Anemone42069

The Hawkeye (Dark Souls Hawkeye Gough Class Adaptation)

Oct 14th, 2021 (edited)
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  1. Design Concept: Backline Leper, with survivability and tanking functionality replaced with enemy party disruption.
  2.  
  3. Leper's slow play is taken to another degree to imitate Gough's focused singular shots: in order to use his "Chop", he must take a less demanding action to focus. After using Landing Arrow (named after the shot we see him fire at Kalameet), he must take another action to focus. However, Landing Arrow has much more accuracy and damage potential than Chop. In addition, The Hawkeye can wear down or even totally ignore enemy protection, which Leper struggles against.
  4.  
  5. He will not easily die, but can be weak to surprises due to his positional requirements, and in place of Solemnity he has Faithful Hobby, which instead buffs Landing Shot and the subsequent attack further, and cures a large amount of stress, but only while he is calm enough to relax during battle.
  6.  
  7. While stuck in the front, The Hawk does have a powerful melee skill. It will cripple any enemy it hits, however, it has horrible accuracy. His Very Rare or Rare trinket will likely he his melee/frontline build trinket.
  8.  
  9. Trinkets:
  10.  
  11. Carving Knife
  12. Common
  13. +10% Stress Healing Skills
  14. +10% Stress Healing Skills During Camp
  15.  
  16. Hello Carving
  17. Uncommon
  18. +10% Chance Party Surprised
  19. -30% Stress
  20.  
  21. Thank You Carving
  22. Uncommon
  23. +20% Healing Received
  24. +20% Virtue Chance
  25.  
  26. Hawk's Ring
  27. Rare
  28. Hawkeye Only
  29. +10 Ranged ACC
  30. +6% Ranged CRIT
  31. -2 SPD
  32.  
  33. Dragon Bone Fist
  34. Very Rare
  35. Hawkeye Only
  36. -25% Ranged ACC
  37. Crippling Crush: +35% Stun Skill Chance
  38. On Melee Attack Hit: Target: Knockback (140%) 2
  39.  
  40. Dragonslayer's Greatbow
  41. Crimson Court
  42. Hawkeye Only
  43. +20 ACC if Acting Last
  44. +50% PROT Ignored if Acting Last
  45. On Ranged Attack: Self: -3 SPD for 3rds
  46. On Ranged Attack: Self: Knockback (200%) 1
  47.  
  48. Resin-Packed Helm
  49. Crimson Court
  50. Hawkeye Only
  51. -10 ACC
  52. +30% Stun Resistance
  53. +30% PROT
  54. No DMG Taken from Lord's Lightning
  55.  
  56. Set: "At thy twilight, old thoughts return, in great waves of nostalgia."
  57. +30% Stress Healing Skills
  58. +8% Crit Chance while Focused
  59.  
  60. Crystal Arrows
  61. Crystalline
  62. Hawkeye Only
  63. -30% Ranged DMG
  64. -30% Move Skill Chance
  65. +30% Stun Skill Chance
  66. +30% Debuff Skill Chance
  67. On Kill: Refresh Lord's Lightning
  68.  
  69. Crystal Shield
  70. Crystalline
  71. Hawkeye Only
  72. +30% PROT if in Position 1
  73. On Friendly Skill: Guard Party for 2rds
  74. On Being Hit: (25%) Gain 1 Blocks
  75.  
  76. Lifework Mokuga
  77. Sunward
  78. Hawkeye Only
  79. -100% DODGE
  80. On Attack: Become Focused
  81. On Being Hit: Become Unfocused
  82.  
  83. Gough's Head
  84. Very Rare
  85. On Friendly Skill: Self: Immobilized
  86. On Attack Hit: Self: Un-Immobilized
  87.  
  88. Stats/Resistances:
  89. DMG Base: 16-26
  90. Crit Base: 5%
  91. Spd Base: 2
  92. HP Base: 63
  93. Dodge Base: 20
  94. Prot Base: 0%
  95.  
  96. Stun Res: 60%-120%
  97. Move Res: 60%-120%
  98. Blight Res: 40%-100%
  99. Bleed Res: 10%-70%
  100. Disease Res: 20%
  101. Debuff Res: 60%-120%
  102. Deathblow Res: 67%
  103. Trap Res: 0%
  104.  
