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  1.  
  2.  
  3. =====================================================================
  4. == E:\Server\Arma Server\arma2oaserver.exe
  5. == arma2oaserver.exe -port=2302 "-BEpath=E:\Server\DZE_Server_Config\BattlEye" "-config=E:\Server\DZE_Server_Config\11_chernarus.cfg" "-cfg=E:\Server\DZE_Server_Config\basic.cfg" "-profiles=E:\Server\DZE_Server_Config" -name=server "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
  6. =====================================================================
  7. Exe timestamp: 2018/06/23 08:24:37
  8. Current time: 2018/08/16 21:31:41
  9.  
  10. Version 1.63.131129
  11. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  12. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  13. Unsupported language English in stringtable
  14. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  15. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  16. <English>From world.guns.ru: &lt'
  17. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  18. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  19. <Italian>From world.guns.ru: &lt'
  20. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  21. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  22. <Spanish>From world.guns.ru: &lt'
  23. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  24. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  25. <French>From world.guns.ru: &lt'
  26. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  27. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  28. <Czech>From world.guns.ru: &lt'
  29. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  30. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  31. <Russian>From world.guns.ru: &lt'
  32. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  33. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  34. <Polish>From world.guns.ru: &lt'
  35. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  36. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  37. <Hungarian>From world.guns.ru: &lt'
  38. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  39. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  40. </Key>
  41. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  42. <German>Compact assault rifle with silenced grenade launcher&lt'
  43. Item STR_VIL_DN_BS1 listed twice
  44. Item STR_AUTHOR_VILAS listed twice
  45. Item STR_VIL_EASTERN listed twice
  46. Item STR_VIL_WEAPONS listed twice
  47. Item str_dss_10rnd_vss listed twice
  48. Item str_dss_20rnd_vss listed twice
  49. Item str_dn_20rnd_9x39_sp5_vss listed twice
  50. Item str_dn_ak_107_gl_pso listed twice
  51. Item str_dn_ak_107_kobra listed twice
  52. Item str_dn_M40A3 listed twice
  53. Item str_dn_rpk_74 listed twice
  54. Item str_ep1_dn_fn_fal listed twice
  55. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  56. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  57. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  58. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  59. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  60. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  61. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  62. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  63. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  64. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  65. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  66. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  67. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  68. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  69. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  70. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  71. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  72. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  73. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  74. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  75. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  76. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  78. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  79. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  80. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  81. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  82. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  83. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  84. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  85. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  87. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  89. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  90. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  91. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  92. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  93. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  94. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  97. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  98. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  99. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  100. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  101. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  102. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  103. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  104. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  105. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  106. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  107. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  108. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  109. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  110. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  111. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  112. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  113. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  114. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  115. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  116. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  117. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  118. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
  119. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
  120. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
  121. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
  122. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
  123. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
  124. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  127. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  128. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  129. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  130. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  131. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  132. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  133. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  134. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  135. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  136. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  137. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  138. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  139. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  140. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  141. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  142. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  143. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  144. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  145. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  146. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  147. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  148. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  149. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  150. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  151. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  152. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  153. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  154. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  155. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  156. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  157. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  158. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  159. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  160. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  161. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  162. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  163. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  164. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  165. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  166. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  167. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  168. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  169. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  170. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  171. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  172. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  173. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  182. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  183. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  184. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  185. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  186. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  187. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  188. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  189. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  190. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  191. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  192. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  193. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  194. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  195. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  196. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  197. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  198. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  199. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  200. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  201. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  202. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  203. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  204. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  205. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  206. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  207. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  208. