  49. <filledsprite depth="3" name="background" color="0,0,0,255" width="170" fillcenter="false" type="filled" fill="{statmodifiedmax}" />
  50. </rect>
  51. </rect>
  52.  
  53. <rect name="hud" pos="90,132" side="left" controller="BuffPopoutList" pivot="BottomLeft" >
  54. <panel width="168" height="46" name="item" visible="false" pivot="right" disableautobackground="true" pos="70, 0" style="press" sound="[recipe_click]" on_hover="true" >
  55. <sprite depth="3" pos="0,0" name="Background" sprite="ui_game_popup" height="46" width="162" pivot="center" flip="Horizontally" color="[transparent]" />
  56. <sprite depth="4" name="Icon" size="40,40" pos="-54,0" pivot="center" color="[transparent]"/>
  57. <label depth="6" name="TextContent" pos="-37,0" font_size="28" color="[white]" justify="center" width="118" height="40" pivot="left"/>
  58. </panel>
  59. </rect>
  60. </window>
  61.  
  62. <window name="windowTargetBar" controller="TargetBar" anchor="CenterTop" visibility="godmode"> <!-- never,godmode,always -->
  63. <rect pos="-200,-85" width="400" height="36" visible="{isnotboss}" >
  64. <sprite depth="1" name="border" color="0,0,0,100" type="sliced" width="400" globalopacity="false"/>
  65. <filledsprite depth="2" name="BarContent" type="filled" color="200,0,0,180" width="400" fill="{fill}" globalopacity="false"/>
  66. <label depth="3" name="TextContent" pos="9,-4" font_size="28" color="[white]" justify="left" pivot="topleft" text="{name}:{currentwithmax}" height="30"/>
  67. </rect>
  68.  
  69. <rect pos="-267,-85" width="725" height="25" visible="{isboss}" >
  70. <!-- <sprite depth="1" name="border" color="0,0,0,180" type="sliced" width="400" globalopacity="false"/> -->
  71. <sprite pos="60,-45" width="448" depth="1" name="border" color="0,0,0,255" type="sliced" globalopacity="false"/>
  72. <filledsprite pos="60,-45" width="448" depth="2" name="BarContent" type="filled" fill="{fill}" globalopacity="false" sprite="ui_game_symbol_twitch_boss_bar_HP" />
  73. <sprite depth="3" name="Icon" size="84,84" pos="45,-42" pivot="center" sprite="{boss_sprite}" globalopacity="false" />
  74. <sprite depth="4" name="overlay" width="517" height="84" type="sliced" globalopacity="false" sprite="ui_game_symbol_twitch_boss_bar" />
  75.  
  76. <label depth="5" name="TextContent" pos="100,-13" font_size="30" color="[white]" justify="left" pivot="topleft" text="{name}" height="30" effect="Outline8" effect_color="0,0,0,255" effect_distance="2,2"/>
  77. <label depth="5" name="MinionCount" pos="482,-13" font_size="30" color="[white]" justify="left" pivot="topleft" text="x{minioncount}" height="30" effect="Outline8" effect_color="0,0,0,255" effect_distance="2,2" />
  78. </rect>
  79. </window>
  80.  
  81. <window name="windowEntering" controller="EnteringArea" anchor="CenterTop" difficulty_color="[red]" biome_color="[green]" inactive_color="[lightGrey]" difficulty_icon="ui_game_symbol_skull" biome_icon="ui_game_symbol_foliage" >
  82. <rect pos="-170,-85" width="340" height="100" >
  83. <!--sprite depth="1" name="background" sprite="menu_empty3px" color="65,65,65,150" type="sliced" /-->
  84. <label depth="3" name="TextContent" pos="5,-14" font_size="42" color="[white]" style="outline" pivot="topleft" text="{locationname}" justify="center" width="330" height="60" />
  85. <label depth="3" name="MessageContent" pos="0,-1" font_size="28" color="[white]" style="outline" pivot="topleft" text="{messagename}" justify="center" width="340" height="98" />
  86.  
  87. <!-- No longer used. Keep for modding. -->
  88. <!-- <sprite depth="2" pos="5, -60" name="windowicon" style="icon32px" sprite="ui_game_loot_stage_bad" visible="{visible_loot_max}"/> -->
  89.  
  90. <grid padding="8,10" pos="170, -75" pivot="center" cols="8" cell_width="34" cell_height="32">
  91. <sprite depth="2" name="windowicon" style="icon32px" sprite="ui_game_symbol_skull" color="{color1}" visible="{visible1}"/>
  92. <sprite depth="2" name="windowicon" style="icon32px" sprite="ui_game_symbol_skull" color="{color2}" visible="{visible2}"/>
  93. <sprite depth="2" name="windowicon" style="icon32px" sprite="ui_game_symbol_skull" color="{color3}" visible="{visible3}"/>
  94. <sprite depth="2" name="windowicon" style="icon32px" sprite="ui_game_symbol_skull" color="{color4}" visible="{visible4}"/>
  95. <sprite depth="2" name="windowicon" style="icon32px" sprite="ui_game_symbol_skull" color="{color5}" visible="{visible5}"/>
  96. <sprite depth="2" name="windowicon" style="icon32px" sprite="ui_game_symbol_skull" color="{color6}" visible="{visible6}"/>
  97. <sprite depth="2" name="windowicon" style="icon32px" sprite="ui_game_symbol_skull" color="{color7}" visible="{visible7}"/>
  98.  
  99. <rect width="32" height="32" visible="{visible_half}">
  100. <sprite depth="2" name="windowicon" style="icon32px" sprite="ui_game_symbol_skull" type="filled" fill="0.5" color="255,128,0"/>
  101. <sprite depth="2" name="windowicon" style="icon32px" sprite="ui_game_symbol_skull" type="filled" fill="0.5" fillinvert="true" color="[lightGrey]"/>
  102. </rect>
  103. </grid>
  104. </rect>
  105. </window>
  106.  
  107. <window name="windowDeathBar" controller="DeathBar" anchor="CenterBottom"> <!-- never,godmode,always -->
  108. <rect pos="0,145" width="1200" height="86" visible="{visible}">
  109. <sprite name="backgroundMain" sprite="death_message_twitch" width="1440" height="374" pivot="center" />
  110.  
  111. <label depth="3" name="TextContent" pos="0,-2" font_size="50" color="[white]" justify="center" pivot="center" text="{death_text}" height="80"/>
  112. </rect>
  113. </window>
  114.  
  115. <window name="windowGroupBars" controller="PartyWindow" anchor="LeftTop" depth="-20">
  116.  
  117. <sprite depth="8" name="voiceStatus" style="icon32px" pos="25,-68" sprite="ui_game_symbol_mic" visible="{voicevisible}" pivot="center" color="{# voiceactive ? '255,255,255,255' : '128,128,128,255' }" />
  118.  
  119. <grid name="hud" pos="9,-88" rows="7" cols="1" width="168" cell_width="168" cell_height="40" side="left" repeat_content="true" controller="PartyEntryList" >
  120. <party_entry />
  121. </grid>
  122.  
  123. <grid name="hud" pos="9,-88" rows="7" cols="1" width="168" cell_width="168" cell_height="40" side="left" repeat_content="true" controller="CompanionEntryList" >
  124. <companion_entry />
  125. </grid>
  126.  
  127. </window>
  128.  
  129. <window name="HUDRightStatBars" anchor="RightBottom">
  130.  
  131. <rect name="hud" pos="-90,32" side="right" controller="CollectedItemList" pivot="BottomLeft">
  132. <panel width="168" height="46" name="item" visible="false" pivot="right" disableautobackground="true" pos="70, 0" >
  133. <sprite depth="3" pos="0,0" name="Background" sprite="ui_game_popup" height="44" width="162" pivot="center" />
  134. <sprite depth="4" name="Icon" atlas="ItemIconAtlas" size="38,38" pos="50,0" pivot="center" foregroundlayer="true"/>
  135. <label depth="6" pos="12,0" name="TextContent" font_size="30" color="[white]" justify="right" height="32" pivot="right"/>
  136. <sprite depth="6" pos="0,16" width="36" height="36" name="Negative" sprite="ui_game_symbol_x" color="[red]" />
  137. </panel>
  138.  
  139. <!-- <rect width="168" height="43" controller="CollectedItem">
  140. <sprite depth="3" pos="3,0" name="Background" sprite="{itembackground}" height="43" width="162" color="{itembackgroundcolor}" />
  141. <sprite depth="4" name="Icon" atlas="ItemIconAtlas" sprite="{itemicon}" size="32,32" pos="130,-6" color="{itemiconcolor}" />
  142. <label depth="6" name="TextContent" pos="15,-10" font_size="28" color="[white]" justify="center" text="{itemcount}" height="30"/>
  143. </rect> -->
  144. </rect>
  145.  
  146. <grid name="hud" pos="-194,55" rows="2" cols="1" width="168" cell_width="168" cell_height="46" repeat_content="false" side="right">
  147. <rect width="188" height="46" controller="HUDStatBar" stat_type="ActiveItem" visible="{statvisible}">
  148. <sprite depth="3" pos="3,0" name="BarContent" sprite="{statimage|once}" height="46" width="182" />
  149. <sprite depth="4" name="Icon" atlas="{staticonatlas|once}" sprite="{staticon}" size="39,35" pos="130,-6" color="{staticoncolor}" foregroundlayer="true" />
  150. <label depth="6" name="TextContent" pos="115,-26" font_size="28" color="[white]" justify="right" pivot="right" text="{statcurrentwithmax}" width="250" height="30" />
  151. </rect>
  152. </grid>
  153. <rect name="hud" pos="-177,106" rows="2" cols="1" width="168" side="right">
  154. <rect width="168" height="46" controller="HUDStatBar" stat_type="VehicleFuel" visible="{statvisible}">
  155. <sprite depth="1" name="border" color="0,0,0,128" type="sliced"/>
  156. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  157. <sprite depth="2" pos="3,-3" name="background" height="40" width="162" color="64,64,64,100" type="sliced" />
  158. <filledsprite depth="5" name="BarContent" color="0,54,255,128" width="169" type="filled" fill="0" flip="Horizontally" />
  159. <sprite depth="4" name="Icon" atlas="{staticonatlas|once}" sprite="{staticon|once}" size="35,35" pos="148,-24" pivot="center" foregroundlayer="true" />
  160. <label depth="6" name="TextContent" pos="125,-24" font_size="32" color="[white]" justify="center" pivot="right" text="{statcurrentwithmax}" width="120" height="35"/>
  161. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  162. </rect>
  163. <rect width="168" height="46" pos="0,-50" controller="HUDStatBar" stat_type="VehicleHealth" visible="{statvisible}">
  164. <sprite depth="1" name="border" color="0,0,0,128" type="sliced"/>
  165. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  166. <sprite depth="2" pos="3,-3" name="background" height="40" width="162" color="64,64,64,100" type="sliced" />
  167.  
  168. <filledsprite depth="5" name="BarContent" color="255,0,0,128" width="169" type="filled" fill="0" flip="Horizontally" />
  169. <sprite depth="4" name="Icon" atlas="{staticonatlas|once}" sprite="{staticon|once}" size="35,35" pos="148,-24" pivot="center" foregroundlayer="true" />
  170. <label depth="6" name="TextContent" pos="125,-24" font_size="28" color="[white]" justify="center" pivot="right" text="{statcurrentwithmax}" width="120" height="35"/>
  171. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  172. </rect>
  173. </rect>
  174.  
  175. </window>
  176.  
  177. <window name="interactionPrompt" anchor="CenterCenter" pos="0,55" width="2000" height="70" controller="InteractionPrompt" fade_delay="0.02">
  178. <label name="lblText" font_size="34" effect="outline" effect_distance="1,1" effect_color="0,0,0,150" justify="center" pivot="center" text="{text}" parse_actions="true" actions_default_format="( ### )" />
  179. </window>
  180.  
  181. <window name="focusedBlockHealth" anchor="CenterCenter" pos="0,-40" width="160" height="50" controller="FocusedBlockHealth" fade_window="false">
  182. <sprite depth="1" pos="-77,0" width="154" height="12" pivot="left" name="background" sprite="menu_empty" type="sliced" color="[black]" />
  183. <filledsprite depth="2" pos="-75,0" width="150" height="8" pivot="left" name="bar" color="[disabledColor]" fill="{fill}" filldirection="horizontal" foregroundlayer="true" />
  184. <label name="lblText" pos="0,-10" height="30" font_size="30" effect="outline" effect_distance="1,1" effect_color="0,0,0,150" justify="center" pivot="top" text="{text}" />
  185. </window>
  186.  
  187. <window name="windowPagingHeader" controller="WindowSelector" anchor="CenterTop" style="paging.window" cursor_area="true">
  188. <sprite style="paging.window.background.border"/>
  189. <sprite style="paging.window.background"/>
  190. <sprite style="paging.window.name.background"/>
  191. <sprite style="paging.window.name.foreground"/>
  192. <label style="paging.window.name"/>
  193.  
  194. <button pos="31,-21" name="Crafting" sprite="ui_game_symbol_hammer" tooltip_key="xuiCrafting" style="press, hover, paging.window.icon" />
  195. <button pos="76,-21" name="Character" sprite="ui_game_symbol_character" tooltip_key="xuiCharacter" style="press, hover, paging.window.icon" />
  196. <button pos="126,-21" name="Map" sprite="ui_game_symbol_map" tooltip_key="xuiMap" style="press, hover, paging.window.icon" />
  197.  
  198. <button pos="171,-21" name="Skills" sprite="ui_game_symbol_skills" tooltip_key="xuiSkills" style="press, hover, paging.window.icon" />
  199. <button pos="426,-21" name="Quests" sprite="ui_game_symbol_quest" tooltip_key="xuiQuests" style="press, hover, paging.window.icon" />
  200. <button pos="476,-21" name="Challenges" sprite="ui_game_symbol_challenge" tooltip_key="xuiChallenges" style="press, hover, paging.window.icon" />
  201. <button pos="526,-21" name="Players" sprite="ui_game_symbol_players" tooltip_key="xuiPlayers" style="press, hover, paging.window.icon" />
  202. <button pos="576,-21" name="Creative" sprite="ui_game_symbol_lightbulb" tooltip_key="xuiCreative" style="press, hover, paging.window.icon" visible="{is_creative}" />
  203.  
  204. <gamepad_icon depth="1" name="LB_Icon" size="35,35" pos="-8,-20" pivot="Right" sprite="Button_LB" />
  205. <gamepad_icon depth="1" name="RB_Icon" size="35,35" pos="608,-20" pivot="Left" sprite="Button_RB" />
  206. </window>
  207.  
  208. <window name="windowNonPagingHeader" controller="WindowNonPagingHeader" style="nonpaging.window">
  209. <sprite style="paging.window.background.border"/>
  210. <sprite style="nonpaging.window.background"/>
  211. <sprite style="nonpaging.window.name.background"/>
  212. <sprite style="nonpaging.window.name.foreground"/>
  213. <label style="nonpaging.window.name"/>
  214. </window>
  215.  
  216. <window name="windowTwitchPagingHeader" controller="TwitchWindowSelector" anchor="CenterTop" style="twitch.paging.window" cursor_area="true">
  217. <sprite style="paging.window.background.border"/>
  218. <sprite style="twitch.paging.window.background"/>
  219. <sprite style="twitch.paging.window.name.background"/>
  220. <sprite style="twitch.paging.window.name.foreground"/>
  221. <label style="twitch.paging.window.name"/>
  222.  
  223. <button pos="31,-21" name="Actions" sprite="ui_game_symbol_twitch_actions" tooltip_key="TwitchInfo_Actions" style="press, hover, paging.window.icon" />
  224. <button pos="76,-21" name="Votes" sprite="ui_game_symbol_twitch_vote" tooltip_key="TwitchInfo_Votes" style="press, hover, paging.window.icon" />
  225. <button pos="376,-21" name="ActionHistory" sprite="ui_game_symbol_twitch_history" tooltip_key="TwitchInfo_ActionHistory" style="press, hover, paging.window.icon" />
  226. <button pos="426,-21" name="Leaderboard" sprite="ui_game_symbol_twitch_leaderboard_1" tooltip_key="TwitchInfo_Leaderboard" style="press, hover, paging.window.icon" />
  227.  
  228. <gamepad_icon depth="1" name="LB_Icon" size="35,35" pos="-8,-20" pivot="Right" sprite="Button_LB" />
  229. <gamepad_icon depth="1" name="RB_Icon" size="35,35" pos="608,-20" pivot="Left" sprite="Button_RB" />
  230. </window>
  231.  
  232. <window name="windowCompass" anchor="CenterTop" pos="-240,-9" width="480" height="43" controller="CompassWindow">
  233. <sprite depth="0" sprite="ui_game_header_fill" pos="47,0" width="386" height="43" type="sliced" color="150,150,150,150" />
  234. <sprite depth="1" sprite="ui_game_header_fill" pos="50,-3" width="380" height="37" type="sliced" color="50,50,50,220" />
  235.  
  236. <!--<texture depth="8" texture="Textures/UI/ui_game_compass" pos="50, -15" width="380" height="23" color="[iconColor]" name="compassTexture" rect_size="0.25,1" rect_offset=".8,0" />-->
  237.  
  238. <texture depth="8" texture="@:Textures/UI/Compass/overlay-{compass_language}.png" pos="50, -12" width="380" height="27" color="[iconColor]" name="compassTexture3" rect_size="0.25,1" rect_offset="{#compass_rotation / 360 + 0.0625 - 0.125},0" />
  239.  
  240. <sprite pos="240,-60" sprite="" color="255,255,255,255" globalopacitymod="1.8" visible="{showtime}">
  241. <label depth="2" width="300" height="30" text="{daytitle}: [{daycolor}]{day}[-] {timetitle}: {time}" font_size="28" pivot="center" style="outline" upper_case="true" justify="center"/>
  242. </sprite>
  243. </window>
  244.  
  245. <window name="windowCraftingList" width="397" height="688" controller="CraftingListInfo" panel="Left" cursor_area="true" >
  246.  
  247. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  248. <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="Craft_Icon_Basics"/>
  249. <label style="header.name" text="basics" text_key="xuiBasics" />
  250.  
  251. <!-- <label pos="387, -6" depth="2" name="unlockedCount" width="64" height="32" text="0/65" font_size="32" color="[lightGrey]" justify="right" pivot="topright"/> -->
  252. <!-- <sprite pos="328, -5" depth="2" name="unlockedIcon" style="icon32px" sprite="ui_game_symbol_book" color="[lightGrey]" pivot="topright"/> -->
  253. </panel>
  254.  
  255. <panel name="content" width="100%" height="650" depth="1" pos="0,-43" on_scroll="true" disableautobackground="true">
  256.  
  257. <rect depth="2" name="categorySelector" width="390" height="44" pos="3,-6">
  258. <sprite name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="396" height="49" color="[black]" type="sliced" fillcenter="false" />
  259. <sprite color="[mediumGrey]" type="sliced" />
  260. <grid name="categories" pos="23,-21" rows="1" cols="9" width="390" height="43" cell_width="43" cell_height="43" repeat_content="true" controller="CategoryList">
  261. <category_icon />
  262. </grid>
  263. </rect>
  264.  
  265. <rect depth="3" name="searchControls" width="390" height="44" pos="3,-52">
  266. <sprite name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="396" height="49" color="[black]" type="sliced" fillcenter="false" />
  267. <sprite color="[darkGrey]" type="sliced" />
  268. <button depth="4" name="favorites" style="icon30px, press" pos="18,-22" sprite="server_favorite" pivot="center" sound="[paging_click]" tooltip="Favorites" tooltip_key="lblFavorites" collider_scale="1.5" />
  269.  
  270. <panel pos="104,0" width="200" disableautobackground="true">
  271. <sprite depth="4" name="searchIcon" style="icon30px" pos="0,-22" sprite="ui_game_symbol_search" pivot="center"/>
  272. <textfield depth="5" name="searchInput" pos="22,-7" width="140" height="30" virtual_keyboard_prompt="vkPromptSearchTerm" search_field="true" close_group_on_tab="true" clear_button="true" />
  273. </panel>
  274.  
  275. <panel pos="286,0" width="104" height="43" disableautobackground="true">
  276. <pager name="pager" pos="4,-6" contents_parent="content"/>
  277. </panel>
  278. </rect>
  279.  
  280. <grid name="recipes" rows="12" cols="1" pos="3,-98" width="390" height="552" cell_width="390" cell_height="46" controller="RecipeList" repeat_content="true" arrangement="vertical" >
  281. <recipe_entry name="0"/>
  282. </grid>
  283. </panel>
  284. </window>
  285.  
  286. <window name="windowCraftingQueue" width="397" height="78" panel="Left" cursor_area="true" >
  287. <rect depth="0" pos="96,0" width="303" controller="CraftingQueue">
  288. <!-- <sprite name="background" color="[black]" type="sliced" pos="0,-10" /> -->
  289. <grid name="queue" rows="1" cols="4" pos="3,-13" cell_width="75" cell_height="75" repeat_content="true">
  290. <recipe_stack name="0"/>
  291. </grid>
  292. </rect>
  293. </window>
  294.  
  295. <window name="windowLooting" width="{windowWidth}" height="378" controller="LootWindow" panel="Left" anchor_side="bottomright" visible="false" cursor_area="true" >
  296. <panel name="header" height="43" depth="0" disableautobackground="true" anchor_left="queue,0,-3" anchor_right="queue,1,0" >
  297. <sprite depth="1" name="headerbackground" sprite="ui_game_panel_header" anchor_left="queue,0,-3" anchor_right="queue,1,0" />
  298. <sprite depth="3" name="windowIcon" style="icon32px" pivot="center" pos="21,-21" sprite="ui_game_symbol_loot_sack" />
  299. <label depth="2" name="lootName" pos="39,-6" width="172" height="32" text="{lootcontainer_name}" font_size="32" anchor_left="queue,0,39" anchor_right="queue,1,-230" />
  300.  
  301. <rect anchor_left="queue,1,-300" anchor_right="queue,1,0" pivot="topleft" pos="0,0" controller="ContainerStandardControls" createuiwidget="true" visible="{buttons_visible}">
  302. <button depth="3" name="btnToggleLockMode" sprite="ui_game_symbol_lock" tooltip_key="xuiStashLockModeToggle" pos="154, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" selected="{userlockmode}" visible="{hasslotlocks}" />
  303.  
  304. <button depth="3" name="btnSort" sprite="ui_game_symbol_sort" tooltip_key="lblSortContainer" pos="194, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  305. <button depth="3" name="btnMoveAll" sprite="ui_game_symbol_store_all_up" tooltip="{take_all_tooltip}" pos="274, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  306. <button depth="3" name="btnMoveFillAndSmart" sprite="ui_game_symbol_store_similar_up" tooltip_key="xuiLootTakeFillAndSmart" pos="234, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  307. <!--
  308. <rect pos="0,30">
  309. <button depth="3" name="btnMoveFillStacks" sprite="ui_game_symbol_drop" tooltip_key="xuiLootTakeFillStacks" pos="6, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  310. <button depth="3" name="btnMoveSmart" sprite="ui_game_symbol_drop" tooltip_key="xuiLootTakeSmart" pos="46, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  311.  
  312. <combobox depth="3" name="cbxLockedSlots" pos="70,-7" width="100" height="30" tooltip_key="xuiStashLockedSlots" type="ComboBoxInt" value_min="0" value_max="{container_slots}" value_wrap="true" value_increment="1" />
  313. </rect>
  314. -->
  315. </rect>
  316. </panel>
  317. <rect name="content" pos="3,-49" >
  318. <sprite depth="0" name="bg" color="255,255,255,1" type="sliced" sprite="menu_empty" anchor_left="queue,0,-3" anchor_bottom="queue,0,0" anchor_right="queue,1,0" anchor_top="queue,1,49" />
  319. <grid depth="12" name="queue" rows="10" cols="9" cell_width="75" cell_height="75" repeat_content="true" controller="LootContainer">
  320. <item_stack name="0"/>
  321. </grid>
  322. </rect>
  323. </window>
  324.  
  325. <window name="windowCreative2" width="629" height="805" panel="Left" anchor_side="bottomright" normal_color="[iconColor]" cursor_area="true" controller="Creative2Window" >
  326. <rect pos="0,-0" name="content">
  327. <panel name="header" height="43" depth="0" disableautobackground="true">
  328. <sprite depth="1" name="headerbackground" sprite="ui_game_panel_header"/>
  329. <sprite depth="2" name="windowicon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_lightbulb"/>
  330. <label style="header.name" text="{filter_crumb}" width="400" />
  331. <label depth="2" width="130" height="32" text="{#format(localization('lblTotalItems'), int(result_count))}" font_size="32"
  332. justify="right" anchor_side="right" pivot="right" anchor_run_once="false" anchor_offset="-10,0"/>
  333. </panel>
  334.  
  335. <rect depth="2" name="searchControls" width="522" height="43" pos="101,-49">
  336. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="-1,0" width="524" height="49" />
  337. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="528" height="52" color="[black]" type="sliced" fillcenter="false" />
  338.  
  339. <grid name="categoryButtons" depth="10" pos="25,-22" rows="1" cols="4" cell_width="50" arrangement="horizontal" repeat_content="false">
  340. <button depth="4" name="simplepickup" style="icon30px, press, hover" sprite="ui_game_symbol_hand" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="lblSimpleClick" sound="[paging_click]" />
  341. <button depth="4" name="devblocks" style="icon30px, press, hover" sprite="ui_game_symbol_computer" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="lblDevBlocks" sound="[paging_click]" visible="{allow_dev}" />
  342. <button depth="4" name="favorites" style="icon30px, press" sprite="server_favorite" pivot="center" sound="[paging_click]" tooltip_key="lblFavorites" collider_scale="1.5" />
  343. <button depth="4" name="hideshapes" style="icon30px, press" sprite="ui_game_symbol_sight" pivot="center" sound="[paging_click]" tooltip_key="lblHideShapes" collider_scale="1.5" />
  344. </grid>
  345.  
  346. <panel pos="220,0" width="200" disableautobackground="true">
  347. <sprite depth="4" name="searchIcon" style="icon30px" pos="0,-22" sprite="ui_game_symbol_search" pivot="center"/>
  348. <textfield depth="5" pos="22,-7" width="140" height="30" name="searchInput" focus_on_open="true" search_field="true" close_group_on_tab="true" clear_button="true" />
  349. </panel>
  350.  
  351. <panel pos="405,0" width="104" height="43" disableautobackground="true">
  352. <pager name="pager" pos="4,-6" contents_parent="content"/>
  353. </panel>
  354. </rect>
  355.  
  356. <rect depth="2" name="categoryBar" width="43" height="718" pos="3,-49">
  357. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="-1,0" width="48" height="722" />
  358. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="52" height="727" color="[black]" type="sliced" fillcenter="false" />
  359.  
  360. <grid depth="10" name="categories" pos="24,-22" rows="16" cols="1" width="43" height="675" cell_width="43" cell_height="43" arrangement="vertical" repeat_content="false" controller="CategoryList" allow_unselect="true">
  361. <!-- Shapes -->
  362. <category_icon_creative_filter filtertype="autoshapes" filtertext="woodShapes" spritename="ui_game_symbol_wood" />
  363. <category_icon_creative_filter filtertype="autoshapes" filtertext="brickShapes" spritename="ui_game_symbol_brick" />
  364. <category_icon_creative_filter filtertype="autoshapes" filtertext="corrugatedMetalShapes" spritename="ui_game_symbol_forge" />
  365. <category_icon_creative_filter filtertype="autoshapes" filtertext="concreteShapes" spritename="ui_game_symbol_cement" />
  366. <category_icon_creative_filter filtertype="autoshapes" filtertext="steelShapes" spritename="ui_game_symbol_ibeam" />
  367. <category_icon_creative_filter filtertype="autoshapes" filtertext="awningShapes" spritename="ui_game_symbol_map_campsite" />
  368. <category_icon_creative_filter filtertype="autoshapes" filtertext="bulletproofShapes" spritename="ui_game_symbol_windows" />
  369. <category_icon_creative_filter filtertype="autoshapes" filtertext="$other" spritename="ui_game_symbol_all_blocks" displayname_key="xuiShapesOther" />
  370. <!-- Non Shapes --><sprite sprite="ui_game_symbol_subtract" style="icon32px" pivot="center" width="50" height="8" color="0,0,0,255"/>
  371. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="A21_NEW" categoryname="New" spritename="ui_game_symbol_coin" displayname_key="xuiPropsNew" /> -->
  372. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="MC_building" categoryname="Building" spritename="ui_game_symbol_chair" displayname_key="xuiPropsBuilding" />
  373. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="MC_outdoor" categoryname="Outdoor" spritename="ui_game_symbol_tree" displayname_key="xuiPropsOutdoor" />
  374. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="MC_helpers" categoryname="LevelDesign" spritename="ui_game_symbol_tool_smithing" displayname_key="xuiHelpers" />
  375. <!-- Player Blocks --><sprite sprite="ui_game_symbol_subtract" style="icon32px" pivot="center" width="50" height="8" color="0,0,0,255"/>
  376. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="MC_playerBlocks" categoryname="PlayerBlocks" spritename="ui_game_symbol_player" displayname_key="xuiPlayerBlocks" />
  377. <!-- Items --><!-- <sprite sprite="ui_game_symbol_subtract" style="icon32px" pivot="center" width="50" height="8" color="0,0,0,255"/> -->
  378. <category_icon_creative_filter filtertype="itemgroups" filtertext="" categoryname="Items" spritename="ui_game_symbol_backpack" displayname_key="xuiItems"/>
  379. </grid>
  380. </rect>
  381.  
  382. <rect depth="2" name="categoryBar2" width="43" height="718" pos="52,-49">
  383. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="-1,0" width="48" height="722" />
  384. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="52" height="727" color="[black]" type="sliced" fillcenter="false" />
  385.  
  386. <grid depth="10" name="subCategoriesShapes" visible="{main_category_is_shapes}" pos="24,-22" rows="16" cols="1" width="43" height="675" cell_width="43" cell_height="43" arrangement="vertical" repeat_content="true" controller="CategoryList" allow_unselect="true" allow_key_paging="false">
  387. <category_icon />
  388. </grid>
  389. <grid depth="10" name="subCategoriesProps" visible="{#main_category_name == 'Building'}" pos="24,-22" rows="16" cols="1" width="43" height="675" cell_width="43" cell_height="43" arrangement="vertical" controller="CategoryList" allow_unselect="true" allow_key_paging="false">
  390. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_construction" spritename="ui_game_symbol_resource" displayname_key="xuifConstruction" />
  391. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_destruction" spritename="ui_game_symbol_destruction" displayname_key="xuifDestruction" />
  392. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_electrical" spritename="ui_game_symbol_electric_plugin" displayname_key="xuifElectrical" />
  393. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_lighting" spritename="ui_game_symbol_lightbulb" displayname_key="xuifLighting" />
  394. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_decor" spritename="ui_game_symbol_chair" displayname_key="xuifDecor" />
  395. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_industrial" spritename="ui_game_symbol_shape_factory" displayname_key="xuifIndustrial" />
  396. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_commercial" spritename="ui_game_symbol_map_trader" displayname_key="xuifCommercial" />
  397. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_residential" spritename="ui_game_symbol_map_house" displayname_key="xuifResidential" />
  398. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_loot" spritename="ui_game_symbol_loot_sack" displayname_key="xuifLoot" />
  399. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_automotive" spritename="ui_game_symbol_service" displayname_key="xuifAutomotive" />
  400. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_plumbing" spritename="ui_game_symbol_wrench" displayname_key="xuifPlumbing" />
  401. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_doors" spritename="ui_game_symbol_door" displayname_key="xuifDoors" />
  402. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_windows" spritename="ui_game_symbol_windows" displayname_key="xuifWindows" />
  403. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_traps" spritename="ui_game_symbol_traps" displayname_key="xuifTraps" />
  404. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  405. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  406. </grid>
  407. <grid depth="10" name="subCategoriesProps" visible="{#main_category_name == 'Outdoor'}" pos="24,-22" rows="16" cols="1" width="43" height="675" cell_width="43" cell_height="43" arrangement="vertical" controller="CategoryList" allow_unselect="true" allow_key_paging="false">
  408. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_decor" spritename="ui_game_symbol_chair" displayname_key="xuifDecor" />
  409. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_fences" spritename="ui_game_symbol_shape_outdoor_props" displayname_key="xuifFences" />
  410. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_trees" spritename="ui_game_symbol_tree" displayname_key="xuifTrees" />
  411. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_shrubbery" spritename="ui_game_symbol_foliage" displayname_key="xuifFoliage" />
  412. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_crops" spritename="ui_game_symbol_crops" displayname_key="xuifCrops" />
  413. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_terrain" spritename="ui_game_symbol_map_cave" displayname_key="xuifTerrain" />
  414. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_signs" spritename="ui_game_symbol_signs" displayname_key="xuifSigns" />
  415. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  416. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  417. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  418. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  419. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  420. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  421. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  422. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  423. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  424. </grid>
  425. <grid depth="10" name="subCategoriesLevelDesign" visible="{#main_category_name == 'LevelDesign'}" pos="24,-22" rows="16" cols="1" width="43" height="675" cell_width="43" cell_height="43" arrangement="vertical" controller="CategoryList" allow_unselect="true" allow_key_paging="false">
  426. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_helperIndustrial" spritename="ui_game_symbol_shape_factory" displayname_key="xuifIndustrialHelpers" />
  427. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_helperCommercial" spritename="ui_game_symbol_map_trader" displayname_key="xuifCommercialHelpers" />
  428. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_helperResidential" spritename="ui_game_symbol_map_house" displayname_key="xuifResidentialHelpers" />
  429. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_helperOutdoor" spritename="ui_game_symbol_tree" displayname_key="xuifOutdoorHelpers" />
  430. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_helperElectrical" spritename="ui_game_symbol_electric_plugin" displayname_key="xuifElectricalHelpers" />
  431. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_helperSleeper" spritename="ui_game_symbol_zombie" displayname_key="xuifSleeperHelpers" />
  432. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_helperTerrain" spritename="ui_game_symbol_map_cave" displayname_key="xuifTerrainHelpers" /> -->
  433. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_design" spritename="ui_game_symbol_other" displayname_key="xuifDesign" /> -->
  434. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_loot" spritename="ui_game_symbol_loot_sack" displayname_key="xuifLoot" />
  435. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_treasureRoom" spritename="ui_game_symbol_treasure" displayname_key="xuifLootRoom" />
  436. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_questblocks" spritename="ui_game_symbol_quest" displayname_key="xuifQuestBlocks" />
  437. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  438. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  439. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  440. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  441. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  442. </grid>
  443. <grid depth="10" name="subCategoriesProps" visible="{#main_category_name == 'PlayerBlocks'}" pos="24,-22" rows="16" cols="1" width="43" height="675" cell_width="43" cell_height="43" arrangement="vertical" controller="CategoryList" allow_unselect="true" allow_key_paging="false">
  444. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_electrical" spritename="ui_game_symbol_electric_plugin" displayname_key="xuifElectrical" />
  445. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_traps" spritename="ui_game_symbol_traps" displayname_key="xuifTraps" />
  446. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_decor" spritename="ui_game_symbol_chair" displayname_key="xuifDecor" />
  447. <category_icon_creative_filter filtertype="blockfiltertags" filtertext="SC_playerHelpers" spritename="ui_game_symbol_pack_mule" displayname_key="xuifPlayerHelpers" />
  448. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  449. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  450. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  451. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  452. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  453. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  454. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  455. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  456. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  457. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  458. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  459. <!-- <category_icon_creative_filter filtertype="blockfiltertags" filtertext="" spritename="ui_game_symbol_other" displayname_key="BLANK" /> -->
  460. </grid>
  461. <grid depth="10" name="subCategoriesItems" visible="{#main_category_name == 'Items'}" pos="24,-22" rows="16" cols="1" width="43" height="675" cell_width="43" cell_height="43" arrangement="vertical" controller="CategoryList" allow_unselect="true" allow_key_paging="false">
  462. <category_icon_creative_filter filtertype="itemgroups" filtertext="Resources" spritename="ui_game_symbol_resource" displayname_key="lblCategoryResources" />
  463. <category_icon_creative_filter filtertype="itemgroups" filtertext="Tools/Traps" spritename="ui_game_symbol_tool" displayname_key="lblCategoryTools" />
  464. <category_icon_creative_filter filtertype="itemgroups" filtertext="Melee Weapons" spritename="ui_game_symbol_knife" displayname_key="lblCategoryMeleeWeapons" />
  465. <category_icon_creative_filter filtertype="itemgroups" filtertext="Ranged Weapons" spritename="ui_game_symbol_rifle" displayname_key="lblCategoryRangeWeapons" />
  466. <category_icon_creative_filter filtertype="itemgroups" filtertext="Tool/Weapon Mods" spritename="ui_game_symbol_assemble" displayname_key="lblCategoryToolWeaponMods" />
  467. <category_icon_creative_filter filtertype="itemgroups" filtertext="Robotics" spritename="ui_game_symbol_junk_turret" displayname_key="lblCategoryRobotics" />
  468. <category_icon_creative_filter filtertype="itemgroups" filtertext="Ammo" spritename="ui_game_symbol_shape_ammo" displayname_key="lblCategoryAmmo" />
  469. <!-- <category_icon_creative_filter filtertype="itemgroups" filtertext="Clothing" spritename="ui_game_symbol_armor_iron" displayname_key="lblCategoryClothing" /> -->
  470. <category_icon_creative_filter filtertype="itemgroups" filtertext="Armor" spritename="ui_game_symbol_armor_iron" displayname_key="lblCategoryArmor" />
  471. <category_icon_creative_filter filtertype="itemgroups" filtertext="Food/Cooking" spritename="ui_game_symbol_fork" displayname_key="lblCategoryFoodCooking" />
  472. <category_icon_creative_filter filtertype="itemgroups" filtertext="Science" spritename="ui_game_symbol_science" displayname_key="lblCategoryScience" />
  473. <category_icon_creative_filter filtertype="itemgroups" filtertext="BooksOnly" spritename="ui_game_symbol_book" displayname_key="lblCategoryBooksOnly" />
  474. <category_icon_creative_filter filtertype="itemgroups" filtertext="SchematicsOnly" spritename="ui_game_symbol_shape_schematics" displayname_key="lblCategorySchematicsOnly" />
  475. <category_icon_creative_filter filtertype="itemgroups" filtertext="Special Items" spritename="ui_game_symbol_quest" displayname_key="lblCategorySpecialItems" />
  476. </grid>
  477.  
  478. </rect>
  479.  
  480. <grid depth="10" name="queue" rows="9" cols="7" pos="101,-97" cell_width="75" cell_height="75" repeat_content="true" controller="Creative2StackGrid" >
  481. <item_stack name="0" controller="Creative2Stack" on_scroll="true" allow_dropping="false" prefix_id="true" show_favorites="true" />
  482. </grid>
  483.  
  484. <sprite depth="8" name="backgroundMain" pos="98,-97" width="528" height="675" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" on_press="true" gamepad_selectable="false" />
  485. </rect>
  486. </window>
  487.  
  488.  
  489.  
  490. <window name="windowShapeBlocks" controller="ShapesWindow" width="955" height="730" panel="Left" anchor_side="bottomright" normal_color="[iconColor]" cursor_area="true" >
  491. <rect pos="0,-25">
  492. <panel name="header" height="43" depth="0" disableautobackground="true">
  493. <sprite depth="1" name="headerbackground" sprite="ui_game_panel_header"/>
  494. <sprite depth="2" name="windowicon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_lightbulb"/>
  495. <label style="header.name" text="SHAPES" text_key="xuiShapes" width="400" />
  496. <label depth="2" name="resultCount" width="100" height="32" text="" font_size="32"
  497. justify="right" anchor_side="right" pivot="right" anchor_run_once="false" anchor_offset="-10,0"/>
  498. </panel>
  499.  
  500. <rect depth="2" name="searchControls" width="897" height="43" pos="52,-49">
  501. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="-1,0" width="899" height="49" />
  502. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="903" height="52" color="[black]" type="sliced" fillcenter="false" />
  503.  
  504. <button depth="4" name="favorites" style="icon30px, press" pos="22,-22" sprite="server_favorite" pivot="center" sound="[paging_click]" tooltip_key="lblFavorites" collider_scale="1.5" />
  505. <label depth="4" name="toggleFavorite" pos="60,-23" pivot="left" width="200" height="32" text_key="xuiShapeFavorite" font_size="32" parse_actions="true" visible="{keyboardonly}" />
  506.  
  507. <panel pos="605,0" width="200" disableautobackground="true">
  508. <sprite depth="4" name="searchIcon" style="icon30px" pos="0,-22" sprite="ui_game_symbol_search" pivot="center"/>
  509. <textfield depth="5" pos="22,-7" width="140" height="30" name="searchInput" search_field="true" close_group_on_tab="true" clear_button="true" />
  510. </panel>
  511.  
  512. <panel pos="780,0" width="104" height="43" disableautobackground="true">
  513. <pager name="pager" pos="4,-6" contents_parent="windowShapeBlocks"/>
  514. </panel>
  515. </rect>
  516.  
  517. <rect depth="2" name="categoryBar" width="43" height="643" pos="3,-49">
  518. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="-1,0" width="48" height="647" />
  519. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="52" height="652" color="[black]" type="sliced" fillcenter="false" />
  520.  
  521. <grid depth="10" name="categories" pos="24,-22" rows="15" cols="1" width="43" height="600" cell_width="43" cell_height="43" arrangement="vertical" repeat_content="true" controller="CategoryList">
  522. <category_icon />
  523. </grid>
  524. </rect>
  525.  
  526.  
  527.  
  528. <grid depth="10" name="shapes" rows="8" cols="12" pos="52,-97" cell_width="75" cell_height="75" repeat_content="true" controller="ShapeStackGrid" >
  529. <shape_stack name="0"/>
  530. </grid>
  531. <sprite depth="8" name="backgroundMain" pos="49,-97" width="903" height="600" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" on_press="true" gamepad_selectable="false"/>
  532. </rect>
  533. </window>
  534.  
  535. <window name="windowShapeInfo" controller="ShapeInfoWindow" width="350" height="390" panel="Center" normal_color="[iconColor]" cursor_area="true">
  536. <rect pos="0,-25">
  537. <panel name="header" height="43" depth="0" disableautobackground="true" >
  538. <sprite depth="1" name="headerbackground" sprite="ui_game_panel_header"/>
  539. <sprite depth="2" name="windowicon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_paint_bucket"/>
  540. <label style="header.name" text="{blockname}" /> <!-- text_key="xuiCreative" -->
  541. </panel>
  542.  
  543. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="2,-49" width="100" height="150" />
  544. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced" pos="100,-49" width="148" height="150" />
  545. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="250,-49" width="100" height="150" />
  546. <sprite depth="8" name="backgroundMain" pos="100,-47" width="150" height="155" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  547.  
  548. <sprite depth="9" name="itemPreview" pos="103, -50" width="144" height="144" atlas="ItemIconAtlas" sprite="{blockicon}" color="{blockicontint}" foregroundlayer="true" />
  549. <sprite depth="8" name="backgroundMain" pos="0,-47" width="350" height="155" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" globalopacity="false" />
  550. </rect>
  551.  
  552. <rect name="contentInfo" height="159" depth="1" pos="0,-225" >
  553. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="162" color="[black]" type="sliced" fillcenter="false" />
  554. <rect depth="3" width="350">
  555. <rect pos="0,0" height="35">
  556. <sprite depth="8" sprite="menu_empty3px" height="35" color="[black]" type="sliced" fillcenter="false" />
  557. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="34" type="sliced" />
  558. <label depth="3" pos="10,-3" width="330" font_size="26" text="{itemstattitle1}" justify="left" color="[white]" />
  559. <label depth="3" pos="10,-3" width="330" font_size="26" text="{itemstat1}" justify="right" color="[selectedColor]" />
  560. </rect>
  561. <rect pos="0,-33" height="35">
  562. <sprite depth="8" sprite="menu_empty3px" height="34" color="[black]" type="sliced" fillcenter="false" />
  563. <sprite depth="1" color="[darkGrey]" type="sliced" />
  564. <label depth="3" pos="10,-3" width="330" font_size="26" text="{itemstattitle2}" justify="left" color="[white]" />
  565. <label depth="3" pos="10,-3" width="330" font_size="26" text="{itemstat2}" justify="right" color="[selectedColor]" />
  566. </rect>
  567. <rect pos="0,-64" height="35">
  568. <sprite depth="8" sprite="menu_empty3px" height="34" color="[black]" type="sliced" fillcenter="false" />
  569. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="33" type="sliced" />
  570. <label depth="3" pos="10,-3" width="330" font_size="26" text="{itemstattitle3}" justify="left" color="[white]" />
  571. <label depth="3" pos="10,-3" width="330" font_size="26" text="{itemstat3}" justify="right" color="[selectedColor]" />
  572. </rect>
  573. <rect pos="0,-94" height="35">
  574. <sprite depth="8" sprite="menu_empty3px" height="36" color="[black]" type="sliced" fillcenter="false" />
  575. <sprite depth="1" color="[darkGrey]" type="sliced" />
  576. <label depth="3" pos="10,-4" width="330" font_size="26" text="{itemstattitle4}" justify="left" color="[white]" />
  577. <label depth="3" pos="10,-4" width="330" font_size="26" text="{itemstat4}" justify="right" color="[selectedColor]" />
  578. </rect>
  579. <rect pos="0,-127" height="35">
  580. <sprite depth="8" sprite="menu_empty3px" height="35" color="[black]" type="sliced" fillcenter="false" />
  581. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="34" type="sliced" />
  582. <label depth="3" pos="10,-4" width="330" font_size="26" text="{itemstattitle5}" justify="left" color="[white]" />
  583. <label depth="3" pos="10,-4" width="330" font_size="26" text="{itemstat5}" justify="right" color="[selectedColor]" />
  584. </rect>
  585. </rect>
  586. </rect>
  587. </window>
  588.  
  589. <window name="windowShapeMaterial" controller="ShapeMaterialInfoWindow" width="350" height="205" panel="Center" normal_color="[iconColor]" cursor_area="true">
  590. <rect pos="0,-25" visible="{hasmaterial}">
  591. <panel name="header" height="43" depth="0" disableautobackground="true" >
  592. <sprite depth="1" name="headerbackground" sprite="ui_game_panel_header"/>
  593. <sprite depth="2" name="windowicon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_paint_bucket"/>
  594. <label style="header.name" text="{materialname}" /> <!-- text_key="xuiCreative" -->
  595. </panel>
  596.  
  597. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="2,-49" width="100" height="150" />
  598. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced" pos="100,-49" width="148" height="150" />
  599. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="250,-49" width="100" height="150" />
  600. <sprite depth="8" name="backgroundMain" pos="100,-47" width="150" height="155" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  601.  
  602. <texture depth="9" name="backgroundTexture" material="Materials/Transparent Colored" pos="103, -50" size="144,144" globalopacity="true"/>
  603. <sprite depth="8" name="backgroundMain" pos="0,-47" width="350" height="155" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" globalopacity="false" />
  604.  
  605. <rect depth="2" name="materialControls" height="48" pos="0,-200" visible="{#always(false)}"> <!-- is_creative and (has_downgrade or has_upgrade) -->
  606. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" />
  607. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  608.  
  609. <button depth="3" style="press, hover" name="btnDowngrade" tooltip_key="{#has_downgrade ? format(localization('xuiShapeMaterialDowngrade'), downgrade_material) : ''}" sprite="ui_game_symbol_block_damage" enabled="{has_downgrade}" disabledcolor="[lightGrey]" sound="[paging_click]" pos="145, -24" width="32" height="32" hoverscale="1.25" pivot="center" collider_scale="1.5"/>
  610. <button depth="3" style="press, hover" name="btnUpgrade" tooltip_key="{#has_upgrade ? format(localization('xuiShapeMaterialUpgrade'), upgrade_material) : ''}" sprite="ui_game_symbol_block_repair" enabled="{has_upgrade}" disabledcolor="[lightGrey]" sound="[paging_click]" pos="205, -24" width="32" height="32" hoverscale="1.25" pivot="center" collider_scale="1.5"/>
  611. </rect>
  612. </rect>
  613. </window>
  614.  
  615. <window name="craftingInfoPanel" width="603" height="392" controller="CraftingInfoWindow" style="crafting.info.window" panel="Center" cursor_area="true" >
  616. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  617. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="{itemgroupicon}"/>
  618. <label style="header.name" text="{itemname}" />
  619.  
  620. <rect pos="350,0" name="requiredToolOverlay">
  621. <sprite size="24,24" depth="2" name="requiredToolCheckmark" pos="0,-8" sprite="ui_game_symbol_check" color="[red]"/>
  622. <label depth="2" pos="35,-8" name="requiredToolText" width="200" height="32" text="Required" text_key="xuiRequired" font_size="32" upper_case="true" justify="left"/>
  623. </rect>
  624. </panel>
  625.  