  105. Districts: Outsiders Bonfire and Training Ring
  106.  
  107. Crit Effect: Landing Shot: +5% CRIT for Battle
  108.  
  109. Crippling Crush
  110. Melee
  111. X-X-O-O - O-O-X-X
  112. 0% DMG/7% CRIT/75 ACC
  113. (+10 ACC vs RM Dragons)
  114. Target: Immobilized
  115. Debuff Target: -50% DODGE (140%) 3rds
  116. While Focused: Self: +30 ACC
  117. On Hit: +12 Stress, Become Unfocused
  118. While Imbued:
  119. Self: Ignore PROT
  120. Self: Stun (140%)
  121. Target: Stun (140%)
  122.  
  123. Anim: overhand smash with both fists
  124. Fx: blood splatter
  125.  
  126. Carving Toss
  127. Melee
  128. O-O-O-O - O-O-O-O
  129. -90% DMG/0% CRIT/100 ACC
  130. Bypass and Remove Stealth
  131. +20 ACC vs HP Below 99%
  132. Self: Marked 3rds
  133. Target: Marked 3rds
  134. Debuff Target: -20 DODGE (140%) 3rds
  135. Become Focused on Hit
  136. Not Usable While Focused
  137.  
  138. Anim: heavy toss aimed at the feet (or shins on crit)
  139. FX: gough woodcarving bursting on target, with a voiceover sound effect
  140.  
  141. Lord's Lightning**
  142. O-O-X-X @ Self
  143. Free Action
  144. Once Per Battle
  145. Self: Take 5 HP DMG
  146. Self: Stun (100%)
  147. (Self: +20% CRIT Chance vs RM Dragons for 1rd)
  148. Imbue Weaponry with Brilliant Lightning
  149. While Imbued: Certain Attacks Stun and Ignore Protection.
  150.  
  151. Anim: struck by lightning
  152. FX: attacks and Crippling Crush gain a lightning fx
  153.  
  154. Landing Arrow*
  155. Ranged
  156. O-X-X-X - O-X-X-X
  157. +20% DMG/10% CRIT/160 ACC
  158. (-20% Debuff Skill Chance vs RM Dragons)
  159. Debuff Self: Stumble (140%) 2rds
  160. Target: Un-Immobilize
  161. Target: Knockback (140%) 3
  162. Only Usable While Focused
  163. While Focused: Become Unfocused
  164. While Imbued:
  165. Self: Ignore Protection
  166. Target: Stun (160%)
  167.  
  168. Anim: long, full torsion shot
  169. FX: blood splatter
  170.  
  171. Staggering Arrow
  172. Ranged
  173. O-O-O-X - X-O-O-O
  174. -40% DMG/4% CRIT/100 ACC
  175. Back 1
  176. (+20% Move Skill Chance vs RM Dragons)
  177. Target: Un-Immobilized
  178. Target: Stumble (140%) 3rds
  179. Become Focused on Hit
  180. While Imbued:
  181. Self: Ignore Protection
  182. Target: Stun (140%)
  183. Not Usable While Focused
  184.  
  185. Anim: quick full torsion shot
  186. FX: blood splatter
  187.  
  188. Breaching Arrow
  189. Ranged
  190. O-O-X-X - O+O-X-X
  191. -75% DMG/0% CRIT/90 ACC
  192. (+20% Debuff Skill Chance vs RM Dragons)
  193. Ignore 50% PROT
  194. Target: -20% PROT (140%) 3rds
  195. Target: Un-Immobilized
  196. Become Focused on Hit
  197. While Imbued:
  198. Self: Ignore Protection
  199. Target: Stun (120%)
  200. Not Usable While Focused
  201.  
  202. Anim: quick frontline shot
  203. FX: armor shredding/breaking
  204.  
  205. Faithful Work
  206. O-O-O-O @ Self
  207. Not Usable if Stress Above 50***
  208. Self: +10 ACC while Focused
  209. Self: +10% CRIT while Focused
  210. Self: Heal 7 Stress
  211. Become Focused
  212. While Focused:
  213. Remain Focused
  214. Buff Self: +30% Stress Healing Skills 2rds
  215. (3%) Produce an Archtree Carving****
  216.  
