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- Design Concept: Backline Leper, with survivability and tanking functionality replaced with enemy party disruption.
- Leper's slow play is taken to another degree to imitate Gough's focused singular shots: in order to use his "Chop", he must take a less demanding action to focus. After using Landing Arrow (named after the shot we see him fire at Kalameet), he must take another action to focus. However, Landing Arrow has much more accuracy and damage potential than Chop. In addition, The Hawkeye can wear down or even totally ignore enemy protection, which Leper struggles against.
- He will not easily die, but can be weak to surprises due to his positional requirements, and in place of Solemnity he has Faithful Hobby, which instead buffs Landing Shot and the subsequent attack further, and cures a large amount of stress, but only while he is calm enough to relax during battle.
- While stuck in the front, The Hawk does have a powerful melee skill. It will cripple any enemy it hits, however, it has horrible accuracy. His Very Rare or Rare trinket will likely he his melee/frontline build trinket.
- Trinkets:
- Carving Knife
- Common
- +10% Stress Healing Skills
- +10% Stress Healing Skills During Camp
- Hello Carving
- Uncommon
- +10% Chance Party Surprised
- -30% Stress
- Thank You Carving
- Uncommon
- +20% Healing Received
- +20% Virtue Chance
- Hawk's Ring
- Rare
- Hawkeye Only
- +10 Ranged ACC
- +6% Ranged CRIT
- -2 SPD
- Dragon Bone Fist
- Very Rare
- Hawkeye Only
- -25% Ranged ACC
- Crippling Crush: +35% Stun Skill Chance
- On Melee Attack Hit: Target: Knockback (140%) 2
- Dragonslayer's Greatbow
- Crimson Court
- Hawkeye Only
- +20 ACC if Acting Last
- +50% PROT Ignored if Acting Last
- On Ranged Attack: Self: -3 SPD for 3rds
- On Ranged Attack: Self: Knockback (200%) 1
- Resin-Packed Helm
- Crimson Court
- Hawkeye Only
- -10 ACC
- +30% Stun Resistance
- +30% PROT
- No DMG Taken from Lord's Lightning
- Set: "At thy twilight, old thoughts return, in great waves of nostalgia."
- +30% Stress Healing Skills
- +8% Crit Chance while Focused
- Crystal Arrows
- Crystalline
- Hawkeye Only
- -30% Ranged DMG
- -30% Move Skill Chance
- +30% Stun Skill Chance
- +30% Debuff Skill Chance
- On Kill: Refresh Lord's Lightning
- Crystal Shield
- Crystalline
- Hawkeye Only
- +30% PROT if in Position 1
- On Friendly Skill: Guard Party for 2rds
- On Being Hit: (25%) Gain 1 Blocks
- Lifework Mokuga
- Sunward
- Hawkeye Only
- -100% DODGE
- On Attack: Become Focused
- On Being Hit: Become Unfocused
- Gough's Head
- Very Rare
- On Friendly Skill: Self: Immobilized
- On Attack Hit: Self: Un-Immobilized
- Stats/Resistances:
- DMG Base: 16-26
- Crit Base: 5%
- Spd Base: 2
- HP Base: 63
- Dodge Base: 20
- Prot Base: 0%
- Stun Res: 60%-120%
- Move Res: 60%-120%
- Blight Res: 40%-100%
- Bleed Res: 10%-70%
- Disease Res: 20%
- Debuff Res: 60%-120%
- Deathblow Res: 67%
- Trap Res: 0%
- Districts: Outsiders Bonfire and Training Ring
- Crit Effect: Landing Shot: +5% CRIT for Battle
- Crippling Crush
- Melee
- X-X-O-O - O-O-X-X
- 0% DMG/7% CRIT/75 ACC
- (+10 ACC vs RM Dragons)
- Target: Immobilized
- Debuff Target: -50% DODGE (140%) 3rds
- While Focused: Self: +30 ACC
- On Hit: +12 Stress, Become Unfocused
- While Imbued:
- Self: Ignore PROT
- Self: Stun (140%)
- Target: Stun (140%)
- Anim: overhand smash with both fists
- Fx: blood splatter
- Carving Toss
- Melee
- O-O-O-O - O-O-O-O
- -90% DMG/0% CRIT/100 ACC
- Bypass and Remove Stealth
- +20 ACC vs HP Below 99%
- Self: Marked 3rds
- Target: Marked 3rds
- Debuff Target: -20 DODGE (140%) 3rds
- Become Focused on Hit
- Not Usable While Focused
- Anim: heavy toss aimed at the feet (or shins on crit)
- FX: gough woodcarving bursting on target, with a voiceover sound effect
- Lord's Lightning**
- O-O-X-X @ Self
- Free Action
- Once Per Battle
- Self: Take 5 HP DMG
- Self: Stun (100%)
- (Self: +20% CRIT Chance vs RM Dragons for 1rd)
- Imbue Weaponry with Brilliant Lightning
- While Imbued: Certain Attacks Stun and Ignore Protection.