  626. <rect name="contentCraftingInfo" height="381" depth="1" pos="0,-46">
  627. <sprite depth="5" name="backgroundMain" sprite="menu_empty3px" width="604" height="348" color="[black]" type="sliced" fillcenter="false" />
  628. <rect depth="1" pos="3,-3" name="preview" width="147" height="169">
  629. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="153" height="175" color="[black]" type="sliced" fillcenter="false" />
  630. <sprite depth="1" color="[darkGrey]" type="sliced" globalopacity="true" />
  631. <sprite depth="12" name="itemPreview" width="110" height="110" atlas="ItemIconAtlas" sprite="{itemicon}" color="{itemicontint}" pos="74,-58" pivot="center" foregroundlayer="true"/>
  632. <sprite depth="8" name="itemtypeicon" width="32" height="32" sprite="ui_game_symbol_{itemtypeicon}" pos="2,-2" foregroundlayer="true" visible="{hasitemtypeicon}" color="{itemtypeicontint}" />
  633. <sprite depth="3" name="durabilityBackground" height="20" width="85" color="48,48,48,255" type="sliced" pos="31, -113" visible="{hasdurability}"/>
  634. <filledsprite depth="4" name="durabilityBar" height="20" width="85" color="{durabilitycolor}" type="filled" pos="31, -113" fill="{durabilityfill}" visible="{hasdurability}" />
  635. <label depth="12" name="durabilityValue" pos="0,-104" width="145" height="32" text="{durabilitytext}" font_size="30" justify="{durabilityjustify}" effect="outline" visible="false"/>
  636.  
  637. <sprite depth="3" name="clockIcon" size="24,24" sprite="ui_game_symbol_clock" pos="25, -142" type="sliced" color="[iconColor]" foregroundlayer="true" />
  638. <!-- <label depth="3" name="TimeLabel" style="icon30px" pos="53, -119" text="TIME" text_key="xuiTime" font_size="22" /> -->
  639. <label depth="3" name="craftingTime" width="100" height="32" pos="55, -143" text="{craftingtime}" font_size="26" color="[beige]"/>
  640. <button depth="12" name="addQualityButton" style="icon22px, press" pos="132,-123" sprite="ui_game_symbol_arrow_menu" flip="Horizontally" pivot="center" sound="[paging_click]" visible="{hasdurability}" disabledcolor="[lightGrey]" enabled="{enableaddquality}" />
  641. <button depth="12" name="subtractQualityButton" style="icon22px, press" pos="14,-123" sprite="ui_game_symbol_arrow_menu" pivot="center" sound="[paging_click]" visible="{hasdurability}" disabledcolor="[lightGrey]" enabled="{enablesubtractquality}" />
  642. </rect>
  643.  
  644. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,-174" width="153" height="173" color="[black]" type="sliced" fillcenter="false" />
  645. <grid name="itemActions" rows="4" cols="1" pos="3,-176" width="148" cell_width="147" cell_height="42" controller="ItemActionList">
  646. <rect depth="1" name="actions" width="147" height="225">
  647. <sprite color="[mediumGrey]" type="sliced" height="45" />
  648. <rect name="recipeCraftCountControl" width="120" height="210" pos="27,0" controller="RecipeCraftCount">
  649. <button depth="2" name="countDown" style="icon30px, press, held" pos="-10,-20" sprite="ui_game_symbol_arrow_left" pivot="center" sound="[paging_click]" disabledcolor="[lightGrey]" enabled="{enablecountdown}"/>
  650. <textfield name="count_input" depth="2" pos="7,-6" width="40" height="28" character_limit="4" validation="integer" virtual_keyboard_prompt="vkPromptCount" />
  651. <button depth="2" name="countUp" style="icon30px, press, held" pos="64,-20" sprite="ui_game_symbol_arrow_right" pivot="center" sound="[paging_click]" disabledcolor="[lightGrey]" enabled="{enablecountup}"/>
  652. <button depth="2" name="countMax" style="icon30px, press" pos="96,-20" sprite="ui_game_symbol_arrow_max" pivot="center" sound="[paging_click]" disabledcolor="[lightGrey]" enabled="{enablecountup}"/>
  653. </rect>
  654. </rect>
  655. <item_action_entry />
  656. <item_action_entry />
  657. <item_action_entry />
  658. <!-- <sprite depth="3" name="fillerBackground" height="22" color="[mediumGrey]" type="sliced"/> -->
  659. </grid>
  660.  
  661. <rect depth="2" name="searchControls" width="449" height="43" pos="152,0">
  662. <sprite depth="1" color="[mediumGrey]" type="sliced" globalopacity="true" />
  663. <button depth="4" name="ingredientsButton" style="icon30px, press" pos="22,-22" sprite="ui_game_symbol_resource" pivot="center" tooltip_key="ingredient" sound="[paging_click]" selected="true" />
  664. <button depth="4" name="descriptionButton" style="icon30px, press" pos="65,-22" sprite="ui_game_symbol_book" pivot="center" tooltip_key="lblBookDesc" sound="[paging_click]" />
  665. <button depth="4" name="showunlocksButton" style="icon30px, press" pos="108,-22" sprite="ui_game_symbol_unlock" pivot="center" tooltip_key="xuiSkillUnlocks" sound="[paging_click]" visible="{showunlockedbytab}" />
  666. </rect>
  667.  
  668.  
  669. <rect depth="1" pos="153,-43" name="description" width="447" height="328" visible="{showdescription}">
  670.  
  671. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="453" height="303" color="[black]" type="sliced" fillcenter="false" />
  672.  
  673. <rect visible="true">
  674. <sprite depth="1" color="[darkGrey]" type="sliced" globalopacity="true" height="301" />
  675. <label depth="3" name="descriptionText" pos="6,-5" text="{itemdescription}" width="440" height="294" parse_actions="true" />
  676. </rect>
  677.  
  678. </rect>
  679.  
  680. <rect depth="1" pos="153,-45" name="ingredients" width="447" height="264" visible="{showingredients}">
  681. <grid rows="6" width="447" height="231" cell_height="50" cell_width="447" controller="IngredientList" arrangement="vertical">
  682. <ingredient_header name="0"/>
  683. <ingredient_row name="1"/>
  684. <ingredient_row name="2"/>
  685. <ingredient_row name="3"/>
  686. <ingredient_row name="4"/>
  687. <ingredient_row name="5"/>
  688. </grid>
  689. </rect>
  690.  
  691. <rect depth="1" pos="153,-45" name="unlockedBy" width="447" height="264" visible="{showunlockedby}">
  692. <grid rows="6" width="447" height="231" cell_height="50" cell_width="447" controller="UnlockByList" arrangement="vertical">
  693. <unlocked_by_header name="0"/>
  694. <unlocked_by_row name="1"/>
  695. <unlocked_by_row name="2"/>
  696. <unlocked_by_row name="3"/>
  697. <unlocked_by_row name="4"/>
  698. <unlocked_by_row name="5"/>
  699. </grid>
  700. </rect>
  701. </rect>
  702. </window>
  703.  
  704. <window name="emptyInfoPanel" width="603" height="392" panel="Center" controller="EmptyInfoWindow" cursor_area="true" >
  705. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  706. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_search"/>
  707. <label style="header.name" text="INSPECT" text_key="xuiInspect" />
  708. </panel>
  709.  
  710. <rect name="contentCraftingInfo" height="346" depth="1" pos="0,-46" >
  711. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="603" height="346" color="[black]" type="sliced" fillcenter="false" />
  712. <sprite color="[mediumGrey]" type="sliced" />
  713. <label pos="30,-173" depth="3" name="descriptionText" width="565" height="340" text_key="xuiEmptyInfoPanelText" justify="left" font_size="28" pivot="left" spacing_y="10" />
  714. </rect>
  715. </window>
  716.  
  717. <window name="itemInfoPanel" width="606" height="392" controller="ItemInfoWindow" panel="Center" cursor_area="true" >
  718. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  719. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="{itemgroupicon}"/>
  720. <label depth="2" name="windowName" pos="39,-6" width="340" height="32" text="{itemname}" font_size="32" />
  721. <label depth="2" pos="575,-8" width="200" height="28" text="{pricelabel} {itemcost}{markup}" pivot="topright" justify="right" />
  722. <sprite depth="4" name="costIcon" sprite="ui_game_symbol_coin" size="24,24" pos="577,-10" color="[white]" foregroundlayer="true" />
  723. </panel>
  724.  
  725. <rect name="contentInfo" height="346" depth="1" pos="0,-46" >
  726. <sprite depth="5" name="backgroundMain" sprite="menu_empty3px" width="603" height="347" color="[black]" type="sliced" fillcenter="false" />
  727. <rect depth="1" pos="3,0" name="preview" width="147" height="130">
  728. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="153" height="133" color="[black]" type="sliced" fillcenter="false" />
  729. <sprite depth="1" color="[darkGrey]" pos="0,0" type="sliced" globalopacity="true" />
  730. <sprite depth="7" name="itemPreview" width="110" height="110" atlas="ItemIconAtlas" sprite="{itemicon}" color="{itemicontint}" pos="74,-58" pivot="center" foregroundlayer="true"/>
  731. <sprite depth="12" name="itemtypeicon" width="32" height="32" sprite="ui_game_symbol_{itemtypeicon}" pos="4,-8" foregroundlayer="true" visible="{hasitemtypeicon}" color="{itemtypeicontint}" />
  732. <sprite depth="4" name="durabilityBackground" height="20" width="145" color="48,48,48,255" type="sliced" pos="1, -107" visible="{hasdurability}"/>
  733. <filledsprite depth="5" name="durabilityBar" height="20" width="145" color="{durabilitycolor}" type="filled" pos="1, -107" fill="{durabilityfill}" visible="{hasdurability}" />
  734. <label depth="12" name="durabilityValue" pos="0,-98" width="145" height="32" text="{durabilitytext}" font_size="30" justify="{durabilityjustify}" effect="outline" visible="false"/>
  735. </rect>
  736.  
  737. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,-130" width="153" height="216" color="[black]" type="sliced" fillcenter="false" />
  738. <rect pos="3,-133" width="147" height="100%" visible="{shownormaloptions}" >
  739. <grid name="itemActions" rows="5" cols="1" pos="0,0" width="147" height="100%" cell_width="147" cell_height="42" controller="ItemActionList"
  740. repeat_content="true" visible="false">
  741. <item_action_entry />
  742. </grid>
  743. </rect>
  744.  
  745. <rect pos="3,-132" width="147" height="100%" visible="{showtraderoptions}" >
  746. <sprite color="[mediumGrey]" type="sliced" height="44" />
  747. <rect name="counterControl" width="120" height="42" pos="27,0" controller="Counter">
  748. <button depth="2" name="countDown" style="icon30px, press, held" pos="-10,-20" sprite="ui_game_symbol_arrow_left" pivot="center" sound="[paging_click]"/>
  749. <textfield name="count_input" depth="2" pos="7,-6" width="40" height="28" character_limit="4" validation="integer" virtual_keyboard_prompt="vkPromptCount" />
  750. <button depth="2" name="countUp" style="icon30px, press, held" pos="64,-20" sprite="ui_game_symbol_arrow_right" pivot="center" sound="[paging_click]"/>
  751. <button depth="2" name="countMax" style="icon30px, press" pos="96,-20" sprite="ui_game_symbol_arrow_max" pivot="center" sound="[paging_click]"/>
  752. </rect>
  753. <grid name="vendorItemActions" rows="4" cols="1" pos="0,-43" width="147" height="100%" cell_width="147" cell_height="42" controller="ItemActionList"
  754. repeat_content="true" visible="false">
  755. <item_action_entry />
  756. </grid>
  757. </rect>
  758.  
  759. <!-- <sprite depth="3" name="fillerBackground" pos="3,-343" height="15" width="147" color="[mediumGrey]" type="sliced"/> -->
  760.  
  761. <rect depth="2" name="searchControls" width="448" height="43" pos="152,0" visible="{showstatanddescription}">
  762. <sprite depth="1" color="[mediumGrey]" type="sliced" globalopacity="true" width="449" height="44" />
  763. <button depth="4" name="statButton" style="icon30px, press" pos="22,-22" sprite="ui_game_symbol_ping" pivot="center" tooltip="Stats" tooltip_key="lblStats" sound="[paging_click]" selected="true" />
  764. <button depth="4" name="descriptionButton" style="icon30px, press" pos="65,-22" sprite="ui_game_symbol_book" pivot="center" tooltip="Description" tooltip_key="lblDescription" sound="[paging_click]" />
  765. </rect>
  766.  
  767. <rect depth="1" pos="153,0" name="description" width="447" height="271" visible="{showonlydescription}">
  768. <sprite depth="1" color="[darkGrey]" type="sliced" globalopacity="true" />
  769. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="453" height="272" color="[black]" type="sliced" fillcenter="false" />
  770.  
  771. <label depth="3" name="descriptionText" pos="6,-5" text="{itemdescription}" width="440" parse_actions="true" />
  772.  
  773. <!--label depth="3" name="statText" pos="6,-2" width="254" height="100%" text="{itemstats1}" />
  774. <label depth="3" name="statText2" pos="227,-2" width="220" height="100%" text="{itemstats2}" /> -->
  775. </rect>
  776.  
  777. <rect depth="1" pos="153,-43" name="description" width="447" height="228" visible="{showstatanddescription}">
  778.  
  779. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="453" height="229" color="[black]" type="sliced" fillcenter="false" />
  780. <rect depth="3" visible="{showstats}" width="453">
  781. <rect pos="-3,0" height="35">
  782. <sprite depth="8" sprite="menu_empty3px" height="35" color="[black]" type="sliced" fillcenter="false" />
  783. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="34" type="sliced" />
  784. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstattitle1}" justify="left" color="[white]" />
  785. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstat1}" justify="right" color="[selectedColor]" />
  786. </rect>
  787. <rect pos="-3,-33" height="35">
  788. <sprite depth="8" sprite="menu_empty3px" height="34" color="[black]" type="sliced" fillcenter="false" />
  789. <sprite depth="1" color="[darkGrey]" type="sliced" />
  790. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstattitle2}" justify="left" color="[white]" />
  791. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstat2}" justify="right" color="[selectedColor]" />
  792. </rect>
  793. <rect pos="-3,-64" height="35">
  794. <sprite depth="8" sprite="menu_empty3px" height="34" color="[black]" type="sliced" fillcenter="false" />
  795. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="33" type="sliced" />
  796. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstattitle3}" justify="left" color="[white]" />
  797. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstat3}" justify="right" color="[selectedColor]" />
  798. </rect>
  799. <rect pos="-3,-94" height="35">
  800. <sprite depth="8" sprite="menu_empty3px" height="36" color="[black]" type="sliced" fillcenter="false" />
  801. <sprite depth="1" color="[darkGrey]" type="sliced" />
  802. <label depth="3" pos="10,-4" width="430" font_size="26" text="{itemstattitle4}" justify="left" color="[white]" />
  803. <label depth="3" pos="10,-4" width="430" font_size="26" text="{itemstat4}" justify="right" color="[selectedColor]" />
  804. </rect>
  805. <rect pos="-3,-127" height="35">
  806. <sprite depth="8" sprite="menu_empty3px" height="35" color="[black]" type="sliced" fillcenter="false" />
  807. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="34" type="sliced" />
  808. <label depth="3" pos="10,-4" width="430" font_size="26" text="{itemstattitle5}" justify="left" color="[white]" />
  809. <label depth="3" pos="10,-4" width="430" font_size="26" text="{itemstat5}" justify="right" color="[selectedColor]" />
  810. </rect>
  811. <rect pos="-3,-159" height="35">
  812. <sprite depth="8" sprite="menu_empty3px" height="36" color="[black]" type="sliced" fillcenter="false" />
  813. <sprite depth="1" color="[darkGrey]" type="sliced" />
  814. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstattitle6}" justify="left" color="[white]" />
  815. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstat6}" justify="right" color="[selectedColor]" />
  816. </rect>
  817. <rect pos="-3,-192" height="35">
  818. <sprite depth="8" sprite="menu_empty3px" height="36" color="[black]" type="sliced" fillcenter="false" />
  819. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="35" type="sliced" />
  820. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstattitle7}" justify="left" color="[white]" />
  821. <label depth="3" pos="10,-3" width="430" font_size="26" text="{itemstat7}" justify="right" color="[selectedColor]" />
  822. </rect>
  823. </rect>
  824.  
  825. <rect visible="{showdescription}">
  826. <sprite depth="1" color="[darkGrey]" type="sliced" globalopacity="true" />
  827. <label depth="3" name="descriptionText" pos="6,-5" text="{itemdescription}" width="440" parse_actions="true" />
  828. </rect>
  829. <!--label depth="3" name="statText" pos="6,-2" width="254" height="100%" text="{itemstats1}" />
  830. <label depth="3" name="statText2" pos="227,-2" width="220" height="100%" text="{itemstats2}" /> -->
  831. </rect>
  832.  
  833. <grid name="parts" rows="1" cols="6" pos="153,-271" cell_width="75" cell_height="75" repeat_content="true" controller="PartList" visible="{isnotcomparing}">
  834. <item_stack name="0"/>
  835. </grid>
  836. <rect visible="{iscomparing}" pos="153,-271" width="450" height="75">
  837. <sprite depth="1" color="[mediumGrey]" type="sliced" globalopacity="true" />
  838. <label depth="3" name="descriptionText" pos="6,-20" text_key="xuiCompareNoModded" justify="center" color="[selectedColor]" />
  839. </rect>
  840. </rect>
  841. </window>
  842.  
  843. <popupMenu name="popupMenu" />
  844.  
  845. <window name="windowBackpack" width="606" height="349" panel="Center" controller="BackpackWindow" cursor_area="true" >
  846. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  847. <sprite depth="3" name="windowIcon" style="icon32px" pivot="center" pos="21,-21" sprite="ui_game_symbol_backpack" />
  848. <label depth="3" name="windowName" pos="42,-6" width="180" height="32" text="INVENTORY" text_key="xuiInventory" font_size="32" />
  849.  
  850.  
  851. <rect pos="320,0" width="300" controller="ContainerStandardControls" move_start_bottom_left="true">
  852. <button depth="3" name="btnClearInventory" sprite="ui_game_symbol_trash" tooltip_key="lblClearInventory" pos="-45, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" visible="{creativewindowopen}" defaultcolor="[iconColor]" hovercolor="[hoverColor]" selectedcolor="[selectedColor]" />
  853.  
  854. <button depth="3" name="btnToggleLockMode" sprite="ui_game_symbol_lock" tooltip_key="xuiStashLockModeToggle" pos="0, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" selected="{userlockmode}" />
  855.  
  856. <button depth="3" name="btnSort" sprite="ui_game_symbol_sort" tooltip_key="lblSortContainer" pos="50, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  857.  
  858. <rect pos="0, 0" visible="{lootingorvehiclestorage}">
  859. <button depth="3" name="btnMoveFillAndSmart" sprite="ui_game_symbol_store_similar_down" tooltip_key="lblStashFillAndSmart" pos="100, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  860. <button depth="3" name="btnMoveAll" sprite="ui_game_symbol_store_all_down" tooltip_key="lblStashAll" pos="150, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  861.  
  862. <!--
  863. <rect pos="0,30">
  864. <button depth="3" name="btnMoveFillStacks" sprite="ui_game_symbol_drop" tooltip_key="lblStashFillStacks" pos="6, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  865. <button depth="3" name="btnMoveSmart" sprite="ui_game_symbol_drop" tooltip_key="lblStashSmart" pos="46, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  866. </rect>
  867. -->
  868. </rect>
  869. </rect>
  870.  
  871. <label depth="2" pos="492,-8" width="80" height="28" text="{currencyamount}" justify="right" />
  872. <sprite depth="4" name="costIcon" sprite="ui_game_symbol_coin" size="24,24" pos="577,-10" color="[white]" foregroundlayer="true" />
  873. </panel>
  874.  
  875. <panel name="content" width="100%" height="303" depth="0" pos="0,-46" disableautobackground="true">
  876. <!-- <sprite name="background" color="[black]" type="sliced" globalopacity="true"/> -->
  877. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="606" height="336" color="[black]" type="sliced" fillcenter="false" on_press="true" gamepad_selectable="false"/>
  878. <grid depth="10" name="inventory" rows="5" cols="9" pos="3,-3" cell_width="67" cell_height="67" controller="Backpack" repeat_content="true" >
  879. <backpack_item_stack name="0"/>
  880. </grid>
  881. </panel>
  882. </window>
  883.  
  884. <window name="windowToolsForge" width="228" height="121" panel="Right" cursor_area="true" >
  885. <panel style="header.panel">
  886. <sprite style="header.icon" sprite="ui_game_symbol_wrench"/>
  887. <label style="header.name.shrink" text="TOOLS" text_key="xuiTools" />
  888. </panel>
  889.  
  890. <rect name="content" depth="0" pos="0,-46" height="75" disablefallthrough="true">
  891.  
  892. <grid name="inventory" rows="1" cols="3" pos="3,-3" cell_width="75" cell_height="75" controller="WorkstationToolGrid" repeat_content="true"
  893. required_tools="toolBellows,toolAnvil,toolForgeCrucible" required_tools_only="true">
  894. <item_stack controller="RequiredItemStack" name="0"/>
  895. </grid>
  896. </rect>
  897.  
  898. </window>
  899.  
  900. <window name="windowToolsCampfire" width="228" height="121" panel="Right" cursor_area="true" >
  901. <panel style="header.panel">
  902. <sprite style="header.icon" sprite="ui_game_symbol_cookware"/>
  903. <label style="header.name.shrink" text="TOOLS" text_key="xuiTools" />
  904. </panel>
  905.  
  906. <rect name="content" depth="0" pos="0,-46" height="75" disablefallthrough="true">
  907.  
  908. <grid name="inventory" rows="1" cols="3" pos="3,-3" cell_width="75" cell_height="75" controller="WorkstationToolGrid" repeat_content="true" required_tools="toolCookingPot,toolCookingGrill,toolBeaker" required_tools_only="true">
  909. <item_stack controller="RequiredItemStack" name="0"/>
  910. </grid>
  911. </rect>
  912. </window>
  913.  
  914. <window name="windowFuel" width="228" height="166" panel="Right" cursor_area="true">
  915. <panel style="header.panel">
  916. <sprite style="header.icon" sprite="ui_game_symbol_fire"/>
  917. <label style="header.name.iconright" text="FUEL" text_key="xuiFuel" />
  918. <label style="header.timer"/>
  919. </panel>
  920.  
  921. <rect name="content" depth="0" pos="0,-46" height="79" >
  922. <rect disablefallthrough="true">
  923. <grid rows="1" cols="3" pos="3,-3" cell_width="75" cell_height="75" controller="WorkstationFuelGrid" repeat_content="true">
  924. <item_stack name="0"/>
  925. </grid>
  926. </rect>
  927. <grid name="slot_preview" depth="1" rows="1" cols="3" pos="3,-3" cell_width="75" cell_height="75" controller="SlotPreview">
  928. <rect>
  929. <sprite name="slot" depth="2" width="64" height="64" sprite="resourceWood" atlas="ItemIconAtlasGreyscale" pos="35,-35" pivot="center" foregroundlayer="true"/>
  930. </rect>
  931. <rect>
  932. <sprite name="slot" depth="2" width="64" height="64" sprite="resourceWood" atlas="ItemIconAtlasGreyscale" pos="35,-35" pivot="center" foregroundlayer="true"/>
  933. </rect>
  934. <rect>
  935. <sprite name="slot" depth="2" width="64" height="64" sprite="resourceWood" atlas="ItemIconAtlasGreyscale" pos="35,-35" pivot="center" foregroundlayer="true"/>
  936. </rect>
  937. </grid>
  938. </rect>
  939.  
  940. <panel name="buttonContent" depth="5" pos="0, -121" height="40" backgroundcolor="[black]" bordercolor="[black]">
  941. <sprite depth="5" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  942. <rect depth="1" pos="3,-3" width="225" height="34">
  943. <button name="button" sprite="menu_empty" defaultcolor="[mediumGrey]" disabledcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" width="222" hoverscale="1.0" />
  944. <sprite depth="2" name="flameIcon" style="icon32px" pos="5,0" sprite="ui_game_symbol_fire" />
  945. <label depth="2" name="onoff" pos="0,-6" justify="center" text="TURN ON" text_key="xuiTurnOn" font_size="26" />
  946. </rect>
  947. </panel>
  948. </window>
  949.  
  950. <window name="windowForgeInput" width="228" height="204" panel="Right"
  951. controller="WorkstationMaterialInputWindow" materials_accepted="iron,brass,lead,glass,stone,clay" valid_materials_color="[green]" invalid_materials_color="[red]" cursor_area="true" >
  952. <panel style="header.panel">
  953. <sprite style="header.icon" sprite="ui_game_symbol_forge"/>
  954. <label style="header.name.shrink" text="INPUT" text_key="xuiSmelting" />
  955. </panel>
  956.  
  957. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="0,-46" height="153" color="[black]" type="sliced" fillcenter="false" />
  958. <rect name="content" depth="1" pos="0,-46" height="153">
  959.  
  960. <grid depth="7" rows="2" cols="1" pos="3,-3" cell_width="75" cell_height="75" controller="WorkstationMaterialInputGrid" repeat_content="true">
  961. <item_stack name="0"/>
  962. </grid>
  963.  
  964. </rect>
  965.  
  966. <rect name="content2" depth="0" pos="78, -49" width="147" height="148">
  967. <sprite depth="1" color="[mediumGrey]" type="sliced"/>
  968. <grid rows="6" cols="1" pos="3,-3" cell_width="147" cell_height="24" repeat_content="true">
  969. <forge_material name="0"/>
  970. </grid>
  971. </rect>
  972. </window>
  973.  
  974. <window name="windowOutput" width="228" height="198" anchor="CenterTop" panel="Right" cursor_area="true" controller="WorkstationOutputWindow" >
  975. <panel style="header.panel">
  976. <sprite style="header.icon" sprite="ui_game_symbol_loot_sack"/>
  977. <label style="header.name.iconright" text="OUTPUT" text_key="xuiOutput" />
  978.  
  979. <rect pivot="topleft" pos="0,0" controller="ContainerStandardControls" createuiwidget="true" visible="{buttons_visible}">
  980. <button depth="3" name="btnMoveAll" sprite="ui_game_symbol_store_all_up" tooltip="{take_all_tooltip}" pos="203, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  981. </rect>
  982. </panel>
  983.  
  984.  
  985. <rect name="content" depth="0" pos="0,-46" height="150" disablefallthrough="true">
  986. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" height="150" color="[black]" type="sliced" fillcenter="false" />
  987. <grid depth="10" name="inventory" rows="2" cols="3" pos="3,-3" cell_width="75" cell_height="75" controller="WorkstationOutputGrid" repeat_content="true">
  988. <item_stack name="0"/>
  989. </grid>
  990. </rect>
  991. </window>
  992.  
  993.  
  994. <!-- <window name="windowCombine" width="228" height="224" panel="Right" cursor_area="true" > -->
  995. <!-- <panel style="header.panel"> -->
  996. <!-- <sprite style="header.icon" sprite="ui_game_symbol_add"/> -->
  997. <!-- <label style="header.name" text="COMBINE" text_key="xuiCombine"/> -->
  998. <!-- </panel> -->
  999.  
  1000.  
  1001. <!-- <rect pos="0, -46" height="230" width="228" controller="CombineGrid"> -->
  1002. <!-- <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="0,1" width="228" height="230" color="[black]" type="sliced" fillcenter="false" /> -->
  1003. <!-- <sprite name="background" color="[darkGrey]" pos="0,1" type="sliced"/> -->
  1004.  
  1005. <!-- <grid name="parts" rows="3" cols="1" pos="3,-2" cell_width="150" cell_height="76" repeat_content="true" > -->
  1006. <!-- <item_stack controller="RequiredItemStack" /> -->
  1007. <!-- </grid> -->
  1008.  
  1009. <!-- <label depth="3" pos="90,-25" text="Item A" text_key="xuiCombineItemA" /> -->
  1010. <!-- <label depth="3" pos="90,-100" text="Item B" text_key="xuiCombineItemB"/> -->
  1011. <!-- <label depth="3" pos="90,-175" text="Result" text_key="xuiResult"/> -->
  1012.  
  1013. <!-- </rect> -->
  1014. <!-- </window> -->
  1015.  
  1016. <window name="dragAndDropItemStack" width="86" height="86" depth="300" controller="DragAndDropWindow" gamepad_selectable="false">
  1017. <grid>
  1018. <rect>
  1019. <drag_item_stack />
  1020. </rect>
  1021. </grid>
  1022. </window>
  1023.  
  1024. <window name="toolTip" width="100" height="25" depth="310" controller="ToolTip" >
  1025. <rect>
  1026. <sprite depth="0" name="sprBackgroundBorder" sprite="ui_game_header_fill" type="sliced" color="[black]" />
  1027. <sprite depth="1" name="sprBackground" sprite="ui_game_header_fill" type="sliced" pos="3,-3" color="[lightGrey]"/>
  1028. <label depth="3" name="lblText" text="" pos="10,-6" font_size="25" overflow="resizefreely" parse_actions="true" />
  1029. </rect>
  1030. </window>
  1031.  
  1032. <window name="toolTipPopups" width="100" height="25" depth="100" anchor="CenterBottom" pos="0,110" controller="PopupToolTip" >
  1033. <label depth="3" pos="0,{yoffset_secondrow}" update_position="true" name="lblText" text="{text}" color="255,255,255,{textalpha}" font_size="32" overflow="resizefreely" upper_case="true" parse_actions="true" pivot="bottom" justify="center" effect="outline" effect_distance="1,1" effect_color="[black]" />
  1034. </window>
  1035.  
  1036. <window name="onScreenIcons" width="2080" height="1024" anchor="CenterCenter" controller="OnScreenIcons" cursor_area="false" depth="-300" >
  1037. <rect>
  1038. <!-- <sprite depth="1" name="sprBackground" sprite="ui_game_header_fill" type="sliced" pos="3,-3" color="[lightGrey]"/> -->
  1039. </rect>
  1040. </window>
  1041.  
  1042. <window name="windowToolbelt" width="753" height="78" depth="5" anchor="CenterBottom" pos="-376, 92" backgroundcolor="[black]" controller="ToolbeltWindow" cursor_area="true" xp_fill_speed="2.5" >
  1043.  
  1044. <rect>
  1045. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" on_press="true" gamepad_selectable="false"/>
  1046.  
  1047. <rect pos="3,-3" controller="Toolbelt">
  1048. <grid depth="10" name="inventory" rows="1" cols="10" pos="0,0" cell_width="75" cell_height="75" repeat_content="true">
  1049. <item_stack name="0"/>
  1050. </grid>
  1051. <button depth="3" name="btnClearInventory1" sprite="ui_game_symbol_trash" tooltip_key="lblClearInventory" pos="800, -32" style="icon32px, press, hover" pivot="center" sound="[paging_click]" visible="{creativewindowopen}" />
  1052. <grid depth="10" name="inventory2" rows="1" cols="10" pos="0,82" cell_width="75" cell_height="75" repeat_content="true" visible="{secondrow}">
  1053. <item_stack name="0"/>
  1054. </grid>
  1055. <button depth="3" name="btnClearInventory2" sprite="ui_game_symbol_trash" tooltip_key="lblClearInventory" pos="800, 50" style="icon32px, press, hover" pivot="center" sound="[paging_click]" visible="{# creativewindowopen and secondrow}" />
  1056. </rect>
  1057.  
  1058. <sprite depth="1" pos="0,6" height="8" color="[mediumGrey]" sprite="menu_empty2px" globalopacity="false" type="sliced" />
  1059. <sprite depth="9" pos="0,6" height="8" color="[black]" sprite="menu_empty2px" globalopacity="false" type="sliced" fillcenter="false" />
  1060. <sprite depth="4" pos="0,6" height="8" width="750" color="{xpcolor}" globalopacity="false" type="filled" fill="{xp}" />
  1061.  
  1062. <rect pos="0,-77" width="378" height="8" controller="HUDStatBar" stat_type="Food" visible="{statvisible}">
  1063. <sprite depth="1" color="[mediumGrey]" sprite="menu_empty2px" globalopacity="false" type="sliced" />
  1064. <sprite depth="9" color="[black]" sprite="menu_empty2px" globalopacity="false" type="sliced" fillcenter="false" />
  1065.  
  1066. <filledsprite depth="5" pos="1,0" width="376" name="BarContent" color="0,255,54,128" globalopacity="false" type="filled" fill="0" />
  1067. </rect>
  1068.  
  1069. <rect pos="376,-77" width="377" height="8" controller="HUDStatBar" stat_type="Water" visible="{statvisible}">
  1070. <sprite depth="1" color="[mediumGrey]" sprite="menu_empty2px" globalopacity="false" type="sliced" />
  1071. <sprite depth="9" color="[black]" sprite="menu_empty2px" globalopacity="false" type="sliced" fillcenter="false" />
  1072.  
  1073. <filledsprite depth="5" pos="1,0" width="376" name="BarContent" color="0,54,255,160" globalopacity="false" type="filled" fill="0" />
  1074. </rect>
  1075. </rect>
  1076. </window>
  1077.  
  1078. <window name="CharacterFrameWindow" width="327" height="704" panel="Left" controller="CharacterFrameWindow" defaultcolor="[white]" hoveredcolor="[selectedColor]" cursor_area="true" >
  1079. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1080. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_character"/>
  1081. <label depth="2" name="characterName" pos="42,-6" width="150" height="32" text="" font_size="32" />
  1082. <sprite depth="2" name="windowIcon" width="26" height="26" pos="200,-8" sprite="ui_game_symbol_trophy" />
  1083. <label depth="2" name="levelNumber" pos="240,-10" width="80" height="28" text="" />
  1084. </panel>
  1085.  
  1086. <rect depth="2" name="searchControls" width="327" height="43" pos="0,-46">
  1087. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="327" height="43" color="[black]" type="sliced" fillcenter="false" />
  1088. <sprite depth="1" color="[mediumGrey]" type="sliced" globalopacity="true" />
  1089. <button depth="4" name="characterButton" style="icon30px, press" pos="22,-22" sprite="ui_game_symbol_character" pivot="center" tooltip="Description" tooltip_key="lblWornEquipment" sound="[paging_click]" selected="true" />
  1090. <button depth="4" name="statButton" style="icon30px, press" pos="65,-22" sprite="ui_game_symbol_ping" pivot="center" tooltip="Stats" sound="[paging_click]" tooltip_key="lblCharacterStats1" />
  1091. <button depth="4" name="coreStatButton" style="icon30px, press" pos="108,-22" sprite="ui_game_symbol_trophy" pivot="center" tooltip="Stats" sound="[paging_click]" tooltip_key="lblCharacterStats2" />
  1092. <rect depth="4" name="coreStatMovementModes" width="43" height="43" pos="305,0" visible="{showcore}">
  1093. <button depth="4" name="coreStatsMovementIdleButton" style="icon30px, press" pos="5,-22" sprite="ui_game_symbol_player" pivot="center" tooltip="Stats" sound="[paging_click]" tooltip_key="lblCharacterStatsMovementIdle" visible="{movementmodeidle}" />
  1094. <button depth="4" name="coreStatsMovementWalkingButton" style="icon30px, press" pos="5,-22" sprite="server_z_never_run" pivot="center" tooltip="Stats" sound="[paging_click]" tooltip_key="lblCharacterStatsMovementWalking" visible="{movementmodewalking}" />
  1095. <button depth="4" name="coreStatsMovementRunningButton" style="icon30px, press" pos="5,-22" sprite="server_z_always_run" pivot="center" tooltip="Stats" sound="[paging_click]" tooltip_key="lblCharacterStatsMovementRunning" visible="{movementmoderunning}" />
  1096. </rect>
  1097.  
  1098. <!-- <panel pos="220,0" width="104" height="43" disableautobackground="true"> -->
  1099. <!-- <button depth="4" name="pageDown" style="icon30px, press" pos="20,-22" sprite="ui_game_symbol_arrow_left" pivot="center" sound="[paging_click]"/> -->
  1100. <!-- <rect depth="4" name="background" pos="37,-7"> -->
  1101. <!-- <sprite name="background" style="icon30px" color="[black]" type="sliced" /> -->
  1102. <!-- <label depth="5" name="pageNumber" pos="0, -3" width="30" height="28" text="1" font_size="26" justify="center"/> -->
  1103. <!-- </rect> -->
  1104. <!-- <button depth="4" name="pageUp" style="icon30px, press" pos="84,-22" sprite="ui_game_symbol_arrow_right" pivot="center" sound="[paging_click]"/> -->
  1105. <!-- </panel> -->
  1106. </rect>
  1107.  
  1108. <rect visible="{showcharactersdcs}">
  1109. <panel name="previewFrameSDCS" depth="0" pos="0,-86" width="327" on_press="true" on_hover="true" disableautobackground="true" snap="false" gamepad_selectable="false">
  1110. <rect>
  1111. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="327" height="624" color="[black]" type="sliced" fillcenter="false" />
  1112. <sprite depth="1" color="[darkGrey]" type="sliced" width="327" height="624"/>
  1113. <!-- <sprite depth="1" color="[lightGrey]" type="sliced" pos="3,-3" width="381" height="739" />
  1114. <sprite depth="1" color="[darkGrey]" type="sliced" width="304" height="697" pos="6,-5"/> -->
  1115. <texture depth="2" name="playerPreviewSDCS" material="Materials/Transparent Colored" size="327,622" globalopacity="false"/>
  1116. </rect>
  1117. <rect pos="3,-3">
  1118. <grid depth="0" pos="0,0" width="41" cols="2" cell_width="41" cell_height="41" repeat_content="false" arrangement="horizontal">
  1119. <equipment_weather_stack name="biomeBadgeSlot1" />
  1120. <equipment_weather_stack name="biomeBadgeSlot2" />
  1121. <equipment_weather_stack name="biomeBadgeSlot3" />
  1122. <equipment_weather_stack name="biomeBadgeSlot4" />
  1123. </grid>
  1124. </rect>
  1125. <rect name="btnCosmetic" pos="243,0" depth="3" height="83" width="83">
  1126. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" width="83" color="[black]" type="sliced" fillcenter="false" />
  1127. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="80" height="80" color="[darkGrey]" type="sliced" />
  1128. <rect depth="3" pos="3,-3" width="80" height="80">
  1129. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" tooltip_key="xuiCosmetics" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  1130.  
  1131. <!-- <sprite depth="2" name="sprOnOff" width="24" height="24" pos="25,-2" color="[iconColor]" sprite="ui_game_symbol_electric_switch"/> -->
  1132.  
  1133. <sprite depth="8" name="btnCosmetic" width="64" height="64" sprite="ui_game_symbol_wardrobe" pos="6,-6" foregroundlayer="true" />
  1134. </rect>
  1135. </rect>
  1136. </panel>
  1137.  
  1138. <panel name="equipment" depth="10" pos="3, -710" width="292" height="70" disableautobackground="true" >
  1139. <grid name="inventory" rows="1" cols="4" cell_width="81" cell_height="70" controller="EquipmentStackGrid" repeat_content="true">
  1140. <equipment_stack_sdcs name="0"/>
  1141. </grid>
  1142. </panel>
  1143. </rect>
  1144.  
  1145. <grid visible="{showstats}" depth="0" pos="0,-86" width="327" cols="1" cell_height="30" repeat_content="false" arrangement="vertical">
  1146. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{playerhealthtitle|once}" valuecontent="{playerhealth}/{playermaxhealth}" />
  1147. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{playerstaminatitle|once}" valuecontent="{playerstamina}/{playermaxstamina}" />
  1148. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{playerfoodtitle|once}" valuecontent="{playermodifiedcurrentfood}/{playerfoodmax}" />
  1149. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{playerwatertitle|once}" valuecontent="{playermodifiedcurrentwater}/{playerwatermax}" />
  1150. <!-- <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{playercoretemptitle|once}" valuecontent="{playercoretemp}" /> -->
  1151. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{playerzombiekillstitle|once}" valuecontent="{playerzombiekills}" />
  1152. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{playerpvpkillstitle|once}" valuecontent="{playerpvpkills}" />
  1153. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{playerdeathstitle|once}" valuecontent="{playerdeaths}" />
  1154. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{playertravelledtitle|once}" valuecontent="{playertravelled}" />
  1155. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{playeritemscraftedtitle|once}" valuecontent="{playeritemscrafted}" />
  1156. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{playerlongestlifetitle|once}" valuecontent="{playerlongestlife}" />
  1157. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{playercurrentlifetitle|once}" valuecontent="{playercurrentlife}" />
  1158. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{playerxptonextleveltitle|once}" valuecontent="{playerxptonextlevel}" />
  1159. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{playergamestagetitle|once}" valuecontent="{playergamestage}" />
  1160. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{playerlootstagetitle|once}" valuecontent="{playerlootstage}" />
  1161. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="" valuecontent="" />
  1162. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="" valuecontent="" />
  1163. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="" valuecontent="" />
  1164. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="" valuecontent="" />
  1165. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="" valuecontent="" />
  1166. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="" valuecontent="" />
  1167. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="" valuecontent="" />
  1168. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="" valuecontent="" />
  1169. </grid>
  1170.  
  1171. <grid visible="{showcore}" depth="0" pos="0,-86" width="327" cols="1" cell_height="30" repeat_content="false" arrangement="vertical">
  1172. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="1" />
  1173. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="2" />
  1174. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="3" />
  1175. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="4" />
  1176. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="5" />
  1177. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="6" />
  1178. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="7" />
  1179. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="8" />
  1180. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="9" />
  1181. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="10" />
  1182. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="11" />
  1183. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="12" />
  1184. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="13" />
  1185. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="14" />
  1186. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="15" />
  1187. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="16" />
  1188. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="17" />
  1189. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="18" />
  1190. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="19" />
  1191. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="20" />
  1192. <player_stats_generic_entry backgroundcolor="[darkestGrey]" index="21" />
  1193. <player_stats_generic_entry backgroundcolor="[darkGrey]" index="22" />
  1194. </grid>
  1195.  
  1196. </window>
  1197.  
  1198. <window name="ActiveBuffsWindow" width="320" height="725" panel="Right" cursor_area="true" >
  1199. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1200. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_medical"/>
  1201. <label depth="2" name="characterName" pos="42,-6" width="250" height="32" text="STATUS EFFECTS" text_key="xuiStatusEffects" font_size="32"/>
  1202. </panel>
  1203.  
  1204. <panel name="content" depth="0" pos="0,-46" disableautobackground="true">
  1205. <rect height="43">
  1206. <sprite depth="8" name="backgroundMain" pos="0,0" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1207. <sprite color="[mediumGrey]" type="sliced" />
  1208. <panel pos="215,0" height="43" disableautobackground="true">
  1209. <pager name="pager" pos="4,-6" contents_parent="content"/>
  1210. </panel>
  1211. </rect>
  1212. <grid depth="10" name="buffs" rows="15" cols="1" pos="3,-43" cell_width="314" cell_height="45" repeat_content="true" controller="ActiveBuffList">
  1213. <active_buff_entry />
  1214. </grid>
  1215. </panel>
  1216. </window>
  1217.  
  1218. <window name="buffInfoPanel" width="603" height="392" controller="BuffInfoWindow" anchor="CenterTop" panel="Center">
  1219. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1220. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="{bufficon|once}"/>
  1221. <label style="header.name" text="{buffname|once}" width="595" />
  1222. <label depth="2" name="status" pos="0,-10" width="595" height="28" justify="right" text="{buffstatus|once}" />
  1223. </panel>
  1224.  
  1225. <rect name="contentBuffInfo" height="346" depth="1" pos="0,-46">
  1226. <rect>
  1227. <sprite depth="5" name="backgroundMain" sprite="menu_empty3px" width="603" height="346" color="[black]" type="sliced" fillcenter="false" />
  1228. <sprite depth="1" name="background" color="[black]" type="sliced" visible="false" sprite="menu_empty3px" fillcenter="false" />
  1229. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="153" height="153" color="[black]" type="sliced" fillcenter="false" />
  1230. <sprite depth="1" pos="2,-3" name="preview" width="150" height="148" color="[darkGrey]" type="sliced"/>
  1231. <sprite depth="3" name="itemPreview" width="100" height="100" sprite="{bufficon|once}" color="{buffcolor}" pos="27,-27" foregroundlayer="true"/>
  1232.  
  1233. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,-150" width="153" height="196" color="[black]" type="sliced" fillcenter="false" />
  1234. <grid depth="10" name="itemActions" rows="4" cols="1" pos="3,-153" width="148" height="100%" cell_width="147" cell_height="42" controller="ItemActionList" repeat_content="true">
  1235. <item_action_entry />
  1236. </grid>
  1237.  
  1238. <sprite depth="3" name="fillerBackground" pos="3,-321" height="22" width="147" color="[mediumGrey]" type="sliced"/>
  1239.  
  1240. <rect depth="1" pos="153,0" name="description" width="448" height="346">
  1241. <sprite depth="1" color="[darkGrey]" type="sliced" globalopacity="true" />
  1242. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="453" height="346" color="[black]" type="sliced" fillcenter="false" />
  1243.  
  1244. <rect>
  1245. <sprite depth="1" color="[darkGrey]" type="sliced" globalopacity="true" />
  1246. <label depth="3" name="descriptionText" pos="6,-5" text="{buffdescription}" width="440" height="338" />
  1247. </rect>
  1248. <!--label depth="3" name="statText" pos="6,-2" width="254" height="100%" text="{itemstats1}" />
  1249. <label depth="3" name="statText2" pos="227,-2" width="220" height="100%" text="{itemstats2}" /> -->
  1250. </rect>
  1251.  
  1252. </rect>
  1253. </rect>
  1254. </window>
  1255.  
  1256. <window name="CharacterCosmeticWindow" width="326" height="704" panel="Left" controller="CharacterCosmeticWindow" defaultcolor="[white]" hoveredcolor="[selectedColor]" cursor_area="true" >
  1257. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1258. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_character"/>
  1259. <label depth="2" name="characterName" pos="42,-6" width="150" height="32" text="" font_size="32" />
  1260. <!-- <sprite depth="2" name="windowIcon" width="26" height="26" pos="200,-8" sprite="ui_game_symbol_trophy" /> -->
  1261. <!-- <label depth="2" name="levelNumber" pos="240,-10" width="80" height="28" text="" /> -->
  1262. </panel>
  1263.  
  1264. <!-- <rect depth="2" name="searchControls" width="327" height="43" pos="0,-46"> -->
  1265. <!-- <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="327" height="43" color="[black]" type="sliced" fillcenter="false" /> -->
  1266. <!-- <sprite depth="1" color="[mediumGrey]" type="sliced" globalopacity="true" /> -->
  1267. <!-- <button depth="4" name="characterButton" style="icon30px, press" pos="22,-22" sprite="ui_game_symbol_character" pivot="center" tooltip="Description" tooltip_key="lblWornEquipment" sound="[paging_click]" selected="true" /> -->
  1268. <!-- <button depth="4" name="statButton" style="icon30px, press" pos="65,-22" sprite="ui_game_symbol_ping" pivot="center" tooltip="Stats" sound="[paging_click]" tooltip_key="lblCharacterStats1" /> -->
  1269. <!-- <button depth="4" name="coreStatButton" style="icon30px, press" pos="108,-22" sprite="ui_game_symbol_trophy" pivot="center" tooltip="Stats" sound="[paging_click]" tooltip_key="lblCharacterStats2" /> -->
  1270. <!-- </rect> -->
  1271.  
  1272. <rect visible="{showcharactersdcs}">
  1273. <panel name="previewFrameSDCS" depth="0" pos="0,-46" width="326" on_press="true" on_hover="true" disableautobackground="true" snap="false" gamepad_selectable="false">
  1274. <rect>
  1275. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="326" height="649" color="[black]" type="sliced" fillcenter="false" />
  1276. <sprite depth="1" color="[darkGrey]" type="sliced" width="326" height="649"/>
  1277. <!-- <sprite depth="1" color="[lightGrey]" type="sliced" pos="3,-3" width="381" height="739" />
  1278. <sprite depth="1" color="[darkGrey]" type="sliced" width="304" height="697" pos="6,-5"/> -->
  1279. <texture depth="2" name="playerPreviewSDCS" material="Materials/Transparent Colored" size="340,650" globalopacity="false"/>
  1280. </rect>
  1281. </panel>
  1282.  
  1283. <!-- <panel name="equipment" depth="10" pos="3, -695" width="292" height="70" disableautobackground="true" visible="false" > -->
  1284. <!-- <grid name="inventory" rows="1" cols="4" cell_width="81" cell_height="70" controller="EquipmentStackGrid" repeat_content="true"> -->
  1285. <!-- <equipment_stack_sdcs name="0"/> -->
  1286. <!-- </grid> -->
  1287. <!-- </panel> -->
  1288. </rect>
  1289.  
  1290. </window>
  1291.  
  1292. <window name="windowCharacterCosmeticsList" width="606" height="704" panel="Center" controller="CharacterCosmeticsListWindow" cursor_area="true" >
  1293. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1294. <sprite depth="3" name="windowIcon" style="icon32px" pivot="center" pos="21,-21" sprite="ui_game_symbol_backpack" />
  1295. <label depth="3" name="windowName" pos="42,-6" width="180" height="32" text="INVENTORY" text_key="{cosmeticname}" font_size="32" />
  1296. </panel>
  1297.  
  1298. <rect name="categoryHeader" pos="3,-46" width="604" height="43">
  1299. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="606" height="46" color="[black]" type="sliced" fillcenter="false" />
  1300. <sprite depth="1" name="background" color="[darkGrey]" type="sliced"/>
  1301.  
  1302. <panel depth="1" pos="3,-3" width="410" height="37" disableautobackground="true">
  1303. <grid name="categories" pos="18,-20" rows="1" cols="8" width="663" height="34" cell_width="43" cell_height="43" repeat_content="true" controller="CategoryList">
  1304. <category_icon />
  1305. </grid>
  1306. </panel>
  1307.  