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  209. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  210. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  213. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  214. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  215. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  216. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  217. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  218. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  219. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  220. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  221. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  222. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  223. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  224. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  225. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  226. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  227. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  228. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  229. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  230. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  231. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  232. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  233. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  234. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  235. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  236. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  237. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  238. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  239. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  240. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  241. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  242. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  243. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  244. Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
  245. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
  246. Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
  247. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
  248. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
  249. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  250. 21:31:46 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
  251. 21:31:47 Connected to Steam servers
  252. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  253. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  254. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  255. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  256. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  257. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  258. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  259. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  260. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  261. 21:33:47 Server error: Player without identity koutamarto (id 1331769574)
  262. 21:33:48 Server error: Player without identity koutamarto (id 1331769574)
  263. 21:33:48 Server error: Player without identity koutamarto (id 1331769574)
  264. 21:33:48 Server error: Player without identity koutamarto (id 1331769574)
  265. 21:33:48 Server error: Player without identity koutamarto (id 1331769574)
  266. 21:33:48 Server error: Player without identity koutamarto (id 1331769574)
  267. 21:33:48 Server error: Player without identity koutamarto (id 1331769574)
  268. 21:33:48 Server error: Player without identity koutamarto (id 1331769574)
  269. 21:33:48 Server error: Player without identity koutamarto (id 1331769574)
  270. 21:33:52 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  271. 21:33:53 Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
  272. 21:33:53 Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
  273. 21:33:53 Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
  274. 21:33:53 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  275. 21:33:53 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  276. 21:33:53 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  277. 21:33:53 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  278. 21:33:53 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  279. 21:33:53 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  280. 21:33:53 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  281. 21:33:53 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  282. 21:33:53 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  283. 21:33:53 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  284. 21:33:53 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  285. 21:33:53 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  286. 21:33:53 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  287. 21:33:53 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  288. 21:33:53 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  289. 21:33:53 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  290. 21:33:53 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  291. 21:33:53 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  292. 21:33:53 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  293. 21:33:53 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  294. 21:33:53 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  295. 21:33:53 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  296. 21:33:53 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  297. 21:33:53 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  298. 21:33:53 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  299. 21:33:53 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  300. 21:33:53 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  301. 21:33:53 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  302. 21:33:53 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  303. 21:33:53 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  304. 21:33:53 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  305. 21:33:53 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  306. 21:33:53 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  307. 21:33:53 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  308. 21:33:53 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  309. 21:33:53 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  310. 21:33:53 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  311. 21:33:53 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  312. 21:33:53 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  313. 21:33:53 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  314. 21:33:53 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  315. 21:33:53 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  316. 21:33:53 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  317. 21:33:53 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  318. 21:33:53 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  319. 21:33:53 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  320. 21:33:53 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  321. 21:33:53 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  322. 21:33:53 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  323. 21:33:53 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  324. 21:33:53 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  325. 21:33:53 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  326. 21:33:53 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  327. 21:33:53 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  328. 21:33:53 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  329. 21:33:53 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  330. 21:33:53 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  331. 21:33:53 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  332. 21:33:53 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  333. 21:33:53 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  334. 21:33:53 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  335. 21:33:53 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  336. 21:33:53 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  337. 21:33:53 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  338. 21:33:53 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  339. 21:33:53 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  340. 21:33:53 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  341. 21:33:53 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  342. 21:33:53 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  343. 21:33:53 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  344. 21:33:53 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  345. 21:33:53 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  346. 21:33:53 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  347. 21:33:53 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  348. 21:33:53 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  349. 21:33:53 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  350. 21:33:53 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  351. 21:33:53 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  352. 21:33:53 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  353. 21:33:53 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  354. 21:33:53 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  355. 21:33:53 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  356. 21:33:53 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  357. 21:33:53 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  358. 21:33:53 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  359. 21:33:53 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  360. 21:33:53 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  361. 21:33:53 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  362. 21:33:53 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  363. 21:33:53 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  364. 21:33:55 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
  365. 21:33:55 "MPframework inited"
  366. 21:33:55 "dayz_preloadFinished reset"
  367. 21:34:01 "<infiSTAR.de> Error loading infiSTAR DLL"
  368. 21:34:01 "<infiSTAR.de> 37a73bde798f"
  369. 21:34:01 "<infiSTAR.de> 89744cda36282b7381f2b7cf18e67d74"
  370. 21:34:01 "<infiSTAR.de> "
  371. 21:34:01 "<infiSTAR.de> ["START","waiting.."]"
  372. 21:34:01 "Loading custom server compiles"
  373. 21:34:02 "HIVE: Starting"
  374. 21:34:02 "<infiSTAR.de> infiSTAR loading config.."
  375. 21:34:02 "<infiSTAR.de> infiSTAR AHconfig.sqf loaded"
  376. 21:34:02 "<infiSTAR.de> infiSTAR LOADING.."
  377. 21:34:02 "<infiSTAR.de> ["START","infiSTAR LOADING.."]"