  217. Anim: sits down to do a woodcarving
  218. FX: white (stress heal) rimlight and glow
  219.  
  220. Second Wind
  221. O-O-O-O @ Self
  222. Only Usable While Focused
  223. Self: Restore 5 hp/rd for 3rds
  224. Self: Gain 1 Blocks
  225. Become Unfocused
  226.  
  227. * Most skills changes mode to Focused. Attack skills only change mode to Focused on attack hit. Landing Shot can only be used while Focused. Landing Shot takes The Hawkeye out of Focused. Landing Shot is the only skill usable in Focused, which is triggered by all actions other than Landing Shot. Landing Shot replaces the Hawkeye's Movement Skill, making it always equipped.
  228.  
  229. ** Lord's Lightning requires two extra modes, on top of the two required for Landing Shot. While Unfocused, it changes mode to Imbued. While Focused, it changes mode to Imbued-Focused. Lord's Lightning starting is only usable once per battle, in either Unfocused or Focused. I will design a trinket that allows more uses (for example, I may make Friendly Skills trigger the mode change, causing Faithful Hobby to trigger it infinitely, but not as a free action, and only for Landing Shot.)
  230.  
  231. *** Disable combat skill attribute Stress if Stress Above 50.
  232.  
  233. Camp Skills:
  234.  
  235. Kneel
  236. 1 Respite
  237. Self: -999 SPD for 4 Battles
  238. Self: +50% Debuff Resistance if Acting Last for 4 Battles
  239. Self: +50% Move Skill Chance if Acting Last for 4 Battles
  240. "Now watch, and see how Hawkeye hunts dragons."
  241.  
  242. Speak
  243. 2 Respite
  244. Self and Target: -10% Stress for 4 Battles
  245. Self and Target: +10 ACC for 4 Battles
  246. "It is always an honour to speak with thee."
  247.  
  248. Carve
  249. 1 Respite
  250. Three Uses Per Camp
  251. Self: Heal 6 Stress
  252. Produce an Archtree Carving****
  253. "In truth, how is the old chap, I wonder? Still hammering away, I should hope."
  254.  
  255. Listen
  256. 3 Respite
  257. Prevent Nighttime Ambush
  258. -20% Party Surprised Chance for 4 Battles
  259. "..."
  260.  
  261. Hunt
  262. 2 Respite
  263. Self: -4 SPD vs Size 2+ for 4 Battles
  264. Self: +15% CRIT vs Size 2+ for 4 Battles
  265. Self: +15 ACC vs Size 2+ for 4 Battles
  266. "What good is a dog, with no hares to hunt?
  267. ...I am lucky to be alive, I suppose."
  268.  
  269. Restring
  270. 3 Respite
  271. +10 ACC Ranged Skills for 4 Battles
  272. +20% DMG Ranged Skills for 4 Battles
  273. +8% CRIT Ranged Skills for 4 Battles
  274. -2 SPD for 4 Battles
  275. "The dragons shall never be forgotten..."
  276.  
  277. Pray
  278. 5 Respite
  279. Self: Heal 20 Stress
  280. Self: +25% Stun Skill Chance while Imbued for 4 Battles
  281. Self: +25% PROT Ignored while Focused for 4 Battles
  282. Self: +25% CRIT Chance while Focused and Imbued for 4 Battles
  283. "Lord Gwyn... may thou Bless me with thine might."
  284.  
  285. **** Archtree Carvings sell for 2500 gold, and also heal 10 party Stress.
  286. Different Carvings will be produced.
  287.  
  288. Sad Archtree Carving: Party: +5% Stress and +10% Stress Healing Skills for 4 Battles
  289. Happy Archtree Carving: Party: -5% Stress and +10% Healing Received for 4 Battles
  290. Proud Archtree Carving: Party: +5% CRIT Chance and +10% Party Surprised Chance for 4 Battles
  291. Humble Archtree Carving: Party: +5% PROT and -10% Party Surprised Chance
  292. (Rare) Dragon-Slaying Archtree Carving: Party: +10% DMG vs non-Humans and -10% DMG vs Humans for 4 Battles
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