  1308. <panel depth="1" pos="394,0" width="200" disableautobackground="true" console_enabled="false">
  1309. <sprite depth="1" name="searchIcon" style="icon30px" pos="0,-22" sprite="ui_game_symbol_search" pivot="center"/>
  1310. <textfield depth="2" pos="22,-7" width="120" height="30" name="searchInput" search_field="true" close_group_on_tab="true" clear_button="true" />
  1311. </panel>
  1312.  
  1313. <!-- <panel depth="2" pos="540,0" width="104" height="43" disableautobackground="true" visible="{paging_visible}"> -->
  1314. <!-- <pager name="pager" pos="4,-6" contents_parent="windowSkillList"/> -->
  1315. <!-- </panel> -->
  1316. </rect>
  1317.  
  1318. <panel name="content" width="100%" height="303" depth="0" pos="0,-89" disableautobackground="true">
  1319. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="606" height="336" color="[black]" type="sliced" fillcenter="false" on_press="true" gamepad_selectable="false"/>
  1320. <grid depth="10" name="inventory" rows="9" cols="9" pos="3,-3" cell_width="67" cell_height="67" controller="CharacterCosmeticList" repeat_content="true" >
  1321. <cosmetic_item_stack name="0"/>
  1322. </grid>
  1323. </panel>
  1324.  
  1325. <simplebutton name="btnApply" depth="3" pos="0,-694" width="303" height="36" font_size="24" caption_key="{applyTextKey}" parse_actions="true" enabled="{enableApply}" />
  1326. <simplebutton name="btnApplySet" depth="3" pos="303,-694" width="303" height="36" font_size="24" caption_key="xuiCosmeticsApplySet" parse_actions="true" enabled="{enableApplySet}"/>
  1327. </window>
  1328.  
  1329.  
  1330. <window name="mapArea" width="718" height="770" panel="Center" controller="MapArea" cursor_area="true" >
  1331. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1332. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_map"/>
  1333. <label style="header.name" text="MAP" text_key="xuiMap" />
  1334. <button depth="1" name="switchStaticMap" style="icon32px, press, hover" pivot="center" pos="690, -21" sprite="ui_game_symbol_electric_switch" tooltip_key="lblSwitchStaticMap" sound="[paging_click]" />
  1335. <combobox name="cbxStaticMapType" type="ComboBoxEnum`1[XUiC_MapArea+EStaticMapOverlay]" value_wrap="true" localization_prefix="xuiStaticMapType" pos="460,-6" width="210" height="30" />
  1336. </panel>
  1337.  
  1338. <panel name="content" depth="0" pos="0,-43" height="770" disableautobackground="true"> <!-- backgroundcolor="[mediumGrey]" bordercolor="[black]" borderthickness="3" -->
  1339. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="3,-3" width="718" height="761" color="[black]" type="sliced" fillcenter="false" />
  1340. <rect depth="1" name="toolbar" width="712" height="43" pos="6,-6">
  1341. <sprite color="[lightGrey]" type="sliced" />
  1342. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="718" height="47" color="[black]" type="sliced" fillcenter="false" />
  1343. <button depth="1" name="playerIcon" style="icon32px, press, hover" pivot="center" pos="20,-21" sprite="ui_game_symbol_map_player_arrow" tooltip="Center on Player" tooltip_key="lblCenterOnPlayer" sound="[paging_click]" />
  1344. <label depth="1" name="playerPos" pos="40,-12" width="150" height="28" text="110 S 769 W" font_size="26"/>
  1345.  
  1346. <button depth="1" name="bedrollIcon" style="icon32px, press, hover" pivot="center" pos="216,-21" sprite="ui_game_symbol_map_bed" tooltip="Center on Sleeping Bag" tooltip_key="lblCenterOnSleepingBag" sound="[paging_click]" />
  1347. <label depth="1" name="bedrollPos" pos="236,-12" width="150" height="28" text="300 N 832 W" font_size="26"/>
  1348.  
  1349. <sprite depth="1" name="cursorIcon" style="icon32px, press, hover" pos="390,-5" sprite="ui_game_symbol_map_cursor" tooltip="Cursor Position" tooltip_key="lblCursorPosition" sound="[paging_click]"/>
  1350. <label depth="1" name="cursorPos" pos="428,-12" width="130" height="28" text="300 N 832 W" font_size="26"/>
  1351.  
  1352. <button depth="1" name="waypointIcon" style="icon32px, hover" pivot="center" on_press="true" pos="578,-21" sprite="ui_game_symbol_map_waypoint_remove" tooltip="Remove Quick Waypoint" tooltip_key="lblRemoveQuickWaypoint" />
  1353. <label depth="1" name="waypointDistance" pos="586,-12" width="122" height="28" text="0.2 KILOMETERS" font_size="26"/>
  1354. </rect>
  1355.  
  1356. <panel name="mapView" depth="1" width="712" height="712" pos="6,-49" disableautobackground="true" on_drag="true" style="press, scroll, hover" snap="false"> <!-- backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="0" -->
  1357. <sprite depth="1" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="true" globalopacity="false" />
  1358. <texture depth="2" name="mapViewTexture" width="712" height="712" pos="0,0" material="Materials/MaskableMainmap"/>
  1359. <sprite depth="3" width="64" height="64" pos="356,-356" pivot="center" name="crosshair" sprite="ui_game_symbol_map_cursor" color="255,255,255,160" globalopacity="false" foregroundlayer="true" />
  1360. <panel name="clippingPanel" depth="4" width="712" height="712" pos="0,0" disableautobackground="true" createuipanel="true" clipping="SoftClip" clippingsoftness="4,4" clippingsize="712,712" clippingcenter="356,-356" />
  1361.  
  1362. <rect name="content" depth="5" pos="0,-565" height="239" controller="MapStats">
  1363.  
  1364. <sprite depth="2" name="dayTimeIcon" width="24" height="24" pos="10,-80" sprite="ui_game_symbol_clock" color="[iconColor]" foregroundlayer="true" visible="{showtime}"/>
  1365. <label depth="2" name="dayTimeLabel" pos="40,-82" width="250" height="28" text="{mapdaytimetitle}: [DECEA3]{mapdaytime}[-]" font_size="26" visible="{showtime}"/>
  1366.  
  1367. <!-- <sprite depth="2" name="tempIcon" width="24" height="24" pos="10,-48" sprite="ui_game_symbol_temperature" color="[iconColor]" foregroundlayer="true"/> -->
  1368. <!-- <label depth="2" name="tempLabel" pos="40,-50" width="250" height="28" text="{playercoretemptitle}: [DECEA3]{playercoretemp}[-]" font_size="26"/> -->
  1369.  
  1370. <!-- <sprite depth="2" name="windIcon" width="24" height="24" pos="10,-80" sprite="ui_game_symbol_wind" color="[iconColor]" foregroundlayer="true"/> -->
  1371. <!-- <label depth="2" name="windLabel" pos="40,-82" width="250" height="28" text="{mapwindtitle}: [DECEA3]{mapwind} MPH[-]" font_size="26"/> -->
  1372.  
  1373. <sprite depth="2" name="elevIcon" width="24" height="24" pos="10,-112" sprite="ui_game_symbol_climb" color="[iconColor]" foregroundlayer="true"/>
  1374. <label depth="2" name="elevLabel" pos="40,-114" width="250" height="28" text="{mapelevationtitle}: [DECEA3]{mapelevation} M[-]" font_size="26"/>
  1375.  
  1376. </rect>
  1377. </panel>
  1378. </panel>
  1379. </window>
  1380.  
  1381. <window name="mapAreaSetWaypoint" depth="7" pos="200,-200" width="200" height="98" cursor_area="true" >
  1382. <panel name="content" depth="0" pos="0,0" height="98" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3">
  1383. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1384. <grid name="list" rows="2" cols="1" pos="6,-6" width="188" height="92" cell_width="390" cell_height="43" repeat_content="false" arrangement="vertical" controller="MapPopupList">
  1385. <rect name="opt1" depth="3" width="100%" height="43" style="press" on_hover="true" on_scroll="false" disabled_font_color="148,148,148,255" controller="MapPopupEntry" sound="[craft_click]" sound_play_on_hover="[default_hover]">
  1386. <sprite name="background" color="[darkGrey]" />
  1387. <sprite depth="4" name="Icon" sprite="ui_game_symbol_map_waypoint_set" style="icon32px" pos="8,-3"/>
  1388. <label depth="4" name="Name" pos="112,-20" width="150" height="28" text="QUICK WAYPOINT" text_key="xuiQuickWaypoint" font_size="28" justify="center" pivot="center" />
  1389. </rect>
  1390. <rect name="opt2" depth="3" width="100%" height="43" style="press" on_hover="true" on_scroll="false" disabled_font_color="148,148,148,255" controller="MapPopupEntry" sound="[craft_click]" sound_play_on_hover="[default_hover]">
  1391. <sprite name="background" color="[darkGrey]" />
  1392. <sprite depth="4" name="Icon" sprite="ui_game_symbol_pen" style="icon32px" pos="8,-3"/>
  1393. <label depth="4" name="Name" pos="112,-20" width="150" height="28" text="SAVE WAYPOINT" text_key="xuiSaveWaypoint" font_size="28" justify="center" pivot="center"/>
  1394. </rect>
  1395. </grid>
  1396. </panel>
  1397. </window>
  1398.  
  1399. <window name="mapAreaChooseWaypoint" depth="7" pos="200,-200" width="104" height="436" cursor_area="true" >
  1400. <panel name="content" depth="0" pos="0,0" height="436" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3">
  1401. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1402. <grid name="list" rows="10" cols="2" pos="3,-3" width="46" height="430" cell_width="52" cell_height="43" repeat_content="true" arrangement="vertical" controller="MapSubPopupList">
  1403. <map_popup_sub_line name="0"/>
  1404. </grid>
  1405. </panel>
  1406. </window>
  1407.  
  1408. <window name="mapAreaEnterWaypointName" depth="8" pos="200,-200" width="160" height="50" cursor_area="true">
  1409. <panel name="content" depth="0" pos="0,0" height="46" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3" controller="MapEnterWaypoint">
  1410. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1411. <panel pos="10,-8" depth="1" width="160" disableautobackground="true">
  1412. <textfield depth="1" name="waypointInput" pos="0,0" width="140" height="30" character_limit="30" virtual_keyboard_prompt="vkPromptWaypointName" />
  1413. </panel>
  1414. </panel>
  1415. </window>
  1416.  
  1417. <window name="mapTracking" width="354" height="513" panel="Left" controller="MapWaypoint" cursor_area="true" >
  1418. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1419. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_map_waypoint_set"/>
  1420. <label style="header.name" text="WAYPOINTS" text_key="xuiWaypoints" />
  1421. </panel>
  1422.  
  1423. <rect name="mapTrackingContent" depth="0" pos="0,-43" height="464">
  1424. <rect depth="1" name="toolbar" width="348" height="43" pos="6,-6">
  1425. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="354" height="49" color="[black]" type="sliced" fillcenter="false" />
  1426. <sprite color="[mediumGrey]" type="sliced" width="350" height="44" pos="-1,0" />
  1427. <button depth="1" name="trackBtn" style="icon32px, press, hover" pivot="center" pos="30,-21" sprite="ui_game_symbol_compass" tooltip="Track Waypoint" tooltip_key="lblTrackWaypoint" sound="[paging_click]" />
  1428. <button depth="1" name="showOnMapBtn" style="icon32px, press, hover" pivot="center" pos="118,-21" sprite="ui_game_symbol_map" tooltip="Show on Map" tooltip_key="lblShowOnMap" sound="[paging_click]" />
  1429. <button depth="1" name="waypointRemoveBtn" style="icon32px, hover" on_press="true" pivot="center" pos="223,-21" sprite="ui_game_symbol_map_waypoint_remove" tooltip="Remove Waypoint" tooltip_key="lblRemoveWaypoint" />
  1430. <button depth="1" name="inviteBtn" style="icon32px, press, hover" pivot="center" pos="316,-21" sprite="ui_game_symbol_players" tooltip="Share Waypoint" tooltip_key="lblShareWaypoint" sound="[paging_click]" />
  1431. </rect>
  1432.  
  1433. <rect depth="3" name="searchControls" width="348" height="43" pos="6,-52">
  1434. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="354" height="46" color="[black]" type="sliced" fillcenter="false" />
  1435. <sprite color="[darkGrey]" type="sliced" width="350" pos="-1,0" />
  1436. <sprite depth="4" name="searchIcon" style="icon30px" pos="120,-20" sprite="ui_game_symbol_search" pivot="center" console_enabled="false"/>
  1437.  
  1438. <panel pos="143,-6" depth="1" width="120" disableautobackground="true" console_enabled="false">
  1439. <textfield depth="1" pos="0,0" width="100" height="30" name="searchInput" virtual_keyboard_prompt="vkPromptSearchTerm" search_field="true" close_group_on_tab="true" clear_button="true" />
  1440. </panel>
  1441.  
  1442. <panel pos="248,0" width="104" height="43" disableautobackground="true">
  1443. <pager name="pager" pos="4,-6" contents_parent="mapTrackingContent"/>
  1444. </panel>
  1445. </rect>
  1446.  
  1447. <grid name="waypointList" rows="8" cols="1" pos="6,-95" width="348" height="368" cell_width="390" cell_height="46" controller="MapWaypointList" repeat_content="true" arrangement="vertical" normal_color="[iconColor]" disabled_color="[iconColor]" >
  1448. <waypoint_entry name="0" />
  1449. </grid>
  1450. </rect>
  1451. </window>
  1452.  
  1453. <window name="mapTrackingPopup" depth="10" pos="-250,365" width="200" height="98" cursor_area="true" >
  1454. <panel name="content" depth="0" pos="0,0" height="98" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3">
  1455. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1456. <grid name="list" rows="2" cols="1" pos="6,-6" width="188" height="92" cell_width="390" cell_height="43" repeat_content="false" arrangement="vertical">
  1457. <rect width="100%" height="43" name="inviteFriends" depth="3" style="press, hover" on_scroll="false" disabled_font_color="148,148,148,255" controller="MapPopupEntry" sound_play_on_hover="[default_hover]">
  1458. <sprite name="background" color="[darkGrey]" />
  1459. <sprite depth="4" name="Icon" sprite="ui_game_symbol_allies" style="icon32px" pos="8,-3"/>
  1460. <label depth="4" name="Name" pos="112,-22" width="250" height="28" text="ALLIES" text_key="xuiAllies" font_size="24" justify="center" pivot="center"/>
  1461. </rect>
  1462. <rect width="100%" height="43" name="inviteEveryone" depth="3" style="press, hover" on_scroll="false" disabled_font_color="148,148,148,255" controller="MapPopupEntry" sound_play_on_hover="[default_hover]">
  1463. <sprite name="background" color="[darkGrey]" />
  1464. <sprite depth="4" name="Icon" sprite="ui_game_symbol_players" style="icon32px" pos="8,-3"/>
  1465. <label depth="4" name="Name" pos="112,-22" width="250" height="28" text="EVERYONE" text_key="xuiEveryone" font_size="24" justify="center" pivot="center"/>
  1466. </rect>
  1467. </grid>
  1468. </panel>
  1469. </window>
  1470.  
  1471. <window name="mapInvites" width="354" height="282" panel="Left" cursor_area="true" >
  1472. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1473.  
  1474. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_map_waypoint_set"/>
  1475. <label style="header.name" text="SHARED WAYPOINTS" text_key="xuiSharedWaypoints" />
  1476. </panel>
  1477.  
  1478. <rect depth="1" name="toolbar" width="348" height="43" pos="6,-49">
  1479. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="354" height="49" color="[black]" type="sliced" fillcenter="false" />
  1480. <sprite color="[mediumGrey]" type="sliced" width="350" height="44" pos="-1,0" />
  1481. <button depth="1" name="waypointSetBtn" style="icon32px, press, hover" pivot="center" pos="30,-21" sprite="ui_game_symbol_map_waypoint_set" tooltip="Save Waypoint" tooltip_key="lblSaveWaypoint" sound="[paging_click]" />
  1482. <button depth="1" name="showOnMapBtn" style="icon32px, press, hover" pivot="center" pos="118,-21" sprite="ui_game_symbol_map" tooltip="Show on Map" tooltip_key="lblShowOnMap" sound="[paging_click]" />
  1483. <button depth="1" name="waypointRemoveBtn" style="icon32px, hover" on_press="true" pivot="center" pos="223,-21" sprite="ui_game_symbol_map_waypoint_remove" tooltip="Remove Waypoint" tooltip_key="lblRemoveWaypoint" />
  1484. <button depth="1" name="waypointReportBtn" style="icon32px, hover" on_press="true" pivot="center" pos="316,-21" sprite="ui_game_symbol_report" tooltip="Report Waypoint" tooltip_key="lblReportWaypoint" />
  1485. </rect>
  1486.  
  1487. <rect name="content" depth="0" pos="0,-43" height="239">
  1488. <grid name="invitesList" rows="4" cols="1" pos="6,-52" width="348" height="206" cell_width="248" cell_height="46" controller="MapInvitesList" repeat_content="true" arrangement="vertical" normal_color="[iconColor]" disabled_color="[iconColor]">
  1489. <invites_entry name="0"/>
  1490. </grid>
  1491. </rect>
  1492. </window>
  1493.  
  1494. <window name="players" width="1320" height="860" panel="Center" cursor_area="true" controller="MultiplayerWindows" >
  1495. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header" >
  1496. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_players"/>
  1497. <label style="header.name" text="PLAYERS" text_key="xuiMultiplayer" visible="{is_multiplayer}" />
  1498. </panel>
  1499.  
  1500. <rect name="tabs" controller="TabSelector" pos="0,-50" height="650" select_tab_contents_on_open="true">
  1501. <rect name="tabsHeader" height="39" depth="0">
  1502. <grid name="tabButtons" pos="3,-2" depth="2" rows="1" cols="4" cell_width="210" cell_height="36" repeat_content="true" arrangement="horizontal">
  1503. <rect controller="TabSelectorButton">
  1504. <simplebutton name="tabButton" depth="2" pos="-1,0" width="200" height="36" font_size="34" bordercolor="[black]" defaultcolor="[darkGrey]" selectedsprite="menu_empty" selectedcolor="[mediumGrey]" foregroundlayer="false" caption="{tab_name_localized}" />
  1505. </rect>
  1506. </grid>
  1507. </rect>
  1508.  
  1509. <rect name="tabsContents" depth="2" pos="0,-37" height="730">
  1510. <rect controller="TabSelectorTab" tab_key="xuiPlayers">
  1511. <rect name="players" controller="PlayersList">
  1512. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1513. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_players"/>
  1514. <label style="header.name" text="PLAYERS" text_key="xuiPlayers" />
  1515. <label depth="1" name="numberOfPlayers" pos="1260,-12" width="60" height="28" text="1/1" font_size="22" />
  1516. </panel>
  1517.  
  1518. <players_header pos="0,-43" /> <!-- height is 50 -->
  1519.  
  1520. <grid name="playerList" rows="13" cols="1" pos="0,-93" width="1320" height="598" cell_height="46" repeat_content="true" arrangement="vertical">
  1521. <players_entry name="0"/>
  1522. </grid>
  1523.  
  1524. <rect depth="3" width="1320" height="49" pos="0,-691">
  1525. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="1320" height="49" color="[black]" type="sliced" fillcenter="false" />
  1526.  
  1527. <sprite name="pagingControls" color="[mediumGrey]" type="sliced" />
  1528. <panel pos="1206,0" width="104" height="49" disableautobackground="true">
  1529. <pager name="playerPager" pos="-16,-6" contents_parent="players"/>
  1530. </panel>
  1531. </rect>
  1532. </rect>
  1533. </rect>
  1534.  
  1535. <rect controller="TabSelectorTab" tab_key="xuiBlockedPlayers" tab_visible="{# is_multiplayer and blocked_players_available }">
  1536. <blocked_players_list name="blockedPlayers"/>
  1537. </rect>
  1538.  
  1539. <rect controller="TabSelectorTab" tab_key="xuiMpTabDiscord" pos="0,-5" tab_visible="{discord_ready}">
  1540. <rect name="controls" pos="000,0" width="420">
  1541. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1542. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_players"/>
  1543. <label style="header.name" text="PLAYERS" text_key="xuiDiscordActions" />
  1544. </panel>
  1545.  
  1546. <rect pos="0,-43" height="687" padding="6" controller="DiscordVoiceControls">
  1547. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" ignoreparentpadding="true" />
  1548. <sprite depth="1" name="backgroundMainX" sprite="menu_empty3px" color="[darkGrey]" type="sliced" fillcenter="true" ignoreparentpadding="true" />
  1549.  
  1550. <label name="currentLobby" pos="0,-6" width="408" height="24" depth="4" pivot="topleft" justify="left" overflow="shrinkcontent" text="{# format(localization('xuiDiscordVoiceCurrentLobby'), localization('xuiDiscordVoiceLobby' + current_voice_lobby)) }" />
  1551.  
  1552. <rect name="globalVoice" pos="0,-38" depth="4" controller="DiscordLobbyControl" lobby_type="global">
  1553. <simplebutton name="btnJoinVoice" depth="3" pos="0,0" width="408" height="36" caption_key="{# in_other_voice ? 'xuiDiscordVoiceSwitchTo' : 'xuiDiscordVoiceJoin' }Global" visible="{# lobby_joined and voice_status == 'Disconnected' and !any_lobby_unstable_state}" />
  1554. <simplebutton name="btnLeaveVoice" depth="3" pos="0,0" width="408" height="36" caption_key="xuiDiscordVoiceLeaveGlobal" visible="{# lobby_joined and voice_status == 'Connected' and !any_lobby_unstable_state}" />
  1555. </rect>
  1556.  
  1557. <rect name="partyVoice" pos="0,-82" depth="4" controller="DiscordLobbyControl" lobby_type="party">
  1558. <label name="lobbyJoinStateLabel" pos="0,-18" width="408" height="30" pivot="left" justify="center" overflow="shrinkcontent" text_key="xuiDiscordVoiceNoParty" visible="{# !lobby_ready}" />
  1559.  
  1560. <simplebutton name="btnJoinVoice" depth="3" pos="0,0" width="408" height="36" caption_key="{# in_other_voice ? 'xuiDiscordVoiceSwitchTo' : 'xuiDiscordVoiceJoin' }Party" visible="{# lobby_joined and voice_status == 'Disconnected' and !any_lobby_unstable_state}" />
  1561. <simplebutton name="btnLeaveVoice" depth="3" pos="0,0" width="408" height="36" caption_key="xuiDiscordVoiceLeaveParty" visible="{# lobby_joined and voice_status == 'Connected' and !any_lobby_unstable_state}" />
  1562. </rect>
  1563.  
  1564. <rect name="voiceState" pos="204,-130">
  1565. <button name="btnMuteMic" pos="-25,-15" width="26" height="26" depth="2" sprite="ui_game_symbol_mic" tooltip_key="xuiDiscordVoiceMuteMicrophone" style="icon32px, press, hover" pivot="center" collider_scale="1.25" sound="[paging_click]" use_selection_box="false" defaultcolor="{# voice_muted ? '180,0,0,255' : '0,200,0,255'}" />
  1566. <button name="btnMuteOutput" pos="25,-15" width="26" height="26" depth="2" sprite="ui_game_symbol_noise" tooltip_key="xuiDiscordVoiceMuteOutput" style="icon32px, press, hover" pivot="center" collider_scale="1.25" sound="[paging_click]" use_selection_box="false" defaultcolor="{# output_muted ? '180,0,0,255' : '0,200,0,255'}" />
  1567. </rect>
  1568.  
  1569. <panel name="lobbyMembersPanel" pos="0,-165" width="408" height="510" depth="3" pivot="center" padding="30,0,8" bordercolor="[black]" borderthickness="0" borderinset="14,0,0" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]" visible="{in_voice}">
  1570. <label name="lblCaption" depth="4" pos="14,-16" height="26" font_size="22" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="Voice members" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  1571. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  1572.  
  1573. <discord_callmembers_list pos="0,0" width="408" height="480" count="13" />
  1574. </panel>
  1575. </rect>
  1576. </rect>
  1577.  
  1578. <rect name="pendingActions" pos="450,0" width="420">
  1579. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1580. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_players"/>
  1581. <label style="header.name" text="PLAYERS" text_key="xuiDiscordInvites" />
  1582. </panel>
  1583.  
  1584. <rect pos="0,-43" height="687">
  1585. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1586. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" color="[darkGrey]" type="sliced" fillcenter="true" />
  1587.  
  1588. <discord_pending_list name="pendingActions" depth="0" pos="0,0" width="420" height="687" count="11" />
  1589. </rect>
  1590. </rect>
  1591.  
  1592. <rect name="friends" pos="900,0" width="420">
  1593. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1594. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_players"/>
  1595. <label style="header.name" text="PLAYERS" text_key="xuiFriends" />
  1596. </panel>
  1597.  
  1598. <rect pos="0,-43" height="687">
  1599. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1600. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" color="[darkGrey]" type="sliced" fillcenter="true" />
  1601.  
  1602. <discord_friends_list name="discord" depth="0" pos="0,0" width="420" height="687" count="10" />
  1603. </rect>
  1604. </rect>
  1605. </rect>
  1606. </rect>
  1607. </rect>
  1608. </window>
  1609.  
  1610. <window name="windowVehicle" width="380" height="733" panel="Left" controller="VehicleFrameWindow" cursor_area="true" >
  1611. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1612. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="{vehicleicon}"/>
  1613. <label style="header.name" text="{vehiclenamequality}" />
  1614. </panel>
  1615.  
  1616. <panel name="content" depth="0" pos="0,-43" disableautobackground="true">
  1617. <!-- <sprite color="[darkGrey]" pos="3,-3" height="613" /> -->
  1618. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="3,-3" width="380" height="224" color="[black]" type="sliced" fillcenter="false" on_press="true" gamepad_selectable="false"/>
  1619. <rect depth="1" pos="3,-3" width="380" height="739">
  1620.  
  1621. <rect width="380" height="218">
  1622.  
  1623. <rect name="stats">
  1624. <rect pos="0,0" height="33">
  1625. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1626. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1627. <label depth="3" pos="15,-3" width="350" font_size="26" text="{vehiclequalitytitle}" justify="left" color="[white]" />
  1628. <label depth="3" pos="15,-3" width="350" font_size="26" text="{vehiclequality}" justify="right" color="[selectedColor]" />
  1629. </rect>
  1630. <rect pos="0,-30" height="33">
  1631. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1632. <sprite depth="1" color="[darkGrey]" type="sliced" />
  1633. <label depth="3" pos="15,-3" width="350" font_size="26" text="{vehicledurabilitytitle}" justify="left" color="[white]" />
  1634. <label depth="3" pos="15,-3" width="350" font_size="26" text="{vehicledurability}" justify="right" color="[selectedColor]" />
  1635. </rect>
  1636. <rect pos="0,-60" height="33">
  1637. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1638. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1639. <label depth="3" pos="15,-3" width="350" font_size="26" text="{speedtitle}" justify="left" color="[white]" />
  1640. <label depth="3" pos="15,-3" width="350" font_size="26" text="{speed}m/s ({speedtext})" justify="right" color="[selectedColor]" />
  1641. </rect>
  1642. <rect pos="0,-90" height="33">
  1643. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1644. <sprite depth="1" color="[darkGrey]" type="sliced" />
  1645. <label depth="3" pos="15,-3" width="350" font_size="26" text="{noisetitle}" justify="left" color="[white]" />
  1646. <label depth="3" pos="15,-3" width="350" font_size="26" text="{noise}" justify="right" color="[selectedColor]" />
  1647. </rect>
  1648. <rect pos="0,-120" height="33">
  1649. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1650. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1651. <label depth="3" pos="15,-3" width="350" font_size="26" text="{protectiontitle}" justify="left" color="[white]" />
  1652. <label depth="3" pos="15,-3" width="350" font_size="26" text="{protection}" justify="right" color="[selectedColor]" />
  1653. </rect>
  1654. <rect pos="0,-150" height="33">
  1655. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1656. <sprite depth="1" color="[darkGrey]" type="sliced" />
  1657. <label depth="3" pos="15,-3" width="350" font_size="26" text="{passengerstitle}" justify="left" color="[white]" />
  1658. <label depth="3" pos="15,-3" width="350" font_size="26" text="{passengers}" justify="right" color="[selectedColor]" />
  1659. </rect>
  1660. <rect pos="0,-180" height="33">
  1661. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1662. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1663. <label depth="3" pos="15,-3" width="350" font_size="26" text="{fueltitle}" justify="left" color="[white]" />
  1664. <label depth="3" pos="15,-3" width="350" font_size="26" text="{fuel}%" justify="right" color="[selectedColor]" />
  1665. </rect>
  1666. </rect>
  1667.  
  1668. </rect>
  1669.  
  1670.  
  1671.  
  1672. <rect name="btnRefuel" depth="3" pos="0, -211" height="34">
  1673. <sprite depth="4" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1674. <!-- <sprite depth="2" name="background" pos="1,-3" sprite="menu_empty" width="379" height="32" color="[darkGrey]" type="sliced"/> -->
  1675. <rect depth="3" name="background" pos="3,-3" width="375" height="28">
  1676. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" disabledcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  1677. <sprite depth="2" name="windowIcon" width="24" height="24" pos="126,-2" sprite="ui_game_symbol_gas" color="[black_half_alpha]" visible="{showfuel}"/>
  1678. <sprite depth="2" name="windowIcon" width="24" height="24" pos="124,-2" sprite="ui_game_symbol_gas" color="[black_half_alpha]" visible="{showfuel}"/>
  1679.  
  1680. <sprite depth="2" name="windowIcon" width="24" height="24" pos="124,0" sprite="ui_game_symbol_gas" color="[black_half_alpha]" visible="{showfuel}"/>
  1681. <sprite depth="2" name="windowIcon" width="24" height="24" pos="126,0" sprite="ui_game_symbol_gas" color="[black_half_alpha]" visible="{showfuel}"/>
  1682.  
  1683. <sprite depth="2" name="windowIcon" width="24" height="24" pos="125,-1" sprite="ui_game_symbol_gas" visible="{showfuel}"/>
  1684. <label depth="2" name="windowName" pos="160,-1" width="212" justify="left" text="{refueltext}" font_size="28" />
  1685. </rect>
  1686. </rect>
  1687. <rect name="btnRepair" depth="3" pos="0, -242" height="34">
  1688. <sprite depth="4" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1689. <!-- <sprite depth="2" name="background" pos="1,-3" sprite="menu_empty" width="379" height="32" color="[darkGrey]" type="sliced"/> -->
  1690. <rect depth="3" name="background" pos="3,-3" width="375" height="28">
  1691. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  1692. <sprite depth="2" name="windowIcon" width="24" height="24" pos="126,-2" sprite="ui_game_symbol_wrench" color="[black_half_alpha]"/>
  1693. <sprite depth="2" name="windowIcon" width="24" height="24" pos="124,-2" sprite="ui_game_symbol_wrench" color="[black_half_alpha]"/>
  1694.  
  1695. <sprite depth="2" name="windowIcon" width="24" height="24" pos="124,0" sprite="ui_game_symbol_wrench" color="[black_half_alpha]"/>
  1696. <sprite depth="2" name="windowIcon" width="24" height="24" pos="126,0" sprite="ui_game_symbol_wrench" color="[black_half_alpha]"/>
  1697.  
  1698. <sprite depth="2" name="windowIcon" width="24" height="24" pos="125,-1" sprite="ui_game_symbol_wrench"/>
  1699. <label depth="2" name="windowName" pos="160,-1" width="212" justify="left" text="REPAIR" text_key="xuiRepair" font_size="28" />
  1700. </rect>
  1701. </rect>
  1702.  
  1703. <panel name="header" pos="0,-286" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1704. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_paint_bucket"/>
  1705. <label style="header.name" text_key="xuiCosmetics" />
  1706. </panel>
  1707.  
  1708. <grid name="cosmeticparts" rows="1" cols="1" pos="3,-335" cell_width="374" cell_height="60" repeat_content="true" controller="ItemCosmeticStackGrid" sound_play_on_hover="[default_hover]">
  1709. <item_part_slot controller="ItemCosmeticStack" empty_slot_text_key="xuiEmptyCosmeticSlot" />
  1710. </grid>
  1711.  
  1712. <panel name="header" pos="0,-406" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1713. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_assemble"/>
  1714. <label style="header.name" text_key="xuiModifiers" />
  1715. </panel>
  1716.  
  1717. <grid name="parts" rows="8" cols="1" pos="3,-455" cell_width="374" cell_height="60" repeat_content="true" controller="VehiclePartStackGrid">
  1718. <vehicle_part_slot />
  1719. </grid>
  1720. </rect>
  1721.  
  1722. </panel>
  1723. </window>
  1724.  
  1725. <window name="windowVehicleStats" width="228" height="280" panel="Right" controller="VehicleStats" cursor_area="true" >
  1726. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1727. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_minibike"/>
  1728. <label style="header.name" text="{vehiclename} {vehiclestatstitle}" />
  1729. </panel>
  1730.  
  1731.  
  1732. <rect name="content" depth="0" pos="0,-46" height="234">
  1733. <sprite depth="4" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1734. <sprite depth="1" color="[darkGrey]" type="sliced" width="228" height="197" pos="0,-3" />
  1735. <rect depth="2" pos="6,-5">
  1736. <grid name="stats" rows="5" cols="1" pos="3,-5" cell_width="223" cell_height="30" repeat_content="false" >
  1737. <panel height="30" width="340" disableautobackground="true">
  1738. <sprite depth="1" name="windowIcon" style="icon22px" pos="2,-2" sprite="ui_game_symbol_speed"/>
  1739. <label depth="1" width="180" pos="30,-2" name="lblSpeed" font_size="22" text="{speedtitle}: [DECEA3]{speed}m/s ({speedtext})[-]" />
  1740. </panel>
  1741. <panel height="30" width="340" disableautobackground="true">
  1742. <sprite depth="1" name="windowIcon" style="icon22px" pos="2,-2" sprite="ui_game_symbol_noise"/>
  1743. <label depth="1" width="180" pos="30,-2" name="lblNoise" font_size="22" text="{noisetitle}: [DECEA3]{noise}[-]" />
  1744. </panel>
  1745. <panel height="30" width="340" disableautobackground="true">
  1746. <sprite depth="1" name="windowIcon" style="icon22px" pos="2,-2" sprite="ui_game_symbol_defense"/>
  1747. <label depth="1" width="180" pos="30,-2" name="lblProtection" font_size="22" text="{protectiontitle}: [DECEA3]{protection}%[-]" />
  1748. </panel>
  1749. <panel height="30" width="340" disableautobackground="true">
  1750. <sprite depth="1" name="windowIcon" style="icon22px" pos="2,-2" sprite="ui_game_symbol_seats"/>
  1751. <label depth="1" width="180" pos="30,-2" name="lblPassengers" font_size="22" text="{passengerstitle}: [DECEA3]{passengers|once}[-]" />
  1752. </panel>
  1753. <panel height="30" width="340" disableautobackground="true">
  1754. <sprite depth="1" name="windowIcon" style="icon22px" pos="2,-2" sprite="ui_game_symbol_gas"/>
  1755. <label depth="1" width="100" pos="30,-2" font_size="22" text="{fueltitle}: [DECEA3]{fuel}%[-]" />
  1756.  
  1757. <sprite depth="2" width="100" pos="105, -7" height="10" type="sliced" color="[black]" />
  1758. <sprite depth="2" width="98" pos="106, -8" height="8" type="sliced" color="[mediumGrey]" />
  1759. <sprite depth="2" name="sprFillPotential" width="98" pos="106, -9" height="6" type="filled" color="[beige]" fill="{potentialfuelfill}" />
  1760. <sprite depth="2" name="sprFuelFill" width="98" pos="106, -8" height="8" type="filled" color="181,57,57" fill="{fuelfill}" />
  1761. </panel>
  1762. </grid>
  1763. </rect>
  1764. <rect name="btnRefuel" depth="3" pos="0, -198" height="36" >
  1765. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  1766. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="224" height="32" color="[darkGrey]" type="sliced" />
  1767. <rect depth="3" pos="1,-3" width="224" height="31">
  1768. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  1769. <sprite depth="2" name="windowIcon" width="24" height="24" pos="46,-3" sprite="ui_game_symbol_gas" color="[black_half_alpha]"/>
  1770. <sprite depth="2" name="windowIcon" width="24" height="24" pos="44,-3" sprite="ui_game_symbol_gas" color="[black_half_alpha]"/>
  1771.  
  1772. <sprite depth="2" name="windowIcon" width="24" height="24" pos="44,-1" sprite="ui_game_symbol_gas" color="[black_half_alpha]"/>
  1773. <sprite depth="2" name="windowIcon" width="24" height="24" pos="46,-1" sprite="ui_game_symbol_gas" color="[black_half_alpha]"/>
  1774.  
  1775. <sprite depth="2" name="windowIcon" width="24" height="24" pos="45,-2" color="[iconColor]" sprite="ui_game_symbol_gas"/>
  1776. <label depth="2" name="windowName" pos="0,-4" justify="center" text="REFUEL" text_key="xuiRefuel" font_size="24" />
  1777. </rect>
  1778. </rect>
  1779. </rect>
  1780. </window>
  1781.  
  1782. <window name="windowVehicleStorage" width="{windowWidth}" height="262" depth="5" controller="VehicleContainer" panel="Left" anchor_side="bottomright" backgroundcolor="[black]" cursor_area="true" >
  1783. <panel name="header" height="43" depth="0" disableautobackground="true" anchor_left="queue,0,-3" anchor_right="queue,1,0" >
  1784. <sprite depth="1" name="headerbackground" sprite="ui_game_panel_header" anchor_left="queue,0,-3" anchor_right="queue,1,0" />
  1785. <sprite depth="3" name="windowIcon" style="icon32px" pivot="center" pos="21,-21" sprite="ui_game_symbol_loot_sack" />
  1786. <label depth="2" name="lootName" pos="39,-6" width="172" height="32" text_key="xuiVehicleStorage" font_size="32" anchor_left="queue,0,39" anchor_right="queue,1,-230" />
  1787.  
  1788. <rect anchor_left="queue,1,-300" anchor_right="queue,1,0" pivot="topleft" pos="0,0" controller="ContainerStandardControls" createuiwidget="true" visible="{buttons_visible}">
  1789. <button depth="3" name="btnToggleLockMode" sprite="ui_game_symbol_lock" tooltip_key="xuiStashLockModeToggle" pos="154, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" selected="{userlockmode}" visible="{hasslotlocks}" />
  1790.  
  1791. <button depth="3" name="btnSort" sprite="ui_game_symbol_sort" tooltip_key="lblSortContainer" pos="194, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  1792. <button depth="3" name="btnMoveAll" sprite="ui_game_symbol_store_all_up" tooltip="{take_all_tooltip}" pos="274, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  1793. <button depth="3" name="btnMoveFillAndSmart" sprite="ui_game_symbol_store_similar_up" tooltip_key="xuiLootTakeFillAndSmart" pos="234, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  1794. <!--
  1795. <rect pos="0,30">
  1796. <button depth="3" name="btnMoveFillStacks" sprite="ui_game_symbol_drop" tooltip_key="xuiLootTakeFillStacks" pos="6, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  1797. <button depth="3" name="btnMoveSmart" sprite="ui_game_symbol_drop" tooltip_key="xuiLootTakeSmart" pos="46, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" />
  1798.  
  1799. <combobox depth="3" name="cbxLockedSlots" pos="70,-7" width="100" height="30" tooltip_key="xuiStashLockedSlots" type="ComboBoxInt" value_min="0" value_max="{container_slots}" value_wrap="true" value_increment="1" />
  1800. </rect>
  1801. -->
  1802. </rect>
  1803. </panel>
  1804. <grid depth="2" name="queue" rows="10" cols="9" pos="3,-49" cell_width="75" cell_height="75" repeat_content="true">
  1805. <item_stack name="0"/>
  1806. </grid>
  1807. </window>
  1808.  
  1809. <window name="windowAssemble" width="380" height="745" panel="Left" controller="AssembleWindow" cursor_area="true" >
  1810. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1811. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_assemble"/>
  1812. <label style="header.name" text="{itemname}" />
  1813.  
  1814. <sprite depth="2" width="112" pos="260, -17" height="10" type="sliced" color="[black]" />
  1815. <sprite depth="2" width="110" pos="261, -18" height="8" type="sliced" color="[mediumGrey]" />
  1816. <sprite depth="2" name="sprQuality" width="110" pos="261, -18" height="8" type="filled" color="{itemqualitycolor}" fill="{itemqualityfill}" />
  1817. </panel>
  1818.  
  1819. <panel name="content" depth="0" pos="0,-43" disableautobackground="true">
  1820. <rect depth="1" height="625">
  1821. <!-- <sprite color="[darkGrey]" pos="3,-3" height="613" /> -->
  1822. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="3,-3" width="380" height="213" color="[black]" type="sliced" fillcenter="false" />
  1823. <rect depth="1" pos="3,-3" width="380" height="619">
  1824.  
  1825. <rect name="stats">
  1826. <rect pos="0,0" height="33">
  1827. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1828. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1829. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle1}" justify="left" color="[white]" />
  1830. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat1}" justify="right" color="[selectedColor]" />
  1831. </rect>
  1832. <rect pos="0,-30" height="33">
  1833. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1834. <sprite depth="1" color="[darkGrey]" type="sliced" />
  1835. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle2}" justify="left" color="[white]" />
  1836. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat2}" justify="right" color="[selectedColor]" />
  1837. </rect>
  1838. <rect pos="0,-60" height="33">
  1839. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1840. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1841. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle3}" justify="left" color="[white]" />
  1842. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat3}" justify="right" color="[selectedColor]" />
  1843. </rect>
  1844. <rect pos="0,-90" height="33">
  1845. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1846. <sprite depth="1" color="[darkGrey]" type="sliced" />
  1847. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle4}" justify="left" color="[white]" />
  1848. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat4}" justify="right" color="[selectedColor]" />
  1849. </rect>
  1850. <rect pos="0,-120" height="33">
  1851. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1852. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1853. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle5}" justify="left" color="[white]" />
  1854. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat5}" justify="right" color="[selectedColor]" />
  1855. </rect>
  1856. <rect pos="0,-150" height="33">
  1857. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1858. <sprite depth="1" color="[darkGrey]" type="sliced" />
  1859. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle6}" justify="left" color="[white]" />
  1860. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat6}" justify="right" color="[selectedColor]" />
  1861. </rect>
  1862. <rect pos="0,-180" height="33">
  1863. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1864. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1865. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle7}" justify="left" color="[white]" />
  1866. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat7}" justify="right" color="[selectedColor]" />
  1867. </rect>
  1868. </rect>
  1869.  
  1870. <panel name="header" pos="0,-230" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1871. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_paint_bucket"/>
  1872. <label style="header.name" text_key="xuiCosmetics" />
  1873. </panel>
  1874.  
  1875. <grid name="cosmeticparts" rows="1" cols="1" pos="3,-279" cell_width="374" cell_height="60" repeat_content="true" controller="ItemCosmeticStackGrid" sound_play_on_hover="[default_hover]">
  1876. <item_part_slot controller="ItemCosmeticStack" empty_slot_text_key="xuiEmptyCosmeticSlot" />
  1877. </grid>
  1878.  
  1879. <panel name="header" pos="0,-355" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1880. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_assemble"/>
  1881. <label style="header.name" text_key="xuiModifiers" />
  1882. </panel>
  1883.  
  1884. <grid name="parts" rows="6" cols="1" pos="3,-404" cell_width="374" cell_height="60" repeat_content="true" controller="ItemPartStackGrid">
  1885. <item_part_slot controller="ItemPartStack" empty_slot_text_key="xuiEmptyModifierSlot" />
  1886. </grid>
  1887. </rect>
  1888. </rect>
  1889. </panel>
  1890. </window>
  1891.  
  1892. <window name="windowAssembleDrone" width="380" height="745" panel="Left" controller="AssembleDroneWindow" cursor_area="true" >
  1893. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1894. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_assemble"/>
  1895. <label style="header.name" text="{itemname}" />
  1896.  
  1897. <sprite depth="2" width="112" pos="260, -17" height="10" type="sliced" color="[black]" />
  1898. <sprite depth="2" width="110" pos="261, -18" height="8" type="sliced" color="[mediumGrey]" />
  1899. <sprite depth="2" name="sprQuality" width="110" pos="261, -18" height="8" type="filled" color="{itemqualitycolor}" fill="{itemqualityfill}" />
  1900. </panel>
  1901.  
  1902. <panel name="content" depth="0" pos="0,-43" disableautobackground="true">
  1903. <rect depth="1" height="625">
  1904. <!-- <sprite color="[darkGrey]" pos="3,-3" height="613" /> -->
  1905. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="3,-3" width="380" height="213" color="[black]" type="sliced" fillcenter="false" />
  1906. <rect depth="1" pos="3,-3" width="380" height="619">
  1907.  
  1908. <rect name="stats">
  1909. <rect pos="0,0" height="33">
  1910. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1911. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1912. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle1}" justify="left" color="[white]" />
  1913. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat1}" justify="right" color="[selectedColor]" />
  1914. </rect>
  1915. <rect pos="0,-30" height="33">
  1916. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1917. <sprite depth="1" color="[darkGrey]" type="sliced" />
  1918. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle2}" justify="left" color="[white]" />
  1919. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat2}" justify="right" color="[selectedColor]" />
  1920. </rect>
  1921. <rect pos="0,-60" height="33">
  1922. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1923. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1924. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle3}" justify="left" color="[white]" />
  1925. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat3}" justify="right" color="[selectedColor]" />
  1926. </rect>
  1927. <rect pos="0,-90" height="33">
  1928. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1929. <sprite depth="1" color="[darkGrey]" type="sliced" />
  1930. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle4}" justify="left" color="[white]" />
  1931. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat4}" justify="right" color="[selectedColor]" />
  1932. </rect>
  1933. <rect pos="0,-120" height="33">
  1934. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1935. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1936. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle5}" justify="left" color="[white]" />
  1937. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat5}" justify="right" color="[selectedColor]" />
  1938. </rect>
  1939. <rect pos="0,-150" height="33">
  1940. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1941. <sprite depth="1" color="[darkGrey]" type="sliced" />
  1942. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle6}" justify="left" color="[white]" />
  1943. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat6}" justify="right" color="[selectedColor]" />
  1944. </rect>
  1945. <rect pos="0,-180" height="33">
  1946. <sprite depth="8" sprite="menu_empty3px" height="33" color="[black]" type="sliced" fillcenter="false" />
  1947. <sprite depth="1" color="[darkestGrey]" pos="0,-1" height="31" type="sliced" />
  1948. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstattitle7}" justify="left" color="[white]" />
  1949. <label depth="3" pos="15,-3" width="350" font_size="26" text="{itemstat7}" justify="right" color="[selectedColor]" />
  1950. </rect>
  1951. </rect>
  1952.  
  1953. <panel name="header" pos="0,-230" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1954. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_paint_bucket"/>
  1955. <label style="header.name" text_key="xuiCosmetics" />
  1956. </panel>
  1957.  
  1958. <grid name="cosmeticparts" rows="1" cols="1" pos="3,-279" cell_width="374" cell_height="60" repeat_content="true" controller="ItemCosmeticStackGrid" sound_play_on_hover="[default_hover]">
  1959. <item_part_slot controller="ItemCosmeticStack" empty_slot_text_key="xuiEmptyCosmeticSlot" />
  1960. </grid>
  1961.  
  1962. <panel name="header" pos="0,-355" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  1963. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_assemble"/>
  1964. <label style="header.name" text_key="xuiModifiers" />
  1965. </panel>
  1966.  
  1967. <grid name="parts" rows="6" cols="1" pos="3,-404" cell_width="374" cell_height="60" repeat_content="true" controller="ItemDronePartStackGrid">
  1968. <item_part_slot controller="ItemDronePartStack" empty_slot_text_key="xuiEmptyModifierSlot" />
  1969. </grid>
  1970. </rect>
  1971. </rect>
  1972. </panel>
  1973. </window>
  1974.  
  1975. <window name="windowRadial" anchor="CenterCenter">
  1976. <rect name="radialPanel" repeat_content="true" repeat_count="13" pivot="center">
  1977. <radial_entry />
  1978. </rect>
  1979. <label depth="10" name="selection" width="150" height="50" pivot="center" justify="center" text=" " font_size="26"/>
  1980. </window>
  1981.  
  1982. <window name="windowTimer" anchor="CenterCenter">
  1983. <rect depth="15" height="58" width="58" style="hover" on_press="true" highlight_color="[lightGrey]" pivot="center" controller="Timer">
  1984. <!--<label depth="3" pos="0,50" name="action" width="200" height="26" pivot="center" justify="center" text="{caption}" font_size="24" />-->
  1985. <sprite depth="1" name="border" sprite="ui_game_filled_circle" color="0,0,0,128" pivot="center"/>
  1986. <sprite depth="2" height="52" width="52" name="background" sprite="ui_game_filled_circle" color="128,128,128,192" pivot="center" type="filled" fill="{percent}" filldirection="radial360"/>
  1987. <label depth="3" name="time" width="75" height="24" pivot="center" justify="center" text="{timeleft}" font_size="22" />
  1988. </rect>
  1989. </window>
  1990.  