  378. 21:34:02 "Epoch detected"
  379. 21:34:02 Warning Message: Script low_admins.sqf not found
  380. 21:34:02 Warning Message: Script normal_admins.sqf not found
  381. 21:34:02 Warning Message: Script super_admins.sqf not found
  382. 21:34:02 Warning Message: Script blacklist.sqf not found
  383. 21:34:02 "<infiSTAR.de> iproductVersion: 16-08-2018 08-48-08-v1450 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
  384. 21:34:02 "<infiSTAR.de> ["START","<infiSTAR.de> iproductVersion: 16-08-2018 08-48-08-v1450 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"]"
  385. 21:34:02 "<infiSTAR.de> _fnc_RandomGen: {
  386. _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
  387. _gen = _abc select (random ((count _abc)-1));
  388. _arr = ['a','8','9','7','4','4','c','d','a','3','6','2','8','2','b','7','3','8','1','f','2','b','7','c','f','1','8','e','6','7','d','7','4'];
  389. for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
  390. _gen
  391. }"
  392. 21:34:02 ["TIME SYNC: Local Time set to:",[2012,8,2,13,34],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,8,16,13,34]]
  393. 21:34:02 "HIVE: trying to get objects"
  394. 21:34:02 "SERVER FPS: 30 PLAYERS: 1"
  395. 21:34:02 "<infiSTAR.de> _simple: i249163368469241d0471"
  396. 21:34:02 "<infiSTAR.de> _dialogIds: e1b824c121a7e541a7b"
  397. 21:34:02 "<infiSTAR.de> _badtxts: k8f179c4e4a3217524e4b"
  398. 21:34:02 "<infiSTAR.de> _randvar1: a620c4d3e018c621822278e17"
  399. 21:34:02 "<infiSTAR.de> _randvar2: e710673388f5732276a5a"
  400. 21:34:02 "<infiSTAR.de> _randvar3: d962b8414518282672b28"
  401. 21:34:02 "<infiSTAR.de> _randvar4: l263787026406572e91114d"
  402. 21:34:02 "<infiSTAR.de> _randvar5: s187758847821713f7b"
  403. 21:34:02 "<infiSTAR.de> _randvar6: l4f08986b917879973c3948"
  404. 21:34:02 "<infiSTAR.de> _randvar11: o923c06671c6e3f546b33"
  405. 21:34:02 "<infiSTAR.de> _randvar12: x7f440d0c6481289a171e"
  406. 21:34:02 "<infiSTAR.de> _randvar13: u2a522134829f13674227"
  407. 21:34:02 "<infiSTAR.de> _randvar14: l23397777642d5b68378f3242"
  408. 21:34:02 "<infiSTAR.de> _randvar19: e6836414b1a2b8252771718"
  409. 21:34:02 "<infiSTAR.de> _randvar27: r132c1181712b7284177877"
  410. 21:34:02 "<infiSTAR.de> _randvar25: g4b948764499d414a716738"
  411. 21:34:02 "<infiSTAR.de> _randvar31: y3d61675d0c231d890887"
  412. 21:34:02 "<infiSTAR.de> _randvar33: y1f124833731a1f023218"
  413. 21:34:02 "<infiSTAR.de> _randvar34: t3b261782464688118f2752"
  414. 21:34:02 "<infiSTAR.de> _randvar35: b1624769e717871886d676c"
  415. 21:34:02 "<infiSTAR.de> _randvar36: q31028c0c6f2683263854"
  416. 21:34:02 "<infiSTAR.de> _randvar37: m583396872c9e997a082c14"
  417. 21:34:02 "<infiSTAR.de> _clickOnMapTimer: m8746388d4a5241260b372d"
  418. 21:34:02 "<infiSTAR.de> _clickOnMapCaught: n3a6f718f3d18572908"
  419. 21:34:02 "<infiSTAR.de> _fnc_handlerandvar10: v7c47678d5b77245f3f"
  420. 21:34:02 "<infiSTAR.de> _remark: x178a1931475b8b22895f5122"
  421. 21:34:02 "<infiSTAR.de> _AHpos: x1653624d9286948453"
  422. 21:34:02 "<infiSTAR.de> _loadedcheckpos: y435668787d682638823128"
  423. 21:34:02 "<infiSTAR.de> _loadedchecktime: q8436038d2c11475311071b98"
  424. 21:34:02 "<infiSTAR.de> _MenuChecksRunningx: n82083f143a873b5f86"
  425. 21:34:02 "<infiSTAR.de> _oneachframe: l06427368288f623d81536c9d"
  426. 21:34:02 "<infiSTAR.de> _anotherloop: f5f0f2d34684863879f"
  427. 21:34:02 "<infiSTAR.de> _lastUnlock: l6c43447b67846b6d4e23"
  428. 21:34:02 "<infiSTAR.de> _AdminReqCheck: x331847447a34888781"
  429. 21:34:02 "<infiSTAR.de> _antidupeCheckVar: f6b0762525c77876348248c"
  430. 21:34:02 "<infiSTAR.de> _antidupePVResVar: a2a3738173a3e7f6861"
  431. 21:34:02 "<infiSTAR.de> _antidupePVCheckVar: PVAHR_0_s818817427702111d8a4f78"
  432. 21:34:02 "HIVE: found 306 objects"
  433. 21:34:02 "HIVE: Request sent"
  434. 21:34:02 "<infiSTAR.de> _randvar10: PVAHR_0_o22622b286c6f5887460b98"
  435. 21:34:03 "HIVE: Streamed 306 objects"
  436. 21:34:03 "Res3tting B!S effects..."