- Anim: struck by lightning
- FX: attacks and Crippling Crush gain a lightning fx
- Landing Arrow*
- Ranged
- O-X-X-X - O-X-X-X
- +20% DMG/10% CRIT/160 ACC
- (-20% Debuff Skill Chance vs RM Dragons)
- Debuff Self: Stumble (140%) 2rds
- Target: Un-Immobilize
- Target: Knockback (140%) 3
- Only Usable While Focused
- While Focused: Become Unfocused
- While Imbued:
- Self: Ignore Protection
- Target: Stun (160%)
- Anim: long, full torsion shot
- FX: blood splatter
- Staggering Arrow
- Ranged
- O-O-O-X - X-O-O-O
- -40% DMG/4% CRIT/100 ACC
- Back 1
- (+20% Move Skill Chance vs RM Dragons)
- Target: Un-Immobilized
- Target: Stumble (140%) 3rds
- Become Focused on Hit
- While Imbued:
- Self: Ignore Protection
- Target: Stun (140%)
- Not Usable While Focused
- Anim: quick full torsion shot
- FX: blood splatter
- Breaching Arrow
- Ranged
- O-O-X-X - O+O-X-X
- -75% DMG/0% CRIT/90 ACC
- (+20% Debuff Skill Chance vs RM Dragons)
- Ignore 50% PROT
- Target: -20% PROT (140%) 3rds
- Target: Un-Immobilized
- Become Focused on Hit
- While Imbued:
- Self: Ignore Protection
- Target: Stun (120%)
- Not Usable While Focused
- Anim: quick frontline shot
- FX: armor shredding/breaking
- Faithful Work
- O-O-O-O @ Self
- Not Usable if Stress Above 50***
- Self: +10 ACC while Focused
- Self: +10% CRIT while Focused
- Self: Heal 7 Stress
- Become Focused
- While Focused:
- Remain Focused
- Buff Self: +30% Stress Healing Skills 2rds
- (3%) Produce an Archtree Carving****
- Anim: sits down to do a woodcarving
- FX: white (stress heal) rimlight and glow
- Second Wind
- O-O-O-O @ Self
- Only Usable While Focused
- Self: Restore 5 hp/rd for 3rds
- Self: Gain 1 Blocks
- Become Unfocused
- * Most skills changes mode to Focused. Attack skills only change mode to Focused on attack hit. Landing Shot can only be used while Focused. Landing Shot takes The Hawkeye out of Focused. Landing Shot is the only skill usable in Focused, which is triggered by all actions other than Landing Shot. Landing Shot replaces the Hawkeye's Movement Skill, making it always equipped.
- ** Lord's Lightning requires two extra modes, on top of the two required for Landing Shot. While Unfocused, it changes mode to Imbued. While Focused, it changes mode to Imbued-Focused. Lord's Lightning starting is only usable once per battle, in either Unfocused or Focused. I will design a trinket that allows more uses (for example, I may make Friendly Skills trigger the mode change, causing Faithful Hobby to trigger it infinitely, but not as a free action, and only for Landing Shot.)
- *** Disable combat skill attribute Stress if Stress Above 50.
- Camp Skills:
- Kneel
- 1 Respite
- Self: -999 SPD for 4 Battles
- Self: +50% Debuff Resistance if Acting Last for 4 Battles
- Self: +50% Move Skill Chance if Acting Last for 4 Battles
- "Now watch, and see how Hawkeye hunts dragons."
- Speak
- 2 Respite
- Self and Target: -10% Stress for 4 Battles
- Self and Target: +10 ACC for 4 Battles
- "It is always an honour to speak with thee."
- Carve
- 1 Respite
- Three Uses Per Camp
- Self: Heal 6 Stress
- Produce an Archtree Carving****
- "In truth, how is the old chap, I wonder? Still hammering away, I should hope."
- Listen
- 3 Respite
- Prevent Nighttime Ambush
- -20% Party Surprised Chance for 4 Battles
- "..."
- Hunt
- 2 Respite
- Self: -4 SPD vs Size 2+ for 4 Battles
- Self: +15% CRIT vs Size 2+ for 4 Battles
- Self: +15 ACC vs Size 2+ for 4 Battles
- "What good is a dog, with no hares to hunt?
- ...I am lucky to be alive, I suppose."
- Restring
- 3 Respite
- +10 ACC Ranged Skills for 4 Battles
- +20% DMG Ranged Skills for 4 Battles
- +8% CRIT Ranged Skills for 4 Battles
- -2 SPD for 4 Battles
- "The dragons shall never be forgotten..."
- Pray
- 5 Respite
- Self: Heal 20 Stress
- Self: +25% Stun Skill Chance while Imbued for 4 Battles
- Self: +25% PROT Ignored while Focused for 4 Battles
- Self: +25% CRIT Chance while Focused and Imbued for 4 Battles
- "Lord Gwyn... may thou Bless me with thine might."
- **** Archtree Carvings sell for 2500 gold, and also heal 10 party Stress.
- Different Carvings will be produced.
- Sad Archtree Carving: Party: +5% Stress and +10% Stress Healing Skills for 4 Battles
- Happy Archtree Carving: Party: -5% Stress and +10% Healing Received for 4 Battles
- Proud Archtree Carving: Party: +5% CRIT Chance and +10% Party Surprised Chance for 4 Battles
- Humble Archtree Carving: Party: +5% PROT and -10% Party Surprised Chance
- (Rare) Dragon-Slaying Archtree Carving: Party: +10% DMG vs non-Humans and -10% DMG vs Humans for 4 Battles
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