  1991. <window name="windowThrow" anchor="CenterCenter" controller="ThrowPower">
  1992. <rect pos="0,-60">
  1993. <sprite depth="1" pos="-152,0" width="304" height="14" pivot="left" name="background" sprite="menu_empty" type="sliced" color="0,0,0,160" />
  1994. <filledsprite depth="2" pos="-150,0" width="300" height="10" pivot="left" name="bar" color="0,180,0,210" fill="{fill}" filldirection="horizontal" foregroundlayer="true" />
  1995. </rect>
  1996. </window>
  1997.  
  1998. <window name="windowSkillList" panel="Center" width="647" height="730" controller="SkillListWindow" cursor_area="true" >
  1999. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2000. <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="ui_game_symbol_skills"/>
  2001. <label style="header.name" text_key="{titlename}" />
  2002.  
  2003. <label pos="635, -9" depth="2" width="300" height="28" text="{skillpointsavailable}" font_size="26" justify="right" pivot="topright" visible="{isnormal}"/>
  2004. <!--<label pos="635, -9" depth="2" name="unlockedCount" width="84" height="28" text="{totalskills}" font_size="26" color="[lightGrey]" justify="right" pivot="topright"/>-->
  2005. </panel>
  2006.  
  2007. <panel name="content" pos="-3,-43" height="669" depth="1" disableautobackground="true"> <!-- backgroundcolor="[lightGrey]" bordercolor="[black]" borderthickness="3" -->
  2008.  
  2009. <rect name="categoryHeader" pos="6,-3" width="644" height="43">
  2010. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="647" height="46" color="[black]" type="sliced" fillcenter="false" />
  2011. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2012.  
  2013. <panel depth="1" pos="3,-3" width="410" height="37" disableautobackground="true">
  2014. <grid name="categories" pos="18,-20" rows="1" cols="8" width="663" height="34" cell_width="43" cell_height="43" repeat_content="true" controller="CategoryList">
  2015. <category_icon />
  2016. </grid>
  2017. </panel>
  2018.  
  2019. <panel depth="1" pos="394,0" width="200" disableautobackground="true" console_enabled="false">
  2020. <sprite depth="1" name="searchIcon" style="icon30px" pos="0,-22" sprite="ui_game_symbol_search" pivot="center"/>
  2021. <textfield depth="2" pos="22,-7" width="120" height="30" name="searchInput" search_field="true" close_group_on_tab="true" clear_button="true" />
  2022. </panel>
  2023.  
  2024. <panel depth="2" pos="540,0" width="104" height="43" disableautobackground="true" visible="{paging_visible}">
  2025. <pager name="pager" pos="4,-6" contents_parent="windowSkillList"/>
  2026. </panel>
  2027. </rect>
  2028.  
  2029. <rect>
  2030. <rect name="tableHeader" pos="5,-49" width="645" height="43">
  2031. <sprite depth="1" name="background" color="[lightGrey]" type="sliced"/>
  2032.  
  2033. <rect depth="1" width="439" height="40">
  2034. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-2,3" width="441" height="46" color="[black]" type="sliced" fillcenter="false" visible="{isnormal}" />
  2035. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-2,3" width="543" height="46" color="[black]" type="sliced" fillcenter="false" visible="{isbook}" />
  2036. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-2,3" width="543" height="46" color="[black]" type="sliced" fillcenter="false" visible="{iscrafting}" />
  2037.  
  2038. <!--<sprite depth="1" pos="3,-3" style="icon32px, press, hover" sprite="ui_game_symbol_skills"/>-->
  2039. <label depth="1" pos="8,-20" text="Skill/Perk Name" text_key="xuiSkillPerkName" justify="left" pivot="left" width="420" visible="{isnormal}" />
  2040. <label depth="1" pos="8,-20" text="Book Titles" text_key="xuiBookTitles" justify="left" pivot="left" width="420" visible="{isbook}" />
  2041. <label depth="1" pos="8,-20" text="Crafting Skill Name" text_key="xuiCraftingSkillsName" justify="left" pivot="left" width="420" visible="{iscrafting}" />
  2042. </rect>
  2043.  
  2044. <rect depth="1" pos="439,0" width="100" height="40">
  2045. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="106" height="46" color="[black]" type="sliced" fillcenter="false" visible="{isnormal}" />
  2046.  
  2047. <!--<sprite depth="1" pos="3,-3" style="icon32px, press, hover" sprite="ui_game_symbol_percent"/>-->
  2048. <label depth="1" pos="8,-20" text="Level" text_key="xuiLevel" justify="center" pivot="left" width="84" visible="{isnormal}"/>
  2049. </rect>
  2050.  
  2051. <rect depth="1" pos="542,0" width="100" height="40">
  2052. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="106" height="46" color="[black]" type="sliced" fillcenter="false" />
  2053.  
  2054. <!--<sprite depth="1" pos="3,-3" style="icon32px, press, hover" sprite="ui_game_symbol_loot_sack"/>-->
  2055. <label depth="1" pos="8,-20" text="Cost" text_key="xuiCost" justify="center" pivot="left" width="84" visible="{isnormal}" />
  2056. <label depth="1" pos="8,-20" text="Read" text_key="xuiRead" justify="center" pivot="left" width="84" visible="{isbook}" />
  2057. <label depth="1" pos="8,-20" text="Skill Level" text_key="xuiCraftingSkillsLevel" justify="center" pivot="left" width="84" visible="{iscrafting}" />
  2058. </rect>
  2059. </rect>
  2060.  
  2061. <grid name="skills" rows="14" cols="1" pos="6,-89" cell_width="645" cell_height="46" controller="SkillList" repeat_content="true" arrangement="vertical" >
  2062. <skill_entry name="0"/>
  2063. </grid>
  2064. </rect>
  2065.  
  2066.  
  2067. </panel>
  2068. </window>
  2069.  
  2070. <window name="windowSkillAttributeInfo" width="647" height="730" panel="Right" controller="SkillAttributeInfoWindow" cursor_area="true" hidden_entries_with_paging="2" >
  2071. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2072. <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="ui_game_symbol_skills"/>
  2073. <label style="header.name" text="{groupname}" />
  2074. <label pos="635, -9" depth="2" width="300" height="28" text="{currentlevel} {skillLevel} / {maxSkillLevel}" font_size="26" justify="right" pivot="topright"/>
  2075. </panel>
  2076. <rect name="content" pos="0,-46" height="669" depth="1">
  2077.  
  2078. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" width="100" height="103" color="[black]" type="sliced" fillcenter="false" />
  2079. <sprite depth="1" pos="2,-2" name="preview" width="97" height="100" color="[darkGrey]" type="sliced" />
  2080. <sprite depth="3" pos="50,-50" width="80" height="80" sprite="{groupicon}" pivot="center" foregroundlayer="true"/>
  2081.  
  2082. <!-- <panel name="actionsBox" depth="2" pos="3,-153" width="146" height="78" disableautobackground="true"> -->
  2083. <!-- <sprite depth="1" pos="-3,8" width="151" height="91" name="background" color="[mediumGrey]" type="sliced"/> -->
  2084. <!-- <grid rows="2" cols="1" pos="0,5" width="144" cell_width="144" cell_height="43" controller="ItemActionList"> -->
  2085. <!-- <skill_action_entry /> -->
  2086. <!-- </grid> -->
  2087. <!-- <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,8" width="150" height="91" color="[black]" type="sliced" fillcenter="false" /> -->
  2088. <!-- <sprite depth="3" pos="75,-59" width="147" height="43" color="[mediumGrey]" pivot="center" type="sliced" /> -->
  2089. <!-- </panel> -->
  2090.  
  2091. <rect name="descriptionBox" depth="1" pos="97,0" width="550" height="100" >
  2092. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2093. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="550" height="103" color="[black]" type="sliced" fillcenter="false" />
  2094. <label depth="2" name="descriptionText" pos="6,-6" width="538" height="93" text="{groupdescription}"/>
  2095. </rect>
  2096.  
  2097. <rect name="detailsBox" depth="1" pos="0,-100" width="646" height="179" >
  2098. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2099. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="647" height="182" color="[black]" type="sliced" fillcenter="false" />
  2100. <label depth="2" name="descriptionText" pos="6,-6" width="636" height="172" text="{detailsdescription}"/>
  2101. </rect>
  2102.  
  2103. <rect name="tableBox" depth="1" pos="0,-280" width="646" height="450">
  2104. <sprite depth="1" name="background" color="[darkGrey]" type="sliced"/>
  2105. <sprite depth="5" pos="0,1" width="647" height="451" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2106.  
  2107. <rect name="tableHeader" pos="0,0" width="644" height="43">
  2108. <sprite depth="1" name="background" color="[lightGrey]" type="sliced"/>
  2109. <rect depth="1" pos="0,0" width="75" height="40">
  2110. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2111. <label depth="1" pos="5,-23" text_key="xuiSkillLevel" pivot="left" justify="center" width="65" />
  2112. </rect>
  2113. <rect depth="1" pos="72,0" width="503" height="40">
  2114. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2115. <label depth="1" pos="5,-23" text_key="xuiSkillUnlocks" pivot="left" justify="center" width="493" />
  2116. </rect>
  2117. <rect depth="1" pos="572,0" width="75" height="40">
  2118. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2119. <label depth="1" pos="5,-23" text_key="xuiSkillBuy" pivot="left" justify="center" width="65" />
  2120. </rect>
  2121. </rect>
  2122.  
  2123. <grid rows="10" cols="1" pos="0,-46" width="644" cell_width="644" cell_height="40" repeat_content="true">
  2124. <skill_attribute_level width="646" height="40" />
  2125. </grid>
  2126. </rect>
  2127.  
  2128. <rect name="pagerBox" depth="3" width="644" height="43" pos="3,-689" visible="{showPaging}">
  2129. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2130. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="647" height="47" color="[black]" type="sliced" fillcenter="false" />
  2131.  
  2132. <panel pos="524,0" width="104" height="43" disableautobackground="true">
  2133. <pager name="pager" pos="-16,-6" contents_parent="content"/>
  2134. </panel>
  2135. </rect>
  2136. </rect>
  2137. </window>
  2138.  
  2139. <window name="windowSkillSkillInfo" width="647" height="730" panel="Right" controller="SkillSkillInfoWindow" cursor_area="true" >
  2140. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2141. <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="ui_game_symbol_skills"/>
  2142. <label style="header.name" text="{groupname}" />
  2143. <label pos="635, -9" depth="2" width="300" height="28" text="{currentlevel} {skillLevel} / {maxSkillLevel}" font_size="26" color="[lightGrey]" justify="right" pivot="topright"/>
  2144. </panel>
  2145. <rect name="content" pos="0,-46" height="669" depth="1">
  2146.  
  2147. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" width="151" height="163" color="[black]" type="sliced" fillcenter="false" />
  2148. <sprite depth="1" pos="2,-2" name="preview" width="148" height="162" color="[darkGrey]" type="sliced" />
  2149. <sprite depth="3" pos="77,-77" width="100" height="100" sprite="{groupicon}" pivot="center" foregroundlayer="true"/>
  2150.  
  2151. <rect name="descriptionBox" depth="1" pos="148,0" width="498" height="162" >
  2152. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2153. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="499" height="163" color="[black]" type="sliced" fillcenter="false" />
  2154.  
  2155. <label depth="2" name="descriptionText" pos="6,-8" width="486" height="144" text="{groupdescription}"/>
  2156. </rect>
  2157.  
  2158. <rect name="currentProgressBox" depth="1" pos="0,-160" height="44">
  2159. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2160. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="46" color="[black]" type="sliced" fillcenter="false" />
  2161.  
  2162. <label depth="2" pos="10,-22" width="80" height="32" text="{currentlevel} {skillLevel}" justify="right" pivot="left" />
  2163. <sprite depth="2" pos="99,-22" height="18" width="452" color="[black]" type="sliced" pivot="left" />
  2164. <sprite depth="3" pos="100,-22" height="16" width="450" color="[darkGrey]" type="sliced" pivot="left" foregroundlayer="true" />
  2165. <sprite depth="3" pos="100,-22" height="16" width="450" color="[red]" type="filled" pivot="left" foregroundlayer="true" fill="{skillpercentthislevel}" />
  2166. <label depth="2" pos="640,-22" width="80" height="32" text="{currentlevel} {nextSkillLevel}" justify="left" pivot="right" visible="{notmaxlevel}" />
  2167.  
  2168. <rect pos="200,0" width="250" depth="4" name="locked" visible="{nextSkillLevelLocked}">
  2169. <sprite depth="5" pos="0,-22" style="icon30px" pivot="left" foregroundlayer="true" sprite="ui_game_symbol_lock" />
  2170. <label depth="4" pos="40,-22" width="210" height="32" text="{nextSkillLevelRequirement}" justify="left" pivot="left" />
  2171. </rect>
  2172. </rect>
  2173.  
  2174. <rect name="effects" depth="1" pos="0,-203" width="647" height="135">
  2175. <sprite depth="1" name="background" color="[darkGrey]" type="sliced"/>
  2176. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2177.  
  2178. <rect name="header" height="43">
  2179. <sprite depth="1" name="background" color="[lightGrey]" type="sliced"/>
  2180. <sprite depth="3" pos="0,1" width="647" height="46" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2181. <label depth="2" pos="14,-10" text_key="xuiSkillEffects" height="34" />
  2182. </rect>
  2183.  
  2184. <label depth="2" pos="8,-47" width="310" height="84" text="{effectsCol1}" />
  2185. <label depth="2" pos="331,-47" width="310" height="84" text="{effectsCol2}" />
  2186. </rect>
  2187.  
  2188. <rect name="milestones" depth="1" pos="0,-336" width="647" height="348">
  2189. <sprite depth="1" name="background" color="[darkGrey]" type="sliced"/>
  2190. <sprite depth="4" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2191.  
  2192. <rect name="header" height="43">
  2193. <sprite depth="1" name="background" color="[lightGrey]" type="sliced"/>
  2194. <sprite depth="3" pos="0,1" width="647" height="46" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2195. <label depth="2" pos="14,-10" text_key="xuiSkillMilestones" height="34" />
  2196. </rect>
  2197.  
  2198. <grid depth="2" rows="5" cols="1" pos="0,-45" width="647" cell_width="647" cell_height="60" repeat_content="true">
  2199. <skill_skill_milestone depth="2" width="647" height="60" />
  2200. </grid>
  2201. </rect>
  2202. </rect>
  2203. </window>
  2204.  
  2205. <window name="windowSkillPerkInfo" width="647" height="730" panel="Right" controller="SkillPerkInfoWindow" cursor_area="true" hidden_entries_with_paging="1" >
  2206. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2207. <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="ui_game_symbol_skills"/>
  2208. <label style="header.name" text="{groupname}" />
  2209. <label pos="635, -9" depth="2" width="300" height="28" text="{currentlevel} {skillLevel} / {maxSkillLevel}" font_size="26" justify="right" pivot="topright"/>
  2210. </panel>
  2211. <rect name="content" pos="0,-46" height="669" depth="1">
  2212.  
  2213. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" width="100" height="103" color="[black]" type="sliced" fillcenter="false" />
  2214. <sprite depth="1" pos="2,-2" name="preview" width="97" height="100" color="[darkGrey]" type="sliced" />
  2215. <sprite depth="3" pos="50,-50" width="80" height="80" sprite="{groupicon}" pivot="center" foregroundlayer="true"/>
  2216.  
  2217. <rect name="descriptionBox" depth="1" pos="97,0" width="550" height="100" >
  2218. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2219. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="550" height="103" color="[black]" type="sliced" fillcenter="false" />
  2220. <label depth="2" name="descriptionText" pos="6,-6" width="538" height="93" text="{groupdescription}"/>
  2221. </rect>
  2222.  
  2223. <rect name="detailsBox" depth="1" pos="0,-100" width="646" height="179" >
  2224. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2225. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="647" height="182" color="[black]" type="sliced" fillcenter="false" />
  2226. <label depth="2" name="descriptionText" pos="6,-6" width="636" height="172" text="{detailsdescription}"/>
  2227. </rect>
  2228.  
  2229. <rect name="tableBox" depth="1" pos="0,-280" width="646" height="450">
  2230. <sprite depth="1" name="background" color="[darkGrey]" type="sliced"/>
  2231. <sprite depth="5" pos="0,1" width="647" height="451" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2232.  
  2233. <rect name="tableHeader" pos="0,0" width="644" height="43">
  2234. <sprite depth="1" name="background" color="[lightGrey]" type="sliced"/>
  2235. <rect depth="1" pos="0,0" width="75" height="40">
  2236. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2237. <label depth="1" pos="5,-23" text_key="xuiSkillLevel" pivot="left" justify="center" width="65" />
  2238. </rect>
  2239. <rect depth="1" pos="72,0" width="503" height="40">
  2240. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2241. <label depth="1" pos="5,-23" text_key="xuiSkillUnlocks" pivot="left" justify="center" width="493" />
  2242. </rect>
  2243. <rect depth="1" pos="572,0" width="75" height="40">
  2244. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2245. <label depth="1" pos="5,-23" text_key="xuiSkillBuy" pivot="left" justify="center" width="65" />
  2246. </rect>
  2247. </rect>
  2248.  
  2249. <grid rows="5" cols="1" pos="0,-46" width="644" cell_width="644" cell_height="80" repeat_content="true">
  2250. <skill_perk_level width="646" height="80" />
  2251. </grid>
  2252. </rect>
  2253.  
  2254. <rect name="pagerBox" depth="3" width="644" height="43" pos="3,-639" visible="{showPaging}">
  2255. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2256. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="647" height="47" color="[black]" type="sliced" fillcenter="false" />
  2257.  
  2258. <panel pos="524,0" width="104" height="43" disableautobackground="true">
  2259. <pager name="pager" pos="-16,-6" contents_parent="content" />
  2260. </panel>
  2261. </rect>
  2262. </rect>
  2263. </window>
  2264.  
  2265. <window name="windowSkillBookInfo" width="647" height="730" panel="Right" controller="SkillBookInfoWindow" cursor_area="true" hidden_entries_with_paging="1" >
  2266. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2267. <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="ui_game_symbol_book"/>
  2268. <label style="header.name" text="{groupname}" />
  2269. <!-- <label pos="635, -9" depth="2" width="300" height="28" text="{currentlevel} {skillLevel} / {maxSkillLevel}" font_size="26" color="[lightGrey]" justify="right" pivot="topright"/> -->
  2270. </panel>
  2271. <rect name="content" pos="0,-46" height="669" depth="1">
  2272.  
  2273. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" width="100" height="103" color="[black]" type="sliced" fillcenter="false" />
  2274. <sprite depth="1" pos="2,-2" name="preview" width="97" height="100" color="[darkGrey]" type="sliced" />
  2275. <sprite depth="3" pos="50,-50" width="80" height="80" sprite="{groupicon}" pivot="center" foregroundlayer="true"/>
  2276.  
  2277. <rect name="descriptionBox" depth="1" pos="97,0" width="550" height="100" >
  2278. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2279. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="550" height="103" color="[black]" type="sliced" fillcenter="false" />
  2280. <label depth="2" name="descriptionText" pos="6,-6" width="538" height="93" text="{groupdescription}"/>
  2281. </rect>
  2282.  
  2283. <rect name="detailsBox" depth="1" pos="0,-100" width="646" height="179" >
  2284. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2285. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="647" height="182" color="[black]" type="sliced" fillcenter="false" />
  2286. <label depth="2" name="descriptionText" pos="6,-6" width="636" height="172" text="{detailsdescription}"/>
  2287. </rect>
  2288.  
  2289. <rect name="tableBox" depth="1" pos="0,-280" width="646" height="450">
  2290. <sprite depth="1" name="background" color="[darkGrey]" type="sliced"/>
  2291. <sprite depth="5" pos="0,1" width="647" height="451" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2292.  
  2293. <rect name="tableHeader" pos="0,0" width="644" height="43">
  2294. <sprite depth="1" name="background" color="[lightGrey]" type="sliced"/>
  2295. <rect depth="1" pos="0,0" width="55" height="40">
  2296. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2297. <label depth="1" pos="5,-23" text_key="xuiVolume" pivot="left" justify="center" width="45" />
  2298. </rect>
  2299. <rect depth="1" pos="52,0" width="533" height="40">
  2300. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2301. <label depth="1" pos="5,-23" text_key="xuiSkillUnlocks" pivot="left" justify="center" width="493" />
  2302. </rect>
  2303. <rect depth="1" pos="582,0" width="65" height="40">
  2304. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2305. <label depth="1" pos="0,-23" text_key="xuiRead" pivot="left" justify="center" width="65" />
  2306. </rect>
  2307. </rect>
  2308.  
  2309. <grid rows="8" cols="1" pos="0,-46" width="644" cell_width="644" cell_height="50" repeat_content="true">
  2310. <skill_book_level width="646" height="50" />
  2311. </grid>
  2312. </rect>
  2313.  
  2314. <rect name="pagerBox" depth="3" width="644" height="43" pos="3,-639" visible="{showPaging}">
  2315. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2316. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="647" height="47" color="[black]" type="sliced" fillcenter="false" />
  2317.  
  2318. <panel pos="524,0" width="104" height="43" disableautobackground="true">
  2319. <pager name="pager" pos="-16,-6" contents_parent="content" />
  2320. </panel>
  2321. </rect>
  2322. </rect>
  2323. </window>
  2324.  
  2325. <window name="windowSkillCraftingInfo" width="647" height="730" panel="Right" controller="SkillCraftingInfoWindow" cursor_area="true" hidden_entries_with_paging="1" >
  2326. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2327. <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="ui_game_symbol_skills"/>
  2328. <label style="header.name" text="{groupname}" />
  2329. <label pos="635, -9" depth="2" width="300" height="28" text="{currentlevel} {skillLevel} / {maxSkillLevel}" font_size="26" justify="right" pivot="topright"/>
  2330. </panel>
  2331. <rect name="content" pos="0,-46" height="669" depth="1">
  2332.  
  2333. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" width="100" height="103" color="[black]" type="sliced" fillcenter="false" />
  2334. <sprite depth="1" pos="2,-2" name="preview" width="97" height="100" color="[darkGrey]" type="sliced" />
  2335. <sprite depth="3" pos="50,-50" width="80" height="80" sprite="{groupicon}" pivot="center" foregroundlayer="true"/>
  2336.  
  2337. <rect name="descriptionBox" depth="1" pos="97,0" width="550" height="101" >
  2338. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2339. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="550" height="103" color="[black]" type="sliced" fillcenter="false" />
  2340. <label depth="2" name="descriptionText" pos="6,-6" width="538" height="93" text="{groupdescription}"/>
  2341. </rect>
  2342.  
  2343. <rect name="detailsBox" depth="1" pos="0,-100" width="646" height="180" >
  2344. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2345. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="647" height="182" color="[black]" type="sliced" fillcenter="false" on_press="false"/>
  2346.  
  2347. <grid rows="2" cols="7" pos="0,0" width="450" height="368" cell_width="92" cell_height="88" repeat_content="false" arrangement="horizontal" >
  2348. <rect width="92" height="88">
  2349. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="93" height="93" color="[black]" type="sliced" fillcenter="false" />
  2350. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas1}" sprite="{unlock_icon1}" pivot="center" foregroundlayer="true" />
  2351. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked1}" />
  2352. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon1" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip1}" />
  2353. </rect>
  2354. <rect width="92" height="88">
  2355. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2356. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas2}" sprite="{unlock_icon2}" pivot="center" foregroundlayer="true" />
  2357. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked2}" />
  2358. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon2" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip2}" />
  2359. </rect>
  2360. <rect width="92" height="88">
  2361. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2362. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas3}" sprite="{unlock_icon3}" pivot="center" foregroundlayer="true" />
  2363. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked3}" />
  2364. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon3" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip3}" />
  2365. </rect>
  2366. <rect width="92" height="88">
  2367. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2368. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas4}" sprite="{unlock_icon4}" pivot="center" foregroundlayer="true" />
  2369. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked4}" />
  2370. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon4" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip4}" />
  2371. </rect>
  2372. <rect width="92" height="88">
  2373. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2374. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas5}" sprite="{unlock_icon5}" pivot="center" foregroundlayer="true" />
  2375. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked5}" />
  2376. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon5" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip5}" />
  2377. </rect>
  2378. <rect width="92" height="88">
  2379. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2380. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas6}" sprite="{unlock_icon6}" pivot="center" foregroundlayer="true" />
  2381. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked6}" />
  2382. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon6" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip6}" />
  2383. </rect>
  2384. <rect width="92" height="88">
  2385. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2386. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas7}" sprite="{unlock_icon7}" pivot="center" foregroundlayer="true" />
  2387. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked7}" />
  2388. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon7" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip7}" />
  2389. </rect>
  2390. <rect width="92" height="88">
  2391. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2392. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas8}" sprite="{unlock_icon8}" pivot="center" foregroundlayer="true" />
  2393. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked8}" />
  2394. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon8" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip8}" />
  2395. </rect>
  2396. <rect width="92" height="88">
  2397. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2398. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas9}" sprite="{unlock_icon9}" pivot="center" foregroundlayer="true" />
  2399. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked9}" />
  2400. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon9" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip9}" />
  2401. </rect>
  2402. <rect width="92" height="88">
  2403. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2404. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas10}" sprite="{unlock_icon10}" pivot="center" foregroundlayer="true" />
  2405. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked10}" />
  2406. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon10" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip10}" />
  2407. </rect>
  2408. <rect width="92" height="88">
  2409. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2410. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas11}" sprite="{unlock_icon11}" pivot="center" foregroundlayer="true" />
  2411. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked11}" />
  2412. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon11" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip11}" />
  2413. </rect>
  2414. <rect width="92" height="88">
  2415. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2416. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas12}" sprite="{unlock_icon12}" pivot="center" foregroundlayer="true" />
  2417. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked12}" />
  2418. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon12" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip12}" />
  2419. </rect>
  2420. <rect width="92" height="88">
  2421. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2422. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas13}" sprite="{unlock_icon13}" pivot="center" foregroundlayer="true" />
  2423. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked13}" />
  2424. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon13" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip13}" />
  2425. </rect>
  2426. <rect width="92" height="88">
  2427. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="94" height="93" color="[black]" type="sliced" fillcenter="false" />
  2428. <sprite depth="6" pos="48,-48" width="64" height="64" atlas="{unlock_icon_atlas14}" sprite="{unlock_icon14}" pivot="center" foregroundlayer="true" />
  2429. <sprite depth="8" pos="64,-66" style="icon30px" sprite="ui_game_symbol_unlock" pivot="center" visible="{unlock_icon_locked14}" />
  2430. <sprite color="0,0,0,1" depth="12" width="92" height="88" name="itemIcon14" collider_scale="1.0" on_hover="true" on_press="true" tooltip="{unlock_icon_tooltip14}" />
  2431. </rect>
  2432.  
  2433. </grid>
  2434. </rect>
  2435.  
  2436. <rect name="tableBox" depth="1" pos="0,-280" width="646" height="450">
  2437. <sprite depth="1" name="background" color="[darkGrey]" type="sliced"/>
  2438. <sprite depth="5" pos="0,1" width="647" height="451" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2439.  
  2440. <rect name="tableHeader" pos="0,0" width="644" height="43">
  2441. <sprite depth="1" name="background" color="[lightGrey]" type="sliced"/>
  2442. <rect depth="1" pos="0,0" width="75" height="40">
  2443. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2444. <label depth="1" pos="5,-23" text="Item" text_key="xuiCraftingSkillsItem" pivot="left" justify="center" width="65" />
  2445. </rect>
  2446. <rect depth="1" pos="72,0" width="575" height="40">
  2447. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2448. <label depth="1" pos="5,-23" text_key="xuiSkillUnlocks" pivot="left" justify="center" width="418" />
  2449. </rect>
  2450. <rect depth="1" pos="480,0" width="95" height="40">
  2451. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2452. <label depth="1" pos="5,-23" text="Skill" text_key="xuiCraftingSkillsSkill" pivot="left" justify="center" width="85" />
  2453. </rect>
  2454. <rect depth="1" pos="572,0" width="75" height="40">
  2455. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" height="46" color="[black]" type="sliced" fillcenter="false" />
  2456. <label depth="1" pos="5,-23" text="Next" text_key="xuiCraftingSkillsNext" pivot="left" justify="center" width="65" />
  2457. </rect>
  2458. </rect>
  2459.  
  2460. <grid rows="5" cols="1" pos="0,-46" width="644" cell_width="644" cell_height="80" repeat_content="true">
  2461. <skill_crafting_entry width="646" height="80" />
  2462. </grid>
  2463. </rect>
  2464.  
  2465. <rect name="pagerBox" depth="3" width="644" height="43" pos="3,-639" visible="{showPaging}">
  2466. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/>
  2467. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="647" height="47" color="[black]" type="sliced" fillcenter="false" />
  2468.  
  2469. <panel pos="524,0" width="104" height="43" disableautobackground="true">
  2470. <pager name="pager" pos="-16,-6" contents_parent="content" />
  2471. </panel>
  2472. </rect>
  2473. </rect>
  2474. </window>
  2475.  
  2476. <window name="windowQuestList" width="450" height="{# questsautoaccept ? 735 : 505}" panel="Left" controller="QuestListWindow" cursor_area="true" visible_quest_count="{# questsautoaccept ? 14 : 9}">
  2477. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2478. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_quest"/>
  2479. <label style="header.name" text="QUESTS" text_key="xuiQuests" />
  2480. <label depth="2" pos="245,-8" width="200" height="28" text="{queststier}" justify="right" upper_case="true" />
  2481. </panel>
  2482.  
  2483. <rect name="content" depth="0" pos="0,-43" height="{# questsautoaccept ? 694 : 464}">
  2484.  
  2485. <rect depth="3" name="searchControls" width="450" height="43" pos="6,-6">
  2486. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="450" height="46" color="[black]" type="sliced" fillcenter="false" />
  2487.  
  2488. <button depth="1" name="trackBtn" style="icon32px, press, hover" pivot="center" pos="26,-21" sprite="ui_game_symbol_compass" tooltip="Toggle Active" tooltip_key="lblToggleActive" sound="[paging_click]" />
  2489. <button depth="1" name="showOnMapBtn" style="icon32px, press, hover" pivot="center" pos="69,-21" sprite="ui_game_symbol_map" tooltip="Show on Map" tooltip_key="lblShowOnMap" sound="[paging_click]" />
  2490. <button depth="1" name="questRemoveBtn" style="icon32px, press, hover" pivot="center" pos="112,-21" sprite="ui_game_symbol_quest_remove" tooltip="Remove Quest" tooltip_key="lblRemoveQuest" sound="[paging_click]" />
  2491. <button depth="1" name="questShareBtn" style="icon32px, press, hover" pivot="center" pos="155,-21" sprite="ui_game_symbol_players" tooltip="Share Quest" tooltip_key="lblShareQuest" sound="[paging_click]" />
  2492.  
  2493. <sprite color="[darkGrey]" type="sliced" width="446" pos="-1,0" />
  2494. <sprite depth="4" name="searchIcon" style="icon30px" pos="210,-20" sprite="ui_game_symbol_search" pivot="center" console_enabled="false"/>
  2495.  
  2496. <panel pos="233,-6" depth="1" width="120" disableautobackground="true" console_enabled="false">
  2497. <textfield depth="1" pos="0,0" width="100" height="30" name="searchInput" virtual_keyboard_prompt="vkPromptSearchTerm" search_field="true" close_group_on_tab="true" clear_button="true" />
  2498. </panel>
  2499.  
  2500. <panel pos="338,0" width="104" height="43" disableautobackground="true">
  2501. <pager name="pager" pos="4,-6" contents_parent="content"/>
  2502. </panel>
  2503. </rect>
  2504.  
  2505. <grid name="questList" rows="14" cols="1" pos="6,-49" width="450" height="{# questsautoaccept ? 598 : 368}" cell_width="390" cell_height="46" controller="QuestList" repeat_content="true" arrangement="vertical" normal_color="[iconColor]" disabled_color="[iconColor]" >
  2506. <quest_entry name="0" />
  2507. </grid>
  2508. </rect>
  2509. </window>
  2510.  
  2511. <window name="windowQuestSharedList" width="450" height="213" panel="Left" cursor_area="true" controller="QuestSharedListWindow" visible="{# !questsautoaccept}">
  2512. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2513. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_quest"/>
  2514. <label style="header.name" text="SHARED QUESTS" text_key="xuiSharedQuests" />
  2515. </panel>
  2516.  
  2517. <rect name="content" depth="0" pos="0,-43" height="464">
  2518.  
  2519. <rect depth="3" name="searchControls" width="450" height="43" pos="6,-6">
  2520. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="450" height="46" color="[black]" type="sliced" fillcenter="false" />
  2521.  
  2522. <button depth="1" name="acceptBtn" style="icon32px, press, hover" pivot="center" pos="26,-21" sprite="ui_game_symbol_check" tooltip="Accept Quest" tooltip_key="lblAcceptQuest" sound="[paging_click]" />
  2523. <button depth="1" name="showOnMapBtn" style="icon32px, press, hover" pivot="center" pos="69,-21" sprite="ui_game_symbol_map" tooltip="Show on Map" tooltip_key="lblShowOnMap" sound="[paging_click]" />
  2524. <button depth="1" name="questRemoveBtn" style="icon32px, press, hover" pivot="center" pos="112,-21" sprite="ui_game_symbol_x" tooltip="Cancel Quest" tooltip_key="lblCancelQuest" sound="[paging_click]" />
  2525.  
  2526. <sprite color="[darkGrey]" type="sliced" width="446" pos="-1,0" />
  2527. <sprite depth="4" name="searchIcon" style="icon30px" pos="210,-20" sprite="ui_game_symbol_search" pivot="center" console_enabled="false"/>
  2528.  
  2529. <panel pos="233,-6" depth="1" width="120" disableautobackground="true" console_enabled="false">
  2530. <textfield depth="1" pos="0,0" width="100" height="30" name="searchInput" virtual_keyboard_prompt="vkPromptSearchTerm" close_group_on_tab="true" />
  2531. </panel>
  2532.  
  2533. <panel pos="338,0" width="104" height="43" disableautobackground="true">
  2534. <pager name="pager" pos="4,-6" contents_parent="content" />
  2535. </panel>
  2536. </rect>
  2537.  
  2538. <grid name="questList" rows="4" cols="1" pos="6,-49" width="450" height="368" cell_width="390" cell_height="46" controller="QuestSharedList" repeat_content="true" arrangement="vertical" normal_color="[iconColor]" disabled_color="[iconColor]" >
  2539. <quest_entry name="0" />
  2540. </grid>
  2541. </rect>
  2542. </window>
  2543.  
  2544. <window name="windowQuestDescription" width="653" height="312" panel="Center" controller="QuestDescriptionWindow" cursor_area="true" >
  2545. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2546. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_quest"/>
  2547. <label style="header.name" text="{questtitle}" width="500" />
  2548. <label depth="2" pos="545,-8" width="100" height="28" text="{sharedbyname}" justify="right" upper_case="true" />
  2549. </panel>
  2550. <rect name="content" pos="0,-46" height="266" depth="1">
  2551. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="653" height="266" color="[black]" type="sliced" fillcenter="false" />
  2552. <sprite color="[darkGrey]" type="sliced" />
  2553. <label depth="3" name="descriptionText" pos="8,-8" text="{questdescription}" width="630" height="255" font_size="28" />
  2554. <rect visible="{showempty}">
  2555. <label pos="0,-125" depth="3" name="descriptionText" width="100%" height="255" text="DESCRIPTION NOT AVAILABLE AT THIS TIME." text_key="xuiDescriptionNotAvailable" justify="center" pivot="left" font_size="28" />
  2556. </rect>
  2557. </rect>
  2558. </window>
  2559.  
  2560. <window name="windowQuestObjectives" width="653" height="240" panel="Center" controller="QuestObjectivesWindow" cursor_area="true" quest_limited_color="[red]" quest_limited_complete_color="[white]">
  2561. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2562. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_quest"/>
  2563. <label style="header.name" text="OBJECTIVES" text_key="xuiObjectives" />
  2564. <!-- <label depth="2" pos="545,-8" width="100" height="28" text="{questdifficulty}" color="[lightGrey]" justify="right" upper_case="true" /> -->
  2565. <label depth="2" pos="445,-8" width="200" height="28" text="{tieradd}" justify="right" upper_case="true" />
  2566. <sprite depth="2" name="windowIcon" style="icon32px" pos="610,-5" sprite="ui_game_symbol_quest_limited" color="{tieraddlimitedcolor}" visible="{tieraddlimited}" />
  2567. </panel>
  2568. <rect name="content" pos="0,-46" height="194" depth="1">
  2569. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2570. <sprite color="[darkGrey]" type="sliced" />
  2571. <rect visible="{showquest}">
  2572. <grid name="objectiveList" rows="5" cols="2" pos="12,-10" width="300" height="184" cell_width="300" cell_height="30" repeat_content="true" arrangement="horizontal" controller="QuestObjectiveList">
  2573. <quest_objective_entry name="0" />
  2574. </grid>
  2575. <!-- <sprite depth="8" name="backgroundMain2" sprite="menu_empty3px" pos="0,-220" width="653" height="40" color="[black]" type="sliced" fillcenter="false" visible="{showqequirements}" /> -->
  2576. <label depth="3" pos="8, -165" text="{questrequirementstitle}: {questrequirements}" width="590" visible="{showrequirements}" height="30" />
  2577. </rect>
  2578. <rect visible="{showempty}">
  2579. <label pos="0,-70" depth="3" name="descriptionText" width="100%" height="65" text="OBJECTIVES NOT AVAILABLE AT THIS TIME." text_key="xuiObjectivesNotAvailable" justify="center" font_size="28" />
  2580. </rect>
  2581. </rect>
  2582. </window>
  2583.  
  2584.  
  2585.  
  2586. <window name="windowQuestRewards" width="653" height="199" panel="Center" controller="QuestRewardsWindow" cursor_area="true" >
  2587. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2588. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_treasure"/>
  2589. <label style="header.name" text="REWARDS" text_key="xuiRewards" />
  2590. <label depth="2" pos="345,-8" width="300" height="28" text="{finishtime}" justify="right" upper_case="true" />
  2591. </panel>
  2592. <rect name="content" pos="0,-46" height="153" depth="1">
  2593. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2594. <sprite color="[darkGrey]" type="sliced" />
  2595. <rect visible="{showquest}">
  2596. <!-- <grid name="rewardList" rows="5" cols="1" pos="12,-10" width="600" height="368" cell_width="300" cell_height="30" repeat_content="true" arrangement="vertical" controller="QuestRewardList"> -->
  2597. <!-- <quest_reward_entry2 name="0" /> -->
  2598. <!-- </grid> -->
  2599. <label pos="6,-6" depth="3" name="descriptionText" text="{commonrewards}
  2600. {chaintitle}{chainrewards}" font_size="28" width="648" height="145" />
  2601. </rect>
  2602. <rect visible="{showempty}">
  2603. <label pos="0,-70" depth="3" name="descriptionText" width="100%" height="145" text="REWARDS NOT AVAILABLE AT THIS TIME." text_key="xuiRewardsNotAvailable" justify="center" pivot="left" font_size="28" />
  2604. </rect>
  2605. </rect>
  2606. </window>
  2607.  
  2608. <window name="windowTip" width="603" height="363" pos="-300, 150" controller="TipWindow" anchor="CenterCenter" pivot="center" depth="15" cursor_area="true">
  2609. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header" >
  2610. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_pen"/>
  2611. <label style="header.name" text="{tiptitle}" width="550" />
  2612. </panel>
  2613. <rect name="content" pos="0,-46" height="319" depth="1" pivot="center">
  2614. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="603" color="[black]" type="sliced" fillcenter="false" />
  2615. <sprite color="[darkGrey]" type="sliced" />
  2616. <label depth="3" name="descriptionText" pos="8,-8" text="{tiptext}" width="590" height="265" font_size="30" />
  2617.  
  2618. <rect name="btnContinue" depth="3" pos="0, -277" height="42" >
  2619. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2620. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="224" height="32" color="[darkGrey]" type="sliced" />
  2621. <rect depth="3" pos="0,0" height="42">
  2622. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0"/>
  2623.  
  2624. <label depth="2" name="windowName" pos="0,-1" justify="center" text="CONTINUE" text_key="btnContinue" font_size="36" />
  2625. </rect>
  2626. </rect>
  2627. </rect>
  2628. </window>
  2629.  
  2630. <window name="windowLocation" pos="-259, -40" width="240" height="60" anchor="RightTop" depth="-20" controller="Location">
  2631. <sprite pos="0,6" name="Background" sprite="menu_empty" color="[darkestGrey]" height="46" width="250" type="sliced" />
  2632. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,6" width="250" height="46" color="[black]" type="sliced" fillcenter="false" />
  2633. <label depth="3" text="{locationname}" font_size="20" justify="center" pos="6,2" height="28" />
  2634. <!-- No longer used. Keep for modding. -->
  2635. <!-- <sprite depth="2" pos="5, -20" name="windowicon" width="16" height="16" sprite="ui_game_loot_stage_bad" visible="{visible_loot_max}" /> -->
  2636. <grid pos="125, -28" pivot="center" cols="8" cell_width="18" cell_height="16">
  2637. <sprite depth="2" name="windowicon" width="16" height="16" sprite="ui_game_symbol_skull" color="{difficultycolor1}" visible="{visible1}" />
  2638. <sprite depth="2" name="windowicon" width="16" height="16" sprite="ui_game_symbol_skull" color="{difficultycolor2}" visible="{visible2}"/>
  2639. <sprite depth="2" name="windowicon" width="16" height="16" sprite="ui_game_symbol_skull" color="{difficultycolor3}" visible="{visible3}"/>
  2640. <sprite depth="2" name="windowicon" width="16" height="16" sprite="ui_game_symbol_skull" color="{difficultycolor4}" visible="{visible4}"/>
  2641. <sprite depth="2" name="windowicon" width="16" height="16" sprite="ui_game_symbol_skull" color="{difficultycolor5}" visible="{visible5}"/>
  2642. <sprite depth="2" name="windowicon" width="16" height="16" sprite="ui_game_symbol_skull" color="{difficultycolor6}" visible="{visible6}"/>
  2643. <sprite depth="2" name="windowicon" width="16" height="16" sprite="ui_game_symbol_skull" color="{difficultycolor7}" visible="{visible7}"/>
  2644. <rect width="16" height="16" visible="{visible_half}">
  2645. <sprite depth="2" name="windowicon" width="16" height="16" sprite="ui_game_symbol_skull" type="filled" fill="0.5" color="255,128,0"/>
  2646. <sprite depth="2" name="windowicon" width="16" height="16" sprite="ui_game_symbol_skull" type="filled" fill="0.5" fillinvert="true" color="[lightGrey]"/>
  2647. </rect>
  2648. </grid>
  2649.  
  2650. </window>
  2651.  
  2652. <window name="windowQuestTracker" pos="-255, -88" width="300" height="100" anchor="RightTop" controller="QuestTrackerWindow" visible="{showquest}" depth="-20">
  2653. <sprite pos="6,6" name="Background" sprite="ui_game_popup" height="43" width="240" />
  2654. <label depth="3" text="{questtitle}" font_size="26" justify="right" upper_case="true" pos="-100, -5" height="28" />
  2655. <sprite pos="210,0" name="windowIcon" style="icon32px" sprite="{questicon}" justify="right"/>
  2656.  
  2657. <sprite pos="6,-38" name="Background" sprite="ui_game_popup" height="{trackerheight}" width="240" />
  2658. <grid name="objectiveList" rows="8" cols="1" pos="-60,-44" cell_width="300" cell_height="26" repeat_content="true" arrangement="vertical" controller="QuestTrackerObjectiveList"
  2659. complete_icon="ui_game_symbol_check" incomplete_icon="ui_game_symbol_x" complete_color="[green]">
  2660. <quest_objective_tracker_entry />
  2661. </grid>
  2662.  
  2663. <rect pos="-30,{#trackerheight * -1 - 50}" height="100" width="270" visible="{questhintavailable}">
  2664. <!-- <sprite pos="6,6" name="Background" sprite="ui_game_popup" /> -->
  2665. <label depth="3" text="{questhint}" font_size="20" justify="right" parse_actions="true" actions_default_format="( [e61a16]###[-] )" spacing_y="5" effect="Outline8" effect_color="0,0,0,255" effect_distance="1,1" />
  2666. </rect>
  2667.  
  2668. </window>
  2669.  
  2670. <window name="windowRecipeTracker" pos="-255, -88" width="300" height="100" anchor="RightTop" controller="RecipeTrackerWindow" visible="{showrecipe}" depth="-20">
  2671. <sprite pos="6,6" name="Background" sprite="ui_game_popup" height="43" width="240" />
  2672. <label depth="3" text="{recipetitle}" font_size="26" justify="right" upper_case="true" pos="-100, -5" height="28" />
  2673. <sprite pos="210,0" name="windowIcon" style="icon32px" sprite="ui_game_symbol_hammer" justify="right"/>
  2674.  
  2675. <sprite pos="6,-38" name="Background" sprite="ui_game_popup" height="{trackerheight}" width="240" />
  2676. <grid name="recipeList" rows="8" cols="1" pos="-60,-44" cell_width="300" cell_height="34" repeat_content="true" arrangement="vertical" controller="RecipeTrackerIngredientsList"
  2677. complete_icon="ui_game_symbol_check" incomplete_icon="ui_game_symbol_x" complete_color="[green]" >
  2678. <recipe_ingredient_tracker_entry />
  2679. </grid>
  2680. </window>
  2681.  
  2682. <window name="windowTwitch" pos="-305, 200" width="300" height="400" controller="TwitchWindow" anchor="RightCenter" depth="-51" visible="false" >
  2683. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header" >
  2684. <label style="header.name" text="{status_title}" pos="8,-6" width="140" />
  2685. <label depth="2" pos="150,-9" width="140" height="32" text="{status}" justify="right" />
  2686. </panel>
  2687.  
  2688. <panel name="cooldownBar" pos="0,-41" height="20" depth="1">
  2689.  
  2690. <sprite depth="1" color="[mediumGrey]" sprite="menu_empty3px" pos="0,-1" height="18" globalopacity="false" type="sliced" />
  2691. <sprite depth="9" color="[black]" sprite="menu_empty3px" globalopacity="false" type="sliced" fillcenter="false" />
  2692.  
  2693. <filledsprite depth="5" pos="3,-1" width="294" height="18" name="BarContent" color="255,0,0,160" globalopacity="false" type="filled" fill="{cooldownfill}" />
  2694. </panel>
  2695.  
  2696. <panel name="buttonBar" pos="0,-57" height="43" depth="1" >
  2697. <sprite name="backgroundMain" depth="8" sprite="menu_empty3px" pos="0,0" width="300" height="43" color="[black]" type="sliced" fillcenter="false" />
  2698. <sprite depth="1" color="[darkGrey]" type="sliced" />
  2699. <button pos="20,-21" depth="2" name="pauseButton" style="icon32px" sprite="ui_game_symbol_twitch_pause" tooltip_key="TwitchInfo_PauseButton" defaultcolor="[white]" pivot="center" collider_scale="1.5" sound="[paging_click]"/>
  2700.  
  2701. <button pos="60,-21" depth="2" name="optionsButton" style="icon32px" sprite="ui_game_symbol_modded" tooltip_key="TwitchInfo_InfoButton" defaultcolor="[white]" pivot="center" collider_scale="1.5" sound="[paging_click]"/>
  2702.  
  2703. <button pos="100,-21" depth="2" name="historyButton" style="icon32px" sprite="ui_game_symbol_twitch_history" tooltip_key="TwitchInfo_ActionHistory" defaultcolor="[white]" pivot="center" collider_scale="1.5" sound="[paging_click]"/>
  2704.  
  2705. <label pos="160,-9" depth="2" text="{potbalance}" justify="right" width="130" visible="{showpotbalance}" />
  2706. </panel>
  2707.  
  2708. <panel name="titleHeader" pos="0,-96" height="43" depth="1" visible="{grouptitlevisible}">
  2709. <sprite name="backgroundMain" depth="8" sprite="menu_empty3px" pos="0,0" width="300" height="43" color="[black]" type="sliced" fillcenter="false" />
  2710. <sprite depth="1" color="[darkestGrey]" type="sliced" />
  2711. <label pos="40,-6" style="header.name" text="{grouptitle}" justify="center" width="215" />
  2712. <button pos="20,-20" depth="2" name="leftButton" style="icon32px" sprite="ui_game_symbol_arrow_left" defaultcolor="[white]" pivot="center" collider_scale="1.5" sound="[paging_click]" visible="{arrowvisible}" />
  2713. <button pos="277,-20" depth="2" name="rightButton" style="icon32px" sprite="ui_game_symbol_arrow_right" defaultcolor="[white]" pivot="center" collider_scale="1.5" sound="[paging_click]" visible="{arrowvisible}" />
  2714. </panel>
  2715.  
  2716. <rect name="content" pos="0,-137" height="303" depth="1" pivot="center" visible="{showcontent}">
  2717.  
  2718. <sprite color="[darkGrey]" type="sliced" pos="0,0" height="{commandsheight}" />
  2719.  