  437. 21:34:03 "<infiSTAR.de> ["DEBUG","compiling _AHstring"]"
  438. 21:34:03 "<infiSTAR.de> ["DEBUG","_AHstring compiled"]"
  439. 21:34:03 "<infiSTAR.de> ["DEBUG","time: 7.051"]"
  440. 21:34:03 "<infiSTAR.de> ["DEBUG","diag_tickTime: 148.562"]"
  441. 21:34:03 "<infiSTAR.de> ["DEBUG","serverTime: 80805.1"]"
  442. 21:34:03 "<infiSTAR.de> ["DEBUG","starting main server loop: 7.193 | 148.704 | 80805.2"]"
  443. 21:34:03 "<infiSTAR.de> waiting for player and functions.."
  444. 21:34:03 "<infiSTAR.de> ["DEBUG","_AHstring loaded."]"
  445. 21:34:03 "<infiSTAR.de> ["DEBUG","AntiHack FULLY LOADED"]"
  446. 21:34:03 "<infiSTAR.de> AntiHack FULLY LOADED"
  447. 21:34:03 "<infiSTAR.de> ["DEBUG","CREATING AdminMenu"]"
  448. 21:34:03 "<infiSTAR.de> CREATING AdminMenu"
  449. 21:34:03 "<infiSTAR.de> AdminMenu LOADED: true"
  450. 21:34:03 "<infiSTAR.de> ["DEBUG","AdminMenu LOADED: true"]"
  451. 21:34:03 "<infiSTAR.de> ["DEBUG","Waiting for some infiSTAR functions"]"
  452. 21:34:03 "<infiSTAR.de> ["DEBUG","All infiSTAR functions compiled"]"
  453. 21:34:03 "<infiSTAR.de> starting main server loop"
  454. 21:34:03 "<infiSTAR.de> ["DEBUG","starting main server loop"]"
  455. 21:34:05 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-A:1 (koutamarto) REMOTE,"76561197994529422"]"
  456. 21:34:05 "infiSTAR.de ******ADMIN-LOGIN******: koutamarto(76561197994529422)"
  457. 21:34:05 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-A:1 (koutamarto) REMOTE,"76561197994529422"]"
  458. 21:34:08 "<infiSTAR.de> Player-Log: koutamarto(76561197994529422) - 0h 00min | ******ADMIN******"
  459. 21:34:09 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 306 objects in 6.367 seconds (unscheduled)"
  460. 21:34:09 "Total Number of spawn locations 5"
  461. 21:34:09 "CLEANUP: INITIALIZING Vehicle SCRIPT"
  462. 21:34:09 "HIVE: Vehicle Spawn limit reached!"
  463. 21:34:09 "HIVE: Spawning # of Debris: 500"
  464. 21:34:09 Error in expression <ret = _this select _ret;
  465. };
  466.  
  467. _ret;>
  468. 21:34:09 Error position: <_ret;>
  469. 21:34:09 Error Undefined variable in expression: _ret
  470. 21:34:09 File z\addons\dayz_code\compile\BIS_fnc\fn_selectRandom.sqf, line 24
  471. 21:34:09 Error in expression < BIS_fnc_isPosBlacklisted)) then
  472. {
  473. if ((_pos distance _testPos) >= _minDist) the>
  474. 21:34:09 Error position: <_pos distance _testPos) >= _minDist) the>
  475. 21:34:09 Error Undefined variable in expression: _pos
  476. 21:34:09 File ca\modules\functions\misc\fn_findSafePos.sqf, line 98
  477. 21:34:09 Error in expression <["_newX", "_newY", "_testPos"];
  478. _newX = _posX + (_maxDist - (random (_maxDist * >
  479. 21:34:09 Error position: <_posX + (_maxDist - (random (_maxDist * >
  480. 21:34:09 Error Undefined variable in expression: _posx
  481. 21:34:09 File ca\modules\functions\misc\fn_findSafePos.sqf, line 90
  482. 21:34:09 Error in expression < BIS_fnc_isPosBlacklisted)) then
  483. {
  484. if ((_pos distance _testPos) >= _minDist) the>
  485. 21:34:09 Error position: <_pos distance _testPos) >= _minDist) the>
  486. 21:34:09 Error Undefined variable in expression: _pos
  487. 21:34:09 File ca\modules\functions\misc\fn_findSafePos.sqf, line 98
  488. 21:34:09 Error in expression <["_newX", "_newY", "_testPos"];
  489. _newX = _posX + (_maxDist - (random (_maxDist * >
  490. 21:34:09 Error position: <_posX + (_maxDist - (random (_maxDist * >
  491. 21:34:09 Error Undefined variable in expression: _posx
  492. 21:34:09 File ca\modules\functions\misc\fn_findSafePos.sqf, line 90
  493. 21:34:09 Error in expression < BIS_fnc_isPosBlacklisted)) then
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