  2720. <grid visible="{showcommands}" depth="0" pos="0,0" width="327" cols="1" cell_height="30" repeat_content="false" arrangement="vertical" controller="TwitchCommandList">
  2721.  
  2722. <twitch_command_entry backgroundcolor="[darkGrey]" index="1" />
  2723. <twitch_command_entry backgroundcolor="[darkestGrey]" index="2" />
  2724. <twitch_command_entry backgroundcolor="[darkGrey]" index="3" />
  2725. <twitch_command_entry backgroundcolor="[darkestGrey]" index="4" />
  2726. <twitch_command_entry backgroundcolor="[darkGrey]" index="5" />
  2727. <twitch_command_entry backgroundcolor="[darkestGrey]" index="6" />
  2728. <twitch_command_entry backgroundcolor="[darkGrey]" index="7" />
  2729. <twitch_command_entry backgroundcolor="[darkestGrey]" index="8" />
  2730. <twitch_command_entry backgroundcolor="[darkGrey]" index="9" />
  2731. <twitch_command_entry backgroundcolor="[darkestGrey]" index="10" />
  2732. </grid>
  2733.  
  2734. <grid visible="{showvotes1}" depth="0" pos="0,0" width="327" cols="1" cell_height="56" repeat_content="false" arrangement="vertical" controller="TwitchVoteList" line_count="1">
  2735. <twitch_vote_entry_one backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="1" />
  2736. <twitch_vote_entry_one backgroundcolor="[darkestGrey]" altbackgroundcolor="[darkGrey]" index="2"/>
  2737. <twitch_vote_entry_one backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="3" />
  2738. <twitch_vote_entry_one backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="4" />
  2739. <twitch_vote_entry_one backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="5" />
  2740. </grid>
  2741.  
  2742. <grid visible="{showvotes2}" depth="0" pos="0,0" width="327" cols="1" cell_height="86" repeat_content="false" arrangement="vertical" controller="TwitchVoteList" line_count="2">
  2743. <twitch_vote_entry_two backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="1" />
  2744. <twitch_vote_entry_two backgroundcolor="[darkestGrey]" altbackgroundcolor="[darkGrey]" index="2"/>
  2745. <twitch_vote_entry_two backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="3" />
  2746. <twitch_vote_entry_two backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="4" />
  2747. <twitch_vote_entry_two backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="5" />
  2748. </grid>
  2749.  
  2750. <grid visible="{showvotes3}" depth="0" pos="0,0" width="327" cols="1" cell_height="116" repeat_content="false" arrangement="vertical" controller="TwitchVoteList" line_count="3">
  2751. <twitch_vote_entry backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="1" />
  2752. <twitch_vote_entry backgroundcolor="[darkestGrey]" altbackgroundcolor="[darkGrey]" index="2"/>
  2753. <twitch_vote_entry backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="3" />
  2754. <twitch_vote_entry backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="4" />
  2755. <twitch_vote_entry backgroundcolor="[darkGrey]" altbackgroundcolor="[darkestGrey]" index="5" />
  2756. </grid>
  2757.  
  2758. <rect pos="0,{tip_offset}" visible="{show_vote_tip}" height="86">
  2759. <sprite depth="8" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  2760. <sprite depth="1" color="[darkGrey]" type="sliced" />
  2761. <label pos="150,-46" depth="2" text="{vote_tip}" justify="center" width="293" font_size="20" height="70" color="[selectedColor]" pivot="center" />
  2762. </rect>
  2763. </rect>
  2764. </window>
  2765.  
  2766. <window name="windowTwitchInfoList" width="530" height="513" panel="Left" cursor_area="true" controller="TwitchEntryListWindow" >
  2767. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2768. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="{headericon}"/>
  2769. <label style="header.name" text="{headertitle}" width="524" />
  2770. </panel>
  2771.  
  2772. <rect name="content" depth="0" pos="0,-43" height="524">
  2773.  
  2774. <rect depth="3" name="categories" width="530" height="43" pos="6,-6" visible="{showactions}" >
  2775. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="530" height="46" color="[black]" type="sliced" fillcenter="false" />
  2776.  
  2777. <sprite color="[mediumGrey]" type="sliced" width="526" pos="-1,0" />
  2778.  
  2779. <grid name="actioncategories" pos="20,-20" rows="1" cols="11" width="200" height="43" cell_width="43" cell_height="43" repeat_content="true" controller="CategoryList">
  2780. <category_icon />
  2781. </grid>
  2782.  
  2783. <button depth="4" name="allactions" style="icon30px, press, hover" pos="492,-22" sprite="ui_game_symbol_twitch_show_all" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="Show All Actions" sound="[paging_click]" console_enabled="false" />
  2784. </rect>
  2785.  
  2786. <rect depth="3" name="categories" width="530" height="43" pos="6,-6" visible="{showvotes}" >
  2787. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="530" height="46" color="[black]" type="sliced" fillcenter="false" />
  2788.  
  2789. <sprite color="[mediumGrey]" type="sliced" width="526" pos="-1,0" />
  2790.  
  2791. <grid name="votecategories" pos="20,-20" rows="1" cols="9" width="200" height="43" cell_width="43" cell_height="43" repeat_content="true" controller="CategoryList">
  2792. <category_icon />
  2793. </grid>
  2794. </rect>
  2795.  
  2796. <rect depth="3" name="categories" width="530" height="43" pos="6,-6" visible="{showactionhistory}" >
  2797. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="530" height="46" color="[black]" type="sliced" fillcenter="false" />
  2798.  
  2799. <sprite color="[mediumGrey]" type="sliced" width="526" pos="-1,0" />
  2800.  
  2801. <grid name="actionHistoryCategories" pos="20,-20" rows="1" cols="3" width="200" height="43" cell_width="43" cell_height="43" repeat_content="true" controller="CategoryList">
  2802. <category_icon />
  2803. </grid>
  2804. </rect>
  2805.  
  2806. <rect depth="3" name="searchControls" width="530" height="43" pos="6,-49">
  2807. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="530" height="46" color="[black]" type="sliced" fillcenter="false" />
  2808.  
  2809. <sprite color="[mediumGrey]" type="sliced" width="526" pos="-1,0" />
  2810.  
  2811. <sprite depth="4" name="searchIcon" style="icon30px" pos="25,-20" sprite="ui_game_symbol_search" pivot="center" />
  2812.  
  2813. <panel pos="50,-6" depth="1" width="370" disableautobackground="true">
  2814. <textfield depth="1" pos="0,0" width="340" height="30" name="searchInput" virtual_keyboard_prompt="vkPromptSearchTerm" search_field="true" close_group_on_tab="true" />
  2815. </panel>
  2816.  
  2817. <panel pos="410,0" width="104" height="43" disableautobackground="true">
  2818. <pager name="pager" pos="4,-6" contents_parent="content"/>
  2819. </panel>
  2820. </rect>
  2821.  
  2822. <rect depth="3" name="actionHistoryHeader" width="530" height="43" pos="6,-92" visible="{showactionhistory}" >
  2823. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="530" height="46" color="[black]" type="sliced" fillcenter="false" />
  2824.  
  2825. <sprite color="[mediumGrey]" type="sliced" width="526" pos="-1,0" />
  2826.  
  2827. <label depth="3" pos="10,-8" width="198" font_size="26" text="ACTION" text_key="TwitchInfo_ActionHeader" justify="left" />
  2828. <label depth="3" pos="515,-8" width="88" font_size="26" text="VIEWER" text_key="TwitchInfo_ViewerHeader" justify="right" pivot="topright" />
  2829. </rect>
  2830.  
  2831. <rect depth="3" name="categories" width="530" height="43" pos="6,-6" visible="{showleaderboard}" >
  2832. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="530" height="46" color="[black]" type="sliced" fillcenter="false" />
  2833.  
  2834. <sprite color="[mediumGrey]" type="sliced" width="526" pos="-1,0" />
  2835.  
  2836. <grid name="leaderboardCategories" pos="20,-20" rows="1" cols="9" width="200" height="43" cell_width="43" cell_height="43" repeat_content="true" controller="CategoryList">
  2837. <category_icon />
  2838. </grid>
  2839. </rect>
  2840.  
  2841. <rect depth="3" name="leaderboardHeader" width="530" height="43" pos="6,-92" visible="{showleaderboard}" >
  2842. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="530" height="46" color="[black]" type="sliced" fillcenter="false" />
  2843.  
  2844. <sprite color="[mediumGrey]" type="sliced" width="526" pos="-1,0" />
  2845.  
  2846. <label depth="3" pos="10,-8" width="198" font_size="26" text="VIEWER" text_key="TwitchInfo_ViewerHeader" justify="left" />
  2847. <label depth="3" pos="515,-8" width="88" font_size="26" text="{leaderboard_header_value}" justify="right" pivot="topright" />
  2848. </rect>
  2849.  
  2850. <grid name="actionList" rows="14" cols="1" pos="6,-92" width="530" height="368" cell_width="390" cell_height="46" repeat_content="true" arrangement="vertical" normal_color="[iconColor]" disabled_color="[iconColor]" controller="TwitchActionEntryList" visible="{showactions}" >
  2851. <twitch_action_entry name="0" />
  2852. </grid>
  2853.  
  2854. <grid name="voteList" rows="14" cols="1" pos="6,-92" width="530" height="368" cell_width="390" cell_height="46" repeat_content="true" arrangement="vertical" normal_color="[iconColor]" disabled_color="[iconColor]" controller="TwitchVoteInfoEntryList" visible="{showvotes}" >
  2855. <twitch_voteinfo_entry name="0" />
  2856. </grid>
  2857.  
  2858. <grid name="actionhistoryList" rows="13" cols="1" pos="6,-135" width="530" height="368" cell_width="390" cell_height="46" repeat_content="true" arrangement="vertical" normal_color="[iconColor]" disabled_color="[iconColor]" controller="TwitchActionHistoryEntryList" visible="{showactionhistory}" >
  2859. <twitch_action_history_entry />
  2860. </grid>
  2861.  
  2862. <grid name="leaderboardList" rows="14" cols="1" pos="6,-135" width="530" height="368" cell_width="390" cell_height="46" repeat_content="false" arrangement="vertical" normal_color="[iconColor]" disabled_color="[iconColor]" controller="TwitchLeaderboardEntryList" visible="{showleaderboard}" >
  2863. <twitch_leaderboard_entry backgroundcolor="[darkestGrey]" index="1" />
  2864. <twitch_leaderboard_entry backgroundcolor="[darkGrey]" index="2" />
  2865. <twitch_leaderboard_entry backgroundcolor="[darkestGrey]" index="3" />
  2866. <twitch_leaderboard_entry backgroundcolor="[darkGrey]" index="4" />
  2867. <twitch_leaderboard_entry backgroundcolor="[darkestGrey]" index="5" />
  2868. <twitch_leaderboard_entry backgroundcolor="[darkGrey]" index="6" />
  2869. <twitch_leaderboard_entry backgroundcolor="[darkestGrey]" index="7" />
  2870. <twitch_leaderboard_entry backgroundcolor="[darkGrey]" index="8" />
  2871. <twitch_leaderboard_entry backgroundcolor="[darkestGrey]" index="9" />
  2872. <twitch_leaderboard_entry backgroundcolor="[darkGrey]" index="10" />
  2873. <twitch_leaderboard_entry backgroundcolor="[darkestGrey]" index="11" />
  2874. <twitch_leaderboard_entry backgroundcolor="[darkGrey]" index="12" />
  2875. <twitch_leaderboard_entry backgroundcolor="[darkestGrey]" index="13" />
  2876. </grid>
  2877. </rect>
  2878. </window>
  2879.  
  2880. <window name="windowTwitchInfoDescription" width="653" height="360" panel="Center" controller="TwitchEntryDescriptionWindow" cursor_area="true" >
  2881. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2882. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="{entryicon}"/>
  2883. <label depth="2" pos="345,-8" width="300" height="28" text="{actioncommand}" justify="right" />
  2884. <label style="header.name" text="{entrytitle}" width="500" />
  2885. </panel>
  2886.  
  2887. <rect name="content" pos="0,-46" height="314" depth="1">
  2888. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="653" height="314" color="[black]" type="sliced" fillcenter="false" />
  2889. <sprite color="[darkGrey]" type="sliced" />
  2890. <label depth="3" name="descriptionText" pos="12,-98" text="{entrydescription}" width="630" height="240" font_size="28" visible="{showaction}" />
  2891. <label depth="3" name="descriptionText" pos="12,-66" text="{entrydescription}" width="630" height="240" font_size="28" visible="{showhistory_action}" />
  2892. <label depth="3" name="descriptionText" pos="12,-43" text="{entrydescription}" width="630" height="240" font_size="28" visible="{showhistory_vote}" />
  2893. <label depth="3" name="descriptionText" pos="12,-43" text="{entrydescription}" width="630" height="240" font_size="28" visible="{showhistory_event}" />
  2894. <label depth="3" name="descriptionText" pos="12,-43" text="{entrydescription}" width="630" height="240" font_size="28" visible="{showvote}" />
  2895. <rect visible="{showstats}">
  2896. <grid depth="0" pos="0,0" width="327" cols="2" cell_width="326" cell_height="30" repeat_content="false" arrangement="horizontal" visible="{showaction}">
  2897. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{actiongamestagetitle}" valuecontent="{actiongamestage}" />
  2898. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{actionispositivetitle}" valuecontent="{actionispositive}" />
  2899. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{actioncooldowntitle}" valuecontent="{actioncooldown}" />
  2900. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{actionrandomgrouptitle}" valuecontent="{actionrandomgroup}" />
  2901. <twitch_cost_entry backgroundcolor="[darkestGrey]" textcontent="{actiondefaultcosttitle}" valuecontent="{actionpointcost}" costcolor="{actioncostcolor}" />
  2902. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{actiondiscountcosttitle}" valuecontent="{actiondiscountcost}" />
  2903. </grid>
  2904. <grid depth="0" pos="0,0" width="327" cols="2" cell_width="326" cell_height="30" repeat_content="false" arrangement="horizontal" visible="{showvote}">
  2905. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{votestartgamestagetitle}" valuecontent="{votestartgamestage}" />
  2906. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{voteendgamestagetitle}" valuecontent="{voteendgamestage}" />
  2907. </grid>
  2908. <grid depth="0" pos="0,0" width="327" cols="2" cell_width="326" cell_height="30" repeat_content="false" arrangement="horizontal" visible="{showhistory_action}">
  2909. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{actiondefaultcosttitle}" valuecontent="{actionpointcost}" />
  2910. <player_stats_entry backgroundcolor="[darkGrey]" textcontent="{historytargettitle}" valuecontent="{historytarget}" />
  2911. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{historytimestamptitle}" valuecontent="{historytimestamp}" />
  2912. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{historystatetitle}" valuecontent="{historystate}" />
  2913. </grid>
  2914. <grid depth="0" pos="0,0" width="327" cols="2" cell_width="326" cell_height="30" repeat_content="false" arrangement="horizontal" visible="{showhistory_vote}">
  2915. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{historytimestamptitle}" valuecontent="{historytimestamp}" />
  2916. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{historystatetitle}" valuecontent="{historystate}" />
  2917. </grid>
  2918. <grid depth="0" pos="0,0" width="327" cols="2" cell_width="326" cell_height="30" repeat_content="false" arrangement="horizontal" visible="{showhistory_event}">
  2919. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{historytimestamptitle}" valuecontent="{historytimestamp}" />
  2920. <player_stats_entry backgroundcolor="[darkestGrey]" textcontent="{historystatetitle}" valuecontent="{historystate}" />
  2921. </grid>
  2922. <grid depth="0" pos="0,0" width="653" cols="1" cell_width="653" cell_height="31" repeat_content="false" arrangement="horizontal" visible="{showleaderboard}">
  2923. <twitch_leaderboard_stats_entry backgroundcolor="[darkGrey]" textcontent="{sessionkiller_title}" valuecontent="{leaderboard_sessionkiller}" />
  2924. <twitch_leaderboard_stats_entry backgroundcolor="[darkestGrey]" textcontent="{sessiongood_title}" valuecontent="{leaderboard_goodperson}" />
  2925. <twitch_leaderboard_stats_entry backgroundcolor="[darkGrey]" textcontent="{sessionevil_title}" valuecontent="{leaderboard_badperson}" />
  2926. <twitch_leaderboard_stats_entry backgroundcolor="[darkestGrey]" textcontent="{currentgood_title}" valuecontent="{leaderboard_currentgood}" />
  2927. <twitch_leaderboard_stats_entry backgroundcolor="[darkGrey]" textcontent="{sessionmostbits_title}" valuecontent="{leaderboard_mostbits}" />
  2928. <twitch_leaderboard_stats_entry_press backgroundcolor="[darkestGrey]" textcontent="{sessiontotalbits_title}" valuecontent="{leaderboard_totalbits}" />
  2929. <twitch_leaderboard_stats_entry backgroundcolor="[darkGrey]" textcontent="{sessiontotalgood_title}" valuecontent="{leaderboard_totalgood}" />
  2930. <twitch_leaderboard_stats_entry backgroundcolor="[darkestGrey]" textcontent="{sessiontotalbad_title}" valuecontent="{leaderboard_totalbad}" />
  2931. <twitch_leaderboard_stats_entry backgroundcolor="[darkGrey]" textcontent="{sessiontotalactions_title}" valuecontent="{leaderboard_totalactions}" />
  2932. <twitch_leaderboard_stats_entry backgroundcolor="[darkestGrey]" textcontent="{sessionlargestpimppot_title}" valuecontent="{leaderboard_largestpot}" />
  2933.  
  2934. </grid>
  2935. </rect>
  2936.  
  2937. <rect visible="{showempty}">
  2938. <label pos="6,-110" depth="3" name="descriptionText" width="643" height="300" text="{emptytext}" justify="center" pivot="left" font_size="28" /> <!-- text_key="xuiDescriptionNotAvailable" -->
  2939. </rect>
  2940. </rect>
  2941.  
  2942.  
  2943. <simplebutton name="btnDecrease" depth="3" pos="0,-283" width="326" height="36" font_size="24" caption_key="{decreasepricetext}" visible="{showaction}" parse_actions="true" />
  2944. <simplebutton name="btnIncrease" depth="3" pos="327,-283" width="326" height="36" font_size="24" caption_key="{increasepricetext}" visible="{showaction}" parse_actions="true" />
  2945.  
  2946. <rect name="btnEnable" depth="3" pos="0,-323" height="36" visible="{showenable}">
  2947. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" width="653" color="[black]" type="sliced" fillcenter="false" />
  2948. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="650" height="32" color="[darkGrey]" type="sliced" />
  2949. <rect depth="3" pos="1,-3" width="650" height="31">
  2950. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  2951.  
  2952. <!-- <sprite depth="2" name="sprOnOff" width="24" height="24" pos="25,-2" color="[iconColor]" sprite="ui_game_symbol_electric_switch"/> -->
  2953. <label depth="2" name="lblOnOff" pos="0,-4" justify="center" text="{enablebuttontext}" font_size="24" parse_actions="true" />
  2954. </rect>
  2955. </rect>
  2956.  
  2957. <simplebutton name="btnRefund" depth="3" pos="0,-283" width="653" height="36" font_size="24" caption="{refundtext}" enabled="{enablerefund}" visible="{showhistory_action}" />
  2958. <simplebutton name="btnRetry" depth="3" pos="0,-323" width="653" height="36" font_size="24" caption="{retrytext}" enabled="{enableretry}" visible="{showhistory_retry}" />
  2959. </window>
  2960.  
  2961. <window name="windowTwitchInfoHowTo" width="653" height="340" panel="Center" cursor_area="true" controller="TwitchHowToWindow" >
  2962. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  2963.  
  2964. <button pos="20,-23" depth="2" name="leftButton" style="icon32px" sprite="ui_game_symbol_arrow_left" defaultcolor="[white]" pivot="center" collider_scale="1.5" sound="[paging_click]" />
  2965. <button pos="634,-23" depth="2" name="rightButton" style="icon32px" sprite="ui_game_symbol_arrow_right" defaultcolor="[white]" pivot="center" collider_scale="1.5" sound="[paging_click]" />
  2966.  
  2967. <label depth="3" name="descriptionText" pos="8,-6" text="{tipheader}: {tiptitle}" color="[selectedColor]" width="630" justify="center" font_size="32" />
  2968. </panel>
  2969.  
  2970.  
  2971. <rect name="content" pos="0,-46" height="364" depth="1">
  2972. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="653" height="364" color="[black]" type="sliced" fillcenter="false" />
  2973. <sprite color="[darkGrey]" type="sliced" />
  2974. <label depth="3" name="descriptionText" pos="8,-8" text="{tiptext}" width="630" height="357" font_size="28" />
  2975. </rect>
  2976. </window>
  2977.  
  2978. <window name="windowQuestOffer" width="603" height="413" pos="-300, 150" controller="QuestOfferWindow" anchor="CenterCenter" pivot="center" depth="15" cursor_area="true" >
  2979. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header" >
  2980. <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="{questicon}"/>
  2981. <label style="header.name" text="{questname}" width="450" />
  2982. <label depth="2" pos="395,-10" width="200" height="28" text="{tieradd}" justify="right" upper_case="true" />
  2983. <sprite depth="2" name="windowIcon" style="icon32px" pos="565,-5" sprite="ui_game_symbol_quest_limited" color="[red]" visible="{tieraddlimited}" />
  2984. <!-- <button pos="550,-5" depth="2" name="closeButton" style="icon32px" sprite="ui_game_symbol_x" defaultcolor="[red]" /> -->
  2985. </panel>
  2986. <panel name="content" pos="0,-46" height="329" depth="1" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3" pivot="center">
  2987. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="603" height="329" color="[black]" type="sliced" fillcenter="false" />
  2988. <label depth="3" name="descriptionText" pos="6,-5" text="{questoffer}" width="590" height="320" font_size="30" />
  2989.  
  2990. <!-- <button pos="200,-220" depth="2" name="acceptButton" style="icon32px" sprite="ui_game_symbol_check" defaultcolor="[green]"/>
  2991. <button pos="400,-220" depth="2" name="declineButton" style="icon32px" sprite="ui_game_symbol_x" defaultcolor="[red]"/> -->
  2992. </panel>
  2993.  
  2994. <rect name="btnAccept" depth="3" pos="0, -378" height="36" disableautobackground="true">
  2995. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" width="303" />
  2996. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="224" height="32" color="[darkGrey]" type="sliced" />
  2997. <rect depth="3" pos="0,-3" width="303" height="31">
  2998. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0"/>
  2999. <sprite depth="2" name="windowIcon" width="24" height="24" pos="46,-3" sprite="ui_game_symbol_check" color="[black_half_alpha]"/>
  3000. <sprite depth="2" name="windowIcon" width="24" height="24" pos="44,-3" sprite="ui_game_symbol_check" color="[black_half_alpha]"/>
  3001.  
  3002. <sprite depth="2" name="windowIcon" width="24" height="24" pos="44,-1" sprite="ui_game_symbol_check" color="[black_half_alpha]"/>
  3003. <sprite depth="2" name="windowIcon" width="24" height="24" pos="46,-1" sprite="ui_game_symbol_check" color="[black_half_alpha]"/>
  3004.  
  3005. <sprite depth="2" name="windowIcon" width="24" height="24" pos="45,-2" color="[iconColor]" sprite="ui_game_symbol_check"/>
  3006. <label depth="2" name="windowName" pos="0,-2" justify="center" text="ACCEPT" text_key="xuiAccept" effect="outline" />
  3007. </rect>
  3008. </rect>
  3009. <rect name="btnDecline" depth="3" pos="300, -378" height="36" disableautobackground="true">
  3010. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" width="303" />
  3011. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="224" height="32" color="[darkGrey]" type="sliced" />
  3012. <rect depth="3" pos="0,-3" width="303" height="31">
  3013. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0"/>
  3014. <sprite depth="2" name="windowIcon" width="24" height="24" pos="46,-3" sprite="ui_game_symbol_x" color="[black_half_alpha]"/>
  3015. <sprite depth="2" name="windowIcon" width="24" height="24" pos="44,-3" sprite="ui_game_symbol_x" color="[black_half_alpha]"/>
  3016.  
  3017. <sprite depth="2" name="windowIcon" width="24" height="24" pos="44,-1" sprite="ui_game_symbol_x" color="[black_half_alpha]"/>
  3018. <sprite depth="2" name="windowIcon" width="24" height="24" pos="46,-1" sprite="ui_game_symbol_x" color="[black_half_alpha]"/>
  3019.  
  3020. <sprite depth="2" name="windowIcon" width="24" height="24" pos="45,-2" color="[iconColor]" sprite="ui_game_symbol_x"/>
  3021. <label depth="2" name="windowName" pos="0,-2" justify="center" text="DECLINE" text_key="xuiDecline" effect="outline" />
  3022. </rect>
  3023. </rect>
  3024. </window>
  3025.  
  3026. <window name="windowQuestTurnInDescription" width="653" height="312" panel="Left" cursor_area="true" controller="QuestTurnInDetailsWindow">
  3027. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3028. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_quest"/>
  3029. <label style="header.name" text="{questtitle}" width="500" />
  3030. <!-- <label depth="2" pos="545,-8" width="100" height="28" text="{sharedbyname}" color="[lightGrey]" justify="right" upper_case="true" /> -->
  3031. </panel>
  3032. <rect name="content" pos="0,-46" width="150" height="266" depth="1">
  3033. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="150" height="266" color="[black]" type="sliced" fillcenter="false" />
  3034. <sprite color="[lightGrey]" type="sliced" />
  3035. <sprite depth="8" name="portrait" pos="6,-6" width="138" height="138" sprite="{npcportrait}" type="sliced" />
  3036. <sprite depth="8" name="portrait" sprite="menu_empty3px" pos="6,-6" width="138" height="138" color="[black]" type="sliced" fillcenter="false" />
  3037.  
  3038. <label pos="6,-146" depth="3" name="traderName" width="100%" height="30" text="{npcname}" font_size="28" />
  3039. <!-- <label pos="6,-186" depth="3" name="traderRepTitle" width="100%" height="30" text="TRADER REP:" font_size="28" /> -->
  3040. <!-- <label pos="6,-213" depth="3" name="traderRep" width="100%" height="30" text="TRUSTED" font_size="28" /> -->
  3041. </rect>
  3042. <rect name="content" pos="147,-46" height="266" width="503" depth="1">
  3043. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="503" height="266" color="[black]" type="sliced" fillcenter="false" />
  3044. <sprite color="[darkGrey]" type="sliced" />
  3045. <label depth="3" name="descriptionText" pos="8,-8" text="{questcompletetext}" width="480" height="205" font_size="28" overflow="resizeheight" />
  3046. </rect>
  3047. </window>
  3048.  
  3049. <window name="windowQuestTurnInRewards" width="653" height="454" panel="Left" cursor_area="true" controller="QuestTurnInRewardsWindow" > <!--item_format="{0}: [DECEA3]{1}[-]" item_bonus_format="{0}: [DECEA3]{1}[-] ([DECEA3]{2}[-] {3})"-->
  3050. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3051. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_treasure"/>
  3052. <label style="header.name" text_key="xuiRewards" width="500" />
  3053. <label depth="2" pos="545,-8" width="100" height="28" text="{sharedbyname}" color="[lightGrey]" justify="right" upper_case="true" />
  3054. </panel>
  3055. <rect name="content" pos="0,-46" height="70" depth="1">
  3056. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="653" height="418" color="[black]" type="sliced" fillcenter="false" />
  3057. <sprite color="[darkGrey]" type="sliced" />
  3058. <label pos="10,-6" depth="3" height="30" text="{questxptitle}: {questxpreward}" font_size="28" visible="{questhasxpreward}" />
  3059. <label pos="10,-32" depth="3" height="30" text="{questitemrewardstitle}: {questitemrewards}" font_size="28" visible="{questhasitemrewards}" />
  3060. </rect>
  3061.  
  3062. <rect pos="0,-111" height="50" depth="1">
  3063. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="653" color="[black]" type="sliced" fillcenter="false" />
  3064. <sprite color="[lightGrey]" type="sliced" />
  3065. <label pos="10,-10" depth="3" text="{chosentitle}" font_size="28" />
  3066. </rect>
  3067.  
  3068. <rect name="rectOptions" height="150" width="653" depth="1">
  3069. <grid name="gridOptions" rows="5" cols="1" pos="0,-158" width="653" cell_height="47" cell_width="650" arrangement="vertical">
  3070. <quest_turnin_entry pos="0,0" />
  3071. <quest_turnin_entry pos="0,-50" />
  3072. <quest_turnin_entry pos="0,-92" />
  3073. <quest_turnin_entry pos="0,-142" />
  3074. <quest_turnin_entry pos="0,-192" />
  3075. </grid>
  3076. </rect>
  3077.  
  3078. <rect name="rectAccept" pos="0,-394" height="70" depth="1">
  3079. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="653" color="[black]" type="sliced" fillcenter="false" />
  3080. <sprite color="[lightGrey]" type="sliced" />
  3081.  
  3082. <rect name="btnAccept" depth="3" pos="239,-17" width="175" height="36">
  3083. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  3084.  
  3085. <label depth="2" name="lblOnOff" pos="0,-6" justify="center" text="{acceptbuttontext}" font_size="24" /> <!-- text_key="xuiTurnOn" -->
  3086. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3087. </rect>
  3088.  
  3089. </rect>
  3090. </window>
  3091.  
  3092. <window name="GamepadCallouts" width="500" height="65" pos="0,0" anchor="LeftTop" controller="XUiC_GamepadCalloutWindow" />
  3093.  
  3094.  
  3095. <window name="windowChallengeList" width="650" height="513" panel="Left" controller="ChallengeEntryListWindow" cursor_area="true" >
  3096. <panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3097. <sprite depth="1" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_pen"/>
  3098. <label style="header.name" text="Challenges" text_key="xuiChallenges" />
  3099. </panel>
  3100.  
  3101. <rect name="content" depth="0" pos="0,-43" height="464">
  3102.  
  3103. <rect depth="3" name="searchControls" width="650" height="43" pos="6,-6">
  3104. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="650" height="46" color="[black]" type="sliced" fillcenter="false" />
  3105.  
  3106. <sprite color="[darkGrey]" type="sliced" width="646" pos="-1,0" />
  3107.  
  3108. <grid name="categories" pos="23,-21" rows="1" cols="15" width="390" height="43" cell_width="43" cell_height="43" repeat_content="true" controller="CategoryList">
  3109. <category_icon />
  3110. </grid>
  3111. </rect>
  3112.  
  3113. <grid name="newList" rows="6" cols="1" pos="6,-49" width="650" height="368" cell_width="650" cell_height="111" repeat_content="true" arrangement="vertical" controller="ChallengeGroupList">
  3114. <challenge_list_entry name="0" />
  3115. </grid>
  3116.  
  3117. <grid name="weatherList" display_key="weather" rows="4" cols="1" pos="6,-49" width="650" height="368" cell_width="650" cell_height="166" repeat_content="true" arrangement="vertical" controller="ChallengeGroupList">
  3118. <weather_challenge_list_entry name="0" />
  3119. </grid>
  3120. </rect>
  3121. </window>
  3122.  
  3123. <window name="windowChallengeEntryDescription" width="553" height="600" panel="Center" controller="ChallengeEntryDescriptionWindow" cursor_area="true" >
  3124. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3125. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_pen"/>
  3126. <label depth="2" pos="345,-8" width="100" height="28" text="{timestamp}" color="[lightGrey]" justify="right" upper_case="true" />
  3127. <label style="header.name" text_key="challenge" width="400" />
  3128. </panel>
  3129. <rect name="content" pos="0,-46" height="711" depth="1">
  3130.  
  3131. <!-- <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" width="100" height="103" color="[black]" type="sliced" fillcenter="false" /> -->
  3132. <sprite depth="1" pos="2,-2" name="preview" width="97" height="100" color="[darkGrey]" type="sliced" />
  3133. <sprite depth="3" pos="50,-50" width="80" height="80" sprite="{entryicon}" pivot="center" foregroundlayer="true"/>
  3134.  
  3135. <button pos="520,-50" depth="12" name="gotoButton" style="icon32px" sprite="ui_game_symbol_go_to_button" defaultcolor="[white]" pivot="center" collider_scale="1.5" sound="[paging_click]" visible="{showgoto}"/>
  3136.  
  3137. <rect name="descriptionBox" depth="1" pos="97,0" width="456" height="100" >
  3138. <!-- <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/> -->
  3139. <!-- <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="456" height="103" color="[black]" type="sliced" fillcenter="false" /> -->
  3140. <label depth="2" pos="12,-18" width="538" height="93" text="{entrytitle}"/>
  3141. <label depth="2" pos="12,-46" width="538" height="93" text="{entrygroup}" font_size="22" color="[disabledLabelColor]" />
  3142. </rect>
  3143.  
  3144. <rect name="detailsBox" depth="1" pos="0,-100" width="553" height="179" >
  3145. <!-- <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/> -->
  3146. <!-- <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="453" height="182" color="[black]" type="sliced" fillcenter="false" /> -->
  3147. <label depth="2" name="descriptionText" pos="10,-6" width="538" height="172" font_size="22" text="{entryshortdescription}" parse_actions="true" actions_default_format="( [e61a16]###[-] )"/>
  3148. </rect>
  3149.  
  3150. <grid name="objectives" pos="0,-173" rows="12" width="520" height="520" cell_width="520" cell_height="40" arrangement="vertical">
  3151.  
  3152. <rect depth="2" width="520" height="30" visible="{hasobjective1}">
  3153. <rect pos="15,0">
  3154. <sprite depth="1" name="border" color="0,0,0,150" height="30" type="sliced" />
  3155. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  3156.  
  3157. <filledsprite depth="3" name="background" color="110,110,110,128" type="filled" fill="1" />
  3158.  
  3159. <filledsprite depth="4" name="BarContent" color="0,128,128,255" type="filled" fill="{objectivefill1}" />
  3160. <label depth="6" name="TextContent" pos="0,-4" font_size="20" color="[white]" justify="center" text="{objective1}"/>
  3161.  
  3162. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  3163.  
  3164. </rect>
  3165. </rect>
  3166.  
  3167. <rect depth="2" width="520" height="30" visible="{hasobjective2}" >
  3168. <rect pos="15,0">
  3169. <sprite depth="1" name="border" color="0,0,0,150" height="30" type="sliced" />
  3170. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  3171.  
  3172. <filledsprite depth="3" name="background" color="110,110,110,128" type="filled" fill="1" />
  3173.  
  3174. <filledsprite depth="4" name="BarContent" color="0,128,128,255" type="filled" fill="{objectivefill2}" />
  3175. <label depth="6" name="TextContent" pos="0,-4" font_size="20" color="[white]" justify="center" text="{objective2}"/>
  3176.  
  3177. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  3178. </rect>
  3179. </rect>
  3180. <rect depth="2" width="520" height="30" visible="{hasobjective3}" >
  3181. <rect pos="15,0">
  3182. <sprite depth="1" name="border" color="0,0,0,150" height="30" type="sliced" />
  3183. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  3184.  
  3185. <filledsprite depth="3" name="background" color="110,110,110,128" type="filled" fill="1" />
  3186.  
  3187. <filledsprite depth="4" name="BarContent" color="0,128,128,255" type="filled" fill="{objectivefill3}" />
  3188. <label depth="6" name="TextContent" pos="0,-4" font_size="20" color="[white]" justify="center" text="{objective3}"/>
  3189.  
  3190. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  3191. </rect>
  3192. </rect>
  3193. <rect depth="2" width="520" height="30" visible="{hasobjective4}" >
  3194. <rect pos="15,0">
  3195. <sprite depth="1" name="border" color="0,0,0,150" height="30" type="sliced" />
  3196. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  3197.  
  3198. <filledsprite depth="3" name="background" color="110,110,110,128" type="filled" fill="1" />
  3199.  
  3200. <filledsprite depth="4" name="BarContent" color="0,128,128,255" type="filled" fill="{objectivefill4}" />
  3201. <label depth="6" name="TextContent" pos="0,-4" font_size="20" color="[white]" justify="center" text="{objective4}"/>
  3202.  
  3203. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  3204. </rect>
  3205. </rect>
  3206. <rect depth="2" width="520" height="30" visible="{hasobjective5}" >
  3207. <rect pos="15,0">
  3208. <sprite depth="1" name="border" color="0,0,0,150" height="30" type="sliced" />
  3209. <sprite depth="2" name="background" color="0,0,0,140" type="sliced" />
  3210.  
  3211. <filledsprite depth="3" name="background" color="110,110,110,128" type="filled" fill="1" />
  3212.  
  3213. <filledsprite depth="4" name="BarContent" color="0,128,128,255" type="filled" fill="{objectivefill5}" />
  3214. <label depth="6" name="TextContent" pos="0,-4" font_size="20" color="[white]" justify="center" text="{objective5}"/>
  3215.  
  3216. <sprite depth="8" name="border" color="0,0,0,255" type="sliced" fillcenter="false"/>
  3217. </rect>
  3218. </rect>
  3219.  
  3220.  
  3221. <rect name="rewardBox" depth="1" pos="0,-300" width="553" height="50" >
  3222. <!-- <sprite depth="1" name="background" color="[mediumGrey]" type="sliced"/> -->
  3223. <!-- <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="453" height="182" color="[black]" type="sliced" fillcenter="false" /> -->
  3224. <label depth="2" name="descriptionText" pos="10,-3" width="538" height="172" justify="center" font_size="22" text="{rewardtitle}: [DECEA3]{rewardtext}[-]" visible="{hasreward}"/>
  3225. </rect>
  3226.  
  3227. <rect name="ChallengeBox5" depth="1" pos="0,-383" width="553" height="216" visible="{has5objective}" >
  3228. <sprite depth="1" name="background" color="0,0,0,145" type="sliced"/>
  3229. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="553" height="216" color="[black]" type="sliced" fillcenter="false" />
  3230. <label depth="3" pos="9, -6" text="{entrydescription}" width="530" height="213" font_size="26" parse_actions="true" actions_default_format="( [e61a16]###[-] )" />
  3231. </rect>
  3232.  
  3233. <rect name="ChallengeBox4" depth="1" pos="0,-383" width="553" height="256" visible="{has4objective}" >
  3234. <sprite depth="1" name="background" color="0,0,0,145" type="sliced"/>
  3235. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="553" height="256" color="[black]" type="sliced" fillcenter="false" />
  3236. <label depth="3" pos="9, -6" text="{entrydescription}" width="530" height="253" font_size="26" parse_actions="true" actions_default_format="( [e61a16]###[-] )" />
  3237. </rect>
  3238.  
  3239. <rect name="ChallengeBox3" depth="1" pos="0,-383" width="553" height="296" visible="{has3objective}" >
  3240. <sprite depth="1" name="background" color="0,0,0,145" type="sliced"/>
  3241. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="553" height="296" color="[black]" type="sliced" fillcenter="false" />
  3242. <label depth="3" pos="9, -6" text="{entrydescription}" width="530" height="293" font_size="26" parse_actions="true" actions_default_format="( [e61a16]###[-] )" />
  3243. </rect>
  3244.  
  3245. <rect name="ChallengeBox2" depth="1" pos="0,-383" width="553" height="336" visible="{has2objective}" >
  3246. <sprite depth="1" name="background" color="0,0,0,145" type="sliced"/>
  3247. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="553" height="336" color="[black]" type="sliced" fillcenter="false" />
  3248. <label depth="3" pos="9, -6" text="{entrydescription}" width="530" height="333" font_size="26" parse_actions="true" actions_default_format="( [e61a16]###[-] )" />
  3249. </rect>
  3250.  
  3251. <rect name="ChallengeBox1" depth="1" pos="0,-383" width="553" height="376" visible="{has1objective}" >
  3252. <sprite depth="1" name="background" color="0,0,0,145" type="sliced"/>
  3253. <sprite depth="6" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="553" height="376" color="[black]" type="sliced" fillcenter="false" />
  3254. <label depth="3" pos="9, -6" text="{entrydescription}" width="530" height="373" font_size="26" parse_actions="true" actions_default_format="( [e61a16]###[-] )" />
  3255. </rect>
  3256.  
  3257. </grid>
  3258.  
  3259. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="553" height="711" color="[black]" type="sliced" fillcenter="false" />
  3260. <sprite color="[darkGrey]" type="sliced" />
  3261.  
  3262. <simplebutton name="btnTrack" depth="3" pos="12,-667" width="250" height="36" font_size="24" caption="Track ([action:gui:GUI D-Pad Left])" visible="{haschallenge}" parse_actions="true" enabled="{enabletrack}" gamepad_selectable="false"/>
  3263. <simplebutton name="btnComplete" depth="3" pos="290,-667" width="250" height="36" font_size="24" caption="Complete ([action:gui:GUI D-Pad Up])" visible="{haschallenge}" parse_actions="true" enabled="{enableredeem}" gamepad_selectable="false"/>
  3264.  
  3265. <rect visible="{showempty}">
  3266. <label pos="15,-270" depth="3" name="descriptionText" width="530" height="540" text="DESCRIPTION NOT AVAILABLE AT THIS TIME." text_key="xuiSelectChallengeInfo" justify="Left" pivot="left" font_size="28" />
  3267. </rect>
  3268. </rect>
  3269.  
  3270. </window>
  3271.  
  3272. <window name="windowTrader" width="645" height="688" panel="Left" controller="TraderWindow" cursor_area="true" >
  3273.  
  3274. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3275. <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="ui_game_symbol_map_trader"/>
  3276. <player_name pos="42,0" width="350" height="32" />
  3277. <label depth="2" pos="340,-8" width="300" height="28" text="{restocklabel}: {timeleft}" justify="right" visible="{showrestock}" />
  3278.  
  3279. <label pos="600, -6" depth="2" name="availableMoney" width="64" height="32" text="{availablemoney}" font_size="32" justify="right" pivot="topright" visible="{isowner}"/>
  3280. <sprite pos="638, -5" depth="2" name="coinIcon" style="icon32px" sprite="ui_game_symbol_coin" pivot="topright" visible="{isowner}"/>
  3281. </panel>
  3282.  
  3283. <panel name="content" width="100%" height="650" depth="1" pos="0,-43" on_scroll="true" disableautobackground="true">
  3284.  
  3285. <rect depth="2" name="categorySelector" width="645" height="44" pos="3,-6">
  3286. <sprite name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="645" height="49" color="[black]" type="sliced" fillcenter="false" />
  3287. <sprite color="[mediumGrey]" type="sliced" width="639" />
  3288. <grid name="categories" pos="23,-21" rows="1" cols="15" width="390" height="43" cell_width="43" cell_height="43" repeat_content="true" controller="CategoryList">
  3289. <category_icon />
  3290. </grid>
  3291. </rect>
  3292.  
  3293. <rect depth="3" name="searchControls" width="645" height="44" pos="3,-52">
  3294. <sprite name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="645" height="49" color="[black]" type="sliced" fillcenter="false" />
  3295. <sprite color="[darkGrey]" type="sliced" width="639" />
  3296.  
  3297. <button depth="4" name="collect" style="icon30px, press" pos="22,-22" sprite="ui_game_symbol_coin" pivot="center" tooltip="COLLECT" tooltip_key="btnCollect" sound="[paging_click]" visible="{isownerorrentable}" />
  3298. <button depth="4" name="takeAll" style="icon30px, press" pos="65,-22" sprite="ui_game_symbol_hand" pivot="center" tooltip="TAKE ALL" tooltip_key="btnTakeAll" sound="[paging_click]" visible="{isownerorrentable}" />
  3299. <button depth="4" name="rent" style="icon30px, press" pos="108,-22" sprite="ui_game_symbol_vending" pivot="center" tooltip="RENT" tooltip_key="lblContextActionRent" sound="[paging_click]" visible="{isrentable|once}" />
  3300.  
  3301. <button depth="4" name="showAll" style="icon30px, press, hover" pos="293,-22" sprite="ui_game_symbol_computer" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="Show All" sound="[paging_click]" visible="{is_debug}" />
  3302.  
  3303. <label depth="5" pos="135,-8" width="180" height="28" text="{renttimeleft}" visible="{isrenter}" />
  3304.  
  3305. <panel pos="334,0" width="200" disableautobackground="true">
  3306. <sprite depth="4" name="searchIcon" style="icon30px" pos="0,-22" sprite="ui_game_symbol_search" pivot="center"/>
  3307. <textfield depth="5" name="searchInput" pos="22,-7" width="140" height="30" virtual_keyboard_prompt="vkPromptSearchTerm" search_field="true" close_group_on_tab="true" />
  3308. </panel>
  3309.  
  3310. <panel pos="516,0" width="104" height="43" disableautobackground="true">
  3311. <pager name="pager" pos="4,-6" contents_parent="content"/>
  3312. </panel>
  3313. </rect>
  3314.  
  3315. <rect name="tableHeader" pos="2,-98" width="642" height="43">
  3316. <sprite depth="1" name="background" color="[lightGrey]" type="sliced"/>
  3317.  
  3318. <rect depth="1" width="416" height="40">
  3319. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-2,3" width="421" height="46" color="[black]" type="sliced" fillcenter="false" />
  3320.  
  3321. <sprite depth="1" pos="3,-3" style="icon32px" sprite="ui_game_symbol_shopping_cart"/>
  3322. <label depth="1" pos="40,-5" text_key="xuiProductName" width="240"/>
  3323. </rect>
  3324.  
  3325. <rect depth="1" pos="419,0" width="120" height="40" >
  3326. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="126" height="46" color="[black]" type="sliced" fillcenter="false" />
  3327.  
  3328. <sprite depth="1" pos="3,-3" style="icon32px" sprite="ui_game_symbol_diamond"/>
  3329. <label depth="1" pos="40,-5" text_key="xuiQuality" width="70"/>
  3330. </rect>
  3331.  
  3332. <rect depth="1" pos="542,0" width="97" height="40">
  3333. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="104" height="46" color="[black]" type="sliced" fillcenter="false" />
  3334.  
  3335. <sprite depth="1" pos="3,-3" style="icon32px" sprite="ui_game_symbol_coin"/>
  3336. <label depth="1" pos="40,-5" text_key="xuiCost" width="55"/>
  3337. </rect>
  3338.  
  3339. <!-- <rect depth="1" pos="585,0" width="149" height="40">
  3340. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="154" height="46" color="[black]" type="sliced" fillcenter="false" />
  3341.  
  3342. <sprite depth="1" pos="3,-3" style="icon32px, press, hover" sprite="ui_game_symbol_check"/>
  3343. <label depth="1" pos="42,-8" text="Required" text_key="xuiRequired" width="100"/>
  3344. </rect> -->
  3345. </rect>
  3346.  
  3347. <grid name="items" rows="13" cols="1" pos="3,-141" width="639" height="552" cell_width="390" cell_height="46" repeat_content="true" arrangement="vertical" controller="TraderItemList" >
  3348. <trader_item name="0"/>
  3349. </grid>
  3350. </panel>
  3351. </window>
  3352.  
  3353. <window name="windowRespondentName" pos="0,100" width="500" height="20" anchor="CenterBottom" controller="DialogRespondentName">
  3354. <rect name="content" depth="1" pivot="center" >
  3355. <!-- <sprite pos="4,-5" depth="2" name="windowIcon" style="icon32px" sprite="ui_game_symbol_map_trader"/> -->
  3356. <label style="subtitle" text="{respondentname}" color="[white]" justify="center" pivot="center" />
  3357. </rect>
  3358. </window>
  3359.  
  3360. <window name="windowStatement" pos="0,85" width="1000" height="60" anchor="CenterBottom" controller="DialogStatementWindow">
  3361. <rect name="content" depth="1" pivot="center">
  3362. <sprite depth="1" name="backgroundSprite" pos="-500,-5" color="25,25,25,150" />
  3363. <label depth="3" name="statementLabel" pos="-500,-5" text="{statement}" font_size="30" overflow="resizeheight" justify="center"/>
  3364. </rect>
  3365. </window>
  3366.  
  3367. <window name="windowResponses" pos="-825,60" width="775" height="360" anchor="RightCenter" cursor_area="true" controller="DialogResponseList">
  3368. <sprite depth="1" name="background" sprite="ui_game_text_body_back" />
  3369. <label name="lblName" style="subtitle" text="{respondentname}" color="[selectedColor]" justify="left" depth="2" pos="12,-6" />
  3370. <grid name="items" pos="3,-46" rows="8" cols="1" width="800" height="200" cell_width="800" cell_height="40" repeat_content="true" arrangement="vertical">
  3371. <response_entry id="0" />
  3372. </grid>
  3373. </window>
  3374.  
  3375. <window name="windowSignEditMultiline" pos="400, 83" width="306" height="166" panel="right" controller="SignWindow" cursor_area="true">
  3376. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3377. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_pen"/>
  3378. <label style="header.name" text="SIGN" text_key="xuiSign" width="100" />
  3379. </panel>
  3380. <rect name="content" pos="0,-46" height="117" depth="1">
  3381. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="306" height="117" color="[black]" type="sliced" fillcenter="false" />
  3382. <sprite color="[darkGrey]" type="sliced" />
  3383. <textfield name="input1" pos="6,-6" width="294" height="105" font_size="30" on_return="NewLine" character_limit="50" virtual_keyboard_prompt="vkPromptSignText" open_vk_on_open="false" focus_on_open="true" close_group_on_tab="true" clear_button="true" />
  3384. </rect>
  3385. <rect name="btnClose" depth="3" pos="0, -161" height="42" >
  3386. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3387. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="152" height="32" color="[darkGrey]" type="sliced" />
  3388. <rect depth="3" pos="0,0" height="42">
  3389. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0"/>
  3390.  
  3391. <label depth="2" name="windowName" pos="0,-1" justify="center" text="CLOSE" text_key="xuiClose" font_size="36" />
  3392. </rect>
  3393. </rect>
  3394. </window>
  3395.  
  3396. <window name="windowSignEditSeparateLines" pos="400, 83" width="306" height="166" panel="right" controller="SignWindow" cursor_area="true">
  3397. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3398. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_pen"/>
  3399. <label style="header.name" text="SIGN" text_key="xuiSign" width="100" />
  3400. </panel>
  3401. <rect name="content" pos="0,-46" height="124" depth="1">
  3402. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="306" height="124" color="[black]" type="sliced" fillcenter="false" />
  3403. <sprite color="[darkGrey]" type="sliced" />
  3404. <textfield name="input1" pos="6,-6" width="294" height="32" font_size="30" character_limit="16" virtual_keyboard_prompt="vkPromptSignText" open_vk_on_open="false" focus_on_open="false" clear_button="false"/>
  3405. <textfield name="input2" pos="6,-46" width="294" height="32" font_size="30" character_limit="16" virtual_keyboard_prompt="vkPromptSignText" open_vk_on_open="false" focus_on_open="false" clear_button="false"/>
  3406. <textfield name="input3" pos="6,-86" width="294" height="32" font_size="30" character_limit="16" virtual_keyboard_prompt="vkPromptSignText" open_vk_on_open="false" focus_on_open="false" clear_button="false"/>
  3407. </rect>
  3408. <rect name="btnClose" depth="3" pos="0, -170" height="42" >
  3409. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3410. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="152" height="32" color="[darkGrey]" type="sliced" />
  3411. <rect depth="3" pos="0,0" height="42">
  3412. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0"/>
  3413.  
  3414. <label depth="2" name="windowName" pos="0,-1" justify="center" text="CLOSE" text_key="xuiClose" font_size="36" />
  3415. </rect>
  3416. </rect>
  3417. </window>
  3418.  
  3419. <window name="windowKeypadEdit" pos="-150, 60" width="300" height="120" anchor="CenterCenter" controller="KeypadWindow" cursor_area="true">
  3420. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3421. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_pen"/>
  3422. <label style="header.name" text_key="xuiKeypad" width="200" />
  3423. </panel>
  3424. <rect name="content" pos="0,-46" height="50" depth="1">
  3425. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" color="[black]" type="sliced" fillcenter="false" />
  3426. <sprite color="[darkGrey]" type="sliced" />
  3427. <textfield name="txtPassword" depth="2" pos="10,-8" width="280" height="32" clear_on_open="true" open_vk_on_open="false" focus_on_open="true" character_limit="20" />
  3428. </rect>
  3429. <simplebutton name="btnCancel" depth="3" pos="0, -94" width="150" height="36" font_size="32" caption_key="xuiCancel" />
  3430. <simplebutton name="btnOk" depth="3" pos="300, -94" pivot="right" width="150" height="36" font_size="32" caption_key="xuiSubmit" />
  3431. </window>
  3432.  
  3433. <!--
  3434. <window name="windowRWGPreview" width="840" height="702" panel="Center">
  3435. <panel name="header" pos="0,0" height="43" width="840" depth="1" backgroundspritename="ui_game_panel_header" bordercolor="[black]" borderthickness="3">
  3436. <label style="header.name" text="PREVIEW" text_key="xuiPreview" />
  3437. </panel>
  3438. <panel pos="0,-46" size="840,702" depth="2" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3" style="hover, press, scroll, drag" controller="WorldGenerationPreviewWindow">
  3439. <button name="reload" depth="101" pos="800,-6" sprite="server_refresh" style="icon32px,press,hover" tooltip="Reload Data" tooltip_key="lblReloadArchetypeXML" />
  3440. <texture depth="100" name="worldPreview" material="Materials/Transparent Colored" size="840,702" globalopacity="false"/>
  3441. <text_area/>
  3442.  
  3443. </panel>
  3444. </window>
  3445. -->
  3446.  
  3447. <window name="serviceInfoPanel" width="603" height="392" controller="ServiceInfoWindow" panel="Center" cursor_area="true" >
  3448. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3449. <sprite depth="2" name="windowIcon" style="icon32px" pos="4,-5" sprite="{servicegroupicon}"/>
  3450. <label depth="2" name="windowName" pos="39,-6" width="500" height="32" text="{servicename}" font_size="32" />
  3451. <label depth="2" pos="350,-8" width="225" height="28" text="{pricelabel} {servicecost}" color="[mediumGrey]" justify="right" />
  3452. <sprite depth="4" name="costIcon" sprite="ui_game_symbol_coin" size="24,24" pos="577,-10" color="[white]" foregroundlayer="true" />
  3453. </panel>
  3454.  
  3455. <rect name="contentInfo" height="346" depth="1" pos="0,-46" >
  3456. <sprite depth="5" name="backgroundMain" sprite="menu_empty3px" width="603" height="345" color="[black]" type="sliced" fillcenter="false" />
  3457. <rect depth="1" pos="3,0" name="preview" width="147" height="150">
  3458. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="153" height="153" color="[black]" type="sliced" fillcenter="false" />
  3459. <sprite depth="1" color="[darkGrey]" pos="0,0" type="sliced" globalopacity="true" />
  3460. <sprite depth="2" name="servicePreview" width="83" height="83" atlas="UIAtlas" sprite="{serviceicon}" color="{serviceicontint}" pos="33,-30" foregroundlayer="true"/>
  3461. </rect>
  3462.  
  3463. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,-150" width="153" height="196" color="[black]" type="sliced" fillcenter="false" />
  3464. <rect pos="3,-153" width="147" height="100%" >
  3465. <grid name="itemActions" rows="4" cols="1" pos="0,0" width="147" height="100%" cell_width="147" cell_height="42" controller="ItemActionList"
  3466. repeat_content="true" visible="false">
  3467. <item_action_entry />
  3468. </grid>
  3469. </rect>
  3470.  
  3471. <sprite depth="3" name="fillerBackground" pos="3,-321" height="22" width="147" color="[mediumGrey]" type="sliced"/>
  3472.  
  3473. <rect depth="1" pos="153,0" name="description" width="447" height="198">
  3474. <sprite depth="1" color="[mediumGrey]" type="sliced" globalopacity="true" />
  3475. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="453" height="201" color="[black]" type="sliced" fillcenter="false" />
  3476. <label depth="3" name="statText" pos="6,-2" width="254" height="100%" text="{servicestats}" />
  3477. </rect>
  3478.  
  3479. <rect depth="2" pos="153,-200" name="description" width="447" height="143">
  3480. <sprite depth="1" color="[darkGrey]" type="sliced" globalopacity="true" />
  3481. <sprite depth="5" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="453" height="148" color="[black]" type="sliced" fillcenter="false" />
  3482. <label depth="3" name="descriptionText" pos="6,-5" text="{servicedescription}" width="440" height="137" />
  3483. </rect>
  3484.  
  3485. </rect>
  3486. </window>
  3487.  
  3488. <window name="windowPowerSourceStats" width="228" height="312" panel="Left" controller="PowerSourceStats" >
  3489. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3490. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="{powersourceicon}"/>
  3491. <label style="header.name.shrink" text="STATS" text_key="xuiStats" />
  3492. </panel>
  3493.  
  3494. <rect name="content" depth="0" pos="0,-46" height="234">
  3495. <sprite depth="4" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3496. <sprite depth="1" color="[darkGrey]" type="sliced" width="228" height="197" pos="0,-3" />
  3497. <rect depth="2" pos="6,-5">
  3498. <grid name="stats" rows="5" cols="1" pos="3,-5" cell_width="223" cell_height="30" repeat_content="false" >
  3499. <panel height="30" width="340" disableautobackground="true" visible="{showfuel}">
  3500. <sprite depth="1" name="windowIcon" style="icon22px" pos="2,-2" sprite="ui_game_symbol_gas"/>
  3501. <label depth="1" width="110" pos="30,-2" name="lblSpeed" font_size="22" text="{fueltitle|once}: [DECEA3]{fuel}/{maxfuel}[-]" />
  3502.  
  3503. <sprite depth="2" width="70" pos="135, -7" height="10" type="sliced" color="[black]" visible="false"/>
  3504. <sprite depth="2" width="68" pos="136, -8" height="8" type="sliced" color="[mediumGrey]" visible="false"/>
  3505. <sprite depth="2" name="sprFillPotential" width="68" pos="136, -9" height="6" type="filled" color="[beige]" fill="{potentialfuelfill}" visible="false"/>
  3506. <sprite depth="2" name="sprFuelFill" width="68" pos="136, -8" height="8" type="filled" color="181,57,57" fill="{fuelfill}" visible="false" />
  3507. </panel>
  3508. <panel height="30" width="340" disableautobackground="true">
  3509. <sprite depth="1" name="windowIcon" style="icon22px" pos="2,-2" sprite="ui_game_symbol_electric_max_power"/>
  3510. <label depth="1" width="180" pos="30,-2" name="lblNoise" font_size="22" text="{maxoutputtitle|once}: [DECEA3]{maxoutput}w[-]" />
  3511. </panel>
  3512. <panel height="30" width="340" disableautobackground="true">
  3513. <sprite depth="1" name="windowIcon" style="icon22px" pos="2,-2" sprite="ui_game_symbol_electric_power"/>
  3514. <label depth="1" width="110" pos="30,-2" name="lblProtection" font_size="22" text="{powertitle|once}: [DECEA3]{power}w[-]" />
  3515.  
  3516. <sprite depth="2" width="70" pos="135, -7" height="10" type="sliced" color="[black]" />
  3517. <sprite depth="2" width="68" pos="136, -8" height="8" type="sliced" color="[mediumGrey]" />
  3518. <sprite depth="2" name="sprEnergyFill" width="68" pos="136, -8" height="8" type="filled" color="255,255,0" fill="{powerfill}" />
  3519. </panel>
  3520.  
  3521. <!--<panel height="30" width="340" disableautobackground="true">
  3522. <sprite depth="1" name="windowIcon" style="icon22px" pos="2,-2" sprite="ui_game_symbol_seats"/>
  3523. <label depth="1" width="180" pos="30,-2" name="lblPassengers" font_size="22" text="{passengersTitle}: [DECEA3]{passengers|once}[-]" />
  3524. </panel> -->
  3525. </grid>
  3526. </rect>
  3527. <rect name="btnOn" depth="3" pos="0, -198" height="36" >
  3528. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3529. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="224" height="32" color="[darkGrey]" type="sliced" />
  3530. <rect depth="3" pos="1,-3" width="224" height="31">
  3531. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  3532. <sprite depth="2" name="windowIcon" width="24" height="24" pos="11,-3" sprite="ui_game_symbol_electric_switch" color="[black_half_alpha]"/>
  3533. <sprite depth="2" name="windowIcon" width="24" height="24" pos="9,-3" sprite="ui_game_symbol_electric_switch" color="[black_half_alpha]"/>
  3534.  
  3535. <sprite depth="2" name="windowIcon" width="24" height="24" pos="9,-1" sprite="ui_game_symbol_electric_switch" color="[black_half_alpha]"/>
  3536. <sprite depth="2" name="windowIcon" width="24" height="24" pos="11,-1" sprite="ui_game_symbol_electric_switch" color="[black_half_alpha]"/>
  3537.  
  3538. <sprite depth="2" name="sprOnOff" width="24" height="24" pos="10,-2" color="[iconColor]" sprite="ui_game_symbol_electric_switch"/>
  3539. <label depth="2" name="lblOnOff" pos="40,-3" justify="left" text="TURN ON" text_key="xuiTurnOn" font_size="24" width="180" />
  3540. </rect>
  3541. </rect>
  3542. <rect name="btnRefuel" depth="3" pos="0, -231" height="36" visible="{showfuel}">
  3543. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3544. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="224" height="32" color="[darkGrey]" type="sliced" />
  3545. <rect depth="3" pos="1,-3" width="224" height="31">
  3546. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  3547. <sprite depth="2" name="windowIcon" width="24" height="24" pos="11,-3" sprite="ui_game_symbol_gas" color="[black_half_alpha]"/>
  3548. <sprite depth="2" name="windowIcon" width="24" height="24" pos="9,-3" sprite="ui_game_symbol_gas" color="[black_half_alpha]"/>
  3549.  
  3550. <sprite depth="2" name="windowIcon" width="24" height="24" pos="9,-1" sprite="ui_game_symbol_gas" color="[black_half_alpha]"/>
  3551. <sprite depth="2" name="windowIcon" width="24" height="24" pos="11,-1" sprite="ui_game_symbol_gas" color="[black_half_alpha]"/>
  3552.  
  3553. <sprite depth="2" name="windowIcon" width="24" height="24" pos="10,-2" color="[iconColor]" sprite="ui_game_symbol_gas"/>
  3554. <label depth="2" name="windowName" pos="40,-3" justify="left" text="REFUEL" text_key="xuiRefuel" font_size="24" width="180" />
  3555. </rect>
  3556. </rect>
  3557. </rect>
  3558. </window>
  3559.  
  3560. <window name="windowPowerTriggerOptions" width="228" height="312" panel="Left" controller="PowerTriggerOptions" cursor_area="true" >
  3561. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3562. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_electric_power"/>
  3563. <label style="header.name.shrink" text="OPTIONS" text_key="btnOptions" />
  3564. </panel>
  3565.  
  3566. <rect name="content" depth="0" pos="0,-46" height="244" pivot="center">
  3567. <sprite depth="4" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3568. <sprite depth="1" color="[darkGrey]" type="sliced" width="228" height="238" pos="0,-3" />
  3569.  
  3570. <grid name="stats" rows="5" cols="1" pos="3,0" cell_width="223" cell_height="60" repeat_content="false" >
  3571. <rect name="pnlTargeting">
  3572. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="228" height="52" color="[black]" type="sliced" fillcenter="false" gamepad_selectable="false" />
  3573. <sprite depth="1" color="[mediumGrey]" type="sliced" width="225" height="49" pos="0,-3" />
  3574.  
  3575. <!-- <label justify="center" text="TARGETING" pos="3, -10" /> -->
  3576. <button depth="4" name="btnTargetSelf" style="icon30px, press, hover" pos="35,-25" sprite="ui_game_symbol_character" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="xuiTargetSelf" sound="[paging_click]" />
  3577.  
  3578. <button depth="4" name="btnTargetAllies" style="icon30px, press, hover" pos="85,-25" sprite="ui_game_symbol_allies" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="xuiTargetAllies" sound="[paging_click]" />
  3579.  
  3580. <button depth="4" name="btnTargetStrangers" style="icon30px, press, hover" pos="135,-25" sprite="ui_game_symbol_knife" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="xuiTargetStrangers" sound="[paging_click]" />
  3581.  
  3582. <button depth="4" name="btnTargetZombies" style="icon30px, press, hover" pos="185,-25" sprite="ui_game_symbol_zombie" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="xuiTargetZombies" sound="[paging_click]" />
  3583. </rect>
  3584. <option_selector name="optionSelector1" />
  3585. <option_selector name="optionSelector2" />
  3586.  
  3587. </grid>
  3588.  
  3589. <rect name="btnOn" depth="3" pos="0, -208" height="36" >
  3590. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3591. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="224" height="32" color="[darkGrey]" type="sliced" />
  3592. <rect depth="3" pos="1,-3" width="224" height="31">
  3593. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  3594. <sprite depth="2" name="windowIcon" width="24" height="24" pos="9,-3" sprite="ui_game_symbol_electric_switch" color="[black_half_alpha]"/>
  3595. <sprite depth="2" name="windowIcon" width="24" height="24" pos="11,-3" sprite="ui_game_symbol_electric_switch" color="[black_half_alpha]"/>
  3596.  
  3597. <sprite depth="2" name="windowIcon" width="24" height="24" pos="9,-1" sprite="ui_game_symbol_electric_switch" color="[black_half_alpha]"/>
  3598. <sprite depth="2" name="windowIcon" width="24" height="24" pos="11,-1" sprite="ui_game_symbol_electric_switch" color="[black_half_alpha]"/>
  3599.  
  3600. <sprite depth="2" name="sprOnOff" width="24" height="24" pos="10,-2" color="[iconColor]" sprite="ui_game_symbol_electric_switch"/>
  3601. <label depth="2" name="lblOnOff" pos="40,-3" justify="left" text="RESET" text_key="lblContextActionReset" font_size="24" width="180" />
  3602. </rect>
  3603. </rect>
  3604. </rect>
  3605.  
  3606. </window>
  3607.  
  3608. <window name="windowPowerSourceSlots" width="228" height="198" anchor="CenterTop" panel="Left" cursor_area="true">
  3609. <panel style="header.panel">
  3610. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_electric_power"/>
  3611. <label style="header.name.shrink" text="SLOTS" text_key="xuiSlots" />
  3612. </panel>
  3613.  
  3614.  
  3615. <rect name="content" depth="0" pos="0,-46" height="153" disablefallthrough="true" on_press="true" gamepad_selectable="false">
  3616. <sprite depth="2" name="background" sprite="menu_empty" color="[darkGrey]" type="sliced" />
  3617. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" height="153" color="[black]" type="sliced" fillcenter="false" on_press="true" gamepad_selectable="false"/>
  3618. <grid depth="3" name="inventory" rows="2" cols="3" pos="3,-3" cell_width="75" cell_height="75" repeat_content="true" controller="PowerSourceSlots">
  3619. <item_stack controller="RequiredItemStack" name="0"/>
  3620. </grid>
  3621. </rect>
  3622. </window>
  3623.  
  3624. <window name="windowPowerTrapSlots" width="228" height="158" anchor="CenterTop" panel="Left" cursor_area="true">
  3625. <panel style="header.panel">
  3626. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_electric_power"/>
  3627. <label style="header.name.shrink" text="AMMO" text_key="xuiAmmo" />
  3628. </panel>
  3629.  
  3630.  
  3631. <rect name="content" depth="0" pos="0,-46" height="78" disablefallthrough="true" on_press="true" gamepad_selectable="false">
  3632. <sprite depth="2" name="background" sprite="menu_empty" color="[darkGrey]" type="sliced" />
  3633. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" height="78" color="[black]" type="sliced" fillcenter="false" on_press="true" gamepad_selectable="false"/>
  3634. <grid depth="3" name="inventory" rows="1" cols="3" pos="3,-3" cell_width="75" cell_height="75" repeat_content="true" controller="PowerRangedAmmoSlots">
  3635. <item_stack controller="RequiredItemStack" name="0"/>
  3636. </grid>
  3637. </rect>
  3638.  
  3639. <rect name="btnOn" depth="3" pos="0, -122" height="36" >
  3640. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3641. <sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="224" height="32" color="[darkGrey]" type="sliced" />
  3642. <rect depth="3" pos="1,-3" width="224" height="31">
  3643. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0" />
  3644. <!-- <sprite depth="2" name="windowIcon" width="24" height="24" pos="46,-3" sprite="ui_game_symbol_lock" color="[black_half_alpha]"/>
  3645. <sprite depth="2" name="windowIcon" width="24" height="24" pos="44,-3" sprite="ui_game_symbol_lock" color="[black_half_alpha]"/>
  3646.  
  3647. <sprite depth="2" name="windowIcon" width="24" height="24" pos="44,-1" sprite="ui_game_symbol_lock" color="[black_half_alpha]"/>
  3648. <sprite depth="2" name="windowIcon" width="24" height="24" pos="46,-1" sprite="ui_game_symbol_lock" color="[black_half_alpha]"/> -->
  3649.  
  3650. <sprite depth="2" name="sprOnOff" width="24" height="24" pos="8,-2" color="[iconColor]" sprite="ui_game_symbol_lock"/>
  3651. <label depth="2" name="lblOnOff" pos="40,-15" justify="left" pivot="left" text="TURN ON" text_key="xuiTurnOn" font_size="24" width="180" />
  3652. </rect>
  3653. </rect>
  3654. </window>
  3655.  
  3656. <window name="windowPowerRangedTrapOptions" width="228" height="97" panel="Left" controller="PowerRangedTrapOptions" cursor_area="true" >
  3657. <panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
  3658. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_electric_power"/>
  3659. <label style="header.name.shrink" text="TARGETING" text_key="xuiTargeting" /> <!-- text_key="btnOptions" -->
  3660. </panel>
  3661.  
  3662. <rect name="content" depth="0" pos="0,-46" height="54" pivot="center">
  3663.  
  3664. <sprite depth="1" color="[darkGrey]" type="sliced" width="228" height="50" pos="0,-3" />
  3665.  
  3666. <grid name="stats" rows="1" cols="1" pos="3,0" cell_width="223" cell_height="60" repeat_content="false" >
  3667. <rect name="pnlTargeting">
  3668. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,0" width="228" height="52" color="[black]" type="sliced" fillcenter="false" />
  3669. <sprite depth="1" color="[mediumGrey]" type="sliced" width="225" height="49" pos="0,-3" />
  3670.  
  3671. <!-- <label justify="center" text="TARGETING" pos="3, -10" /> -->
  3672. <button depth="4" name="btnTargetSelf" style="icon30px, press, hover" pos="35,-25" sprite="ui_game_symbol_character" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="xuiTargetSelf" sound="[paging_click]" />
  3673.  
  3674. <button depth="4" name="btnTargetAllies" style="icon30px, press, hover" pos="85,-25" sprite="ui_game_symbol_allies" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="xuiTargetAllies" sound="[paging_click]" />
  3675.  
  3676. <button depth="4" name="btnTargetStrangers" style="icon30px, press, hover" pos="135,-25" sprite="ui_game_symbol_knife" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="xuiTargetStrangers" sound="[paging_click]" />
  3677.  
  3678. <button depth="4" name="btnTargetZombies" style="icon30px, press, hover" pos="185,-25" sprite="ui_game_symbol_zombie" defaultcolor="[disabledLabelColor]" pivot="center" tooltip_key="xuiTargetZombies" sound="[paging_click]" />
  3679. </rect>
  3680. </grid>
  3681. </rect>
  3682.  
  3683. </window>
  3684.  
  3685. <window name="windowMaterials" width="529" height="730" panel="Left" normal_color="[iconColor]" cursor_area="true" controller="MaterialWindow">
  3686. <rect pos="-100,-25">
  3687. <panel name="header" height="43" depth="0" disableautobackground="true">
  3688. <sprite depth="1" name="headerbackground" sprite="ui_game_panel_header"/>
  3689. <sprite depth="2" name="windowicon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_paint_bucket"/>
  3690. <label style="header.name" text="MATERIALS" text_key="xuiMaterials" />
  3691. <label depth="2" name="resultCount" width="150" height="32" text="64/256 MATERIALS" font_size="32"
  3692. justify="right" anchor_side="right" pivot="right" anchor_run_once="false" anchor_offset="-10,0"/>
  3693. </panel>
  3694.  
  3695. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="2,-49" width="524" height="49" />
  3696.  
  3697. <rect depth="2" name="searchControls" width="522" height="43" pos="3,-49">
  3698. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="528" height="52" color="[black]" type="sliced" fillcenter="false" />
  3699.  
  3700. <panel pos="230,0" width="200" disableautobackground="true">
  3701. <sprite depth="4" name="searchIcon" style="icon30px" pos="0,-22" sprite="ui_game_symbol_search" pivot="center"/>
  3702. <textfield depth="5" name="searchInput" pos="22,-7" width="140" height="30" virtual_keyboard_prompt="vkPromptSearchTerm" search_field="true" close_group_on_tab="true" />
  3703. </panel>
  3704.  
  3705. <panel pos="405,0" width="104" height="43" disableautobackground="true">
  3706. <pager name="pager" pos="4,-6" contents_parent="windowMaterials"/>
  3707. </panel>
  3708. </rect>
  3709.  
  3710.  
  3711. <sprite depth="8" name="backgroundMain" pos="0,-97" width="528" height="675" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" on_press="true" gamepad_selectable="false"/>
  3712. <grid depth="10" name="queue" rows="9" cols="7" pos="3,-97" cell_width="75" cell_height="75" repeat_content="true" controller="MaterialStackGrid" >
  3713. <material_stack name="0"/>
  3714. </grid>
  3715. </rect>
  3716. </window>
  3717.  
  3718. <window name="windowMaterialInfo" controller="MaterialInfoWindow" width="350" height="275" panel="Center" normal_color="[iconColor]" cursor_area="true">
  3719. <rect pos="-100,-25">
  3720. <panel name="header" height="43" depth="0" disableautobackground="true" >
  3721. <sprite depth="1" name="headerbackground" sprite="ui_game_panel_header"/>
  3722. <sprite depth="2" name="windowicon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_paint_bucket"/>
  3723. <label style="header.name" text="{materialname}" /> <!-- text_key="xuiCreative" -->
  3724. </panel>
  3725.  
  3726. <sprite depth="1" name="background" color="[mediumGrey]" type="sliced" pos="2,-49" width="348" height="150" />
  3727.  
  3728. <sprite depth="8" name="backgroundMain" pos="100,-47" width="150" height="155" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3729.  
  3730. <texture depth="9" name="textMaterial" pos="103, -50" width="144" height="149" material="Materials/Transparent Colored" size="144,149" globalopacity="false"/>
  3731.  
  3732. <sprite depth="8" name="backgroundMain" pos="0,-47" width="350" height="275" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3733.  
  3734.  
  3735. <sprite depth="8" name="backgroundMain" pos="0,-199" width="350" height="123" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3736. <sprite depth="1" name="background" color="[darkGrey]" type="sliced" pos="2,-199" width="348" height="123" />
  3737.  
  3738. <rect depth="10" height="40" width="340" pos="10,-205">
  3739. <sprite depth="1" name="windowIcon" style="icon30px" pos="2,-2" sprite="ui_game_symbol_paint_brush"/>
  3740. <label depth="1" width="275" pos="40,-2" font_size="26" text="{grouptitle}: [DECEA3]{group}[-] " />
  3741. </rect>
  3742.  
  3743. <rect depth="10" height="40" width="340" pos="10,-245">
  3744. <sprite depth="1" name="windowIcon" style="icon30px" pos="2,-2" sprite="ui_game_symbol_paint_bucket"/>
  3745. <label depth="1" width="275" pos="40,-2" font_size="26" text="{paintcosttitle}: [DECEA3]{paintcost} {paintunit}[-] " />
  3746. </rect>
  3747.  
  3748. <rect depth="10" height="40" width="340" pos="10,-285" visible="{hasperklock}" >
  3749. <sprite depth="1" name="windowIcon" style="icon30px" pos="2,-2" sprite="ui_game_symbol_perk"/>
  3750. <label depth="1" width="275" pos="40,-2" font_size="26" text="{requiredtitle}: [DECEA3]{perk} {perklevel}[-]" />
  3751. </rect>
  3752. </rect>
  3753. </window>
  3754.  
  3755. <window name="spawnMenu" anchor="CenterTop" pos="-500,-80" width="1000" height="750" controller="SpawnMenu" cursor_area="true">
  3756. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  3757. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  3758. <label style="header.name" pos="6,-6" text_key="xuiSpawnEntities" />
  3759. </panel>
  3760. <panel name="content" pos="0,-46" height="700" depth="1" pivot="center" disableautobackground="true" >
  3761. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" height="700" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  3762. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="696" width="995" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  3763.  
  3764. <togglebutton name="toggleLookAtYou" caption_key="xuiSpawnEntitiesLookAtYou" pos="7, -7" width="192" height="31" depth="3" toggle_value="true" />
  3765. <togglebutton name="toggleSpawn25" caption_key="xuiSpawnEntitiesSpawn25" pos="205, -7" width="192" height="31" depth="3" />
  3766. <togglebutton name="toggleFromDynamic" caption_key="xuiSpawnEntitiesDynamicSpawner" pos="404, -7" width="192" height="31" depth="3" />
  3767. <togglebutton name="toggleFromStatic" caption_key="xuiSpawnEntitiesStaticSpawner" pos="603, -7" width="192" height="31" depth="3" />
  3768. <togglebutton name="toggleFromBiome" caption_key="xuiSpawnEntitiesBiomeSpawner" pos="802, -7" width="192" height="31" depth="3" />
  3769.  
  3770. <simplebutton name="spawnFiltered" caption_key="xuiSpawnEntitiesSpawnFiltered" pos="7, -42" width="192" height="31" depth="3" pivot="left"/>
  3771.  
  3772. <rect name="entities" pos="0,-78" width="1000" height="590" controller="SpawnEntitiesList">
  3773. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3774.  
  3775. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  3776. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  3777.  
  3778. <sprite depth="4" name="searchIcon" style="icon30px" pos="8,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  3779. <textfield name="searchInput" depth="5" pos="43,-22" width="260" height="30" pivot="Left" search_field="true" close_group_on_tab="true" />
  3780.  
  3781. <panel pos="900,0" width="98" height="43" disableautobackground="true">
  3782. <pager name="pager" pos="1,-6" contents_parent="content"/>
  3783. </panel>
  3784. </rect>
  3785.  
  3786. <grid name="list" depth="10" rows="16" cols="3" pos="0,-44" height="340" cell_width="333" cell_height="34" repeat_content="true" arrangement="horizontal" >
  3787. <entity_entry width="337" height="34" />
  3788. </grid>
  3789. </rect>
  3790. </panel>
  3791. </window>
  3792.  
  3793. <window name="gameEventMenu" anchor="CenterTop" pos="-500,-150" width="1003" height="750" controller="GameEventMenu" cursor_area="true">
  3794. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  3795. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  3796. <label style="header.name" pos="6,-6" text="{headertitle}" width="800" /> <!-- text_key="xuiSpawnEntities" -->
  3797. </panel>
  3798. <panel name="content" pos="0,-46" height="650" depth="1" pivot="center" disableautobackground="true" >
  3799. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" height="650" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  3800. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="646" width="1000" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  3801.  
  3802. <rect name="gameevents" pos="0,0" width="1000" height="590" controller="GameEventsList">
  3803. <sprite depth="8" width="1003" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  3804.  
  3805. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  3806. <sprite depth="8" width="1003" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  3807.  
  3808. <grid name="categories" pos="24,-22" rows="1" cols="10" width="43" height="600" cell_width="43" cell_height="43" arrangement="vertical" repeat_content="true" controller="CategoryList">
  3809. <category_icon />
  3810. </grid>
  3811.  
  3812. <combobox pos="255,-7" width="300" height="30" name="cbxTarget" type="ComboBoxList`1[System.String]" value_wrap="false" />
  3813.  
  3814. <sprite depth="4" name="searchIcon" style="icon30px" pos="588,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  3815. <textfield name="searchInput" depth="5" pos="623,-22" width="260" height="30" pivot="Left" search_field="true" close_group_on_tab="true" />
  3816.  
  3817. <panel pos="900,0" width="98" height="43" disableautobackground="true">
  3818. <pager name="pager" pos="1,-6" contents_parent="content"/>
  3819. </panel>
  3820. </rect>
  3821.  
  3822. <grid name="list" depth="10" rows="16" cols="3" pos="0,-44" height="340" cell_width="333" cell_height="34" repeat_content="true" arrangement="horizontal" >
  3823. <gameevent_entry width="337" height="34" />
  3824. </grid>
  3825. </rect>
  3826. </panel>
  3827. </window>
  3828.  
  3829. <window name="poiTeleportMenu" anchor="CenterTop" pos="-500,-90" width="1200" height="800" controller="PoiTeleportMenu" cursor_area="true">
  3830. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  3831. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  3832. <label style="header.name" pos="6,-6" text_key="xuiTeleportToPois" />
  3833. </panel>
  3834. <panel name="content" pos="0,-46" height="750" depth="1" pivot="center" disableautobackground="true" >
  3835. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" height="756" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  3836. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="752" width="1197" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  3837.  
  3838. <rect name="poilist" pos="0,-0" controller="PoiList" clear_searchtext_on_open="false" clear_selection_on_open="false">
  3839. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  3840. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  3841.  
  3842. <sprite depth="4" name="searchIcon" style="icon30px" pos="8,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  3843. <textfield name="searchInput" depth="5" pos="43,-22" width="260" height="30" pivot="Left" search_field="true" close_group_on_tab="true" focus_on_open="true" />
  3844.  
  3845. <togglebutton name="filterSmall" caption_key="xuiFilterSmallPois" tooltip_key="xuiFilterSmallPoisTooltip" width="210" height="32" pos="360, -7" depth="4" />
  3846.  
  3847. <label pos="700,-22" width="100" height="30" pivot="right" justify="right" text_key="xuiFilterPoiTier" />
  3848. <combobox depth="3" name="cbxFilterTier" pos="700,-7" width="120" height="30" type="ComboBoxInt" format_string="0;'All';0" value_min="-1" value_max="5" value_wrap="true" value_increment="1" />
  3849.  
  3850. <panel pos="1100,0" width="98" height="43" disableautobackground="true">
  3851. <pager name="pager" pos="1,-6" contents_parent="content"/>
  3852. </panel>
  3853. </rect>
  3854.  
  3855. <grid name="list" depth="10" rows="12" cols="3" pos="0,-44" height="340" cell_width="399" cell_height="59" repeat_content="true" arrangement="horizontal" >
  3856. <poi_teleport_list_entry width="403" height="59" />
  3857. </grid>
  3858. </rect>
  3859. </panel>
  3860. </window>
  3861.  
  3862. <window name="ingameMenu" anchor="LeftTop" pos="0,0" width="1920" height="1080" controller="InGameMenuWindow" cursor_area="true">
  3863. <confirmation_prompt name="unstuckPrompt" pos="950, -400" width="400" height="220" />
  3864.  
  3865. <grid name="buttons" pos="20, -20" cols="1" width="250" cell_width="250" cell_height="56" arrangement="vertical" repeat_content="false" >
  3866. <simplebutton name="btnInvite" depth="3" width="250" height="46" caption_key="xuiMenuInvite" font_size="40" />
  3867. <simplebutton name="btnOptions" depth="3" width="250" height="46" caption_key="xuiMenuOptions" font_size="40" />
  3868. <simplebutton name="btnHelp" depth="3" width="250" height="46" caption_key="xuiMenuHelp" font_size="40" />
  3869. <simplebutton name="btnSave" depth="3" width="250" height="46" caption_key="xuiMenuSave" font_size="40" />
  3870. <simplebutton name="btnExit" depth="3" width="250" height="46" caption_key="xuiMenuExit" font_size="40" />
  3871. <simplebutton name="btnExportPrefab" depth="3" width="250" height="46" caption_key="xuiMenuExportPrefab" font_size="40" />
  3872. <simplebutton name="btnTpPoi" depth="3" width="250" height="46" caption_key="xuiMenuTeleportPoiButton" font_size="40" />
  3873. <!-- <simplebutton name="btnUnstuck" depth="3" width="250" height="46" caption_key="xuiMenuUnstuck" font_size="40" /> -->
  3874. <simplebutton name="btnOpenConsole" depth="3" width="250" height="46" caption_key="xuiOpenConsole" font_size="40" visible="{console_button}"/>
  3875. <simplebutton name="btnBugReport" depth="3" width="250" height="46" caption_key="xuiBugReportHeader" font_size="40" visible="{bug_reporting}"/>
  3876. </grid>
  3877.  
  3878. <label depth="4" pos="20,-945" width="500" height="40" text_key="lblAchievementsDisabled" color="[gold]" visible="{creativeenabled}" tooltip_key="ttAchievementsDisabled" platform="!PS5" pivot="bottomleft" effect="Outline8" effect_color="0,0,0,255" effect_distance="2,2"/>
  3879. <label depth="4" pos="20,-945" width="500" height="40" text_key="lblAchievementsDisabledPS5" color="[gold]" visible="{creativeenabled}" tooltip_key="ttAchievementsDisabledPS5" platform="PS5" pivot="bottomleft" effect="Outline8" effect_color="0,0,0,255" effect_distance="2,2"/>
  3880. </window>
  3881.  
  3882. <window name="exportPrefab" anchor="CenterCenter" pos="-250,150" width="500" height="250" controller="ExportPrefab" cursor_area="true">
  3883. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  3884. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  3885. <label style="header.name" pos="6,-6" text_key="xuiExportPrefab" />
  3886. </panel>
  3887. <panel name="content" pos="0,-46" height="200" depth="1" pivot="center" disableautobackground="true" >
  3888. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" height="200" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  3889. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="196" width="496" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  3890.  
  3891. <label name="lblSaveNewText" pos="10, -20" depth="3" width="480" height="36" pivot="Left" justify="Left" text_key="xuiSaveNewPrefabText" />
  3892. <label name="lblSaveName" pos="10, -50" depth="3" width="100" height="36" pivot="Left" justify="Right" text_key="xuiPrefabSaveName" />
  3893. <textfield name="txtSaveName" pos="115, -50" depth="3" width="380" height="32" pivot="Left" open_vk_on_open="true" />
  3894. <label name="lblPrefabExists" pos="10, -80" depth="3" width="480" height="36" pivot="Left" justify="Left" color="[red]" text_key="xuiPrefabAlreadyExists" />
  3895. <label name="lblInvalidName" pos="10, -80" depth="3" width="480" height="36" pivot="Left" justify="Left" color="[red]" text_key="xuiInvalidPrefabName" />
  3896.  
  3897. <togglebutton name="toggleAsPart" caption_key="xuiExportAsPart" width="472" height="34" pos="13, -110" depth="3" tooltip_key="xuiExportAsPartTooltip" />
  3898.  
  3899. <table columns="3" padding="8,10" pos="5, -143">
  3900. <simplebutton name="btnSave" depth="3" width="145" height="32" caption_key="xuiExportServer" />
  3901. <simplebutton name="btnSaveLocal" depth="3" width="145" height="32" caption_key="xuiExportLocal" />
  3902. <simplebutton name="btnCancel" depth="3" width="150" height="32" caption_key="xuiCancel" />
  3903. </table>
  3904.  
  3905. </panel>
  3906. </window>
  3907.  
  3908. <window name="woPropsSleeperVolume" anchor="CenterTop" pos="-560,-80" width="1240" height="770" controller="WoPropsSleeperVolume" cursor_area="true">
  3909. <panel name="header" pos="0,0" height="43" depth="1" borderthickness="0" backgroundcolor="[black]">
  3910. <label style="header.name" pos="6,-6" text_key="xuiSleeperVolume" />
  3911. </panel>
  3912. <panel name="content" pos="0,-46" height="720" depth="1" pivot="center" padding="5" borderthickness="0" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]" bordercolor="[black]">
  3913. <panel name="boxButtons" pos="0,0" width="350" height="250" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  3914. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[white]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiSettings" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  3915. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  3916.  
  3917. <grid name="settings" depth="3" pos="4,0" cols="2" cell_width="160" cell_height="36" arrangement="horizontal" repeat_content="false" hide_inactive="false" >
  3918. <label text_key="xuiSleeperVolumeGroupId" pos="0,0" width="140" height="30" justify="right" pivot="topleft"/>
  3919. <rect>
  3920. <textfield name="groupId" pos="40,0" width="70" height="30" pivot="topleft" character_limit="3" validation="integer"/>
  3921. </rect>
  3922. <label text_key="xuiSleeperVolumePriority" pos="0,0" width="140" height="30" justify="right" pivot="topleft"/>
  3923. <combobox name="cbxPriority" type="ComboBoxBool" width="170" height="30" />
  3924. <label text_key="xuiSleeperVolumeQuestExclude" pos="0,0" width="140" height="30" justify="right" pivot="topleft"/>
  3925. <combobox name="cbxQuestExclude" type="ComboBoxBool" width="170" height="30" />
  3926. <label text_key="xuiSleeperVolumePresetSpawnCount" pos="0,0" width="140" height="30" justify="right" pivot="topleft"/>
  3927. <combobox name="cbxCountPreset" type="ComboBoxList`1[XUiC_WoPropsSleeperVolume+CountPreset]" value_wrap="true" width="170" height="30" localization_prefix="xuiSleeperVolumeCount" />
  3928. <label text_key="xuiSleeperVolumeSpawnCount" pos="0,0" width="140" height="30" justify="right" pivot="topleft"/>
  3929. <rect>
  3930. <textfield name="spawnMin" pos="10,0" width="70" height="30" pivot="topleft" character_limit="3" validation="integer"/>
  3931. <textfield name="spawnMax" pos="90,0" width="70" height="30" pivot="topleft" character_limit="3" validation="integer"/>
  3932. </rect>
  3933.  
  3934. <label text_key="xuiSleeperVolumeTrigger" pos="0,0" width="140" height="30" justify="right" pivot="topleft"/>
  3935. <combobox name="cbxTrigger" type="ComboBoxEnum`1[SleeperVolume+ETriggerType]" width="170" height="30" />
  3936. </grid>
  3937. </panel>
  3938.  
  3939. <panel name="boxButtons" pos="380,0" width="380" height="250" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  3940. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[white]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiStats" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  3941. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  3942.  
  3943. <grid name="info" depth="3" pos="0,-40" cols="2" cell_width="150" cell_height="26" arrangement="horizontal" repeat_content="false" hide_inactive="false" >
  3944. <label text_key="xuiSleeperVolumeGroup" width="140" height="32" justify="right" pivot="left" />
  3945. <label name="labelGroup" text="Test" width="220" height="32" justify="left" pivot="left"/>
  3946. <label text_key="xuiSleeperVolumeIndex" width="140" height="32" justify="right" pivot="left" />
  3947. <label name="labelIndex" text="Test" pivot="left" width="220" height="32" />
  3948. <label text_key="xuiSleeperVolumePosition" width="140" height="32" justify="right" pivot="left" />
  3949. <label name="labelPosition" text="Test" pivot="left" width="220" height="32" />
  3950. <label text_key="xuiSleeperVolumeSize" width="140" height="32" justify="right" pivot="left" />
  3951. <label name="labelSize" text="Test" pivot="left" width="220" height="32" />
  3952. <label text_key="xuiSleeperVolumeCount" width="140" height="32" justify="right" pivot="left" />
  3953. <label name="labelSleeperCount" text="Test" pivot="left" width="220" height="32" />
  3954. </grid>
  3955. </panel>
  3956.  
  3957. <panel name="triggersBox" pos="790,0" width="432" height="250" depth="3" pivot="center" padding="30,1,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  3958. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[white]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiTriggeredBy" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  3959. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  3960.  
  3961. <rect name="triggeredBy" selectable="false" clear_searchtext_on_open="true" controller="XUiC_PrefabTriggerEditorList">
  3962. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  3963. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  3964.  
  3965. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  3966. <textfield name="searchInput" depth="5" pos="40,-22" width="160" height="30" pivot="Left" />
  3967.  
  3968. <panel pos="302,0" width="98" height="43" disableautobackground="true">
  3969. <pager name="pager" pos="1,-6" contents_parent="triggeredBy" />
  3970. </panel>
  3971. </rect>
  3972.  
  3973. <grid name="list" depth="1" rows="4" cols="5" pos="0,-44" height="200" cell_width="85" cell_height="34" repeat_content="true" arrangement="vertical" >
  3974. <prefab_trigger_entry width="90" height="34" />
  3975. </grid>
  3976.  
  3977. <label text_key="xuiPrefabZonesAddLabel" depth="4" pos="5,-200" width="150" height="30" justify="right" pivot="left" />
  3978. <button depth="4" name="addTriggeredByButton" style="icon30px, press" pos="175,-200" sprite="ui_game_symbol_add" pivot="center" sound="[paging_click]" />
  3979. </rect>
  3980. </panel>
  3981.  
  3982. <panel name="boxButtons" pos="0,-260" width="544" height="450" depth="3" pivot="center" padding="30,1,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  3983. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[white]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiSpawners" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  3984. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  3985.  
  3986. <rect name="spawners" controller="SpawnersList">
  3987. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  3988. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  3989.  
  3990. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  3991. <textfield name="searchInput" depth="5" pos="40,-22" width="160" height="30" pivot="Left" />
  3992.  
  3993. <panel pos="432,0" width="98" height="43" disableautobackground="true">
  3994. <pager name="pager" pos="1,-6" contents_parent="spawners"/>
  3995. </panel>
  3996. </rect>
  3997.  
  3998. <grid name="list" depth="1" rows="11" cols="2" pos="0,-44" height="410" cell_width="270" cell_height="34" repeat_content="true" arrangement="vertical" >
  3999. <spawners_entry width="274" height="34" />
  4000. </grid>
  4001. </rect>
  4002. </panel>
  4003.  
  4004. <panel name="boxButtons" pos="570,-260" width="654" height="450" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4005. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[white]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiScript" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4006. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4007.  
  4008. <textfield name="script" pos="0,0" width="640" height="414" font_size="20" pivot="topleft" justify="left" on_return="newline" />
  4009. </panel>
  4010.  
  4011. </panel>
  4012. </window>
  4013.  
  4014. <window name="lightProperties" anchor="RightTop" pos="-700,-80" width="600" height="1000" controller="LightEditor" cursor_area="true">
  4015. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  4016. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  4017. <label style="header.name" pos="6,-6" text_key="xuiLightProps" />
  4018. </panel>
  4019. <panel name="content" pos="0,-46" height="750" width="600" depth="1" pivot="center" disableautobackground="true">
  4020. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" width="600" height="750" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  4021. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="750" width="600" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  4022.  
  4023. <panel name="params" rows="6" cols="2" width="300" height="300" pos="10,-10" depth="7" disableautobackground="true" >
  4024. <label text_key="xuiLightPropType" width ="50" height="30" on_hover="true" tooltip_key="xuiLightPropTypeTip" pos="0,0" />
  4025. <combobox name="cbxLightType" width ="200" type="ComboBoxList`1[[UnityEngine.LightType,UnityEngine]]" localization_prefix="xuiLightPropType" pos="100,0"/>
  4026. <label text_key="xuiLightPropState" width ="60" height="30" on_hover="true" tooltip_key="xuiLightPropStateTip" pos ="0,-50" />
  4027. <combobox name="cbxLightState" width ="200" type="ComboBoxEnum`1[LightStateType]" localization_prefix="xuiLightPropState" pos="100,-50" />
  4028. <label text_key="xuiLightPropShadow" width ="80" height="30" on_hover="true" tooltip_key="xuiLightPropShadowTip" pos="0,-100" />
  4029. <combobox name="cbxLightShadow" width ="200" type="ComboBoxEnum`1[[UnityEngine.LightShadows,UnityEngine]]" localization_prefix="xuiLightPropShadows" pos="100,-100" />
  4030. <label text_key="xuiLightPropColorPreset" width ="70" height="30" on_hover="true" tooltip_key="xuiLightPropColorPresetTip" pos="0,-150" />
  4031. <combobox name="cbxPresets" width ="200" type="ComboBoxList`1[System.String]" pos="100,-150" />
  4032. <label text_key="xuiLightPropRange" width ="60" height="30" on_hover="true" tooltip_key="xuiLightPropRangeTip" pos="0,-200" />
  4033. <combobox name="cbxRange" width ="200" type="ComboBoxFloat" value_increment="0.5" value_min="0" value_max="40" value_wrap="false" format_string="0.0" pos="100,-200" />
  4034. <label text_key="xuiLightPropIntensity" width ="80" height="30" on_hover="true" tooltip_key="xuiLightPropIntensityTip" pos="0,-250" />
  4035. <combobox name="cbxIntensity" width ="200" type="ComboBoxFloat" value_increment=".1" value_min="0" value_max="8" value_wrap="false" format_string="0.0" pos="100,-250" />
  4036. </panel>
  4037.  
  4038. <panel name="panelAngle" width="280" height="30" pos="320, -10" disableautobackground="true">
  4039. <label name ="labelAngle" text_key="xuiLightPropAngle" width="60" height="30" depth="7" on_hover="true" tooltip_key="xuiLightPropAngleTip" pos="0,0"/>
  4040. <combobox name ="cbxAngle" type="ComboBoxFloat" value_increment="1" value_min="1" value_max="179" value_wrap="false" format_string="0" pos="70,0" width="200" />
  4041. </panel>
  4042.  
  4043. <panel name="panelRate" width="280" height="30" pos="320, -60" disableautobackground="true">
  4044. <label name ="labelRate" text_key="xuiLightPropRate" width="60" height="30" depth="7" on_hover="true" tooltip_key="xuiLightPropRateTip" pos="0,0" />
  4045. <combobox name ="cbxRate" type="ComboBoxFloat" value_increment=".1" value_min="0" value_max="60" value_wrap="false" format_string="0.0" pos="70,0" width="200" />
  4046. </panel>
  4047.  
  4048. <panel name="panelDelay" width="280" height="30" pos="320, -60" disableautobackground="true">
  4049. <label name ="labelDelay" text_key="xuiLightPropDelay" width="60" height="30" depth="7" on_hover="true" tooltip_key="xuiLightPropDelayTip" pos="0,0" />
  4050. <combobox name ="cbxDelay" type="ComboBoxFloat" value_increment=".1" value_min="0" value_max="2" value_wrap="false" format_string="0.0" pos="70,0" width="200" />
  4051. </panel>
  4052.  
  4053. </panel>
  4054.  
  4055. <panel name="colorParams" width="325" pos="-60,-376" depth="1" pivot="center" padding="10,10" disableautobackground="true">
  4056. <label depth="2" text_key="R" height="30" width="20" pos="70,-100" />
  4057. <textfield name="txtColorR" depth="3" pos="90,-100" width="60" height="30" character_limit="3" validation="integer" />
  4058. <label depth="2" text_key="G" height="30" width="20" pos="70,-185" />
  4059. <textfield name="txtColorG" depth="3" pos="90,-185" width="60" height="30" character_limit="3" validation="integer" />
  4060. <label depth="2" text_key="B" height="30" width="20" pos="70,-270" />
  4061. <textfield name="txtColorB" depth="3" pos="90,-270" width="60" height="30" character_limit="3" validation="integer" />
  4062. <label depth="2" text_key="xuiColorPropsHexValue" pos="160,-60" width="200" height="30" />
  4063. <textfield name="txtHex" depth="3" pos="250,-60" width="105" height="30" character_limit="6" />
  4064. <panel name="colorPickerPanel" width="200" height="200" pos="150,-100" disableautobackground="true">
  4065. <color_picker name="lightColor" />
  4066. </panel>
  4067. </panel>
  4068.  
  4069. <simplebutton name="btnCopy" caption_key="xuiLightCopy" width="195" height="32" depth="1" pos="10,-715" />
  4070. <simplebutton name="btnPaste" caption_key="xuiLightPaste" width="195" height="32" depth="1" pos="210,-715" />
  4071. <simplebutton name="btnRestoreDefaults" caption_key="xuiLightRestoreDefaults" width="195" height="32" depth="1" pos="10,-755" />
  4072. <simplebutton name="btnOnOff" caption_key="xuiLightOnOff" width="195" height="32" depth="1" pos="210,-755" />
  4073. <simplebutton name="btnCancel" caption_key="xuiCancel" width="210" height="32" depth="1" pos="170,-800" />
  4074. <simplebutton name="btnOk" caption_key="xuiOk" width="210" height="32" depth="1" pos="390,-800" />
  4075.  
  4076. </window>
  4077.  
  4078. <!--<window name="doorProperties" anchor="RightTop" pos="-520,-80" width="420" height="350" controller="DoorEditor" cursor_area="true">
  4079. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  4080. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  4081. <label style="header.name" pos="6,-6" text_key="xuiDoorProps" />
  4082. </panel>
  4083. <panel name="content" pos="0,-46" height="260" width="415" depth="1" pivot="center" padding="10,10" disableautobackground="true">
  4084. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" width="415" height="140" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  4085. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="140" width="415" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  4086.  
  4087. <panel name="params" rows="5" cols="2" width="420" height="300" pos="10,-10" depth="7" disableautobackground="true" >
  4088. <label text_key="xuiLightPropColorPreset" width ="195" height="32" justify="center" on_hover="true" tooltip_key="xuiLightPropColorPresetTip" pos="0,-10" />
  4089. <combobox name="cbxPresets" type="ComboBoxList`1[System.String]" width="195" height="32" pos="200, -10"/>
  4090. <simplebutton name="btnOpenClose" caption_key="xuiDoorOpenClose" width="195" height="32" depth="1" pos="200,-50" />
  4091. <simplebutton name="btnDowngrade" caption_key="Downgrade" width="195" height="32" depth="1" pos="0,-90" />
  4092. <simplebutton name="btnUpgrade" caption_key="Upgrade" width="195" height="32" depth="1" pos="200,-90" />
  4093. <simplebutton name="btnCancel" caption_key="xuiCancel" width="205" height="32" depth="1" pos="-10,-130" />
  4094. <simplebutton name="btnOk" caption_key="xuiOk" width="205" height="32" depth="1" pos="200,-130" />
  4095. </panel>
  4096. </panel>
  4097. </window>-->
  4098.  
  4099. <window name="triggerProperties" anchor="RightTop" pos="-700,-80" width="620" height="992" cursor_area="true" controller="TriggerProperties">
  4100. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  4101. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  4102. <label style="header.name" pos="6,-6" text_key="xuiTriggerProperties" />
  4103. </panel>
  4104. <panel name="content" pos="0,-46" height="{window_height}" width="610" depth="1" pivot="center" padding="10,10" disableautobackground="true">
  4105. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" width="620" height="{window_height}" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  4106. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="{window_height}" width="618" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  4107.  
  4108. <rect name="exclude" width="610" height="46" style="press, hover, scroll" visible="{triggers_enabled}">
  4109. <sprite depth="2" name="backgroundExclude" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" sound="[recipe_click]" />
  4110. <sprite depth="4" name="tickboxExclude" width="37" height="37" pos="7,-4" color="[darkGrey]" sprite="Highlight - Shadowed" type="sliced" />
  4111. <sprite depth="5" name="tickmarkExclude" width="31" height="31" pos="10,-7" color="[iconColor]" sprite="ui_game_symbol_check" visible="{excludeTickmarkSelected}" />
  4112. <label depth="4" name="tickMarkNameExclude" pos="64,-21" width="300" height="42" text_key="xuiTriggerPropertiesExcludeIcon" font_size="32" justify="left" pivot="left" />
  4113. </rect>
  4114. <rect name="unlock" width="610" height="46" style="press, hover, scroll" visible="{triggers_enabled}" pos="0,-46" >
  4115. <sprite depth="2" name="backgroundUnlock" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" sound="[recipe_click]" />
  4116. <sprite depth="4" name="tickboxUnlock" width="37" height="37" pos="7,-4" color="[darkGrey]" sprite="Highlight - Shadowed" type="sliced" />
  4117. <sprite depth="5" name="tickmarkUnlock" width="31" height="31" pos="10,-7" color="[iconColor]" sprite="ui_game_symbol_check" visible="{unlockTickmarkSelected}" />
  4118. <label depth="4" name="tickMarkNameUnlock" pos="64,-21" width="300" height="42" text_key="xuiTriggerPropertiesUnlockIcon" font_size="32" justify="left" pivot="left" />
  4119. </rect>
  4120.  
  4121. <!--
  4122. <rect name="reset" width="610" height="46" style="press, hover, scroll" visible="{triggers_enabled}" pos="0,-46">
  4123. <sprite depth="2" name="backgroundReset" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" sound="[recipe_click]" />
  4124. <sprite depth="4" name="tickboxReset" width="37" height="37" pos="7,-4" color="[darkGrey]" sprite="Highlight - Shadowed" type="sliced" />
  4125. <sprite depth="5" name="tickmarkReset" width="31" height="31" pos="10,-7" color="[iconColor]" sprite="ui_game_symbol_check" visible="{resetTickmarkSelected}" />
  4126. <label depth="4" name="tickMarkNameReset" pos="64,-21" width="300" height="42" text_key="xuiTriggerPropertiesResetIcon" font_size="32" justify="left" pivot="left" />
  4127. <textfield name="resetInput" depth="5" pos="400,-22" width="160" height="30" character_limit="10" pivot="Left" validation="integer" text="{resetTime}" />
  4128. </rect>
  4129. -->
  4130.  
  4131. <grid rows="1" cell_width="150" cell_height="300" repeat_content="false" arrangement="vertical" pos="0,-92" >
  4132. <table columns="2" padding="10,10" visible="{triggers_enabled}" >
  4133. <label depth="2" text_key="xuiTriggers" width="150" height="285" justify="right" />
  4134. <rect name="triggers" width="430" height="290" selectable="false" clear_searchtext_on_open="true" controller="XUiC_PrefabTriggerEditorList" visible="{triggers_enabled}">
  4135. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  4136.  
  4137. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4138. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  4139.  
  4140. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4141. <textfield name="searchInput" depth="5" pos="40,-22" width="160" height="30" pivot="Left" />
  4142.  
  4143. <panel pos="302,0" width="98" height="43" disableautobackground="true">
  4144. <pager name="pager" pos="1,-6" contents_parent="triggers" />
  4145. </panel>
  4146. </rect>
  4147.  
  4148. <grid name="list" depth="2" rows="6" cols="5" pos="0,-44" height="200" cell_width="85" cell_height="34" repeat_content="true" arrangement="vertical" >
  4149. <prefab_trigger_entry width="90" height="34" />
  4150. </grid>
  4151.  
  4152. <label text_key="xuiPrefabGroupsAddLabel" depth="4" pos="0,-270" width="100" height="30" justify="right" pivot="left" />
  4153. <button depth="4" name="addTriggersButton" style="icon30px, press" pos="105,-270" sprite="ui_game_symbol_add" pivot="left" sound="[paging_click]" />
  4154. </rect>
  4155.  
  4156. </table>
  4157. </grid>
  4158. <rect name="operation" width="610" height="46" pos="0,-392" style="press, hover, scroll" >
  4159. <sprite depth="2" name="backgroundOperation" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" sound="[recipe_click]" />
  4160. <sprite depth="4" name="tickboxOperation" width="37" height="37" pos="7,-4" color="[darkGrey]" sprite="Highlight - Shadowed" type="sliced" />
  4161. <sprite depth="5" name="tickmarkOperation" width="31" height="31" pos="10,-7" color="[iconColor]" sprite="ui_game_symbol_check" visible="{operationTickmarkSelected}" />
  4162. <label depth="4" name="tickMarkNameOperation" pos="64,-21" width="300" height="42" text_key="xuiTriggerPropertiesUseOrInsteadOfAnd" font_size="32" justify="left" pivot="left" />
  4163. </rect>
  4164.  
  4165. <grid rows="1" cell_width="150" cell_height="300" repeat_content="false" arrangement="vertical" pos="0,-428" >
  4166. <table columns="2" padding="10,10" visible="{triggeredby_enabled}" >
  4167. <label depth="2" text_key="xuiTriggeredBy" width="150" height="285" justify="right" />
  4168. <rect name="triggeredBy" width="430" height="290" selectable="false" clear_searchtext_on_open="true" controller="XUiC_PrefabTriggerEditorList" visible="{triggeredby_enabled}">
  4169. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  4170.  
  4171. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4172. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  4173.  
  4174. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4175. <textfield name="searchInput" depth="5" pos="40,-22" width="160" height="30" pivot="Left" />
  4176.  
  4177. <panel pos="302,0" width="98" height="43" disableautobackground="true">
  4178. <pager name="pager" pos="1,-6" contents_parent="triggeredBy" />
  4179. </panel>
  4180. </rect>
  4181.  
  4182. <grid name="list" depth="2" rows="6" cols="5" pos="0,-44" height="200" cell_width="85" cell_height="34" repeat_content="true" arrangement="vertical" >
  4183. <prefab_trigger_entry width="90" height="34" />
  4184. </grid>
  4185.  
  4186. <label text_key="xuiPrefabZonesAddLabel" depth="4" pos="0,-270" width="100" height="30" justify="right" pivot="left" />
  4187. <button depth="4" name="addTriggeredByButton" style="icon30px, press" pos="105,-270" sprite="ui_game_symbol_add" pivot="left" sound="[paging_click]" />
  4188. </rect>
  4189.  
  4190. </table>
  4191. </grid>
  4192.  
  4193. </panel>
  4194.  
  4195.  
  4196. <!-- <simplebutton name="btnCancel" caption_key="xuiCancel" width="210" height="32" depth="1" pos="170,-700" /> -->
  4197. <!-- <simplebutton name="btnOk" caption_key="xuiOk" width="210" height="32" depth="1" pos="390,-700" /> -->
  4198.  
  4199. </window>
  4200.  
  4201. <window name="prefabPropertiesEditor" anchor="CenterCenter" pos="-550,450" width="1100" height="750" controller="PrefabPropertiesEditor" cursor_area="true">
  4202. <panel name="header" pos="0,0" height="43" depth="10" backgroundspritename="ui_game_panel_header" createuipanel="true" bordercolor="[black]" borderthickness="3" >
  4203. <label style="header.name" name="windowheader" pos="6,-6" width="800" text_key="{title}" />
  4204. </panel>
  4205.  
  4206. <rect name="tabs" controller="TabSelector" pos="0,-50" height="700">
  4207. <sprite depth="10" name="border" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  4208.  
  4209. <rect name="tabsHeader" height="39" depth="0">
  4210. <sprite depth="0" name="backgroundMainTabs" sprite="menu_empty3px" color="0,0,0,150" type="sliced" fillcenter="true" globalopacity="true" />
  4211.  
  4212. <grid name="tabButtons" pos="3,-2" depth="2" rows="1" cols="4" cell_width="200" cell_height="36" repeat_content="true" arrangement="horizontal">
  4213. <rect controller="TabSelectorButton">
  4214. <simplebutton name="tabButton" depth="2" pos="-1,0" width="200" height="36" font_size="34" bordercolor="[transparent]" defaultcolor="[darkGrey]" selectedsprite="menu_empty" selectedcolor="[mediumGrey]" foregroundlayer="false" caption="{tab_name_localized}" />
  4215. <sprite depth="8" sprite="menu_empty2px" pos="198,0" width="2" height="35" color="[black]" />
  4216. </rect>
  4217. </grid>
  4218. </rect>
  4219.  
  4220. <rect name="tabsContents" depth="2" pos="0,-37" height="661">
  4221. <sprite depth="0" pos="2,0" width="1096" name="backgroundMain" sprite="menu_empty3px" color="[mediumGrey]" type="sliced" fillcenter="true" />
  4222.  
  4223. <rect controller="TabSelectorTab" tab_key="xuiPrefabGroups">
  4224. <rect pos="8,-20" name="groups" width="1084" height="490" controller="PrefabGroupsEditorList" selectable="false" clear_searchtext_on_open="true">
  4225. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  4226.  
  4227. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4228. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  4229.  
  4230. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4231. <textfield name="searchInput" depth="5" pos="40,-22" width="280" height="30" pivot="Left" />
  4232.  
  4233. <panel pos="972,0" width="98" height="43" disableautobackground="true">
  4234. <pager name="pager" pos="1,-6" contents_parent="groups" />
  4235. </panel>
  4236. </rect>
  4237.  
  4238. <grid name="list" depth="2" rows="12" cols="4" pos="0,-44" height="200" cell_width="270" cell_height="34" repeat_content="true" arrangement="vertical" >
  4239. <prefab_group_edit_entry width="274" height="34" />
  4240. </grid>
  4241.  
  4242. <rect pos="0,-470">
  4243. <label text_key="xuiPrefabGroupsAddLabel" depth="4" pos="0,0" width="100" height="30" justify="right" pivot="left" />
  4244. <textfield name="addInput" depth="4" pos="105,0" width="250" height="30" pivot="left" />
  4245. <button depth="4" name="addButton" style="icon30px, press" pos="370,0" sprite="ui_game_symbol_add" pivot="left" sound="[paging_click]" />
  4246. </rect>
  4247. </rect>
  4248. </rect>
  4249.  
  4250. <rect controller="TabSelectorTab" tab_key="xuiPrefabTags">
  4251. <rect pos="8,-20" name="tags" width="1084" height="490" controller="PrefabTagList" selectable="false" clear_searchtext_on_open="true">
  4252. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  4253.  
  4254. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4255. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  4256.  
  4257. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4258. <textfield name="searchInput" depth="5" pos="40,-22" width="280" height="30" pivot="Left" />
  4259.  
  4260. <panel pos="972,0" width="98" height="43" disableautobackground="true">
  4261. <pager name="pager" pos="1,-6" contents_parent="tags" />
  4262. </panel>
  4263. </rect>
  4264.  
  4265. <grid name="list" depth="2" rows="12" cols="4" pos="0,-44" height="200" cell_width="270" cell_height="34" repeat_content="true" arrangement="vertical" >
  4266. <prefab_tag_entry width="274" height="34" />
  4267. </grid>
  4268.  
  4269. <rect pos="0,-470">
  4270. <label text_key="xuiPrefabGroupsAddLabel" depth="4" pos="0,0" width="100" height="30" justify="right" pivot="left" />
  4271. <textfield name="addInput" depth="4" pos="105,0" width="250" height="30" pivot="left" />
  4272. <button depth="4" name="addButton" style="icon30px, press" pos="370,0" sprite="ui_game_symbol_add" pivot="left" sound="[paging_click]" />
  4273. </rect>
  4274. </rect>
  4275.  
  4276. <rect pos="8,-520">
  4277. <label pos="0,-16" depth="4" width="150" height="32" style="hover" text_key="xuiDuplicateRepeatDistance" tooltip_key="xuiDuplicateRepeatDistanceTooltip" font_size="30" color="[white]" pivot="left" />
  4278. <textfield pos="155,0" width="200" height="32" name="txtDuplicateRepeatDistance" validation="integer" />
  4279. </rect>
  4280. </rect>
  4281.  
  4282. <rect controller="TabSelectorTab" tab_key="xuiPrefabQuests">
  4283. <rect pos="8,-20" name="questTags" width="1084" height="490" controller="PrefabQuestTags" selectable="false" clear_searchtext_on_open="true">
  4284. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  4285.  
  4286. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4287. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  4288.  
  4289. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4290. <textfield name="searchInput" depth="5" pos="40,-22" width="280" height="30" pivot="Left" />
  4291.  
  4292. <panel pos="972,0" width="98" height="43" disableautobackground="true">
  4293. <pager name="pager" pos="1,-6" contents_parent="questTags"/>
  4294. </panel>
  4295. </rect>
  4296.  
  4297. <grid name="list" depth="2" rows="12" cols="4" pos="0,-44" height="200" cell_width="270" cell_height="34" repeat_content="true" arrangement="vertical" >
  4298. <prefab_tag_entry width="274" height="34" />
  4299. </grid>
  4300.  
  4301. <rect pos="0,-470">
  4302. <label text_key="xuiPrefabGroupsAddLabel" depth="4" pos="0,0" width="100" height="30" justify="right" pivot="left" />
  4303. <textfield name="addInput" depth="4" pos="105,0" width="250" height="30" pivot="left" />
  4304. <button depth="4" name="addButton" style="icon30px, press" pos="370,0" sprite="ui_game_symbol_add" pivot="left" sound="[paging_click]" />
  4305. </rect>
  4306. </rect>
  4307.  
  4308. <rect pos="8,-520">
  4309. <label pos="0,-16" depth="4" width="150" height="32" style="hover" text_key="xuiQuestDifficultyTier" tooltip_key="xuiQuestDifficultyTierTooltip" font_size="30" color="[white]" pivot="left" />
  4310. <combobox pos="155,0" width="200" height="32" name="cbxDifficultyTier" type="ComboBoxInt" value_min="0" value_max="5" value="1" value_increment="1" value_wrap="false" />
  4311. </rect>
  4312. </rect>
  4313.  
  4314. <rect controller="TabSelectorTab" tab_key="xuiPrefabThemeTags">
  4315. <rect pos="8,-20" name="themetags" width="1084" height="490" controller="PrefabThemeTagList" selectable="false" clear_searchtext_on_open="true">
  4316. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  4317.  
  4318. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4319. <sprite depth="8" name="backgroundMain" sprite="menu_empty" color="[black]" type="sliced" fillcenter="false" />
  4320.  
  4321. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4322. <textfield name="searchInput" depth="5" pos="40,-22" width="280" height="30" pivot="Left" />
  4323.  
  4324. <panel pos="972,0" width="98" height="43" disableautobackground="true">
  4325. <pager name="pager" pos="1,-6" contents_parent="tags" />
  4326. </panel>
  4327. </rect>
  4328.  
  4329. <grid name="list" depth="2" rows="12" cols="4" pos="0,-44" height="200" cell_width="270" cell_height="34" repeat_content="true" arrangement="vertical" >
  4330. <prefab_tag_entry width="274" height="34" />
  4331. </grid>
  4332.  
  4333. <rect pos="0,-470">
  4334. <label text_key="xuiPrefabGroupsAddLabel" depth="4" pos="0,0" width="100" height="30" justify="right" pivot="left" />
  4335. <textfield name="addInput" depth="4" pos="105,0" width="250" height="30" pivot="left" />
  4336. <button depth="4" name="addButton" style="icon30px, press" pos="370,0" sprite="ui_game_symbol_add" pivot="left" sound="[paging_click]" />
  4337. </rect>
  4338. </rect>
  4339.  
  4340. <rect pos="8,-520">
  4341. <label pos="0,-16" depth="4" width="150" height="32" style="hover" text_key="xuiThemeRepeatDistance" tooltip_key="xuiThemeRepeatDistanceTooltip" font_size="30" color="[white]" pivot="left" />
  4342. <textfield pos="155,0" width="200" height="32" name="txtThemeRepeatDistance" validation="integer" />
  4343. </rect>
  4344. </rect>
  4345.  
  4346. <!-- Stuff on all tabs -->
  4347. <panel pos="30,-620" depth="10" width="730" height="32" disableautobackground="true">
  4348. <simplebutton name="btnOpenInEditor" pos="50,0" depth="3" width="400" height="32" caption_key="xuiOpenInEditor" />
  4349.  
  4350. <grid pos="750,0" depth="2" rows="1" cols="2" height="32" cell_width="160" cell_height="32" repeat_content="false" arrangement="horizontal">
  4351. <simplebutton name="btnSave" depth="3" width="150" height="32" caption_key="xuiSave" />
  4352. <simplebutton name="btnCancel" depth="3" width="150" height="32" caption_key="xuiCancel" visible="{fromprefabbrowser}" />
  4353. </grid>
  4354.  
  4355. </panel>
  4356.  
  4357. </rect>
  4358. </rect>
  4359. </window>
  4360.  
  4361. <window name="prefabMarkers" anchor="CenterTop" pos="-412,-200" width="800" height="580" controller="WoPropsPOIMarker" cursor_area="true">
  4362. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  4363. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="1" />
  4364. <label style="header.name" pos="6,-6" height="40" width="800" text="POI Marker Editor" />
  4365. </panel>
  4366. <panel name="content" pos="0,-46" height="782" depth="1" pivot="center" disableautobackground="true" >
  4367. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" width="798" height="486" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="1" />
  4368. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="484" width="796" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="1.2" />
  4369.  
  4370. <rect pos="6,-6" height="490">
  4371. <grid depth="2" rows="8" cols="2" cell_width="150" cell_height="38" repeat_content="false" arrangement="horizontal">
  4372.  
  4373. <label text_key="xuiPOIMarkerType" width="150" height="30" pivot="topleft" on_hover="true" tooltip_key="xuiPOIMarkerTypeTip" />
  4374. <combobox name="cbxPOIMarkerType" type="ComboBoxEnum`1[Prefab+Marker+MarkerTypes]" localization_prefix="" width="250" height="30" />
  4375.  
  4376. <label depth="2" text_key="Group Name" height="30" width="128"/>
  4377. <textfield name="txtGroup" depth="3" justify="left" width="250" height="30" character_limit="10"/>
  4378.  
  4379. <label depth="2" text_key="Tags" height="30" width="128"/>
  4380. <textfield name="txtTags" depth="3" justify="left" width="250" height="30"/>
  4381.  
  4382. <label depth="2" text_key="Start Pos" height="30" width="128"/>
  4383. <grid rows="1" cols="3" cell_width="95" cell_height="30">
  4384. <textfield name="txtStartX" depth="3" width="60" height="30" character_limit="3" validation="integer" />
  4385. <textfield name="txtStartY" depth="3" width="60" height="30" character_limit="3" validation="integer" />
  4386. <textfield name="txtStartZ" depth="3" width="60" height="30" character_limit="3" validation="integer" />
  4387. </grid>
  4388.  
  4389. <label name="lblPartName" depth="2" text_key="Part Name" height="30" width="128"/>
  4390. <combobox name="cbxPOIMarkerPartName" type="ComboBoxList`1[System.String]" localization_prefix="" width="250" height="30" />
  4391.  
  4392. <label name="lblMarkerRotations" depth="2" text_key="Marker Rotations" height="30" width="128"/>
  4393. <combobox depth="108" pos="155,0" width="250" height="32" name="txtMarkerRotations" type="ComboBoxInt" value_min="0" value_max="3" value_increment="1" value_wrap="true" />
  4394.  
  4395. <label name="lblPartSpawnChance" depth="2" text_key="Part Spawn Chance" height="30" width="128"/>
  4396. <combobox depth="108" pos="155,0" width="250" height="32" name="cbxPartSpawnChance" type="ComboBoxFloat" value="1" value_min="0" value_max="1" value_increment="0.2" value_wrap="true" />
  4397.  
  4398. <label name="lblMarkerSize" text_key="xuiPOIMarkerSize" width="128" height="30" justify="right" pivot="topleft" on_hover="true" tooltip_key="xuiPOIMarkerSizeTip" />
  4399. <combobox name="cbxPOIMarkerSize" type="ComboBoxEnum`1[Prefab+Marker+MarkerSize]" localization_prefix="" width="250" height="30" />
  4400.  
  4401. <label name="lblCustSize" depth="2" text_key="Custom Size" height="30" width="128"/>
  4402. <grid name="grdCustSize" rows="1" cols="3" cell_width="60" cell_height="30">
  4403. <textfield name="txtSizeX" depth="3" width="60" height="30" character_limit="3" validation="integer" />
  4404. <textfield name="txtSizeY" depth="3" width="60" height="30" character_limit="3" validation="integer" />
  4405. <textfield name="txtSizeZ" depth="3" width="60" height="30" character_limit="3" validation="integer" />
  4406. </grid>
  4407. </grid>
  4408. </rect>
  4409.  
  4410. <rect pos="420,-6" name="markers" height="490" controller="PrefabMarkerList" selectable="false" clear_searchtext_on_open="true">
  4411. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4412. <sprite depth="8" name="backgroundMain" sprite="menu_empty" width="360" color="[black]" type="sliced" fillcenter="false" />
  4413.  
  4414. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4415. <textfield name="searchInput" depth="5" pos="40,-22" width="160" height="30" pivot="Left" />
  4416.  
  4417. <panel pos="262,0" width="98" height="43" disableautobackground="true">
  4418. <pager name="pager" pos="1,-6" contents_parent="markers"/>
  4419. </panel>
  4420. </rect>
  4421. <grid name="list" depth="2" rows="11" cols="1" pos="0,-44" height="200" cell_width="360" cell_height="34" repeat_content="true" arrangement="vertical">
  4422. <prefab_marker_entry width="360" height="34" />
  4423. </grid>
  4424. </rect>
  4425.  
  4426. <simplebutton name="btnPOIMarker" depth="3" pos="500, -446" width="190" height="32" caption_key="xuiSpawnPOIMarker" />
  4427. </panel>
  4428. </window>
  4429.  
  4430. <window name="startPointEditor" anchor="RightTop" pos="-700,-80" width="600" height="250" controller="StartPointEditor" cursor_area="true">
  4431. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  4432. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  4433. <label style="header.name" pos="6,-6" text_key="xuiStartPointEditor" />
  4434. </panel>
  4435.  
  4436. <panel name="content" pos="0,-46" height="200" width="600" depth="1" pivot="center" padding="10,10" disableautobackground="true">
  4437. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  4438. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  4439.  
  4440. <grid pos="8,-8" cols="2" depth="3" cell_width="120" cell_height="45" repeat_content="false" arrangement="horizontal" >
  4441. <label text_key="xuiStartPointPosition" width="110" height="30" />
  4442. <label text="{position}" width="460" height="30" />
  4443.  
  4444. <label text_key="xuiStartPointHeading" width="110" height="30" />
  4445. <combobox name="cbxHeading" width="460" height="30" type="ComboBoxInt" value_min="0" value_max="359" value_increment="15" value_wrap="true" />
  4446.  
  4447. <label text_key="xuiStartPointHeadingCardinalDirection" width="110" height="30" />
  4448. <label text="{cardinal}" width="460" height="30" />
  4449. </grid>
  4450.  
  4451. <simplebutton name="btnCancel" caption_key="xuiCancel" width="210" height="32" depth="3" pos="150,-160" />
  4452. <simplebutton name="btnOk" caption_key="xuiOk" width="210" height="32" depth="3" pos="380,-160" />
  4453. </panel>
  4454. </window>
  4455.  
  4456. <window name="saveDirtyPrefab" anchor="CenterCenter" pos="-250,175" width="500" height="250" controller="SaveDirtyPrefab" cursor_area="true">
  4457. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  4458. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  4459. <label style="header.name" pos="6,-6" text_key="xuiSaveDirtyPrefab" />
  4460. </panel>
  4461. <panel name="content" pos="0,-46" height="200" depth="1" pivot="center" disableautobackground="true" >
  4462. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" height="200" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  4463. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="196" width="496" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  4464.  
  4465. <label name="lblText" pos="10, -5" depth="3" width="480" height="74" pivot="TopLeft" justify="left" text="{# is_save_new ? localization('xuiSaveNewPrefabText') : format(localization('xuiSaveDirtyPrefabText'), current_prefab_name)}" />
  4466.  
  4467. <label name="lblSaveName" pos="10, -100" depth="3" width="100" height="34" pivot="Left" justify="Right" text_key="xuiPrefabSaveName" visible="{request_name}" />
  4468. <textfield name="txtSaveName" pos="115, -100" depth="3" width="380" height="32" pivot="Left" visible="{request_name}" />
  4469. <label name="lblInvalidPrefabName" pos="10, -130" depth="3" width="480" height="36" pivot="Left" justify="Left" color="[red]" text_key="{# prefab_name_exists ? localization('xuiPrefabAlreadyExists') : localization('xuiInvalidPrefabName') }" visible="{# prefab_name_exists or prefab_name_invalid}" />
  4470.  
  4471. <table columns="3" padding="8,10" pos="5, -143">
  4472. <simplebutton name="btnSave" depth="3" width="145" height="32" caption_key="xuiSave" enabled="{# !prefab_name_invalid and !prefab_name_exists}" />
  4473. <simplebutton name="btnCancel" depth="3" width="145" height="32" caption_key="xuiCancel" />
  4474. <simplebutton name="btnDontSave" depth="3" width="150" height="32" caption_key="xuiDontSave" />
  4475. </table>
  4476.  
  4477. </panel>
  4478. </window>
  4479.  
  4480. <window name="editorPanelSelector" anchor="RightTop" pos="-320,-30" width="300" height="50" controller="EditorPanelSelector" cursor_area="true">
  4481. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="46" color="[black]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.7" />
  4482. <!-- <label name="lblWindowName" depth="2" pos="294,-23" width="145" text="{panelname}" pivot="Right" justify="right" /> -->
  4483.  
  4484. <grid name="buttons" pos="24, -23" depth="3" rows="1" width="180" cell_width="40" cell_height="32" arrangement="horizontal" repeat_content="false" controller="CategoryList" hide_gamepad_callouts="true">
  4485. <!-- categoryname has to match window group name (case sensitive) -->
  4486. <button name="categoryIcon" controller="CategoryEntry" categoryname="ingameDebugMenu" displayname_key="xuiIngameDebugMenu" spritename="ui_game_symbol_tool_smithing" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.5" sound="[paging_click]" use_selection_box="false" />
  4487. <button name="categoryIcon" controller="CategoryEntry" categoryname="levelTools" displayname_key="xuiLevelTools" spritename="ui_game_symbol_stealth" visible="{is_editmode}" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.5" sound="[paging_click]" use_selection_box="false" />
  4488. <button name="categoryIcon" controller="CategoryEntry" categoryname="levelTools2b" displayname_key="xuiPrefabTools" spritename="ui_game_symbol_tool" visible="{is_prefab_editor}" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.5" sound="[paging_click]" use_selection_box="false" />
  4489. <button name="categoryIcon" controller="CategoryEntry" categoryname="levelTools2a" displayname_key="xuiBlockTools" spritename="ui_game_symbol_resource" visible="{is_prefab_editor}" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.5" sound="[paging_click]" use_selection_box="false" />
  4490. <button name="categoryIcon" controller="CategoryEntry" categoryname="levelTools3" displayname_key="xuiLevelTools3" spritename="ui_game_symbol_frames" visible="{is_prefab_editor}" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.5" sound="[paging_click]" use_selection_box="false" />
  4491. <button name="categoryIcon" controller="CategoryEntry" categoryname="worldTools" displayname_key="xuiWorldTools" spritename="ui_game_symbol_resource" visible="{# is_editmode and !is_prefab_editor}" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.5" sound="[paging_click]" use_selection_box="false" />
  4492. <button name="categoryIcon" controller="CategoryEntry" categoryname="prefabList" displayname_key="xuiPrefabList" spritename="ui_game_symbol_map_town" visible="{# is_editmode and is_server}" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.5" sound="[paging_click]" use_selection_box="false" />
  4493. </grid>
  4494. </window>
  4495.  
  4496. <window name="editorInfo" anchor="RightTop" pos="-730,-30" width="400" height="500" cursor_area="false" controller="EditorStat">
  4497. <label depth="2" pos="0,-1" height="32" justify="right" text_key="xuiPrefabEditorNoPrefabLoaded" visible="{# is_editmode and !(has_loaded_prefab || has_selected_prefab)}" />
  4498. <table depth="2" name="prefabInfo" padding="0,-1" visible="{# is_editmode and (has_loaded_prefab || has_selected_prefab)}" reposition_twice="true">
  4499. <label height="32" justify="right" text="{loaded_prefab_name}{loaded_prefab_changed}" style="outline" />
  4500. <label height="32" justify="right" text="Size: {prefab_size}" style="outline" />
  4501. <label height="32" justify="right" text="Volume: {prefab_volume}" style="outline" />
  4502.  
  4503. <table name="prefabFeatureStats" visible="{has_loaded_prefab}">
  4504. <label height="32" justify="right" text="Selection: {selection_size}" style="outline" />
  4505. <label height="32" justify="right" text="Loot: {loot_containers}" style="outline" />
  4506. <label height="32" justify="right" text="Fetch: {fetchloot_containers}" style="outline" />
  4507. <label height="32" justify="right" text="Restore Power: {restorepower_nodes}" style="outline" />
  4508. <label height="32" justify="right" text="BlockEntities: {block_entities}" style="outline" />
  4509. </table>
  4510.  
  4511. <label height="32" justify="right" text="ShowQuestClearCount: {show_quest_clear_count}" style="outline" />
  4512. <label height="32" justify="right" text="Sleeper: {sleeper_info}" style="outline" />
  4513. <label height="32" justify="right" text="Tier: {difficulty_tier}" style="outline" />
  4514.  
  4515. <table name="unityRenderStats" visible="{is_unityeditor}">
  4516. <label height="32" style="outline" />
  4517. <label height="32" justify="right" text="Tris: {tris}" style="outline" />
  4518. <label height="32" justify="right" text="Verts: {verts}" style="outline" />
  4519. <label height="32" justify="right" text="Drawcalls: {drawcalls}" style="outline" />
  4520. </table>
  4521.  
  4522. <label height="32" style="outline" />
  4523. <!--<label height="32" justify="right" text="Last stats capture: {statsUpdateTime}" style="outline" visible="{has_loaded_prefab}" />-->
  4524. <label height="32" justify="right" text="Current values:" style="outline" />
  4525. <label height="32" justify="right" text="Verts: {statsVertices}" style="outline" />
  4526. <label height="32" justify="right" text="Tris: {statsTriangles}" style="outline" />
  4527. <label height="32" justify="right" text="LightsVolume: {statsLightsVolume}" style="outline" />
  4528.  
  4529. <table name="prefabRenderStatsManual" visible="{has_loaded_prefab}">
  4530. <label height="32" style="outline" visible="{has_loaded_prefab}" />
  4531. <label height="32" justify="right" text="Last manual captured: {statsManualUpdateTime}" style="outline" visible="{has_loaded_prefab}" />
  4532. <label height="32" justify="right" text="Verts: {statsManualVertices}" style="outline" visible="{has_loaded_prefab}" />
  4533. <label height="32" justify="right" text="Tris: {statsManualTriangles}" style="outline" visible="{has_loaded_prefab}" />
  4534. <label height="32" justify="right" text="LightsVolume: {statsManualLightsVolume}" style="outline" visible="{has_loaded_prefab}" />
  4535. </table>
  4536.  
  4537. <!--<label height="32" justify="right" text="Drawcalls: {statsDrawcalls}" style="outline" visible="{is_unityeditor}" />-->
  4538. <!--<label height="32" justify="right" text="Colliders: TODO" style="outline" visible="{is_unityeditor}" />-->
  4539. </table>
  4540. </window>
  4541.  
  4542. <window name="ingameDebugMenu" anchor="RightTop" pos="-320,-80" width="300" height="920" controller="InGameDebugMenu" cursor_area="true" depth="6">
  4543. <panel name="content" depth="2" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]" padding="6">
  4544. <table depth="2" columns="1" padding="0,2" reposition_twice="true">
  4545. <simplebutton name="btnSuicide" depth="3" pos="5, -8" height="32" caption_key="xuiDebugMenuSuicide" visible="{# !is_editmode }" />
  4546.  
  4547. <!--
  4548. <panel name="boxTeleport" pos="5, -46" height="115" depth="3" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4549. <label text_key="xuiDebugTeleportEW" depth="3" pos="7, -6" name="teleportLabelX" font_size="28" color="[white]" width="75" height="30" justify="right" />
  4550. <textfield name="teleportX" depth="3" pos="85,-6" width="198" height="30" character_limit="6" validation="integer" />
  4551.  
  4552. <label text_key="xuiDebugTeleportNS" depth="3" pos="7, -40" name="teleportLabelZ" font_size="28" color="[white]" width="75" height="30" justify="right" />
  4553. <textfield name="teleportZ" depth="3" pos="85,-40" width="198" height="30" character_limit="6" validation="integer" />
  4554.  
  4555. <simplebutton name="btnTeleport" depth="3" pos="7, -77" width="277" height="32" caption_key="xuiDebugMenuTeleport" />
  4556. </panel>
  4557. -->
  4558.  
  4559. <panel name="timeNew" height="282" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty2px" bordercolor="[black]" backgroundcolor="[darkGrey]" padding="6" controller="InGameTimeControls" visible="{is_server}">
  4560. <label pos="0,0" height="32" text_key="xuiDebugMenuTimeControls" />
  4561. <table pos="0,-30" depth="2" columns="1" padding="0,1" reposition_twice="true">
  4562. <label height="28" text="{# localization('xuiDebugDay') + ':' }" />
  4563. <combobox name="cbxDay" depth="3" height="28" type="ComboBoxInt" value_min="1" value_max="50" value_wrap="false" />
  4564. <label height="28" text="{# localization('xuiDebugTime') + ':' }" />
  4565. <combobox name="cbxTime" depth="3" height="28" type="ComboBoxFloat" value_increment="1" value_min="0" value_max="23.99" value_wrap="false" format_string="0.00" />
  4566. <label height="28" text="{# localization('xuiDebugSpeed') + ':' }" />
  4567. <combobox name="cbxSpeed" depth="3" height="28" type="ComboBoxInt" value_min="0" value_max="500" value_wrap="false" />
  4568. <rect height="50" createuiwidget="true">
  4569. <panel name="timeNew" pos="33,-10" width="210" height="50" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty2px" bordercolor="[black]" backgroundcolor="[darkestGrey]" visible="{is_server}">
  4570. <button name="btnTimeSkipBack" pos="25,-25" width="32" height="32" depth="2" pivot="center" tooltip_key="xuiDebugMenuTimeSkipBack" sprite="ui_game_symbol_arrow_max" flip="Horizontally" use_selection_box="false" sound_play_on_hover="[default_hover]" sound="[default_click]" />
  4571. <button name="btnTimeSlower" pos="65,-25" width="32" height="32" depth="2" pivot="center" tooltip_key="xuiDebugMenuTimeSlower" sprite="ui_game_symbol_arrow_right" flip="Horizontally" use_selection_box="false" sound_play_on_hover="[default_hover]" sound="[default_click]" />
  4572. <button name="btnTimePlayPause" pos="105,-25" width="32" height="32" depth="2" pivot="center" tooltip_key="xuiDebugMenuTimePlayPause" sprite="{# is_paused ? 'ui_game_symbol_twitch_play' : 'ui_game_symbol_twitch_pause' }" use_selection_box="false" sound_play_on_hover="[default_hover]" sound="[default_click]" />
  4573. <button name="btnTimeFaster" pos="145,-25" width="32" height="32" depth="2" pivot="center" tooltip_key="xuiDebugMenuTimeFaster" sprite="ui_game_symbol_arrow_right" use_selection_box="false" sound_play_on_hover="[default_hover]" sound="[default_click]" />
  4574. <button name="btnTimeSkipForward" pos="185,-25" width="32" height="32" depth="2" pivot="center" tooltip_key="xuiDebugMenuTimeSkipForward" sprite="ui_game_symbol_arrow_max" use_selection_box="false" sound_play_on_hover="[default_hover]" sound="[default_click]" />
  4575. </panel>
  4576. </rect>
  4577. </table>
  4578. </panel>
  4579.  
  4580. <togglebutton name="toggleCamPositions" caption_key="xuiDebugMenuCamPerspectives" height="32" depth="3" />
  4581.  
  4582. <panel name="chunks" height="112" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty2px" bordercolor="[black]" backgroundcolor="[darkGrey]" padding="6" visible="{# is_editmode and !is_prefab_editor }">
  4583. <label pos="0,0" height="32" text_key="xuiDebugMenuChunks" />
  4584. <rect controller="LevelToolsGenericWindow">
  4585. <togglebutton name="Special:ShowChunkBorders" pos="0,-32" height="32" depth="3" parse_actions="true" />
  4586. </rect>
  4587. <simplebutton name="btnReloadChunks" pos="0,-68" depth="3" height="32" caption_key="xuiDebugMenuReloadChunks" />
  4588. </panel>
  4589.  
  4590. <panel name="lighting" height="112" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty2px" bordercolor="[black]" backgroundcolor="[darkGrey]" padding="6">
  4591. <label pos="0,0" height="32" text_key="xuiDebugMenuLighting" />
  4592. <togglebutton name="toggleLightPerformance" pos="0,-32" caption_key="xuiDebugMenuShowLightPerf" height="32" depth="3" />
  4593. <simplebutton name="btnRecalcLight" pos="0,-68" depth="3" height="32" caption_key="xuiDebugMenuRecalcLight" />
  4594. </panel>
  4595.  
  4596. <panel name="stability" height="148" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty2px" bordercolor="[black]" backgroundcolor="[darkGrey]" padding="6">
  4597. <label pos="0,0" height="32" text_key="xuiDebugMenuStability" />
  4598. <togglebutton name="toggleDebugShaders" pos="0,-32" caption_key="xuiDebugMenuShowStability" height="32" depth="3" />
  4599. <togglebutton name="toggleStabilityGlue" pos="0,-68" caption_key="xuiDebugMenuShowStabilityGlue" height="32" depth="3" />
  4600. <simplebutton name="btnRecalcStability" pos="0,-104" depth="3" height="32" caption_key="xuiDebugMenuRecalcStability" />
  4601. </panel>
  4602.  
  4603. <panel name="general" height="112" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty2px" bordercolor="[black]" backgroundcolor="[darkGrey]" padding="6">
  4604. <label pos="0,0" height="32" text_key="xuiDebugMenuGeneral" />
  4605. <togglebutton name="togglePhysics" pos="0,-32" caption_key="xuiDebugMenuPhysicsActive" height="32" depth="3" visible="{is_server}" />
  4606. <togglebutton name="toggleWaterSim" pos="0,-68" caption_key="xuiDebugMenuWaterSimActive" height="32" depth="3" />
  4607. </panel>
  4608.  
  4609. <togglebutton name="toggleFlyMode" caption_key="xuiDebugMenuFlyMode" height="32" depth="3" visible="{# !(is_prefab_editor or is_playtesting) }" />
  4610. <togglebutton name="toggleGodMode" caption_key="xuiDebugMenuGodMode" height="32" depth="3" visible="{# !(is_prefab_editor or is_playtesting) }" />
  4611. <togglebutton name="toggleNoCollisionMode" caption_key="xuiDebugMenuNoCollision" height="32" depth="3" visible="{# !(is_prefab_editor or is_playtesting) }" />
  4612. <togglebutton name="toggleInvisibleMode" caption_key="xuiDebugMenuInvisible" height="32" depth="3" visible="{# !(is_prefab_editor or is_playtesting) }" />
  4613.  
  4614. <rect height="10" createuiwidget="true" visible="{# (is_prefab_editor or is_playtesting) and is_server }" />
  4615. <simplebutton name="btnPlaytest" height="32" caption_key="{# is_playtesting ? 'xuiDebugMenuPlaytestReset' : 'xuiDebugMenuPlaytest' }" visible="{# (is_prefab_editor or is_playtesting) and is_server }" />
  4616. <simplebutton name="btnBackToEditor" height="32" caption_key="xuiDebugMenuBackToEditor" visible="{# is_playtesting and is_server }" />
  4617. </table>
  4618.  
  4619. <rect pos="-280, 50" visible="{is_playtesting}">
  4620. <label text_key="xuiPlaytestBiome" pos="0, 0" width="277" height="32" depth="3" />
  4621. <combobox pos="0, -34" width="270" height="32" name="cbxPlaytestBiome" type="ComboBoxList`1[BiomeDefinition+BiomeType]" value_wrap="false" localization_prefix="biome_" localization_key_caseinsensitive="true" />
  4622. </rect>
  4623. </panel>
  4624.  
  4625. <rect name="camPositions" createuiwidget="true" pos="-300,0" anchor_top="toggleCamPositions,1,0" anchor_bottom="toggleCamPositions,1,0" controller="CamPositionsList" visible="{cam_positions_open}">
  4626. <panel height="500" depth="20" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]" padding="6">
  4627. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4628. <sprite depth="8" name="backgroundMain" sprite="menu_empty2px" color="[black]" type="sliced" fillcenter="false" />
  4629.  
  4630. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4631. <textfield name="searchInput" depth="5" pos="40,-7" width="140" height="30" pivot="topLeft" clear_button="true" />
  4632.  
  4633. <pager name="pager" pos="186,-6" />
  4634. </rect>
  4635.  
  4636. <grid name="list" depth="2" rows="11" cols="1" pos="0,-50" height="160" cell_width="196" cell_height="36" repeat_content="true" arrangement="vertical">
  4637. <rect controller="XUiC_CamPositionsList+CamPositionsListEntryController" visible="{hasentry}">
  4638. <simplebutton name="camButton" width="250" height="32" caption="{name}{# length(comment) &gt; 0 ? '*' : '' } ({position})" tooltip_key="{comment}" />
  4639. <button name="btnDelete" pos="270,-16" width="28" height="28" depth="2" pivot="center" tooltip_key="xuiDelete" sprite="ui_game_symbol_trash" use_selection_box="false" sound_play_on_hover="[default_hover]" sound="[default_click]" />
  4640. </rect>
  4641. </grid>
  4642.  
  4643. <button name="btnAddCamPosition" pos="140,-470" width="32" height="32" depth="2" pivot="center" tooltip_key="xuiAdd" sprite="ui_game_symbol_add" selected="{cam_position_add_open}" />
  4644. </panel>
  4645.  
  4646. <rect name="camPositionAdd" createuiwidget="true" pos="-600,0" anchor_top="btnAddCamPosition,0.5,50" anchor_bottom="btnAddCamPosition,0.5,50" controller="XUiC_CamPositionAdd" visible="{cam_position_add_open}">
  4647. <panel width="600" height="120" depth="20" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]" padding="6">
  4648. <label pos="120,-16" width="120" height="32" pivot="right" justify="right" text_key="xuiCamPositionsName" />
  4649. <textfield name="txtName" depth="5" pos="130,-0" width="458" height="32" pivot="topLeft" clear_button="true" />
  4650. <label pos="120,-54" width="120" height="32" pivot="right" justify="right" text_key="xuiCamPositionsComment" />
  4651. <textfield name="txtComment" depth="5" pos="130,-38" width="458" height="32" pivot="topLeft" clear_button="true" />
  4652. <simplebutton name="btnAdd" pos="0,-76" depth="3" height="32" caption_key="xuiAdd" enabled="{valid_input}" />
  4653. </panel>
  4654. </rect>
  4655. </rect>
  4656. </window>
  4657.  
  4658.  
  4659.  
  4660. <window name="levelTools" anchor="RightTop" pos="-320,-80" width="300" height="920" controller="LevelToolsGenericWindow" cursor_area="true">
  4661. <panel name="content" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4662. <table name="layoutTable" columns="1" padding="5,4" reposition_twice="true">
  4663. <panel name="boxButtons" width="290" height="274" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4664. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiBoundsMarkersVolumes" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4665. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4666.  
  4667. <grid pos="0,0" cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="vertical" hide_inactive="false" >
  4668. <togglebutton name="SBM:DynamicPrefabs" width="278" height="32" depth="3" parse_actions="true" />
  4669. <togglebutton name="SBM:TraderTeleport" width="278" height="32" depth="3" parse_actions="true" />
  4670. <togglebutton name="SBM:SleeperVolume" width="278" height="32" depth="3" parse_actions="true" />
  4671. <togglebutton name="SBM:InfoVolume" width="278" height="32" depth="3" parse_actions="true" />
  4672. <togglebutton name="SBM:WallVolume" width="278" height="32" depth="3" parse_actions="true" />
  4673. <togglebutton name="SBM:TriggerVolume" width="278" height="32" depth="3" parse_actions="true" />
  4674. <togglebutton name="SBM:POIMarker" width="278" height="32" depth="3" parse_actions="true" />
  4675. </grid>
  4676. </panel>
  4677.  
  4678. <panel name="boxButtons" width="290" height="274" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4679. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiLevelDesignLayers" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4680. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4681.  
  4682. <grid pos="0,0" cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="vertical" hide_inactive="false" >
  4683. <togglebutton name="Special:Unpaintable" width="278" height="32" depth="3" parse_actions="true" />
  4684. <togglebutton name="Special:Paintable" width="278" height="32" depth="3" parse_actions="true" />
  4685. <togglebutton name="Special:Terrain" width="278" height="32" depth="3" parse_actions="true" />
  4686. <togglebutton name="Special:Decor" width="278" height="32" depth="3" parse_actions="true" />
  4687. <togglebutton name="Special:Loot" width="278" height="32" depth="3" parse_actions="true" />
  4688. <togglebutton name="Special:QuestLoot" width="278" height="32" depth="3" parse_actions="true" />
  4689. <togglebutton name="Special:BlockTriggers" width="278" height="32" depth="3" parse_actions="true" />
  4690. </grid>
  4691. </panel>
  4692.  
  4693. <panel name="boxButtons" width="290" height="136" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4694. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiLevelToolsMiscellaneous" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4695. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4696.  
  4697. <grid pos="0,0" cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="vertical" hide_inactive="false" >
  4698. <togglebutton name="SBM:Selection" width="278" height="32" depth="3" parse_actions="true" />
  4699. <togglebutton name="Special:SleeperXRay" width="278" height="32" depth="3" parse_actions="true" />
  4700. <togglebutton name="SBM:PrefabFacing" width="278" height="32" depth="3" parse_actions="true" />
  4701. </grid>
  4702. </panel>
  4703. </table>
  4704. </panel>
  4705. </window>
  4706.  
  4707. <window name="levelTools3" anchor="RightTop" pos="-320,-80" width="300" height="920" controller="LevelTools3Window" cursor_area="true">
  4708. <panel name="content" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4709. <table name="layoutTable" columns="1" padding="5,4" reposition_twice="true">
  4710. <panel name="boxButtons" width="290" height="218" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4711. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiVolumeTypeSelection" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4712. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4713.  
  4714. <rect name="volumeTypeSelector" controller="CategoryList" allow_key_paging="false">
  4715. <!-- <label depth="1" pos="4,-20" width="120" height="35" font_size="28" color="[lightGrey]" pivot="left" justify="right" max_line_count="1" text_key="xuiVolumeType" overflow="shrinkcontent" /> -->
  4716. <label depth="1" pos="30,-20" width="228" height="35" font_size="28" color="[white]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text="{currentcategorydisplayname}" overflow="shrinkcontent" />
  4717. <grid name="volumeTypes" pos="40,-54" depth="3" rows="1" width="180" cell_width="40" cell_height="32" arrangement="horizontal" repeat_content="false">
  4718. <button name="categoryIcon" controller="CategoryEntry" categoryname="SleeperVolume" displayname_key="xuiSleeper" spritename="ui_game_symbol_zombie" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.25" sound="[paging_click]" use_selection_box="false" />
  4719. <button name="categoryIcon" controller="CategoryEntry" categoryname="TriggerVolume" displayname_key="xuiTrigger" spritename="ui_game_symbol_electric_switch" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.25" sound="[paging_click]" use_selection_box="false" />
  4720. <button name="categoryIcon" controller="CategoryEntry" categoryname="InfoVolume" displayname_key="xuiInfo" spritename="ui_game_symbol_other" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.25" sound="[paging_click]" use_selection_box="false" />
  4721. <button name="categoryIcon" controller="CategoryEntry" categoryname="TraderTeleport" displayname_key="xuiTeleport" spritename="ui_game_symbol_teleport" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.25" sound="[paging_click]" use_selection_box="false" />
  4722. <button name="categoryIcon" controller="CategoryEntry" categoryname="WallVolume" displayname_key="xuiWall" spritename="ui_game_symbol_brick" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.25" sound="[paging_click]" use_selection_box="false" />
  4723. <button name="categoryIcon" controller="CategoryEntry" categoryname="audio" displayname_key="xuiAudio" spritename="ui_game_symbol_noise" width="32" height="32" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" collider_scale="1.25" sound="[paging_click]" use_selection_box="false" />
  4724. </grid>
  4725. </rect>
  4726.  
  4727. <grid pos="0,-80" cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="vertical" hide_inactive="false" >
  4728. <simplebutton name="btnVolumesCreate" caption_key="xuiVolumesCreate" width="278" height="32" depth="3" font_size="30" parse_actions="true" />
  4729. <simplebutton name="btnVolumesCreateFromSelection" caption_key="xuiVolumesCreateFromSelection" width="278" height="32" depth="3" font_size="30" parse_actions="true" />
  4730. <togglebutton name="toggleVolumesShow" caption_key="xuiVolumesToggleShow" width="278" height="32" depth="3" parse_actions="true" />
  4731. </grid>
  4732. </panel>
  4733.  
  4734. <panel name="boxButtons" width="290" height="104" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4735. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiVolumeGlobalFeatures" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4736. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4737.  
  4738. <grid pos="0,0" cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="vertical" hide_inactive="false" >
  4739. <simplebutton name="btnVolumesDupe" caption_key="xuiVolumesDupe" width="278" height="32" depth="3" font_size="30" parse_actions="true" />
  4740. <!--<togglebutton name="toggleVolumesEasySelect" caption_key="xuiVolumesEasySelect" width="278" height="32" depth="3" parse_actions="true" />-->
  4741. </grid>
  4742. </panel>
  4743.  
  4744. <panel name="boxButtons" width="290" height="70" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4745. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="255,150,0" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="Legacy" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4746. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4747.  
  4748. <grid pos="0,0" cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="vertical" hide_inactive="false" >
  4749. <simplebutton name="buttonCopySleeperVolume" caption="" width="278" height="32" depth="3" parse_actions="true" />
  4750. </grid>
  4751. </panel>
  4752.  
  4753. </table>
  4754.  
  4755. <!-- missing from BTS: {"copySleeperVolume", sleeperVolumeCopy} -->
  4756. </panel>
  4757. </window>
  4758.  
  4759. <window name="levelTools2b" anchor="RightTop" pos="-320,-80" width="300" height="920" controller="LevelToolsGenericWindow" cursor_area="true">
  4760. <panel name="content" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4761. <table name="layoutTable" columns="1" padding="5,4" reposition_twice="true">
  4762.  
  4763. <panel name="boxButtons" width="290" height="104" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4764. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiPrefabGroundPlaneBox" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4765. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4766.  
  4767. <grid cols="2" rows="29" width="278" cell_width="141" cell_height="34" arrangement="horizontal" hide_inactive="false" >
  4768. <togglebutton name="Special:GroundGridToggle" width="277" height="32" depth="3" parse_actions="true" />
  4769. <rect />
  4770. <simplebutton name="Special:GroundGridMoveUp" depth="3" width="136" height="32" font_size="30" parse_actions="true" />
  4771. <simplebutton name="Special:GroundGridMoveDown" depth="3" width="136" height="32" font_size="30" parse_actions="true" />
  4772. </grid>
  4773. </panel>
  4774.  
  4775. <togglebutton name="Special:CompositionGrid" width="278" height="32" depth="3" parse_actions="true" />
  4776.  
  4777. <panel name="boxButtons" width="290" height="104" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4778. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiMovePrefab" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4779. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4780.  
  4781. <grid cols="2" rows="29" width="278" cell_width="141" cell_height="34" arrangement="horizontal" hide_inactive="false" >
  4782. <simplebutton name="Special:PrefabMoveUp" depth="3" width="136" height="32" font_size="30" parse_actions="true" />
  4783. <simplebutton name="Special:PrefabMoveDown" depth="3" width="136" height="32" font_size="30" parse_actions="true" />
  4784.  
  4785. <simplebutton name="Special:PrefabUpdateBounds" width="277" height="32" pos="7,-80" depth="3" parse_actions="true" />
  4786. </grid>
  4787. </panel>
  4788.  
  4789. <panel name="boxButtons" width="290" height="104" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4790. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiPrefabFacingBox" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4791. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4792.  
  4793. <grid cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="horizontal" hide_inactive="false" >
  4794. <togglebutton name="Special:PrefabFacingToggle" width="277" height="32" depth="3" parse_actions="true" />
  4795. <simplebutton name="Special:PrefabFacingUpdate" width="277" height="32" depth="3" parse_actions="true" />
  4796. </grid>
  4797. </panel>
  4798.  
  4799. <panel name="boxButtons" width="290" height="104" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4800. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiPrefabPerformanceBox" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4801. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4802.  
  4803. <grid cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="horizontal" hide_inactive="false" >
  4804. <togglebutton name="Special:LightPerformance" width="277" height="32" depth="3" parse_actions="true" />
  4805. <simplebutton name="Special:CapturePrefabStats" width="277" height="32" depth="3" parse_actions="true" />
  4806. </grid>
  4807. </panel>
  4808.  
  4809. <panel name="boxButtons" width="290" height="104" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4810. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiPrefabImposterBox" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4811. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4812.  
  4813. <grid cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="horizontal" hide_inactive="false" >
  4814. <simplebutton name="Special:ImposterUpdate" width="277" height="32" depth="3" parse_actions="true" />
  4815. <togglebutton name="Special:ImposterToggle" width="277" height="32" depth="3" parse_actions="true" />
  4816. </grid>
  4817. </panel>
  4818.  
  4819. <panel name="boxButtons" width="290" height="104" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4820. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiPrefabScreenshotBox" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4821. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4822.  
  4823. <grid cols="1" rows="29" width="278" cell_width="278" cell_height="34" arrangement="horizontal" hide_inactive="false" >
  4824. <togglebutton name="Special:PrefabScreenshotToggleBounds" width="277" height="32" depth="3" parse_actions="true" />
  4825. <simplebutton name="Special:PrefabScreenshotTake" width="277" height="32" depth="3" font_size="30" parse_actions="true" />
  4826. </grid>
  4827. </panel>
  4828.  
  4829. <simplebutton name="Special:PrefabProperties" depth="3" width="290" height="32" parse_actions="true" />
  4830. </table>
  4831. </panel>
  4832. </window>
  4833.  
  4834. <window name="levelTools2a" anchor="RightTop" pos="-320,-80" width="300" height="920" controller="LevelToolsGenericWindow" cursor_area="true">
  4835. <panel name="content" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4836. <table name="layoutTable" columns="1" padding="5,4" reposition_twice="true">
  4837.  
  4838. <panel name="boxButtons" width="290" height="410" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4839. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiSearchAndReplaceBox" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4840. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4841.  
  4842. <table name="layoutTable" columns="1" padding="5,4" reposition_twice="true">
  4843. <panel name="boxHighlightBlocks" width="270" height="79" depth="3" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4844. <togglebutton name="Special:HighlightBlocksToggle" width="257" height="32" pos="7, -6" depth="3" parse_actions="true" />
  4845. <dropdownbox name="txtHighlightBlockName" pos="7,-40" width="257" height="30" dropdown_size="14" dropdown_lineheight="26" />
  4846. </panel>
  4847.  
  4848. <panel name="boxReplaceBlockIds" width="270" height="115" depth="3" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4849. <label text_key="xuiReplaceBlockIdsOld" depth="3" pos="7, -6" name="oldIdLabel" font_size="28" color="[white]" width="75" height="32" justify="right" />
  4850. <dropdownbox name="txtOldBlockId" pos="85,-6" width="178" height="30" dropdown_size="14" dropdown_lineheight="26" />
  4851.  
  4852. <label text_key="xuiReplaceBlockIdsNew" depth="3" pos="7, -40" name="newIdLabel" font_size="28" color="[white]" width="75" height="32" justify="right" />
  4853. <dropdownbox name="txtNewBlockId" pos="85,-40" width="178" height="30" dropdown_size="14" dropdown_lineheight="26" />
  4854.  
  4855. <simplebutton name="btnReplaceBlockIds" depth="3" pos="7, -77" width="257" height="32" caption_key="xuiReplaceBlockIdsButton" parse_actions="true" />
  4856. </panel>
  4857.  
  4858. <togglebutton name="Special:PaintTexturesToggle" depth="3" width="270" height="32" parse_actions="true" />
  4859.  
  4860. <panel name="boxReplaceShapeMaterials" width="270" height="115" depth="3" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4861. <label text_key="xuiReplaceBlockIdsOld" depth="3" pos="7, -6" name="oldIdLabel" font_size="28" color="[white]" width="75" height="32" justify="right" />
  4862. <dropdownbox name="txtOldShapeMaterial" pos="85,-6" width="178" height="30" dropdown_size="14" dropdown_lineheight="26" />
  4863.  
  4864. <label text_key="xuiReplaceBlockIdsNew" depth="3" pos="7, -40" name="newIdLabel" font_size="28" color="[white]" width="75" height="32" justify="right" />
  4865. <dropdownbox name="txtNewShapeMaterial" pos="85,-40" width="178" height="30" dropdown_size="14" dropdown_lineheight="26" />
  4866.  
  4867. <button name="btnReplaceShapeMaterialSwitchInOut" pos="16,-35" depth="3" size="28,28" sprite="ui_game_symbol_swap" tooltip_key="xuiReplaceShapeMaterialsSwitchInOut" pivot="center" collider_scale="1.25" sound="[paging_click]" use_selection_box="false" />
  4868.  
  4869. <simplebutton name="btnReplaceShapeMaterials" depth="3" pos="7, -77" width="257" height="32" caption_key="xuiReplaceShapeMaterialsButton" parse_actions="true" />
  4870. </panel>
  4871. </table>
  4872. </panel>
  4873.  
  4874. <panel name="boxButtons" width="290" height="104" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4875. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiBlockTextureOperationsBox" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4876. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4877.  
  4878. <grid cols="1" rows="29" width="278" cell_width="141" cell_height="34" arrangement="horizontal" hide_inactive="false" >
  4879. <simplebutton name="Special:TexturesStrip" depth="3" width="277" height="32" parse_actions="true" />
  4880. <simplebutton name="Special:TexturesStripInternal" depth="3" width="277" height="32" parse_actions="true" />
  4881. </grid>
  4882. </panel>
  4883.  
  4884. <panel name="boxButtons" width="290" height="104" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4885. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiTerrainDensitiesBox" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4886. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4887.  
  4888. <grid cols="2" rows="29" width="278" cell_width="141" cell_height="34" arrangement="horizontal" hide_inactive="false" >
  4889. <simplebutton name="Special:DensitiesSmoothLand" depth="3" width="136" height="32" font_size="30" parse_actions="true" />
  4890. <simplebutton name="Special:DensitiesSmoothAir" depth="3" width="136" height="32" font_size="30" parse_actions="true" />
  4891. <simplebutton name="Special:DensitiesClean" depth="3" width="277" height="32" parse_actions="true" />
  4892. </grid>
  4893. </panel>
  4894.  
  4895. <panel name="boxButtons" width="290" height="172" depth="3" pivot="center" padding="30,6,6" bordercolor="[black]" borderthickness="0" borderinset="14,1,1" borderspritename="menu_empty3px" backgroundcolor="[darkGrey]">
  4896. <label name="lblCaption" depth="4" pos="14,-16" height="35" font_size="28" color="[beige]" pivot="left" justify="left" parse_actions="true" max_line_count="1" text_key="xuiBlueBrushOperationsBox" overflow="resizefreely" overflow_width="260" ignoreparentpadding="true" />
  4897. <sprite name="lblBg" depth="3" anchor_left="lblCaption,0,-5" anchor_right="lblCaption,1,5" anchor_bottom="lblCaption,0,0" anchor_top="lblCaption,1,0" type="sliced" sprite="menu_empty3px" color="[darkGrey]" />
  4898.  
  4899. <grid cols="1" rows="29" width="278" cell_width="141" cell_height="34" arrangement="horizontal" hide_inactive="false" >
  4900. <togglebutton name="BTS:copyAirBlocks" depth="3" width="277" height="32" parse_actions="true" />
  4901. <simplebutton name="BTS:fillSelection" depth="3" width="277" height="32" parse_actions="true" />
  4902. <simplebutton name="BTS:randomFillSelection" depth="3" width="277" height="32" parse_actions="true" />
  4903. <simplebutton name="BTS:clearSelection" depth="3" width="277" height="32" parse_actions="true" />
  4904. </grid>
  4905. </panel>
  4906. </table>
  4907.  
  4908. <rect pos="5,-920">
  4909. <simplebutton name="BTS:undo" pos="0,76" depth="3" width="290" height="32" parse_actions="true" />
  4910. <simplebutton name="BTS:redo" pos="0,40" depth="3" width="290" height="32" parse_actions="true" />
  4911. </rect>
  4912. </panel>
  4913. </window>
  4914.  
  4915. <window name="worldTools" anchor="RightTop" pos="-320,-80" width="300" height="920" controller="WorldToolsWindow" cursor_area="true">
  4916. <panel name="content" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4917. <table name="layoutTable" columns="1" padding="5,4" >
  4918. <simplebutton name="btnLevelStartPoint" depth="3" width="285" height="32" caption_key="xuiSpawnEntitiesLevelStartPoint" />
  4919.  
  4920. <label text_key="xuiSelectionBoxTransparency" width="277" height="32" depth="3" />
  4921. <combobox name="cbxBoxSideTransparency" width="270" type="ComboBoxFloat" value_increment="0.1" value_min="0" value_max="1" value_wrap="false" format_string="0.0" />
  4922.  
  4923. <rect/>
  4924.  
  4925. <label text_key="xuiSelectionBoxCaptions" width="277" height="32" depth="3" />
  4926. <combobox name="cbxBoxSelectionCaptions" width="270" type="ComboBoxBool" localization_prefix="xuiComboYesNo" />
  4927.  
  4928. <rect/>
  4929.  
  4930. <label text_key="xuiPrefabPreviewLimit" width="277" height="32" depth="3" />
  4931. <combobox name="cbxBoxPrefabPreviewLimit" width="270" type="ComboBoxInt" value_min="-20" value_max="20" value_wrap="false" />
  4932. </table>
  4933. </panel>
  4934. </window>
  4935.  
  4936. <window name="prefabList" anchor="RightTop" pos="-320,-80" width="300" height="920" controller="PrefabList" cursor_area="true">
  4937. <panel name="content" depth="1" pivot="center" borderthickness="0" borderspritename="menu_empty3px" bordercolor="[black]" backgroundcolor="[darkGrey]">
  4938. <rect name="groups" pos="0,0" height="220" controller="PrefabGroupList" clear_selection_on_open="false">
  4939. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4940. <sprite depth="8" name="backgroundMain" sprite="menu_empty2px" color="[black]" type="sliced" fillcenter="false" />
  4941.  
  4942. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4943. <textfield name="searchInput" depth="5" pos="40,-22" width="160" height="30" pivot="Left" />
  4944.  
  4945. <panel pos="202,0" width="98" height="43" disableautobackground="true">
  4946. <pager name="pager" pos="1,-6" contents_parent="groups" />
  4947. </panel>
  4948. </rect>
  4949.  
  4950. <grid name="list" depth="2" rows="5" cols="2" pos="0,-44" height="150" cell_width="150" cell_height="30" repeat_content="true" arrangement="vertical" >
  4951. <prefab_group_entry width="150" height="30" />
  4952. </grid>
  4953. </rect>
  4954.  
  4955. <rect name="files" pos="0,-200" height="346" controller="PrefabFileList" clear_selection_on_open="false" cursor_controllable="true">
  4956. <rect depth="4" name="searchControls" height="44" pos="0,-0">
  4957. <sprite depth="8" name="backgroundMain" sprite="menu_empty2px" color="[black]" type="sliced" fillcenter="false" />
  4958.  
  4959. <sprite depth="4" name="searchIcon" style="icon30px" pos="5,-22" sprite="ui_game_symbol_search" pivot="Left"/>
  4960. <textfield name="searchInput" depth="5" pos="40,-22" width="160" height="30" pivot="Left" />
  4961.  
  4962. <panel pos="202,0" width="98" height="43" disableautobackground="true">
  4963. <pager name="pager" pos="1,-6" contents_parent="files" />
  4964. </panel>
  4965. </rect>
  4966.  
  4967. <grid name="list" depth="2" rows="11" cols="1" pos="0,-44" height="540" cell_width="300" cell_height="30" repeat_content="true" arrangement="vertical" >
  4968. <prefab_file_entry width="300" height="30" />
  4969. </grid>
  4970. </rect>
  4971.  
  4972. <panel name="previewFrame" depth="2" pos="3,-570" width="294" height="225" disableautobackground="true" snap="false">
  4973. <texture depth="2" name="prefabPreview" material="Materials/Transparent Colored" globalopacity="false"/>
  4974. <label depth="1" name="noPreview" pos="0, -110" width="300" height="28" text="No preview image" font_size="28" color="[red]" justify="center" pivot="left" />
  4975. </panel>
  4976.  
  4977. <rect name="prefabEditorButtons" visible="{is_prefab_editor}">
  4978. <grid name="buttons" pos="5, -800" cols="3" rows="2" width="290" cell_width="99" cell_height="40" arrangement="horizontal" repeat_content="false" >
  4979. <simplebutton name="btnLoad" depth="3" caption_key="xuiPrefabsLoad" tooltip_key="xuiPrefabsLoadTooltip" width="93" height="30" font_size="30" />
  4980. <simplebutton name="btnProperties" depth="3" caption_key="xuiPrefabsProperties" tooltip_key="xuiPrefabsPropertiesTooltip" width="93" height="30" font_size="30" />
  4981. <simplebutton name="btnSave" depth="3" caption_key="xuiPrefabsSave" tooltip_key="xuiPrefabsSaveTooltip" width="93" height="30" font_size="30" />
  4982.  
  4983. <simplebutton name="btnLoadIntoPrefab" depth="3" caption_key="xuiPrefabsLoadIntoPrefab" tooltip_key="xuiPrefabsLoadIntoPrefabTooltip" width="93" height="30" font_size="30" />
  4984. <simplebutton name="btnApplyLoadedPrefab" depth="3" caption_key="xuiPrefabsApplyLoadedPrefab" tooltip_key="xuiPrefabsApplyLoadedPrefabTooltip" width="93" height="30" font_size="30" />
  4985. <!--<simplebutton name="btnCleanOtherPrefabs" depth="3" caption_key="xuiPrefabsCleanOtherPrefabs" tooltip_key="xuiPrefabsCleanOtherPrefabsTooltip" width="93" height="30" font_size="30" />-->
  4986. <simplebutton name="btnLoadIntoClipboard" depth="3" caption_key="xuiPrefabsLoadIntoClipboard" tooltip_key="xuiPrefabsLoadIntoClipboardTooltip" width="93" height="30" font_size="30" />
  4987. </grid>
  4988.  
  4989. <simplebutton name="btnNew" pos="5, -870" pivot="TopLeft" depth="3" caption_key="xuiPrefabsNew" tooltip_key="xuiPrefabsNewTooltip" width="290" height="30" font_size="30" />
  4990. </rect>
  4991.  
  4992. <rect name="worldEditorButtons" visible="{# is_editmode and !is_prefab_editor}">
  4993. <grid name="buttons" pos="5, -800" cols="3" rows="2" width="290" cell_width="99" cell_height="40" arrangement="horizontal" repeat_content="false" >
  4994. <simplebutton name="btnWorldPlacePrefab" pivot="TopLeft" depth="3" caption_key="xuiWorldPrefabsPlace" tooltip_key="xuiWorldPrefabsPlaceTooltip" width="93" height="30" font_size="30" />
  4995. <simplebutton name="btnWorldReplacePrefab" pivot="TopLeft" depth="3" caption_key="xuiWorldPrefabsReplace" tooltip_key="xuiWorldPrefabsReplaceTooltip" width="93" height="30" font_size="30" />
  4996. <simplebutton name="btnWorldDeletePrefab" pivot="TopLeft" depth="3" caption_key="xuiWorldPrefabsDelete" tooltip_key="xuiWorldPrefabsDeleteTooltip" width="93" height="30" font_size="30" />
  4997. <simplebutton name="btnWorldApplyPrefabChanges" pivot="TopLeft" depth="3" caption_key="xuiWorldPrefabsApply" tooltip_key="xuiWorldPrefabsApplyTooltip" width="93" height="30" font_size="30" />
  4998. <simplebutton name="btnWorldRevertPrefabChanges" pivot="TopLeft" depth="3" caption_key="xuiWorldPrefabsRevert" tooltip_key="xuiWorldPrefabsRevertTooltip" width="93" height="30" font_size="30" />
  4999. </grid>
  5000. </rect>
  5001.  
  5002. </panel>
  5003. </window>
  5004.  
  5005. <window name="windowPowerCameraControl" pos="-600,450" width="1200" height="810" anchor="CenterCenter" controller="CameraWindow" visible="false">
  5006. <panel style="header.panel">
  5007. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_map_cursor"/>
  5008. <label style="header.name.shrink" text="Camera Control" text_key="xuiCameraControl" />
  5009. </panel>
  5010. <panel depth="10005" pos="0,-46" name="cameraDrag" width="100%" height="100%" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3" style="drag">
  5011. <texture depth="10006" pos="3,-3" name="camera" material="Materials/Transparent Colored" width="1194" height="804" globalopacity="false"/>
  5012. </panel>
  5013. </window>
  5014.  
  5015. <window name="windowPowerCameraControlPreview" width="228" height="128" panel="Left" controller="CameraWindow" cursor_area="true">
  5016. <panel style="header.panel">
  5017. <sprite depth="2" name="windowIcon" style="icon32px" pos="5,-5" sprite="ui_game_symbol_search"/>
  5018. <label style="header.name.shrink" text="Camera Preview" text_key="xuiCameraPreview" />
  5019. </panel>
  5020. <panel pos="0,-46" name="cameraClick" width="100%" height="100%" depth="2" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3" style="press" sound_play_on_press="false">
  5021. <texture depth="105" pos="3,-3" name="camera" material="Materials/Transparent Colored" width="222" height="122" globalopacity="false"/>
  5022. </panel>
  5023. </window>
  5024.  
  5025. <window name="prefabeditorhelp" anchor="CenterCenter" pos="-550,450" width="1100" height="850" controller="PrefabEditorHelp" cursor_area="true">
  5026. <panel name="outclick" pos="-2000,2000" width="8000" height="8000" depth="-8" createuipanel="true" on_press="true" disableautobackground="true" gamepad_selectable="false">
  5027. <!--<sprite depth="0" name="backgroundMain" sprite="menu_empty3px" color="30,30,30,160" type="sliced" fillcenter="true" />-->
  5028. </panel>
  5029.  
  5030. <panel name="noclick" depth="-5" createuipanel="true" on_press="true" disableautobackground="true" gamepad_selectable="false">
  5031. <!--<sprite depth="0" name="backgroundMain" sprite="menu_empty" color="0,0,0,50" type="sliced" fillcenter="true" />-->
  5032. </panel>
  5033.  
  5034. <panel name="header" pos="0,0" height="43" depth="10" backgroundspritename="ui_game_panel_header" createuipanel="true" bordercolor="[black]" borderthickness="3" >
  5035. <label style="header.name" name="windowheader" pos="6,-6" width="800" text_key="xuiPrefabEditorHelp" />
  5036. </panel>
  5037.  
  5038. <rect name="tabs" controller="TabSelector" pos="0,-50" height="800">
  5039. <sprite depth="10" name="border" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  5040.  
  5041. <rect name="tabsHeader" height="39" depth="0">
  5042. <sprite depth="0" name="backgroundMainTabs" sprite="menu_empty3px" color="0,0,0,150" type="sliced" fillcenter="true" globalopacity="true" />
  5043.  
  5044. <grid name="tabButtons" pos="3,-2" depth="2" rows="1" cols="4" cell_width="200" cell_height="36" repeat_content="true" arrangement="horizontal">
  5045. <rect controller="TabSelectorButton">
  5046. <simplebutton name="tabButton" depth="2" pos="-1,0" width="200" height="36" font_size="34" bordercolor="[transparent]" defaultcolor="[darkGrey]" selectedsprite="menu_empty" selectedcolor="[mediumGrey]" foregroundlayer="false" caption="{tab_name_localized}" />
  5047. <sprite depth="8" sprite="menu_empty2px" pos="198,0" width="2" height="35" color="[black]" />
  5048. </rect>
  5049. </grid>
  5050. </rect>
  5051.  
  5052. <rect name="tabsContents" depth="2" pos="0,-37" height="761">
  5053. <sprite depth="0" pos="2,0" width="1096" name="backgroundMain" sprite="menu_empty3px" color="[mediumGrey]" type="sliced" fillcenter="true" />
  5054.  
  5055. <rect controller="TabSelectorTab" tab_key="xuiPrefabEditorHelpMain">
  5056. <table columns="2" depth="3" padding="10,10" pos="10,-20" hide_inactive="false">
  5057. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" pivot="topleft" text_key="xuiPrefabEditorHelpFocusBlockKey" force_input_style="keyboard" />
  5058. <label width="750" overflow="resizeheight" pivot="topleft" text_key="xuiPrefabEditorHelpFocusBlockText" force_input_style="keyboard" />
  5059. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpDeleteBlockKey" force_input_style="keyboard" />
  5060. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpDeleteBlockText" />
  5061. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpCopyBlocksKey" force_input_style="keyboard" />
  5062. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpCopyBlocksText" force_input_style="keyboard" />
  5063. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpCopyRotationBlocksKey" force_input_style="keyboard" />
  5064. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpCopyRotationBlocksText" force_input_style="keyboard" />
  5065. </table>
  5066. </rect>
  5067.  
  5068. <rect controller="TabSelectorTab" tab_key="xuiPrefabEditorHelpSelectionsGeneric">
  5069. <table columns="2" depth="3" padding="10,10" pos="10,-20" hide_inactive="false">
  5070. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpCreateSelectionKey" force_input_style="keyboard" />
  5071. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpCreateSelectionText" force_input_style="keyboard" />
  5072. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpUnselectBoxKey" force_input_style="keyboard" />
  5073. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpUnselectBoxText" />
  5074. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionPropertiesKey" force_input_style="keyboard" />
  5075. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionPropertiesText" force_input_style="keyboard" />
  5076. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionAboveTerrainKey" force_input_style="keyboard" />
  5077. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionAboveTerrainText" force_input_style="keyboard" />
  5078. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionMoveKey" force_input_style="keyboard" />
  5079. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionMoveText" force_input_style="keyboard" />
  5080. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionMoveModeKey" force_input_style="keyboard" />
  5081. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionMoveModeText" force_input_style="keyboard" />
  5082. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionMoveDirectKey" force_input_style="keyboard" />
  5083. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionMoveDirectText" force_input_style="keyboard" />
  5084. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionResizeKey" force_input_style="keyboard" />
  5085. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionResizeText" force_input_style="keyboard" />
  5086. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionFaceKey" force_input_style="keyboard" />
  5087. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionFaceText" force_input_style="keyboard" />
  5088. </table>
  5089. </rect>
  5090.  
  5091. <rect controller="TabSelectorTab" tab_key="xuiPrefabEditorHelpSelectionsEdit">
  5092. <table columns="2" depth="3" padding="10,10" pos="10,-20" hide_inactive="false">
  5093. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionFillKey" force_input_style="keyboard" />
  5094. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionFillText" force_input_style="keyboard" />
  5095. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionClearKey" force_input_style="keyboard" />
  5096. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionClearText" force_input_style="keyboard" />
  5097. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionRotateKey" force_input_style="keyboard" />
  5098. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionRotateText" force_input_style="keyboard" />
  5099. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionMirrorKey" force_input_style="keyboard" />
  5100. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionMirrorText" force_input_style="keyboard" />
  5101. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionDensityKey" force_input_style="keyboard" />
  5102. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionDensityText" force_input_style="keyboard" />
  5103. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpSelectionRemoveKey" force_input_style="keyboard" />
  5104. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpSelectionRemoveText" force_input_style="keyboard" />
  5105. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpCopyKey" force_input_style="keyboard" />
  5106. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpCopyText" force_input_style="keyboard" />
  5107. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpPasteKey" force_input_style="keyboard" />
  5108. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpPasteText" force_input_style="keyboard" />
  5109. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpPasteAdvancedKey" force_input_style="keyboard" />
  5110. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpPasteAdvancedText" force_input_style="keyboard" />
  5111. <label parse_actions="true" width="300" overflow="resizeheight" justify="right" text_key="xuiPrefabEditorHelpUndoKey" force_input_style="keyboard" />
  5112. <label width="750" overflow="resizeheight" text_key="xuiPrefabEditorHelpUndoText" force_input_style="keyboard" />
  5113. </table>
  5114. </rect>
  5115. </rect>
  5116. </rect>
  5117. </window>
  5118.  
  5119. <window name="windowDewCollector" width="{windowWidth}" height="378" controller="DewCollectorWindow" panel="Left" anchor_side="bottomright" visible="false" cursor_area="true" >
  5120. <panel name="header" height="43" depth="0" disableautobackground="true" anchor_left="queue,0,-3" anchor_right="queue,1,0" >
  5121. <sprite depth="1" name="headerbackground" sprite="ui_game_panel_header" anchor_left="queue,0,-3" anchor_right="queue,1,0" />
  5122. <sprite depth="3" name="windowIcon" style="icon32px" pivot="center" pos="21,-21" sprite="ui_game_symbol_loot_sack" />
  5123. <label depth="2" name="lootName" pos="39,-6" width="180" height="32" text_key="xuiDewCollector" font_size="32" />
  5124.  
  5125. <rect anchor_left="queue,1,-300" anchor_right="queue,1,0" pivot="topleft" pos="0,0" controller="ContainerStandardControls" createuiwidget="true" visible="false">
  5126. <!-- <button depth="3" name="btnSort" sprite="ui_game_symbol_sort" tooltip_key="lblSortContainer" pos="194, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" /> -->
  5127. <!-- <button depth="3" name="btnMoveAll" sprite="ui_game_symbol_store_all_up" tooltip="{take_all_tooltip}" pos="274, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" /> -->
  5128. <!-- <button depth="3" name="btnMoveFillAndSmart" sprite="ui_game_symbol_store_similar_up" tooltip_key="xuiLootTakeFillAndSmart" pos="234, -22" style="icon32px, press, hover" pivot="center" sound="[paging_click]" /> -->
  5129. </rect>
  5130.  
  5131. </panel>
  5132. <rect name="content" pos="3,-49" >
  5133. <sprite depth="0" name="bg" color="255,255,255,1" type="sliced" sprite="menu_empty" anchor_left="queue,0,-3" anchor_bottom="queue,0,0" anchor_right="queue,1,0" anchor_top="queue,1,49" />
  5134. <grid depth="12" name="queue" rows="1" cols="3" cell_width="75" cell_height="75" repeat_content="true" controller="DewCollectorContainer" required_item="drinkJarEmpty">
  5135. <dewcollector_stack controller="DewCollectorStack" override_stack_count="1" name="0"/>
  5136. </grid>
  5137. </rect>
  5138. </window>
  5139.  
  5140. <window name="windowDewCollectorMods" width="228" height="121" panel="Right" cursor_area="true" >
  5141. <panel style="header.panel">
  5142. <sprite style="header.icon" sprite="ui_game_symbol_assemble"/>
  5143. <label style="header.name" text="MODS" text_key="xuiTools" />
  5144. </panel>
  5145.  
  5146. <rect name="content" depth="0" pos="0,-46" height="75" disablefallthrough="true">
  5147.  
  5148. <grid name="inventory" rows="1" cols="3" pos="3,-3" cell_width="75" cell_height="75" controller="DewCollectorModGrid" repeat_content="true"
  5149. required_mods="toolDewGatherer,toolDewTarp,toolDewFilter" required_mods_only="true">
  5150. <item_stack controller="RequiredItemStack" name="0"/>
  5151. </grid>
  5152. </rect>
  5153. </window>
  5154.  
  5155. <window name="serverjoinrulesdialog" anchor="CenterCenter" depth="400" pos="-450,300" width="900" height="600" controller="ServerJoinRulesDialog" cursor_area="true">
  5156. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  5157. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" />
  5158. <label style="header.name" pos="6,-6" text_key="xuiServerJoinRulesDialog" />
  5159. </panel>
  5160. <panel name="content" pos="0,-46" height="500" depth="1" pivot="center" disableautobackground="true" >
  5161. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  5162. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="496" width="896" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  5163.  
  5164. <label name="labelConfirmationText" pos="10,-10" width="880" height="480" depth="2" />
  5165. </panel>
  5166.  
  5167. <grid depth="2" rows="1" cols="2" pos="590, -550" height="32" cell_width="160" cell_height="32" repeat_content="false" arrangement="horizontal">
  5168. <simplebutton name="btnLeave" depth="3" width="150" height="32" caption_key="xuiLeave" />
  5169. <simplebutton name="btnSpawn" depth="3" width="150" height="32" caption_key="xuiSpawn" />
  5170. </grid>
  5171. </window>
  5172.  
  5173. <window name="chatoutput" pos="20, -250" depth="10" width="500" height="250" anchor="LeftTop" controller="ChatOutput" fadeout_wait_time="5" fadeout_duration="2">
  5174. <textlist name="txtOutput" pos="8,-214" width="484" height="210" list_style="chat" pivot="bottomleft" depth="2" font_size="26" crispness="Never" effect="outline" effect_distance="1,1" effect_color="[black]" on_press="true" prefix_first_line=" " support_urls="Chat,DiscordMessageButton" gamepad_selectable="false"/>
  5175. </window>
  5176.  
  5177. <window name="chat" pos="20, -250" width="500" height="250" anchor="LeftTop" controller="Chat" cursor_area="true">
  5178. <rect name="frame" depth="0" createuiwidget="true">
  5179. <rect name="input" depth="2" pos="0,-218" height="32" createuiwidget="true">
  5180. <label name="toLabel" pos="4,-17" width="100" height="22" pivot="left" justify="right" text_key="xuiChatTo" />
  5181. <combobox name="cbxTarget" type="ComboBoxList`1[XUiC_Chat+ChatTarget]" value_max="party" pos="108, -6" width="300" height="22" font_size="22" />
  5182. <textfield name="txtInput" backgroundcolor="[transparent]" depth="2" pos="6,-34" width="488" height="26" pivot="topleft" justify="left" effect="outline" overflow="resizeheight" character_limit="300" max_line_count="0" crispness="Never" focus_on_open="true" open_vk_on_open="false" ignore_up_down_keys="true" />
  5183.  
  5184. <sprite depth="8" name="border" sprite="menu_empty2px" color="[black]" type="sliced" fillcenter="false" anchor_left="frame,0,0" anchor_right="frame,1,0" anchor_top="input,1,0" anchor_bottom="text,0,-6" />
  5185. </rect>
  5186.  
  5187. <sprite depth="8" name="border" sprite="menu_empty2px" color="[black]" type="sliced" fillcenter="false" anchor_left="frame,0,0" anchor_right="frame,1,0" anchor_top="frame,1,0" anchor_bottom="text,0,-6" />
  5188. <sprite color="[darkGrey]" type="sliced" globalopacitymod="0.7" anchor_left="frame,0,0" anchor_right="frame,1,0" anchor_top="frame,1,0" anchor_bottom="text,0,-6" />
  5189. </rect>
  5190. </window>
  5191.  
  5192.  
  5193. <!--
  5194. <window name="serverinfowindow" anchor="CenterTop" pos="-450,-100" width="900" height="800" cursor_area="true">
  5195. <panel name="header" pos="0,0" height="43" depth="1" disableautobackground="true" >
  5196. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="43" color="[black]" type="sliced" fillcenter="true" globalopacity="true" />
  5197. <label style="header.name" pos="6,-6" text="Server Information" />
  5198. </panel>
  5199. <panel name="content" pos="0,-46" height="750" depth="1" pivot="center" disableautobackground="true" >
  5200. <sprite depth="6" name="border" sprite="menu_empty3px" pos="0,0" height="750" color="[black]" type="sliced" fillcenter="false" globalopacity="true" globalopacitymod="0.9" />
  5201. <sprite depth="1" name="backgroundMain" sprite="menu_empty3px" pos="2,-2" height="746" width="896" color="[darkGrey]" type="sliced" fillcenter="true" globalopacity="true" globalopacitymod="0.65" />
  5202.  
  5203. <label pos="10,-10" depth="2" text="Rules on this server:" />
  5204. <grid pos="20,-42" rows="0" cell_width="890" cell_height="32" repeat_content="false" arrangement="vertical" >
  5205. <label text="- No cheating" />
  5206. <label text="- No killing zeds" />
  5207. <label text="- And a lot more stuff on here ......." />
  5208. </grid>
  5209. </panel>
  5210. </window>
  5211. -->
  5212.  
  5213. <window name="messageBox" anchor="CenterCenter" pos="-280,140" width="560" height="279" cursor_area="true" depth="1000">
  5214. <panel name="noclick" depth="0" createuipanel="true" on_press="true" pos="-4000,4000" width="8000" height="8000" disableautobackground="true" visible="{# !is_modal}" gamepad_selectable="false">
  5215. <sprite depth="0" name="backgroundMain" sprite="menu_empty" color="0,0,0,200" type="sliced" fillcenter="true" />
  5216. </panel>
  5217.  
  5218. <panel name="header" pos="0,0" height="43" depth="1" backgroundspritename="ui_game_panel_header" bordercolor="[black]" borderthickness="3" >
  5219. <label style="header.name" pos="6,-6" width="550" text="{msgTitle}" />
  5220. </panel>
  5221. <panel name="content" pos="0,-46" height="194" depth="1" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3" pivot="center">
  5222. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" height="194" color="[black]" type="sliced" fillcenter="false" />
  5223. <label depth="3" name="descriptionText" pos="8,-6" width="544" text="{msgText}" font_size="28" overflow="resizeheight" upper_case="false" />
  5224.  
  5225. <rect name="btnLeft" depth="3" pos="0, -243" width="200" height="36" disableautobackground="true" visible="{showleftbutton}">
  5226. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  5227. <rect depth="3" pos="0,-3" height="31">
  5228. <button name="clickable2" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0"/>
  5229. <!-- <sprite depth="2" name="windowIcon" width="24" height="24" pos="45,-2" color="[iconColor]" sprite="ui_game_symbol_check"/> -->
  5230. <label depth="2" name="btnLabel" pos="0,-2" justify="center" text_key="{leftbuttontext}" effect="outline" upper_case="true" />
  5231. </rect>
  5232. </rect>
  5233.  
  5234. <rect name="btnRight" depth="3" pos="360, -243" width="200" height="36" disableautobackground="true">
  5235. <sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
  5236. <rect depth="3" pos="0,-3" height="31">
  5237. <button name="clickable" sprite="menu_empty" defaultcolor="[mediumGrey]" hoversprite="ui_game_select_row" hovercolor="[white]" type="sliced" hoverscale="1.0"/>
  5238. <!-- <sprite depth="2" name="windowIcon" width="24" height="24" pos="45,-2" color="[iconColor]" sprite="ui_game_symbol_check"/> -->
  5239. <label depth="2" name="btnLabel" pos="0,-2" justify="center" text_key="{rightbuttontext}" effect="outline" upper_case="true" />
  5240. </rect>
  5241. </rect>
  5242. </panel>
  5243. </window>
  5244.  
  5245. <window name="windowMultiplayerPrivilegesInGame" anchor="CenterCenter" pos="0,0" depth="13000" createuipanel="true" disableautobackground="true" controller="MultiplayerPrivilegeNotification">
  5246. <button name="outclick" width="8000" height="8000" depth="100000" createuipanel="true" on_press="true" disableautobackground="true" gamepad_selectable="false">
  5247. <sprite name="backgroundMain" pivot="center" sprite="menu_empty3px" color="30,30,30,160" type="sliced" fillcenter="true" />
  5248. </button>
  5249. <panel name="header" pos="-300,146" width="600" height="43" depth="3" bordercolor="[black]" borderthickness="3" createuipanel="true">
  5250. <label style="header.name" pos="6,-6" width="600" height="43" text_key="lblPrivilegesHeader" font_size="32" />
  5251. </panel>
  5252. <panel name="content" pos="-300,100" width="600" height="268" depth="3" bordercolor="[black]" borderthickness="3" pivot="center" createuipanel="true">
  5253. <sprite name="backgroundMain" sprite="menu_empty3px" color="[mediumGrey]" type="sliced" fillcenter="true" globalopacitymod="2" />
  5254. <label depth="4" name="lblResolvingPrivileges" pos="10,-6" width="580" text_key="lblResolvingPrivileges" font_size="32" />
  5255. <label depth="4" name="lblInvalidPrivileges" pos="10,-6" width="580" text_key="lblInvalidPrivileges" font_size="32" />
  5256. </panel>
  5257. <panel name="buttons" pos="-300,-168" height="32" depth="4" borderthickness="3" createuipanel="true" disableautobackground="true" >
  5258. <simplebutton name="btnCancel" depth="4" pos="0, 0" width="180" height="36" font_size="32" caption_key="xuiCancel" upper_case="true" />
  5259. <simplebutton name="btnClose" depth="4" pos="0, 0" width="180" height="36" font_size="32" caption_key="xuiOk" upper_case="true" />
  5260. </panel>
  5261. </window>
  5262.  
  5263. <window name="windowDemo" pos="-922,521" depth="20000" width="1845" height="1040" controller="DemoWindow">
  5264. <texture depth="8" texture="Textures/UI/xbox_demo_screen" width="100%" height="100%" visible="{is_xbox}" />
  5265. <texture depth="8" texture="Textures/UI/ps5_demo_screen" width="100%" height="100%" visible="{is_ps5}" />
  5266. </window>
  5267.  
  5268. <window name="bugReport" controller="BugReportWindow" anchor="CenterCenter" pos="-400,430" width="800" height="800" cursor_area="true" depth="50">
  5269. <panel name="noclick" depth="0" createuipanel="true" on_press="true" pos="-4000,4000" width="8000" height="8000" disableautobackground="true" visible="{# !is_modal}" gamepad_selectable="false">
  5270. <sprite depth="0" name="backgroundMain" sprite="menu_empty" color="0,0,0,200" type="sliced" fillcenter="true" />
  5271. </panel>
  5272.  
  5273. <panel name="header" pos="0,0" height="43" depth="1" backgroundspritename="ui_game_panel_header" bordercolor="[black]" borderthickness="3" >
  5274. <label style="header.name" pos="6,-6" width="550" text_key="xuiBugReportHeader" />
  5275. </panel>
  5276. <panel name="content" pos="0,-46" height="800" depth="1" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3" pivot="center">
  5277.  
  5278. <label depth="3" name="descriptionText" pos="25,-25" width="750" text_key="xuiBugReportDescription" font_size="28" overflow="resizeheight" upper_case="false" visible="{# can_submit}" />
  5279. <label depth="3" name="rejectedText" pos="25,-25" width="750" text_key="xuiBugReportRejected" color="[red]" font_size="28" overflow="resizeheight" upper_case="false" visible="{# !can_submit}"/>
  5280.  
  5281. <label depth="3" name="lblAttachScreenshot" pos="25,-125" width="425" height="32" justify="right" text_key="xuiAttachScreenshot" tooltip_key="xuiAttachScreenshotTooltip" font_size="28" upper_case="false" visible="{# in_game}" />
  5282. <combobox pos="475,-125" width="300" height="32" name="comboAttachScreenshot" type="ComboBoxBool" localization_prefix="xuiComboYesNo" tooltip_key="xuiAttachScreenshotTooltip" visible="{# in_game}"/>
  5283.  
  5284. <label depth="3" name="lblAttachSaveDescMenu" pos="25,-175" width="750" height="64" justify="left" text_key="xuiAttachSaveDescMenu" font_size="28" upper_case="false"/>
  5285. <label depth="3" name="lblAttachSaveDescInGame" pos="25,-175" width="750" height="64" justify="right" text_key="xuiAttachSaveDescInGame" font_size="28" upper_case="false" />
  5286.  
  5287. <label depth="3" name="lblAttachSave" pos="25,-250" width="425" height="32" justify="right" text_key="xuiAttachSave" font_size="28" upper_case="false" visible="{# attach_saves_enabled}" />
  5288. <combobox pos="475,-250" width="300" height="32" name="comboAttachSave" type="ComboBoxBool" localization_prefix="xuiComboYesNo" visible="{# attach_saves_enabled}"/>
  5289.  
  5290. <textfield name="txtDescription" depth="5" pos="25,-300" width="750" height="400" pivot="topLeft" on_return="NewLine" justify="left" font_size="24" character_limit="2048"/>
  5291.  
  5292. <simplebutton name="btnSubmit" depth="3" pos="50, -725" width="200" height="48" font_size="32" caption_key="xuiSubmit" upper_case="true" />
  5293. <simplebutton name="btnCancel" depth="3" pos="550, -725" width="200" height="48" font_size="32" caption_key="xuiCancel" upper_case="true" />
  5294. </panel>
  5295. </window>
  5296.  
  5297. <window name="progress" depth="200" pos="-200,50" width="400" height="100" anchor="CenterCenter" controller="ProgressWindow">
  5298. <panel name="pnlShadow" pos="-3000,3000" width="10000" height="10000" depth="1" createuipanel="true" on_press="true" disableautobackground="true" visible="{use_shadow}" gamepad_selectable="false">
  5299. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" color="30,30,30,160" type="sliced" fillcenter="true" />
  5300. </panel>
  5301.  
  5302. <panel name="noclick" depth="2" createuipanel="true" pos="-20,20" width="440" height="140" clipping="softclip" clippingsoftness="20,20" disableautobackground="true">
  5303. <sprite depth="0" name="backgroundMain" sprite="menu_empty" color="0,0,0,190" type="sliced" fillcenter="true" />
  5304. </panel>
  5305.  
  5306. <panel depth="10" createuipanel="true" disableautobackground="true">
  5307. <label name="lblProgress" pos="200,-50" width="380" height="80" font_size="32" justify="center" pivot="center" />
  5308. </panel>
  5309. </window>
  5310.  
  5311. </windows>
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